intel: Remove unused INTEL_MAX_FIXUP macro.
[mesa.git] / src / mesa / drivers / dri / i915 / intel_context.h
1 /**************************************************************************
2 *
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #ifndef INTELCONTEXT_INC
29 #define INTELCONTEXT_INC
30
31
32 #include <stdbool.h>
33 #include <string.h>
34 #include "main/mtypes.h"
35 #include "main/mm.h"
36
37 #ifdef __cplusplus
38 extern "C" {
39 /* Evil hack for using libdrm in a c++ compiler. */
40 #define virtual virt
41 #endif
42
43 #include "drm.h"
44 #include "intel_bufmgr.h"
45
46 #include "intel_screen.h"
47 #include "intel_tex_obj.h"
48 #include "i915_drm.h"
49
50 #ifdef __cplusplus
51 #undef virtual
52 #endif
53
54 #include "tnl/t_vertex.h"
55
56 #define TAG(x) intel##x
57 #include "tnl_dd/t_dd_vertex.h"
58 #undef TAG
59
60 #define DV_PF_555 (1<<8)
61 #define DV_PF_565 (2<<8)
62 #define DV_PF_8888 (3<<8)
63 #define DV_PF_4444 (8<<8)
64 #define DV_PF_1555 (9<<8)
65
66 struct intel_region;
67 struct intel_context;
68
69 typedef void (*intel_tri_func) (struct intel_context *, intelVertex *,
70 intelVertex *, intelVertex *);
71 typedef void (*intel_line_func) (struct intel_context *, intelVertex *,
72 intelVertex *);
73 typedef void (*intel_point_func) (struct intel_context *, intelVertex *);
74
75 /**
76 * Bits for intel->Fallback field
77 */
78 /*@{*/
79 #define INTEL_FALLBACK_DRAW_BUFFER 0x1
80 #define INTEL_FALLBACK_READ_BUFFER 0x2
81 #define INTEL_FALLBACK_DEPTH_BUFFER 0x4
82 #define INTEL_FALLBACK_STENCIL_BUFFER 0x8
83 #define INTEL_FALLBACK_USER 0x10
84 #define INTEL_FALLBACK_RENDERMODE 0x20
85 #define INTEL_FALLBACK_TEXTURE 0x40
86 #define INTEL_FALLBACK_DRIVER 0x1000 /**< first for drivers */
87 /*@}*/
88
89 extern void intelFallback(struct intel_context *intel, GLbitfield bit,
90 bool mode);
91 #define FALLBACK( intel, bit, mode ) intelFallback( intel, bit, mode )
92
93
94 #define INTEL_WRITE_PART 0x1
95 #define INTEL_WRITE_FULL 0x2
96 #define INTEL_READ 0x4
97
98 #ifndef likely
99 #ifdef __GNUC__
100 #define likely(expr) (__builtin_expect(expr, 1))
101 #define unlikely(expr) (__builtin_expect(expr, 0))
102 #else
103 #define likely(expr) (expr)
104 #define unlikely(expr) (expr)
105 #endif
106 #endif
107
108 struct intel_sync_object {
109 struct gl_sync_object Base;
110
111 /** Batch associated with this sync object */
112 drm_intel_bo *bo;
113 };
114
115 struct intel_batchbuffer {
116 /** Current batchbuffer being queued up. */
117 drm_intel_bo *bo;
118 /** Last BO submitted to the hardware. Used for glFinish(). */
119 drm_intel_bo *last_bo;
120
121 uint16_t emit, total;
122 uint16_t used, reserved_space;
123 uint32_t *map;
124 uint32_t *cpu_map;
125 #define BATCH_SZ (8192*sizeof(uint32_t))
126 };
127
128 /**
129 * intel_context is derived from Mesa's context class: struct gl_context.
130 */
131 struct intel_context
132 {
133 struct gl_context ctx; /**< base class, must be first field */
134
135 struct
136 {
137 void (*destroy) (struct intel_context * intel);
138 void (*emit_state) (struct intel_context * intel);
139 void (*finish_batch) (struct intel_context * intel);
140 void (*new_batch) (struct intel_context * intel);
141 void (*emit_invarient_state) (struct intel_context * intel);
142 void (*update_texture_state) (struct intel_context * intel);
143
144 void (*render_start) (struct intel_context * intel);
145 void (*render_prevalidate) (struct intel_context * intel);
146 void (*set_draw_region) (struct intel_context * intel,
147 struct intel_region * draw_regions[],
148 struct intel_region * depth_region,
149 GLuint num_regions);
150 void (*update_draw_buffer)(struct intel_context *intel);
151
152 void (*reduced_primitive_state) (struct intel_context * intel,
153 GLenum rprim);
154
155 bool (*check_vertex_size) (struct intel_context * intel,
156 GLuint expected);
157 void (*invalidate_state) (struct intel_context *intel,
158 GLuint new_state);
159
160 void (*assert_not_dirty) (struct intel_context *intel);
161
162 void (*debug_batch)(struct intel_context *intel);
163 void (*annotate_aub)(struct intel_context *intel);
164 bool (*render_target_supported)(struct intel_context *intel,
165 struct gl_renderbuffer *rb);
166 } vtbl;
167
168 GLbitfield Fallback; /**< mask of INTEL_FALLBACK_x bits */
169 GLuint NewGLState;
170
171 dri_bufmgr *bufmgr;
172 unsigned int maxBatchSize;
173
174 /**
175 * Generation number of the hardware: 2 is 8xx, 3 is 9xx pre-965, 4 is 965.
