2 * Mesa 3-D graphics library
5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 * \file glapi_getproc.c
28 * Code for implementing glXGetProcAddress(), etc.
29 * This was originally in glapi.c but refactored out.
33 #include "glapi/glapi_priv.h"
34 #include "glapi/glapitable.h"
37 #define FIRST_DYNAMIC_OFFSET (sizeof(struct _glapi_table) / sizeof(void *))
40 /**********************************************************************
41 * Static function management.
45 #if !defined(DISPATCH_FUNCTION_SIZE) && !defined(XFree86Server)
46 # define NEED_FUNCTION_POINTER
48 #include "glapi/glprocs.h"
52 * Search the table of static entrypoint functions for the named function
53 * and return the corresponding glprocs_table_t entry.
55 static const glprocs_table_t
*
56 get_static_proc( const char * n
)
59 for (i
= 0; static_functions
[i
].Name_offset
>= 0; i
++) {
60 const char *testName
= gl_string_table
+ static_functions
[i
].Name_offset
;
62 /* skip the prefix on the name */
63 if (strcmp(testName
, n
+ 1) == 0)
65 if (strcmp(testName
, n
) == 0)
68 return &static_functions
[i
];
76 * Return dispatch table offset of the named static (built-in) function.
77 * Return -1 if function not found.
80 get_static_proc_offset(const char *funcName
)
82 const glprocs_table_t
* const f
= get_static_proc( funcName
);
91 #if !defined(XFree86Server)
94 * Return dispatch function address for the named static (built-in) function.
95 * Return NULL if function not found.
98 get_static_proc_address(const char *funcName
)
100 const glprocs_table_t
* const f
= get_static_proc( funcName
);
105 #if defined(DISPATCH_FUNCTION_SIZE) && defined(GLX_INDIRECT_RENDERING)
106 return (f
->Address
== NULL
)
107 ? get_entrypoint_address(f
->Offset
)
109 #elif defined(DISPATCH_FUNCTION_SIZE)
110 return get_entrypoint_address(f
->Offset
);
119 get_static_proc_address(const char *funcName
)
125 #endif /* !defined(XFree86Server) */
129 * Return the name of the function at the given offset in the dispatch
130 * table. For debugging only.
133 get_static_proc_name( GLuint offset
)
136 for (i
= 0; static_functions
[i
].Name_offset
>= 0; i
++) {
137 if (static_functions
[i
].Offset
== offset
) {
138 return gl_string_table
+ static_functions
[i
].Name_offset
;
146 /**********************************************************************
147 * Extension function management.
152 * Track information about a function added to the GL API.
154 struct _glapi_function
{
156 * Name of the function.
162 * Text string that describes the types of the parameters passed to the
163 * named function. Parameter types are converted to characters using the
165 * - 'i' for \c GLint, \c GLuint, and \c GLenum
166 * - 'p' for any pointer type
167 * - 'f' for \c GLfloat and \c GLclampf
168 * - 'd' for \c GLdouble and \c GLclampd
170 const char * parameter_signature
;
174 * Offset in the dispatch table where the pointer to the real function is
175 * located. If the driver has not requested that the named function be
176 * added to the dispatch table, this will have the value ~0.
178 unsigned dispatch_offset
;
182 * Pointer to the dispatch stub for the named function.
