mesa: Move ROUND_DOWN_TO() macro from i915/i965 to macros.h.
[mesa.git] / src / mesa / drivers / dri / i915 / intel_context.h
1 /**************************************************************************
2 *
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #ifndef INTELCONTEXT_INC
29 #define INTELCONTEXT_INC
30
31
32 #include <stdbool.h>
33 #include <string.h>
34 #include "main/mtypes.h"
35 #include "main/mm.h"
36
37 #ifdef __cplusplus
38 extern "C" {
39 /* Evil hack for using libdrm in a c++ compiler. */
40 #define virtual virt
41 #endif
42
43 #include "drm.h"
44 #include "intel_bufmgr.h"
45
46 #include "intel_screen.h"
47 #include "intel_tex_obj.h"
48 #include "i915_drm.h"
49
50 #ifdef __cplusplus
51 #undef virtual
52 #endif
53
54 #include "tnl/t_vertex.h"
55
56 #define TAG(x) intel##x
57 #include "tnl_dd/t_dd_vertex.h"
58 #undef TAG
59
60 #define DV_PF_555 (1<<8)
61 #define DV_PF_565 (2<<8)
62 #define DV_PF_8888 (3<<8)
63 #define DV_PF_4444 (8<<8)
64 #define DV_PF_1555 (9<<8)
65
66 struct intel_region;
67 struct intel_context;
68
69 typedef void (*intel_tri_func) (struct intel_context *, intelVertex *,
70 intelVertex *, intelVertex *);
71 typedef void (*intel_line_func) (struct intel_context *, intelVertex *,
72 intelVertex *);
73 typedef void (*intel_point_func) (struct intel_context *, intelVertex *);
74
75 /**
76 * Bits for intel->Fallback field
77 */
78 /*@{*/
79 #define INTEL_FALLBACK_DRAW_BUFFER 0x1
80 #define INTEL_FALLBACK_READ_BUFFER 0x2
81 #define INTEL_FALLBACK_DEPTH_BUFFER 0x4
82 #define INTEL_FALLBACK_STENCIL_BUFFER 0x8
83 #define INTEL_FALLBACK_USER 0x10
84 #define INTEL_FALLBACK_RENDERMODE 0x20
85 #define INTEL_FALLBACK_TEXTURE 0x40
86 #define INTEL_FALLBACK_DRIVER 0x1000 /**< first for drivers */
87 /*@}*/
88
89 extern void intelFallback(struct intel_context *intel, GLbitfield bit,
90 bool mode);
91 #define FALLBACK( intel, bit, mode ) intelFallback( intel, bit, mode )
92
93
94 #define INTEL_WRITE_PART 0x1
95 #define INTEL_WRITE_FULL 0x2
96 #define INTEL_READ 0x4
97
98 #ifndef likely
99 #ifdef __GNUC__
100 #define likely(expr) (__builtin_expect(expr, 1))
101 #define unlikely(expr) (__builtin_expect(expr, 0))
102 #else
103 #define likely(expr) (expr)
104 #define unlikely(expr) (expr)
105 #endif
106 #endif
107
108 struct intel_sync_object {
109 struct gl_sync_object Base;
110
111 /** Batch associated with this sync object */
112 drm_intel_bo *bo;
113 };
114
115 struct intel_batchbuffer {
116 /** Current batchbuffer being queued up. */
117 drm_intel_bo *bo;
118 /** Last BO submitted to the hardware. Used for glFinish(). */
119 drm_intel_bo *last_bo;
120
121 uint16_t emit, total;
122 uint16_t used, reserved_space;
123 uint32_t *map;
124 uint32_t *cpu_map;
125 #define BATCH_SZ (8192*sizeof(uint32_t))
126 };
127
128 /**
129 * intel_context is derived from Mesa's context class: struct gl_context.
