glthread: use GLenum16 in batch buffers to save space
[mesa.git] / src / mapi / u_execmem.h
1 #ifndef _U_EXECMEM_H_
2 #define _U_EXECMEM_H_
3
4 void *
5 u_execmem_alloc(unsigned int size);
6
7 #endif /* _U_EXECMEM_H_ */