Merge commit 'origin/gallium-master-merge'
[mesa.git] / src / mesa / drivers / dri / common / utils.c
1 /*
2 * (C) Copyright IBM Corporation 2002, 2004
3 * All Rights Reserved.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * VA LINUX SYSTEM, IBM AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25 /**
26 * \file utils.c
27 * Utility functions for DRI drivers.
28 *
29 * \author Ian Romanick <idr@us.ibm.com>
30 */
31
32 #include <string.h>
33 #include <stdlib.h>
34 #include "main/mtypes.h"
35 #include "main/extensions.h"
36 #include "glapi/dispatch.h"
37 #include "utils.h"
38
39 int driDispatchRemapTable[ driDispatchRemapTable_size ];
40
41 #if defined(USE_X86_ASM)
42 #include "x86/common_x86_asm.h"
43 #endif
44
45 #if defined(USE_PPC_ASM)
46 #include "ppc/common_ppc_features.h"
47 #endif
48
49 unsigned
50 driParseDebugString( const char * debug,
51 const struct dri_debug_control * control )
52 {
53 unsigned flag;
54
55
56 flag = 0;
57 if ( debug != NULL ) {
58 while( control->string != NULL ) {
59 if ( !strcmp( debug, "all" ) ||
60 strstr( debug, control->string ) != NULL ) {
61 flag |= control->flag;
62 }
63
64 control++;
65 }
66 }
67
68 return flag;
69 }
70
71
72
73 /**
74 * Create the \c GL_RENDERER string for DRI drivers.
75 *
76 * Almost all DRI drivers use a \c GL_RENDERER string of the form:
77 *
78 * "Mesa DRI <chip> <driver date> <AGP speed) <CPU information>"
79 *
80 * Using the supplied chip name, driver data, and AGP speed, this function
81 * creates the string.
82 *
83 * \param buffer Buffer to hold the \c GL_RENDERER string.
84 * \param hardware_name Name of the hardware.
85 * \param driver_date Driver date.
86 * \param agp_mode AGP mode (speed).
87 *
88 * \returns
89 * The length of the string stored in \c buffer. This does \b not include
90 * the terminating \c NUL character.
91 */
92 unsigned
93 driGetRendererString( char * buffer, const char * hardware_name,
94 const char * driver_date, GLuint agp_mode )
95 {
96 #define MAX_INFO 4
97 const char * cpu[MAX_INFO];
98 unsigned next = 0;
99 unsigned i;
100 unsigned offset;
101
102
103 offset = sprintf( buffer, "Mesa DRI %s %s", hardware_name, driver_date );
104
105 /* Append any AGP-specific information.
106 */
107 switch ( agp_mode ) {
108 case 1:
109 case 2:
110 case 4:
111 case 8:
112 offset += sprintf( & buffer[ offset ], " AGP %ux", agp_mode );
113 break;
114
115 default:
116 break;
117 }
118
119 /* Append any CPU-specific information.
120 */
121 #ifdef USE_X86_ASM
122 if ( _mesa_x86_cpu_features ) {
123 cpu[next] = " x86";
124 next++;
125 }
126 # ifdef USE_MMX_ASM
127 if ( cpu_has_mmx ) {
128 cpu[next] = (cpu_has_mmxext) ? "/MMX+" : "/MMX";
129 next++;
130 }
131 # endif
132 # ifdef USE_3DNOW_ASM
133 if ( cpu_has_3dnow ) {
134 cpu[next] = (cpu_has_3dnowext) ? "/3DNow!+" : "/3DNow!";
135 next++;
136 }
137 # endif
138 # ifdef USE_SSE_ASM
139 if ( cpu_has_xmm ) {
140 cpu[next] = (cpu_has_xmm2) ? "/SSE2" : "/SSE";
141 next++;
142 }
143 # endif
144
145 #elif defined(USE_SPARC_ASM)
146
147 cpu[0] = " SPARC";
148 next = 1;
149
150 #elif defined(USE_PPC_ASM)
151 if ( _mesa_ppc_cpu_features ) {
152 cpu[next] = (cpu_has_64) ? " PowerPC 64" : " PowerPC";
153 next++;
154 }
155
156 # ifdef USE_VMX_ASM
157 if ( cpu_has_vmx ) {
158 cpu[next] = "/Altivec";
159 next++;
160 }
161 # endif
162
163 if ( ! cpu_has_fpu ) {
164 cpu[next] = "/No FPU";
165 next++;
166 }
167 #endif
168
169 for ( i = 0 ; i < next ; i++ ) {
170 const size_t len = strlen( cpu[i] );
171
172 strncpy( & buffer[ offset ], cpu[i], len );
173 offset += len;
174 }
175
176 return offset;
177 }
178
179
180
181
182 #define need_GL_ARB_draw_buffers
183 #define need_GL_ARB_multisample
184 #define need_GL_ARB_texture_compression
185 #define need_GL_ARB_transpose_matrix
186 #define need_GL_ARB_vertex_buffer_object
187 #define need_GL_ARB_window_pos
188 #define need_GL_EXT_compiled_vertex_array
189 #define need_GL_EXT_multi_draw_arrays
190 #define need_GL_EXT_polygon_offset
191 #define need_GL_EXT_texture_object
192 #define need_GL_EXT_vertex_array
193 #define need_GL_IBM_multimode_draw_arrays
194 #define need_GL_MESA_window_pos
195
196 /* These are needed in *all* drivers because Mesa internally implements
197 * certain functionality in terms of functions provided by these extensions.