130 */
131 struct intel_context
132 {
133 struct gl_context ctx; /**< base class, must be first field */
134
135 struct
136 {
137 void (*destroy) (struct intel_context * intel);
138 void (*emit_state) (struct intel_context * intel);
139 void (*finish_batch) (struct intel_context * intel);
140 void (*new_batch) (struct intel_context * intel);
141 void (*emit_invarient_state) (struct intel_context * intel);
142 void (*update_texture_state) (struct intel_context * intel);
143
144 void (*render_start) (struct intel_context * intel);
145 void (*render_prevalidate) (struct intel_context * intel);
146 void (*set_draw_region) (struct intel_context * intel,
147 struct intel_region * draw_regions[],
148 struct intel_region * depth_region,
149 GLuint num_regions);
150 void (*update_draw_buffer)(struct intel_context *intel);
151
152 void (*reduced_primitive_state) (struct intel_context * intel,
153 GLenum rprim);
154
155 bool (*check_vertex_size) (struct intel_context * intel,
156 GLuint expected);
157 void (*invalidate_state) (struct intel_context *intel,
158 GLuint new_state);
159
160 void (*assert_not_dirty) (struct intel_context *intel);
161
162 void (*debug_batch)(struct intel_context *intel);
163 void (*annotate_aub)(struct intel_context *intel);
164 bool (*render_target_supported)(struct intel_context *intel,
165 struct gl_renderbuffer *rb);
166 } vtbl;
167
168 GLbitfield Fallback; /**< mask of INTEL_FALLBACK_x bits */
169 GLuint NewGLState;
170
171 dri_bufmgr *bufmgr;
172 unsigned int maxBatchSize;
173
174 /**
175 * Generation number of the hardware: 2 is 8xx, 3 is 9xx pre-965, 4 is 965.
176 */
177 int gen;
178 bool is_945;
179 bool has_swizzling;
180
181 struct intel_batchbuffer batch;
182
183 drm_intel_bo *first_post_swapbuffers_batch;
184 bool need_throttle;
185 bool no_batch_wrap;
186 bool tnl_pipeline_running; /**< Set while i915's _tnl_run_pipeline. */
187
188 /**
189 * Set if we're either a debug context or the INTEL_DEBUG=perf environment
190 * variable is set, this is the flag indicating to do expensive work that
191 * might lead to a perf_debug() call.
192 */
193 bool perf_debug;
194
195 struct
196 {
197 GLuint id;
198 uint32_t start_ptr; /**< for i8xx */
199 uint32_t primitive; /**< Current hardware primitive type */
200 void (*flush) (struct intel_context *);
201 drm_intel_bo *vb_bo;
202 uint8_t *vb;
203 unsigned int start_offset; /**< Byte offset of primitive sequence */
204 unsigned int current_offset; /**< Byte offset of next vertex */
205 unsigned int count; /**< Number of vertices in current primitive */
206 } prim;
207
208 struct {
209 drm_intel_bo *bo;
210 GLuint offset;
211 uint32_t buffer_len;
212 uint32_t buffer_offset;
213 char buffer[4096];
214 } upload;
215
216 uint32_t max_gtt_map_object_size;
217
218 /* Offsets of fields within the current vertex:
219 */
220 GLuint coloroffset;
221 GLuint specoffset;
222 GLuint wpos_offset;
223
224 struct tnl_attr_map vertex_attrs[VERT_ATTRIB_MAX];
225 GLuint vertex_attr_count;
226
227 GLfloat polygon_offset_scale; /* dependent on depth_scale, bpp */
228
229 bool hw_stencil;
230 bool hw_stipple;
231 bool no_rast;
232 bool always_flush_batch;
233 bool always_flush_cache;
234 bool disable_throttling;
235
236 /* State for intelvb.c and inteltris.c.
237 */
238 GLuint RenderIndex;
239 GLmatrix ViewportMatrix;
240 GLenum render_primitive;
241 GLenum reduced_primitive; /*< Only gen < 6 */
242 GLuint vertex_size;
243 GLubyte *verts; /* points to tnl->clipspace.vertex_buf */
244
245 /* Fallback rasterization functions
246 */
247 intel_point_func draw_point;
248 intel_line_func draw_line;
249 intel_tri_func draw_tri;
250
251 /**
252 * Set if rendering has occured to the drawable's front buffer.
253 *
254 * This is used in the DRI2 case to detect that glFlush should also copy
255 * the contents of the fake front buffer to the real front buffer.
256 */
257 bool front_buffer_dirty;
258
259 /**
260 * Track whether front-buffer rendering is currently enabled
261 *
262 * A separate flag is used to track this in order to support MRT more
263 * easily.
264 */
265 bool is_front_buffer_rendering;
266 /**
267 * Track whether front-buffer is the current read target.
268 *
269 * This is closely associated with is_front_buffer_rendering, but may
270 * be set separately. The DRI2 fake front buffer must be referenced
271 * either way.
