1cee148c89158233c36335cf51fc8502619f6218
[mesa.git] / src / mapi / mapi_glapi.c
1 /*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
5 * Copyright (C) 2010 LunarG Inc.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
22 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
23 * DEALINGS IN THE SOFTWARE.
24 *
25 * Authors:
26 * Chia-I Wu <olv@lunarg.com>
27 */
28
29 #include <string.h>
30 #include <stdlib.h>
31 #include "glapi/glapi.h"
32 #include "u_current.h"
33 #include "table.h" /* for MAPI_TABLE_NUM_SLOTS */
34 #include "stub.h"
35
36 /*
37 * Global variables, _glapi_get_context, and _glapi_get_dispatch are defined in
38 * u_current.c.
39 */
40
41 #ifdef USE_ELF_TLS
42 /* not used, but defined for compatibility */
43 const struct _glapi_table *_glapi_Dispatch;
44 const void *_glapi_Context;
45 #endif /* USE_ELF_TLS */
46
47 void
48 _glapi_destroy_multithread(void)
49 {
50 u_current_destroy();
51 }
52
53 void
54 _glapi_check_multithread(void)
55 {
56 u_current_init();
57 }
58
59 void
60 _glapi_set_context(void *context)
61 {
62 u_current_set_context((const void *) context);
63 }
64
65 void
66 _glapi_set_dispatch(struct _glapi_table *dispatch)
67 {
68 u_current_set_table((const struct _glapi_table *) dispatch);
69 }
70
71 /**
72 * Return size of dispatch table struct as number of functions (or
73 * slots).
74 */
75 unsigned int
76 _glapi_get_dispatch_table_size(void)
77 {
78 return MAPI_TABLE_NUM_SLOTS;
79 }
80
81 /**
82 * Fill-in the dispatch stub for the named function.
83 *
84 * This function is intended to be called by a hardware driver. When called,
85 * a dispatch stub may be created created for the function. A pointer to this
86 * dispatch function will be returned by glXGetProcAddress.
87 *
88 * \param function_names Array of pointers to function names that should
89 * share a common dispatch offset.
90 * \param parameter_signature String representing the types of the parameters
91 * passed to the named function. Parameter types
92 * are converted to characters using the following
93 * rules:
94 * - 'i' for \c GLint, \c GLuint, and \c GLenum
95 * - 'p' for any pointer type
96 * - 'f' for \c GLfloat and \c GLclampf
97 * - 'd' for \c GLdouble and \c GLclampd
98 *
99 * \returns
100 * The offset in the dispatch table of the named function. A pointer to the
101 * driver's implementation of the named function should be stored at
102 * \c dispatch_table[\c offset]. Return -1 if error/problem.
103 *
104 * \sa glXGetProcAddress
105 *
106 * \warning
107 * This function can only handle up to 8 names at a time. As far as I know,
108 * the maximum number of names ever associated with an existing GL function is
109 * 4 (\c glPointParameterfSGIS, \c glPointParameterfEXT,
110 * \c glPointParameterfARB, and \c glPointParameterf), so this should not be
111 * too painful of a limitation.
112 *
113 * \todo
114 * Check parameter_signature.
115 */
116 int
117 _glapi_add_dispatch( const char * const * function_names,
118 const char * parameter_signature )
119 {
120 const struct mapi_stub *function_stubs[8];
121 const struct mapi_stub *alias = NULL;
122 unsigned i;
123
124 (void) memset(function_stubs, 0, sizeof(function_stubs));
125
126 /* find the missing stubs, and decide the alias */
127 for (i = 0; function_names[i] != NULL && i < 8; i++) {
128 const char * funcName = function_names[i];
129 const struct mapi_stub *stub;
130 int slot;
131
132 if (!funcName || funcName[0] != 'g' || funcName[1] != 'l')
133 return -1;
134 funcName += 2;
135
136 stub = stub_find_public(funcName);
137 if (!stub)
138 stub = stub_find_dynamic(funcName, 0);
139
140 slot = (stub) ? stub_get_slot(stub) : -1;
141 if (slot >= 0) {
142 if (alias && stub_get_slot(alias) != slot)
143 return -1;
144 /* use the first existing stub as the alias */
145 if (!alias)
146 alias = stub;
147
148 function_stubs[i] = stub;
149 }
150 }
151
152 /* generate missing stubs */
153 for (i = 0; function_names[i] != NULL && i < 8; i++) {
154 const char * funcName = function_names[i] + 2;
155 struct mapi_stub *stub;
156
157 if (function_stubs[i])
158 continue;
159
160 stub = stub_find_dynamic(funcName, 1);
161 if (!stub)
162 return -1;
163
164 stub_fix_dynamic(stub, alias);
165 if (!alias)
166 alias = stub;
167 }
168
169 return (alias) ? stub_get_slot(alias) : -1;
170 }
171
172 static const struct mapi_stub *
173 _glapi_get_stub(const char *name, int generate)
174 {
175 const struct mapi_stub *stub;
176
177 if (!name || name[0] != 'g' || name[1] != 'l')
178 return NULL;
179 name += 2;
180
181 stub = stub_find_public(name);
182 if (!stub)
183 stub = stub_find_dynamic(name, generate);
184
185 return stub;
186 }
187
188 /**
189 * Return offset of entrypoint for named function within dispatch table.
190 */
191 int
192 _glapi_get_proc_offset(const char *funcName)
193 {
194 const struct mapi_stub *stub = _glapi_get_stub(funcName, 0);
195 return (stub) ? stub_get_slot(stub) : -1;
196 }
197
198 /**
199 * Return pointer to the named function. If the function name isn't found
200 * in the name of static functions, try generating a new API entrypoint on
201 * the fly with assembly language.
202 */
203 _glapi_proc
204 _glapi_get_proc_address(const char *funcName)
205 {
206 const struct mapi_stub *stub = _glapi_get_stub(funcName, 1);
207 return (stub) ? (_glapi_proc) stub_get_addr(stub) : NULL;
208 }
209
210 /**
211 * Return the name of the function at the given dispatch offset.
212 * This is only intended for debugging.
213 */
214 const char *
215 _glapi_get_proc_name(unsigned int offset)
216 {
217 const struct mapi_stub *stub = stub_find_by_slot(offset);
218 return stub ? stub_get_name(stub) : NULL;
219 }
220
221 /** Return pointer to new dispatch table filled with no-op functions */
222 struct _glapi_table *
223 _glapi_new_nop_table(unsigned num_entries)
224 {
225 struct _glapi_table *table;
226
227 if (num_entries > MAPI_TABLE_NUM_SLOTS)
228 num_entries = MAPI_TABLE_NUM_SLOTS;
229
230 table = malloc(num_entries * sizeof(mapi_func));
231 if (table) {
232 memcpy(table, table_noop_array, num_entries * sizeof(mapi_func));
233 }
234 return table;
235 }
236
237 void
238 _glapi_set_nop_handler(_glapi_nop_handler_proc func)
239 {
240 table_set_noop_handler(func);
241 }
242
243 /**
244 * This is a deprecated function which should not be used anymore.
245 * It's only present to satisfy linking with older versions of libGL.
246 */
247 unsigned long
248 _glthread_GetID(void)
249 {
250 return 0;
251 }
252
253 void
254 _glapi_noop_enable_warnings(unsigned char enable)
255 {
256 }
257
258 void
259 _glapi_set_warning_func(_glapi_proc func)
260 {
261 }