i965: Preserve the internal format of the dri image
[mesa.git] / src / mesa / drivers / dri / i965 / intel_tex_image.c
1
2 #include "main/macros.h"
3 #include "main/mtypes.h"
4 #include "main/enums.h"
5 #include "main/bufferobj.h"
6 #include "main/context.h"
7 #include "main/formats.h"
8 #include "main/glformats.h"
9 #include "main/image.h"
10 #include "main/pbo.h"
11 #include "main/renderbuffer.h"
12 #include "main/texcompress.h"
13 #include "main/texgetimage.h"
14 #include "main/texobj.h"
15 #include "main/teximage.h"
16 #include "main/texstore.h"
17
18 #include "drivers/common/meta.h"
19
20 #include "intel_mipmap_tree.h"
21 #include "intel_buffer_objects.h"
22 #include "intel_batchbuffer.h"
23 #include "intel_tex.h"
24 #include "intel_blit.h"
25 #include "intel_fbo.h"
26 #include "intel_image.h"
27 #include "intel_tiled_memcpy.h"
28 #include "brw_context.h"
29
30 #define FILE_DEBUG_FLAG DEBUG_TEXTURE
31
32 /* Work back from the specified level of the image to the baselevel and create a
33 * miptree of that size.
34 */
35 struct intel_mipmap_tree *
36 intel_miptree_create_for_teximage(struct brw_context *brw,
37 struct intel_texture_object *intelObj,
38 struct intel_texture_image *intelImage,
39 uint32_t layout_flags)
40 {
41 GLuint lastLevel;
42 int width, height, depth;
43 GLuint i;
44
45 intel_get_image_dims(&intelImage->base.Base, &width, &height, &depth);
46
47 DBG("%s\n", __func__);
48
49 /* Figure out image dimensions at start level. */
50 for (i = intelImage->base.Base.Level; i > 0; i--) {
51 width <<= 1;
52 if (height != 1)
53 height <<= 1;
54 if (intelObj->base.Target == GL_TEXTURE_3D)
55 depth <<= 1;
56 }
57
58 /* Guess a reasonable value for lastLevel. This is probably going
59 * to be wrong fairly often and might mean that we have to look at
60 * resizable buffers, or require that buffers implement lazy
61 * pagetable arrangements.
62 */
63 if ((intelObj->base.Sampler.MinFilter == GL_NEAREST ||
64 intelObj->base.Sampler.MinFilter == GL_LINEAR) &&
65 intelImage->base.Base.Level == 0 &&
66 !intelObj->base.GenerateMipmap) {
67 lastLevel = 0;
68 } else {
69 lastLevel = _mesa_get_tex_max_num_levels(intelObj->base.Target,
70 width, height, depth) - 1;
71 }
72
73 return intel_miptree_create(brw,
74 intelObj->base.Target,
75 intelImage->base.Base.TexFormat,
76 0,
77 lastLevel,
78 width,
79 height,
80 depth,
81 intelImage->base.Base.NumSamples,
82 layout_flags | MIPTREE_LAYOUT_TILING_ANY);
83 }
84
85 static void
86 intelTexImage(struct gl_context * ctx,
87 GLuint dims,
88 struct gl_texture_image *texImage,
89 GLenum format, GLenum type, const void *pixels,
90 const struct gl_pixelstore_attrib *unpack)
91 {
92 struct intel_texture_image *intelImage = intel_texture_image(texImage);
93 bool ok;
94
95 bool tex_busy = intelImage->mt && drm_intel_bo_busy(intelImage->mt->bo);
96
97 DBG("%s mesa_format %s target %s format %s type %s level %d %dx%dx%d\n",
98 __func__, _mesa_get_format_name(texImage->TexFormat),
99 _mesa_enum_to_string(texImage->TexObject->Target),
100 _mesa_enum_to_string(format), _mesa_enum_to_string(type),
101 texImage->Level, texImage->Width, texImage->Height, texImage->Depth);
102
103 /* Allocate storage for texture data. */
104 if (!ctx->Driver.AllocTextureImageBuffer(ctx, texImage)) {
105 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage%uD", dims);
106 return;
107 }
108
109 assert(intelImage->mt);
110
111 ok = _mesa_meta_pbo_TexSubImage(ctx, dims, texImage, 0, 0, 0,