272 */
273 bool is_front_buffer_reading;
274
275 bool use_early_z;
276
277 int driFd;
278
279 __DRIcontext *driContext;
280 struct intel_screen *intelScreen;
281 void (*saved_viewport)(struct gl_context * ctx,
282 GLint x, GLint y, GLsizei width, GLsizei height);
283
284 /**
285 * Configuration cache
286 */
287 driOptionCache optionCache;
288 };
289
290 extern char *__progname;
291
292
293 #define SUBPIXEL_X 0.125
294 #define SUBPIXEL_Y 0.125
295
296 static INLINE uint32_t
297 U_FIXED(float value, uint32_t frac_bits)
298 {
299 value *= (1 << frac_bits);
300 return value < 0 ? 0 : value;
301 }
302
303 static INLINE uint32_t
304 S_FIXED(float value, uint32_t frac_bits)
305 {
306 return value * (1 << frac_bits);
307 }
308
309 #define INTEL_FIREVERTICES(intel) \
310 do { \
311 if ((intel)->prim.flush) \
312 (intel)->prim.flush(intel); \
313 } while (0)
314
315 /* ================================================================
316 * From linux kernel i386 header files, copes with odd sizes better
317 * than COPY_DWORDS would:
318 * XXX Put this in src/mesa/main/imports.h ???
319 */
320 #if defined(i386) || defined(__i386__)
321 static INLINE void * __memcpy(void * to, const void * from, size_t n)
322 {
323 int d0, d1, d2;
324 __asm__ __volatile__(
325 "rep ; movsl\n\t"
326 "testb $2,%b4\n\t"
327 "je 1f\n\t"
328 "movsw\n"
329 "1:\ttestb $1,%b4\n\t"
330 "je 2f\n\t"
331 "movsb\n"
332 "2:"
333 : "=&c" (d0), "=&D" (d1), "=&S" (d2)
334 :"0" (n/4), "q" (n),"1" ((long) to),"2" ((long) from)
335 : "memory");
336 return (to);
337 }
338 #else
339 #define __memcpy(a,b,c) memcpy(a,b,c)
340 #endif
341
342
343 /* ================================================================
344 * Debugging:
345 */
346 extern int INTEL_DEBUG;
347
348 #define DEBUG_TEXTURE 0x1
349 #define DEBUG_STATE 0x2
350 #define DEBUG_BLIT 0x8
351 #define DEBUG_MIPTREE 0x10
352 #define DEBUG_PERF 0x20
353 #define DEBUG_BATCH 0x80
354 #define DEBUG_PIXEL 0x100
355 #define DEBUG_BUFMGR 0x200
356 #define DEBUG_REGION 0x400
357 #define DEBUG_FBO 0x800
358 #define DEBUG_SYNC 0x2000
359 #define DEBUG_DRI 0x10000
360 #define DEBUG_STATS 0x100000
361 #define DEBUG_WM 0x400000
362 #define DEBUG_AUB 0x4000000
363
364 #ifdef HAVE_ANDROID_PLATFORM
365 #define LOG_TAG "INTEL-MESA"
366 #include <cutils/log.h>
367 #ifndef ALOGW
368 #define ALOGW LOGW
369 #endif
370 #define dbg_printf(...) ALOGW(__VA_ARGS__)
371 #else
372 #define dbg_printf(...) printf(__VA_ARGS__)
373 #endif /* HAVE_ANDROID_PLATFORM */
374
375 #define DBG(...) do { \
376 if (unlikely(INTEL_DEBUG & FILE_DEBUG_FLAG)) \
377 dbg_printf(__VA_ARGS__); \
378 } while(0)
379
380 #define perf_debug(...) do { \
381 static GLuint msg_id = 0; \
382 if (unlikely(INTEL_DEBUG & DEBUG_PERF)) \
383 dbg_printf(__VA_ARGS__); \
384 if (intel->perf_debug) \
385 _mesa_gl_debug(&intel->ctx, &msg_id, \
386 MESA_DEBUG_TYPE_PERFORMANCE, \
387 MESA_DEBUG_SEVERITY_MEDIUM, \
388 __VA_ARGS__); \
389 } while(0)
390
391 #define WARN_ONCE(cond, fmt...) do { \
392 if (unlikely(cond)) { \
393 static bool _warned = false; \
394 static GLuint msg_id = 0; \
395 if (!_warned) { \
396 fprintf(stderr, "WARNING: "); \
397 fprintf(stderr, fmt); \
398 _warned = true; \
399 \
400 _mesa_gl_debug(ctx, &msg_id, \
401 MESA_DEBUG_TYPE_OTHER, \
402 MESA_DEBUG_SEVERITY_HIGH, fmt); \
403 } \
404 } \
405 } while (0)
406
407 /* ================================================================
408 * intel_context.c:
409 */
410
411 extern bool intelInitContext(struct intel_context *intel,
412 int api,
413 unsigned major_version,
414 unsigned minor_version,
