nir: support lowering clipdist to arrays
[mesa.git] / src / mesa / drivers / dri / i965 / intel_batchbuffer.c
1 /*
2 * Copyright 2006 VMware, Inc.
3 * All Rights Reserved.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the
7 * "Software"), to deal in the Software without restriction, including
8 * without limitation the rights to use, copy, modify, merge, publish,
9 * distribute, sublicense, and/or sell copies of the Software, and to
10 * permit persons to whom the Software is furnished to do so, subject to
11 * the following conditions:
12 *
13 * The above copyright notice and this permission notice (including the
14 * next paragraph) shall be included in all copies or substantial portions
15 * of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
19 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
20 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
21 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
22 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
23 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26 #include "intel_batchbuffer.h"
27 #include "intel_buffer_objects.h"
28 #include "brw_bufmgr.h"
29 #include "intel_buffers.h"
30 #include "intel_fbo.h"
31 #include "brw_context.h"
32 #include "brw_defines.h"
33 #include "brw_state.h"
34 #include "common/gen_decoder.h"
35 #include "common/gen_gem.h"
36
37 #include "util/hash_table.h"
38
39 #include <xf86drm.h>
40 #include "drm-uapi/i915_drm.h"
41
42 #define FILE_DEBUG_FLAG DEBUG_BUFMGR
43
44 /**
45 * Target sizes of the batch and state buffers. We create the initial
46 * buffers at these sizes, and flush when they're nearly full. If we
47 * underestimate how close we are to the end, and suddenly need more space
48 * in the middle of a draw, we can grow the buffers, and finish the draw.
49 * At that point, we'll be over our target size, so the next operation
50 * should flush. Each time we flush the batch, we recreate both buffers
51 * at the original target size, so it doesn't grow without bound.
52 */
53 #define BATCH_SZ (20 * 1024)
54 #define STATE_SZ (16 * 1024)
55
56 static void
57 intel_batchbuffer_reset(struct brw_context *brw);
58 static void
59 brw_new_batch(struct brw_context *brw);
60
61 static void
62 dump_validation_list(struct intel_batchbuffer *batch)
63 {
64 fprintf(stderr, "Validation list (length %d):\n", batch->exec_count);
65
66 for (int i = 0; i < batch->exec_count; i++) {
67 uint64_t flags = batch->validation_list[i].flags;
68 assert(batch->validation_list[i].handle ==
69 batch->exec_bos[i]->gem_handle);
70 fprintf(stderr, "[%2d]: %2d %-14s %p %s%-7s @ 0x%016llx%s (%"PRIu64"B)\n",
71 i,
72 batch->validation_list[i].handle,
73 batch->exec_bos[i]->name,
74 batch->exec_bos[i],
75 (flags & EXEC_OBJECT_SUPPORTS_48B_ADDRESS) ? "(48b" : "(32b",
76 (flags & EXEC_OBJECT_WRITE) ? " write)" : ")",
77 batch->validation_list[i].offset,
78 (flags & EXEC_OBJECT_PINNED) ? " (pinned)" : "",
79 batch->exec_bos[i]->size);
80 }
81 }
82
83 static struct gen_batch_decode_bo
84 decode_get_bo(void *v_brw, bool ppgtt, uint64_t address)
85 {
86 struct brw_context *brw = v_brw;
87 struct intel_batchbuffer *batch = &brw->batch;
88
89 for (int i = 0; i < batch->exec_count; i++) {
90 struct brw_bo *bo = batch->exec_bos[i];
91 /* The decoder zeroes out the top 16 bits, so we need to as well */
92 uint64_t bo_address = bo->gtt_offset & (~0ull >> 16);
93
94 if (address >= bo_address && address < bo_address + bo->size) {
95 return (struct gen_batch_decode_bo) {
96 .addr = address,
97 .size = bo->size,
98 .map = brw_bo_map(brw, bo, MAP_READ) + (address - bo_address),
99 };
100 }
101 }
102
103 return (struct gen_batch_decode_bo) { };
104 }
105
106 static unsigned
107 decode_get_state_size(void *v_brw, uint32_t offset_from_dsba)
108 {
109 struct brw_context *brw = v_brw;
110 struct intel_batchbuffer *batch = &brw->batch;
111 unsigned size = (uintptr_t) _mesa_hash_table_u64_search(
112 batch->state_batch_sizes, offset_from_dsba);
113 return size;
114 }
115
116 static void
117 init_reloc_list(struct brw_reloc_list *rlist, int count)
118 {
119 rlist->reloc_count = 0;
120 rlist->reloc_array_size = count;
121 rlist->relocs = malloc(rlist->reloc_array_size *
122 sizeof(struct drm_i915_gem_relocation_entry));
123 }
124
125 void
126 intel_batchbuffer_init(struct brw_context *brw)
127 {
128 struct intel_screen *screen = brw->screen;
129 struct intel_batchbuffer *batch = &brw->batch;
130 const struct gen_device_info *devinfo = &screen->devinfo;
131
132 batch->use_shadow_copy = !devinfo->has_llc;
133
134 init_reloc_list(&batch->batch_relocs, 250);
135 init_reloc_list(&batch->state_relocs, 250);
136
137 batch->batch.map = NULL;
138 batch->state.map = NULL;
139 batch->exec_count = 0;
140 batch->exec_array_size = 100;
141 batch->exec_bos =
142 malloc(batch->exec_array_size * sizeof(batch->exec_bos[0]));
143 batch->validation_list =
144 malloc(batch->exec_array_size * sizeof(batch->validation_list[0]));
145
146 if (INTEL_DEBUG & DEBUG_BATCH) {
147 batch->state_batch_sizes =
148 _mesa_hash_table_u64_create(NULL);
149
150 const unsigned decode_flags =
151 GEN_BATCH_DECODE_FULL |
152 ((INTEL_DEBUG & DEBUG_COLOR) ? GEN_BATCH_DECODE_IN_COLOR : 0) |
153 GEN_BATCH_DECODE_OFFSETS |
154 GEN_BATCH_DECODE_FLOATS;
155
156 gen_batch_decode_ctx_init(&batch->decoder, devinfo, stderr,
157 decode_flags, NULL, decode_get_bo,
158 decode_get_state_size, brw);
159 batch->decoder.max_vbo_decoded_lines = 100;
160 }
161
162 batch->use_batch_first =
163 screen->kernel_features & KERNEL_ALLOWS_EXEC_BATCH_FIRST;
