i965: Refactor intel_set_texture_image_bo() to create_mt_for_dri_image()
[mesa.git] / src / mesa / drivers / dri / i965 / intel_tex_image.c
1
2 #include "main/macros.h"
3 #include "main/mtypes.h"
4 #include "main/enums.h"
5 #include "main/bufferobj.h"
6 #include "main/context.h"
7 #include "main/formats.h"
8 #include "main/glformats.h"
9 #include "main/image.h"
10 #include "main/pbo.h"
11 #include "main/renderbuffer.h"
12 #include "main/texcompress.h"
13 #include "main/texgetimage.h"
14 #include "main/texobj.h"
15 #include "main/teximage.h"
16 #include "main/texstore.h"
17
18 #include "drivers/common/meta.h"
19
20 #include "intel_mipmap_tree.h"
21 #include "intel_buffer_objects.h"
22 #include "intel_batchbuffer.h"
23 #include "intel_tex.h"
24 #include "intel_blit.h"
25 #include "intel_fbo.h"
26 #include "intel_image.h"
27 #include "intel_tiled_memcpy.h"
28 #include "brw_context.h"
29
30 #define FILE_DEBUG_FLAG DEBUG_TEXTURE
31
32 /* Work back from the specified level of the image to the baselevel and create a
33 * miptree of that size.
34 */
35 struct intel_mipmap_tree *
36 intel_miptree_create_for_teximage(struct brw_context *brw,
37 struct intel_texture_object *intelObj,
38 struct intel_texture_image *intelImage,
39 uint32_t layout_flags)
40 {
41 GLuint lastLevel;
42 int width, height, depth;
43 GLuint i;
44
45 intel_get_image_dims(&intelImage->base.Base, &width, &height, &depth);
46
47 DBG("%s\n", __func__);
48
49 /* Figure out image dimensions at start level. */
50 for (i = intelImage->base.Base.Level; i > 0; i--) {
51 width <<= 1;
52 if (height != 1)
53 height <<= 1;
54 if (intelObj->base.Target == GL_TEXTURE_3D)
55 depth <<= 1;
56 }
57
58 /* Guess a reasonable value for lastLevel. This is probably going
59 * to be wrong fairly often and might mean that we have to look at
60 * resizable buffers, or require that buffers implement lazy
61 * pagetable arrangements.
62 */
63 if ((intelObj->base.Sampler.MinFilter == GL_NEAREST ||
64 intelObj->base.Sampler.MinFilter == GL_LINEAR) &&
65 intelImage->base.Base.Level == 0 &&
66 !intelObj->base.GenerateMipmap) {
67 lastLevel = 0;
68 } else {
69 lastLevel = _mesa_get_tex_max_num_levels(intelObj->base.Target,
70 width, height, depth) - 1;
71 }
72
73 return intel_miptree_create(brw,
74 intelObj->base.Target,
75 intelImage->base.Base.TexFormat,
76 0,
77 lastLevel,
78 width,
79 height,
80 depth,
81 intelImage->base.Base.NumSamples,
82 layout_flags | MIPTREE_LAYOUT_TILING_ANY);
83 }
84
85 static void
86 intelTexImage(struct gl_context * ctx,
87 GLuint dims,
88 struct gl_texture_image *texImage,
89 GLenum format, GLenum type, const void *pixels,
90 const struct gl_pixelstore_attrib *unpack)
91 {
92 struct intel_texture_image *intelImage = intel_texture_image(texImage);
93 bool ok;
94
95 bool tex_busy = intelImage->mt && drm_intel_bo_busy(intelImage->mt->bo);
96
97 DBG("%s mesa_format %s target %s format %s type %s level %d %dx%dx%d\n",
98 __func__, _mesa_get_format_name(texImage->TexFormat),
99 _mesa_enum_to_string(texImage->TexObject->Target),
100 _mesa_enum_to_string(format), _mesa_enum_to_string(type),
101 texImage->Level, texImage->Width, texImage->Height, texImage->Depth);
102
