i965: Use blorp instead of meta for PBO texture uploads
[mesa.git] / src / mesa / drivers / dri / i965 / intel_tex_image.c
1
2 #include "main/macros.h"
3 #include "main/mtypes.h"
4 #include "main/enums.h"
5 #include "main/bufferobj.h"
6 #include "main/context.h"
7 #include "main/formats.h"
8 #include "main/glformats.h"
9 #include "main/image.h"
10 #include "main/pbo.h"
11 #include "main/renderbuffer.h"
12 #include "main/texcompress.h"
13 #include "main/texgetimage.h"
14 #include "main/texobj.h"
15 #include "main/teximage.h"
16 #include "main/texstore.h"
17
18 #include "drivers/common/meta.h"
19
20 #include "intel_mipmap_tree.h"
21 #include "intel_buffer_objects.h"
22 #include "intel_batchbuffer.h"
23 #include "intel_tex.h"
24 #include "intel_blit.h"
25 #include "intel_fbo.h"
26 #include "intel_image.h"
27 #include "intel_tiled_memcpy.h"
28 #include "brw_context.h"
29 #include "brw_blorp.h"
30
31 #define FILE_DEBUG_FLAG DEBUG_TEXTURE
32
33 /* Make sure one doesn't end up shrinking base level zero unnecessarily.
34 * Determining the base level dimension by shifting higher level dimension
35 * ends up in off-by-one value in case base level has NPOT size (for example,
36 * 293 != 146 << 1).
37 * Choose the original base level dimension when shifted dimensions agree.
38 * Otherwise assume real resize is intended and use the new shifted value.
39 */
40 static unsigned
41 get_base_dim(unsigned old_base_dim, unsigned new_level_dim, unsigned level)
42 {
43 const unsigned old_level_dim = old_base_dim >> level;
44 const unsigned new_base_dim = new_level_dim << level;
45
46 return old_level_dim == new_level_dim ? old_base_dim : new_base_dim;
47 }
48
49 /* Work back from the specified level of the image to the baselevel and create a
50 * miptree of that size.
51 */
52 struct intel_mipmap_tree *
53 intel_miptree_create_for_teximage(struct brw_context *brw,
54 struct intel_texture_object *intelObj,
55 struct intel_texture_image *intelImage,
56 enum intel_miptree_create_flags flags)
57 {
58 GLuint lastLevel;
59 int width, height, depth;
60 unsigned old_width = 0, old_height = 0, old_depth = 0;
61 const struct intel_mipmap_tree *old_mt = intelObj->mt;
62 const unsigned level = intelImage->base.Base.Level;
63
64 intel_get_image_dims(&intelImage->base.Base, &width, &height, &depth);
65
66 if (old_mt) {
67 old_width = old_mt->surf.logical_level0_px.width;
68 old_height = old_mt->surf.logical_level0_px.height;
69 old_depth = old_mt->surf.dim == ISL_SURF_DIM_3D ?
70 old_mt->surf.logical_level0_px.depth :
71 old_mt->surf.logical_level0_px.array_len;
72 }
73
74 DBG("%s\n", __func__);
75
76 /* Figure out image dimensions at start level. */
77 switch(intelObj->base.Target) {
78 case GL_TEXTURE_2D_MULTISAMPLE:
79 case GL_TEXTURE_2D_MULTISAMPLE_ARRAY:
80 case GL_TEXTURE_RECTANGLE:
81 case GL_TEXTURE_EXTERNAL_OES:
82 assert(level == 0);
83 break;
84 case GL_TEXTURE_3D:
85 depth = old_mt ? get_base_dim(old_depth, depth, level) :
86 depth << level;
87 /* Fall through */
88 case GL_TEXTURE_2D:
89 case GL_TEXTURE_2D_ARRAY:
90 case GL_TEXTURE_CUBE_MAP:
91 case GL_TEXTURE_CUBE_MAP_ARRAY:
92 height = old_mt ? get_base_dim(old_height, height, level) :
93 height << level;
94 /* Fall through */
95 case GL_TEXTURE_1D:
96 case GL_TEXTURE_1D_ARRAY:
97 width = old_mt ? get_base_dim(old_width, width, level) :
98 width << level;
99 break;
100 default:
101 unreachable("Unexpected target");
102 }
103
104 /* Guess a reasonable value for lastLevel. This is probably going
105 * to be wrong fairly often and might mean that we have to look at
106 * resizable buffers, or require that buffers implement lazy
107 * pagetable arrangements.