164
165 /* PIPE_CONTROL needs a w/a but only on gen6 */
166 batch->valid_reloc_flags = EXEC_OBJECT_WRITE;
167 if (devinfo->gen == 6)
168 batch->valid_reloc_flags |= EXEC_OBJECT_NEEDS_GTT;
169
170 intel_batchbuffer_reset(brw);
171 }
172
173 #define READ_ONCE(x) (*(volatile __typeof__(x) *)&(x))
174
175 static unsigned
176 add_exec_bo(struct intel_batchbuffer *batch, struct brw_bo *bo)
177 {
178 assert(bo->bufmgr == batch->batch.bo->bufmgr);
179
180 unsigned index = READ_ONCE(bo->index);
181
182 if (index < batch->exec_count && batch->exec_bos[index] == bo)
183 return index;
184
185 /* May have been shared between multiple active batches */
186 for (index = 0; index < batch->exec_count; index++) {
187 if (batch->exec_bos[index] == bo)
188 return index;
189 }
190
191 brw_bo_reference(bo);
192
193 if (batch->exec_count == batch->exec_array_size) {
194 batch->exec_array_size *= 2;
195 batch->exec_bos =
196 realloc(batch->exec_bos,
197 batch->exec_array_size * sizeof(batch->exec_bos[0]));
198 batch->validation_list =
199 realloc(batch->validation_list,
200 batch->exec_array_size * sizeof(batch->validation_list[0]));
201 }
202
203 batch->validation_list[batch->exec_count] =
204 (struct drm_i915_gem_exec_object2) {
205 .handle = bo->gem_handle,
206 .offset = bo->gtt_offset,
207 .flags = bo->kflags,
208 };
209
210 bo->index = batch->exec_count;
211 batch->exec_bos[batch->exec_count] = bo;
212 batch->aperture_space += bo->size;
213
214 return batch->exec_count++;
215 }
216
217 static void
218 recreate_growing_buffer(struct brw_context *brw,
219 struct brw_growing_bo *grow,
220 const char *name, unsigned size,
221 enum brw_memory_zone memzone)
222 {
223 struct intel_screen *screen = brw->screen;
224 struct intel_batchbuffer *batch = &brw->batch;
225 struct brw_bufmgr *bufmgr = screen->bufmgr;
226
227 /* We can't grow buffers when using softpin, so just overallocate them. */
228 if (brw_using_softpin(bufmgr))
229 size *= 2;
230
231 grow->bo = brw_bo_alloc(bufmgr, name, size, memzone);
232 grow->bo->kflags |= can_do_exec_capture(screen) ? EXEC_OBJECT_CAPTURE : 0;
233 grow->partial_bo = NULL;
234 grow->partial_bo_map = NULL;
235 grow->partial_bytes = 0;
236 grow->memzone = memzone;
237
238 if (batch->use_shadow_copy)
239 grow->map = realloc(grow->map, grow->bo->size);
240 else
241 grow->map = brw_bo_map(brw, grow->bo, MAP_READ | MAP_WRITE);
242 }
243
244 static void
245 intel_batchbuffer_reset(struct brw_context *brw)
246 {
247 struct intel_batchbuffer *batch = &brw->batch;
248
249 if (batch->last_bo != NULL) {
250 brw_bo_unreference(batch->last_bo);
251 batch->last_bo = NULL;
252 }
253 batch->last_bo = batch->batch.bo;
254
255 recreate_growing_buffer(brw, &batch->batch, "batchbuffer", BATCH_SZ,
256 BRW_MEMZONE_OTHER);
257 batch->map_next = batch->batch.map;
258
259 recreate_growing_buffer(brw, &batch->state, "statebuffer", STATE_SZ,
260 BRW_MEMZONE_DYNAMIC);
261
262 /* Avoid making 0 a valid state offset - otherwise the decoder will try
263 * and decode data when we use offset 0 as a null pointer.
264 */
265 batch->state_used = 1;
266
267 add_exec_bo(batch, batch->batch.bo);
268 assert(batch->batch.bo->index == 0);
269
270 batch->needs_sol_reset = false;
271 batch->state_base_address_emitted = false;
272
273 if (batch->state_batch_sizes)
274 _mesa_hash_table_u64_clear(batch->state_batch_sizes, NULL);
275 }
276
277 static void
278 intel_batchbuffer_reset_and_clear_render_cache(struct brw_context *brw)
279 {
280 intel_batchbuffer_reset(brw);
281 brw_cache_sets_clear(brw);
282 }
283
284 void
285 intel_batchbuffer_save_state(struct brw_context *brw)
286 {
287 brw->batch.saved.map_next = brw->batch.map_next;
288 brw->batch.saved.batch_reloc_count = brw->batch.batch_relocs.reloc_count;
289 brw->batch.saved.state_reloc_count = brw->batch.state_relocs.reloc_count;
290 brw->batch.saved.exec_count = brw->batch.exec_count;
291 }
292
293 bool
294 intel_batchbuffer_saved_state_is_empty(struct brw_context *brw)
295 {
296 struct intel_batchbuffer *batch = &brw->batch;
297 return (batch->saved.map_next == batch->batch.map);
298 }
299
300 void
301 intel_batchbuffer_reset_to_saved(struct brw_context *brw)
302 {
303 for (int i = brw->batch.saved.exec_count;
304 i < brw->batch.exec_count; i++) {
305 brw_bo_unreference(brw->batch.exec_bos[i]);
306 }
307 brw->batch.batch_relocs.reloc_count = brw->batch.saved.batch_reloc_count;
308 brw->batch.state_relocs.reloc_count = brw->batch.saved.state_reloc_count;
309 brw->batch.exec_count = brw->batch.saved.exec_count;
310
311 brw->batch.map_next = brw->batch.saved.map_next;
312 if (USED_BATCH(brw->batch) == 0)
313 brw_new_batch(brw);
314 }
315
316 void
317 intel_batchbuffer_free(struct intel_batchbuffer *batch)
318 {
319 if (batch->use_shadow_copy) {
320 free(batch->batch.map);
321 free(batch->state.map);
322 }
323
324 for (int i = 0; i < batch->exec_count; i++) {
325 brw_bo_unreference(batch->exec_bos[i]);
326 }
327 free(batch->batch_relocs.relocs);
328 free(batch->state_relocs.relocs);
329 free(batch->exec_bos);
330 free(batch->validation_list);
331
332 brw_bo_unreference(batch->last_bo);
333 brw_bo_unreference(batch->batch.bo);
334 brw_bo_unreference(batch->state.bo);
335 if (batch->state_batch_sizes) {
336 _mesa_hash_table_u64_destroy(batch->state_batch_sizes, NULL);
337 gen_batch_decode_ctx_finish(&batch->decoder);
338 }
339 }
340
341 /**
342 * Finish copying the old batch/state buffer's contents to the new one
343 * after we tried to "grow" the buffer in an earlier operation.