198 * For example, glBlendFunc is implemented by calling glBlendFuncSeparateEXT.
199 */
200 #define need_GL_EXT_blend_func_separate
201 #define need_GL_NV_vertex_program
202
203 #include "extension_helper.h"
204
205 static const struct dri_extension all_mesa_extensions[] = {
206 { "GL_ARB_draw_buffers", GL_ARB_draw_buffers_functions },
207 { "GL_ARB_multisample", GL_ARB_multisample_functions },
208 { "GL_ARB_texture_compression", GL_ARB_texture_compression_functions },
209 { "GL_ARB_transpose_matrix", GL_ARB_transpose_matrix_functions },
210 { "GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions},
211 { "GL_ARB_window_pos", GL_ARB_window_pos_functions },
212 { "GL_EXT_blend_func_separate", GL_EXT_blend_func_separate_functions },
213 { "GL_EXT_compiled_vertex_array", GL_EXT_compiled_vertex_array_functions },
214 { "GL_EXT_multi_draw_arrays", GL_EXT_multi_draw_arrays_functions },
215 { "GL_EXT_polygon_offset", GL_EXT_polygon_offset_functions },
216 { "GL_EXT_texture_object", GL_EXT_texture_object_functions },
217 { "GL_EXT_vertex_array", GL_EXT_vertex_array_functions },
218 { "GL_IBM_multimode_draw_arrays", GL_IBM_multimode_draw_arrays_functions },
219 { "GL_MESA_window_pos", GL_MESA_window_pos_functions },
220 { "GL_NV_vertex_program", GL_NV_vertex_program_functions },
221 { NULL, NULL }
222 };
223
224
225 /**
226 * Enable extensions supported by the driver.
227 *
228 * \bug
229 * ARB_imaging isn't handled properly. In Mesa, enabling ARB_imaging also
230 * enables all the sub-extensions that are folded into it. This means that
231 * we need to add entry-points (via \c driInitSingleExtension) for those
232 * new functions here.
233 */
234 void driInitExtensions( GLcontext * ctx,
235 const struct dri_extension * extensions_to_enable,
236 GLboolean enable_imaging )
237 {
238 static int first_time = 1;
239 unsigned i;
240
241 if ( first_time ) {
242 for ( i = 0 ; i < driDispatchRemapTable_size ; i++ ) {
243 driDispatchRemapTable[i] = -1;
244 }
245
246 first_time = 0;
247 driInitExtensions( ctx, all_mesa_extensions, GL_FALSE );
248 }
249
250 if ( (ctx != NULL) && enable_imaging ) {
251 _mesa_enable_imaging_extensions( ctx );
252 }
253
254 for ( i = 0 ; extensions_to_enable[i].name != NULL ; i++ ) {
255 driInitSingleExtension( ctx, & extensions_to_enable[i] );
256 }
257 }
258
259
260
261
262 /**
263 * Enable and add dispatch functions for a single extension
264 *
265 * \param ctx Context where extension is to be enabled.
266 * \param ext Extension that is to be enabled.
267 *
268 * \sa driInitExtensions, _mesa_enable_extension, _glapi_add_entrypoint
269 *
270 * \todo
271 * Determine if it would be better to use \c strlen instead of the hardcoded
272 * for-loops.
273 */
274 void driInitSingleExtension( GLcontext * ctx,
275 const struct dri_extension * ext )
276 {
277 unsigned i;
278
279
280 if ( ext->functions != NULL ) {
281 for ( i = 0 ; ext->functions[i].strings != NULL ; i++ ) {
282 const char * functions[16];
283 const char * parameter_signature;
284 const char * str = ext->functions[i].strings;
285 unsigned j;
286 unsigned offset;
287
288
289 /* Separate the parameter signature from the rest of the string.
290 * If the parameter signature is empty (i.e., the string starts
291 * with a NUL character), then the function has a void parameter
292 * list.
293 */
294 parameter_signature = str;
295 while ( str[0] != '\0' ) {
296 str++;
297 }
298 str++;
299
300
301 /* Divide the string into the substrings that name each
302 * entry-point for the function.
