2 * (C) Copyright IBM Corporation 2002, 2004
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * VA LINUX SYSTEM, IBM AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE.
27 * Utility functions for DRI drivers.
29 * \author Ian Romanick <idr@us.ibm.com>
37 #include "main/macros.h"
38 #include "main/mtypes.h"
39 #include "main/cpuinfo.h"
40 #include "main/extensions.h"
44 /* WARNING: HACK: Local defines to avoid pulling glx.h.
46 * Any parts of this file that use the following defines are either partial or
47 * entirely broken wrt EGL.
49 * For example any getConfigAttrib() or indexConfigAttrib() query from EGL for
50 * SLOW or NON_CONFORMANT_CONFIG will not work as expected since the EGL tokens
51 * are different from the GLX ones.
53 #define GLX_NONE 0x8000
54 #define GLX_SLOW_CONFIG 0x8001
55 #define GLX_NON_CONFORMANT_CONFIG 0x800D
56 #define GLX_DONT_CARE 0xFFFFFFFF
59 * Create the \c GL_RENDERER string for DRI drivers.
61 * Almost all DRI drivers use a \c GL_RENDERER string of the form:
63 * "Mesa DRI <chip> <driver date> <AGP speed) <CPU information>"
65 * Using the supplied chip name, driver data, and AGP speed, this function
68 * \param buffer Buffer to hold the \c GL_RENDERER string.
69 * \param hardware_name Name of the hardware.
70 * \param agp_mode AGP mode (speed).
73 * The length of the string stored in \c buffer. This does \b not include
74 * the terminating \c NUL character.
77 driGetRendererString( char * buffer
, const char * hardware_name
,
83 offset
= sprintf( buffer
, "Mesa DRI %s", hardware_name
);
85 /* Append any AGP-specific information.
92 offset
+= sprintf( & buffer
[ offset
], " AGP %ux", agp_mode
);
99 /* Append any CPU-specific information.
101 cpu
= _mesa_get_cpu_string();
103 offset
+= sprintf(buffer
+ offset
, " %s", cpu
);
112 * Creates a set of \c struct gl_config that a driver will expose.
114 * A set of \c struct gl_config will be created based on the supplied
115 * parameters. The number of modes processed will be 2 *
116 * \c num_depth_stencil_bits * \c num_db_modes.
118 * For the most part, data is just copied from \c depth_bits, \c stencil_bits,
119 * \c db_modes, and \c visType into each \c struct gl_config element.
120 * However, the meanings of \c fb_format and \c fb_type require further
121 * explanation. The \c fb_format specifies which color components are in
122 * each pixel and what the default order is. For example, \c GL_RGB specifies
123 * that red, green, blue are available and red is in the "most significant"
124 * position and blue is in the "least significant". The \c fb_type specifies
125 * the bit sizes of each component and the actual ordering. For example, if
126 * \c GL_UNSIGNED_SHORT_5_6_5_REV is specified with \c GL_RGB, bits [15:11]
127 * are the blue value, bits [10:5] are the green value, and bits [4:0] are
130 * One sublte issue is the combination of \c GL_RGB or \c GL_BGR and either
131 * of the \c GL_UNSIGNED_INT_8_8_8_8 modes. The resulting mask values in the
132 * \c struct gl_config structure is \b identical to the \c GL_RGBA or
133 * \c GL_BGRA case, except the \c alphaMask is zero. This means that, as
134 * far as this routine is concerned, \c GL_RGB with \c GL_UNSIGNED_INT_8_8_8_8
135 * still uses 32-bits.
137 * If in doubt, look at the tables used in the function.
139 * \param ptr_to_modes Pointer to a pointer to a linked list of
140 * \c struct gl_config. Upon completion, a pointer to
141 * the next element to be process will be stored here.
142 * If the function fails and returns \c GL_FALSE, this
143 * value will be unmodified, but some elements in the
144 * linked list may be modified.
145 * \param format Mesa mesa_format enum describing the pixel format
146 * \param depth_bits Array of depth buffer sizes to be exposed.
147 * \param stencil_bits Array of stencil buffer sizes to be exposed.