415 const struct gl_config * mesaVis,
416 __DRIcontext * driContextPriv,
417 void *sharedContextPrivate,
418 struct dd_function_table *functions,
419 unsigned *dri_ctx_error);
420
421 extern void intelFinish(struct gl_context * ctx);
422 extern void intel_flush_rendering_to_batch(struct gl_context *ctx);
423 extern void _intel_flush(struct gl_context * ctx, const char *file, int line);
424
425 #define intel_flush(ctx) _intel_flush(ctx, __FILE__, __LINE__)
426
427 extern void intelInitDriverFunctions(struct dd_function_table *functions);
428
429 void intel_init_syncobj_functions(struct dd_function_table *functions);
430
431
432 /* ================================================================
433 * intel_state.c:
434 */
435
436 #define COMPAREFUNC_ALWAYS 0
437 #define COMPAREFUNC_NEVER 0x1
438 #define COMPAREFUNC_LESS 0x2
439 #define COMPAREFUNC_EQUAL 0x3
440 #define COMPAREFUNC_LEQUAL 0x4
441 #define COMPAREFUNC_GREATER 0x5
442 #define COMPAREFUNC_NOTEQUAL 0x6
443 #define COMPAREFUNC_GEQUAL 0x7
444
445 #define STENCILOP_KEEP 0
446 #define STENCILOP_ZERO 0x1
447 #define STENCILOP_REPLACE 0x2
448 #define STENCILOP_INCRSAT 0x3
449 #define STENCILOP_DECRSAT 0x4
450 #define STENCILOP_INCR 0x5
451 #define STENCILOP_DECR 0x6
452 #define STENCILOP_INVERT 0x7
453
454 #define LOGICOP_CLEAR 0
455 #define LOGICOP_NOR 0x1
456 #define LOGICOP_AND_INV 0x2
457 #define LOGICOP_COPY_INV 0x3
458 #define LOGICOP_AND_RVRSE 0x4
459 #define LOGICOP_INV 0x5
460 #define LOGICOP_XOR 0x6
461 #define LOGICOP_NAND 0x7
462 #define LOGICOP_AND 0x8
463 #define LOGICOP_EQUIV 0x9
464 #define LOGICOP_NOOP 0xa
465 #define LOGICOP_OR_INV 0xb
466 #define LOGICOP_COPY 0xc
467 #define LOGICOP_OR_RVRSE 0xd
468 #define LOGICOP_OR 0xe
469 #define LOGICOP_SET 0xf
470
471 #define BLENDFACT_ZERO 0x01
472 #define BLENDFACT_ONE 0x02
473 #define BLENDFACT_SRC_COLR 0x03
474 #define BLENDFACT_INV_SRC_COLR 0x04
475 #define BLENDFACT_SRC_ALPHA 0x05
476 #define BLENDFACT_INV_SRC_ALPHA 0x06
477 #define BLENDFACT_DST_ALPHA 0x07
478 #define BLENDFACT_INV_DST_ALPHA 0x08
479 #define BLENDFACT_DST_COLR 0x09
480 #define BLENDFACT_INV_DST_COLR 0x0a
481 #define BLENDFACT_SRC_ALPHA_SATURATE 0x0b
482 #define BLENDFACT_CONST_COLOR 0x0c
483 #define BLENDFACT_INV_CONST_COLOR 0x0d
484 #define BLENDFACT_CONST_ALPHA 0x0e
485 #define BLENDFACT_INV_CONST_ALPHA 0x0f
486 #define BLENDFACT_MASK 0x0f
487
488 enum {
489 DRI_CONF_BO_REUSE_DISABLED,
490 DRI_CONF_BO_REUSE_ALL
491 };
492
493 extern int intel_translate_shadow_compare_func(GLenum func);
494 extern int intel_translate_compare_func(GLenum func);
495 extern int intel_translate_stencil_op(GLenum op);
496 extern int intel_translate_blend_factor(GLenum factor);
497 extern int intel_translate_logic_op(GLenum opcode);
498
499 void intel_update_renderbuffers(__DRIcontext *context,
500 __DRIdrawable *drawable);
501 void intel_prepare_render(struct intel_context *intel);
502
503 void i915_set_buf_info_for_region(uint32_t *state, struct intel_region *region,
504 uint32_t buffer_id);
505 void intel_init_texture_formats(struct gl_context *ctx);
506
507 /*======================================================================
508 * Inline conversion functions.
509 * These are better-typed than the macros used previously:
510 */
511 static INLINE struct intel_context *
512 intel_context(struct gl_context * ctx)
513 {
514 return (struct intel_context *) ctx;
515 }
516
517 static INLINE bool
518 is_power_of_two(uint32_t value)
519 {
520 return (value & (value - 1)) == 0;
521 }
522
523 #ifdef __cplusplus
524 }
525 #endif
526
527 #endif