112 texImage->Width, texImage->Height,
113 texImage->Depth,
114 format, type, pixels,
115 tex_busy, unpack);
116 if (ok)
117 return;
118
119 ok = intel_texsubimage_tiled_memcpy(ctx, dims, texImage,
120 0, 0, 0, /*x,y,z offsets*/
121 texImage->Width,
122 texImage->Height,
123 texImage->Depth,
124 format, type, pixels, unpack,
125 false /*allocate_storage*/);
126 if (ok)
127 return;
128
129 DBG("%s: upload image %dx%dx%d pixels %p\n",
130 __func__, texImage->Width, texImage->Height, texImage->Depth,
131 pixels);
132
133 _mesa_store_teximage(ctx, dims, texImage,
134 format, type, pixels, unpack);
135 }
136
137
138 static void
139 intel_set_texture_image_mt(struct brw_context *brw,
140 struct gl_texture_image *image,
141 GLenum internal_format,
142 struct intel_mipmap_tree *mt)
143
144 {
145 struct gl_texture_object *texobj = image->TexObject;
146 struct intel_texture_object *intel_texobj = intel_texture_object(texobj);
147 struct intel_texture_image *intel_image = intel_texture_image(image);
148
149 _mesa_init_teximage_fields(&brw->ctx, image,
150 mt->logical_width0, mt->logical_height0, 1,
151 0, internal_format, mt->format);
152
153 brw->ctx.Driver.FreeTextureImageBuffer(&brw->ctx, image);
154
155 intel_texobj->needs_validate = true;
156 intel_image->base.RowStride = mt->pitch / mt->cpp;
157 assert(mt->pitch % mt->cpp == 0);
158
159 intel_miptree_reference(&intel_image->mt, mt);
160
161 /* Immediately validate the image to the object. */
162 intel_miptree_reference(&intel_texobj->mt, mt);
163 }
164
165 static struct intel_mipmap_tree *
166 create_mt_for_planar_dri_image(struct brw_context *brw,
167 GLenum target, __DRIimage *image)
168 {
169 struct intel_image_format *f = image->planar_format;
170 struct intel_mipmap_tree *planar_mt;
171
172 for (int i = 0; i < f->nplanes; i++) {
173 const int index = f->planes[i].buffer_index;
174 const uint32_t dri_format = f->planes[i].dri_format;
175 const mesa_format format = driImageFormatToGLFormat(dri_format);
176 const uint32_t width = image->width >> f->planes[i].width_shift;
177 const uint32_t height = image->height >> f->planes[i].height_shift;
178
179 /* Disable creation of the texture's aux buffers because the driver
180 * exposes no EGL API to manage them. That is, there is no API for
181 * resolving the aux buffer's content to the main buffer nor for
182 * invalidating the aux buffer's content.
183 */
184 struct intel_mipmap_tree *mt =
185 intel_miptree_create_for_bo(brw, image->bo, format,
186 image->offsets[index],
187 width, height, 1,
188 image->strides[index],
189 MIPTREE_LAYOUT_DISABLE_AUX);
190 if (mt == NULL)
191 return NULL;
192
193 mt->target = target;
194 mt->total_width = width;
195 mt->total_height = height;
196
197 if (i == 0)
198 planar_mt = mt;
199 else
200 planar_mt->plane[i - 1] = mt;
201 }
202
203 return planar_mt;
204 }
205
206 /**
207 * Binds a BO to a texture image, as if it was uploaded by glTexImage2D().
208 *
209 * Used for GLX_EXT_texture_from_pixmap and EGL image extensions,
210 */
211 static struct intel_mipmap_tree *
212 create_mt_for_dri_image(struct brw_context *brw,
213 GLenum target, __DRIimage *image)
214 {
215 struct intel_mipmap_tree *mt;
216 uint32_t draw_x, draw_y;
217
218 /* Disable creation of the texture's aux buffers because the driver exposes
219 * no EGL API to manage them. That is, there is no API for resolving the aux
220 * buffer's content to the main buffer nor for invalidating the aux buffer's
221 * content.