148 * \param num_depth_stencil_bits Number of entries in both \c depth_bits and
150 * \param db_modes Array of buffer swap modes. If an element has a
151 * value of \c __DRI_ATTRIB_SWAP_NONE, then it
152 * represents a single-buffered mode. Other valid
153 * values are \c __DRI_ATTRIB_SWAP_EXCHANGE,
154 * \c __DRI_ATTRIB_SWAP_COPY, and \c __DRI_ATTRIB_SWAP_UNDEFINED.
155 * They represent the respective GLX values as in
156 * the GLX_OML_swap_method extension spec.
157 * \param num_db_modes Number of entries in \c db_modes.
158 * \param msaa_samples Array of msaa sample count. 0 represents a visual
159 * without a multisample buffer.
160 * \param num_msaa_modes Number of entries in \c msaa_samples.
161 * \param enable_accum Add an accum buffer to the configs
162 * \param color_depth_match Whether the color depth must match the zs depth
163 * This forces 32-bit color to have 24-bit depth, and
164 * 16-bit color to have 16-bit depth.
165 * \param mutable_render_buffer Enable __DRI_ATTRIB_MUTABLE_RENDER_BUFFER,
166 * which translates to
167 * EGL_MUTABLE_RENDER_BUFFER_BIT_KHR.
170 * Pointer to any array of pointers to the \c __DRIconfig structures created
171 * for the specified formats. If there is an error, \c NULL is returned.
172 * Currently the only cause of failure is a bad parameter (i.e., unsupported
176 driCreateConfigs(mesa_format format
,
177 const uint8_t * depth_bits
, const uint8_t * stencil_bits
,
178 unsigned num_depth_stencil_bits
,
179 const GLenum
* db_modes
, unsigned num_db_modes
,
180 const uint8_t * msaa_samples
, unsigned num_msaa_modes
,
181 GLboolean enable_accum
, GLboolean color_depth_match
,
182 GLboolean mutable_render_buffer
)
184 static const struct {
188 /* MESA_FORMAT_B5G6R5_UNORM */
189 {{ 0x0000F800, 0x000007E0, 0x0000001F, 0x00000000 },
191 /* MESA_FORMAT_B8G8R8X8_UNORM */
192 {{ 0x00FF0000, 0x0000FF00, 0x000000FF, 0x00000000 },
194 /* MESA_FORMAT_B8G8R8A8_UNORM */
195 {{ 0x00FF0000, 0x0000FF00, 0x000000FF, 0xFF000000 },
197 /* MESA_FORMAT_B10G10R10X2_UNORM */
198 {{ 0x3FF00000, 0x000FFC00, 0x000003FF, 0x00000000 },
200 /* MESA_FORMAT_B10G10R10A2_UNORM */
201 {{ 0x3FF00000, 0x000FFC00, 0x000003FF, 0xC0000000 },
203 /* MESA_FORMAT_R8G8B8A8_UNORM */
204 {{ 0x000000FF, 0x0000FF00, 0x00FF0000, 0xFF000000 },
206 /* MESA_FORMAT_R8G8B8X8_UNORM */
207 {{ 0x000000FF, 0x0000FF00, 0x00FF0000, 0x00000000 },
209 /* MESA_FORMAT_R10G10B10X2_UNORM */
210 {{ 0x000003FF, 0x000FFC00, 0x3FF00000, 0x00000000 },
212 /* MESA_FORMAT_R10G10B10A2_UNORM */
213 {{ 0x000003FF, 0x000FFC00, 0x3FF00000, 0xC0000000 },
215 /* MESA_FORMAT_RGBX_FLOAT16 */
218 /* MESA_FORMAT_RGBA_FLOAT16 */
223 const uint32_t * masks
;
225 __DRIconfig
**configs
, **c
;
