9645fdb814aa3a2fc282bff5bc955859024204ad
[mesa.git] / src / mapi / glapi / gen / gl_API.xml
1 <?xml version="1.0"?>
2 <!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
3
4 <OpenGLAPI>
5
6 <!-- Core versions sorted by version number. -->
7
8 <category name="1.0">
9 <enum name="FALSE" value="0x0"/>
10 <enum name="TRUE" value="0x1"/>
11 <enum name="ZERO" value="0x0"/>
12 <enum name="ONE" value="0x1"/>
13 <enum name="NONE" value="0x0"/>
14 <enum name="NO_ERROR" value="0x0"/>
15 <enum name="POINTS" value="0x0000"/>
16 <enum name="LINES" value="0x0001"/>
17 <enum name="LINE_LOOP" value="0x0002"/>
18 <enum name="LINE_STRIP" value="0x0003"/>
19 <enum name="TRIANGLES" value="0x0004"/>
20 <enum name="TRIANGLE_STRIP" value="0x0005"/>
21 <enum name="TRIANGLE_FAN" value="0x0006"/>
22 <enum name="QUADS" value="0x0007"/>
23 <enum name="QUAD_STRIP" value="0x0008"/>
24 <enum name="POLYGON" value="0x0009"/>
25 <enum name="ACCUM" value="0x0100"/>
26 <enum name="LOAD" value="0x0101"/>
27 <enum name="RETURN" value="0x0102"/>
28 <enum name="MULT" value="0x0103"/>
29 <enum name="ADD" value="0x0104"/>
30 <enum name="NEVER" value="0x0200"/>
31 <enum name="LESS" value="0x0201"/>
32 <enum name="EQUAL" value="0x0202"/>
33 <enum name="LEQUAL" value="0x0203"/>
34 <enum name="GREATER" value="0x0204"/>
35 <enum name="NOTEQUAL" value="0x0205"/>
36 <enum name="GEQUAL" value="0x0206"/>
37 <enum name="ALWAYS" value="0x0207"/>
38 <enum name="SRC_COLOR" value="0x0300"/>
39 <enum name="ONE_MINUS_SRC_COLOR" value="0x0301"/>
40 <enum name="SRC_ALPHA" value="0x0302"/>
41 <enum name="ONE_MINUS_SRC_ALPHA" value="0x0303"/>
42 <enum name="DST_ALPHA" value="0x0304"/>
43 <enum name="ONE_MINUS_DST_ALPHA" value="0x0305"/>
44 <enum name="DST_COLOR" value="0x0306"/>
45 <enum name="ONE_MINUS_DST_COLOR" value="0x0307"/>
46 <enum name="SRC_ALPHA_SATURATE" value="0x0308"/>
47 <enum name="FRONT_LEFT" value="0x0400"/>
48 <enum name="FRONT_RIGHT" value="0x0401"/>
49 <enum name="BACK_LEFT" value="0x0402"/>
50 <enum name="BACK_RIGHT" value="0x0403"/>
51 <enum name="FRONT" value="0x0404"/>
52 <enum name="BACK" value="0x0405"/>
53 <enum name="LEFT" value="0x0406"/>
54 <enum name="RIGHT" value="0x0407"/>
55 <enum name="FRONT_AND_BACK" value="0x0408"/>
56 <enum name="AUX0" value="0x0409"/>
57 <enum name="AUX1" value="0x040A"/>
58 <enum name="AUX2" value="0x040B"/>
59 <enum name="AUX3" value="0x040C"/>
60 <enum name="INVALID_VALUE" value="0x0501"/>
61 <enum name="INVALID_ENUM" value="0x0500"/>
62 <enum name="INVALID_OPERATION" value="0x0502"/>
63 <enum name="STACK_OVERFLOW" value="0x0503"/>
64 <enum name="STACK_UNDERFLOW" value="0x0504"/>
65 <enum name="OUT_OF_MEMORY" value="0x0505"/>
66 <enum name="2D" value="0x0600"/>
67 <enum name="3D" value="0x0601"/>
68 <enum name="3D_COLOR" value="0x0602"/>
69 <enum name="3D_COLOR_TEXTURE" value="0x0603"/>
70 <enum name="4D_COLOR_TEXTURE" value="0x0604"/>
71 <enum name="PASS_THROUGH_TOKEN" value="0x0700"/>
72 <enum name="POINT_TOKEN" value="0x0701"/>
73 <enum name="LINE_TOKEN" value="0x0702"/>
74 <enum name="POLYGON_TOKEN" value="0x0703"/>
75 <enum name="BITMAP_TOKEN" value="0x0704"/>
76 <enum name="DRAW_PIXEL_TOKEN" value="0x0705"/>
77 <enum name="COPY_PIXEL_TOKEN" value="0x0706"/>
78 <enum name="LINE_RESET_TOKEN" value="0x0707"/>
79 <enum name="EXP" value="0x0800"/>
80 <enum name="EXP2" value="0x0801"/>
81 <enum name="CW" value="0x0900"/>
82 <enum name="CCW" value="0x0901"/>
83 <enum name="COEFF" value="0x0A00"/>
84 <enum name="ORDER" value="0x0A01"/>
85 <enum name="DOMAIN" value="0x0A02"/>
86 <enum name="CURRENT_COLOR" count="4" value="0x0B00">
87 <size name="Get" mode="get"/>
88 </enum>
89 <enum name="CURRENT_INDEX" count="1" value="0x0B01">
90 <size name="Get" mode="get"/>
91 </enum>
92 <enum name="CURRENT_NORMAL" count="3" value="0x0B02">
93 <size name="Get" mode="get"/>
94 </enum>
95 <enum name="CURRENT_TEXTURE_COORDS" count="4" value="0x0B03">
96 <size name="Get" mode="get"/>
97 </enum>
98 <enum name="CURRENT_RASTER_COLOR" count="4" value="0x0B04">
99 <size name="Get" mode="get"/>
100 </enum>
101 <enum name="CURRENT_RASTER_INDEX" count="1" value="0x0B05">
102 <size name="Get" mode="get"/>
103 </enum>
104 <enum name="CURRENT_RASTER_TEXTURE_COORDS" count="4" value="0x0B06">
105 <size name="Get" mode="get"/>
106 </enum>
107 <enum name="CURRENT_RASTER_POSITION" count="4" value="0x0B07">
108 <size name="Get" mode="get"/>
109 </enum>
110 <enum name="CURRENT_RASTER_POSITION_VALID" count="1" value="0x0B08">
111 <size name="Get" mode="get"/>
112 </enum>
113 <enum name="CURRENT_RASTER_DISTANCE" count="1" value="0x0B09">
114 <size name="Get" mode="get"/>
115 </enum>
116 <enum name="POINT_SMOOTH" count="1" value="0x0B10">
117 <size name="Get" mode="get"/>
118 </enum>
119 <enum name="POINT_SIZE" count="1" value="0x0B11">
120 <size name="Get" mode="get"/>
121 </enum>
122 <enum name="POINT_SIZE_RANGE" count="2" value="0x0B12">
123 <size name="Get" mode="get"/>
124 </enum>
125 <enum name="POINT_SIZE_GRANULARITY" count="1" value="0x0B13">
126 <size name="Get" mode="get"/>
127 </enum>
128 <enum name="LINE_SMOOTH" count="1" value="0x0B20">
129 <size name="Get" mode="get"/>
130 </enum>
131 <enum name="LINE_WIDTH" count="1" value="0x0B21">
132 <size name="Get" mode="get"/>
133 </enum>
134 <enum name="LINE_WIDTH_RANGE" count="2" value="0x0B22">
135 <size name="Get" mode="get"/>
136 </enum>
137 <enum name="LINE_WIDTH_GRANULARITY" count="1" value="0x0B23">
138 <size name="Get" mode="get"/>
139 </enum>
140 <enum name="LINE_STIPPLE" count="1" value="0x0B24">
141 <size name="Get" mode="get"/>
142 </enum>
143 <enum name="LINE_STIPPLE_PATTERN" count="1" value="0x0B25">
144 <size name="Get" mode="get"/>
145 </enum>
146 <enum name="LINE_STIPPLE_REPEAT" count="1" value="0x0B26">
147 <size name="Get" mode="get"/>
148 </enum>
149 <enum name="LIST_MODE" count="1" value="0x0B30">
150 <size name="Get" mode="get"/>
151 </enum>
152 <enum name="MAX_LIST_NESTING" count="1" value="0x0B31">
153 <size name="Get" mode="get"/>
154 </enum>
155 <enum name="LIST_BASE" count="1" value="0x0B32">
156 <size name="Get" mode="get"/>
157 </enum>
158 <enum name="LIST_INDEX" count="1" value="0x0B33">
159 <size name="Get" mode="get"/>
160 </enum>
161 <enum name="POLYGON_MODE" count="2" value="0x0B40">
162 <size name="Get" mode="get"/>
163 </enum>
164 <enum name="POLYGON_SMOOTH" count="1" value="0x0B41">
165 <size name="Get" mode="get"/>
166 </enum>
167 <enum name="POLYGON_STIPPLE" count="1" value="0x0B42">
168 <size name="Get" mode="get"/>
169 </enum>
170 <enum name="EDGE_FLAG" count="1" value="0x0B43">
171 <size name="Get" mode="get"/>
172 </enum>
173 <enum name="CULL_FACE" count="1" value="0x0B44">
174 <size name="Get" mode="get"/>
175 </enum>
176 <enum name="CULL_FACE_MODE" count="1" value="0x0B45">
177 <size name="Get" mode="get"/>
178 </enum>
179 <enum name="FRONT_FACE" count="1" value="0x0B46">
180 <size name="Get" mode="get"/>
181 </enum>
182 <enum name="LIGHTING" count="1" value="0x0B50">
183 <size name="Get" mode="get"/>
184 </enum>
185 <enum name="LIGHT_MODEL_LOCAL_VIEWER" count="1" value="0x0B51">
186 <size name="LightModelfv"/>
187 <size name="LightModeliv"/>
188 <size name="Get" mode="get"/>
189 </enum>
190 <enum name="LIGHT_MODEL_TWO_SIDE" count="1" value="0x0B52">
191 <size name="LightModelfv"/>
192 <size name="LightModeliv"/>
193 <size name="Get" mode="get"/>
194 </enum>
195 <enum name="LIGHT_MODEL_AMBIENT" count="4" value="0x0B53">
196 <size name="LightModelfv"/>
197 <size name="LightModeliv"/>
198 <size name="Get" mode="get"/>
199 </enum>
200 <enum name="SHADE_MODEL" count="1" value="0x0B54">
201 <size name="Get" mode="get"/>
202 </enum>
203 <enum name="COLOR_MATERIAL_FACE" count="1" value="0x0B55">
204 <size name="Get" mode="get"/>
205 </enum>
206 <enum name="COLOR_MATERIAL_PARAMETER" count="1" value="0x0B56">
207 <size name="Get" mode="get"/>
208 </enum>
209 <enum name="COLOR_MATERIAL" count="1" value="0x0B57">
210 <size name="Get" mode="get"/>
211 </enum>
212 <enum name="FOG" count="1" value="0x0B60">
213 <size name="Get" mode="get"/>
214 </enum>
215 <enum name="FOG_INDEX" count="1" value="0x0B61">
216 <size name="Fogfv"/>
217 <size name="Fogiv"/>
218 <size name="Get" mode="get"/>
219 </enum>
220 <enum name="FOG_DENSITY" count="1" value="0x0B62">
221 <size name="Fogfv"/>
222 <size name="Fogiv"/>
223 <size name="Get" mode="get"/>
224 </enum>
225 <enum name="FOG_START" count="1" value="0x0B63">
226 <size name="Fogfv"/>
227 <size name="Fogiv"/>
228 <size name="Get" mode="get"/>
229 </enum>
230 <enum name="FOG_END" count="1" value="0x0B64">
231 <size name="Fogfv"/>
232 <size name="Fogiv"/>
233 <size name="Get" mode="get"/>
234 </enum>
235 <enum name="FOG_MODE" count="1" value="0x0B65">
236 <size name="Fogfv"/>
237 <size name="Fogiv"/>
238 <size name="Get" mode="get"/>
239 </enum>
240 <enum name="FOG_COLOR" count="4" value="0x0B66">
241 <size name="Fogfv"/>
242 <size name="Fogiv"/>
243 <size name="Get" mode="get"/>
244 </enum>
245 <enum name="DEPTH_RANGE" count="2" value="0x0B70">
246 <size name="Get" mode="get"/>
247 </enum>
248 <enum name="DEPTH_TEST" count="1" value="0x0B71">
249 <size name="Get" mode="get"/>
250 </enum>
251 <enum name="DEPTH_WRITEMASK" count="1" value="0x0B72">
252 <size name="Get" mode="get"/>
253 </enum>
254 <enum name="DEPTH_CLEAR_VALUE" count="1" value="0x0B73">
255 <size name="Get" mode="get"/>
256 </enum>
257 <enum name="DEPTH_FUNC" count="1" value="0x0B74">
258 <size name="Get" mode="get"/>
259 </enum>
260 <enum name="ACCUM_CLEAR_VALUE" count="4" value="0x0B80">
261 <size name="Get" mode="get"/>
262 </enum>
263 <enum name="STENCIL_TEST" count="1" value="0x0B90">
264 <size name="Get" mode="get"/>
265 </enum>
266 <enum name="STENCIL_CLEAR_VALUE" count="1" value="0x0B91">
267 <size name="Get" mode="get"/>
268 </enum>
269 <enum name="STENCIL_FUNC" count="1" value="0x0B92">
270 <size name="Get" mode="get"/>
271 </enum>
272 <enum name="STENCIL_VALUE_MASK" count="1" value="0x0B93">
273 <size name="Get" mode="get"/>
274 </enum>
275 <enum name="STENCIL_FAIL" count="1" value="0x0B94">
276 <size name="Get" mode="get"/>
277 </enum>
278 <enum name="STENCIL_PASS_DEPTH_FAIL" count="1" value="0x0B95">
279 <size name="Get" mode="get"/>
280 </enum>
281 <enum name="STENCIL_PASS_DEPTH_PASS" count="1" value="0x0B96">
282 <size name="Get" mode="get"/>
283 </enum>
284 <enum name="STENCIL_REF" count="1" value="0x0B97">
285 <size name="Get" mode="get"/>
286 </enum>
287 <enum name="STENCIL_WRITEMASK" count="1" value="0x0B98">
288 <size name="Get" mode="get"/>
289 </enum>
290 <enum name="MATRIX_MODE" count="1" value="0x0BA0">
291 <size name="Get" mode="get"/>
292 </enum>
293 <enum name="NORMALIZE" count="1" value="0x0BA1">
294 <size name="Get" mode="get"/>
295 </enum>
296 <enum name="VIEWPORT" count="4" value="0x0BA2">
297 <size name="Get" mode="get"/>
298 </enum>
299 <enum name="MODELVIEW_STACK_DEPTH" count="1" value="0x0BA3">
300 <size name="Get" mode="get"/>
301 </enum>
302 <enum name="PROJECTION_STACK_DEPTH" count="1" value="0x0BA4">
303 <size name="Get" mode="get"/>
304 </enum>
305 <enum name="TEXTURE_STACK_DEPTH" count="1" value="0x0BA5">
306 <size name="Get" mode="get"/>
307 </enum>
308 <enum name="MODELVIEW_MATRIX" count="16" value="0x0BA6">
309 <size name="Get" mode="get"/>
310 </enum>
311 <enum name="PROJECTION_MATRIX" count="16" value="0x0BA7">
312 <size name="Get" mode="get"/>
313 </enum>
314 <enum name="TEXTURE_MATRIX" count="16" value="0x0BA8">
315 <size name="Get" mode="get"/>
316 </enum>
317 <enum name="ATTRIB_STACK_DEPTH" count="1" value="0x0BB0">
318 <size name="Get" mode="get"/>
319 </enum>
320 <enum name="CLIENT_ATTRIB_STACK_DEPTH" count="1" value="0x0BB1">