303 */
304 for ( j = 0 ; j < 16 ; j++ ) {
305 if ( str[0] == '\0' ) {
306 functions[j] = NULL;
307 break;
308 }
309
310 functions[j] = str;
311
312 while ( str[0] != '\0' ) {
313 str++;
314 }
315 str++;
316 }
317
318
319 /* Add each entry-point to the dispatch table.
320 */
321 offset = _glapi_add_dispatch( functions, parameter_signature );
322 if (offset == -1) {
323 #if 0 /* this causes noise with egl */
324 fprintf(stderr, "DISPATCH ERROR! _glapi_add_dispatch failed "
325 "to add %s!\n", functions[0]);
326 #endif
327 }
328 else if (ext->functions[i].remap_index != -1) {
329 driDispatchRemapTable[ ext->functions[i].remap_index ] =
330 offset;
331 }
332 else if (ext->functions[i].offset != offset) {
333 fprintf(stderr, "DISPATCH ERROR! %s -> %u != %u\n",
334 functions[0], offset, ext->functions[i].offset);
335 }
336 }
337 }
338
339 if ( ctx != NULL ) {
340 _mesa_enable_extension( ctx, ext->name );
341 }
342 }
343
344
345 /**
346 * Utility function used by drivers to test the verions of other components.
347 *
348 * If one of the version requirements is not met, a message is logged using
349 * \c __driUtilMessage.
350 *
351 * \param driver_name Name of the driver. Used in error messages.
352 * \param driActual Actual DRI version supplied __driCreateNewScreen.
353 * \param driExpected Minimum DRI version required by the driver.
354 * \param ddxActual Actual DDX version supplied __driCreateNewScreen.
355 * \param ddxExpected Minimum DDX minor and range of DDX major version required by the driver.
356 * \param drmActual Actual DRM version supplied __driCreateNewScreen.
357 * \param drmExpected Minimum DRM version required by the driver.
358 *
359 * \returns \c GL_TRUE if all version requirements are met. Otherwise,
360 * \c GL_FALSE is returned.
361 *
362 * \sa __driCreateNewScreen, driCheckDriDdxDrmVersions2, __driUtilMessage
363 *
364 * \todo
365 * Now that the old \c driCheckDriDdxDrmVersions function is gone, this
366 * function and \c driCheckDriDdxDrmVersions2 should be renamed.
367 */
368 GLboolean
369 driCheckDriDdxDrmVersions3(const char * driver_name,
370 const __DRIversion * driActual,
371 const __DRIversion * driExpected,
372 const __DRIversion * ddxActual,
373 const __DRIutilversion2 * ddxExpected,
374 const __DRIversion * drmActual,
375 const __DRIversion * drmExpected)
376 {
377 static const char format[] = "%s DRI driver expected %s version %d.%d.x "
378 "but got version %d.%d.%d\n";
379 static const char format2[] = "%s DRI driver expected %s version %d-%d.%d.x "
380 "but got version %d.%d.%d\n";
381
382
383 /* Check the DRI version */
384 if ( (driActual->major != driExpected->major)
385 || (driActual->minor < driExpected->minor) ) {
386 fprintf(stderr, format, driver_name, "DRI",
387 driExpected->major, driExpected->minor,
388 driActual->major, driActual->minor, driActual->patch);
389 return GL_FALSE;
390 }
391
392 /* Check that the DDX driver version is compatible */
393 /* for miniglx we pass in -1 so we can ignore the DDX version */
394 if ( (ddxActual->major != -1) && ((ddxActual->major < ddxExpected->major_min)
395 || (ddxActual->major > ddxExpected->major_max)
396 || (ddxActual->minor < ddxExpected->minor)) ) {
397 fprintf(stderr, format2, driver_name, "DDX",
398 ddxExpected->major_min, ddxExpected->major_max, ddxExpected->minor,
399 ddxActual->major, ddxActual->minor, ddxActual->patch);
400 return GL_FALSE;
401 }
402
403 /* Check that the DRM driver version is compatible */
404 if ( (drmActual->major != drmExpected->major)
405 || (drmActual->minor < drmExpected->minor) ) {
406 fprintf(stderr, format, driver_name, "DRM",
407 drmExpected->major, drmExpected->minor,
408 drmActual->major, drmActual->minor, drmActual->patch);
409 return GL_FALSE;
410 }
411
412 return GL_TRUE;
413 }
414
415 GLboolean
416 driCheckDriDdxDrmVersions2(const char * driver_name,
417 const __DRIversion * driActual,
418 const __DRIversion * driExpected,
419 const __DRIversion * ddxActual,
420 const __DRIversion * ddxExpected,
421 const __DRIversion * drmActual,
422 const __DRIversion * drmExpected)
423 {
424 __DRIutilversion2 ddx_expected;