103 /* Allocate storage for texture data. */
104 if (!ctx->Driver.AllocTextureImageBuffer(ctx, texImage)) {
105 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage%uD", dims);
106 return;
107 }
108
109 assert(intelImage->mt);
110
111 ok = _mesa_meta_pbo_TexSubImage(ctx, dims, texImage, 0, 0, 0,
112 texImage->Width, texImage->Height,
113 texImage->Depth,
114 format, type, pixels,
115 tex_busy, unpack);
116 if (ok)
117 return;
118
119 ok = intel_texsubimage_tiled_memcpy(ctx, dims, texImage,
120 0, 0, 0, /*x,y,z offsets*/
121 texImage->Width,
122 texImage->Height,
123 texImage->Depth,
124 format, type, pixels, unpack,
125 false /*allocate_storage*/);
126 if (ok)
127 return;
128
129 DBG("%s: upload image %dx%dx%d pixels %p\n",
130 __func__, texImage->Width, texImage->Height, texImage->Depth,
131 pixels);
132
133 _mesa_store_teximage(ctx, dims, texImage,
134 format, type, pixels, unpack);
135 }
136
137
138 static void
139 intel_set_texture_image_mt(struct brw_context *brw,
140 struct gl_texture_image *image,
141 struct intel_mipmap_tree *mt)
142
143 {
144 const uint32_t internal_format = _mesa_get_format_base_format(mt->format);
145 struct gl_texture_object *texobj = image->TexObject;
146 struct intel_texture_object *intel_texobj = intel_texture_object(texobj);
147 struct intel_texture_image *intel_image = intel_texture_image(image);
148
149 _mesa_init_teximage_fields(&brw->ctx, image,
150 mt->logical_width0, mt->logical_height0, 1,
151 0, internal_format, mt->format);
152
153 brw->ctx.Driver.FreeTextureImageBuffer(&brw->ctx, image);
154
155 intel_texobj->needs_validate = true;
156 intel_image->base.RowStride = mt->pitch / mt->cpp;
157 assert(mt->pitch % mt->cpp == 0);
158
159 intel_miptree_reference(&intel_image->mt, mt);
160
161 /* Immediately validate the image to the object. */
162 intel_miptree_reference(&intel_texobj->mt, mt);
163 }
164
165 /**
166 * Binds a BO to a texture image, as if it was uploaded by glTexImage2D().
167 *
168 * Used for GLX_EXT_texture_from_pixmap and EGL image extensions,
169 */
170 static struct intel_mipmap_tree *
171 create_mt_for_dri_image(struct brw_context *brw,
172 GLenum target, __DRIimage *image)
173 {
174 struct intel_mipmap_tree *mt;
175 uint32_t draw_x, draw_y;
176
177 /* Disable creation of the texture's aux buffers because the driver exposes
178 * no EGL API to manage them. That is, there is no API for resolving the aux
179 * buffer's content to the main buffer nor for invalidating the aux buffer's
180 * content.
181 */
182 mt = intel_miptree_create_for_bo(brw, image->bo, image->format,
183 0, image->width, image->height, 1,
184 image->pitch,
185 MIPTREE_LAYOUT_DISABLE_AUX);
186 if (mt == NULL)
187 return NULL;
188
189 mt->target = target;
190 mt->total_width = image->width;
191 mt->total_height = image->height;
192 mt->level[0].slice[0].x_offset = image->tile_x;
193 mt->level[0].slice[0].y_offset = image->tile_y;
194
195 intel_miptree_get_tile_offsets(mt, 0, 0, &draw_x, &draw_y);
196
197 /* From "OES_EGL_image" error reporting. We report GL_INVALID_OPERATION
198 * for EGL images from non-tile aligned sufaces in gen4 hw and earlier which has
199 * trouble resolving back to destination image due to alignment issues.