321 <size name="Get" mode="get"/>
322 </enum>
323 <enum name="ALPHA_TEST" count="1" value="0x0BC0">
324 <size name="Get" mode="get"/>
325 </enum>
326 <enum name="ALPHA_TEST_FUNC" count="1" value="0x0BC1">
327 <size name="Get" mode="get"/>
328 </enum>
329 <enum name="ALPHA_TEST_REF" count="1" value="0x0BC2">
330 <size name="Get" mode="get"/>
331 </enum>
332 <enum name="DITHER" count="1" value="0x0BD0">
333 <size name="Get" mode="get"/>
334 </enum>
335 <enum name="BLEND_DST" count="1" value="0x0BE0">
336 <size name="Get" mode="get"/>
337 </enum>
338 <enum name="BLEND_SRC" count="1" value="0x0BE1">
339 <size name="Get" mode="get"/>
340 </enum>
341 <enum name="BLEND" count="1" value="0x0BE2">
342 <size name="Get" mode="get"/>
343 </enum>
344 <enum name="LOGIC_OP_MODE" count="1" value="0x0BF0">
345 <size name="Get" mode="get"/>
346 </enum>
347 <enum name="LOGIC_OP" count="1" value="0x0BF1">
348 <size name="Get" mode="get"/>
349 </enum>
350 <enum name="AUX_BUFFERS" count="1" value="0x0C00">
351 <size name="Get" mode="get"/>
352 </enum>
353 <enum name="DRAW_BUFFER" count="1" value="0x0C01">
354 <size name="Get" mode="get"/>
355 </enum>
356 <enum name="READ_BUFFER" count="1" value="0x0C02">
357 <size name="Get" mode="get"/>
358 </enum>
359 <enum name="SCISSOR_BOX" count="4" value="0x0C10">
360 <size name="Get" mode="get"/>
361 </enum>
362 <enum name="SCISSOR_TEST" count="1" value="0x0C11">
363 <size name="Get" mode="get"/>
364 </enum>
365 <enum name="INDEX_CLEAR_VALUE" count="1" value="0x0C20">
366 <size name="Get" mode="get"/>
367 </enum>
368 <enum name="INDEX_WRITEMASK" count="1" value="0x0C21">
369 <size name="Get" mode="get"/>
370 </enum>
371 <enum name="COLOR_CLEAR_VALUE" count="4" value="0x0C22">
372 <size name="Get" mode="get"/>
373 </enum>
374 <enum name="COLOR_WRITEMASK" count="4" value="0x0C23">
375 <size name="Get" mode="get"/>
376 </enum>
377 <enum name="INDEX_MODE" count="1" value="0x0C30">
378 <size name="Get" mode="get"/>
379 </enum>
380 <enum name="RGBA_MODE" count="1" value="0x0C31">
381 <size name="Get" mode="get"/>
382 </enum>
383 <enum name="DOUBLEBUFFER" count="1" value="0x0C32">
384 <size name="Get" mode="get"/>
385 </enum>
386 <enum name="STEREO" count="1" value="0x0C33">
387 <size name="Get" mode="get"/>
388 </enum>
389 <enum name="RENDER_MODE" count="1" value="0x0C40">
390 <size name="Get" mode="get"/>
391 </enum>
392 <enum name="PERSPECTIVE_CORRECTION_HINT" count="1" value="0x0C50">
393 <size name="Get" mode="get"/>
394 </enum>
395 <enum name="POINT_SMOOTH_HINT" count="1" value="0x0C51">
396 <size name="Get" mode="get"/>
397 </enum>
398 <enum name="LINE_SMOOTH_HINT" count="1" value="0x0C52">
399 <size name="Get" mode="get"/>
400 </enum>
401 <enum name="POLYGON_SMOOTH_HINT" count="1" value="0x0C53">
402 <size name="Get" mode="get"/>
403 </enum>
404 <enum name="FOG_HINT" count="1" value="0x0C54">
405 <size name="Get" mode="get"/>
406 </enum>
407 <enum name="TEXTURE_GEN_S" count="1" value="0x0C60">
408 <size name="Get" mode="get"/>
409 </enum>
410 <enum name="TEXTURE_GEN_T" count="1" value="0x0C61">
411 <size name="Get" mode="get"/>
412 </enum>
413 <enum name="TEXTURE_GEN_R" count="1" value="0x0C62">
414 <size name="Get" mode="get"/>
415 </enum>
416 <enum name="TEXTURE_GEN_Q" count="1" value="0x0C63">
417 <size name="Get" mode="get"/>
418 </enum>
419 <enum name="PIXEL_MAP_I_TO_I" count="1" value="0x0C70">
420 <size name="Get" mode="get"/>
421 </enum>
422 <enum name="PIXEL_MAP_S_TO_S" value="0x0C71"/>
423 <enum name="PIXEL_MAP_I_TO_R" value="0x0C72"/>
424 <enum name="PIXEL_MAP_I_TO_G" value="0x0C73"/>
425 <enum name="PIXEL_MAP_I_TO_B" value="0x0C74"/>
426 <enum name="PIXEL_MAP_I_TO_A" value="0x0C75"/>
427 <enum name="PIXEL_MAP_R_TO_R" value="0x0C76"/>
428 <enum name="PIXEL_MAP_G_TO_G" value="0x0C77"/>
429 <enum name="PIXEL_MAP_B_TO_B" value="0x0C78"/>
430 <enum name="PIXEL_MAP_A_TO_A" value="0x0C79"/>
431 <enum name="PIXEL_MAP_I_TO_I_SIZE" count="1" value="0x0CB0">
432 <size name="Get" mode="get"/>
433 </enum>
434 <enum name="PIXEL_MAP_S_TO_S_SIZE" count="1" value="0x0CB1">
435 <size name="Get" mode="get"/>
436 </enum>
437 <enum name="PIXEL_MAP_I_TO_R_SIZE" count="1" value="0x0CB2">
438 <size name="Get" mode="get"/>
439 </enum>
440 <enum name="PIXEL_MAP_I_TO_G_SIZE" count="1" value="0x0CB3">
441 <size name="Get" mode="get"/>
442 </enum>
443 <enum name="PIXEL_MAP_I_TO_B_SIZE" count="1" value="0x0CB4">
444 <size name="Get" mode="get"/>
445 </enum>
446 <enum name="PIXEL_MAP_I_TO_A_SIZE" count="1" value="0x0CB5">
447 <size name="Get" mode="get"/>
448 </enum>
449 <enum name="PIXEL_MAP_R_TO_R_SIZE" count="1" value="0x0CB6">
450 <size name="Get" mode="get"/>
451 </enum>
452 <enum name="PIXEL_MAP_G_TO_G_SIZE" count="1" value="0x0CB7">
453 <size name="Get" mode="get"/>
454 </enum>
455 <enum name="PIXEL_MAP_B_TO_B_SIZE" count="1" value="0x0CB8">
456 <size name="Get" mode="get"/>
457 </enum>
458 <enum name="PIXEL_MAP_A_TO_A_SIZE" count="1" value="0x0CB9">
459 <size name="Get" mode="get"/>
460 </enum>
461 <enum name="UNPACK_SWAP_BYTES" count="1" value="0x0CF0">
462 <size name="Get" mode="get"/>
463 </enum>
464 <enum name="UNPACK_LSB_FIRST" count="1" value="0x0CF1">
465 <size name="Get" mode="get"/>
466 </enum>
467 <enum name="UNPACK_ROW_LENGTH" count="1" value="0x0CF2">
468 <size name="Get" mode="get"/>
469 </enum>
470 <enum name="UNPACK_SKIP_PIXELS" count="1" value="0x0CF4">
471 <size name="Get" mode="get"/>
472 </enum>
473 <enum name="UNPACK_SKIP_ROWS" count="1" value="0x0CF3">
474 <size name="Get" mode="get"/>
475 </enum>
476 <enum name="UNPACK_ALIGNMENT" count="1" value="0x0CF5">
477 <size name="Get" mode="get"/>
478 </enum>
479 <enum name="PACK_SWAP_BYTES" count="1" value="0x0D00">
480 <size name="Get" mode="get"/>
481 </enum>
482 <enum name="PACK_LSB_FIRST" count="1" value="0x0D01">
483 <size name="Get" mode="get"/>
484 </enum>
485 <enum name="PACK_ROW_LENGTH" count="1" value="0x0D02">
486 <size name="Get" mode="get"/>
487 </enum>
488 <enum name="PACK_SKIP_ROWS" count="1" value="0x0D03">
489 <size name="Get" mode="get"/>
490 </enum>
491 <enum name="PACK_SKIP_PIXELS" count="1" value="0x0D04">
492 <size name="Get" mode="get"/>
493 </enum>
494 <enum name="PACK_ALIGNMENT" count="1" value="0x0D05">
495 <size name="Get" mode="get"/>
496 </enum>
497 <enum name="MAP_COLOR" count="1" value="0x0D10">
498 <size name="Get" mode="get"/>
499 </enum>
500 <enum name="MAP_STENCIL" count="1" value="0x0D11">
501 <size name="Get" mode="get"/>
502 </enum>
503 <enum name="INDEX_SHIFT" count="1" value="0x0D12">
504 <size name="Get" mode="get"/>
505 </enum>
506 <enum name="INDEX_OFFSET" count="1" value="0x0D13">
507 <size name="Get" mode="get"/>
508 </enum>
509 <enum name="RED_SCALE" count="1" value="0x0D14">
510 <size name="Get" mode="get"/>
511 </enum>
512 <enum name="RED_BIAS" count="1" value="0x0D15">
513 <size name="Get" mode="get"/>
514 </enum>
515 <enum name="ZOOM_X" count="1" value="0x0D16">
516 <size name="Get" mode="get"/>
517 </enum>
518 <enum name="ZOOM_Y" count="1" value="0x0D17">
519 <size name="Get" mode="get"/>
520 </enum>
521 <enum name="GREEN_SCALE" count="1" value="0x0D18">
522 <size name="Get" mode="get"/>
523 </enum>
524 <enum name="GREEN_BIAS" count="1" value="0x0D19">
525 <size name="Get" mode="get"/>
526 </enum>
527 <enum name="BLUE_SCALE" count="1" value="0x0D1A">
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529 </enum>
530 <enum name="BLUE_BIAS" count="1" value="0x0D1B">
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532 </enum>
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535 <size name="TexEnviv"/>
536 <size name="GetTexEnvfv" mode="get"/>
537 <size name="GetTexEnviv" mode="get"/>
538 <size name="Get" mode="get"/>
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548 </enum>
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551 </enum>
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553 <size name="Get" mode="get"/>
554 </enum>
555 <enum name="MAX_CLIP_PLANES" count="1" value="0x0D32">
556 <size name="Get" mode="get"/>
557 </enum>
558 <enum name="MAX_TEXTURE_SIZE" count="1" value="0x0D33">
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560 </enum>
561 <enum name="MAX_PIXEL_MAP_TABLE" count="1" value="0x0D34">
562 <size name="Get" mode="get"/>
563 </enum>
564 <enum name="MAX_ATTRIB_STACK_DEPTH" count="1" value="0x0D35">
565 <size name="Get" mode="get"/>
566 </enum>
567 <enum name="MAX_MODELVIEW_STACK_DEPTH" count="1" value="0x0D36">
568 <size name="Get" mode="get"/>
569 </enum>
570 <enum name="MAX_NAME_STACK_DEPTH" count="1" value="0x0D37">
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572 </enum>
573 <enum name="MAX_PROJECTION_STACK_DEPTH" count="1" value="0x0D38">
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575 </enum>
576 <enum name="MAX_TEXTURE_STACK_DEPTH" count="1" value="0x0D39">
577 <size name="Get" mode="get"/>
578 </enum>
579 <enum name="MAX_VIEWPORT_DIMS" count="2" value="0x0D3A">
580 <size name="Get" mode="get"/>
581 </enum>
582 <enum name="MAX_CLIENT_ATTRIB_STACK_DEPTH" count="1" value="0x0D3B">
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584 </enum>
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589 <size name="Get" mode="get"/>
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614 </enum>
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617 </enum>
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620 </enum>
621 <enum name="NAME_STACK_DEPTH" count="1" value="0x0D70">
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623 </enum>
624 <enum name="AUTO_NORMAL" count="1" value="0x0D80">
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629 <size name="Map1f"/>
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634 <size name="Map1f"/>
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639 <size name="Map1f"/>
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644 <size name="Map1f"/>
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649 <size name="Map1f"/>
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652 <enum name="MAP1_TEXTURE_COORD_3" count="3" value="0x0D95">
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654 <size name="Map1f"/>
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659 <size name="Map1f"/>
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664 <size name="Map1f"/>
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669 <size name="Map1f"/>
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674 <size name="Map2f"/>
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679 <size name="Map2f"/>
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684 <size name="Map2f"/>
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689 <size name="Map2f"/>
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694 <size name="Map2f"/>
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704 <size name="Map2f"/>
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709 <size name="Map2f"/>
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714 <size name="Map2f"/>
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720 <enum name="MAP1_GRID_SEGMENTS" count="1" value="0x0DD1">
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722 </enum>
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725 </enum>
726 <enum name="MAP2_GRID_SEGMENTS" count="2" value="0x0DD3">
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728 </enum>
729 <enum name="TEXTURE_1D" count="1" value="0x0DE0">
730 <size name="Get" mode="get"/>
731 </enum>
732 <enum name="TEXTURE_2D" count="1" value="0x0DE1">
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734 </enum>
735 <enum name="FEEDBACK_BUFFER_POINTER" value="0x0DF0"/>