425 ddx_expected.major_min = ddxExpected->major;
426 ddx_expected.major_max = ddxExpected->major;
427 ddx_expected.minor = ddxExpected->minor;
428 ddx_expected.patch = ddxExpected->patch;
429 return driCheckDriDdxDrmVersions3(driver_name, driActual,
430 driExpected, ddxActual, & ddx_expected,
431 drmActual, drmExpected);
432 }
433
434 GLboolean driClipRectToFramebuffer( const GLframebuffer *buffer,
435 GLint *x, GLint *y,
436 GLsizei *width, GLsizei *height )
437 {
438 /* left clipping */
439 if (*x < buffer->_Xmin) {
440 *width -= (buffer->_Xmin - *x);
441 *x = buffer->_Xmin;
442 }
443
444 /* right clipping */
445 if (*x + *width > buffer->_Xmax)
446 *width -= (*x + *width - buffer->_Xmax - 1);
447
448 if (*width <= 0)
449 return GL_FALSE;
450
451 /* bottom clipping */
452 if (*y < buffer->_Ymin) {
453 *height -= (buffer->_Ymin - *y);
454 *y = buffer->_Ymin;
455 }
456
457 /* top clipping */
458 if (*y + *height > buffer->_Ymax)
459 *height -= (*y + *height - buffer->_Ymax - 1);
460
461 if (*height <= 0)
462 return GL_FALSE;
463
464 return GL_TRUE;
465 }
466
467 /**
468 * Creates a set of \c __GLcontextModes that a driver will expose.
469 *
470 * A set of \c __GLcontextModes will be created based on the supplied
471 * parameters. The number of modes processed will be 2 *
472 * \c num_depth_stencil_bits * \c num_db_modes.
473 *
474 * For the most part, data is just copied from \c depth_bits, \c stencil_bits,
475 * \c db_modes, and \c visType into each \c __GLcontextModes element.
476 * However, the meanings of \c fb_format and \c fb_type require further
477 * explanation. The \c fb_format specifies which color components are in
478 * each pixel and what the default order is. For example, \c GL_RGB specifies
479 * that red, green, blue are available and red is in the "most significant"
480 * position and blue is in the "least significant". The \c fb_type specifies
481 * the bit sizes of each component and the actual ordering. For example, if
482 * \c GL_UNSIGNED_SHORT_5_6_5_REV is specified with \c GL_RGB, bits [15:11]
483 * are the blue value, bits [10:5] are the green value, and bits [4:0] are
484 * the red value.
485 *
486 * One sublte issue is the combination of \c GL_RGB or \c GL_BGR and either
487 * of the \c GL_UNSIGNED_INT_8_8_8_8 modes. The resulting mask values in the
488 * \c __GLcontextModes structure is \b identical to the \c GL_RGBA or
489 * \c GL_BGRA case, except the \c alphaMask is zero. This means that, as
490 * far as this routine is concerned, \c GL_RGB with \c GL_UNSIGNED_INT_8_8_8_8
491 * still uses 32-bits.
492 *
493 * If in doubt, look at the tables used in the function.
494 *
495 * \param ptr_to_modes Pointer to a pointer to a linked list of
496 * \c __GLcontextModes. Upon completion, a pointer to
497 * the next element to be process will be stored here.
498 * If the function fails and returns \c GL_FALSE, this
499 * value will be unmodified, but some elements in the
500 * linked list may be modified.
501 * \param fb_format Format of the framebuffer. Currently only \c GL_RGB,
502 * \c GL_RGBA, \c GL_BGR, and \c GL_BGRA are supported.
503 * \param fb_type Type of the pixels in the framebuffer. Currently only
504 * \c GL_UNSIGNED_SHORT_5_6_5,
505 * \c GL_UNSIGNED_SHORT_5_6_5_REV,
506 * \c GL_UNSIGNED_INT_8_8_8_8, and
507 * \c GL_UNSIGNED_INT_8_8_8_8_REV are supported.
508 * \param depth_bits Array of depth buffer sizes to be exposed.
509 * \param stencil_bits Array of stencil buffer sizes to be exposed.
510 * \param num_depth_stencil_bits Number of entries in both \c depth_bits and
511 * \c stencil_bits.
512 * \param db_modes Array of buffer swap modes. If an element has a
513 * value of \c GLX_NONE, then it represents a
514 * single-buffered mode. Other valid values are
515 * \c GLX_SWAP_EXCHANGE_OML, \c GLX_SWAP_COPY_OML, and
516 * \c GLX_SWAP_UNDEFINED_OML. See the
517 * GLX_OML_swap_method extension spec for more details.
518 * \param num_db_modes Number of entries in \c db_modes.
519 * \param msaa_samples Array of msaa sample count. 0 represents a visual
520 * without a multisample buffer.