200 */
201 if (!brw->has_surface_tile_offset &&
202 (draw_x != 0 || draw_y != 0)) {
203 _mesa_error(&brw->ctx, GL_INVALID_OPERATION, __func__);
204 intel_miptree_release(&mt);
205 return NULL;
206 }
207
208 mt->offset = image->offset;
209
210 return mt;
211 }
212
213 void
214 intelSetTexBuffer2(__DRIcontext *pDRICtx, GLint target,
215 GLint texture_format,
216 __DRIdrawable *dPriv)
217 {
218 struct gl_framebuffer *fb = dPriv->driverPrivate;
219 struct brw_context *brw = pDRICtx->driverPrivate;
220 struct gl_context *ctx = &brw->ctx;
221 struct intel_renderbuffer *rb;
222 struct gl_texture_object *texObj;
223 struct gl_texture_image *texImage;
224 mesa_format texFormat = MESA_FORMAT_NONE;
225 struct intel_mipmap_tree *mt;
226
227 texObj = _mesa_get_current_tex_object(ctx, target);
228
229 if (!texObj)
230 return;
231
232 if (dPriv->lastStamp != dPriv->dri2.stamp ||
233 !pDRICtx->driScreenPriv->dri2.useInvalidate)
234 intel_update_renderbuffers(pDRICtx, dPriv);
235
236 rb = intel_get_renderbuffer(fb, BUFFER_FRONT_LEFT);
237 /* If the miptree isn't set, then intel_update_renderbuffers was unable
238 * to get the BO for the drawable from the window system.
239 */
240 if (!rb || !rb->mt)
241 return;
242
243 if (rb->mt->cpp == 4) {
244 if (texture_format == __DRI_TEXTURE_FORMAT_RGB) {
245 texFormat = MESA_FORMAT_B8G8R8X8_UNORM;
246 }
247 else {
248 texFormat = MESA_FORMAT_B8G8R8A8_UNORM;
249 }
250 } else if (rb->mt->cpp == 2) {
251 texFormat = MESA_FORMAT_B5G6R5_UNORM;
252 }
253
254 intel_miptree_make_shareable(brw, rb->mt);
255 mt = intel_miptree_create_for_bo(brw, rb->mt->bo, texFormat, 0,
256 rb->Base.Base.Width,
257 rb->Base.Base.Height,
258 1, rb->mt->pitch, 0);
259 if (mt == NULL)
260 return;
261 mt->target = target;
262 mt->total_width = rb->Base.Base.Width;
263 mt->total_height = rb->Base.Base.Height;
264
265 _mesa_lock_texture(&brw->ctx, texObj);
266 texImage = _mesa_get_tex_image(ctx, texObj, target, 0);
267 intel_set_texture_image_mt(brw, texImage, mt);
268 intel_miptree_release(&mt);
269 _mesa_unlock_texture(&brw->ctx, texObj);
270 }
271
272 static GLboolean
273 intel_bind_renderbuffer_tex_image(struct gl_context *ctx,
274 struct gl_renderbuffer *rb,
275 struct gl_texture_image *image)
276 {
277 struct intel_renderbuffer *irb = intel_renderbuffer(rb);
278 struct intel_texture_image *intel_image = intel_texture_image(image);
279 struct gl_texture_object *texobj = image->TexObject;
280 struct intel_texture_object *intel_texobj = intel_texture_object(texobj);
281
282 /* We can only handle RB allocated with AllocRenderbufferStorage, or
283 * window-system renderbuffers.
284 */
285 assert(!rb->TexImage);
286
287 if (!irb->mt)
288 return false;
289
290 _mesa_lock_texture(ctx, texobj);
291 _mesa_init_teximage_fields(ctx, image,
292 rb->Width, rb->Height, 1,
293 0, rb->InternalFormat, rb->Format);
294 image->NumSamples = rb->NumSamples;
295
296 intel_miptree_reference(&intel_image->mt, irb->mt);
297
298 /* Immediately validate the image to the object. */
299 intel_miptree_reference(&intel_texobj->mt, intel_image->mt);
300
301 intel_texobj->needs_validate = true;
302 _mesa_unlock_texture(ctx, texobj);
303
304 return true;
305 }
306
307 void
308 intelSetTexBuffer(__DRIcontext *pDRICtx, GLint target, __DRIdrawable *dPriv)
309 {
310 /* The old interface didn't have the format argument, so copy our
311 * implementation's behavior at the time.