736 <enum name="FEEDBACK_BUFFER_SIZE" value="0x0DF1"/>
737 <enum name="FEEDBACK_BUFFER_TYPE" value="0x0DF2"/>
738 <enum name="SELECTION_BUFFER_POINTER" value="0x0DF3"/>
739 <enum name="SELECTION_BUFFER_SIZE" value="0x0DF4"/>
740 <enum name="TEXTURE_WIDTH" count="1" value="0x1000">
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742 <size name="GetTexLevelParameteriv" mode="get"/>
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746 <size name="GetTexLevelParameteriv" mode="get"/>
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750 <size name="GetTexLevelParameteriv" mode="get"/>
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752 <enum name="TEXTURE_COMPONENTS" count="1" value="0x1003">
753 <size name="GetTexLevelParameterfv" mode="get"/>
754 <size name="GetTexLevelParameteriv" mode="get"/>
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757 <size name="TexParameterfv"/>
758 <size name="TexParameteriv"/>
759 <size name="GetTexParameterfv" mode="get"/>
760 <size name="GetTexParameteriv" mode="get"/>
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762 <enum name="DONT_CARE" value="0x1100"/>
763 <enum name="FASTEST" value="0x1101"/>
764 <enum name="NICEST" value="0x1102"/>
765 <enum name="AMBIENT" count="4" value="0x1200">
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767 <size name="Materialiv"/>
768 <size name="Lightfv"/>
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771 <size name="GetMaterialiv" mode="get"/>
772 <size name="GetLightfv" mode="get"/>
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777 <size name="Materialiv"/>
778 <size name="Lightfv"/>
779 <size name="Lightiv"/>
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781 <size name="GetMaterialiv" mode="get"/>
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783 <size name="GetLightiv" mode="get"/>
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797 <size name="Lightiv"/>
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799 <size name="GetLightiv" mode="get"/>
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803 <size name="Lightiv"/>
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805 <size name="GetLightiv" mode="get"/>
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807 <enum name="SPOT_EXPONENT" count="1" value="0x1205">
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809 <size name="Lightiv"/>
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811 <size name="GetLightiv" mode="get"/>
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813 <enum name="SPOT_CUTOFF" count="1" value="0x1206">
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815 <size name="Lightiv"/>
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817 <size name="GetLightiv" mode="get"/>
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819 <enum name="CONSTANT_ATTENUATION" count="1" value="0x1207">
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823 <size name="GetLightiv" mode="get"/>
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829 <size name="GetLightiv" mode="get"/>
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831 <enum name="QUADRATIC_ATTENUATION" count="1" value="0x1209">
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833 <size name="Lightiv"/>
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835 <size name="GetLightiv" mode="get"/>
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837 <enum name="COMPILE" value="0x1300"/>
838 <enum name="COMPILE_AND_EXECUTE" value="0x1301"/>
839 <enum name="BYTE" count="1" value="0x1400">
840 <size name="CallLists"/>
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873 <enum name="AND" value="0x1501"/>
874 <enum name="AND_REVERSE" value="0x1502"/>
875 <enum name="COPY" value="0x1503"/>
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877 <enum name="NOOP" value="0x1505"/>
878 <enum name="XOR" value="0x1506"/>
879 <enum name="OR" value="0x1507"/>
880 <enum name="NOR" value="0x1508"/>
881 <enum name="EQUIV" value="0x1509"/>
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883 <enum name="OR_REVERSE" value="0x150B"/>
884 <enum name="COPY_INVERTED" value="0x150C"/>
885 <enum name="OR_INVERTED" value="0x150D"/>
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913 <enum name="PROJECTION" value="0x1701"/>
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917 <enum name="STENCIL" value="0x1802"/>
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922 <enum name="GREEN" value="0x1904"/>
923 <enum name="BLUE" value="0x1905"/>
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926 <enum name="RGB" value="0x1907"/>
927 <enum name="LUMINANCE" value="0x1909"/>
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929 <enum name="BITMAP" value="0x1A00"/>
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932 <enum name="FILL" value="0x1B02"/>
933 <enum name="FEEDBACK" value="0x1C01"/>
934 <enum name="RENDER" value="0x1C00"/>
935 <enum name="SELECT" value="0x1C02"/>
936 <enum name="FLAT" value="0x1D00"/>
937 <enum name="SMOOTH" value="0x1D01"/>
938 <enum name="KEEP" value="0x1E00"/>
939 <enum name="REPLACE" value="0x1E01"/>
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941 <enum name="DECR" value="0x1E03"/>
942 <enum name="VENDOR" value="0x1F00"/>
943 <enum name="RENDERER" value="0x1F01"/>
944 <enum name="VERSION" value="0x1F02"/>
945 <enum name="EXTENSIONS" value="0x1F03"/>
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947 <enum name="T" value="0x2001"/>
948 <enum name="R" value="0x2002"/>
949 <enum name="Q" value="0x2003"/>
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978 <size name="TexGenfv"/>
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1061 <size name="Get" mode="get"/>
1062 </enum>
1063 <enum name="LIGHT7" count="1" value="0x4007">
1064 <size name="Get" mode="get"/>
1065 </enum>
1066 <enum name="CURRENT_BIT" value="0x00000001"/>
1067 <enum name="POINT_BIT" value="0x00000002"/>
1068 <enum name="LINE_BIT" value="0x00000004"/>
1069 <enum name="POLYGON_BIT" value="0x00000008"/>
1070 <enum name="POLYGON_STIPPLE_BIT" value="0x00000010"/>
1071 <enum name="PIXEL_MODE_BIT" value="0x00000020"/>
1072 <enum name="LIGHTING_BIT" value="0x00000040"/>
1073 <enum name="FOG_BIT" value="0x00000080"/>
1074 <enum name="DEPTH_BUFFER_BIT" value="0x00000100"/>
1075 <enum name="ACCUM_BUFFER_BIT" value="0x00000200"/>
1076 <enum name="STENCIL_BUFFER_BIT" value="0x00000400"/>
1077 <enum name="VIEWPORT_BIT" value="0x00000800"/>
1078 <enum name="TRANSFORM_BIT" value="0x00001000"/>
1079 <enum name="ENABLE_BIT" value="0x00002000"/>
1080 <enum name="COLOR_BUFFER_BIT" value="0x00004000"/>
1081 <enum name="HINT_BIT" value="0x00008000"/>
1082 <enum name="EVAL_BIT" value="0x00010000"/>
1083 <enum name="LIST_BIT" value="0x00020000"/>
1084 <enum name="TEXTURE_BIT" value="0x00040000"/>
1085 <enum name="SCISSOR_BIT" value="0x00080000"/>
1086 <enum name="ALL_ATTRIB_BITS" value="0x000FFFFF"/>
1087
1088 <type name="double" size="8" float="true" glx_name="FLOAT64"/>
1089 <type name="clampd" size="8" float="true" glx_name="FLOAT64"/>
1090
1091 <type name="float" size="4" float="true" glx_name="FLOAT32"/>
1092 <type name="clampf" size="4" float="true" glx_name="FLOAT32"/>
1093
1094 <type name="int" size="4" glx_name="CARD32"/>
1095 <type name="uint" size="4" unsigned="true" glx_name="CARD32"/>
1096 <type name="sizei" size="4" unsigned="true" glx_name="CARD32"/>
1097 <type name="enum" size="4" unsigned="true" glx_name="ENUM"/>
1098 <type name="bitfield" size="4" unsigned="true" glx_name="CARD32"/>
1099
1100 <type name="short" size="2" glx_name="CARD16"/>
1101 <type name="ushort" size="2" unsigned="true" glx_name="CARD16"/>
1102
1103 <type name="byte" size="1" glx_name="CARD8"/>
1104 <type name="ubyte" size="1" unsigned="true" glx_name="CARD8"/>
1105 <type name="boolean" size="1" unsigned="true" glx_name="CARD8"/>
1106
1107 <type name="void" size="1"/>
1108
1109 <type name="DEBUGPROCARB" size="4" pointer="true"/>
1110
1111 <function name="NewList" offset="0" deprecated="3.1">
1112 <param name="list" type="GLuint"/>
1113 <param name="mode" type="GLenum"/>
1114 <glx sop="101"/>
1115 </function>
1116
1117 <function name="EndList" offset="1" deprecated="3.1">
1118 <glx sop="102"/>
1119 </function>
1120
1121 <function name="CallList" offset="2" deprecated="3.1">
1122 <param name="list" type="GLuint"/>
1123 <glx rop="1"/>
1124 </function>
1125
1126 <function name="CallLists" offset="3" deprecated="3.1">
1127 <param name="n" type="GLsizei" counter="true"/>
1128 <param name="type" type="GLenum"/>
1129 <param name="lists" type="const GLvoid *" variable_param="type" count="n"/>
1130 <glx rop="2" large="true"/>
1131 </function>
1132
1133 <function name="DeleteLists" offset="4" deprecated="3.1">
1134 <param name="list" type="GLuint"/>
1135 <param name="range" type="GLsizei"/>
1136 <glx sop="103"/>
1137 </function>
1138
1139 <function name="GenLists" offset="5" deprecated="3.1">
1140 <param name="range" type="GLsizei"/>
1141 <return type="GLuint"/>
1142 <glx sop="104"/>
1143 </function>
1144
1145 <function name="ListBase" offset="6" deprecated="3.1">
1146 <param name="base" type="GLuint"/>
1147 <glx rop="3"/>
1148 </function>
1149
1150 <function name="Begin" offset="7" deprecated="3.1" exec="dynamic">
1151 <param name="mode" type="GLenum"/>
1152 <glx rop="4"/>
1153 </function>
1154
1155 <function name="Bitmap" offset="8" deprecated="3.1">
1156 <param name="width" type="GLsizei"/>
1157 <param name="height" type="GLsizei"/>
1158 <param name="xorig" type="GLfloat"/>
1159 <param name="yorig" type="GLfloat"/>
1160 <param name="xmove" type="GLfloat"/>
1161 <param name="ymove" type="GLfloat"/>
1162 <param name="bitmap" type="const GLubyte *" img_width="width" img_height="height" img_format="GL_COLOR_INDEX" img_type="GL_BITMAP" img_target="0" img_pad_dimensions="false"/>
1163 <glx rop="5" large="true"/>
1164 </function>
1165
1166 <function name="Color3b" offset="9" vectorequiv="Color3bv"
1167 deprecated="3.1" exec="loopback" mesa_name="+_f">
1168 <param name="red" type="GLbyte"/>
1169 <param name="green" type="GLbyte"/>
1170 <param name="blue" type="GLbyte"/>
1171 </function>
1172
1173 <function name="Color3bv" offset="10" deprecated="3.1" exec="loopback"
1174 mesa_name="+_f">
1175 <param name="v" type="const GLbyte *" count="3"/>
1176 <glx rop="6"/>
1177 </function>
1178
1179 <function name="Color3d" offset="11" vectorequiv="Color3dv"
1180 deprecated="3.1" exec="loopback" mesa_name="+_f">
1181 <param name="red" type="GLdouble"/>
1182 <param name="green" type="GLdouble"/>
1183 <param name="blue" type="GLdouble"/>
1184 </function>
1185
1186 <function name="Color3dv" offset="12" deprecated="3.1" exec="loopback"
1187 mesa_name="+_f">
1188 <param name="v" type="const GLdouble *" count="3"/>
1189 <glx rop="7"/>
1190 </function>
1191
1192 <function name="Color3f" offset="13" vectorequiv="Color3fv"
1193 deprecated="3.1" exec="dynamic">
1194 <param name="red" type="GLfloat"/>
1195 <param name="green" type="GLfloat"/>
1196 <param name="blue" type="GLfloat"/>
1197 </function>
1198
1199 <function name="Color3fv" offset="14" deprecated="3.1" exec="dynamic">
1200 <param name="v" type="const GLfloat *" count="3"/>
1201 <glx rop="8"/>
1202 </function>
1203
1204 <function name="Color3i" offset="15" vectorequiv="Color3iv"
1205 deprecated="3.1" exec="loopback" mesa_name="+_f">
1206 <param name="red" type="GLint"/>
1207 <param name="green" type="GLint"/>
1208 <param name="blue" type="GLint"/>
1209 </function>
1210
1211 <function name="Color3iv" offset="16" deprecated="3.1" exec="loopback"
1212 mesa_name="+_f">
1213 <param name="v" type="const GLint *" count="3"/>
1214 <glx rop="9"/>
1215 </function>