222 */
223 mt = intel_miptree_create_for_bo(brw, image->bo, image->format,
224 0, image->width, image->height, 1,
225 image->pitch,
226 MIPTREE_LAYOUT_DISABLE_AUX);
227 if (mt == NULL)
228 return NULL;
229
230 mt->target = target;
231 mt->total_width = image->width;
232 mt->total_height = image->height;
233 mt->level[0].slice[0].x_offset = image->tile_x;
234 mt->level[0].slice[0].y_offset = image->tile_y;
235
236 intel_miptree_get_tile_offsets(mt, 0, 0, &draw_x, &draw_y);
237
238 /* From "OES_EGL_image" error reporting. We report GL_INVALID_OPERATION
239 * for EGL images from non-tile aligned sufaces in gen4 hw and earlier which has
240 * trouble resolving back to destination image due to alignment issues.
241 */
242 if (!brw->has_surface_tile_offset &&
243 (draw_x != 0 || draw_y != 0)) {
244 _mesa_error(&brw->ctx, GL_INVALID_OPERATION, __func__);
245 intel_miptree_release(&mt);
246 return NULL;
247 }
248
249 mt->offset = image->offset;
250
251 return mt;
252 }
253
254 void
255 intelSetTexBuffer2(__DRIcontext *pDRICtx, GLint target,
256 GLint texture_format,
257 __DRIdrawable *dPriv)
258 {
259 struct gl_framebuffer *fb = dPriv->driverPrivate;
260 struct brw_context *brw = pDRICtx->driverPrivate;
261 struct gl_context *ctx = &brw->ctx;
262 struct intel_renderbuffer *rb;
263 struct gl_texture_object *texObj;
264 struct gl_texture_image *texImage;
265 mesa_format texFormat = MESA_FORMAT_NONE;
266 struct intel_mipmap_tree *mt;
267 GLenum internal_format = 0;
268
269 texObj = _mesa_get_current_tex_object(ctx, target);
270
271 if (!texObj)
272 return;
273
274 if (dPriv->lastStamp != dPriv->dri2.stamp ||
275 !pDRICtx->driScreenPriv->dri2.useInvalidate)
276 intel_update_renderbuffers(pDRICtx, dPriv);
277
278 rb = intel_get_renderbuffer(fb, BUFFER_FRONT_LEFT);
279 /* If the miptree isn't set, then intel_update_renderbuffers was unable
280 * to get the BO for the drawable from the window system.
281 */
282 if (!rb || !rb->mt)
283 return;
284
285 if (rb->mt->cpp == 4) {
286 if (texture_format == __DRI_TEXTURE_FORMAT_RGB) {
287 internal_format = GL_RGB;
288 texFormat = MESA_FORMAT_B8G8R8X8_UNORM;
289 }
290 else {
291 internal_format = GL_RGBA;
292 texFormat = MESA_FORMAT_B8G8R8A8_UNORM;
293 }
294 } else if (rb->mt->cpp == 2) {
295 internal_format = GL_RGB;
296 texFormat = MESA_FORMAT_B5G6R5_UNORM;
297 }
298
299 intel_miptree_make_shareable(brw, rb->mt);
300 mt = intel_miptree_create_for_bo(brw, rb->mt->bo, texFormat, 0,
301 rb->Base.Base.Width,
302 rb->Base.Base.Height,
303 1, rb->mt->pitch, 0);
304 if (mt == NULL)
305 return;
306 mt->target = target;
307 mt->total_width = rb->Base.Base.Width;
308 mt->total_height = rb->Base.Base.Height;
309
310 _mesa_lock_texture(&brw->ctx, texObj);
311 texImage = _mesa_get_tex_image(ctx, texObj, target, 0);
312 intel_set_texture_image_mt(brw, texImage, internal_format, mt);
313 intel_miptree_release(&mt);
314 _mesa_unlock_texture(&brw->ctx, texObj);
315 }
316
317 static GLboolean
318 intel_bind_renderbuffer_tex_image(struct gl_context *ctx,
319 struct gl_renderbuffer *rb,
320 struct gl_texture_image *image)
321 {
322 struct intel_renderbuffer *irb = intel_renderbuffer(rb);
323 struct intel_texture_image *intel_image = intel_texture_image(image);
324 struct gl_texture_object *texobj = image->TexObject;
325 struct intel_texture_object *intel_texobj = intel_texture_object(texobj);
326
327 /* We can only handle RB allocated with AllocRenderbufferStorage, or
328 * window-system renderbuffers.