226 struct gl_config
*modes
;
229 unsigned num_accum_bits
= (enable_accum
) ? 2 : 1;
238 case MESA_FORMAT_B5G6R5_UNORM
:
239 masks
= format_table
[0].masks
;
240 shifts
= format_table
[0].shifts
;
242 case MESA_FORMAT_B8G8R8X8_UNORM
:
243 case MESA_FORMAT_B8G8R8X8_SRGB
:
244 masks
= format_table
[1].masks
;
245 shifts
= format_table
[1].shifts
;
247 case MESA_FORMAT_B8G8R8A8_UNORM
:
248 case MESA_FORMAT_B8G8R8A8_SRGB
:
249 masks
= format_table
[2].masks
;
250 shifts
= format_table
[2].shifts
;
252 case MESA_FORMAT_R8G8B8A8_UNORM
:
253 case MESA_FORMAT_R8G8B8A8_SRGB
:
254 masks
= format_table
[5].masks
;
255 shifts
= format_table
[5].shifts
;
257 case MESA_FORMAT_R8G8B8X8_UNORM
:
258 masks
= format_table
[6].masks
;
259 shifts
= format_table
[6].shifts
;
261 case MESA_FORMAT_B10G10R10X2_UNORM
:
262 masks
= format_table
[3].masks
;
263 shifts
= format_table
[3].shifts
;
265 case MESA_FORMAT_B10G10R10A2_UNORM
:
266 masks
= format_table
[4].masks
;
267 shifts
= format_table
[4].shifts
;
269 case MESA_FORMAT_RGBX_FLOAT16
:
270 masks
= format_table
[9].masks
;
271 shifts
= format_table
[9].shifts
;
273 case MESA_FORMAT_RGBA_FLOAT16
:
274 masks
= format_table
[10].masks
;
275 shifts
= format_table
[10].shifts
;
277 case MESA_FORMAT_R10G10B10X2_UNORM
:
278 masks
= format_table
[7].masks
;
279 shifts
= format_table
[7].shifts
;
281 case MESA_FORMAT_R10G10B10A2_UNORM
:
282 masks
= format_table
[8].masks
;
283 shifts
= format_table
[8].shifts
;
286 fprintf(stderr
, "[%s:%u] Unknown framebuffer type %s (%d).\n",
288 _mesa_get_format_name(format
), format
);
292 red_bits
= _mesa_get_format_bits(format
, GL_RED_BITS
);
293 green_bits
= _mesa_get_format_bits(format
, GL_GREEN_BITS
);
294 blue_bits
= _mesa_get_format_bits(format
, GL_BLUE_BITS
);
295 alpha_bits
= _mesa_get_format_bits(format
, GL_ALPHA_BITS
);
296 is_srgb
= _mesa_is_format_srgb(format
);
297 is_float
= _mesa_get_format_datatype(format
) == GL_FLOAT
;
299 num_modes
= num_depth_stencil_bits
* num_db_modes
* num_accum_bits
* num_msaa_modes
;
300 configs
= calloc(num_modes
+ 1, sizeof *configs
);
305 for ( k
= 0 ; k
< num_depth_stencil_bits
; k
++ ) {
306 for ( i
= 0 ; i
< num_db_modes
; i
++ ) {
307 for ( h
= 0 ; h
< num_msaa_modes
; h
++ ) {
308 for ( j
= 0 ; j
< num_accum_bits
; j
++ ) {
309 if (color_depth_match
&&
310 (depth_bits
[k
] || stencil_bits
[k
])) {
311 /* Depth can really only be 0, 16, 24, or 32. A 32-bit
312 * color format still matches 24-bit depth, as there
313 * is an implicit 8-bit stencil. So really we just
314 * need to make sure that color/depth are both 16 or
317 if ((depth_bits
[k
] + stencil_bits
[k
] == 16) !=
318 (red_bits
+ green_bits
+ blue_bits
+ alpha_bits
== 16))
322 *c