1216
1217 <function name="Color3s" offset="17" vectorequiv="Color3sv"
1218 deprecated="3.1" exec="loopback" mesa_name="+_f">
1219 <param name="red" type="GLshort"/>
1220 <param name="green" type="GLshort"/>
1221 <param name="blue" type="GLshort"/>
1222 </function>
1223
1224 <function name="Color3sv" offset="18" deprecated="3.1" exec="loopback"
1225 mesa_name="+_f">
1226 <param name="v" type="const GLshort *" count="3"/>
1227 <glx rop="10"/>
1228 </function>
1229
1230 <function name="Color3ub" offset="19" vectorequiv="Color3ubv"
1231 deprecated="3.1" exec="loopback" mesa_name="+_f">
1232 <param name="red" type="GLubyte"/>
1233 <param name="green" type="GLubyte"/>
1234 <param name="blue" type="GLubyte"/>
1235 </function>
1236
1237 <function name="Color3ubv" offset="20" deprecated="3.1" exec="loopback"
1238 mesa_name="+_f">
1239 <param name="v" type="const GLubyte *" count="3"/>
1240 <glx rop="11"/>
1241 </function>
1242
1243 <function name="Color3ui" offset="21" vectorequiv="Color3uiv"
1244 deprecated="3.1" exec="loopback" mesa_name="+_f">
1245 <param name="red" type="GLuint"/>
1246 <param name="green" type="GLuint"/>
1247 <param name="blue" type="GLuint"/>
1248 </function>
1249
1250 <function name="Color3uiv" offset="22" deprecated="3.1" exec="loopback"
1251 mesa_name="+_f">
1252 <param name="v" type="const GLuint *" count="3"/>
1253 <glx rop="12"/>
1254 </function>
1255
1256 <function name="Color3us" offset="23" vectorequiv="Color3usv"
1257 deprecated="3.1" exec="loopback" mesa_name="+_f">
1258 <param name="red" type="GLushort"/>
1259 <param name="green" type="GLushort"/>
1260 <param name="blue" type="GLushort"/>
1261 </function>
1262
1263 <function name="Color3usv" offset="24" deprecated="3.1" exec="loopback"
1264 mesa_name="+_f">
1265 <param name="v" type="const GLushort *" count="3"/>
1266 <glx rop="13"/>
1267 </function>
1268
1269 <function name="Color4b" offset="25" vectorequiv="Color4bv"
1270 deprecated="3.1" exec="loopback" mesa_name="+_f">
1271 <param name="red" type="GLbyte"/>
1272 <param name="green" type="GLbyte"/>
1273 <param name="blue" type="GLbyte"/>
1274 <param name="alpha" type="GLbyte"/>
1275 </function>
1276
1277 <function name="Color4bv" offset="26" deprecated="3.1" exec="loopback"
1278 mesa_name="+_f">
1279 <param name="v" type="const GLbyte *" count="4"/>
1280 <glx rop="14"/>
1281 </function>
1282
1283 <function name="Color4d" offset="27" vectorequiv="Color4dv"
1284 deprecated="3.1" exec="loopback" mesa_name="+_f">
1285 <param name="red" type="GLdouble"/>
1286 <param name="green" type="GLdouble"/>
1287 <param name="blue" type="GLdouble"/>
1288 <param name="alpha" type="GLdouble"/>
1289 </function>
1290
1291 <function name="Color4dv" offset="28" deprecated="3.1" exec="loopback"
1292 mesa_name="+_f">
1293 <param name="v" type="const GLdouble *" count="4"/>
1294 <glx rop="15"/>
1295 </function>
1296
1297 <function name="Color4f" offset="29" vectorequiv="Color4fv" es1="1.0"
1298 deprecated="3.1" exec="dynamic">
1299 <param name="red" type="GLfloat"/>
1300 <param name="green" type="GLfloat"/>
1301 <param name="blue" type="GLfloat"/>
1302 <param name="alpha" type="GLfloat"/>
1303 </function>
1304
1305 <function name="Color4fv" offset="30" deprecated="3.1" exec="dynamic">
1306 <param name="v" type="const GLfloat *" count="4"/>
1307 <glx rop="16"/>
1308 </function>
1309
1310 <function name="Color4i" offset="31" vectorequiv="Color4iv"
1311 deprecated="3.1" exec="loopback" mesa_name="+_f">
1312 <param name="red" type="GLint"/>
1313 <param name="green" type="GLint"/>
1314 <param name="blue" type="GLint"/>
1315 <param name="alpha" type="GLint"/>
1316 </function>
1317
1318 <function name="Color4iv" offset="32" deprecated="3.1" exec="loopback"
1319 mesa_name="+_f">
1320 <param name="v" type="const GLint *" count="4"/>
1321 <glx rop="17"/>
1322 </function>
1323
1324 <function name="Color4s" offset="33" vectorequiv="Color4sv"
1325 deprecated="3.1" exec="loopback" mesa_name="+_f">
1326 <param name="red" type="GLshort"/>
1327 <param name="green" type="GLshort"/>
1328 <param name="blue" type="GLshort"/>
1329 <param name="alpha" type="GLshort"/>
1330 </function>
1331
1332 <function name="Color4sv" offset="34" deprecated="3.1" exec="loopback"
1333 mesa_name="+_f">
1334 <param name="v" type="const GLshort *" count="4"/>
1335 <glx rop="18"/>
1336 </function>
1337
1338 <function name="Color4ub" offset="35" vectorequiv="Color4ubv" es1="1.1"
1339 deprecated="3.1" exec="loopback" mesa_name="+_f">
1340 <param name="red" type="GLubyte"/>
1341 <param name="green" type="GLubyte"/>
1342 <param name="blue" type="GLubyte"/>
1343 <param name="alpha" type="GLubyte"/>
1344 </function>
1345
1346 <function name="Color4ubv" offset="36" deprecated="3.1" exec="loopback"
1347 mesa_name="+_f">
1348 <param name="v" type="const GLubyte *" count="4"/>
1349 <glx rop="19"/>
1350 </function>
1351
1352 <function name="Color4ui" offset="37" vectorequiv="Color4uiv"
1353 deprecated="3.1" exec="loopback" mesa_name="+_f">
1354 <param name="red" type="GLuint"/>
1355 <param name="green" type="GLuint"/>
1356 <param name="blue" type="GLuint"/>
1357 <param name="alpha" type="GLuint"/>
1358 </function>
1359
1360 <function name="Color4uiv" offset="38" deprecated="3.1" exec="loopback"
1361 mesa_name="+_f">
1362 <param name="v" type="const GLuint *" count="4"/>
1363 <glx rop="20"/>
1364 </function>
1365
1366 <function name="Color4us" offset="39" vectorequiv="Color4usv"
1367 deprecated="3.1" exec="loopback" mesa_name="+_f">
1368 <param name="red" type="GLushort"/>
1369 <param name="green" type="GLushort"/>
1370 <param name="blue" type="GLushort"/>
1371 <param name="alpha" type="GLushort"/>
1372 </function>
1373
1374 <function name="Color4usv" offset="40" deprecated="3.1" exec="loopback"
1375 mesa_name="+_f">
1376 <param name="v" type="const GLushort *" count="4"/>
1377 <glx rop="21"/>
1378 </function>
1379
1380 <function name="EdgeFlag" offset="41" vectorequiv="EdgeFlagv"
1381 deprecated="3.1" exec="dynamic">
1382 <param name="flag" type="GLboolean"/>
1383 </function>
1384
1385 <function name="EdgeFlagv" offset="42" deprecated="3.1" exec="loopback">
1386 <param name="flag" type="const GLboolean *" count="1"/>
1387 <glx rop="22"/>
1388 </function>
1389
1390 <function name="End" offset="43" deprecated="3.1" exec="dynamic">
1391 <glx rop="23"/>
1392 </function>
1393
1394 <function name="Indexd" offset="44" vectorequiv="Indexdv" deprecated="3.1"
1395 exec="loopback">
1396 <param name="c" type="GLdouble"/>
1397 </function>
1398
1399 <function name="Indexdv" offset="45" deprecated="3.1" exec="loopback">
1400 <param name="c" type="const GLdouble *" count="1"/>
1401 <glx rop="24"/>
1402 </function>
1403
1404 <function name="Indexf" offset="46" vectorequiv="Indexfv" deprecated="3.1"
1405 exec="dynamic">
1406 <param name="c" type="GLfloat"/>
1407 </function>
1408
1409 <function name="Indexfv" offset="47" deprecated="3.1" exec="dynamic">
1410 <param name="c" type="const GLfloat *" count="1"/>
1411 <glx rop="25"/>
1412 </function>
1413
1414 <function name="Indexi" offset="48" vectorequiv="Indexiv" deprecated="3.1"
1415 exec="loopback">
1416 <param name="c" type="GLint"/>
1417 </function>
1418
1419 <function name="Indexiv" offset="49" deprecated="3.1" exec="loopback">
1420 <param name="c" type="const GLint *" count="1"/>
1421 <glx rop="26"/>
1422 </function>
1423
1424 <function name="Indexs" offset="50" vectorequiv="Indexsv" deprecated="3.1"
1425 exec="loopback">
1426 <param name="c" type="GLshort"/>
1427 </function>
1428
1429 <function name="Indexsv" offset="51" deprecated="3.1" exec="loopback">
1430 <param name="c" type="const GLshort *" count="1"/>
1431 <glx rop="27"/>
1432 </function>
1433
1434 <function name="Normal3b" offset="52" vectorequiv="Normal3bv"
1435 deprecated="3.1" exec="loopback">
1436 <param name="nx" type="GLbyte"/>
1437 <param name="ny" type="GLbyte"/>
1438 <param name="nz" type="GLbyte"/>
1439 </function>
1440
1441 <function name="Normal3bv" offset="53" deprecated="3.1" exec="loopback">
1442 <param name="v" type="const GLbyte *" count="3"/>
1443 <glx rop="28"/>
1444 </function>
1445
1446 <function name="Normal3d" offset="54" vectorequiv="Normal3dv"
1447 deprecated="3.1" exec="loopback">
1448 <param name="nx" type="GLdouble"/>
1449 <param name="ny" type="GLdouble"/>
1450 <param name="nz" type="GLdouble"/>
1451 </function>
1452
1453 <function name="Normal3dv" offset="55" deprecated="3.1" exec="loopback">
1454 <param name="v" type="const GLdouble *" count="3"/>
1455 <glx rop="29"/>
1456 </function>
1457
1458 <function name="Normal3f" offset="56" vectorequiv="Normal3fv" es1="1.0"
1459 deprecated="3.1" exec="dynamic">
1460 <param name="nx" type="GLfloat"/>
1461 <param name="ny" type="GLfloat"/>
1462 <param name="nz" type="GLfloat"/>
1463 </function>
1464
1465 <function name="Normal3fv" offset="57" deprecated="3.1" exec="dynamic">
1466 <param name="v" type="const GLfloat *" count="3"/>
1467 <glx rop="30"/>
1468 </function>
1469
1470 <function name="Normal3i" offset="58" vectorequiv="Normal3iv"
1471 deprecated="3.1" exec="loopback">
1472 <param name="nx" type="GLint"/>
1473 <param name="ny" type="GLint"/>
1474 <param name="nz" type="GLint"/>
1475 </function>
1476
1477 <function name="Normal3iv" offset="59" deprecated="3.1" exec="loopback">
1478 <param name="v" type="const GLint *" count="3"/>
1479 <glx rop="31"/>
1480 </function>
1481
1482 <function name="Normal3s" offset="60" vectorequiv="Normal3sv"
1483 deprecated="3.1" exec="loopback">
1484 <param name="nx" type="GLshort"/>
1485 <param name="ny" type="GLshort"/>
1486 <param name="nz" type="GLshort"/>
1487 </function>
1488
1489 <function name="Normal3sv" offset="61" deprecated="3.1" exec="loopback">
1490 <param name="v" type="const GLshort *" count="3"/>
1491 <glx rop="32"/>
1492 </function>
1493
1494 <function name="RasterPos2d" offset="62" vectorequiv="RasterPos2dv"
1495 deprecated="3.1">
1496 <param name="x" type="GLdouble"/>
1497 <param name="y" type="GLdouble"/>
1498 </function>
1499
1500 <function name="RasterPos2dv" offset="63" deprecated="3.1">
1501 <param name="v" type="const GLdouble *" count="2"/>
1502 <glx rop="33"/>
1503 </function>
1504
1505 <function name="RasterPos2f" offset="64" vectorequiv="RasterPos2fv"
1506 deprecated="3.1">
1507 <param name="x" type="GLfloat"/>
1508 <param name="y" type="GLfloat"/>
1509 </function>
1510
1511 <function name="RasterPos2fv" offset="65" deprecated="3.1">
1512 <param name="v" type="const GLfloat *" count="2"/>
1513 <glx rop="34"/>
1514 </function>
1515
1516 <function name="RasterPos2i" offset="66" vectorequiv="RasterPos2iv"
1517 deprecated="3.1">
1518 <param name="x" type="GLint"/>
1519 <param name="y" type="GLint"/>
1520 </function>
1521
1522 <function name="RasterPos2iv" offset="67" deprecated="3.1">
1523 <param name="v" type="const GLint *" count="2"/>
1524 <glx rop="35"/>
1525 </function>
1526
1527 <function name="RasterPos2s" offset="68" vectorequiv="RasterPos2sv"
1528 deprecated="3.1">
1529 <param name="x" type="GLshort"/>
1530 <param name="y" type="GLshort"/>
1531 </function>
1532
1533 <function name="RasterPos2sv" offset="69" deprecated="3.1">
1534 <param name="v" type="const GLshort *" count="2"/>
1535 <glx rop="36"/>
1536 </function>
1537
1538 <function name="RasterPos3d" offset="70" vectorequiv="RasterPos3dv"
1539 deprecated="3.1">
1540 <param name="x" type="GLdouble"/>
1541 <param name="y" type="GLdouble"/>
1542 <param name="z" type="GLdouble"/>
1543 </function>
1544
1545 <function name="RasterPos3dv" offset="71" deprecated="3.1">
1546 <param name="v" type="const GLdouble *" count="3"/>
1547 <glx rop="37"/>
1548 </function>
1549
