i915: Drop context fields specific to 965+ chipsets.
[mesa.git] / src / mesa / drivers / dri / i915 / intel_context.h
1 /**************************************************************************
2 *
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #ifndef INTELCONTEXT_INC
29 #define INTELCONTEXT_INC
30
31
32 #include <stdbool.h>
33 #include <string.h>
34 #include "main/mtypes.h"
35 #include "main/mm.h"
36
37 #ifdef __cplusplus
38 extern "C" {
39 /* Evil hack for using libdrm in a c++ compiler. */
40 #define virtual virt
41 #endif
42
43 #include "drm.h"
44 #include "intel_bufmgr.h"
45
46 #include "intel_screen.h"
47 #include "intel_tex_obj.h"
48 #include "i915_drm.h"
49
50 #ifdef __cplusplus
51 #undef virtual
52 #endif
53
54 #include "tnl/t_vertex.h"
55
56 #define TAG(x) intel##x
57 #include "tnl_dd/t_dd_vertex.h"
58 #undef TAG
59
60 #define DV_PF_555 (1<<8)
61 #define DV_PF_565 (2<<8)
62 #define DV_PF_8888 (3<<8)
63 #define DV_PF_4444 (8<<8)
64 #define DV_PF_1555 (9<<8)
65
66 struct intel_region;
67 struct intel_context;
68
69 typedef void (*intel_tri_func) (struct intel_context *, intelVertex *,
70 intelVertex *, intelVertex *);
71 typedef void (*intel_line_func) (struct intel_context *, intelVertex *,
72 intelVertex *);
73 typedef void (*intel_point_func) (struct intel_context *, intelVertex *);
74
75 /**
76 * Bits for intel->Fallback field
77 */
78 /*@{*/
79 #define INTEL_FALLBACK_DRAW_BUFFER 0x1
80 #define INTEL_FALLBACK_READ_BUFFER 0x2
81 #define INTEL_FALLBACK_DEPTH_BUFFER 0x4
82 #define INTEL_FALLBACK_STENCIL_BUFFER 0x8
83 #define INTEL_FALLBACK_USER 0x10
84 #define INTEL_FALLBACK_RENDERMODE 0x20
85 #define INTEL_FALLBACK_TEXTURE 0x40
86 #define INTEL_FALLBACK_DRIVER 0x1000 /**< first for drivers */
87 /*@}*/
88
89 extern void intelFallback(struct intel_context *intel, GLbitfield bit,
90 bool mode);
91 #define FALLBACK( intel, bit, mode ) intelFallback( intel, bit, mode )
92
93
94 #define INTEL_WRITE_PART 0x1
95 #define INTEL_WRITE_FULL 0x2
96 #define INTEL_READ 0x4
97
98 #define INTEL_MAX_FIXUP 64
99
100 #ifndef likely
101 #ifdef __GNUC__
102 #define likely(expr) (__builtin_expect(expr, 1))
103 #define unlikely(expr) (__builtin_expect(expr, 0))
104 #else
105 #define likely(expr) (expr)
106 #define unlikely(expr) (expr)
107 #endif
108 #endif
109
110 struct intel_sync_object {
111 struct gl_sync_object Base;
112
113 /** Batch associated with this sync object */
114 drm_intel_bo *bo;
115 };
116
117 struct brw_context;
118
119 struct intel_batchbuffer {
120 /** Current batchbuffer being queued up. */
121 drm_intel_bo *bo;
122 /** Last BO submitted to the hardware. Used for glFinish(). */
123 drm_intel_bo *last_bo;
124
125 uint16_t emit, total;
126 uint16_t used, reserved_space;
127 uint32_t *map;
128 uint32_t *cpu_map;
129 #define BATCH_SZ (8192*sizeof(uint32_t))
130
131 uint32_t state_batch_offset;
132 bool is_blit;
133 bool needs_sol_reset;
134 };
135
136 /**
137 * intel_context is derived from Mesa's context class: struct gl_context.
