Merge branch 'mesa_7_7_branch'
[mesa.git] / src / mesa / drivers / dri / i965 / brw_clip.c
1 /*
2 Copyright (C) Intel Corp. 2006. All Rights Reserved.
3 Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
4 develop this 3D driver.
5
6 Permission is hereby granted, free of charge, to any person obtaining
7 a copy of this software and associated documentation files (the
8 "Software"), to deal in the Software without restriction, including
9 without limitation the rights to use, copy, modify, merge, publish,
10 distribute, sublicense, and/or sell copies of the Software, and to
11 permit persons to whom the Software is furnished to do so, subject to
12 the following conditions:
13
14 The above copyright notice and this permission notice (including the
15 next paragraph) shall be included in all copies or substantial
16 portions of the Software.
17
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
19 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
21 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
22 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
23 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
24 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25
26 **********************************************************************/
27 /*
28 * Authors:
29 * Keith Whitwell <keith@tungstengraphics.com>
30 */
31
32 #include "main/glheader.h"
33 #include "main/macros.h"
34 #include "main/enums.h"
35
36 #include "intel_batchbuffer.h"
37
38 #include "brw_defines.h"
39 #include "brw_context.h"
40 #include "brw_eu.h"
41 #include "brw_util.h"
42 #include "brw_state.h"
43 #include "brw_clip.h"
44
45
46 #define FRONT_UNFILLED_BIT 0x1
47 #define BACK_UNFILLED_BIT 0x2
48
49
50 static void compile_clip_prog( struct brw_context *brw,
51 struct brw_clip_prog_key *key )
52 {
53 struct intel_context *intel = &brw->intel;
54 struct brw_clip_compile c;
55 const GLuint *program;
56 GLuint program_size;
57 GLuint delta;
58 GLuint i;
59
60 memset(&c, 0, sizeof(c));
61
62 /* Begin the compilation:
63 */
64 brw_init_compile(brw, &c.func);
65
66 c.func.single_program_flow = 1;
67
68 c.key = *key;
69
70 /* Need to locate the two positions present in vertex + header.
71 * These are currently hardcoded:
72 */
73 c.header_position_offset = ATTR_SIZE;
74
75 if (intel->is_ironlake)
76 delta = 3 * REG_SIZE;
77 else
78 delta = REG_SIZE;
79
80 for (i = 0; i < VERT_RESULT_MAX; i++)
81 if (c.key.attrs & BITFIELD64_BIT(i)) {
82 c.offset[i] = delta;
83 delta += ATTR_SIZE;
84 }
85
86 c.nr_attrs = brw_count_bits(c.key.attrs);
87
88 if (intel->is_ironlake)
89 c.nr_regs = (c.nr_attrs + 1) / 2 + 3; /* are vertices packed, or reg-aligned? */
90 else
91 c.nr_regs = (c.nr_attrs + 1) / 2 + 1; /* are vertices packed, or reg-aligned? */
92
93 c.nr_bytes = c.nr_regs * REG_SIZE;
94
95 c.prog_data.clip_mode = c.key.clip_mode; /* XXX */
96
97 /* For some reason the thread is spawned with only 4 channels
98 * unmasked.
99 */
100 brw_set_mask_control(&c.func, BRW_MASK_DISABLE);
101
102
103 /* Would ideally have the option of producing a program which could
104 * do all three:
105 */
106 switch (key->primitive) {
107 case GL_TRIANGLES:
108 if (key->do_unfilled)
109 brw_emit_unfilled_clip( &c );
110 else
111 brw_emit_tri_clip( &c );
112 break;
113 case GL_LINES:
114 brw_emit_line_clip( &c );
115 break;
116 case GL_POINTS:
117 brw_emit_point_clip( &c );
118 break;
119 default:
120 assert(0);
121 return;
122 }
123
124
125
126 /* get the program
127 */
128 program = brw_get_program(&c.func, &program_size);
129
130 /* Upload
131 */
132 dri_bo_unreference(brw->clip.prog_bo);
133 brw->clip.prog_bo = brw_upload_cache_with_auxdata(&brw->cache,
134 BRW_CLIP_PROG,
135 &c.key, sizeof(c.key),
136 NULL, 0,
137 program, program_size,
138 &c.prog_data,
139 sizeof(c.prog_data),
140 &brw->clip.prog_data);
141 }
142
143 /* Calculate interpolants for triangle and line rasterization.