1550 <function name="RasterPos3f" offset="72" vectorequiv="RasterPos3fv"
1551 deprecated="3.1">
1552 <param name="x" type="GLfloat"/>
1553 <param name="y" type="GLfloat"/>
1554 <param name="z" type="GLfloat"/>
1555 </function>
1556
1557 <function name="RasterPos3fv" offset="73" deprecated="3.1">
1558 <param name="v" type="const GLfloat *" count="3"/>
1559 <glx rop="38"/>
1560 </function>
1561
1562 <function name="RasterPos3i" offset="74" vectorequiv="RasterPos3iv"
1563 deprecated="3.1">
1564 <param name="x" type="GLint"/>
1565 <param name="y" type="GLint"/>
1566 <param name="z" type="GLint"/>
1567 </function>
1568
1569 <function name="RasterPos3iv" offset="75" deprecated="3.1">
1570 <param name="v" type="const GLint *" count="3"/>
1571 <glx rop="39"/>
1572 </function>
1573
1574 <function name="RasterPos3s" offset="76" vectorequiv="RasterPos3sv"
1575 deprecated="3.1">
1576 <param name="x" type="GLshort"/>
1577 <param name="y" type="GLshort"/>
1578 <param name="z" type="GLshort"/>
1579 </function>
1580
1581 <function name="RasterPos3sv" offset="77" deprecated="3.1">
1582 <param name="v" type="const GLshort *" count="3"/>
1583 <glx rop="40"/>
1584 </function>
1585
1586 <function name="RasterPos4d" offset="78" vectorequiv="RasterPos4dv"
1587 deprecated="3.1">
1588 <param name="x" type="GLdouble"/>
1589 <param name="y" type="GLdouble"/>
1590 <param name="z" type="GLdouble"/>
1591 <param name="w" type="GLdouble"/>
1592 </function>
1593
1594 <function name="RasterPos4dv" offset="79" deprecated="3.1">
1595 <param name="v" type="const GLdouble *" count="4"/>
1596 <glx rop="41"/>
1597 </function>
1598
1599 <function name="RasterPos4f" offset="80" vectorequiv="RasterPos4fv"
1600 deprecated="3.1">
1601 <param name="x" type="GLfloat"/>
1602 <param name="y" type="GLfloat"/>
1603 <param name="z" type="GLfloat"/>
1604 <param name="w" type="GLfloat"/>
1605 </function>
1606
1607 <function name="RasterPos4fv" offset="81" deprecated="3.1">
1608 <param name="v" type="const GLfloat *" count="4"/>
1609 <glx rop="42"/>
1610 </function>
1611
1612 <function name="RasterPos4i" offset="82" vectorequiv="RasterPos4iv"
1613 deprecated="3.1">
1614 <param name="x" type="GLint"/>
1615 <param name="y" type="GLint"/>
1616 <param name="z" type="GLint"/>
1617 <param name="w" type="GLint"/>
1618 </function>
1619
1620 <function name="RasterPos4iv" offset="83" deprecated="3.1">
1621 <param name="v" type="const GLint *" count="4"/>
1622 <glx rop="43"/>
1623 </function>
1624
1625 <function name="RasterPos4s" offset="84" vectorequiv="RasterPos4sv"
1626 deprecated="3.1">
1627 <param name="x" type="GLshort"/>
1628 <param name="y" type="GLshort"/>
1629 <param name="z" type="GLshort"/>
1630 <param name="w" type="GLshort"/>
1631 </function>
1632
1633 <function name="RasterPos4sv" offset="85" deprecated="3.1">
1634 <param name="v" type="const GLshort *" count="4"/>
1635 <glx rop="44"/>
1636 </function>
1637
1638 <function name="Rectd" offset="86" vectorequiv="Rectdv" deprecated="3.1"
1639 exec="loopback">
1640 <param name="x1" type="GLdouble"/>
1641 <param name="y1" type="GLdouble"/>
1642 <param name="x2" type="GLdouble"/>
1643 <param name="y2" type="GLdouble"/>
1644 </function>
1645
1646 <function name="Rectdv" offset="87" deprecated="3.1" exec="loopback">
1647 <param name="v1" type="const GLdouble *" count="2"/>
1648 <param name="v2" type="const GLdouble *" count="2"/>
1649 <glx rop="45"/>
1650 </function>
1651
1652 <function name="Rectf" offset="88" vectorequiv="Rectfv" deprecated="3.1"
1653 exec="dynamic">
1654 <param name="x1" type="GLfloat"/>
1655 <param name="y1" type="GLfloat"/>
1656 <param name="x2" type="GLfloat"/>
1657 <param name="y2" type="GLfloat"/>
1658 </function>
1659
1660 <function name="Rectfv" offset="89" deprecated="3.1" exec="loopback">
1661 <param name="v1" type="const GLfloat *" count="2"/>
1662 <param name="v2" type="const GLfloat *" count="2"/>
1663 <glx rop="46"/>
1664 </function>
1665
1666 <function name="Recti" offset="90" vectorequiv="Rectiv" deprecated="3.1"
1667 exec="loopback">
1668 <param name="x1" type="GLint"/>
1669 <param name="y1" type="GLint"/>
1670 <param name="x2" type="GLint"/>
1671 <param name="y2" type="GLint"/>
1672 </function>
1673
1674 <function name="Rectiv" offset="91" deprecated="3.1" exec="loopback">
1675 <param name="v1" type="const GLint *" count="2"/>
1676 <param name="v2" type="const GLint *" count="2"/>
1677 <glx rop="47"/>
1678 </function>
1679
1680 <function name="Rects" offset="92" vectorequiv="Rectsv" deprecated="3.1"
1681 exec="loopback">
1682 <param name="x1" type="GLshort"/>
1683 <param name="y1" type="GLshort"/>
1684 <param name="x2" type="GLshort"/>
1685 <param name="y2" type="GLshort"/>
1686 </function>
1687
1688 <function name="Rectsv" offset="93" deprecated="3.1" exec="loopback">
1689 <param name="v1" type="const GLshort *" count="2"/>
1690 <param name="v2" type="const GLshort *" count="2"/>
1691 <glx rop="48"/>
1692 </function>
1693
1694 <function name="TexCoord1d" offset="94" vectorequiv="TexCoord1dv"
1695 deprecated="3.1" exec="loopback">
1696 <param name="s" type="GLdouble"/>
1697 </function>
1698
1699 <function name="TexCoord1dv" offset="95" deprecated="3.1" exec="loopback">
1700 <param name="v" type="const GLdouble *" count="1"/>
1701 <glx rop="49"/>
1702 </function>
1703
1704 <function name="TexCoord1f" offset="96" vectorequiv="TexCoord1fv"
1705 deprecated="3.1" exec="dynamic">
1706 <param name="s" type="GLfloat"/>
1707 </function>
1708
1709 <function name="TexCoord1fv" offset="97" deprecated="3.1"
1710 exec="dynamic">
1711 <param name="v" type="const GLfloat *" count="1"/>
1712 <glx rop="50"/>
1713 </function>
1714
1715 <function name="TexCoord1i" offset="98" vectorequiv="TexCoord1iv"
1716 deprecated="3.1" exec="loopback">
1717 <param name="s" type="GLint"/>
1718 </function>
1719
1720 <function name="TexCoord1iv" offset="99" deprecated="3.1" exec="loopback">
1721 <param name="v" type="const GLint *" count="1"/>
1722 <glx rop="51"/>
1723 </function>
1724
1725 <function name="TexCoord1s" offset="100" vectorequiv="TexCoord1sv"
1726 deprecated="3.1" exec="loopback">
1727 <param name="s" type="GLshort"/>
1728 </function>
1729
1730 <function name="TexCoord1sv" offset="101" deprecated="3.1" exec="loopback">
1731 <param name="v" type="const GLshort *" count="1"/>
1732 <glx rop="52"/>
1733 </function>
1734
1735 <function name="TexCoord2d" offset="102" vectorequiv="TexCoord2dv"
1736 deprecated="3.1" exec="loopback">
1737 <param name="s" type="GLdouble"/>
1738 <param name="t" type="GLdouble"/>
1739 </function>
1740
1741 <function name="TexCoord2dv" offset="103" deprecated="3.1" exec="loopback">
1742 <param name="v" type="const GLdouble *" count="2"/>
1743 <glx rop="53"/>
1744 </function>
1745
1746 <function name="TexCoord2f" offset="104" vectorequiv="TexCoord2fv"
1747 deprecated="3.1" exec="dynamic">
1748 <param name="s" type="GLfloat"/>
1749 <param name="t" type="GLfloat"/>
1750 </function>
1751
1752 <function name="TexCoord2fv" offset="105" deprecated="3.1"
1753 exec="dynamic">
1754 <param name="v" type="const GLfloat *" count="2"/>
1755 <glx rop="54"/>
1756 </function>
1757
1758 <function name="TexCoord2i" offset="106" vectorequiv="TexCoord2iv"
1759 deprecated="3.1" exec="loopback">
1760 <param name="s" type="GLint"/>
1761 <param name="t" type="GLint"/>
1762 </function>
1763
1764 <function name="TexCoord2iv" offset="107" deprecated="3.1" exec="loopback">
1765 <param name="v" type="const GLint *" count="2"/>
1766 <glx rop="55"/>
1767 </function>
1768
1769 <function name="TexCoord2s" offset="108" vectorequiv="TexCoord2sv"
1770 deprecated="3.1" exec="loopback">
1771 <param name="s" type="GLshort"/>
1772 <param name="t" type="GLshort"/>
1773 </function>
1774
1775 <function name="TexCoord2sv" offset="109" deprecated="3.1" exec="loopback">
1776 <param name="v" type="const GLshort *" count="2"/>
1777 <glx rop="56"/>
1778 </function>
1779
1780 <function name="TexCoord3d" offset="110" vectorequiv="TexCoord3dv"
1781 deprecated="3.1" exec="loopback">
1782 <param name="s" type="GLdouble"/>
1783 <param name="t" type="GLdouble"/>
1784 <param name="r" type="GLdouble"/>
1785 </function>
1786
1787 <function name="TexCoord3dv" offset="111" deprecated="3.1" exec="loopback">
1788 <param name="v" type="const GLdouble *" count="3"/>
1789 <glx rop="57"/>
1790 </function>
1791
1792 <function name="TexCoord3f" offset="112" vectorequiv="TexCoord3fv"
1793 deprecated="3.1" exec="dynamic">
1794 <param name="s" type="GLfloat"/>
1795 <param name="t" type="GLfloat"/>
1796 <param name="r" type="GLfloat"/>
1797 </function>
1798
1799 <function name="TexCoord3fv" offset="113" deprecated="3.1"
1800 exec="dynamic">
1801 <param name="v" type="const GLfloat *" count="3"/>
1802 <glx rop="58"/>
1803 </function>
1804
1805 <function name="TexCoord3i" offset="114" vectorequiv="TexCoord3iv"
1806 deprecated="3.1" exec="loopback">
1807 <param name="s" type="GLint"/>
1808 <param name="t" type="GLint"/>
1809 <param name="r" type="GLint"/>
1810 </function>
1811
1812 <function name="TexCoord3iv" offset="115" deprecated="3.1" exec="loopback">
1813 <param name="v" type="const GLint *" count="3"/>
1814 <glx rop="59"/>
1815 </function>
1816
1817 <function name="TexCoord3s" offset="116" vectorequiv="TexCoord3sv"
1818 deprecated="3.1" exec="loopback">
1819 <param name="s" type="GLshort"/>
1820 <param name="t" type="GLshort"/>
1821 <param name="r" type="GLshort"/>
1822 </function>
1823
1824 <function name="TexCoord3sv" offset="117" deprecated="3.1" exec="loopback">
1825 <param name="v" type="const GLshort *" count="3"/>
1826 <glx rop="60"/>
1827 </function>
1828
1829 <function name="TexCoord4d" offset="118" vectorequiv="TexCoord4dv"
1830 deprecated="3.1" exec="loopback">
1831 <param name="s" type="GLdouble"/>
1832 <param name="t" type="GLdouble"/>
1833 <param name="r" type="GLdouble"/>
1834 <param name="q" type="GLdouble"/>
1835 </function>
1836
1837 <function name="TexCoord4dv" offset="119" deprecated="3.1" exec="loopback">
1838 <param name="v" type="const GLdouble *" count="4"/>
1839 <glx rop="61"/>
1840 </function>
1841
1842 <function name="TexCoord4f" offset="120" vectorequiv="TexCoord4fv"
1843 deprecated="3.1" exec="dynamic">
1844 <param name="s" type="GLfloat"/>
1845 <param name="t" type="GLfloat"/>
1846 <param name="r" type="GLfloat"/>
1847 <param name="q" type="GLfloat"/>
1848 </function>
1849
1850 <function name="TexCoord4fv" offset="121" deprecated="3.1"
1851 exec="dynamic">
1852 <param name="v" type="const GLfloat *" count="4"/>
1853 <glx rop="62"/>
1854 </function>
1855
1856 <function name="TexCoord4i" offset="122" vectorequiv="TexCoord4iv"
1857 deprecated="3.1" exec="loopback">
1858 <param name="s" type="GLint"/>
1859 <param name="t" type="GLint"/>
1860 <param name="r" type="GLint"/>
1861 <param name="q" type="GLint"/>
1862 </function>
1863
1864 <function name="TexCoord4iv" offset="123" deprecated="3.1" exec="loopback">
1865 <param name="v" type="const GLint *" count="4"/>
1866 <glx rop="63"/>
1867 </function>
1868
1869 <function name="TexCoord4s" offset="124" vectorequiv="TexCoord4sv"
1870 deprecated="3.1" exec="loopback">
1871 <param name="s" type="GLshort"/>
1872 <param name="t" type="GLshort"/>
1873 <param name="r" type="GLshort"/>
1874 <param name="q" type="GLshort"/>
1875 </function>
1876
1877 <function name="TexCoord4sv" offset="125" deprecated="3.1" exec="loopback">
1878 <param name="v" type="const GLshort *" count="4"/>
1879 <glx rop="64"/>
1880 </function>
1881
1882 <function name="Vertex2d" offset="126" vectorequiv="Vertex2dv"
1883 deprecated="3.1" exec="loopback">
1884 <param name="x" type="GLdouble"/>
1885 <param name="y" type="GLdouble"/>
1886 </function>
1887