138 */
139 struct intel_context
140 {
141 struct gl_context ctx; /**< base class, must be first field */
142
143 struct
144 {
145 void (*destroy) (struct intel_context * intel);
146 void (*emit_state) (struct intel_context * intel);
147 void (*finish_batch) (struct intel_context * intel);
148 void (*new_batch) (struct intel_context * intel);
149 void (*emit_invarient_state) (struct intel_context * intel);
150 void (*update_texture_state) (struct intel_context * intel);
151
152 void (*render_start) (struct intel_context * intel);
153 void (*render_prevalidate) (struct intel_context * intel);
154 void (*set_draw_region) (struct intel_context * intel,
155 struct intel_region * draw_regions[],
156 struct intel_region * depth_region,
157 GLuint num_regions);
158 void (*update_draw_buffer)(struct intel_context *intel);
159
160 void (*reduced_primitive_state) (struct intel_context * intel,
161 GLenum rprim);
162
163 bool (*check_vertex_size) (struct intel_context * intel,
164 GLuint expected);
165 void (*invalidate_state) (struct intel_context *intel,
166 GLuint new_state);
167
168 void (*assert_not_dirty) (struct intel_context *intel);
169
170 void (*debug_batch)(struct intel_context *intel);
171 void (*annotate_aub)(struct intel_context *intel);
172 bool (*render_target_supported)(struct intel_context *intel,
173 struct gl_renderbuffer *rb);
174 } vtbl;
175
176 GLbitfield Fallback; /**< mask of INTEL_FALLBACK_x bits */
177 GLuint NewGLState;
178
179 dri_bufmgr *bufmgr;
180 unsigned int maxBatchSize;
181
182 /**
183 * Generation number of the hardware: 2 is 8xx, 3 is 9xx pre-965, 4 is 965.
184 */
185 int gen;
186 bool is_945;
187 bool has_swizzling;
188
189 drm_intel_context *hw_ctx;
190
191 struct intel_batchbuffer batch;
192
193 drm_intel_bo *first_post_swapbuffers_batch;
194 bool need_throttle;
195 bool no_batch_wrap;
196 bool tnl_pipeline_running; /**< Set while i915's _tnl_run_pipeline. */
197
198 /**
199 * Set if we're either a debug context or the INTEL_DEBUG=perf environment
200 * variable is set, this is the flag indicating to do expensive work that
201 * might lead to a perf_debug() call.
202 */
203 bool perf_debug;
204
205 struct
206 {
207 GLuint id;
208 uint32_t start_ptr; /**< for i8xx */
209 uint32_t primitive; /**< Current hardware primitive type */
210 void (*flush) (struct intel_context *);
211 drm_intel_bo *vb_bo;
212 uint8_t *vb;
213 unsigned int start_offset; /**< Byte offset of primitive sequence */
214 unsigned int current_offset; /**< Byte offset of next vertex */
215 unsigned int count; /**< Number of vertices in current primitive */
216 } prim;
217
218 struct {
219 drm_intel_bo *bo;
220 GLuint offset;
221 uint32_t buffer_len;
222 uint32_t buffer_offset;
223 char buffer[4096];
224 } upload;
225
226 uint32_t max_gtt_map_object_size;
227
228 GLuint stats_wm;
229
230 /* Offsets of fields within the current vertex:
231 */
232 GLuint coloroffset;
233 GLuint specoffset;
234 GLuint wpos_offset;
235
236 struct tnl_attr_map vertex_attrs[VERT_ATTRIB_MAX];
237 GLuint vertex_attr_count;
238
239 GLfloat polygon_offset_scale; /* dependent on depth_scale, bpp */
240
241 bool hw_stencil;
242 bool hw_stipple;
243 bool no_rast;
244 bool always_flush_batch;
245 bool always_flush_cache;
246 bool disable_throttling;
247
248 /* State for intelvb.c and inteltris.c.
249 */
250 GLuint RenderIndex;
251 GLmatrix ViewportMatrix;
252 GLenum render_primitive;
253 GLenum reduced_primitive; /*< Only gen < 6 */
254 GLuint vertex_size;
255 GLubyte *verts; /* points to tnl->clipspace.vertex_buf */
256
257 /* Fallback rasterization functions
258 */
259 intel_point_func draw_point;
260 intel_line_func draw_line;
261 intel_tri_func draw_tri;
262
263 /**
264 * Set if rendering has occured to the drawable's front buffer.