= malloc (sizeof **c
);
323 modes
= &(*c
)->modes
;
326 memset(modes
, 0, sizeof *modes
);
327 modes
->floatMode
= is_float
;
328 modes
->redBits
= red_bits
;
329 modes
->greenBits
= green_bits
;
330 modes
->blueBits
= blue_bits
;
331 modes
->alphaBits
= alpha_bits
;
332 modes
->redMask
= masks
[0];
333 modes
->greenMask
= masks
[1];
334 modes
->blueMask
= masks
[2];
335 modes
->alphaMask
= masks
[3];
336 modes
->redShift
= shifts
[0];
337 modes
->greenShift
= shifts
[1];
338 modes
->blueShift
= shifts
[2];
339 modes
->alphaShift
= shifts
[3];
340 modes
->rgbBits
= modes
->redBits
+ modes
->greenBits
341 + modes
->blueBits
+ modes
->alphaBits
;
343 modes
->accumRedBits
= 16 * j
;
344 modes
->accumGreenBits
= 16 * j
;
345 modes
->accumBlueBits
= 16 * j
;
346 modes
->accumAlphaBits
= (masks
[3] != 0) ? 16 * j
: 0;
347 modes
->visualRating
= (j
== 0) ? GLX_NONE
: GLX_SLOW_CONFIG
;
349 modes
->stencilBits
= stencil_bits
[k
];
350 modes
->depthBits
= depth_bits
[k
];
352 modes
->transparentPixel
= GLX_NONE
;
353 modes
->transparentRed
= GLX_DONT_CARE
;
354 modes
->transparentGreen
= GLX_DONT_CARE
;
355 modes
->transparentBlue
= GLX_DONT_CARE
;
356 modes
->transparentAlpha
= GLX_DONT_CARE
;
357 modes
->transparentIndex
= GLX_DONT_CARE
;
359 if (db_modes
[i
] == __DRI_ATTRIB_SWAP_NONE
) {
360 modes
->doubleBufferMode
= GL_FALSE
;
361 modes
->swapMethod
= __DRI_ATTRIB_SWAP_UNDEFINED
;
364 modes
->doubleBufferMode
= GL_TRUE
;
365 modes
->swapMethod
= db_modes
[i
];
368 modes
->samples
= msaa_samples
[h
];
369 modes
->sampleBuffers
= modes
->samples
? 1 : 0;
371 modes
->bindToTextureRgb
= GL_TRUE
;
372 modes
->bindToTextureRgba
= GL_TRUE
;
373 modes
->bindToMipmapTexture
= GL_FALSE
;
374 modes
->bindToTextureTargets
=
375 __DRI_ATTRIB_TEXTURE_1D_BIT
|
376 __DRI_ATTRIB_TEXTURE_2D_BIT
|
377 __DRI_ATTRIB_TEXTURE_RECTANGLE_BIT
;
379 modes
->yInverted
= GL_TRUE
;
380 modes
->sRGBCapable
= is_srgb
;
381 modes
->mutableRenderBuffer
= mutable_render_buffer
;
391 __DRIconfig
**driConcatConfigs(__DRIconfig
**a
,
397 if (a
== NULL
|| a
[0] == NULL
)
399 else if (b
== NULL
|| b
[0] == NULL
)
409 all
= malloc((i
+ j
+ 1) * sizeof *all
);
411 for (i
= 0; a
[i
] != NULL
; i
++)
413 for (j
= 0; b
[j
] != NULL
; j
++)
423 #define __ATTRIB(attrib, field) \
424 { attrib, offsetof(struct gl_config, field) }
426 static const struct { unsigned int attrib
, offset
; } attribMap
[] = {
427 __ATTRIB(__DRI_ATTRIB_BUFFER_SIZE
, rgbBits
),
428 __ATTRIB(__DRI_ATTRIB_LEVEL
, level
),
429 __ATTRIB(__DRI_ATTRIB_RED_SIZE
, redBits
),
430 __ATTRIB(__DRI_ATTRIB_GREEN_SIZE
, greenBits
),
431 __ATTRIB(__DRI_ATTRIB_BLUE_SIZE
, blueBits
),
432 __ATTRIB(__DRI_ATTRIB_ALPHA_SIZE
, alphaBits
),
433 __ATTRIB(__DRI_ATTRIB_DEPTH_SIZE