344 */
345 static void
346 finish_growing_bos(struct brw_growing_bo *grow)
347 {
348 struct brw_bo *old_bo = grow->partial_bo;
349 if (!old_bo)
350 return;
351
352 memcpy(grow->map, grow->partial_bo_map, grow->partial_bytes);
353
354 grow->partial_bo = NULL;
355 grow->partial_bo_map = NULL;
356 grow->partial_bytes = 0;
357
358 brw_bo_unreference(old_bo);
359 }
360
361 static void
362 replace_bo_in_reloc_list(struct brw_reloc_list *rlist,
363 uint32_t old_handle, uint32_t new_handle)
364 {
365 for (int i = 0; i < rlist->reloc_count; i++) {
366 if (rlist->relocs[i].target_handle == old_handle)
367 rlist->relocs[i].target_handle = new_handle;
368 }
369 }
370
371 /**
372 * Grow either the batch or state buffer to a new larger size.
373 *
374 * We can't actually grow buffers, so we allocate a new one, copy over
375 * the existing contents, and update our lists to refer to the new one.
376 *
377 * Note that this is only temporary - each new batch recreates the buffers
378 * at their original target size (BATCH_SZ or STATE_SZ).
379 */
380 static void
381 grow_buffer(struct brw_context *brw,
382 struct brw_growing_bo *grow,
383 unsigned existing_bytes,
384 unsigned new_size)
385 {
386 struct intel_batchbuffer *batch = &brw->batch;
387 struct brw_bufmgr *bufmgr = brw->bufmgr;
388 struct brw_bo *bo = grow->bo;
389
390 /* We can't grow buffers that are softpinned, as the growing mechanism
391 * involves putting a larger buffer at the same gtt_offset...and we've
392 * only allocated the smaller amount of VMA. Without relocations, this
393 * simply won't work. This should never happen, however.
394 */
395 assert(!(bo->kflags & EXEC_OBJECT_PINNED));
396
397 perf_debug("Growing %s - ran out of space\n", bo->name);
398
399 if (grow->partial_bo) {
400 /* We've already grown once, and now we need to do it again.
401 * Finish our last grow operation so we can start a new one.
402 * This should basically never happen.
403 */
404 perf_debug("Had to grow multiple times");
405 finish_growing_bos(grow);
406 }
407
408 struct brw_bo *new_bo =
409 brw_bo_alloc(bufmgr, bo->name, new_size, grow->memzone);
410
411 /* Copy existing data to the new larger buffer */
412 grow->partial_bo_map = grow->map;
413
414 if (batch->use_shadow_copy) {
415 /* We can't safely use realloc, as it may move the existing buffer,
416 * breaking existing pointers the caller may still be using. Just
417 * malloc a new copy and memcpy it like the normal BO path.
418 *
419 * Use bo->size rather than new_size because the bufmgr may have
420 * rounded up the size, and we want the shadow size to match.
421 */
422 grow->map = malloc(new_bo->size);
423 } else {
424 grow->map = brw_bo_map(brw, new_bo, MAP_READ | MAP_WRITE);
425 }
426
427 /* Try to put the new BO at the same GTT offset as the old BO (which
428 * we're throwing away, so it doesn't need to be there).
429 *
430 * This guarantees that our relocations continue to work: values we've
431 * already written into the buffer, values we're going to write into the
432 * buffer, and the validation/relocation lists all will match.
433 *
434 * Also preserve kflags for EXEC_OBJECT_CAPTURE.
435 */
436 new_bo->gtt_offset = bo->gtt_offset;
437 new_bo->index = bo->index;
438 new_bo->kflags = bo->kflags;
439
440 /* Batch/state buffers are per-context, and if we've run out of space,
441 * we must have actually used them before, so...they will be in the list.
442 */
443 assert(bo->index < batch->exec_count);
444 assert(batch->exec_bos[bo->index] == bo);
445
446 /* Update the validation list to use the new BO. */
447 batch->validation_list[bo->index].handle = new_bo->gem_handle;
448
449 if (!batch->use_batch_first) {
450 /* We're not using I915_EXEC_HANDLE_LUT, which means we need to go
451 * update the relocation list entries to point at the new BO as well.
452 * (With newer kernels, the "handle" is an offset into the validation
453 * list, which remains unchanged, so we can skip this.)
454 */
455 replace_bo_in_reloc_list(&batch->batch_relocs,
456 bo->gem_handle, new_bo->gem_handle);
457 replace_bo_in_reloc_list(&batch->state_relocs,
458 bo->gem_handle, new_bo->gem_handle);
459 }
460
461 /* Exchange the two BOs...without breaking pointers to the old BO.
462 *
463 * Consider this scenario:
464 *
465 * 1. Somebody calls brw_state_batch() to get a region of memory, and
466 * and then creates a brw_address pointing to brw->batch.state.bo.
467 * 2. They then call brw_state_batch() a second time, which happens to
468 * grow and replace the state buffer. They then try to emit a
469 * relocation to their first section of memory.
470 *
471 * If we replace the brw->batch.state.bo pointer at step 2, we would
472 * break the address created in step 1. They'd have a pointer to the
473 * old destroyed BO. Emitting a relocation would add this dead BO to
474 * the validation list...causing /both/ statebuffers to be in the list,
475 * and all kinds of disasters.
476 *
477 * This is not a contrived case - BLORP vertex data upload hits this.
478 *
479 * There are worse scenarios too. Fences for GL sync objects reference
480 * brw->batch.batch.bo. If we replaced the batch pointer when growing,
481 * we'd need to chase down every fence and update it to point to the
482 * new BO. Otherwise, it would refer to a "batch" that never actually
483 * gets submitted, and would fail to trigger.
484 *
485 * To work around both of these issues, we transmutate the buffers in
486 * place, making the existing struct brw_bo represent the new buffer,
487 * and "new_bo" represent the old BO. This is highly unusual, but it
488 * seems like a necessary evil.
489 *
490 * We also defer the memcpy of the existing batch's contents. Callers
491 * may make multiple brw_state_batch calls, and retain pointers to the
492 * old BO's map. We'll perform the memcpy in finish_growing_bo() when
493 * we finally submit the batch, at which point we've finished uploading
494 * state, and nobody should have any old references anymore.