1888 <function name="Vertex2dv" offset="127" deprecated="3.1" exec="loopback">
1889 <param name="v" type="const GLdouble *" count="2"/>
1890 <glx rop="65"/>
1891 </function>
1892
1893 <function name="Vertex2f" offset="128" vectorequiv="Vertex2fv"
1894 deprecated="3.1" exec="dynamic">
1895 <param name="x" type="GLfloat"/>
1896 <param name="y" type="GLfloat"/>
1897 </function>
1898
1899 <function name="Vertex2fv" offset="129" deprecated="3.1"
1900 exec="dynamic">
1901 <param name="v" type="const GLfloat *" count="2"/>
1902 <glx rop="66"/>
1903 </function>
1904
1905 <function name="Vertex2i" offset="130" vectorequiv="Vertex2iv"
1906 deprecated="3.1" exec="loopback">
1907 <param name="x" type="GLint"/>
1908 <param name="y" type="GLint"/>
1909 </function>
1910
1911 <function name="Vertex2iv" offset="131" deprecated="3.1" exec="loopback">
1912 <param name="v" type="const GLint *" count="2"/>
1913 <glx rop="67"/>
1914 </function>
1915
1916 <function name="Vertex2s" offset="132" vectorequiv="Vertex2sv"
1917 deprecated="3.1" exec="loopback">
1918 <param name="x" type="GLshort"/>
1919 <param name="y" type="GLshort"/>
1920 </function>
1921
1922 <function name="Vertex2sv" offset="133" deprecated="3.1" exec="loopback">
1923 <param name="v" type="const GLshort *" count="2"/>
1924 <glx rop="68"/>
1925 </function>
1926
1927 <function name="Vertex3d" offset="134" vectorequiv="Vertex3dv"
1928 deprecated="3.1" exec="loopback">
1929 <param name="x" type="GLdouble"/>
1930 <param name="y" type="GLdouble"/>
1931 <param name="z" type="GLdouble"/>
1932 </function>
1933
1934 <function name="Vertex3dv" offset="135" deprecated="3.1" exec="loopback">
1935 <param name="v" type="const GLdouble *" count="3"/>
1936 <glx rop="69"/>
1937 </function>
1938
1939 <function name="Vertex3f" offset="136" vectorequiv="Vertex3fv"
1940 deprecated="3.1" exec="dynamic">
1941 <param name="x" type="GLfloat"/>
1942 <param name="y" type="GLfloat"/>
1943 <param name="z" type="GLfloat"/>
1944 </function>
1945
1946 <function name="Vertex3fv" offset="137" deprecated="3.1"
1947 exec="dynamic">
1948 <param name="v" type="const GLfloat *" count="3"/>
1949 <glx rop="70"/>
1950 </function>
1951
1952 <function name="Vertex3i" offset="138" vectorequiv="Vertex3iv"
1953 deprecated="3.1" exec="loopback">
1954 <param name="x" type="GLint"/>
1955 <param name="y" type="GLint"/>
1956 <param name="z" type="GLint"/>
1957 </function>
1958
1959 <function name="Vertex3iv" offset="139" deprecated="3.1" exec="loopback">
1960 <param name="v" type="const GLint *" count="3"/>
1961 <glx rop="71"/>
1962 </function>
1963
1964 <function name="Vertex3s" offset="140" vectorequiv="Vertex3sv"
1965 deprecated="3.1" exec="loopback">
1966 <param name="x" type="GLshort"/>
1967 <param name="y" type="GLshort"/>
1968 <param name="z" type="GLshort"/>
1969 </function>
1970
1971 <function name="Vertex3sv" offset="141" deprecated="3.1" exec="loopback">
1972 <param name="v" type="const GLshort *" count="3"/>
1973 <glx rop="72"/>
1974 </function>
1975
1976 <function name="Vertex4d" offset="142" vectorequiv="Vertex4dv"
1977 deprecated="3.1" exec="loopback">
1978 <param name="x" type="GLdouble"/>
1979 <param name="y" type="GLdouble"/>
1980 <param name="z" type="GLdouble"/>
1981 <param name="w" type="GLdouble"/>
1982 </function>
1983
1984 <function name="Vertex4dv" offset="143" deprecated="3.1" exec="loopback">
1985 <param name="v" type="const GLdouble *" count="4"/>
1986 <glx rop="73"/>
1987 </function>
1988
1989 <function name="Vertex4f" offset="144" vectorequiv="Vertex4fv"
1990 deprecated="3.1" exec="dynamic">
1991 <param name="x" type="GLfloat"/>
1992 <param name="y" type="GLfloat"/>
1993 <param name="z" type="GLfloat"/>
1994 <param name="w" type="GLfloat"/>
1995 </function>
1996
1997 <function name="Vertex4fv" offset="145" deprecated="3.1"
1998 exec="dynamic">
1999 <param name="v" type="const GLfloat *" count="4"/>
2000 <glx rop="74"/>
2001 </function>
2002
2003 <function name="Vertex4i" offset="146" vectorequiv="Vertex4iv"
2004 deprecated="3.1" exec="loopback">
2005 <param name="x" type="GLint"/>
2006 <param name="y" type="GLint"/>
2007 <param name="z" type="GLint"/>
2008 <param name="w" type="GLint"/>
2009 </function>
2010
2011 <function name="Vertex4iv" offset="147" deprecated="3.1" exec="loopback">
2012 <param name="v" type="const GLint *" count="4"/>
2013 <glx rop="75"/>
2014 </function>
2015
2016 <function name="Vertex4s" offset="148" vectorequiv="Vertex4sv"
2017 deprecated="3.1" exec="loopback">
2018 <param name="x" type="GLshort"/>
2019 <param name="y" type="GLshort"/>
2020 <param name="z" type="GLshort"/>
2021 <param name="w" type="GLshort"/>
2022 </function>
2023
2024 <function name="Vertex4sv" offset="149" deprecated="3.1" exec="loopback">
2025 <param name="v" type="const GLshort *" count="4"/>
2026 <glx rop="76"/>
2027 </function>
2028
2029 <function name="ClipPlane" offset="150" deprecated="3.1">
2030 <param name="plane" type="GLenum"/>
2031 <param name="equation" type="const GLdouble *" count="4"/>
2032 <glx rop="77"/>
2033 </function>
2034
2035 <function name="ColorMaterial" offset="151" deprecated="3.1">
2036 <param name="face" type="GLenum"/>
2037 <param name="mode" type="GLenum"/>
2038 <glx rop="78"/>
2039 </function>
2040
2041 <function name="CullFace" offset="152" es1="1.0" es2="2.0">
2042 <param name="mode" type="GLenum"/>
2043 <glx rop="79"/>
2044 </function>
2045
2046 <function name="Fogf" offset="153" es1="1.0" deprecated="3.1">
2047 <param name="pname" type="GLenum"/>
2048 <param name="param" type="GLfloat"/>
2049 <glx rop="80"/>
2050 </function>
2051
2052 <function name="Fogfv" offset="154" es1="1.0" deprecated="3.1">
2053 <param name="pname" type="GLenum"/>
2054 <param name="params" type="const GLfloat *" variable_param="pname"/>
2055 <glx rop="81"/>
2056 </function>
2057
2058 <function name="Fogi" offset="155" deprecated="3.1">
2059 <param name="pname" type="GLenum"/>
2060 <param name="param" type="GLint"/>
2061 <glx rop="82"/>
2062 </function>
2063
2064 <function name="Fogiv" offset="156" deprecated="3.1">
2065 <param name="pname" type="GLenum"/>
2066 <param name="params" type="const GLint *" variable_param="pname"/>
2067 <glx rop="83"/>
2068 </function>
2069
2070 <function name="FrontFace" offset="157" es1="1.0" es2="2.0">
2071 <param name="mode" type="GLenum"/>
2072 <glx rop="84"/>
2073 </function>
2074
2075 <function name="Hint" offset="158" es1="1.0" es2="2.0">
2076 <param name="target" type="GLenum"/>
2077 <param name="mode" type="GLenum"/>
2078 <glx rop="85"/>
2079 </function>
2080
2081 <function name="Lightf" offset="159" es1="1.0" deprecated="3.1">
2082 <param name="light" type="GLenum"/>
2083 <param name="pname" type="GLenum"/>
2084 <param name="param" type="GLfloat"/>
2085 <glx rop="86"/>
2086 </function>
2087
2088 <function name="Lightfv" offset="160" es1="1.0" deprecated="3.1">
2089 <param name="light" type="GLenum"/>
2090 <param name="pname" type="GLenum"/>
2091 <param name="params" type="const GLfloat *" variable_param="pname"/>
2092 <glx rop="87"/>
2093 </function>
2094
2095 <function name="Lighti" offset="161" deprecated="3.1">
2096 <param name="light" type="GLenum"/>
2097 <param name="pname" type="GLenum"/>
2098 <param name="param" type="GLint"/>
2099 <glx rop="88"/>
2100 </function>
2101
2102 <function name="Lightiv" offset="162" deprecated="3.1">
2103 <param name="light" type="GLenum"/>
2104 <param name="pname" type="GLenum"/>
2105 <param name="params" type="const GLint *" variable_param="pname"/>
2106 <glx rop="89"/>
2107 </function>
2108
2109 <function name="LightModelf" offset="163" es1="1.0" deprecated="3.1">
2110 <param name="pname" type="GLenum"/>
2111 <param name="param" type="GLfloat"/>
2112 <glx rop="90"/>
2113 </function>
2114
2115 <function name="LightModelfv" offset="164" es1="1.0" deprecated="3.1">
2116 <param name="pname" type="GLenum"/>
2117 <param name="params" type="const GLfloat *" variable_param="pname"/>
2118 <glx rop="91"/>
2119 </function>
2120
2121 <function name="LightModeli" offset="165" deprecated="3.1">
2122 <param name="pname" type="GLenum"/>
2123 <param name="param" type="GLint"/>
2124 <glx rop="92"/>
2125 </function>
2126
2127 <function name="LightModeliv" offset="166" deprecated="3.1">
2128 <param name="pname" type="GLenum"/>
2129 <param name="params" type="const GLint *" variable_param="pname"/>
2130 <glx rop="93"/>
2131 </function>
2132
2133 <function name="LineStipple" offset="167" deprecated="3.1">
2134 <param name="factor" type="GLint"/>
2135 <param name="pattern" type="GLushort"/>
2136 <glx rop="94"/>
2137 </function>
2138
2139 <function name="LineWidth" offset="168" es1="1.0" es2="2.0">
2140 <param name="width" type="GLfloat"/>
2141 <glx rop="95"/>
2142 </function>
2143
2144 <function name="Materialf" offset="169" es1="1.0" deprecated="3.1"
2145 exec="loopback">
2146 <param name="face" type="GLenum"/>
2147 <param name="pname" type="GLenum"/>
2148 <param name="param" type="GLfloat"/>
2149 <glx rop="96"/>
2150 </function>
2151
2152 <function name="Materialfv" offset="170" es1="1.0" deprecated="3.1"
2153 exec="dynamic">
2154 <param name="face" type="GLenum"/>
2155 <param name="pname" type="GLenum"/>
2156 <param name="params" type="const GLfloat *" variable_param="pname"/>
2157 <glx rop="97"/>
2158 </function>
2159
2160 <function name="Materiali" offset="171" deprecated="3.1" exec="loopback">
2161 <param name="face" type="GLenum"/>
2162 <param name="pname" type="GLenum"/>
2163 <param name="param" type="GLint"/>
2164 <glx rop="98"/>
2165 </function>
2166
2167 <function name="Materialiv" offset="172" deprecated="3.1" exec="loopback">
2168 <param name="face" type="GLenum"/>
2169 <param name="pname" type="GLenum"/>
2170 <param name="params" type="const GLint *" variable_param="pname"/>
2171 <glx rop="99"/>
2172 </function>
2173
2174 <function name="PointSize" offset="173" es1="1.0">
2175 <param name="size" type="GLfloat"/>
2176 <glx rop="100"/>
2177 </function>
2178
2179 <function name="PolygonMode" offset="174">
2180 <param name="face" type="GLenum"/>
2181 <param name="mode" type="GLenum"/>
2182 <glx rop="101"/>
2183 </function>
2184
2185 <function name="PolygonStipple" offset="175" deprecated="3.1">
2186 <param name="mask" type="const GLubyte *" img_width="32" img_height="32" img_format="GL_COLOR_INDEX" img_type="GL_BITMAP" img_target="0" img_pad_dimensions="false"/>
2187 <glx rop="102"/>
2188 </function>
2189
2190 <function name="Scissor" offset="176" es1="1.0" es2="2.0">
2191 <param name="x" type="GLint"/>
2192 <param name="y" type="GLint"/>
2193 <param name="width" type="GLsizei"/>
2194 <param name="height" type="GLsizei"/>
2195 <glx rop="103"/>
2196 </function>
2197
2198 <function name="ShadeModel" offset="177" es1="1.0" deprecated="3.1">
2199 <param name="mode" type="GLenum"/>
2200 <glx rop="104"/>
2201 </function>
2202
2203 <function name="TexParameterf" offset="178" es1="1.0" es2="2.0">
2204 <param name="target" type="GLenum"/>
2205 <param name="pname" type="GLenum"/>
2206 <param name="param" type="GLfloat"/>
2207 <glx rop="105"/>
2208 </function>
2209
2210 <function name="TexParameterfv" offset="179" es1="1.1" es2="2.0">
2211 <param name="target" type="GLenum"/>
2212 <param name="pname" type="GLenum"/>
2213 <param name="params" type="const GLfloat *" variable_param="pname"/>
2214 <glx rop="106"/>
2215 </function>
2216
2217 <function name="TexParameteri" offset="180" es1="1.1" es2="2.0">
2218 <param name="target" type="GLenum"/>
2219 <param name="pname" type="GLenum"/>
2220 <param name="param" type="GLint"/>
2221 <glx rop="107"/>
2222 </function>
2223
2224 <function name="TexParameteriv" offset="181" es1="1.1" es2="2.0">
2225 <param name="target" type="GLenum"/>