265 *
266 * This is used in the DRI2 case to detect that glFlush should also copy
267 * the contents of the fake front buffer to the real front buffer.
268 */
269 bool front_buffer_dirty;
270
271 /**
272 * Track whether front-buffer rendering is currently enabled
273 *
274 * A separate flag is used to track this in order to support MRT more
275 * easily.
276 */
277 bool is_front_buffer_rendering;
278 /**
279 * Track whether front-buffer is the current read target.
280 *
281 * This is closely associated with is_front_buffer_rendering, but may
282 * be set separately. The DRI2 fake front buffer must be referenced
283 * either way.
284 */
285 bool is_front_buffer_reading;
286
287 bool use_early_z;
288
289 int driFd;
290
291 __DRIcontext *driContext;
292 struct intel_screen *intelScreen;
293 void (*saved_viewport)(struct gl_context * ctx,
294 GLint x, GLint y, GLsizei width, GLsizei height);
295
296 /**
297 * Configuration cache
298 */
299 driOptionCache optionCache;
300 };
301
302 extern char *__progname;
303
304
305 #define SUBPIXEL_X 0.125
306 #define SUBPIXEL_Y 0.125
307
308 /**
309 * Align a value down to an alignment value
310 *
311 * If \c value is not already aligned to the requested alignment value, it
312 * will be rounded down.
313 *
314 * \param value Value to be rounded
315 * \param alignment Alignment value to be used. This must be a power of two.
316 *
317 * \sa ALIGN()
318 */
319 #define ROUND_DOWN_TO(value, alignment) ((value) & ~(alignment - 1))
320
321 static INLINE uint32_t
322 U_FIXED(float value, uint32_t frac_bits)
323 {
324 value *= (1 << frac_bits);
325 return value < 0 ? 0 : value;
326 }
327
328 static INLINE uint32_t
329 S_FIXED(float value, uint32_t frac_bits)
330 {
331 return value * (1 << frac_bits);
332 }
333
334 #define INTEL_FIREVERTICES(intel) \
335 do { \
336 if ((intel)->prim.flush) \
337 (intel)->prim.flush(intel); \
338 } while (0)
339
340 /* ================================================================
341 * From linux kernel i386 header files, copes with odd sizes better
342 * than COPY_DWORDS would:
343 * XXX Put this in src/mesa/main/imports.h ???
344 */
345 #if defined(i386) || defined(__i386__)
346 static INLINE void * __memcpy(void * to, const void * from, size_t n)
347 {
348 int d0, d1, d2;
349 __asm__ __volatile__(
350 "rep ; movsl\n\t"
351 "testb $2,%b4\n\t"
352 "je 1f\n\t"
353 "movsw\n"
354 "1:\ttestb $1,%b4\n\t"
355 "je 2f\n\t"
356 "movsb\n"
357 "2:"
358 : "=&c" (d0), "=&D" (d1), "=&S" (d2)
359 :"0" (n/4), "q" (n),"1" ((long) to),"2" ((long) from)
360 : "memory");
361 return (to);
362 }
363 #else
364 #define __memcpy(a,b,c) memcpy(a,b,c)
365 #endif
366
367
368 /* ================================================================
369 * Debugging:
370 */
371 extern int INTEL_DEBUG;
372
373 #define DEBUG_TEXTURE 0x1
374 #define DEBUG_STATE 0x2
375 #define DEBUG_IOCTL 0x4
376 #define DEBUG_BLIT 0x8
377 #define DEBUG_MIPTREE 0x10
378 #define DEBUG_PERF 0x20
379 #define DEBUG_BATCH 0x80