495 *
496 * To do that, we keep a reference to the old BO in grow->partial_bo,
497 * and store the number of bytes to copy in grow->partial_bytes. We
498 * can monkey with the refcounts directly without atomics because these
499 * are per-context BOs and they can only be touched by this thread.
500 */
501 assert(new_bo->refcount == 1);
502 new_bo->refcount = bo->refcount;
503 bo->refcount = 1;
504
505 struct brw_bo tmp;
506 memcpy(&tmp, bo, sizeof(struct brw_bo));
507 memcpy(bo, new_bo, sizeof(struct brw_bo));
508 memcpy(new_bo, &tmp, sizeof(struct brw_bo));
509
510 grow->partial_bo = new_bo; /* the one reference of the OLD bo */
511 grow->partial_bytes = existing_bytes;
512 }
513
514 void
515 intel_batchbuffer_require_space(struct brw_context *brw, GLuint sz)
516 {
517 struct intel_batchbuffer *batch = &brw->batch;
518
519 const unsigned batch_used = USED_BATCH(*batch) * 4;
520 if (batch_used + sz >= BATCH_SZ && !batch->no_wrap) {
521 intel_batchbuffer_flush(brw);
522 } else if (batch_used + sz >= batch->batch.bo->size) {
523 const unsigned new_size =
524 MIN2(batch->batch.bo->size + batch->batch.bo->size / 2,
525 MAX_BATCH_SIZE);
526 grow_buffer(brw, &batch->batch, batch_used, new_size);
527 batch->map_next = (void *) batch->batch.map + batch_used;
528 assert(batch_used + sz < batch->batch.bo->size);
529 }
530 }
531
532 /**
533 * Called when starting a new batch buffer.
534 */
535 static void
536 brw_new_batch(struct brw_context *brw)
537 {
538 /* Unreference any BOs held by the previous batch, and reset counts. */
539 for (int i = 0; i < brw->batch.exec_count; i++) {
540 brw_bo_unreference(brw->batch.exec_bos[i]);
541 brw->batch.exec_bos[i] = NULL;
542 }
543 brw->batch.batch_relocs.reloc_count = 0;
544 brw->batch.state_relocs.reloc_count = 0;
545 brw->batch.exec_count = 0;
546 brw->batch.aperture_space = 0;
547
548 brw_bo_unreference(brw->batch.state.bo);
549
550 /* Create a new batchbuffer and reset the associated state: */
551 intel_batchbuffer_reset_and_clear_render_cache(brw);
552
553 /* If the kernel supports hardware contexts, then most hardware state is
554 * preserved between batches; we only need to re-emit state that is required
555 * to be in every batch. Otherwise we need to re-emit all the state that
556 * would otherwise be stored in the context (which for all intents and
557 * purposes means everything).
558 */
559 if (brw->hw_ctx == 0) {
560 brw->ctx.NewDriverState |= BRW_NEW_CONTEXT;
561 brw_upload_invariant_state(brw);
562 }
563
564 brw->ctx.NewDriverState |= BRW_NEW_BATCH;
565
566 brw->ib.index_size = -1;
567
568 /* We need to periodically reap the shader time results, because rollover
569 * happens every few seconds. We also want to see results every once in a
570 * while, because many programs won't cleanly destroy our context, so the
571 * end-of-run printout may not happen.
572 */
573 if (INTEL_DEBUG & DEBUG_SHADER_TIME)
574 brw_collect_and_report_shader_time(brw);
575 }
576
577 /**
578 * Called from intel_batchbuffer_flush before emitting MI_BATCHBUFFER_END and
579 * sending it off.
580 *
581 * This function can emit state (say, to preserve registers that aren't saved
582 * between batches).
583 */
584 static void
585 brw_finish_batch(struct brw_context *brw)
586 {
587 const struct gen_device_info *devinfo = &brw->screen->devinfo;
588
589 brw->batch.no_wrap = true;
590
591 /* Capture the closing pipeline statistics register values necessary to
592 * support query objects (in the non-hardware context world).
593 */
594 brw_emit_query_end(brw);
595
596 /* Work around L3 state leaks into contexts set MI_RESTORE_INHIBIT which
597 * assume that the L3 cache is configured according to the hardware
598 * defaults. On Kernel 4.16+, we no longer need to do this.
599 */
600 if (devinfo->gen >= 7 &&
601 !(brw->screen->kernel_features & KERNEL_ALLOWS_CONTEXT_ISOLATION))
602 gen7_restore_default_l3_config(brw);
603
604 if (devinfo->is_haswell) {
605 /* From the Haswell PRM, Volume 2b, Command Reference: Instructions,
606 * 3DSTATE_CC_STATE_POINTERS > "Note":
607 *
608 * "SW must program 3DSTATE_CC_STATE_POINTERS command at the end of every
609 * 3D batch buffer followed by a PIPE_CONTROL with RC flush and CS stall."
610 *
611 * From the example in the docs, it seems to expect a regular pipe control
612 * flush here as well. We may have done it already, but meh.
613 *
614 * See also WaAvoidRCZCounterRollover.
615 */
616 brw_emit_mi_flush(brw);
617 BEGIN_BATCH(2);
618 OUT_BATCH(_3DSTATE_CC_STATE_POINTERS << 16 | (2 - 2));
619 OUT_BATCH(brw->cc.state_offset | 1);
620 ADVANCE_BATCH();
621 brw_emit_pipe_control_flush(brw, PIPE_CONTROL_RENDER_TARGET_FLUSH |
622 PIPE_CONTROL_CS_STALL);
623 }
624
625 /* Do not restore push constant packets during context restore. */
626 if (devinfo->gen >= 7)
627 gen10_emit_isp_disable(brw);
628
629 /* Emit MI_BATCH_BUFFER_END to finish our batch. Note that execbuf2
630 * requires our batch size to be QWord aligned, so we pad it out if
631 * necessary by emitting an extra MI_NOOP after the end.
632 */
633 intel_batchbuffer_require_space(brw, 8);
634 *brw->batch.map_next++ = MI_BATCH_BUFFER_END;
635 if (USED_BATCH(brw->batch) & 1) {
636 *brw->batch.map_next++ = MI_NOOP;
637 }
638
639 brw->batch.no_wrap = false;
640 }
641
642 static void
643 throttle(struct brw_context *brw)
644 {
645 /* Wait for the swapbuffers before the one we just emitted, so we
646 * don't get too many swaps outstanding for apps that are GPU-heavy
647 * but not CPU-heavy.
