i965: Implement ARB_query_buffer_object for HSW+
[mesa.git] / src / mesa / drivers / dri / i965 / brw_queryobj.c
1 /*
2 * Copyright © 2008 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 *
23 * Authors:
24 * Eric Anholt <eric@anholt.net>
25 *
26 */
27
28 /** @file brw_queryobj.c
29 *
30 * Support for query objects (GL_ARB_occlusion_query, GL_ARB_timer_query,
31 * GL_EXT_transform_feedback, and friends).
32 *
33 * The hardware provides a PIPE_CONTROL command that can report the number of
34 * fragments that passed the depth test, or the hardware timer. They are
35 * appropriately synced with the stage of the pipeline for our extensions'
36 * needs.
37 */
38 #include "main/imports.h"
39
40 #include "brw_context.h"
41 #include "brw_defines.h"
42 #include "brw_state.h"
43 #include "intel_batchbuffer.h"
44 #include "intel_reg.h"
45
46 /**
47 * Emit PIPE_CONTROLs to write the current GPU timestamp into a buffer.
48 */
49 void
50 brw_write_timestamp(struct brw_context *brw, drm_intel_bo *query_bo, int idx)
51 {
52 if (brw->gen == 6) {
53 /* Emit Sandybridge workaround flush: */
54 brw_emit_pipe_control_flush(brw,
55 PIPE_CONTROL_CS_STALL |
56 PIPE_CONTROL_STALL_AT_SCOREBOARD);
57 }
58
59 brw_emit_pipe_control_write(brw, PIPE_CONTROL_WRITE_TIMESTAMP,
60 query_bo, idx * sizeof(uint64_t), 0, 0);
61 }
62
63 /**
64 * Emit PIPE_CONTROLs to write the PS_DEPTH_COUNT register into a buffer.
65 */
66 void
67 brw_write_depth_count(struct brw_context *brw, drm_intel_bo *query_bo, int idx)
68 {
69 brw_emit_pipe_control_write(brw,
70 PIPE_CONTROL_WRITE_DEPTH_COUNT |
71 PIPE_CONTROL_DEPTH_STALL,
72 query_bo, idx * sizeof(uint64_t),
73 0, 0);
74 }
75
76 /**
77 * Wait on the query object's BO and calculate the final result.
78 */
79 static void
80 brw_queryobj_get_results(struct gl_context *ctx,
81 struct brw_query_object *query)
82 {
83 struct brw_context *brw = brw_context(ctx);
84
85 int i;
86 uint64_t *results;
87
88 assert(brw->gen < 6);
89
90 if (query->bo == NULL)
91 return;
92
93 /* If the application has requested the query result, but this batch is
94 * still contributing to it, flush it now so the results will be present
95 * when mapped.
96 */
97 if (drm_intel_bo_references(brw->batch.bo, query->bo))
98 intel_batchbuffer_flush(brw);
99
100 if (unlikely(brw->perf_debug)) {
101 if (drm_intel_bo_busy(query->bo)) {
102 perf_debug("Stalling on the GPU waiting for a query object.\n");
103 }
104 }
105
106 drm_intel_bo_map(query->bo, false);
107 results = query->bo->virtual;
108 switch (query->Base.Target) {
109 case GL_TIME_ELAPSED_EXT:
110 /* The query BO contains the starting and ending timestamps.
111 * Subtract the two and convert to nanoseconds.
112 */
113 query->Base.Result += 1000 * ((results[1] >> 32) - (results[0] >> 32));
114 break;
115
116 case GL_TIMESTAMP:
117 /* The query BO contains a single timestamp value in results[0]. */
118 query->Base.Result = 1000 * (results[0] >> 32);
119 break;
120
121 case GL_SAMPLES_PASSED_ARB:
122 /* Loop over pairs of values from the BO, which are the PS_DEPTH_COUNT
123 * value at the start and end of the batchbuffer. Subtract them to
124 * get the number of fragments which passed the depth test in each
125 * individual batch, and add those differences up to get the number
126 * of fragments for the entire query.