, depthBits
),
434 __ATTRIB(__DRI_ATTRIB_STENCIL_SIZE
, stencilBits
),
435 __ATTRIB(__DRI_ATTRIB_ACCUM_RED_SIZE
, accumRedBits
),
436 __ATTRIB(__DRI_ATTRIB_ACCUM_GREEN_SIZE
, accumGreenBits
),
437 __ATTRIB(__DRI_ATTRIB_ACCUM_BLUE_SIZE
, accumBlueBits
),
438 __ATTRIB(__DRI_ATTRIB_ACCUM_ALPHA_SIZE
, accumAlphaBits
),
439 __ATTRIB(__DRI_ATTRIB_SAMPLE_BUFFERS
, sampleBuffers
),
440 __ATTRIB(__DRI_ATTRIB_SAMPLES
, samples
),
441 __ATTRIB(__DRI_ATTRIB_DOUBLE_BUFFER
, doubleBufferMode
),
442 __ATTRIB(__DRI_ATTRIB_STEREO
, stereoMode
),
443 __ATTRIB(__DRI_ATTRIB_AUX_BUFFERS
, numAuxBuffers
),
444 __ATTRIB(__DRI_ATTRIB_TRANSPARENT_TYPE
, transparentPixel
),
445 __ATTRIB(__DRI_ATTRIB_TRANSPARENT_INDEX_VALUE
, transparentPixel
),
446 __ATTRIB(__DRI_ATTRIB_TRANSPARENT_RED_VALUE
, transparentRed
),
447 __ATTRIB(__DRI_ATTRIB_TRANSPARENT_GREEN_VALUE
, transparentGreen
),
448 __ATTRIB(__DRI_ATTRIB_TRANSPARENT_BLUE_VALUE
, transparentBlue
),
449 __ATTRIB(__DRI_ATTRIB_TRANSPARENT_ALPHA_VALUE
, transparentAlpha
),
450 __ATTRIB(__DRI_ATTRIB_RED_MASK
, redMask
),
451 __ATTRIB(__DRI_ATTRIB_RED_SHIFT
, redShift
),
452 __ATTRIB(__DRI_ATTRIB_GREEN_MASK
, greenMask
),
453 __ATTRIB(__DRI_ATTRIB_GREEN_SHIFT
, greenShift
),
454 __ATTRIB(__DRI_ATTRIB_BLUE_MASK
, blueMask
),
455 __ATTRIB(__DRI_ATTRIB_BLUE_SHIFT
, blueShift
),
456 __ATTRIB(__DRI_ATTRIB_ALPHA_MASK
, alphaMask
),
457 __ATTRIB(__DRI_ATTRIB_ALPHA_SHIFT
, alphaShift
),
458 __ATTRIB(__DRI_ATTRIB_MAX_PBUFFER_WIDTH
, maxPbufferWidth
),
459 __ATTRIB(__DRI_ATTRIB_MAX_PBUFFER_HEIGHT
, maxPbufferHeight
),
460 __ATTRIB(__DRI_ATTRIB_MAX_PBUFFER_PIXELS
, maxPbufferPixels
),
461 __ATTRIB(__DRI_ATTRIB_OPTIMAL_PBUFFER_WIDTH
, optimalPbufferWidth
),
462 __ATTRIB(__DRI_ATTRIB_OPTIMAL_PBUFFER_HEIGHT
, optimalPbufferHeight
),
463 __ATTRIB(__DRI_ATTRIB_SWAP_METHOD
, swapMethod
),
464 __ATTRIB(__DRI_ATTRIB_BIND_TO_TEXTURE_RGB
, bindToTextureRgb
),
465 __ATTRIB(__DRI_ATTRIB_BIND_TO_TEXTURE_RGBA
, bindToTextureRgba
),
466 __ATTRIB(__DRI_ATTRIB_BIND_TO_MIPMAP_TEXTURE
, bindToMipmapTexture
),
467 __ATTRIB(__DRI_ATTRIB_BIND_TO_TEXTURE_TARGETS
, bindToTextureTargets
),
468 __ATTRIB(__DRI_ATTRIB_YINVERTED
, yInverted
),
469 __ATTRIB(__DRI_ATTRIB_FRAMEBUFFER_SRGB_CAPABLE
, sRGBCapable
),
470 __ATTRIB(__DRI_ATTRIB_MUTABLE_RENDER_BUFFER
, mutableRenderBuffer
),
472 /* The struct field doesn't matter here, these are handled by the
473 * switch in driGetConfigAttribIndex. We need them in the array
474 * so the iterator includes them though.*/
475 __ATTRIB(__DRI_ATTRIB_RENDER_TYPE
, level
),
476 __ATTRIB(__DRI_ATTRIB_CONFIG_CAVEAT
, level
),
481 * Return the value of a configuration attribute. The attribute is
482 * indicated by the index.