648 *
649 * We're using intelDRI2Flush (called from the loader before
650 * swapbuffer) and glFlush (for front buffer rendering) as the
651 * indicator that a frame is done and then throttle when we get
652 * here as we prepare to render the next frame. At this point for
653 * round trips for swap/copy and getting new buffers are done and
654 * we'll spend less time waiting on the GPU.
655 *
656 * Unfortunately, we don't have a handle to the batch containing
657 * the swap, and getting our hands on that doesn't seem worth it,
658 * so we just use the first batch we emitted after the last swap.
659 */
660 if (brw->need_swap_throttle && brw->throttle_batch[0]) {
661 if (brw->throttle_batch[1]) {
662 if (!brw->disable_throttling) {
663 brw_bo_wait_rendering(brw->throttle_batch[1]);
664 }
665 brw_bo_unreference(brw->throttle_batch[1]);
666 }
667 brw->throttle_batch[1] = brw->throttle_batch[0];
668 brw->throttle_batch[0] = NULL;
669 brw->need_swap_throttle = false;
670 /* Throttling here is more precise than the throttle ioctl, so skip it */
671 brw->need_flush_throttle = false;
672 }
673
674 if (brw->need_flush_throttle) {
675 __DRIscreen *dri_screen = brw->screen->driScrnPriv;
676 drmCommandNone(dri_screen->fd, DRM_I915_GEM_THROTTLE);
677 brw->need_flush_throttle = false;
678 }
679 }
680
681 static int
682 execbuffer(int fd,
683 struct intel_batchbuffer *batch,
684 uint32_t ctx_id,
685 int used,
686 int in_fence,
687 int *out_fence,
688 int flags)
689 {
690 struct drm_i915_gem_execbuffer2 execbuf = {
691 .buffers_ptr = (uintptr_t) batch->validation_list,
692 .buffer_count = batch->exec_count,
693 .batch_start_offset = 0,
694 .batch_len = used,
695 .flags = flags,
696 .rsvd1 = ctx_id, /* rsvd1 is actually the context ID */
697 };
698
699 unsigned long cmd = DRM_IOCTL_I915_GEM_EXECBUFFER2;
700
701 if (in_fence != -1) {
702 execbuf.rsvd2 = in_fence;
703 execbuf.flags |= I915_EXEC_FENCE_IN;
704 }
705
706 if (out_fence != NULL) {
707 cmd = DRM_IOCTL_I915_GEM_EXECBUFFER2_WR;
708 *out_fence = -1;
709 execbuf.flags |= I915_EXEC_FENCE_OUT;
710 }
711
712 int ret = drmIoctl(fd, cmd, &execbuf);
713 if (ret != 0)
714 ret = -errno;
715
716 for (int i = 0; i < batch->exec_count; i++) {
717 struct brw_bo *bo = batch->exec_bos[i];
718
719 bo->idle = false;
720 bo->index = -1;
721
722 /* Update brw_bo::gtt_offset */
723 if (batch->validation_list[i].offset != bo->gtt_offset) {
724 DBG("BO %d migrated: 0x%" PRIx64 " -> 0x%llx\n",
725 bo->gem_handle, bo->gtt_offset,
726 batch->validation_list[i].offset);
727 assert(!(bo->kflags & EXEC_OBJECT_PINNED));
728 bo->gtt_offset = batch->validation_list[i].offset;
729 }
730 }
731
732 if (ret == 0 && out_fence != NULL)
733 *out_fence = execbuf.rsvd2 >> 32;
734
735 return ret;
736 }
737
738 static int
739 submit_batch(struct brw_context *brw, int in_fence_fd, int *out_fence_fd)
740 {
741 __DRIscreen *dri_screen = brw->screen->driScrnPriv;
742 struct intel_batchbuffer *batch = &brw->batch;
743 int ret = 0;
744
745 if (batch->use_shadow_copy) {
746 void *bo_map = brw_bo_map(brw, batch->batch.bo, MAP_WRITE);
747 memcpy(bo_map, batch->batch.map, 4 * USED_BATCH(*batch));
748
749 bo_map = brw_bo_map(brw, batch->state.bo, MAP_WRITE);
750 memcpy(bo_map, batch->state.map, batch->state_used);
751 }
752
753 brw_bo_unmap(batch->batch.bo);
754 brw_bo_unmap(batch->state.bo);
755
756 if (!brw->screen->no_hw) {
757 /* The requirement for using I915_EXEC_NO_RELOC are:
758 *
759 * The addresses written in the objects must match the corresponding
760 * reloc.gtt_offset which in turn must match the corresponding
761 * execobject.offset.
762 *
763 * Any render targets written to in the batch must be flagged with
764 * EXEC_OBJECT_WRITE.
765 *
766 * To avoid stalling, execobject.offset should match the current
767 * address of that object within the active context.
768 */
769 int flags = I915_EXEC_NO_RELOC | I915_EXEC_RENDER;
770
771 if (batch->needs_sol_reset)
772 flags |= I915_EXEC_GEN7_SOL_RESET;
773
774 /* Set statebuffer relocations */
775 const unsigned state_index = batch->state.bo->index;
776 if (state_index < batch->exec_count &&
777 batch->exec_bos[state_index] == batch->state.bo) {
778 struct drm_i915_gem_exec_object2 *entry =
779 &batch->validation_list[state_index];
780 assert(entry->handle == batch->state.bo->gem_handle);
781 entry->relocation_count = batch->state_relocs.reloc_count;
782 entry->relocs_ptr = (uintptr_t) batch->state_relocs.relocs;
783 }
784
785 /* Set batchbuffer relocations */
786 struct drm_i915_gem_exec_object2 *entry = &batch->validation_list[0];
787 assert(entry->handle == batch->batch.bo->gem_handle);
788 entry->relocation_count = batch->batch_relocs.reloc_count;
789 entry->relocs_ptr = (uintptr_t) batch->batch_relocs.relocs;
790
791 if (batch->use_batch_first) {
792 flags |= I915_EXEC_BATCH_FIRST | I915_EXEC_HANDLE_LUT;
793 } else {
794 /* Move the batch to the end of the validation list */
795 struct drm_i915_gem_exec_object2 tmp;
796 struct brw_bo *tmp_bo;
797 const unsigned index = batch->exec_count - 1;
798
799 tmp = *entry;
800 *entry = batch->validation_list[index];
801 batch->validation_list[index] = tmp;
802
803 tmp_bo = batch->exec_bos[0];
804 batch->exec_bos[0] = batch->exec_bos[index];
805 batch->exec_bos[index] = tmp_bo;
806 }
807
808 ret = execbuffer(dri_screen->fd, batch, brw->hw_ctx,
809 4 * USED_BATCH(*batch),
810 in_fence_fd, out_fence_fd, flags);
811
812 throttle(brw);
813 }
814
815 if (unlikely(INTEL_DEBUG & DEBUG_BATCH)) {
816 gen_print_batch(&batch->decoder, batch->batch.map,
817 4 * USED_BATCH(*batch),
818 batch->batch.bo->gtt_offset, false);
819 }
820
821 if (brw->ctx.Const.ResetStrategy == GL_LOSE_CONTEXT_ON_RESET_ARB)
822 brw_check_for_reset(brw);
823
824 if (ret != 0) {
825 fprintf(stderr, "i965: Failed to submit batchbuffer: %s\n",
826 strerror(-ret));
827 exit(1);
828 }
829
830 return ret;
831 }
832
833 /**
834 * The in_fence_fd is ignored if -1. Otherwise this function takes ownership
835 * of the fd.
