s/Tungsten Graphics/VMware/
[mesa.git] / src / mesa / drivers / dri / i915 / intel_reg.h
1 /**************************************************************************
2 *
3 * Copyright 2003 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #define CMD_MI (0x0 << 29)
29 #define CMD_2D (0x2 << 29)
30 #define CMD_3D (0x3 << 29)
31
32 #define MI_NOOP (CMD_MI | 0)
33
34 #define MI_BATCH_BUFFER_END (CMD_MI | 0xA << 23)
35
36 #define MI_FLUSH (CMD_MI | (4 << 23))
37 #define FLUSH_MAP_CACHE (1 << 0)
38 #define INHIBIT_FLUSH_RENDER_CACHE (1 << 2)
39
40 #define MI_LOAD_REGISTER_IMM (CMD_MI | (0x22 << 23))
41
42 #define MI_FLUSH_DW (CMD_MI | (0x26 << 23) | 2)
43
44 /* Stalls command execution waiting for the given events to have occurred. */
45 #define MI_WAIT_FOR_EVENT (CMD_MI | (0x3 << 23))
46 #define MI_WAIT_FOR_PLANE_B_FLIP (1<<6)
47 #define MI_WAIT_FOR_PLANE_A_FLIP (1<<2)
48
49 #define MI_STORE_REGISTER_MEM (CMD_MI | (0x24 << 23))
50 # define MI_STORE_REGISTER_MEM_USE_GGTT (1 << 22)
51
52 /* p189 */
53 #define _3DSTATE_LOAD_STATE_IMMEDIATE_1 (CMD_3D | (0x1d<<24) | (0x04<<16))
54 #define I1_LOAD_S(n) (1<<(4+n))
55
56 #define _3DSTATE_DRAWRECT_INFO (CMD_3D | (0x1d<<24) | (0x80<<16) | 0x3)
57
58 /** @} */
59
60 /** @{
61 * 915 definitions
62 *
63 * 915 documents say that bits 31:28 and 1 are "undefined, must be zero."
64 */
65 #define S0_VB_OFFSET_MASK 0x0ffffffc
66 #define S0_AUTO_CACHE_INV_DISABLE (1<<0)
67 /** @} */
68
69 /** @{
70 * 830 definitions
71 */
72 #define S0_VB_OFFSET_MASK_830 0xffffff80
73 #define S0_VB_PITCH_SHIFT_830 1
74 #define S0_VB_ENABLE_830 (1<<0)
75 /** @} */
76
77 #define S1_VERTEX_WIDTH_SHIFT 24
78 #define S1_VERTEX_WIDTH_MASK (0x3f<<24)
79 #define S1_VERTEX_PITCH_SHIFT 16
80 #define S1_VERTEX_PITCH_MASK (0x3f<<16)
81
82 #define TEXCOORDFMT_2D 0x0
83 #define TEXCOORDFMT_3D 0x1
84 #define TEXCOORDFMT_4D 0x2
85 #define TEXCOORDFMT_1D 0x3
86 #define TEXCOORDFMT_2D_16 0x4
87 #define TEXCOORDFMT_4D_16 0x5
88 #define TEXCOORDFMT_NOT_PRESENT 0xf
89 #define S2_TEXCOORD_FMT0_MASK 0xf
90 #define S2_TEXCOORD_FMT1_SHIFT 4
91 #define S2_TEXCOORD_FMT(unit, type) ((type)<<(unit*4))
92 #define S2_TEXCOORD_NONE (~0)
93 #define S2_TEX_COUNT_SHIFT_830 12
94 #define S2_VERTEX_1_WIDTH_SHIFT_830 0
95 #define S2_VERTEX_0_WIDTH_SHIFT_830 6
96 /* S3 not interesting */
97
98 #define S4_POINT_WIDTH_SHIFT 23
99 #define S4_POINT_WIDTH_MASK (0x1ff<<23)