2226 <param name="pname" type="GLenum"/>
2227 <param name="params" type="const GLint *" variable_param="pname"/>
2228 <glx rop="108"/>
2229 </function>
2230
2231 <function name="TexImage1D" offset="182">
2232 <param name="target" type="GLenum"/>
2233 <param name="level" type="GLint"/>
2234 <param name="internalformat" type="GLint"/>
2235 <param name="width" type="GLsizei"/>
2236 <param name="border" type="GLint"/>
2237 <param name="format" type="GLenum"/>
2238 <param name="type" type="GLenum"/>
2239 <param name="pixels" type="const GLvoid *" img_width="width" img_format="format" img_type="type" img_target="target" img_send_null="true" img_pad_dimensions="true"/>
2240 <glx rop="109" large="true"/>
2241 </function>
2242
2243 <function name="TexImage2D" offset="183" es1="1.0" es2="2.0">
2244 <param name="target" type="GLenum"/>
2245 <param name="level" type="GLint"/>
2246 <param name="internalformat" type="GLint"/>
2247 <param name="width" type="GLsizei"/>
2248 <param name="height" type="GLsizei"/>
2249 <param name="border" type="GLint"/>
2250 <param name="format" type="GLenum"/>
2251 <param name="type" type="GLenum"/>
2252 <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_format="format" img_type="type" img_target="target" img_send_null="true" img_pad_dimensions="true"/>
2253 <glx rop="110" large="true"/>
2254 </function>
2255
2256 <function name="TexEnvf" offset="184" es1="1.0" deprecated="3.1">
2257 <param name="target" type="GLenum"/>
2258 <param name="pname" type="GLenum"/>
2259 <param name="param" type="GLfloat"/>
2260 <glx rop="111"/>
2261 </function>
2262
2263 <function name="TexEnvfv" offset="185" es1="1.0" deprecated="3.1">
2264 <param name="target" type="GLenum"/>
2265 <param name="pname" type="GLenum"/>
2266 <param name="params" type="const GLfloat *" variable_param="pname"/>
2267 <glx rop="112"/>
2268 </function>
2269
2270 <function name="TexEnvi" offset="186" es1="1.1" deprecated="3.1">
2271 <param name="target" type="GLenum"/>
2272 <param name="pname" type="GLenum"/>
2273 <param name="param" type="GLint"/>
2274 <glx rop="113"/>
2275 </function>
2276
2277 <function name="TexEnviv" offset="187" es1="1.1" deprecated="3.1">
2278 <param name="target" type="GLenum"/>
2279 <param name="pname" type="GLenum"/>
2280 <param name="params" type="const GLint *" variable_param="pname"/>
2281 <glx rop="114"/>
2282 </function>
2283
2284 <function name="TexGend" offset="188" deprecated="3.1">
2285 <param name="coord" type="GLenum"/>
2286 <param name="pname" type="GLenum"/>
2287 <param name="param" type="GLdouble"/>
2288 <glx rop="115"/>
2289 </function>
2290
2291 <function name="TexGendv" offset="189" deprecated="3.1">
2292 <param name="coord" type="GLenum"/>
2293 <param name="pname" type="GLenum"/>
2294 <param name="params" type="const GLdouble *" variable_param="pname"/>
2295 <glx rop="116"/>
2296 </function>
2297
2298 <function name="TexGenf" offset="190" deprecated="3.1">
2299 <param name="coord" type="GLenum"/>
2300 <param name="pname" type="GLenum"/>
2301 <param name="param" type="GLfloat"/>
2302 <glx rop="117"/>
2303 </function>
2304
2305 <function name="TexGenfv" offset="191" deprecated="3.1">
2306 <param name="coord" type="GLenum"/>
2307 <param name="pname" type="GLenum"/>
2308 <param name="params" type="const GLfloat *" variable_param="pname"/>
2309 <glx rop="118"/>
2310 </function>
2311
2312 <function name="TexGeni" offset="192" deprecated="3.1">
2313 <param name="coord" type="GLenum"/>
2314 <param name="pname" type="GLenum"/>
2315 <param name="param" type="GLint"/>
2316 <glx rop="119"/>
2317 </function>
2318
2319 <function name="TexGeniv" offset="193" deprecated="3.1">
2320 <param name="coord" type="GLenum"/>
2321 <param name="pname" type="GLenum"/>
2322 <param name="params" type="const GLint *" variable_param="pname"/>
2323 <glx rop="120"/>
2324 </function>
2325
2326 <function name="FeedbackBuffer" offset="194" deprecated="3.1">
2327 <param name="size" type="GLsizei"/>
2328 <param name="type" type="GLenum"/>
2329 <param name="buffer" type="GLfloat *" output="true"/>
2330 <glx sop="105" handcode="true"/>
2331 </function>
2332
2333 <function name="SelectBuffer" offset="195" deprecated="3.1">
2334 <param name="size" type="GLsizei"/>
2335 <param name="buffer" type="GLuint *" output="true"/>
2336 <glx sop="106" handcode="true"/>
2337 </function>
2338
2339 <function name="RenderMode" offset="196" deprecated="3.1">
2340 <param name="mode" type="GLenum"/>
2341 <return type="GLint"/>
2342 <glx sop="107" handcode="true"/>
2343 </function>
2344
2345 <function name="InitNames" offset="197" deprecated="3.1">
2346 <glx rop="121"/>
2347 </function>
2348
2349 <function name="LoadName" offset="198" deprecated="3.1">
2350 <param name="name" type="GLuint"/>
2351 <glx rop="122"/>
2352 </function>
2353
2354 <function name="PassThrough" offset="199" deprecated="3.1">
2355 <param name="token" type="GLfloat"/>
2356 <glx rop="123"/>
2357 </function>
2358
2359 <function name="PopName" offset="200" deprecated="3.1">
2360 <glx rop="124"/>
2361 </function>
2362
2363 <function name="PushName" offset="201" deprecated="3.1">
2364 <param name="name" type="GLuint"/>
2365 <glx rop="125"/>
2366 </function>
2367
2368 <function name="DrawBuffer" offset="202">
2369 <param name="mode" type="GLenum"/>
2370 <glx rop="126"/>
2371 </function>
2372
2373 <function name="Clear" offset="203" es1="1.0" es2="2.0">
2374 <param name="mask" type="GLbitfield"/>
2375 <glx rop="127"/>
2376 </function>
2377
2378 <function name="ClearAccum" offset="204" deprecated="3.1">
2379 <param name="red" type="GLfloat"/>
2380 <param name="green" type="GLfloat"/>
2381 <param name="blue" type="GLfloat"/>
2382 <param name="alpha" type="GLfloat"/>
2383 <glx rop="128"/>
2384 </function>
2385
2386 <function name="ClearIndex" offset="205" deprecated="3.1">
2387 <param name="c" type="GLfloat"/>
2388 <glx rop="129"/>
2389 </function>
2390
2391 <function name="ClearColor" offset="206" es1="1.0" es2="2.0">
2392 <param name="red" type="GLclampf"/>
2393 <param name="green" type="GLclampf"/>
2394 <param name="blue" type="GLclampf"/>
2395 <param name="alpha" type="GLclampf"/>
2396 <glx rop="130"/>
2397 </function>
2398
2399 <function name="ClearStencil" offset="207" es1="1.0" es2="2.0">
2400 <param name="s" type="GLint"/>
2401 <glx rop="131"/>
2402 </function>
2403
2404 <function name="ClearDepth" offset="208">
2405 <param name="depth" type="GLclampd"/>
2406 <glx rop="132"/>
2407 </function>
2408
2409 <function name="StencilMask" offset="209" es1="1.0" es2="2.0">
2410 <param name="mask" type="GLuint"/>
2411 <glx rop="133"/>
2412 </function>
2413
2414 <function name="ColorMask" offset="210" es1="1.0" es2="2.0">
2415 <param name="red" type="GLboolean"/>
2416 <param name="green" type="GLboolean"/>
2417 <param name="blue" type="GLboolean"/>
2418 <param name="alpha" type="GLboolean"/>
2419 <glx rop="134"/>
2420 </function>
2421
2422 <function name="DepthMask" offset="211" es1="1.0" es2="2.0">
2423 <param name="flag" type="GLboolean"/>
2424 <glx rop="135"/>
2425 </function>
2426
2427 <function name="IndexMask" offset="212" deprecated="3.1">
2428 <param name="mask" type="GLuint"/>
2429 <glx rop="136"/>
2430 </function>
2431
2432 <function name="Accum" offset="213" deprecated="3.1">
2433 <param name="op" type="GLenum"/>
2434 <param name="value" type="GLfloat"/>
2435 <glx rop="137"/>
2436 </function>
2437
2438 <function name="Disable" offset="214" es1="1.0" es2="2.0">
2439 <param name="cap" type="GLenum"/>
2440 <glx rop="138" handcode="client"/>
2441 </function>
2442
2443 <function name="Enable" offset="215" es1="1.0" es2="2.0">
2444 <param name="cap" type="GLenum"/>
2445 <glx rop="139" handcode="client"/>
2446 </function>
2447
2448 <function name="Finish" offset="216" es1="1.0" es2="2.0">
2449 <glx sop="108" handcode="true"/>
2450 </function>
2451
2452 <function name="Flush" offset="217" es1="1.0" es2="2.0">
2453 <glx sop="142" handcode="true"/>
2454 </function>
2455
2456 <function name="PopAttrib" offset="218" deprecated="3.1">
2457 <glx rop="141"/>
2458 </function>
2459
2460 <function name="PushAttrib" offset="219" deprecated="3.1">
2461 <param name="mask" type="GLbitfield"/>
2462 <glx rop="142"/>
2463 </function>
2464
2465 <function name="Map1d" offset="220" deprecated="3.1">
2466 <param name="target" type="GLenum"/>
2467 <param name="u1" type="GLdouble"/>
2468 <param name="u2" type="GLdouble"/>
2469 <param name="stride" type="GLint" client_only="true"/>
2470 <param name="order" type="GLint"/>
2471 <param name="points" type="const GLdouble *" variable_param="order"/>
2472 <glx rop="143" handcode="true"/>
2473 </function>
2474
2475 <function name="Map1f" offset="221" deprecated="3.1">
2476 <param name="target" type="GLenum"/>
2477 <param name="u1" type="GLfloat"/>
2478 <param name="u2" type="GLfloat"/>
2479 <param name="stride" type="GLint" client_only="true"/>
2480 <param name="order" type="GLint"/>
2481 <param name="points" type="const GLfloat *" variable_param="order"/>
2482 <glx rop="144" handcode="true"/>
2483 </function>
2484
2485 <function name="Map2d" offset="222" deprecated="3.1">
2486 <param name="target" type="GLenum"/>
2487 <param name="u1" type="GLdouble"/>
2488 <param name="u2" type="GLdouble"/>
2489 <param name="ustride" type="GLint" client_only="true"/>
2490 <param name="uorder" type="GLint"/>
2491 <param name="v1" type="GLdouble"/>
2492 <param name="v2" type="GLdouble"/>
2493 <param name="vstride" type="GLint" client_only="true"/>
2494 <param name="vorder" type="GLint"/>
2495 <param name="points" type="const GLdouble *" variable_param="uorder"/>
2496 <glx rop="145" handcode="true"/>
2497 </function>
2498
2499 <function name="Map2f" offset="223" deprecated="3.1">
2500 <param name="target" type="GLenum"/>
2501 <param name="u1" type="GLfloat"/>
2502 <param name="u2" type="GLfloat"/>
2503 <param name="ustride" type="GLint" client_only="true"/>
2504 <param name="uorder" type="GLint"/>
2505 <param name="v1" type="GLfloat"/>
2506 <param name="v2" type="GLfloat"/>
2507 <param name="vstride" type="GLint" client_only="true"/>
2508 <param name="vorder" type="GLint"/>
2509 <param name="points" type="const GLfloat *" variable_param="uorder"/>
2510 <glx rop="146" handcode="true"/>
2511 </function>
2512
2513 <function name="MapGrid1d" offset="224" deprecated="3.1">
2514 <param name="un" type="GLint"/>
2515 <param name="u1" type="GLdouble"/>
2516 <param name="u2" type="GLdouble"/>
2517 <glx rop="147"/>
2518 </function>
2519
2520 <function name="MapGrid1f" offset="225" deprecated="3.1">
2521 <param name="un" type="GLint"/>
2522 <param name="u1" type="GLfloat"/>
2523 <param name="u2" type="GLfloat"/>
2524 <glx rop="148"/>
2525 </function>
2526
2527 <function name="MapGrid2d" offset="226" deprecated="3.1">
2528 <param name="un" type="GLint"/>
2529 <param name="u1" type="GLdouble"/>
2530 <param name="u2" type="GLdouble"/>
2531 <param name="vn" type="GLint"/>
2532 <param name="v1" type="GLdouble"/>
2533 <param name="v2" type="GLdouble"/>
2534 <glx rop="149"/>
2535 </function>
2536
2537 <function name="MapGrid2f" offset="227" deprecated="3.1">
2538 <param name="un" type="GLint"/>
2539 <param name="u1" type="GLfloat"/>
2540 <param name="u2" type="GLfloat"/>
2541 <param name="vn" type="GLint"/>
2542 <param name="v1" type="GLfloat"/>
2543 <param name="v2" type="GLfloat"/>
2544 <glx rop="150"/>
2545 </function>
2546
2547 <function name="EvalCoord1d" offset="228" vectorequiv="EvalCoord1dv"
2548 deprecated="3.1" exec="loopback">
2549 <param name="u" type="GLdouble"/>
2550 </function>
2551
2552 <function name="EvalCoord1dv" offset="229" deprecated="3.1"
2553 exec="loopback">
2554 <param name="u" type="const GLdouble *" count="1"/>