185 * The semantic of this field should be changed slightly. Currently, it
186 * is always expected to be non-\c NULL. However, it would be better to
187 * only allocate the entry-point stub when the application requests the
188 * function via \c glXGetProcAddress. This would save memory for all the
189 * functions that the driver exports but that the application never wants
192 _glapi_proc dispatch_stub
;
196 static struct _glapi_function ExtEntryTable
[MAX_EXTENSION_FUNCS
];
197 static GLuint NumExtEntryPoints
= 0;
200 static struct _glapi_function
*
201 get_extension_proc(const char *funcName
)
204 for (i
= 0; i
< NumExtEntryPoints
; i
++) {
205 if (strcmp(ExtEntryTable
[i
].name
, funcName
) == 0) {
206 return & ExtEntryTable
[i
];
214 get_extension_proc_offset(const char *funcName
)
216 const struct _glapi_function
* const f
= get_extension_proc( funcName
);
221 return f
->dispatch_offset
;
226 get_extension_proc_address(const char *funcName
)
228 const struct _glapi_function
* const f
= get_extension_proc( funcName
);
233 return f
->dispatch_stub
;
238 get_extension_proc_name(GLuint offset
)
241 for (i
= 0; i
< NumExtEntryPoints
; i
++) {
242 if (ExtEntryTable
[i
].dispatch_offset
== offset
) {
243 return ExtEntryTable
[i
].name
;
251 * strdup() is actually not a standard ANSI C or POSIX routine.
252 * Irix will not define it if ANSI mode is in effect.
255 str_dup(const char *str
)
258 copy
= (char*) malloc(strlen(str
) + 1);
267 * Generate new entrypoint
269 * Use a temporary dispatch offset of ~0 (i.e. -1). Later, when the driver
270 * calls \c _glapi_add_dispatch we'll put in the proper offset. If that
271 * never happens, and the user calls this function, he'll segfault. That's
272 * what you get when you try calling a GL function that doesn't really exist.
274 * \param funcName Name of the function to create an entry-point for.
276 * \sa _glapi_add_entrypoint
279 static struct _glapi_function
*
280 add_function_name( const char * funcName
)
282 struct _glapi_function
* entry
= NULL
;
283 _glapi_proc entrypoint
= NULL
;
284 char * name_dup
= NULL
;
286 if (NumExtEntryPoints
>= MAX_EXTENSION_FUNCS
)
289 if (funcName
== NULL
)
292 name_dup
= str_dup(funcName
);
293 if (name_dup
== NULL
)
296 entrypoint
= generate_entrypoint(~0);
298 if (entrypoint
== NULL
) {
303 entry
= & ExtEntryTable
[NumExtEntryPoints
];
306 entry
->name
= name_dup
;
307 entry
->parameter_signature
= NULL
;
308 entry
->dispatch_offset
= ~0;
309 entry
->dispatch_stub
= entrypoint
;
315 static struct _glapi_function
*
316 set_entry_info( struct _glapi_function
* entry
, const char * signature
, unsigned offset
)
318 char * sig_dup
= NULL
;
320 if (signature
== NULL
)
323 sig_dup
= str_dup(signature
);
327 fill_in_entrypoint_offset(entry
->dispatch_stub
, offset
);
329 entry
->parameter_signature
= sig_dup
;
330 entry
->dispatch_offset
= offset
;
337 * Fill-in the dispatch stub for the named function.
339 * This function is intended to be called by a hardware driver. When called,
340 * a dispatch stub may be created created for the function. A pointer to this
341 * dispatch function will be returned by glXGetProcAddress.
343 * \param function_names Array of pointers to function names that should
344 * share a common dispatch offset.
345 * \param parameter_signature String representing the types of the parameters
346 * passed to the named function. Parameter types
347 * are converted to characters using the following
349 * - 'i' for \c GLint, \c GLuint, and \c GLenum
350 * - 'p' for any pointer type
351 * - 'f' for \c GLfloat and \c GLclampf
352 * - 'd' for \c GLdouble and \c GLclampd
355 * The offset in the dispatch table of the named function. A pointer to the
356 * driver's implementation of the named function should be stored at
357 * \c dispatch_table[\c offset]. Return -1 if error/problem.
359 * \sa glXGetProcAddress
362 * This function can only handle up to 8 names at a time. As far as I know,
363 * the maximum number of names ever associated with an existing GL function is
364 * 4 (\c glPointParameterfSGIS, \c glPointParameterfEXT,
365 * \c glPointParameterfARB, and \c glPointParameterf), so this should not be
366 * too painful of a limitation.
369 * Determine whether or not \c parameter_signature should be allowed to be
370 * \c NULL. It doesn't seem like much of a hardship for drivers to have to
371 * pass in an empty string.