100 #define S4_LINE_WIDTH_SHIFT 19
101 #define S4_LINE_WIDTH_ONE (0x2<<19)
102 #define S4_LINE_WIDTH_MASK (0xf<<19)
103 #define S4_FLATSHADE_ALPHA (1<<18)
104 #define S4_FLATSHADE_FOG (1<<17)
105 #define S4_FLATSHADE_SPECULAR (1<<16)
106 #define S4_FLATSHADE_COLOR (1<<15)
107 #define S4_CULLMODE_BOTH (0<<13)
108 #define S4_CULLMODE_NONE (1<<13)
109 #define S4_CULLMODE_CW (2<<13)
110 #define S4_CULLMODE_CCW (3<<13)
111 #define S4_CULLMODE_MASK (3<<13)
112 #define S4_VFMT_POINT_WIDTH (1<<12)
113 #define S4_VFMT_SPEC_FOG (1<<11)
114 #define S4_VFMT_COLOR (1<<10)
115 #define S4_VFMT_DEPTH_OFFSET (1<<9)
116 #define S4_VFMT_XYZ (1<<6)
117 #define S4_VFMT_XYZW (2<<6)
118 #define S4_VFMT_XY (3<<6)
119 #define S4_VFMT_XYW (4<<6)
120 #define S4_VFMT_XYZW_MASK (7<<6)
121 #define S4_FORCE_DEFAULT_DIFFUSE (1<<5)
122 #define S4_FORCE_DEFAULT_SPECULAR (1<<4)
123 #define S4_LOCAL_DEPTH_OFFSET_ENABLE (1<<3)
124 #define S4_VFMT_FOG_PARAM (1<<2)
125 #define S4_SPRITE_POINT_ENABLE (1<<1)
126 #define S4_LINE_ANTIALIAS_ENABLE (1<<0)
127
128 #define S4_VFMT_MASK (S4_VFMT_POINT_WIDTH | \
129 S4_VFMT_SPEC_FOG | \
130 S4_VFMT_COLOR | \
131 S4_VFMT_DEPTH_OFFSET | \
132 S4_VFMT_XYZW_MASK | \
133 S4_VFMT_FOG_PARAM)
134
135
136 #define S5_WRITEDISABLE_ALPHA (1<<31)
137 #define S5_WRITEDISABLE_RED (1<<30)
138 #define S5_WRITEDISABLE_GREEN (1<<29)
139 #define S5_WRITEDISABLE_BLUE (1<<28)
140 #define S5_WRITEDISABLE_MASK (0xf<<28)
141 #define S5_FORCE_DEFAULT_POINT_SIZE (1<<27)
142 #define S5_LAST_PIXEL_ENABLE (1<<26)
143 #define S5_GLOBAL_DEPTH_OFFSET_ENABLE (1<<25)
144 #define S5_FOG_ENABLE (1<<24)
145 #define S5_STENCIL_REF_SHIFT 16
146 #define S5_STENCIL_REF_MASK (0xff<<16)
147 #define S5_STENCIL_TEST_FUNC_SHIFT 13
148 #define S5_STENCIL_TEST_FUNC_MASK (0x7<<13)
149 #define S5_STENCIL_FAIL_SHIFT 10
150 #define S5_STENCIL_FAIL_MASK (0x7<<10)
151 #define S5_STENCIL_PASS_Z_FAIL_SHIFT 7
152 #define S5_STENCIL_PASS_Z_FAIL_MASK (0x7<<7)
153 #define S5_STENCIL_PASS_Z_PASS_SHIFT 4
154 #define S5_STENCIL_PASS_Z_PASS_MASK (0x7<<4)
155 #define S5_STENCIL_WRITE_ENABLE (1<<3)
156 #define S5_STENCIL_TEST_ENABLE (1<<2)
157 #define S5_COLOR_DITHER_ENABLE (1<<1)
158 #define S5_LOGICOP_ENABLE (1<<0)
159
160
161 #define S6_ALPHA_TEST_ENABLE (1<<31)
162 #define S6_ALPHA_TEST_FUNC_SHIFT 28
163 #define S6_ALPHA_TEST_FUNC_MASK (0x7<<28)
164 #define S6_ALPHA_REF_SHIFT 20