521 * \param num_msaa_modes Number of entries in \c msaa_samples.
522 * \param visType GLX visual type. Usually either \c GLX_TRUE_COLOR or
523 * \c GLX_DIRECT_COLOR.
524 *
525 * \returns
526 * \c GL_TRUE on success or \c GL_FALSE on failure. Currently the only
527 * cause of failure is a bad parameter (i.e., unsupported \c fb_format or
528 * \c fb_type).
529 *
530 * \todo
531 * There is currently no way to support packed RGB modes (i.e., modes with
532 * exactly 3 bytes per pixel) or floating-point modes. This could probably
533 * be done by creating some new, private enums with clever names likes
534 * \c GL_UNSIGNED_3BYTE_8_8_8, \c GL_4FLOAT_32_32_32_32,
535 * \c GL_4HALF_16_16_16_16, etc. We can cross that bridge when we come to it.
536 */
537 __DRIconfig **
538 driCreateConfigs(GLenum fb_format, GLenum fb_type,
539 const uint8_t * depth_bits, const uint8_t * stencil_bits,
540 unsigned num_depth_stencil_bits,
541 const GLenum * db_modes, unsigned num_db_modes,
542 const u_int8_t * msaa_samples, unsigned num_msaa_modes)
543 {
544 static const uint8_t bits_table[4][4] = {
545 /* R G B A */
546 { 3, 3, 2, 0 }, /* Any GL_UNSIGNED_BYTE_3_3_2 */
547 { 5, 6, 5, 0 }, /* Any GL_UNSIGNED_SHORT_5_6_5 */
548 { 8, 8, 8, 0 }, /* Any RGB with any GL_UNSIGNED_INT_8_8_8_8 */
549 { 8, 8, 8, 8 } /* Any RGBA with any GL_UNSIGNED_INT_8_8_8_8 */
550 };
551
552 static const uint32_t masks_table_rgb[6][4] = {
553 { 0x000000E0, 0x0000001C, 0x00000003, 0x00000000 }, /* 3_3_2 */
554 { 0x00000007, 0x00000038, 0x000000C0, 0x00000000 }, /* 2_3_3_REV */
555 { 0x0000F800, 0x000007E0, 0x0000001F, 0x00000000 }, /* 5_6_5 */
556 { 0x0000001F, 0x000007E0, 0x0000F800, 0x00000000 }, /* 5_6_5_REV */
557 { 0xFF000000, 0x00FF0000, 0x0000FF00, 0x00000000 }, /* 8_8_8_8 */
558 { 0x000000FF, 0x0000FF00, 0x00FF0000, 0x00000000 } /* 8_8_8_8_REV */
559 };
560
561 static const uint32_t masks_table_rgba[6][4] = {
562 { 0x000000E0, 0x0000001C, 0x00000003, 0x00000000 }, /* 3_3_2 */
563 { 0x00000007, 0x00000038, 0x000000C0, 0x00000000 }, /* 2_3_3_REV */
564 { 0x0000F800, 0x000007E0, 0x0000001F, 0x00000000 }, /* 5_6_5 */
565 { 0x0000001F, 0x000007E0, 0x0000F800, 0x00000000 }, /* 5_6_5_REV */
566 { 0xFF000000, 0x00FF0000, 0x0000FF00, 0x000000FF }, /* 8_8_8_8 */
567 { 0x000000FF, 0x0000FF00, 0x00FF0000, 0xFF000000 }, /* 8_8_8_8_REV */
568 };
569
570 static const uint32_t masks_table_bgr[6][4] = {
571 { 0x00000007, 0x00000038, 0x000000C0, 0x00000000 }, /* 3_3_2 */
572 { 0x000000E0, 0x0000001C, 0x00000003, 0x00000000 }, /* 2_3_3_REV */
573 { 0x0000001F, 0x000007E0, 0x0000F800, 0x00000000 }, /* 5_6_5 */
574 { 0x0000F800, 0x000007E0, 0x0000001F, 0x00000000 }, /* 5_6_5_REV */
575 { 0x0000FF00, 0x00FF0000, 0xFF000000, 0x00000000 }, /* 8_8_8_8 */
576 { 0x00FF0000, 0x0000FF00, 0x000000FF, 0x00000000 }, /* 8_8_8_8_REV */
577 };
578
579 static const uint32_t masks_table_bgra[6][4] = {
580 { 0x00000007, 0x00000038, 0x000000C0, 0x00000000 }, /* 3_3_2 */
581 { 0x000000E0, 0x0000001C, 0x00000003, 0x00000000 }, /* 2_3_3_REV */
582 { 0x0000001F, 0x000007E0, 0x0000F800, 0x00000000 }, /* 5_6_5 */
583 { 0x0000F800, 0x000007E0, 0x0000001F, 0x00000000 }, /* 5_6_5_REV */
584 { 0x0000FF00, 0x00FF0000, 0xFF000000, 0x000000FF }, /* 8_8_8_8 */
585 { 0x00FF0000, 0x0000FF00, 0x000000FF, 0xFF000000 }, /* 8_8_8_8_REV */
586 };
587
588 static const uint8_t bytes_per_pixel[6] = {
589 1, /* 3_3_2 */
590 1, /* 2_3_3_REV */
591 2, /* 5_6_5 */
592 2, /* 5_6_5_REV */
593 4, /* 8_8_8_8 */
594 4 /* 8_8_8_8_REV */
595 };
596
597 const uint8_t * bits;
598 const uint32_t * masks;
599 int index;
600 __DRIconfig **configs, **c;
601 __GLcontextModes *modes;
602 unsigned i, j, k, h;
603 unsigned num_modes;
604 unsigned num_accum_bits = 2;
605
606 switch ( fb_type ) {