127 *
128 * Note that query->Base.Result may already be non-zero. We may have
129 * run out of space in the query's BO and allocated a new one. If so,
130 * this function was already called to accumulate the results so far.
131 */
132 for (i = 0; i < query->last_index; i++) {
133 query->Base.Result += results[i * 2 + 1] - results[i * 2];
134 }
135 break;
136
137 case GL_ANY_SAMPLES_PASSED:
138 case GL_ANY_SAMPLES_PASSED_CONSERVATIVE:
139 /* If the starting and ending PS_DEPTH_COUNT from any of the batches
140 * differ, then some fragments passed the depth test.
141 */
142 for (i = 0; i < query->last_index; i++) {
143 if (results[i * 2 + 1] != results[i * 2]) {
144 query->Base.Result = GL_TRUE;
145 break;
146 }
147 }
148 break;
149
150 default:
151 unreachable("Unrecognized query target in brw_queryobj_get_results()");
152 }
153 drm_intel_bo_unmap(query->bo);
154
155 /* Now that we've processed the data stored in the query's buffer object,
156 * we can release it.
157 */
158 drm_intel_bo_unreference(query->bo);
159 query->bo = NULL;
160 }
161
162 /**
163 * The NewQueryObject() driver hook.
164 *
165 * Allocates and initializes a new query object.
166 */
167 static struct gl_query_object *
168 brw_new_query_object(struct gl_context *ctx, GLuint id)
169 {
170 struct brw_query_object *query;
171
172 query = calloc(1, sizeof(struct brw_query_object));
173
174 query->Base.Id = id;
175 query->Base.Result = 0;
176 query->Base.Active = false;
177 query->Base.Ready = true;
178
179 return &query->Base;
180 }
181
182 /**
183 * The DeleteQuery() driver hook.
184 */
185 static void
186 brw_delete_query(struct gl_context *ctx, struct gl_query_object *q)
187 {
188 struct brw_query_object *query = (struct brw_query_object *)q;
189
190 drm_intel_bo_unreference(query->bo);
191 free(query);
192 }
193
194 /**
195 * Gen4-5 driver hook for glBeginQuery().
196 *
197 * Initializes driver structures and emits any GPU commands required to begin
198 * recording data for the query.
199 */
200 static void
201 brw_begin_query(struct gl_context *ctx, struct gl_query_object *q)
202 {
203 struct brw_context *brw = brw_context(ctx);
204 struct brw_query_object *query = (struct brw_query_object *)q;
205
206 assert(brw->gen < 6);
207
208 switch (query->Base.Target) {
209 case GL_TIME_ELAPSED_EXT:
210 /* For timestamp queries, we record the starting time right away so that
211 * we measure the full time between BeginQuery and EndQuery. There's
212 * some debate about whether this is the right thing to do. Our decision
213 * is based on the following text from the ARB_timer_query extension:
214 *
215 * "(5) Should the extension measure total time elapsed between the full
216 * completion of the BeginQuery and EndQuery commands, or just time
217 * spent in the graphics library?
218 *
219 * RESOLVED: This extension will measure the total time elapsed
220 * between the full completion of these commands. Future extensions
221 * may implement a query to determine time elapsed at different stages
222 * of the graphics pipeline."
223 *
224 * We write a starting timestamp now (at index 0). At EndQuery() time,
225 * we'll write a second timestamp (at index 1), and subtract the two to
226 * obtain the time elapsed. Notably, this includes time elapsed while
227 * the system was doing other work, such as running other applications.
228 */
229 drm_intel_bo_unreference(query->bo);
230 query->bo = drm_intel_bo_alloc(brw->bufmgr, "timer query", 4096, 4096);
231 brw_write_timestamp(brw, query->bo, 0);
232 break;
233
234 case GL_ANY_SAMPLES_PASSED:
235 case GL_ANY_SAMPLES_PASSED_CONSERVATIVE:
236 case GL_SAMPLES_PASSED_ARB:
237 /* For occlusion queries, we delay taking an initial sample until the
238 * first drawing occurs in this batch. See the reasoning in the comments
239 * for brw_emit_query_begin() below.