485 driGetConfigAttribIndex(const __DRIconfig
*config
,
486 unsigned int index
, unsigned int *value
)
488 switch (attribMap
[index
].attrib
) {
489 case __DRI_ATTRIB_RENDER_TYPE
:
490 /* no support for color index mode */
491 *value
= __DRI_ATTRIB_RGBA_BIT
;
492 if (config
->modes
.floatMode
)
493 *value
|= __DRI_ATTRIB_FLOAT_BIT
;
495 case __DRI_ATTRIB_CONFIG_CAVEAT
:
496 if (config
->modes
.visualRating
== GLX_NON_CONFORMANT_CONFIG
)
497 *value
= __DRI_ATTRIB_NON_CONFORMANT_CONFIG
;
498 else if (config
->modes
.visualRating
== GLX_SLOW_CONFIG
)
499 *value
= __DRI_ATTRIB_SLOW_BIT
;
504 /* any other int-sized field */
505 *value
= *(unsigned int *)
506 ((char *) &config
->modes
+ attribMap
[index
].offset
);
516 * Get the value of a configuration attribute.
517 * \param attrib the attribute (one of the _DRI_ATTRIB_x tokens)
518 * \param value returns the attribute's value
519 * \return 1 for success, 0 for failure
522 driGetConfigAttrib(const __DRIconfig
*config
,
523 unsigned int attrib
, unsigned int *value
)
527 for (i
= 0; i
< ARRAY_SIZE(attribMap
); i
++)
528 if (attribMap
[i
].attrib
== attrib
)
529 return driGetConfigAttribIndex(config
, i
, value
);
536 * Get a configuration attribute name and value, given an index.
537 * \param index which field of the __DRIconfig to query
538 * \param attrib returns the attribute name (one of the _DRI_ATTRIB_x tokens)
539 * \param value returns the attribute's value
540 * \return 1 for success, 0 for failure
543 driIndexConfigAttrib(const __DRIconfig
*config
, int index
,
544 unsigned int *attrib
, unsigned int *value
)
546 if (index
>= 0 && index
< ARRAY_SIZE(attribMap
)) {
547 *attrib
= attribMap
[index
].attrib
;
548 return driGetConfigAttribIndex(config
, index
, value
);
555 * Implement queries for values that are common across all Mesa drivers
557 * Currently only the following queries are supported by this function:
559 * - \c __DRI2_RENDERER_VERSION
560 * - \c __DRI2_RENDERER_PREFERRED_PROFILE
561 * - \c __DRI2_RENDERER_OPENGL_CORE_PROFILE_VERSION
562 * - \c __DRI2_RENDERER_OPENGL_COMPATIBLITY_PROFILE_VERSION
563 * - \c __DRI2_RENDERER_ES_PROFILE_VERSION
564 * - \c __DRI2_RENDERER_ES2_PROFILE_VERSION
567 * Zero if a recognized value of \c param is supplied, -1 otherwise.
570 driQueryRendererIntegerCommon(__DRIscreen
*psp
, int param
, unsigned int *value
)
573 case __DRI2_RENDERER_VERSION
: {
574 static const char *const ver
= PACKAGE_VERSION
;
578 v
[0] = strtol(ver
, &endptr
, 10);
579 assert(endptr
[0] == '.');
580 if (endptr
[0] != '.')
583 v
[1] = strtol(endptr
+ 1, &endptr
, 10);
584 assert(endptr
[0] == '.');
585 if (endptr
[0] != '.')
588 v
[2] = strtol(endptr
+ 1, &endptr
, 10);
595 case __DRI2_RENDERER_PREFERRED_PROFILE
:
596 value
[0] = (psp
->max_gl_core_version
!= 0)
597 ? (1U << __DRI_API_OPENGL_CORE
) : (1U << __DRI_API_OPENGL
);
599 case __DRI2_RENDERER_OPENGL_CORE_PROFILE_VERSION
:
600 value
[0] = psp
->max_gl_core_version
/ 10;
601 value
[1] = psp
->max_gl_core_version
% 10;
603 case __DRI2_RENDERER_OPENGL_COMPATIBILITY_PROFILE_VERSION
:
604 value
[0] = psp
->max_gl_compat_version
/ 10;
605 value
[1] = psp
->max_gl_compat_version
% 10;
607 case __DRI2_RENDERER_OPENGL_ES_PROFILE_VERSION
:
608 value
[0] = psp
->max_gl_es1_version
/ 10;
609 value
[1] = psp
->max_gl_es1_version
% 10;
611 case __DRI2_RENDERER_OPENGL_ES2_PROFILE_VERSION
:
612 value
[0] = psp
->max_gl_es2_version
/ 10;
613 value
[1] = psp
->max_gl_es2_version
% 10;