607 case GL_UNSIGNED_BYTE_3_3_2:
608 index = 0;
609 break;
610 case GL_UNSIGNED_BYTE_2_3_3_REV:
611 index = 1;
612 break;
613 case GL_UNSIGNED_SHORT_5_6_5:
614 index = 2;
615 break;
616 case GL_UNSIGNED_SHORT_5_6_5_REV:
617 index = 3;
618 break;
619 case GL_UNSIGNED_INT_8_8_8_8:
620 index = 4;
621 break;
622 case GL_UNSIGNED_INT_8_8_8_8_REV:
623 index = 5;
624 break;
625 default:
626 fprintf( stderr, "[%s:%u] Unknown framebuffer type 0x%04x.\n",
627 __FUNCTION__, __LINE__, fb_type );
628 return NULL;
629 }
630
631
632 /* Valid types are GL_UNSIGNED_SHORT_5_6_5 and GL_UNSIGNED_INT_8_8_8_8 and
633 * the _REV versions.
634 *
635 * Valid formats are GL_RGBA, GL_RGB, and GL_BGRA.
636 */
637
638 switch ( fb_format ) {
639 case GL_RGB:
640 masks = masks_table_rgb[ index ];
641 break;
642
643 case GL_RGBA:
644 masks = masks_table_rgba[ index ];
645 break;
646
647 case GL_BGR:
648 masks = masks_table_bgr[ index ];
649 break;
650
651 case GL_BGRA:
652 masks = masks_table_bgra[ index ];
653 break;
654
655 default:
656 fprintf( stderr, "[%s:%u] Unknown framebuffer format 0x%04x.\n",
657 __FUNCTION__, __LINE__, fb_format );
658 return NULL;
659 }
660
661 switch ( bytes_per_pixel[ index ] ) {
662 case 1:
663 bits = bits_table[0];
664 break;
665 case 2:
666 bits = bits_table[1];
667 break;
668 default:
669 bits = ((fb_format == GL_RGB) || (fb_format == GL_BGR))
670 ? bits_table[2]
671 : bits_table[3];
672 break;
673 }
674
675 num_modes = num_depth_stencil_bits * num_db_modes * num_accum_bits * num_msaa_modes;
676 configs = _mesa_calloc((num_modes + 1) * sizeof *configs);
677 if (configs == NULL)
678 return NULL;
679
680 c = configs;
681 for ( k = 0 ; k < num_depth_stencil_bits ; k++ ) {
682 for ( i = 0 ; i < num_db_modes ; i++ ) {
683 for ( h = 0 ; h < num_msaa_modes; h++ ) {
684 for ( j = 0 ; j < num_accum_bits ; j++ ) {
685 *c = _mesa_malloc (sizeof **c);
686 modes = &(*c)->modes;
687 c++;
688
689 memset(modes, 0, sizeof *modes);
690 modes->redBits = bits[0];
691 modes->greenBits = bits[1];
692 modes->blueBits = bits[2];
693 modes->alphaBits = bits[3];
694 modes->redMask = masks[0];
695 modes->greenMask = masks[1];
696 modes->blueMask = masks[2];
697 modes->alphaMask = masks[3];
698 modes->rgbBits = modes->redBits + modes->greenBits
699 + modes->blueBits + modes->alphaBits;
700
701 modes->accumRedBits = 16 * j;
702 modes->accumGreenBits = 16 * j;
703 modes->accumBlueBits = 16 * j;
704 modes->accumAlphaBits = (masks[3] != 0) ? 16 * j : 0;
705 modes->visualRating = (j == 0) ? GLX_NONE : GLX_SLOW_CONFIG;
706
707 modes->stencilBits = stencil_bits[k];
708 modes->depthBits = depth_bits[k];
709
710 modes->transparentPixel = GLX_NONE;
711 modes->transparentRed = GLX_DONT_CARE;
712 modes->transparentGreen = GLX_DONT_CARE;
713 modes->transparentBlue = GLX_DONT_CARE;
714 modes->transparentAlpha = GLX_DONT_CARE;
715 modes->transparentIndex = GLX_DONT_CARE;
716 modes->visualType = GLX_DONT_CARE;
717 modes->renderType = GLX_RGBA_BIT;
718 modes->drawableType = GLX_WINDOW_BIT;
719 modes->rgbMode = GL_TRUE;
720
721 if ( db_modes[i] == GLX_NONE ) {
722 modes->doubleBufferMode = GL_FALSE;
723 }
724 else {
725 modes->doubleBufferMode = GL_TRUE;
726 modes->swapMethod = db_modes[i];
727 }
728
729 modes->samples = msaa_samples[h];
730 modes->sampleBuffers = modes->samples ? 1 : 0;
731
732
733 modes->haveAccumBuffer = ((modes->accumRedBits +
734 modes->accumGreenBits +
735 modes->accumBlueBits +
736 modes->accumAlphaBits) > 0);
737 modes->haveDepthBuffer = (modes->depthBits > 0);
738 modes->haveStencilBuffer = (modes->stencilBits > 0);
739
740 modes->bindToTextureRgb = GL_TRUE;
741 modes->bindToTextureRgba = GL_TRUE;
742 modes->bindToMipmapTexture = GL_FALSE;
743 modes->bindToTextureTargets = modes->rgbMode ?