176 */
177 int gen;
178 bool is_945;
179 bool has_swizzling;
180
181 struct intel_batchbuffer batch;
182
183 drm_intel_bo *first_post_swapbuffers_batch;
184 bool need_throttle;
185 bool no_batch_wrap;
186 bool tnl_pipeline_running; /**< Set while i915's _tnl_run_pipeline. */
187
188 /**
189 * Set if we're either a debug context or the INTEL_DEBUG=perf environment
190 * variable is set, this is the flag indicating to do expensive work that
191 * might lead to a perf_debug() call.
192 */
193 bool perf_debug;
194
195 struct
196 {
197 GLuint id;
198 uint32_t start_ptr; /**< for i8xx */
199 uint32_t primitive; /**< Current hardware primitive type */
200 void (*flush) (struct intel_context *);
201 drm_intel_bo *vb_bo;
202 uint8_t *vb;
203 unsigned int start_offset; /**< Byte offset of primitive sequence */
204 unsigned int current_offset; /**< Byte offset of next vertex */
205 unsigned int count; /**< Number of vertices in current primitive */
206 } prim;
207
208 struct {
209 drm_intel_bo *bo;
210 GLuint offset;
211 uint32_t buffer_len;
212 uint32_t buffer_offset;
213 char buffer[4096];
214 } upload;
215
216 uint32_t max_gtt_map_object_size;
217
218 /* Offsets of fields within the current vertex:
219 */
220 GLuint coloroffset;
221 GLuint specoffset;
222 GLuint wpos_offset;
223
224 struct tnl_attr_map vertex_attrs[VERT_ATTRIB_MAX];
225 GLuint vertex_attr_count;
226
227 GLfloat polygon_offset_scale; /* dependent on depth_scale, bpp */
228
229 bool hw_stencil;
230 bool hw_stipple;
231 bool no_rast;
232 bool always_flush_batch;
233 bool always_flush_cache;
234 bool disable_throttling;
235
236 /* State for intelvb.c and inteltris.c.
237 */
238 GLuint RenderIndex;
239 GLmatrix ViewportMatrix;
240 GLenum render_primitive;
241 GLenum reduced_primitive; /*< Only gen < 6 */
242 GLuint vertex_size;
243 GLubyte *verts; /* points to tnl->clipspace.vertex_buf */
244
245 /* Fallback rasterization functions
246 */
247 intel_point_func draw_point;
248 intel_line_func draw_line;
249 intel_tri_func draw_tri;
250
251 /**
252 * Set if rendering has occured to the drawable's front buffer.
253 *
254 * This is used in the DRI2 case to detect that glFlush should also copy
255 * the contents of the fake front buffer to the real front buffer.
256 */
257 bool front_buffer_dirty;
258
259 /**
260 * Track whether front-buffer rendering is currently enabled
261 *
262 * A separate flag is used to track this in order to support MRT more
263 * easily.
264 */
265 bool is_front_buffer_rendering;
266 /**
267 * Track whether front-buffer is the current read target.
268 *
269 * This is closely associated with is_front_buffer_rendering, but may
270 * be set separately. The DRI2 fake front buffer must be referenced
271 * either way.
272 */
273 bool is_front_buffer_reading;
274
275 bool use_early_z;
276
277 int driFd;
278
279 __DRIcontext *driContext;
280 struct intel_screen *intelScreen;
281 void (*saved_viewport)(struct gl_context * ctx,
282 GLint x, GLint y, GLsizei width, GLsizei height);
283
284 /**
285 * Configuration cache
286 */
287 driOptionCache optionCache;
288 };
289
290 extern char *__progname;
291
292
293 #define SUBPIXEL_X 0.125
294 #define SUBPIXEL_Y 0.125
295
296 /**
297 * Align a value down to an alignment value
298 *
299 * If \c value is not already aligned to the requested alignment value, it
300 * will be rounded down.