312 */
313 intelSetTexBuffer2(pDRICtx, target, __DRI_TEXTURE_FORMAT_RGBA, dPriv);
314 }
315
316 static void
317 intel_image_target_texture_2d(struct gl_context *ctx, GLenum target,
318 struct gl_texture_object *texObj,
319 struct gl_texture_image *texImage,
320 GLeglImageOES image_handle)
321 {
322 struct brw_context *brw = brw_context(ctx);
323 struct intel_mipmap_tree *mt;
324 __DRIscreen *screen;
325 __DRIimage *image;
326
327 screen = brw->intelScreen->driScrnPriv;
328 image = screen->dri2.image->lookupEGLImage(screen, image_handle,
329 screen->loaderPrivate);
330 if (image == NULL)
331 return;
332
333 /* We support external textures only for EGLImages created with
334 * EGL_EXT_image_dma_buf_import. We may lift that restriction in the future.
335 */
336 if (target == GL_TEXTURE_EXTERNAL_OES && !image->dma_buf_imported) {
337 _mesa_error(ctx, GL_INVALID_OPERATION,
338 "glEGLImageTargetTexture2DOES(external target is enabled only "
339 "for images created with EGL_EXT_image_dma_buf_import");
340 return;
341 }
342
343 /* Disallow depth/stencil textures: we don't have a way to pass the
344 * separate stencil miptree of a GL_DEPTH_STENCIL texture through.
345 */
346 if (image->has_depthstencil) {
347 _mesa_error(ctx, GL_INVALID_OPERATION, __func__);
348 return;
349 }
350
351 mt = create_mt_for_dri_image(brw, target, image);
352 if (mt == NULL)
353 return;
354
355 intel_set_texture_image_mt(brw, texImage, mt);
356 intel_miptree_release(&mt);
357 }
358
359 /**
360 * \brief A fast path for glGetTexImage.
361 *
362 * \see intel_readpixels_tiled_memcpy()
363 */
364 bool
365 intel_gettexsubimage_tiled_memcpy(struct gl_context *ctx,
366 struct gl_texture_image *texImage,
367 GLint xoffset, GLint yoffset,
368 GLsizei width, GLsizei height,
369 GLenum format, GLenum type,
370 GLvoid *pixels,
371 const struct gl_pixelstore_attrib *packing)
372 {
373 struct brw_context *brw = brw_context(ctx);
374 struct intel_texture_image *image = intel_texture_image(texImage);
375 int dst_pitch;
376
377 /* The miptree's buffer. */
378 drm_intel_bo *bo;
379
380 int error = 0;
381
382 uint32_t cpp;
383 mem_copy_fn mem_copy = NULL;
384
385 /* This fastpath is restricted to specific texture types:
386 * a 2D BGRA, RGBA, L8 or A8 texture. It could be generalized to support
387 * more types.
388 *
389 * FINISHME: The restrictions below on packing alignment and packing row
390 * length are likely unneeded now because we calculate the destination stride
391 * with _mesa_image_row_stride. However, before removing the restrictions
392 * we need tests.
393 */
394 if (!brw->has_llc ||
395 !(type == GL_UNSIGNED_BYTE || type == GL_UNSIGNED_INT_8_8_8_8_REV) ||
396 !(texImage->TexObject->Target == GL_TEXTURE_2D ||
397 texImage->TexObject->Target == GL_TEXTURE_RECTANGLE) ||
398 pixels == NULL ||
399 _mesa_is_bufferobj(packing->BufferObj) ||
400 packing->Alignment > 4 ||
401 packing->SkipPixels > 0 ||
402 packing->SkipRows > 0 ||
403 (packing->RowLength != 0 && packing->RowLength != width) ||
404 packing->SwapBytes ||
405 packing->LsbFirst ||
406 packing->Invert)
407 return false;
408
409 /* We can't handle copying from RGBX or BGRX because the tiled_memcpy
410 * function doesn't set the last channel to 1. Note this checks BaseFormat
411 * rather than TexFormat in case the RGBX format is being simulated with an
412 * RGBA format.