744 __DRI_ATTRIB_TEXTURE_1D_BIT |
745 __DRI_ATTRIB_TEXTURE_2D_BIT |
746 __DRI_ATTRIB_TEXTURE_RECTANGLE_BIT :
747 0;
748 }
749 }
750 }
751 }
752 *c = NULL;
753
754 return configs;
755 }
756
757 const __DRIconfig **driConcatConfigs(const __DRIconfig **a,
758 const __DRIconfig **b)
759 {
760 const __DRIconfig **all;
761 int i, j, index;
762
763 i = 0;
764 while (a[i] != NULL)
765 i++;
766 j = 0;
767 while (b[j] != NULL)
768 j++;
769
770 all = _mesa_malloc((i + j + 1) * sizeof *all);
771 index = 0;
772 for (i = 0; a[i] != NULL; i++)
773 all[index++] = a[i];
774 for (j = 0; b[j] != NULL; j++)
775 all[index++] = b[j];
776 all[index++] = NULL;
777
778 _mesa_free(a);
779 _mesa_free(b);
780
781 return all;
782 }
783
784 #define __ATTRIB(attrib, field) \
785 { attrib, offsetof(__GLcontextModes, field) }
786
787 static const struct { unsigned int attrib, offset; } attribMap[] = {
788 __ATTRIB(__DRI_ATTRIB_BUFFER_SIZE, rgbBits),
789 __ATTRIB(__DRI_ATTRIB_LEVEL, level),
790 __ATTRIB(__DRI_ATTRIB_RED_SIZE, redBits),
791 __ATTRIB(__DRI_ATTRIB_GREEN_SIZE, greenBits),
792 __ATTRIB(__DRI_ATTRIB_BLUE_SIZE, blueBits),
793 __ATTRIB(__DRI_ATTRIB_ALPHA_SIZE, alphaBits),
794 __ATTRIB(__DRI_ATTRIB_DEPTH_SIZE, depthBits),
795 __ATTRIB(__DRI_ATTRIB_STENCIL_SIZE, stencilBits),
796 __ATTRIB(__DRI_ATTRIB_ACCUM_RED_SIZE, accumRedBits),
797 __ATTRIB(__DRI_ATTRIB_ACCUM_GREEN_SIZE, accumGreenBits),
798 __ATTRIB(__DRI_ATTRIB_ACCUM_BLUE_SIZE, accumBlueBits),
799 __ATTRIB(__DRI_ATTRIB_ACCUM_ALPHA_SIZE, accumAlphaBits),
800 __ATTRIB(__DRI_ATTRIB_SAMPLE_BUFFERS, sampleBuffers),
801 __ATTRIB(__DRI_ATTRIB_SAMPLES, samples),
802 __ATTRIB(__DRI_ATTRIB_DOUBLE_BUFFER, doubleBufferMode),
803 __ATTRIB(__DRI_ATTRIB_STEREO, stereoMode),
804 __ATTRIB(__DRI_ATTRIB_AUX_BUFFERS, numAuxBuffers),
805 __ATTRIB(__DRI_ATTRIB_TRANSPARENT_TYPE, transparentPixel),
806 __ATTRIB(__DRI_ATTRIB_TRANSPARENT_INDEX_VALUE, transparentPixel),
807 __ATTRIB(__DRI_ATTRIB_TRANSPARENT_RED_VALUE, transparentRed),
808 __ATTRIB(__DRI_ATTRIB_TRANSPARENT_GREEN_VALUE, transparentGreen),
809 __ATTRIB(__DRI_ATTRIB_TRANSPARENT_BLUE_VALUE, transparentBlue),
810 __ATTRIB(__DRI_ATTRIB_TRANSPARENT_ALPHA_VALUE, transparentAlpha),
811 __ATTRIB(__DRI_ATTRIB_FLOAT_MODE, floatMode),
812 __ATTRIB(__DRI_ATTRIB_RED_MASK, redMask),
813 __ATTRIB(__DRI_ATTRIB_GREEN_MASK, greenMask),
814 __ATTRIB(__DRI_ATTRIB_BLUE_MASK, blueMask),
815 __ATTRIB(__DRI_ATTRIB_ALPHA_MASK, alphaMask),
816 __ATTRIB(__DRI_ATTRIB_MAX_PBUFFER_WIDTH, maxPbufferWidth),
817 __ATTRIB(__DRI_ATTRIB_MAX_PBUFFER_HEIGHT, maxPbufferHeight),