240 *
241 * Since we're starting a new query, we need to be sure to throw away
242 * any previous occlusion query results.
243 */
244 drm_intel_bo_unreference(query->bo);
245 query->bo = NULL;
246 query->last_index = -1;
247
248 brw->query.obj = query;
249
250 /* Depth statistics on Gen4 require strange workarounds, so we try to
251 * avoid them when necessary. They're required for occlusion queries,
252 * so turn them on now.
253 */
254 brw->stats_wm++;
255 brw->ctx.NewDriverState |= BRW_NEW_STATS_WM;
256 break;
257
258 default:
259 unreachable("Unrecognized query target in brw_begin_query()");
260 }
261 }
262
263 /**
264 * Gen4-5 driver hook for glEndQuery().
265 *
266 * Emits GPU commands to record a final query value, ending any data capturing.
267 * However, the final result isn't necessarily available until the GPU processes
268 * those commands. brw_queryobj_get_results() processes the captured data to
269 * produce the final result.
270 */
271 static void
272 brw_end_query(struct gl_context *ctx, struct gl_query_object *q)
273 {
274 struct brw_context *brw = brw_context(ctx);
275 struct brw_query_object *query = (struct brw_query_object *)q;
276
277 assert(brw->gen < 6);
278
279 switch (query->Base.Target) {
280 case GL_TIME_ELAPSED_EXT:
281 /* Write the final timestamp. */
282 brw_write_timestamp(brw, query->bo, 1);
283 break;
284
285 case GL_ANY_SAMPLES_PASSED:
286 case GL_ANY_SAMPLES_PASSED_CONSERVATIVE:
287 case GL_SAMPLES_PASSED_ARB:
288
289 /* No query->bo means that EndQuery was called after BeginQuery with no
290 * intervening drawing. Rather than doing nothing at all here in this
291 * case, we emit the query_begin and query_end state to the
292 * hardware. This is to guarantee that waiting on the result of this
293 * empty state will cause all previous queries to complete at all, as
294 * required by the specification:
295 *
296 * It must always be true that if any query object
297 * returns a result available of TRUE, all queries of the
298 * same type issued prior to that query must also return
299 * TRUE. [Open GL 4.3 (Core Profile) Section 4.2.1]
300 */
301 if (!query->bo) {
302 brw_emit_query_begin(brw);
303 }
304
305 assert(query->bo);
306
307 brw_emit_query_end(brw);
308
309 brw->query.obj = NULL;
310
311 brw->stats_wm--;
312 brw->ctx.NewDriverState |= BRW_NEW_STATS_WM;
313 break;
314
315 default:
316 unreachable("Unrecognized query target in brw_end_query()");
317 }
318 }
319
320 /**
321 * The Gen4-5 WaitQuery() driver hook.
322 *
323 * Wait for a query result to become available and return it. This is the
324 * backing for glGetQueryObjectiv() with the GL_QUERY_RESULT pname.
325 */
326 static void brw_wait_query(struct gl_context *ctx, struct gl_query_object *q)
327 {
328 struct brw_query_object *query = (struct brw_query_object *)q;
329
330 assert(brw_context(ctx)->gen < 6);
331
332 brw_queryobj_get_results(ctx, query);
333 query->Base.Ready = true;
334 }
335
336 /**
337 * The Gen4-5 CheckQuery() driver hook.
338 *
339 * Checks whether a query result is ready yet. If not, flushes.
340 * This is the backing for glGetQueryObjectiv()'s QUERY_RESULT_AVAILABLE pname.
341 */
342 static void brw_check_query(struct gl_context *ctx, struct gl_query_object *q)
343 {
344 struct brw_context *brw = brw_context(ctx);
345 struct brw_query_object *query = (struct brw_query_object *)q;
346
347 assert(brw->gen < 6);
348
349 /* From the GL_ARB_occlusion_query spec:
350 *
351 * "Instead of allowing for an infinite loop, performing a
352 * QUERY_RESULT_AVAILABLE_ARB will perform a flush if the result is
353 * not ready yet on the first time it is queried. This ensures that
354 * the async query will return true in finite time.