380 #define DEBUG_PIXEL 0x100
381 #define DEBUG_BUFMGR 0x200
382 #define DEBUG_REGION 0x400
383 #define DEBUG_FBO 0x800
384 #define DEBUG_GS 0x1000
385 #define DEBUG_SYNC 0x2000
386 #define DEBUG_PRIMS 0x4000
387 #define DEBUG_VERTS 0x8000
388 #define DEBUG_DRI 0x10000
389 #define DEBUG_SF 0x20000
390 #define DEBUG_STATS 0x100000
391 #define DEBUG_WM 0x400000
392 #define DEBUG_URB 0x800000
393 #define DEBUG_VS 0x1000000
394 #define DEBUG_CLIP 0x2000000
395 #define DEBUG_AUB 0x4000000
396 #define DEBUG_BLORP 0x10000000
397 #define DEBUG_NO16 0x20000000
398
399 #ifdef HAVE_ANDROID_PLATFORM
400 #define LOG_TAG "INTEL-MESA"
401 #include <cutils/log.h>
402 #ifndef ALOGW
403 #define ALOGW LOGW
404 #endif
405 #define dbg_printf(...) ALOGW(__VA_ARGS__)
406 #else
407 #define dbg_printf(...) printf(__VA_ARGS__)
408 #endif /* HAVE_ANDROID_PLATFORM */
409
410 #define DBG(...) do { \
411 if (unlikely(INTEL_DEBUG & FILE_DEBUG_FLAG)) \
412 dbg_printf(__VA_ARGS__); \
413 } while(0)
414
415 #define perf_debug(...) do { \
416 static GLuint msg_id = 0; \
417 if (unlikely(INTEL_DEBUG & DEBUG_PERF)) \
418 dbg_printf(__VA_ARGS__); \
419 if (intel->perf_debug) \
420 _mesa_gl_debug(&intel->ctx, &msg_id, \
421 MESA_DEBUG_TYPE_PERFORMANCE, \
422 MESA_DEBUG_SEVERITY_MEDIUM, \
423 __VA_ARGS__); \
424 } while(0)
425
426 #define WARN_ONCE(cond, fmt...) do { \
427 if (unlikely(cond)) { \
428 static bool _warned = false; \
429 static GLuint msg_id = 0; \
430 if (!_warned) { \
431 fprintf(stderr, "WARNING: "); \
432 fprintf(stderr, fmt); \
433 _warned = true; \
434 \
435 _mesa_gl_debug(ctx, &msg_id, \
436 MESA_DEBUG_TYPE_OTHER, \
437 MESA_DEBUG_SEVERITY_HIGH, fmt); \
438 } \
439 } \
440 } while (0)
441
442 #define PCI_CHIP_845_G 0x2562
443 #define PCI_CHIP_I830_M 0x3577
444 #define PCI_CHIP_I855_GM 0x3582
445 #define PCI_CHIP_I865_G 0x2572
446 #define PCI_CHIP_I915_G 0x2582
447 #define PCI_CHIP_I915_GM 0x2592
448 #define PCI_CHIP_I945_G 0x2772
449 #define PCI_CHIP_I945_GM 0x27A2
450 #define PCI_CHIP_I945_GME 0x27AE
451 #define PCI_CHIP_G33_G 0x29C2
452 #define PCI_CHIP_Q35_G 0x29B2
453 #define PCI_CHIP_Q33_G 0x29D2
454
455
456 /* ================================================================
457 * intel_context.c:
458 */
459
460 extern bool intelInitContext(struct intel_context *intel,
461 int api,
462 unsigned major_version,
463 unsigned minor_version,
464 const struct gl_config * mesaVis,
465 __DRIcontext * driContextPriv,
466 void *sharedContextPrivate,
467 struct dd_function_table *functions,
468 unsigned *dri_ctx_error);
469
470 extern void intelFinish(struct gl_context * ctx);
471 extern void intel_flush_rendering_to_batch(struct gl_context *ctx);
472 extern void _intel_flush(struct gl_context * ctx, const char *file, int line);
473
474 #define intel_flush(ctx) _intel_flush(ctx, __FILE__, __LINE__)
475
476 extern void intelInitDriverFunctions(struct dd_function_table *functions);
477
478 void intel_init_syncobj_functions(struct dd_function_table *functions);