165 #define S6_ALPHA_REF_MASK (0xff<<20)
166 #define S6_DEPTH_TEST_ENABLE (1<<19)
167 #define S6_DEPTH_TEST_FUNC_SHIFT 16
168 #define S6_DEPTH_TEST_FUNC_MASK (0x7<<16)
169 #define S6_CBUF_BLEND_ENABLE (1<<15)
170 #define S6_CBUF_BLEND_FUNC_SHIFT 12
171 #define S6_CBUF_BLEND_FUNC_MASK (0x7<<12)
172 #define S6_CBUF_SRC_BLEND_FACT_SHIFT 8
173 #define S6_CBUF_SRC_BLEND_FACT_MASK (0xf<<8)
174 #define S6_CBUF_DST_BLEND_FACT_SHIFT 4
175 #define S6_CBUF_DST_BLEND_FACT_MASK (0xf<<4)
176 #define S6_DEPTH_WRITE_ENABLE (1<<3)
177 #define S6_COLOR_WRITE_ENABLE (1<<2)
178 #define S6_TRISTRIP_PV_SHIFT 0
179 #define S6_TRISTRIP_PV_MASK (0x3<<0)
180
181 #define S7_DEPTH_OFFSET_CONST_MASK ~0
182
183 /* p143 */
184 #define _3DSTATE_BUF_INFO_CMD (CMD_3D | (0x1d<<24) | (0x8e<<16) | 1)
185 /* Dword 1 */
186 #define BUF_3D_ID_COLOR_BACK (0x3<<24)
187 #define BUF_3D_ID_DEPTH (0x7<<24)
188 #define BUF_3D_USE_FENCE (1<<23)
189 #define BUF_3D_TILED_SURFACE (1<<22)
190 #define BUF_3D_TILE_WALK_X 0
191 #define BUF_3D_TILE_WALK_Y (1<<21)
192 #define BUF_3D_PITCH(x) (((x)/4)<<2)
193 /* Dword 2 */
194 #define BUF_3D_ADDR(x) ((x) & ~0x3)
195
196 /* Primitive dispatch on 830-945 */
197 #define _3DPRIMITIVE (CMD_3D | (0x1f << 24))
198 #define PRIM_INDIRECT (1<<23)
199 #define PRIM_INLINE (0<<23)
200 #define PRIM_INDIRECT_SEQUENTIAL (0<<17)
201 #define PRIM_INDIRECT_ELTS (1<<17)
202
203 #define PRIM3D_TRILIST (0x0<<18)
204 #define PRIM3D_TRISTRIP (0x1<<18)
205 #define PRIM3D_TRISTRIP_RVRSE (0x2<<18)
206 #define PRIM3D_TRIFAN (0x3<<18)
207 #define PRIM3D_POLY (0x4<<18)
208 #define PRIM3D_LINELIST (0x5<<18)
209 #define PRIM3D_LINESTRIP (0x6<<18)
210 #define PRIM3D_RECTLIST (0x7<<18)
211 #define PRIM3D_POINTLIST (0x8<<18)
212 #define PRIM3D_DIB (0x9<<18)
213 #define PRIM3D_MASK (0x1f<<18)
214
215 #define XY_SETUP_BLT_CMD (CMD_2D | (0x01 << 22))
216
217 #define XY_COLOR_BLT_CMD (CMD_2D | (0x50 << 22))
218
219 #define XY_SRC_COPY_BLT_CMD (CMD_2D | (0x53 << 22))
220
221 #define XY_TEXT_IMMEDIATE_BLIT_CMD (CMD_2D | (0x31 << 22))
222 # define XY_TEXT_BYTE_PACKED (1 << 16)
223
224 /* BR00 */
225 #define XY_BLT_WRITE_ALPHA (1 << 21)
226 #define XY_BLT_WRITE_RGB (1 << 20)
227 #define XY_SRC_TILED (1 << 15)
228 #define XY_DST_TILED (1 << 11)
229
230 /* BR13 */
231 #define BR13_8 (0x0 << 24)
232 #define BR13_565 (0x1 << 24)
233 #define BR13_8888 (0x3 << 24)