355 */
356 if (query->bo && drm_intel_bo_references(brw->batch.bo, query->bo))
357 intel_batchbuffer_flush(brw);
358
359 if (query->bo == NULL || !drm_intel_bo_busy(query->bo)) {
360 brw_queryobj_get_results(ctx, query);
361 query->Base.Ready = true;
362 }
363 }
364
365 /**
366 * Ensure there query's BO has enough space to store a new pair of values.
367 *
368 * If not, gather the existing BO's results and create a new buffer of the
369 * same size.
370 */
371 static void
372 ensure_bo_has_space(struct gl_context *ctx, struct brw_query_object *query)
373 {
374 struct brw_context *brw = brw_context(ctx);
375
376 assert(brw->gen < 6);
377
378 if (!query->bo || query->last_index * 2 + 1 >= 4096 / sizeof(uint64_t)) {
379
380 if (query->bo != NULL) {
381 /* The old query BO did not have enough space, so we allocated a new
382 * one. Gather the results so far (adding up the differences) and
383 * release the old BO.
384 */
385 brw_queryobj_get_results(ctx, query);
386 }
387
388 query->bo = drm_intel_bo_alloc(brw->bufmgr, "query", 4096, 1);
389 query->last_index = 0;
390 }
391 }
392
393 /**
394 * Record the PS_DEPTH_COUNT value (for occlusion queries) just before
395 * primitive drawing.
396 *
397 * In a pre-hardware context world, the single PS_DEPTH_COUNT register is
398 * shared among all applications using the GPU. However, our query value
399 * needs to only include fragments generated by our application/GL context.
400 *
401 * To accommodate this, we record PS_DEPTH_COUNT at the start and end of
402 * each batchbuffer (technically, the first primitive drawn and flush time).
403 * Subtracting each pair of values calculates the change in PS_DEPTH_COUNT
404 * caused by a batchbuffer. Since there is no preemption inside batches,
405 * this is guaranteed to only measure the effects of our current application.
406 *
407 * Adding each of these differences (in case drawing is done over many batches)
408 * produces the final expected value.
409 *
410 * In a world with hardware contexts, PS_DEPTH_COUNT is saved and restored
411 * as part of the context state, so this is unnecessary, and skipped.
412 */
413 void
414 brw_emit_query_begin(struct brw_context *brw)
415 {
416 struct gl_context *ctx = &brw->ctx;
417 struct brw_query_object *query = brw->query.obj;
418
419 if (brw->hw_ctx)
420 return;
421
422 /* Skip if we're not doing any queries, or we've already recorded the
423 * initial query value for this batchbuffer.
424 */
425 if (!query || brw->query.begin_emitted)
426 return;
427
428 ensure_bo_has_space(ctx, query);
429
430 brw_write_depth_count(brw, query->bo, query->last_index * 2);
431
432 brw->query.begin_emitted = true;
433 }
434
435 /**
436 * Called at batchbuffer flush to get an ending PS_DEPTH_COUNT
437 * (for non-hardware context platforms).
438 *
439 * See the explanation in brw_emit_query_begin().
440 */
441 void
442 brw_emit_query_end(struct brw_context *brw)
443 {
444 struct brw_query_object *query = brw->query.obj;
445
446 if (brw->hw_ctx)
447 return;
448
449 if (!brw->query.begin_emitted)
450 return;
451
452 brw_write_depth_count(brw, query->bo, query->last_index * 2 + 1);
453
454 brw->query.begin_emitted = false;
455 query->last_index++;
456 }
457
458 /**
459 * Driver hook for glQueryCounter().
460 *
461 * This handles GL_TIMESTAMP queries, which perform a pipelined read of the
462 * current GPU time. This is unlike GL_TIME_ELAPSED, which measures the
463 * time while the query is active.