479
480
481 /* ================================================================
482 * intel_state.c:
483 */
484
485 #define COMPAREFUNC_ALWAYS 0
486 #define COMPAREFUNC_NEVER 0x1
487 #define COMPAREFUNC_LESS 0x2
488 #define COMPAREFUNC_EQUAL 0x3
489 #define COMPAREFUNC_LEQUAL 0x4
490 #define COMPAREFUNC_GREATER 0x5
491 #define COMPAREFUNC_NOTEQUAL 0x6
492 #define COMPAREFUNC_GEQUAL 0x7
493
494 #define STENCILOP_KEEP 0
495 #define STENCILOP_ZERO 0x1
496 #define STENCILOP_REPLACE 0x2
497 #define STENCILOP_INCRSAT 0x3
498 #define STENCILOP_DECRSAT 0x4
499 #define STENCILOP_INCR 0x5
500 #define STENCILOP_DECR 0x6
501 #define STENCILOP_INVERT 0x7
502
503 #define LOGICOP_CLEAR 0
504 #define LOGICOP_NOR 0x1
505 #define LOGICOP_AND_INV 0x2
506 #define LOGICOP_COPY_INV 0x3
507 #define LOGICOP_AND_RVRSE 0x4
508 #define LOGICOP_INV 0x5
509 #define LOGICOP_XOR 0x6
510 #define LOGICOP_NAND 0x7
511 #define LOGICOP_AND 0x8
512 #define LOGICOP_EQUIV 0x9
513 #define LOGICOP_NOOP 0xa
514 #define LOGICOP_OR_INV 0xb
515 #define LOGICOP_COPY 0xc
516 #define LOGICOP_OR_RVRSE 0xd
517 #define LOGICOP_OR 0xe
518 #define LOGICOP_SET 0xf
519
520 #define BLENDFACT_ZERO 0x01
521 #define BLENDFACT_ONE 0x02
522 #define BLENDFACT_SRC_COLR 0x03
523 #define BLENDFACT_INV_SRC_COLR 0x04
524 #define BLENDFACT_SRC_ALPHA 0x05
525 #define BLENDFACT_INV_SRC_ALPHA 0x06
526 #define BLENDFACT_DST_ALPHA 0x07
527 #define BLENDFACT_INV_DST_ALPHA 0x08
528 #define BLENDFACT_DST_COLR 0x09
529 #define BLENDFACT_INV_DST_COLR 0x0a
530 #define BLENDFACT_SRC_ALPHA_SATURATE 0x0b
531 #define BLENDFACT_CONST_COLOR 0x0c
532 #define BLENDFACT_INV_CONST_COLOR 0x0d
533 #define BLENDFACT_CONST_ALPHA 0x0e
534 #define BLENDFACT_INV_CONST_ALPHA 0x0f
535 #define BLENDFACT_MASK 0x0f
536
537 enum {
538 DRI_CONF_BO_REUSE_DISABLED,
539 DRI_CONF_BO_REUSE_ALL
540 };
541
542 extern int intel_translate_shadow_compare_func(GLenum func);
543 extern int intel_translate_compare_func(GLenum func);
544 extern int intel_translate_stencil_op(GLenum op);
545 extern int intel_translate_blend_factor(GLenum factor);
546 extern int intel_translate_logic_op(GLenum opcode);
547
548 void intel_update_renderbuffers(__DRIcontext *context,
549 __DRIdrawable *drawable);
550 void intel_prepare_render(struct intel_context *intel);
551
552 void i915_set_buf_info_for_region(uint32_t *state, struct intel_region *region,
553 uint32_t buffer_id);
554 void intel_init_texture_formats(struct gl_context *ctx);
555
556 /*======================================================================
557 * Inline conversion functions.
558 * These are better-typed than the macros used previously:
559 */
560 static INLINE struct intel_context *
561 intel_context(struct gl_context * ctx)
562 {
563 return (struct intel_context *) ctx;
564 }
565
566 static INLINE bool
567 is_power_of_two(uint32_t value)
568 {
569 return (value & (value - 1)) == 0;
570 }
571
572 #ifdef __cplusplus
573 }
574 #endif
575
576 #endif