836 *
837 * The out_fence_fd is ignored if NULL. Otherwise, the caller takes ownership
838 * of the returned fd.
839 */
840 int
841 _intel_batchbuffer_flush_fence(struct brw_context *brw,
842 int in_fence_fd, int *out_fence_fd,
843 const char *file, int line)
844 {
845 int ret;
846
847 if (USED_BATCH(brw->batch) == 0)
848 return 0;
849
850 /* Check that we didn't just wrap our batchbuffer at a bad time. */
851 assert(!brw->batch.no_wrap);
852
853 brw_finish_batch(brw);
854 brw_upload_finish(&brw->upload);
855
856 finish_growing_bos(&brw->batch.batch);
857 finish_growing_bos(&brw->batch.state);
858
859 if (brw->throttle_batch[0] == NULL) {
860 brw->throttle_batch[0] = brw->batch.batch.bo;
861 brw_bo_reference(brw->throttle_batch[0]);
862 }
863
864 if (unlikely(INTEL_DEBUG & (DEBUG_BATCH | DEBUG_SUBMIT))) {
865 int bytes_for_commands = 4 * USED_BATCH(brw->batch);
866 int bytes_for_state = brw->batch.state_used;
867 fprintf(stderr, "%19s:%-3d: Batchbuffer flush with %5db (%0.1f%%) (pkt),"
868 " %5db (%0.1f%%) (state), %4d BOs (%0.1fMb aperture),"
869 " %4d batch relocs, %4d state relocs\n", file, line,
870 bytes_for_commands, 100.0f * bytes_for_commands / BATCH_SZ,
871 bytes_for_state, 100.0f * bytes_for_state / STATE_SZ,
872 brw->batch.exec_count,
873 (float) (brw->batch.aperture_space / (1024 * 1024)),
874 brw->batch.batch_relocs.reloc_count,
875 brw->batch.state_relocs.reloc_count);
876
877 dump_validation_list(&brw->batch);
878 }
879
880 ret = submit_batch(brw, in_fence_fd, out_fence_fd);
881
882 if (unlikely(INTEL_DEBUG & DEBUG_SYNC)) {
883 fprintf(stderr, "waiting for idle\n");
884 brw_bo_wait_rendering(brw->batch.batch.bo);
885 }
886
887 /* Start a new batch buffer. */
888 brw_new_batch(brw);
889
890 return ret;
891 }
892
893 bool
894 brw_batch_references(struct intel_batchbuffer *batch, struct brw_bo *bo)
895 {
896 unsigned index = READ_ONCE(bo->index);
897 if (index < batch->exec_count && batch->exec_bos[index] == bo)
898 return true;
899
900 for (int i = 0; i < batch->exec_count; i++) {
901 if (batch->exec_bos[i] == bo)
902 return true;
903 }
904 return false;
905 }
906
907 /* This is the only way buffers get added to the validate list.
908 */
909 static uint64_t
910 emit_reloc(struct intel_batchbuffer *batch,
911 struct brw_reloc_list *rlist, uint32_t offset,
912 struct brw_bo *target, int32_t target_offset,
913 unsigned int reloc_flags)
914 {
915 assert(target != NULL);
916
917 if (target->kflags & EXEC_OBJECT_PINNED) {
918 brw_use_pinned_bo(batch, target, reloc_flags & RELOC_WRITE);
919 return gen_canonical_address(target->gtt_offset + target_offset);
920 }
921
922 unsigned int index = add_exec_bo(batch, target);
923 struct drm_i915_gem_exec_object2 *entry = &batch->validation_list[index];
924
925 if (rlist->reloc_count == rlist->reloc_array_size) {
926 rlist->reloc_array_size *= 2;
927 rlist->relocs = realloc(rlist->relocs,
928 rlist->reloc_array_size *
929 sizeof(struct drm_i915_gem_relocation_entry));
930 }
931
932 if (reloc_flags & RELOC_32BIT) {
933 /* Restrict this buffer to the low 32 bits of the address space.
934 *
935 * Altering the validation list flags restricts it for this batch,
936 * but we also alter the BO's kflags to restrict it permanently
937 * (until the BO is destroyed and put back in the cache). Buffers
938 * may stay bound across batches, and we want keep it constrained.