464 */
465 void
466 brw_query_counter(struct gl_context *ctx, struct gl_query_object *q)
467 {
468 struct brw_context *brw = brw_context(ctx);
469 struct brw_query_object *query = (struct brw_query_object *) q;
470
471 assert(q->Target == GL_TIMESTAMP);
472
473 drm_intel_bo_unreference(query->bo);
474 query->bo = drm_intel_bo_alloc(brw->bufmgr, "timestamp query", 4096, 4096);
475 brw_write_timestamp(brw, query->bo, 0);
476
477 query->flushed = false;
478 }
479
480 /**
481 * Read the TIMESTAMP register immediately (in a non-pipelined fashion).
482 *
483 * This is used to implement the GetTimestamp() driver hook.
484 */
485 static uint64_t
486 brw_get_timestamp(struct gl_context *ctx)
487 {
488 struct brw_context *brw = brw_context(ctx);
489 uint64_t result = 0;
490
491 switch (brw->intelScreen->hw_has_timestamp) {
492 case 3: /* New kernel, always full 36bit accuracy */
493 drm_intel_reg_read(brw->bufmgr, TIMESTAMP | 1, &result);
494 break;
495 case 2: /* 64bit kernel, result is left-shifted by 32bits, losing 4bits */
496 drm_intel_reg_read(brw->bufmgr, TIMESTAMP, &result);
497 result = result >> 32;
498 break;
499 case 1: /* 32bit kernel, result is 36bit wide but may be inaccurate! */
500 drm_intel_reg_read(brw->bufmgr, TIMESTAMP, &result);
501 break;
502 }
503
504 /* See logic in brw_queryobj_get_results() */
505 result *= 80;
506 result &= (1ull << 36) - 1;
507 return result;
508 }
509
510 /**
511 * Is this type of query written by PIPE_CONTROL?
512 */
513 bool
514 brw_is_query_pipelined(struct brw_query_object *query)
515 {
516 switch (query->Base.Target) {
517 case GL_TIMESTAMP:
518 case GL_TIME_ELAPSED:
519 case GL_ANY_SAMPLES_PASSED:
520 case GL_ANY_SAMPLES_PASSED_CONSERVATIVE:
521 case GL_SAMPLES_PASSED_ARB:
522 return true;
523
524 case GL_PRIMITIVES_GENERATED:
525 case GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN:
526 case GL_VERTICES_SUBMITTED_ARB:
527 case GL_PRIMITIVES_SUBMITTED_ARB:
528 case GL_VERTEX_SHADER_INVOCATIONS_ARB:
529 case GL_GEOMETRY_SHADER_INVOCATIONS:
530 case GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB:
531 case GL_FRAGMENT_SHADER_INVOCATIONS_ARB:
532 case GL_CLIPPING_INPUT_PRIMITIVES_ARB:
533 case GL_CLIPPING_OUTPUT_PRIMITIVES_ARB:
534 case GL_COMPUTE_SHADER_INVOCATIONS_ARB:
535 case GL_TESS_CONTROL_SHADER_PATCHES_ARB:
536 case GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB:
537 return false;
538
539 default:
540 unreachable("Unrecognized query target in is_query_pipelined()");
541 }
542 }
543
544 /* Initialize query object functions used on all generations. */
545 void brw_init_common_queryobj_functions(struct dd_function_table *functions)
546 {
547 functions->NewQueryObject = brw_new_query_object;
548 functions->DeleteQuery = brw_delete_query;
549 functions->GetTimestamp = brw_get_timestamp;
550 }
551
552 /* Initialize Gen4/5-specific query object functions. */
553 void gen4_init_queryobj_functions(struct dd_function_table *functions)
554 {
555 functions->BeginQuery = brw_begin_query;
556 functions->EndQuery = brw_end_query;
557 functions->CheckQuery = brw_check_query;
558 functions->WaitQuery = brw_wait_query;
559 functions->QueryCounter = brw_query_counter;
560 }