413 */
414 if (texImage->_BaseFormat == GL_RGB)
415 return false;
416
417 if (!intel_get_memcpy(texImage->TexFormat, format, type, &mem_copy, &cpp))
418 return false;
419
420 /* If this is a nontrivial texture view, let another path handle it instead. */
421 if (texImage->TexObject->MinLayer)
422 return false;
423
424 if (!image->mt ||
425 (image->mt->tiling != I915_TILING_X &&
426 image->mt->tiling != I915_TILING_Y)) {
427 /* The algorithm is written only for X- or Y-tiled memory. */
428 return false;
429 }
430
431 /* Since we are going to write raw data to the miptree, we need to resolve
432 * any pending fast color clears before we start.
433 */
434 intel_miptree_resolve_color(brw, image->mt, 0);
435
436 bo = image->mt->bo;
437
438 if (drm_intel_bo_references(brw->batch.bo, bo)) {
439 perf_debug("Flushing before mapping a referenced bo.\n");
440 intel_batchbuffer_flush(brw);
441 }
442
443 error = brw_bo_map(brw, bo, false /* write enable */, "miptree");
444 if (error) {
445 DBG("%s: failed to map bo\n", __func__);
446 return false;
447 }
448
449 dst_pitch = _mesa_image_row_stride(packing, width, format, type);
450
451 DBG("%s: level=%d x,y=(%d,%d) (w,h)=(%d,%d) format=0x%x type=0x%x "
452 "mesa_format=0x%x tiling=%d "
453 "packing=(alignment=%d row_length=%d skip_pixels=%d skip_rows=%d)\n",
454 __func__, texImage->Level, xoffset, yoffset, width, height,
455 format, type, texImage->TexFormat, image->mt->tiling,
456 packing->Alignment, packing->RowLength, packing->SkipPixels,
457 packing->SkipRows);
458
459 int level = texImage->Level + texImage->TexObject->MinLevel;
460
461 /* Adjust x and y offset based on miplevel */
462 xoffset += image->mt->level[level].level_x;
463 yoffset += image->mt->level[level].level_y;
464
465 tiled_to_linear(
466 xoffset * cpp, (xoffset + width) * cpp,
467 yoffset, yoffset + height,
468 pixels - (ptrdiff_t) yoffset * dst_pitch - (ptrdiff_t) xoffset * cpp,
469 bo->virtual,
470 dst_pitch, image->mt->pitch,
471 brw->has_swizzling,
472 image->mt->tiling,
473 mem_copy
474 );
475
476 drm_intel_bo_unmap(bo);
477 return true;
478 }
479
480 static void
481 intel_get_tex_sub_image(struct gl_context *ctx,
482 GLint xoffset, GLint yoffset, GLint zoffset,
483 GLsizei width, GLsizei height, GLint depth,
484 GLenum format, GLenum type, GLvoid *pixels,
485 struct gl_texture_image *texImage)
486 {
487 struct brw_context *brw = brw_context(ctx);
488 bool ok;
489
490 DBG("%s\n", __func__);
491
492 if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) {
493 if (_mesa_meta_pbo_GetTexSubImage(ctx, 3, texImage,
494 xoffset, yoffset, zoffset,
495 width, height, depth, format, type,
496 pixels, &ctx->Pack)) {
497 /* Flush to guarantee coherency between the render cache and other
498 * caches the PBO could potentially be bound to after this point.
499 * See the related comment in intelReadPixels() for a more detailed
500 * explanation.