329 */
330 assert(!rb->TexImage);
331
332 if (!irb->mt)
333 return false;
334
335 _mesa_lock_texture(ctx, texobj);
336 _mesa_init_teximage_fields(ctx, image,
337 rb->Width, rb->Height, 1,
338 0, rb->InternalFormat, rb->Format);
339 image->NumSamples = rb->NumSamples;
340
341 intel_miptree_reference(&intel_image->mt, irb->mt);
342
343 /* Immediately validate the image to the object. */
344 intel_miptree_reference(&intel_texobj->mt, intel_image->mt);
345
346 intel_texobj->needs_validate = true;
347 _mesa_unlock_texture(ctx, texobj);
348
349 return true;
350 }
351
352 void
353 intelSetTexBuffer(__DRIcontext *pDRICtx, GLint target, __DRIdrawable *dPriv)
354 {
355 /* The old interface didn't have the format argument, so copy our
356 * implementation's behavior at the time.
357 */
358 intelSetTexBuffer2(pDRICtx, target, __DRI_TEXTURE_FORMAT_RGBA, dPriv);
359 }
360
361 static void
362 intel_image_target_texture_2d(struct gl_context *ctx, GLenum target,
363 struct gl_texture_object *texObj,
364 struct gl_texture_image *texImage,
365 GLeglImageOES image_handle)
366 {
367 struct brw_context *brw = brw_context(ctx);
368 struct intel_mipmap_tree *mt;
369 __DRIscreen *screen;
370 __DRIimage *image;
371
372 screen = brw->intelScreen->driScrnPriv;
373 image = screen->dri2.image->lookupEGLImage(screen, image_handle,
374 screen->loaderPrivate);
375 if (image == NULL)
376 return;
377
378 /* We support external textures only for EGLImages created with
379 * EGL_EXT_image_dma_buf_import. We may lift that restriction in the future.
380 */
381 if (target == GL_TEXTURE_EXTERNAL_OES && !image->dma_buf_imported) {
382 _mesa_error(ctx, GL_INVALID_OPERATION,
383 "glEGLImageTargetTexture2DOES(external target is enabled only "
384 "for images created with EGL_EXT_image_dma_buf_import");
385 return;
386 }
387
388 /* Disallow depth/stencil textures: we don't have a way to pass the
389 * separate stencil miptree of a GL_DEPTH_STENCIL texture through.
390 */
391 if (image->has_depthstencil) {
392 _mesa_error(ctx, GL_INVALID_OPERATION, __func__);
393 return;
394 }
395
396 if (image->planar_format && image->planar_format->nplanes > 0)
397 mt = create_mt_for_planar_dri_image(brw, target, image);
398 else
399 mt = create_mt_for_dri_image(brw, target, image);
400 if (mt == NULL)
401 return;
402
403 struct intel_texture_object *intel_texobj = intel_texture_object(texObj);
404 intel_texobj->planar_format = image->planar_format;
405
406 const GLenum internal_format =
407 image->internal_format != 0 ?
408 image->internal_format : _mesa_get_format_base_format(mt->format);
409 intel_set_texture_image_mt(brw, texImage, internal_format, mt);
410 intel_miptree_release(&mt);
411 }
412
413 /**
414 * \brief A fast path for glGetTexImage.
415 *
416 * \see intel_readpixels_tiled_memcpy()
417 */
418 bool
419 intel_gettexsubimage_tiled_memcpy(struct gl_context *ctx,
420 struct gl_texture_image *texImage,
421 GLint xoffset, GLint yoffset,
422 GLsizei width, GLsizei height,
423 GLenum format, GLenum type,
424 GLvoid *pixels,
425 const struct gl_pixelstore_attrib *packing)
426 {
427 struct brw_context *brw = brw_context(ctx);
428 struct intel_texture_image *image = intel_texture_image(texImage);
429 int dst_pitch;
430
431 /* The miptree's buffer. */
432 drm_intel_bo *bo;
433
434 int error = 0;
435
436 uint32_t cpp;
437 mem_copy_fn mem_copy = NULL;
438
439 /* This fastpath is restricted to specific texture types:
440 * a 2D BGRA, RGBA, L8 or A8 texture. It could be generalized to support
441 * more types.
442 *
443 * FINISHME: The restrictions below on packing alignment and packing row
444 * length are likely unneeded now because we calculate the destination stride
445 * with _mesa_image_row_stride. However, before removing the restrictions
446 * we need tests.