301 *
302 * \param value Value to be rounded
303 * \param alignment Alignment value to be used. This must be a power of two.
304 *
305 * \sa ALIGN()
306 */
307 #define ROUND_DOWN_TO(value, alignment) ((value) & ~(alignment - 1))
308
309 static INLINE uint32_t
310 U_FIXED(float value, uint32_t frac_bits)
311 {
312 value *= (1 << frac_bits);
313 return value < 0 ? 0 : value;
314 }
315
316 static INLINE uint32_t
317 S_FIXED(float value, uint32_t frac_bits)
318 {
319 return value * (1 << frac_bits);
320 }
321
322 #define INTEL_FIREVERTICES(intel) \
323 do { \
324 if ((intel)->prim.flush) \
325 (intel)->prim.flush(intel); \
326 } while (0)
327
328 /* ================================================================
329 * From linux kernel i386 header files, copes with odd sizes better
330 * than COPY_DWORDS would:
331 * XXX Put this in src/mesa/main/imports.h ???
332 */
333 #if defined(i386) || defined(__i386__)
334 static INLINE void * __memcpy(void * to, const void * from, size_t n)
335 {
336 int d0, d1, d2;
337 __asm__ __volatile__(
338 "rep ; movsl\n\t"
339 "testb $2,%b4\n\t"
340 "je 1f\n\t"
341 "movsw\n"
342 "1:\ttestb $1,%b4\n\t"
343 "je 2f\n\t"
344 "movsb\n"
345 "2:"
346 : "=&c" (d0), "=&D" (d1), "=&S" (d2)
347 :"0" (n/4), "q" (n),"1" ((long) to),"2" ((long) from)
348 : "memory");
349 return (to);
350 }
351 #else
352 #define __memcpy(a,b,c) memcpy(a,b,c)
353 #endif
354
355
356 /* ================================================================
357 * Debugging:
358 */
359 extern int INTEL_DEBUG;
360
361 #define DEBUG_TEXTURE 0x1
362 #define DEBUG_STATE 0x2
363 #define DEBUG_BLIT 0x8
364 #define DEBUG_MIPTREE 0x10
365 #define DEBUG_PERF 0x20
366 #define DEBUG_BATCH 0x80
367 #define DEBUG_PIXEL 0x100
368 #define DEBUG_BUFMGR 0x200
369 #define DEBUG_REGION 0x400
370 #define DEBUG_FBO 0x800
371 #define DEBUG_SYNC 0x2000
372 #define DEBUG_DRI 0x10000
373 #define DEBUG_STATS 0x100000
374 #define DEBUG_WM 0x400000
375 #define DEBUG_AUB 0x4000000
376
377 #ifdef HAVE_ANDROID_PLATFORM
378 #define LOG_TAG "INTEL-MESA"
379 #include <cutils/log.h>
380 #ifndef ALOGW
381 #define ALOGW LOGW
382 #endif
383 #define dbg_printf(...) ALOGW(__VA_ARGS__)
384 #else
385 #define dbg_printf(...) printf(__VA_ARGS__)
386 #endif /* HAVE_ANDROID_PLATFORM */
387
388 #define DBG(...) do { \
389 if (unlikely(INTEL_DEBUG & FILE_DEBUG_FLAG)) \
390 dbg_printf(__VA_ARGS__); \
391 } while(0)
392
393 #define perf_debug(...) do { \
394 static GLuint msg_id = 0; \
395 if (unlikely(INTEL_DEBUG & DEBUG_PERF)) \
396 dbg_printf(__VA_ARGS__); \
397 if (intel->perf_debug) \
398 _mesa_gl_debug(&intel->ctx, &msg_id, \
399 MESA_DEBUG_TYPE_PERFORMANCE, \
400 MESA_DEBUG_SEVERITY_MEDIUM, \
401 __VA_ARGS__); \
402 } while(0)
403
404 #define WARN_ONCE(cond, fmt...) do { \
405 if (unlikely(cond)) { \
406 static bool _warned = false; \
407 static GLuint msg_id = 0; \
408 if (!_warned) { \
409 fprintf(stderr, "WARNING: "); \
410 fprintf(stderr, fmt); \
411 _warned = true; \
412 \
413 _mesa_gl_debug(ctx, &msg_id, \
414 MESA_DEBUG_TYPE_OTHER, \
415 MESA_DEBUG_SEVERITY_HIGH, fmt); \
416 } \
417 } \
418 } while (0)
419
420 /* ================================================================
421 * intel_context.c:
422 */
423
424 extern bool intelInitContext(struct intel_context *intel,
425 int api,
426 unsigned major_version,
427 unsigned minor_version,
428 const struct gl_config * mesaVis,
429 __DRIcontext * driContextPriv,
430 void *sharedContextPrivate,