939 */
940 target->kflags &= ~EXEC_OBJECT_SUPPORTS_48B_ADDRESS;
941 entry->flags &= ~EXEC_OBJECT_SUPPORTS_48B_ADDRESS;
942
943 /* RELOC_32BIT is not an EXEC_OBJECT_* flag, so get rid of it. */
944 reloc_flags &= ~RELOC_32BIT;
945 }
946
947 if (reloc_flags)
948 entry->flags |= reloc_flags & batch->valid_reloc_flags;
949
950 rlist->relocs[rlist->reloc_count++] =
951 (struct drm_i915_gem_relocation_entry) {
952 .offset = offset,
953 .delta = target_offset,
954 .target_handle = batch->use_batch_first ? index : target->gem_handle,
955 .presumed_offset = entry->offset,
956 };
957
958 /* Using the old buffer offset, write in what the right data would be, in
959 * case the buffer doesn't move and we can short-circuit the relocation
960 * processing in the kernel
961 */
962 return entry->offset + target_offset;
963 }
964
965 void
966 brw_use_pinned_bo(struct intel_batchbuffer *batch, struct brw_bo *bo,
967 unsigned writable_flag)
968 {
969 assert(bo->kflags & EXEC_OBJECT_PINNED);
970 assert((writable_flag & ~EXEC_OBJECT_WRITE) == 0);
971
972 unsigned int index = add_exec_bo(batch, bo);
973 struct drm_i915_gem_exec_object2 *entry = &batch->validation_list[index];
974 assert(entry->offset == bo->gtt_offset);
975
976 if (writable_flag)
977 entry->flags |= EXEC_OBJECT_WRITE;
978 }
979
980 uint64_t
981 brw_batch_reloc(struct intel_batchbuffer *batch, uint32_t batch_offset,
982 struct brw_bo *target, uint32_t target_offset,
983 unsigned int reloc_flags)
984 {
985 assert(batch_offset <= batch->batch.bo->size - sizeof(uint32_t));
986
987 return emit_reloc(batch, &batch->batch_relocs, batch_offset,
988 target, target_offset, reloc_flags);
989 }
990
991 uint64_t
992 brw_state_reloc(struct intel_batchbuffer *batch, uint32_t state_offset,
993 struct brw_bo *target, uint32_t target_offset,
994 unsigned int reloc_flags)
995 {
996 assert(state_offset <= batch->state.bo->size - sizeof(uint32_t));
997
998 return emit_reloc(batch, &batch->state_relocs, state_offset,
999 target, target_offset, reloc_flags);
1000 }
1001
1002 /**
1003 * Reserve some space in the statebuffer, or flush.
1004 *
1005 * This is used to estimate when we're near the end of the batch,
1006 * so we can flush early.
1007 */
1008 void
1009 brw_require_statebuffer_space(struct brw_context *brw, int size)
1010 {
1011 if (brw->batch.state_used + size >= STATE_SZ)
1012 intel_batchbuffer_flush(brw);
1013 }
1014
1015 /**
1016 * Allocates a block of space in the batchbuffer for indirect state.
1017 */
1018 void *
1019 brw_state_batch(struct brw_context *brw,
1020 int size,
1021 int alignment,
1022 uint32_t *out_offset)
1023 {
1024 struct intel_batchbuffer *batch = &brw->batch;
1025
1026 assert(size < batch->state.bo->size);
1027
1028 uint32_t offset = ALIGN(batch->state_used, alignment);
1029
1030 if (offset + size >= STATE_SZ && !batch->no_wrap) {
1031 intel_batchbuffer_flush(brw);
1032 offset = ALIGN(batch->state_used, alignment);
1033 } else if (offset + size >= batch->state.bo->size) {
1034 const unsigned new_size =
1035 MIN2(batch->state.bo->size + batch->state.bo->size / 2,
1036 MAX_STATE_SIZE);
1037 grow_buffer(brw, &batch->state, batch->state_used, new_size);
1038 assert(offset + size < batch->state.bo->size);
1039 }
1040
1041 if (unlikely(INTEL_DEBUG & DEBUG_BATCH)) {
1042 _mesa_hash_table_u64_insert(batch->state_batch_sizes,
1043 offset, (void *) (uintptr_t) size);
1044 }
1045
1046 batch->state_used = offset + size;
1047
1048 *out_offset = offset;
1049 return batch->state.map + (offset >> 2);
1050 }
1051
1052 void
1053 intel_batchbuffer_data(struct brw_context *brw,
1054 const void *data, GLuint bytes)
1055 {
1056 assert((bytes & 3) == 0);
1057 intel_batchbuffer_require_space(brw, bytes);
1058 memcpy(brw->batch.map_next, data, bytes);
1059 brw->batch.map_next += bytes >> 2;
1060 }
1061
1062 static void
1063 load_sized_register_mem(struct brw_context *brw,
1064 uint32_t reg,
1065 struct brw_bo *bo,
1066 uint32_t offset,
1067 int size)
1068 {
1069 const struct gen_device_info *devinfo = &brw->screen->devinfo;
1070 int i;
1071
1072 /* MI_LOAD_REGISTER_MEM only exists on Gen7+. */
1073 assert(devinfo->gen >= 7);
1074
1075 if (devinfo->gen >= 8) {
1076 BEGIN_BATCH(4 * size);
1077 for (i = 0; i < size; i++) {
1078 OUT_BATCH(GEN7_MI_LOAD_REGISTER_MEM | (4 - 2));
1079 OUT_BATCH(reg + i * 4);
1080 OUT_RELOC64(bo, 0, offset + i * 4);
1081 }
1082 ADVANCE_BATCH();
1083 } else {
1084 BEGIN_BATCH(3 * size);
1085 for (i = 0; i < size; i++) {
1086 OUT_BATCH(GEN7_MI_LOAD_REGISTER_MEM | (3 - 2));
1087 OUT_BATCH(reg + i * 4);
1088 OUT_RELOC(bo, 0, offset + i * 4);
1089 }
1090 ADVANCE_BATCH();
1091 }
1092 }
1093
1094 void
1095 brw_load_register_mem(struct brw_context *brw,
1096 uint32_t reg,
1097 struct brw_bo *bo,
1098 uint32_t offset)
1099 {
1100 load_sized_register_mem(brw, reg, bo, offset, 1);
1101 }
1102
1103 void
1104 brw_load_register_mem64(struct brw_context *brw,
1105 uint32_t reg,
1106 struct brw_bo *bo,
1107 uint32_t offset)
1108 {
1109 load_sized_register_mem(brw, reg, bo, offset, 2);
1110 }
1111
1112 /*
1113 * Write an arbitrary 32-bit register to a buffer via MI_STORE_REGISTER_MEM.
1114 */
1115 void
1116 brw_store_register_mem32(struct brw_context *brw,
1117 struct brw_bo *bo, uint32_t reg, uint32_t offset)
1118 {
1119 const struct gen_device_info *devinfo = &brw->screen->devinfo;
1120
1121 assert(devinfo->gen >= 6);
1122
1123 if (devinfo->gen >= 8) {
1124 BEGIN_BATCH(4);
1125 OUT_BATCH(MI_STORE_REGISTER_MEM | (4 - 2));
1126 OUT_BATCH(reg);
1127 OUT_RELOC64(bo, RELOC_WRITE, offset);
1128 ADVANCE_BATCH();
1129 } else {
1130 BEGIN_BATCH(3);
1131 OUT_BATCH(MI_STORE_REGISTER_MEM | (3 - 2));
1132 OUT_BATCH(reg);
1133 OUT_RELOC(bo, RELOC_WRITE | RELOC_NEEDS_GGTT, offset);
1134 ADVANCE_BATCH();
1135 }
1136 }
1137
1138 /*
1139 * Write an arbitrary 64-bit register to a buffer via MI_STORE_REGISTER_MEM.