447 */
448 if (!brw->has_llc ||
449 !(type == GL_UNSIGNED_BYTE || type == GL_UNSIGNED_INT_8_8_8_8_REV) ||
450 !(texImage->TexObject->Target == GL_TEXTURE_2D ||
451 texImage->TexObject->Target == GL_TEXTURE_RECTANGLE) ||
452 pixels == NULL ||
453 _mesa_is_bufferobj(packing->BufferObj) ||
454 packing->Alignment > 4 ||
455 packing->SkipPixels > 0 ||
456 packing->SkipRows > 0 ||
457 (packing->RowLength != 0 && packing->RowLength != width) ||
458 packing->SwapBytes ||
459 packing->LsbFirst ||
460 packing->Invert)
461 return false;
462
463 /* We can't handle copying from RGBX or BGRX because the tiled_memcpy
464 * function doesn't set the last channel to 1. Note this checks BaseFormat
465 * rather than TexFormat in case the RGBX format is being simulated with an
466 * RGBA format.
467 */
468 if (texImage->_BaseFormat == GL_RGB)
469 return false;
470
471 if (!intel_get_memcpy(texImage->TexFormat, format, type, &mem_copy, &cpp))
472 return false;
473
474 /* If this is a nontrivial texture view, let another path handle it instead. */
475 if (texImage->TexObject->MinLayer)
476 return false;
477
478 if (!image->mt ||
479 (image->mt->tiling != I915_TILING_X &&
480 image->mt->tiling != I915_TILING_Y)) {
481 /* The algorithm is written only for X- or Y-tiled memory. */
482 return false;
483 }
484
485 /* Since we are going to write raw data to the miptree, we need to resolve
486 * any pending fast color clears before we start.
487 */
488 intel_miptree_resolve_color(brw, image->mt, 0);
489
490 bo = image->mt->bo;
491
492 if (drm_intel_bo_references(brw->batch.bo, bo)) {
493 perf_debug("Flushing before mapping a referenced bo.\n");
494 intel_batchbuffer_flush(brw);
495 }
496
497 error = brw_bo_map(brw, bo, false /* write enable */, "miptree");
498 if (error) {
499 DBG("%s: failed to map bo\n", __func__);
500 return false;
501 }
502
503 dst_pitch = _mesa_image_row_stride(packing, width, format, type);
504
505 DBG("%s: level=%d x,y=(%d,%d) (w,h)=(%d,%d) format=0x%x type=0x%x "
506 "mesa_format=0x%x tiling=%d "
507 "packing=(alignment=%d row_length=%d skip_pixels=%d skip_rows=%d)\n",
508 __func__, texImage->Level, xoffset, yoffset, width, height,
509 format, type, texImage->TexFormat, image->mt->tiling,
510 packing->Alignment, packing->RowLength, packing->SkipPixels,
511 packing->SkipRows);
512
513 int level = texImage->Level + texImage->TexObject->MinLevel;
514
515 /* Adjust x and y offset based on miplevel */
516 xoffset += image->mt->level[level].level_x;
517 yoffset += image->mt->level[level].level_y;
518
519 tiled_to_linear(
520 xoffset * cpp, (xoffset + width) * cpp,
521 yoffset, yoffset + height,
522 pixels - (ptrdiff_t) yoffset * dst_pitch - (ptrdiff_t) xoffset * cpp,
523 bo->virtual,
524 dst_pitch, image->mt->pitch,
525 brw->has_swizzling,
526 image->mt->tiling,
527 mem_copy
528 );
529
530 drm_intel_bo_unmap(bo);
531 return true;
532 }
533
534 static void
535 intel_get_tex_sub_image(struct gl_context *ctx,
536 GLint xoffset, GLint yoffset, GLint zoffset,
537 GLsizei width, GLsizei height, GLint depth,
538 GLenum format, GLenum type, GLvoid *pixels,
539 struct gl_texture_image *texImage)
540 {
541 struct brw_context *brw = brw_context(ctx);
542 bool ok;
543
544 DBG("%s\n", __func__);
545
546 if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) {
547 if (_mesa_meta_pbo_GetTexSubImage(ctx, 3, texImage,
548 xoffset, yoffset, zoffset,
549 width, height, depth, format, type,
550 pixels, &ctx->Pack)) {
551 /* Flush to guarantee coherency between the render cache and other
552 * caches the PBO could potentially be bound to after this point.
553 * See the related comment in intelReadPixels() for a more detailed
554 * explanation.