144 */
145 static void upload_clip_prog(struct brw_context *brw)
146 {
147 struct intel_context *intel = &brw->intel;
148 GLcontext *ctx = &intel->ctx;
149 struct brw_clip_prog_key key;
150
151 memset(&key, 0, sizeof(key));
152
153 /* Populate the key:
154 */
155 /* BRW_NEW_REDUCED_PRIMITIVE */
156 key.primitive = brw->intel.reduced_primitive;
157 /* CACHE_NEW_VS_PROG */
158 key.attrs = brw->vs.prog_data->outputs_written;
159 /* _NEW_LIGHT */
160 key.do_flat_shading = (ctx->Light.ShadeModel == GL_FLAT);
161 key.pv_first = (ctx->Light.ProvokingVertex == GL_FIRST_VERTEX_CONVENTION);
162 /* _NEW_TRANSFORM */
163 key.nr_userclip = brw_count_bits(ctx->Transform.ClipPlanesEnabled);
164
165 if (intel->is_ironlake)
166 key.clip_mode = BRW_CLIPMODE_KERNEL_CLIP;
167 else
168 key.clip_mode = BRW_CLIPMODE_NORMAL;
169
170 /* _NEW_POLYGON */
171 if (key.primitive == GL_TRIANGLES) {
172 if (ctx->Polygon.CullFlag &&
173 ctx->Polygon.CullFaceMode == GL_FRONT_AND_BACK)
174 key.clip_mode = BRW_CLIPMODE_REJECT_ALL;
175 else {
176 GLuint fill_front = CLIP_CULL;
177 GLuint fill_back = CLIP_CULL;
178 GLuint offset_front = 0;
179 GLuint offset_back = 0;
180
181 if (!ctx->Polygon.CullFlag ||
182 ctx->Polygon.CullFaceMode != GL_FRONT) {
183 switch (ctx->Polygon.FrontMode) {
184 case GL_FILL:
185 fill_front = CLIP_FILL;
186 offset_front = 0;
187 break;
188 case GL_LINE:
189 fill_front = CLIP_LINE;
190 offset_front = ctx->Polygon.OffsetLine;
191 break;
192 case GL_POINT:
193 fill_front = CLIP_POINT;
194 offset_front = ctx->Polygon.OffsetPoint;
195 break;
196 }
197 }
198
199 if (!ctx->Polygon.CullFlag ||
200 ctx->Polygon.CullFaceMode != GL_BACK) {
201 switch (ctx->Polygon.BackMode) {
202 case GL_FILL:
203 fill_back = CLIP_FILL;
204 offset_back = 0;
205 break;
206 case GL_LINE:
207 fill_back = CLIP_LINE;
208 offset_back = ctx->Polygon.OffsetLine;
209 break;
210 case GL_POINT:
211 fill_back = CLIP_POINT;
212 offset_back = ctx->Polygon.OffsetPoint;
213 break;
214 }
215 }
216
217 if (ctx->Polygon.BackMode != GL_FILL ||
218 ctx->Polygon.FrontMode != GL_FILL) {
219 key.do_unfilled = 1;
220
221 /* Most cases the fixed function units will handle. Cases where
222 * one or more polygon faces are unfilled will require help:
223 */
224 key.clip_mode = BRW_CLIPMODE_CLIP_NON_REJECTED;
225
226 if (offset_back || offset_front) {
227 /* _NEW_POLYGON, _NEW_BUFFERS */
228 key.offset_units = ctx->Polygon.OffsetUnits * brw->intel.polygon_offset_scale;
229 key.offset_factor = ctx->Polygon.OffsetFactor * ctx->DrawBuffer->_MRD;
230 }
231
232 switch (ctx->Polygon.FrontFace) {
233 case GL_CCW:
234 key.fill_ccw = fill_front;
235 key.fill_cw = fill_back;
236 key.offset_ccw = offset_front;
237 key.offset_cw = offset_back;
238 if (ctx->Light.Model.TwoSide &&
239 key.fill_cw != CLIP_CULL)
240 key.copy_bfc_cw = 1;
241 break;
242 case GL_CW:
243 key.fill_cw = fill_front;
244 key.fill_ccw = fill_back;
245 key.offset_cw = offset_front;
246 key.offset_ccw = offset_back;
247 if (ctx->Light.Model.TwoSide &&
248 key.fill_ccw != CLIP_CULL)
249 key.copy_bfc_ccw = 1;
250 break;
251 }
252 }
253 }
254 }
255
256 dri_bo_unreference(brw->clip.prog_bo);
257 brw->clip.prog_bo = brw_search_cache(&brw->cache, BRW_CLIP_PROG,
258 &key, sizeof(key),
259 NULL, 0,
260 &brw->clip.prog_data);
261 if (brw->clip.prog_bo == NULL)
262 compile_clip_prog( brw, &key );
263 }
264
265
266 const struct brw_tracked_state brw_clip_prog = {
267 .dirty = {
268 .mesa = (_NEW_LIGHT |
269 _NEW_TRANSFORM |
270 _NEW_POLYGON |
271 _NEW_BUFFERS),
272 .brw = (BRW_NEW_REDUCED_PRIMITIVE),
273 .cache = CACHE_NEW_VS_PROG
274 },
275 .prepare = upload_clip_prog
276 };