374 * Determine if code should be added to reject function names that start with
378 * Add code to compare \c parameter_signature with the parameter signature of
379 * a static function. In order to do that, we need to find a way to \b get
380 * the parameter signature of a static function.
384 _glapi_add_dispatch( const char * const * function_names
,
385 const char * parameter_signature
)
387 static int next_dynamic_offset
= FIRST_DYNAMIC_OFFSET
;
388 const char * const real_sig
= (parameter_signature
!= NULL
)
389 ? parameter_signature
: "";
390 struct _glapi_function
* entry
[8];
391 GLboolean is_static
[8];
395 init_glapi_relocs_once();
397 (void) memset( is_static
, 0, sizeof( is_static
) );
398 (void) memset( entry
, 0, sizeof( entry
) );
400 /* Find the _single_ dispatch offset for all function names that already
401 * exist (and have a dispatch offset).
404 for ( i
= 0 ; function_names
[i
] != NULL
; i
++ ) {
405 const char * funcName
= function_names
[i
];
407 int extension_offset
;
409 if (funcName
[0] != 'g' || funcName
[1] != 'l')
412 /* search built-in functions */
413 static_offset
= get_static_proc_offset(funcName
);
415 if (static_offset
>= 0) {
417 is_static
[i
] = GL_TRUE
;
419 /* FIXME: Make sure the parameter signatures match! How do we get
420 * FIXME: the parameter signature for static functions?
423 if ( (offset
!= ~0) && (static_offset
!= offset
) ) {
427 offset
= static_offset
;
432 /* search added extension functions */
433 entry
[i
] = get_extension_proc(funcName
);
435 if (entry
[i
] != NULL
) {
436 extension_offset
= entry
[i
]->dispatch_offset
;
438 /* The offset may be ~0 if the function name was added by
439 * glXGetProcAddress but never filled in by the driver.
442 if (extension_offset
== ~0) {
446 if (strcmp(real_sig
, entry
[i
]->parameter_signature
) != 0) {
450 if ( (offset
!= ~0) && (extension_offset
!= offset
) ) {
454 offset
= extension_offset
;
458 /* If all function names are either new (or with no dispatch offset),
459 * allocate a new dispatch offset.
463 offset
= next_dynamic_offset
;
464 next_dynamic_offset
++;
467 /* Fill in the dispatch offset for the new function names (and those with
468 * no dispatch offset).
471 for ( i
= 0 ; function_names
[i
] != NULL
; i
++ ) {
476 /* generate entrypoints for new function names */
477 if (entry
[i
] == NULL
) {
478 entry
[i
] = add_function_name( function_names
[i
] );
479 if (entry
[i
] == NULL
) {
480 /* FIXME: Possible memory leak here. */
485 if (entry
[i
]->dispatch_offset
== ~0) {
486 set_entry_info( entry
[i
], real_sig
, offset
);
495 * Return offset of entrypoint for named function within dispatch table.
498 _glapi_get_proc_offset(const char *funcName
)
502 /* search extension functions first */
503 offset
= get_extension_proc_offset(funcName
);
507 /* search static functions */
508 return get_static_proc_offset(funcName
);
514 * Return pointer to the named function. If the function name isn't found
515 * in the name of static functions, try generating a new API entrypoint on
516 * the fly with assembly language.
519 _glapi_get_proc_address(const char *funcName
)
522 struct _glapi_function
* entry
;
524 init_glapi_relocs_once();
527 /* skip the prefix on the name */
528 if (funcName
[1] != 'g' || funcName
[2] != 'l')
531 if (funcName
[0] != 'g' || funcName
[1] != 'l')
535 /* search extension functions first */
536 func
= get_extension_proc_address(funcName
);
540 /* search static functions */
541 func
= get_static_proc_address(funcName
);
545 /* generate entrypoint, dispatch offset must be filled in by the driver */
546 entry
= add_function_name(funcName
);
550 return entry
->dispatch_stub
;
556 * Return the name of the function at the given dispatch offset.