555 */
556 brw_emit_mi_flush(brw);
557 return;
558 }
559
560 perf_debug("%s: fallback to CPU mapping in PBO case\n", __func__);
561 }
562
563 ok = intel_gettexsubimage_tiled_memcpy(ctx, texImage, xoffset, yoffset,
564 width, height,
565 format, type, pixels, &ctx->Pack);
566
567 if(ok)
568 return;
569
570 _mesa_meta_GetTexSubImage(ctx, xoffset, yoffset, zoffset,
571 width, height, depth,
572 format, type, pixels, texImage);
573
574 DBG("%s - DONE\n", __func__);
575 }
576
577 static void
578 flush_astc_denorms(struct gl_context *ctx, GLuint dims,
579 struct gl_texture_image *texImage,
580 GLint xoffset, GLint yoffset, GLint zoffset,
581 GLsizei width, GLsizei height, GLsizei depth)
582 {
583 struct compressed_pixelstore store;
584 _mesa_compute_compressed_pixelstore(dims, texImage->TexFormat,
585 width, height, depth,
586 &ctx->Unpack, &store);
587
588 for (int slice = 0; slice < store.CopySlices; slice++) {
589
590 /* Map dest texture buffer */
591 GLubyte *dstMap;
592 GLint dstRowStride;
593 ctx->Driver.MapTextureImage(ctx, texImage, slice + zoffset,
594 xoffset, yoffset, width, height,
595 GL_MAP_READ_BIT | GL_MAP_WRITE_BIT,
596 &dstMap, &dstRowStride);
597 if (!dstMap)
598 continue;
599
600 for (int i = 0; i < store.CopyRowsPerSlice; i++) {
601
602 /* An ASTC block is stored in little endian mode. The byte that
603 * contains bits 0..7 is stored at the lower address in memory.
604 */
605 struct astc_void_extent {
606 uint16_t header : 12;
607 uint16_t dontcare[3];
608 uint16_t R;
609 uint16_t G;
610 uint16_t B;
611 uint16_t A;
612 } *blocks = (struct astc_void_extent*) dstMap;
613
614 /* Iterate over every copied block in the row */
615 for (int j = 0; j < store.CopyBytesPerRow / 16; j++) {
616
617 /* Check if the header matches that of an LDR void-extent block */
618 if (blocks[j].header == 0xDFC) {
619
620 /* Flush UNORM16 values that would be denormalized */
621 if (blocks[j].A < 4) blocks[j].A = 0;
622 if (blocks[j].B < 4) blocks[j].B = 0;
623 if (blocks[j].G < 4) blocks[j].G = 0;
624 if (blocks[j].R < 4) blocks[j].R = 0;
625 }
626 }
627
628 dstMap += dstRowStride;
629 }
630
631 ctx->Driver.UnmapTextureImage(ctx, texImage, slice + zoffset);
632 }
633 }
634
635
636 static void
637 intelCompressedTexSubImage(struct gl_context *ctx, GLuint dims,
638 struct gl_texture_image *texImage,
639 GLint xoffset, GLint yoffset, GLint zoffset,
640 GLsizei width, GLsizei height, GLsizei depth,
641 GLenum format,
642 GLsizei imageSize, const GLvoid *data)
643 {
644 /* Upload the compressed data blocks */
645 _mesa_store_compressed_texsubimage(ctx, dims, texImage,
646 xoffset, yoffset, zoffset,
647 width, height, depth,
648 format, imageSize, data);
649
650 /* Fix up copied ASTC blocks if necessary */
651 GLenum gl_format = _mesa_compressed_format_to_glenum(ctx,
652 texImage->TexFormat);
653 bool is_linear_astc = _mesa_is_astc_format(gl_format) &&
654 !_mesa_is_srgb_format(gl_format);
655 struct brw_context *brw = (struct brw_context*) ctx;
656 if (brw->gen == 9 && is_linear_astc)
657 flush_astc_denorms(ctx, dims, texImage,
658 xoffset, yoffset, zoffset,
659 width, height, depth);
660 }
661
662 void
663 intelInitTextureImageFuncs(struct dd_function_table *functions)
664 {
665 functions->TexImage = intelTexImage;
666 functions->CompressedTexSubImage = intelCompressedTexSubImage;
667 functions->EGLImageTargetTexture2D = intel_image_target_texture_2d;
668 functions->BindRenderbufferTexImage = intel_bind_renderbuffer_tex_image;
669 functions->GetTexSubImage = intel_get_tex_sub_image;
670 }