818 __ATTRIB(__DRI_ATTRIB_MAX_PBUFFER_PIXELS, maxPbufferPixels),
819 __ATTRIB(__DRI_ATTRIB_OPTIMAL_PBUFFER_WIDTH, optimalPbufferWidth),
820 __ATTRIB(__DRI_ATTRIB_OPTIMAL_PBUFFER_HEIGHT, optimalPbufferHeight),
821 __ATTRIB(__DRI_ATTRIB_SWAP_METHOD, swapMethod),
822 __ATTRIB(__DRI_ATTRIB_BIND_TO_TEXTURE_RGB, bindToTextureRgb),
823 __ATTRIB(__DRI_ATTRIB_BIND_TO_TEXTURE_RGBA, bindToTextureRgba),
824 __ATTRIB(__DRI_ATTRIB_BIND_TO_MIPMAP_TEXTURE, bindToMipmapTexture),
825 __ATTRIB(__DRI_ATTRIB_BIND_TO_TEXTURE_TARGETS, bindToTextureTargets),
826 __ATTRIB(__DRI_ATTRIB_YINVERTED, yInverted),
827
828 /* The struct field doesn't matter here, these are handled by the
829 * switch in driGetConfigAttribIndex. We need them in the array
830 * so the iterator includes them though.*/
831 __ATTRIB(__DRI_ATTRIB_RENDER_TYPE, level),
832 __ATTRIB(__DRI_ATTRIB_CONFIG_CAVEAT, level),
833 __ATTRIB(__DRI_ATTRIB_SWAP_METHOD, level)
834 };
835
836 #define ARRAY_SIZE(a) (sizeof (a) / sizeof ((a)[0]))
837
838 static int
839 driGetConfigAttribIndex(const __DRIconfig *config,
840 unsigned int index, unsigned int *value)
841 {
842 switch (attribMap[index].attrib) {
843 case __DRI_ATTRIB_RENDER_TYPE:
844 if (config->modes.rgbMode)
845 *value = __DRI_ATTRIB_RGBA_BIT;
846 else
847 *value = __DRI_ATTRIB_COLOR_INDEX_BIT;
848 break;
849 case __DRI_ATTRIB_CONFIG_CAVEAT:
850 if (config->modes.visualRating == GLX_NON_CONFORMANT_CONFIG)
851 *value = __DRI_ATTRIB_NON_CONFORMANT_CONFIG;
852 else if (config->modes.visualRating == GLX_SLOW_CONFIG)
853 *value = __DRI_ATTRIB_SLOW_BIT;
854 else
855 *value = 0;
856 break;
857 case __DRI_ATTRIB_SWAP_METHOD:
858 break;
859
860 case __DRI_ATTRIB_FLOAT_MODE:
861 *value = config->modes.floatMode;
862 break;
863
864 default:
865 *value = *(unsigned int *)
866 ((char *) &config->modes + attribMap[index].offset);
867
868 break;
869 }
870
871 return GL_TRUE;
872 }
873
874 int
875 driGetConfigAttrib(const __DRIconfig *config,
876 unsigned int attrib, unsigned int *value)
877 {
878 int i;
879
880 for (i = 0; i < ARRAY_SIZE(attribMap); i++)
881 if (attribMap[i].attrib == attrib)
882 return driGetConfigAttribIndex(config, i, value);
883
884 return GL_FALSE;
885 }
886
887 int
888 driIndexConfigAttrib(const __DRIconfig *config, int index,
889 unsigned int *attrib, unsigned int *value)
890 {
891 if (index >= 0 && index < ARRAY_SIZE(attribMap)) {
892 *attrib = attribMap[index].attrib;
893 return driGetConfigAttribIndex(config, index, value);
894 }
895
896 return GL_FALSE;
897 }