501 */
502 brw_emit_mi_flush(brw);
503 return;
504 }
505
506 perf_debug("%s: fallback to CPU mapping in PBO case\n", __func__);
507 }
508
509 ok = intel_gettexsubimage_tiled_memcpy(ctx, texImage, xoffset, yoffset,
510 width, height,
511 format, type, pixels, &ctx->Pack);
512
513 if(ok)
514 return;
515
516 _mesa_meta_GetTexSubImage(ctx, xoffset, yoffset, zoffset,
517 width, height, depth,
518 format, type, pixels, texImage);
519
520 DBG("%s - DONE\n", __func__);
521 }
522
523 static void
524 flush_astc_denorms(struct gl_context *ctx, GLuint dims,
525 struct gl_texture_image *texImage,
526 GLint xoffset, GLint yoffset, GLint zoffset,
527 GLsizei width, GLsizei height, GLsizei depth)
528 {
529 struct compressed_pixelstore store;
530 _mesa_compute_compressed_pixelstore(dims, texImage->TexFormat,
531 width, height, depth,
532 &ctx->Unpack, &store);
533
534 for (int slice = 0; slice < store.CopySlices; slice++) {
535
536 /* Map dest texture buffer */
537 GLubyte *dstMap;
538 GLint dstRowStride;
539 ctx->Driver.MapTextureImage(ctx, texImage, slice + zoffset,
540 xoffset, yoffset, width, height,
541 GL_MAP_READ_BIT | GL_MAP_WRITE_BIT,
542 &dstMap, &dstRowStride);
543 if (!dstMap)
544 continue;
545
546 for (int i = 0; i < store.CopyRowsPerSlice; i++) {
547
548 /* An ASTC block is stored in little endian mode. The byte that
549 * contains bits 0..7 is stored at the lower address in memory.
550 */
551 struct astc_void_extent {
552 uint16_t header : 12;
553 uint16_t dontcare[3];
554 uint16_t R;
555 uint16_t G;
556 uint16_t B;
557 uint16_t A;
558 } *blocks = (struct astc_void_extent*) dstMap;
559
560 /* Iterate over every copied block in the row */
561 for (int j = 0; j < store.CopyBytesPerRow / 16; j++) {
562
563 /* Check if the header matches that of an LDR void-extent block */
564 if (blocks[j].header == 0xDFC) {
565
566 /* Flush UNORM16 values that would be denormalized */
567 if (blocks[j].A < 4) blocks[j].A = 0;
568 if (blocks[j].B < 4) blocks[j].B = 0;
569 if (blocks[j].G < 4) blocks[j].G = 0;
570 if (blocks[j].R < 4) blocks[j].R = 0;
571 }
572 }
573
574 dstMap += dstRowStride;
575 }
576
577 ctx->Driver.UnmapTextureImage(ctx, texImage, slice + zoffset);
578 }
579 }
580
581
582 static void
583 intelCompressedTexSubImage(struct gl_context *ctx, GLuint dims,
584 struct gl_texture_image *texImage,
585 GLint xoffset, GLint yoffset, GLint zoffset,
586 GLsizei width, GLsizei height, GLsizei depth,
587 GLenum format,
588 GLsizei imageSize, const GLvoid *data)
589 {
590 /* Upload the compressed data blocks */
591 _mesa_store_compressed_texsubimage(ctx, dims, texImage,
592 xoffset, yoffset, zoffset,
593 width, height, depth,
594 format, imageSize, data);
595
596 /* Fix up copied ASTC blocks if necessary */
597 GLenum gl_format = _mesa_compressed_format_to_glenum(ctx,
598 texImage->TexFormat);
599 bool is_linear_astc = _mesa_is_astc_format(gl_format) &&
600 !_mesa_is_srgb_format(gl_format);
601 struct brw_context *brw = (struct brw_context*) ctx;
602 if (brw->gen == 9 && is_linear_astc)
603 flush_astc_denorms(ctx, dims, texImage,
604 xoffset, yoffset, zoffset,
605 width, height, depth);
606 }
607
608 void
609 intelInitTextureImageFuncs(struct dd_function_table *functions)
610 {
611 functions->TexImage = intelTexImage;
612 functions->CompressedTexSubImage = intelCompressedTexSubImage;
613 functions->EGLImageTargetTexture2D = intel_image_target_texture_2d;
614 functions->BindRenderbufferTexImage = intel_bind_renderbuffer_tex_image;
615 functions->GetTexSubImage = intel_get_tex_sub_image;
616 }