1140 */
1141 void
1142 brw_store_register_mem64(struct brw_context *brw,
1143 struct brw_bo *bo, uint32_t reg, uint32_t offset)
1144 {
1145 const struct gen_device_info *devinfo = &brw->screen->devinfo;
1146
1147 assert(devinfo->gen >= 6);
1148
1149 /* MI_STORE_REGISTER_MEM only stores a single 32-bit value, so to
1150 * read a full 64-bit register, we need to do two of them.
1151 */
1152 if (devinfo->gen >= 8) {
1153 BEGIN_BATCH(8);
1154 OUT_BATCH(MI_STORE_REGISTER_MEM | (4 - 2));
1155 OUT_BATCH(reg);
1156 OUT_RELOC64(bo, RELOC_WRITE, offset);
1157 OUT_BATCH(MI_STORE_REGISTER_MEM | (4 - 2));
1158 OUT_BATCH(reg + sizeof(uint32_t));
1159 OUT_RELOC64(bo, RELOC_WRITE, offset + sizeof(uint32_t));
1160 ADVANCE_BATCH();
1161 } else {
1162 BEGIN_BATCH(6);
1163 OUT_BATCH(MI_STORE_REGISTER_MEM | (3 - 2));
1164 OUT_BATCH(reg);
1165 OUT_RELOC(bo, RELOC_WRITE | RELOC_NEEDS_GGTT, offset);
1166 OUT_BATCH(MI_STORE_REGISTER_MEM | (3 - 2));
1167 OUT_BATCH(reg + sizeof(uint32_t));
1168 OUT_RELOC(bo, RELOC_WRITE | RELOC_NEEDS_GGTT, offset + sizeof(uint32_t));
1169 ADVANCE_BATCH();
1170 }
1171 }
1172
1173 /*
1174 * Write a 32-bit register using immediate data.
1175 */
1176 void
1177 brw_load_register_imm32(struct brw_context *brw, uint32_t reg, uint32_t imm)
1178 {
1179 assert(brw->screen->devinfo.gen >= 6);
1180
1181 BEGIN_BATCH(3);
1182 OUT_BATCH(MI_LOAD_REGISTER_IMM | (3 - 2));
1183 OUT_BATCH(reg);
1184 OUT_BATCH(imm);
1185 ADVANCE_BATCH();
1186 }
1187
1188 /*
1189 * Write a 64-bit register using immediate data.
1190 */
1191 void
1192 brw_load_register_imm64(struct brw_context *brw, uint32_t reg, uint64_t imm)
1193 {
1194 assert(brw->screen->devinfo.gen >= 6);
1195
1196 BEGIN_BATCH(5);
1197 OUT_BATCH(MI_LOAD_REGISTER_IMM | (5 - 2));
1198 OUT_BATCH(reg);
1199 OUT_BATCH(imm & 0xffffffff);
1200 OUT_BATCH(reg + 4);
1201 OUT_BATCH(imm >> 32);
1202 ADVANCE_BATCH();
1203 }
1204
1205 /*
1206 * Copies a 32-bit register.
1207 */
1208 void
1209 brw_load_register_reg(struct brw_context *brw, uint32_t dest, uint32_t src)
1210 {
1211 assert(brw->screen->devinfo.gen >= 8 || brw->screen->devinfo.is_haswell);
1212
1213 BEGIN_BATCH(3);
1214 OUT_BATCH(MI_LOAD_REGISTER_REG | (3 - 2));
1215 OUT_BATCH(src);
1216 OUT_BATCH(dest);
1217 ADVANCE_BATCH();
1218 }
1219
1220 /*
1221 * Copies a 64-bit register.
1222 */
1223 void
1224 brw_load_register_reg64(struct brw_context *brw, uint32_t dest, uint32_t src)
1225 {
1226 assert(brw->screen->devinfo.gen >= 8 || brw->screen->devinfo.is_haswell);
1227
1228 BEGIN_BATCH(6);
1229 OUT_BATCH(MI_LOAD_REGISTER_REG | (3 - 2));
1230 OUT_BATCH(src);
1231 OUT_BATCH(dest);
1232 OUT_BATCH(MI_LOAD_REGISTER_REG | (3 - 2));
1233 OUT_BATCH(src + sizeof(uint32_t));
1234 OUT_BATCH(dest + sizeof(uint32_t));
1235 ADVANCE_BATCH();
1236 }
1237
1238 /*
1239 * Write 32-bits of immediate data to a GPU memory buffer.
1240 */
1241 void
1242 brw_store_data_imm32(struct brw_context *brw, struct brw_bo *bo,
1243 uint32_t offset, uint32_t imm)
1244 {
1245 const struct gen_device_info *devinfo = &brw->screen->devinfo;
1246
1247 assert(devinfo->gen >= 6);
1248
1249 BEGIN_BATCH(4);
1250 OUT_BATCH(MI_STORE_DATA_IMM | (4 - 2));
1251 if (devinfo->gen >= 8)
1252 OUT_RELOC64(bo, RELOC_WRITE, offset);
1253 else {
1254 OUT_BATCH(0); /* MBZ */
1255 OUT_RELOC(bo, RELOC_WRITE, offset);
1256 }
1257 OUT_BATCH(imm);
1258 ADVANCE_BATCH();
1259 }
1260
1261 /*
1262 * Write 64-bits of immediate data to a GPU memory buffer.
1263 */
1264 void
1265 brw_store_data_imm64(struct brw_context *brw, struct brw_bo *bo,
1266 uint32_t offset, uint64_t imm)
1267 {
1268 const struct gen_device_info *devinfo = &brw->screen->devinfo;
1269
1270 assert(devinfo->gen >= 6);
1271
1272 BEGIN_BATCH(5);
1273 OUT_BATCH(MI_STORE_DATA_IMM | (5 - 2));
1274 if (devinfo->gen >= 8)
1275 OUT_RELOC64(bo, RELOC_WRITE, offset);
1276 else {
1277 OUT_BATCH(0); /* MBZ */
1278 OUT_RELOC(bo, RELOC_WRITE, offset);
1279 }
1280 OUT_BATCH(imm & 0xffffffffu);
1281 OUT_BATCH(imm >> 32);
1282 ADVANCE_BATCH();
1283 }