2 Copyright (C) Intel Corp. 2006. All Rights Reserved.
3 Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
4 develop this 3D driver.
6 Permission is hereby granted, free of charge, to any person obtaining
7 a copy of this software and associated documentation files (the
8 "Software"), to deal in the Software without restriction, including
9 without limitation the rights to use, copy, modify, merge, publish,
10 distribute, sublicense, and/or sell copies of the Software, and to
11 permit persons to whom the Software is furnished to do so, subject to
12 the following conditions:
14 The above copyright notice and this permission notice (including the
15 next paragraph) shall be included in all copies or substantial
16 portions of the Software.
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
19 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
21 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
22 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
23 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
24 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **********************************************************************/
29 * Keith Whitwell <keith@tungstengraphics.com>
32 #include "main/glheader.h"
33 #include "main/macros.h"
34 #include "main/enums.h"
36 #include "intel_batchbuffer.h"
38 #include "brw_defines.h"
39 #include "brw_context.h"
42 #include "brw_state.h"
47 static void compile_gs_prog( struct brw_context
*brw
,
48 struct brw_gs_prog_key
*key
)
50 struct intel_context
*intel
= &brw
->intel
;
51 struct brw_gs_compile c
;
52 const GLuint
*program
;
55 memset(&c
, 0, sizeof(c
));
58 /* Need to locate the two positions present in vertex + header.
59 * These are currently hardcoded:
61 c
.nr_attrs
= brw_count_bits(c
.key
.attrs
);
64 c
.nr_regs
= (c
.nr_attrs
+ 1) / 2 + 3; /* are vertices packed, or reg-aligned? */
66 c
.nr_regs
= (c
.nr_attrs
+ 1) / 2 + 1; /* are vertices packed, or reg-aligned? */
68 c
.nr_bytes
= c
.nr_regs
* REG_SIZE
;
71 /* Begin the compilation:
73 brw_init_compile(brw
, &c
.func
);
75 c
.func
.single_program_flow
= 1;
77 /* For some reason the thread is spawned with only 4 channels
80 brw_set_mask_control(&c
.func
, BRW_MASK_DISABLE
);
83 /* Note that primitives which don't require a GS program have
84 * already been weeded out by this stage:
86 switch (key
->primitive
) {
88 /* Gen6: VF has already converted into polygon. */
91 brw_gs_quads( &c
, key
);
96 brw_gs_quad_strip( &c
, key
);
102 if (key
->hint_gs_always
)
109 if (key
->hint_gs_always
)
116 if (key
->hint_gs_always
)
128 program
= brw_get_program(&c
.func
, &program_size
);
130 if (unlikely(INTEL_DEBUG
& DEBUG_GS
)) {
134 for (i
= 0; i
< program_size
/ sizeof(struct brw_instruction
); i
++)
135 brw_disasm(stdout
, &((struct brw_instruction
*)program
)[i
],
142 drm_intel_bo_unreference(brw
->gs
.prog_bo
);
143 brw
->gs
.prog_bo
= brw_upload_cache_with_auxdata(&brw
->cache
, BRW_GS_PROG
,
144 &c
.key
, sizeof(c
.key
),
146 program
, program_size
,
152 static const GLenum gs_prim
[GL_POLYGON
+1] = {
165 static void populate_key( struct brw_context
*brw
,
166 struct brw_gs_prog_key
*key
)
168 struct gl_context
*ctx
= &brw
->intel
.ctx
;
169 memset(key
, 0, sizeof(*key
));
171 /* CACHE_NEW_VS_PROG */
172 key
->attrs
= brw
->vs
.prog_data
->outputs_written
;
174 /* BRW_NEW_PRIMITIVE */
175 key
->primitive
= gs_prim
[brw
->primitive
];
177 key
->hint_gs_always
= 0; /* debug code? */
180 key
->pv_first
= (ctx
->Light
.ProvokingVertex
== GL_FIRST_VERTEX_CONVENTION
);
181 if (key
->primitive
== GL_QUADS
&& ctx
->Light
.ShadeModel
!= GL_FLAT
) {
182 /* Provide consistent primitive order with brw_set_prim's
183 * optimization of single quads to trifans.
185 key
->pv_first
= GL_TRUE
;
188 key
->need_gs_prog
= (key
->hint_gs_always
||
189 brw
->primitive
== GL_QUADS
||
190 brw
->primitive
== GL_QUAD_STRIP
||
191 brw
->primitive
== GL_LINE_LOOP
);
194 /* Calculate interpolants for triangle and line rasterization.
196 static void prepare_gs_prog(struct brw_context
*brw
)
198 struct brw_gs_prog_key key
;
201 populate_key(brw
, &key
);
203 if (brw
->gs
.prog_active
!= key
.need_gs_prog
) {
204 brw
->state
.dirty
.cache
|= CACHE_NEW_GS_PROG
;
205 brw
->gs
.prog_active
= key
.need_gs_prog
;
208 if (brw
->gs
.prog_active
) {
209 drm_intel_bo_unreference(brw
->gs
.prog_bo
);
210 brw
->gs
.prog_bo
= brw_search_cache(&brw
->cache
, BRW_GS_PROG
,
214 if (brw
->gs
.prog_bo
== NULL
)
215 compile_gs_prog( brw
, &key
);
220 const struct brw_tracked_state brw_gs_prog
= {
223 .brw
= BRW_NEW_PRIMITIVE
,
224 .cache
= CACHE_NEW_VS_PROG
226 .prepare
= prepare_gs_prog