431 struct dd_function_table *functions,
432 unsigned *dri_ctx_error);
433
434 extern void intelFinish(struct gl_context * ctx);
435 extern void intel_flush_rendering_to_batch(struct gl_context *ctx);
436 extern void _intel_flush(struct gl_context * ctx, const char *file, int line);
437
438 #define intel_flush(ctx) _intel_flush(ctx, __FILE__, __LINE__)
439
440 extern void intelInitDriverFunctions(struct dd_function_table *functions);
441
442 void intel_init_syncobj_functions(struct dd_function_table *functions);
443
444
445 /* ================================================================
446 * intel_state.c:
447 */
448
449 #define COMPAREFUNC_ALWAYS 0
450 #define COMPAREFUNC_NEVER 0x1
451 #define COMPAREFUNC_LESS 0x2
452 #define COMPAREFUNC_EQUAL 0x3
453 #define COMPAREFUNC_LEQUAL 0x4
454 #define COMPAREFUNC_GREATER 0x5
455 #define COMPAREFUNC_NOTEQUAL 0x6
456 #define COMPAREFUNC_GEQUAL 0x7
457
458 #define STENCILOP_KEEP 0
459 #define STENCILOP_ZERO 0x1
460 #define STENCILOP_REPLACE 0x2
461 #define STENCILOP_INCRSAT 0x3
462 #define STENCILOP_DECRSAT 0x4
463 #define STENCILOP_INCR 0x5
464 #define STENCILOP_DECR 0x6
465 #define STENCILOP_INVERT 0x7
466
467 #define LOGICOP_CLEAR 0
468 #define LOGICOP_NOR 0x1
469 #define LOGICOP_AND_INV 0x2
470 #define LOGICOP_COPY_INV 0x3
471 #define LOGICOP_AND_RVRSE 0x4
472 #define LOGICOP_INV 0x5
473 #define LOGICOP_XOR 0x6
474 #define LOGICOP_NAND 0x7
475 #define LOGICOP_AND 0x8
476 #define LOGICOP_EQUIV 0x9
477 #define LOGICOP_NOOP 0xa
478 #define LOGICOP_OR_INV 0xb
479 #define LOGICOP_COPY 0xc
480 #define LOGICOP_OR_RVRSE 0xd
481 #define LOGICOP_OR 0xe
482 #define LOGICOP_SET 0xf
483
484 #define BLENDFACT_ZERO 0x01
485 #define BLENDFACT_ONE 0x02
486 #define BLENDFACT_SRC_COLR 0x03
487 #define BLENDFACT_INV_SRC_COLR 0x04
488 #define BLENDFACT_SRC_ALPHA 0x05
489 #define BLENDFACT_INV_SRC_ALPHA 0x06
490 #define BLENDFACT_DST_ALPHA 0x07
491 #define BLENDFACT_INV_DST_ALPHA 0x08
492 #define BLENDFACT_DST_COLR 0x09
493 #define BLENDFACT_INV_DST_COLR 0x0a
494 #define BLENDFACT_SRC_ALPHA_SATURATE 0x0b
495 #define BLENDFACT_CONST_COLOR 0x0c
496 #define BLENDFACT_INV_CONST_COLOR 0x0d
497 #define BLENDFACT_CONST_ALPHA 0x0e
498 #define BLENDFACT_INV_CONST_ALPHA 0x0f
499 #define BLENDFACT_MASK 0x0f
500
501 enum {
502 DRI_CONF_BO_REUSE_DISABLED,
503 DRI_CONF_BO_REUSE_ALL
504 };
505
506 extern int intel_translate_shadow_compare_func(GLenum func);
507 extern int intel_translate_compare_func(GLenum func);
508 extern int intel_translate_stencil_op(GLenum op);
509 extern int intel_translate_blend_factor(GLenum factor);
510 extern int intel_translate_logic_op(GLenum opcode);
511
512 void intel_update_renderbuffers(__DRIcontext *context,
513 __DRIdrawable *drawable);
514 void intel_prepare_render(struct intel_context *intel);
515
516 void i915_set_buf_info_for_region(uint32_t *state, struct intel_region *region,
517 uint32_t buffer_id);
518 void intel_init_texture_formats(struct gl_context *ctx);
519
520 /*======================================================================
521 * Inline conversion functions.
522 * These are better-typed than the macros used previously:
523 */
524 static INLINE struct intel_context *
525 intel_context(struct gl_context * ctx)
526 {
527 return (struct intel_context *) ctx;
528 }
529
530 static INLINE bool
531 is_power_of_two(uint32_t value)
532 {
533 return (value & (value - 1)) == 0;
534 }
535
536 #ifdef __cplusplus
537 }
538 #endif
539
540 #endif