2555 <glx rop="151"/>
2556 </function>
2557
2558 <function name="EvalCoord1f" offset="230" vectorequiv="EvalCoord1fv"
2559 deprecated="3.1" exec="dynamic">
2560 <param name="u" type="GLfloat"/>
2561 </function>
2562
2563 <function name="EvalCoord1fv" offset="231" deprecated="3.1"
2564 exec="loopback">
2565 <param name="u" type="const GLfloat *" count="1"/>
2566 <glx rop="152"/>
2567 </function>
2568
2569 <function name="EvalCoord2d" offset="232" vectorequiv="EvalCoord2dv"
2570 deprecated="3.1" exec="loopback">
2571 <param name="u" type="GLdouble"/>
2572 <param name="v" type="GLdouble"/>
2573 </function>
2574
2575 <function name="EvalCoord2dv" offset="233" deprecated="3.1"
2576 exec="loopback">
2577 <param name="u" type="const GLdouble *" count="2"/>
2578 <glx rop="153"/>
2579 </function>
2580
2581 <function name="EvalCoord2f" offset="234" vectorequiv="EvalCoord2fv"
2582 deprecated="3.1" exec="dynamic">
2583 <param name="u" type="GLfloat"/>
2584 <param name="v" type="GLfloat"/>
2585 </function>
2586
2587 <function name="EvalCoord2fv" offset="235" deprecated="3.1"
2588 exec="loopback">
2589 <param name="u" type="const GLfloat *" count="2"/>
2590 <glx rop="154"/>
2591 </function>
2592
2593 <function name="EvalMesh1" offset="236" deprecated="3.1"
2594 exec="dynamic">
2595 <param name="mode" type="GLenum"/>
2596 <param name="i1" type="GLint"/>
2597 <param name="i2" type="GLint"/>
2598 <glx rop="155"/>
2599 </function>
2600
2601 <function name="EvalPoint1" offset="237" deprecated="3.1"
2602 exec="dynamic">
2603 <param name="i" type="GLint"/>
2604 <glx rop="156"/>
2605 </function>
2606
2607 <function name="EvalMesh2" offset="238" deprecated="3.1"
2608 exec="dynamic">
2609 <param name="mode" type="GLenum"/>
2610 <param name="i1" type="GLint"/>
2611 <param name="i2" type="GLint"/>
2612 <param name="j1" type="GLint"/>
2613 <param name="j2" type="GLint"/>
2614 <glx rop="157"/>
2615 </function>
2616
2617 <function name="EvalPoint2" offset="239" deprecated="3.1"
2618 exec="dynamic">
2619 <param name="i" type="GLint"/>
2620 <param name="j" type="GLint"/>
2621 <glx rop="158"/>
2622 </function>
2623
2624 <function name="AlphaFunc" offset="240" es1="1.0" deprecated="3.1">
2625 <param name="func" type="GLenum"/>
2626 <param name="ref" type="GLclampf"/>
2627 <glx rop="159"/>
2628 </function>
2629
2630 <function name="BlendFunc" offset="241" es1="1.0" es2="2.0">
2631 <param name="sfactor" type="GLenum"/>
2632 <param name="dfactor" type="GLenum"/>
2633 <glx rop="160"/>
2634 </function>
2635
2636 <function name="LogicOp" offset="242" es1="1.0">
2637 <param name="opcode" type="GLenum"/>
2638 <glx rop="161"/>
2639 </function>
2640
2641 <function name="StencilFunc" offset="243" es1="1.0" es2="2.0">
2642 <param name="func" type="GLenum"/>
2643 <param name="ref" type="GLint"/>
2644 <param name="mask" type="GLuint"/>
2645 <glx rop="162"/>
2646 </function>
2647
2648 <function name="StencilOp" offset="244" es1="1.0" es2="2.0">
2649 <param name="fail" type="GLenum"/>
2650 <param name="zfail" type="GLenum"/>
2651 <param name="zpass" type="GLenum"/>
2652 <glx rop="163"/>
2653 </function>
2654
2655 <function name="DepthFunc" offset="245" es1="1.0" es2="2.0">
2656 <param name="func" type="GLenum"/>
2657 <glx rop="164"/>
2658 </function>
2659
2660 <function name="PixelZoom" offset="246" deprecated="3.1">
2661 <param name="xfactor" type="GLfloat"/>
2662 <param name="yfactor" type="GLfloat"/>
2663 <glx rop="165"/>
2664 </function>
2665
2666 <function name="PixelTransferf" offset="247" deprecated="3.1">
2667 <param name="pname" type="GLenum"/>
2668 <param name="param" type="GLfloat"/>
2669 <glx rop="166"/>
2670 </function>
2671
2672 <function name="PixelTransferi" offset="248" deprecated="3.1">
2673 <param name="pname" type="GLenum"/>
2674 <param name="param" type="GLint"/>
2675 <glx rop="167"/>
2676 </function>
2677
2678 <function name="PixelStoref" offset="249">
2679 <param name="pname" type="GLenum"/>
2680 <param name="param" type="GLfloat"/>
2681 <glx sop="109" handcode="client"/>
2682 </function>
2683
2684 <function name="PixelStorei" offset="250" es1="1.0" es2="2.0">
2685 <param name="pname" type="GLenum"/>
2686 <param name="param" type="GLint"/>
2687 <glx sop="110" handcode="client"/>
2688 </function>
2689
2690 <function name="PixelMapfv" offset="251" deprecated="3.1">
2691 <param name="map" type="GLenum"/>
2692 <param name="mapsize" type="GLsizei" counter="true"/>
2693 <param name="values" type="const GLfloat *" count="mapsize"/>
2694 <glx rop="168" large="true"/>
2695 </function>
2696
2697 <function name="PixelMapuiv" offset="252" deprecated="3.1">
2698 <param name="map" type="GLenum"/>
2699 <param name="mapsize" type="GLsizei" counter="true"/>
2700 <param name="values" type="const GLuint *" count="mapsize"/>
2701 <glx rop="169" large="true"/>
2702 </function>
2703
2704 <function name="PixelMapusv" offset="253" deprecated="3.1">
2705 <param name="map" type="GLenum"/>
2706 <param name="mapsize" type="GLsizei" counter="true"/>
2707 <param name="values" type="const GLushort *" count="mapsize"/>
2708 <glx rop="170" large="true"/>
2709 </function>
2710
2711 <function name="ReadBuffer" offset="254" es2="3.0">
2712 <param name="mode" type="GLenum"/>
2713 <glx rop="171"/>
2714 </function>
2715
2716 <function name="CopyPixels" offset="255" deprecated="3.1">
2717 <param name="x" type="GLint"/>
2718 <param name="y" type="GLint"/>
2719 <param name="width" type="GLsizei"/>
2720 <param name="height" type="GLsizei"/>
2721 <param name="type" type="GLenum"/>
2722 <glx rop="172"/>
2723 </function>
2724
2725 <function name="ReadPixels" offset="256" es1="1.0" es2="2.0">
2726 <param name="x" type="GLint"/>
2727 <param name="y" type="GLint"/>
2728 <param name="width" type="GLsizei"/>
2729 <param name="height" type="GLsizei"/>
2730 <param name="format" type="GLenum"/>
2731 <param name="type" type="GLenum"/>
2732 <param name="pixels" type="GLvoid *" output="true" img_width="width" img_height="height" img_format="format" img_type="type" img_target="0"/>
2733 <glx sop="111"/>
2734 </function>
2735
2736 <function name="DrawPixels" offset="257" deprecated="3.1">
2737 <param name="width" type="GLsizei"/>
2738 <param name="height" type="GLsizei"/>
2739 <param name="format" type="GLenum"/>
2740 <param name="type" type="GLenum"/>
2741 <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_format="format" img_type="type" img_target="0" img_pad_dimensions="false"/>
2742 <glx rop="173" large="true"/>
2743 </function>
2744
2745 <function name="GetBooleanv" offset="258" es1="1.1" es2="2.0">
2746 <param name="pname" type="GLenum"/>
2747 <param name="params" type="GLboolean *" output="true" variable_param="pname"/>
2748 <glx sop="112" handcode="client"/>
2749 </function>
2750
2751 <function name="GetClipPlane" offset="259" deprecated="3.1">
2752 <param name="plane" type="GLenum"/>
2753 <param name="equation" type="GLdouble *" output="true" count="4"/>
2754 <glx sop="113" always_array="true"/>
2755 </function>
2756
2757 <function name="GetDoublev" offset="260">
2758 <param name="pname" type="GLenum"/>
2759 <param name="params" type="GLdouble *" output="true" variable_param="pname"/>
2760 <glx sop="114" handcode="client"/>
2761 </function>
2762
2763 <function name="GetError" offset="261" es1="1.0" es2="2.0">
2764 <return type="GLenum"/>
2765 <glx sop="115" handcode="client"/>
2766 </function>
2767
2768 <function name="GetFloatv" offset="262" es1="1.1" es2="2.0">
2769 <param name="pname" type="GLenum"/>
2770 <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
2771 <glx sop="116" handcode="client"/>
2772 </function>
2773
2774 <function name="GetIntegerv" offset="263" es1="1.0" es2="2.0">
2775 <param name="pname" type="GLenum"/>
2776 <param name="params" type="GLint *" output="true" variable_param="pname"/>
2777 <glx sop="117" handcode="client"/>
2778 </function>
2779
2780 <function name="GetLightfv" offset="264" es1="1.1" deprecated="3.1">
2781 <param name="light" type="GLenum"/>
2782 <param name="pname" type="GLenum"/>
2783 <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
2784 <glx sop="118"/>
2785 </function>
2786
2787 <function name="GetLightiv" offset="265" deprecated="3.1">
2788 <param name="light" type="GLenum"/>
2789 <param name="pname" type="GLenum"/>
2790 <param name="params" type="GLint *" output="true" variable_param="pname"/>
2791 <glx sop="119"/>
2792 </function>
2793
2794 <function name="GetMapdv" offset="266" deprecated="3.1">
2795 <param name="target" type="GLenum"/>
2796 <param name="query" type="GLenum"/>
2797 <param name="v" type="GLdouble *" output="true" variable_param="target query"/>
2798 <glx sop="120"/>
2799 </function>
2800
2801 <function name="GetMapfv" offset="267" deprecated="3.1">
2802 <param name="target" type="GLenum"/>
2803 <param name="query" type="GLenum"/>
2804 <param name="v" type="GLfloat *" output="true" variable_param="target query"/>
2805 <glx sop="121"/>
2806 </function>
2807
2808 <function name="GetMapiv" offset="268" deprecated="3.1">
2809 <param name="target" type="GLenum"/>
2810 <param name="query" type="GLenum"/>
2811 <param name="v" type="GLint *" output="true" variable_param="target query"/>
2812 <glx sop="122"/>
2813 </function>
2814
2815 <function name="GetMaterialfv" offset="269" es1="1.1" deprecated="3.1">
2816 <param name="face" type="GLenum"/>
2817 <param name="pname" type="GLenum"/>
2818 <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
2819 <glx sop="123"/>
2820 </function>
2821
2822 <function name="GetMaterialiv" offset="270" deprecated="3.1">
2823 <param name="face" type="GLenum"/>
2824 <param name="pname" type="GLenum"/>
2825 <param name="params" type="GLint *" output="true" variable_param="pname"/>
2826 <glx sop="124"/>
2827 </function>
2828
2829 <function name="GetPixelMapfv" offset="271" deprecated="3.1">
2830 <param name="map" type="GLenum"/>
2831 <param name="values" type="GLfloat *" output="true" variable_param="map"/>
2832 <glx sop="125"/>
2833 </function>
2834
2835 <function name="GetPixelMapuiv" offset="272" deprecated="3.1">
2836 <param name="map" type="GLenum"/>
2837 <param name="values" type="GLuint *" output="true" variable_param="map"/>
2838 <glx sop="126"/>
2839 </function>
2840
2841 <function name="GetPixelMapusv" offset="273" deprecated="3.1">
2842 <param name="map" type="GLenum"/>
2843 <param name="values" type="GLushort *" output="true" variable_param="map"/>
2844 <glx sop="127"/>
2845 </function>
2846
2847 <function name="GetPolygonStipple" offset="274" deprecated="3.1">
2848 <param name="mask" type="GLubyte *" output="true" img_width="32" img_height="32" img_format="GL_COLOR_INDEX" img_type="GL_BITMAP"/>
2849 <glx sop="128"/>
2850 </function>
2851
2852 <function name="GetString" offset="275" es1="1.0" es2="2.0">
2853 <param name="name" type="GLenum"/>
2854 <return type="const GLubyte *"/>
2855 <glx sop="129" handcode="true"/>
2856 </function>
2857
2858 <function name="GetTexEnvfv" offset="276" es1="1.1" deprecated="3.1">
2859 <param name="target" type="GLenum"/>
2860 <param name="pname" type="GLenum"/>
2861 <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
2862 <glx sop="130"/>
2863 </function>
2864
2865 <function name="GetTexEnviv" offset="277" es1="1.1" deprecated="3.1">
2866 <param name="target" type="GLenum"/>
2867 <param name="pname" type="GLenum"/>
2868 <param name="params" type="GLint *" output="true" variable_param="pname"/>
2869 <glx sop="131"/>
2870 </function>
2871
2872 <function name="GetTexGendv" offset="278" deprecated="3.1">
2873 <param name="coord" type="GLenum"/>
2874 <param name="pname" type="GLenum"/>
2875 <param name="params" type="GLdouble *" output="true" variable_param="pname"/>
2876 <glx sop="132"/>