557 * This is only intended for debugging.
560 _glapi_get_proc_name(GLuint offset
)
564 /* search built-in functions */
565 n
= get_static_proc_name(offset
);
570 /* search added extension functions */
571 return get_extension_proc_name(offset
);
576 /**********************************************************************
577 * GL API table functions.
582 * Return size of dispatch table struct as number of functions (or
586 _glapi_get_dispatch_table_size(void)
589 * The dispatch table size (number of entries) is the size of the
590 * _glapi_table struct plus the number of dynamic entries we can add.
591 * The extra slots can be filled in by DRI drivers that register new
592 * extension functions.
594 return FIRST_DYNAMIC_OFFSET
+ MAX_EXTENSION_FUNCS
;
599 * Make sure there are no NULL pointers in the given dispatch table.
600 * Intended for debugging purposes.
603 _glapi_check_table_not_null(const struct _glapi_table
*table
)
605 #ifdef EXTRA_DEBUG /* set to DEBUG for extra DEBUG */
606 const GLuint entries
= _glapi_get_dispatch_table_size();
607 const void **tab
= (const void **) table
;
609 for (i
= 1; i
< entries
; i
++) {
619 * Do some spot checks to be sure that the dispatch table
620 * slots are assigned correctly. For debugging only.
623 _glapi_check_table(const struct _glapi_table
*table
)
625 #ifdef EXTRA_DEBUG /* set to DEBUG for extra DEBUG */
627 GLuint BeginOffset
= _glapi_get_proc_offset("glBegin");
628 char *BeginFunc
= (char*) &table
->Begin
;
629 GLuint offset
= (BeginFunc
- (char *) table
) / sizeof(void *);
630 assert(BeginOffset
== offset
);
633 GLuint viewportOffset
= _glapi_get_proc_offset("glViewport");
634 char *viewportFunc
= (char*) &table
->Viewport
;
635 GLuint offset
= (viewportFunc
- (char *) table
) / sizeof(void *);
636 assert(viewportOffset
== offset
);
639 GLuint VertexPointerOffset
= _glapi_get_proc_offset("glVertexPointer");
640 char *VertexPointerFunc
= (char*) &table
->VertexPointer
;
641 GLuint offset
= (VertexPointerFunc
- (char *) table
) / sizeof(void *);
642 assert(VertexPointerOffset
== offset
);
645 GLuint ResetMinMaxOffset
= _glapi_get_proc_offset("glResetMinmax");
646 char *ResetMinMaxFunc
= (char*) &table
->ResetMinmax
;
647 GLuint offset
= (ResetMinMaxFunc
- (char *) table
) / sizeof(void *);
648 assert(ResetMinMaxOffset
== offset
);
651 GLuint blendColorOffset
= _glapi_get_proc_offset("glBlendColor");
652 char *blendColorFunc
= (char*) &table
->BlendColor
;
653 GLuint offset
= (blendColorFunc
- (char *) table
) / sizeof(void *);
654 assert(blendColorOffset
== offset
);
657 GLuint secondaryColor3fOffset
= _glapi_get_proc_offset("glSecondaryColor3fEXT");
658 char *secondaryColor3fFunc
= (char*) &table
->SecondaryColor3fEXT
;
659 GLuint offset
= (secondaryColor3fFunc
- (char *) table
) / sizeof(void *);
660 assert(secondaryColor3fOffset
== offset
);
663 GLuint pointParameterivOffset
= _glapi_get_proc_offset("glPointParameterivNV");
664 char *pointParameterivFunc
= (char*) &table
->PointParameterivNV
;
665 GLuint offset
= (pointParameterivFunc
- (char *) table
) / sizeof(void *);
666 assert(pointParameterivOffset
== offset
);
669 GLuint setFenceOffset
= _glapi_get_proc_offset("glSetFenceNV");
670 char *setFenceFunc
= (char*) &table
->SetFenceNV
;
671 GLuint offset
= (setFenceFunc
- (char *) table
) / sizeof(void *);
672 assert(setFenceOffset
== offset
);