108 */
109 if ((intelObj->base.Sampler.MinFilter == GL_NEAREST ||
110 intelObj->base.Sampler.MinFilter == GL_LINEAR) &&
111 intelImage->base.Base.Level == 0 &&
112 !intelObj->base.GenerateMipmap) {
113 lastLevel = 0;
114 } else {
115 lastLevel = _mesa_get_tex_max_num_levels(intelObj->base.Target,
116 width, height, depth) - 1;
117 }
118
119 return intel_miptree_create(brw,
120 intelObj->base.Target,
121 intelImage->base.Base.TexFormat,
122 0,
123 lastLevel,
124 width,
125 height,
126 depth,
127 MAX2(intelImage->base.Base.NumSamples, 1),
128 flags);
129 }
130
131 static bool
132 intel_texsubimage_blorp(struct brw_context *brw, GLuint dims,
133 struct gl_texture_image *tex_image,
134 unsigned x, unsigned y, unsigned z,
135 unsigned width, unsigned height, unsigned depth,
136 GLenum format, GLenum type, const void *pixels,
137 const struct gl_pixelstore_attrib *packing)
138 {
139 struct intel_texture_image *intel_image = intel_texture_image(tex_image);
140 const unsigned mt_level = tex_image->Level + tex_image->TexObject->MinLevel;
141 const unsigned mt_z = tex_image->TexObject->MinLayer + tex_image->Face + z;
142
143 /* The blorp path can't understand crazy format hackery */
144 if (_mesa_base_tex_format(&brw->ctx, tex_image->InternalFormat) !=
145 _mesa_get_format_base_format(tex_image->TexFormat))
146 return false;
147
148 return brw_blorp_upload_miptree(brw, intel_image->mt, tex_image->TexFormat,
149 mt_level, x, y, mt_z, width, height, depth,
150 tex_image->TexObject->Target, format, type,
151 pixels, packing);
152 }
153
154 /**
155 * \brief A fast path for glTexImage and glTexSubImage.
156 *
157 * This fast path is taken when the texture format is BGRA, RGBA,
158 * A or L and when the texture memory is X- or Y-tiled. It uploads
159 * the texture data by mapping the texture memory without a GTT fence, thus
160 * acquiring a tiled view of the memory, and then copying sucessive
161 * spans within each tile.
162 *
163 * This is a performance win over the conventional texture upload path because
164 * it avoids the performance penalty of writing through the write-combine
165 * buffer. In the conventional texture upload path,
166 * texstore.c:store_texsubimage(), the texture memory is mapped through a GTT
167 * fence, thus acquiring a linear view of the memory, then each row in the
168 * image is memcpy'd. In this fast path, we replace each row's copy with
169 * a sequence of copies over each linear span in tile.
170 *
171 * One use case is Google Chrome's paint rectangles. Chrome (as
172 * of version 21) renders each page as a tiling of 256x256 GL_BGRA textures.
173 * Each page's content is initially uploaded with glTexImage2D and damaged
174 * regions are updated with glTexSubImage2D. On some workloads, the
175 * performance gain of this fastpath on Sandybridge is over 5x.
176 */
177 static bool
178 intel_texsubimage_tiled_memcpy(struct gl_context * ctx,
179 GLuint dims,
180 struct gl_texture_image *texImage,
181 GLint xoffset, GLint yoffset, GLint zoffset,
182 GLsizei width, GLsizei height, GLsizei depth,
183 GLenum format, GLenum type,
184 const GLvoid *pixels,
185 const struct gl_pixelstore_attrib *packing)
186 {
187 struct brw_context *brw = brw_context(ctx);
188 const struct gen_device_info *devinfo = &brw->screen->devinfo;
189 struct intel_texture_image *image = intel_texture_image(texImage);
190 int src_pitch;
191
192 /* The miptree's buffer. */
193 struct brw_bo *bo;
194
195 uint32_t cpp;
196 mem_copy_fn mem_copy = NULL;
197
198 /* This fastpath is restricted to specific texture types:
199 * a 2D BGRA, RGBA, L8 or A8 texture. It could be generalized to support
200 * more types.
201 *
202 * FINISHME: The restrictions below on packing alignment and packing row
203 * length are likely unneeded now because we calculate the source stride
204 * with _mesa_image_row_stride. However, before removing the restrictions
205 * we need tests.
206 */
207 if (!devinfo->has_llc ||
208 !(type == GL_UNSIGNED_BYTE || type == GL_UNSIGNED_INT_8_8_8_8_REV) ||
209 !(texImage->TexObject->Target == GL_TEXTURE_2D ||
210 texImage->TexObject->Target == GL_TEXTURE_RECTANGLE) ||
211 pixels == NULL ||
212 _mesa_is_bufferobj(packing->BufferObj) ||
213 packing->Alignment > 4 ||
214 packing->SkipPixels > 0 ||
215 packing->SkipRows > 0 ||
216 (packing->RowLength != 0 && packing->RowLength != width) ||
217 packing->SwapBytes ||
218 packing->LsbFirst ||
219 packing->Invert)
220 return false;
221
222 /* Only a simple blit, no scale, bias or other mapping. */
223 if (ctx->_ImageTransferState)
224 return false;
225
226 if (!intel_get_memcpy(texImage->TexFormat, format, type, &mem_copy, &cpp))
227 return false;
228
229 /* If this is a nontrivial texture view, let another path handle it instead. */
230 if (texImage->TexObject->MinLayer)
231 return false;
232
233 if (!image->mt ||
234 (image->mt->surf.tiling != ISL_TILING_X &&
235 image->mt->surf.tiling != ISL_TILING_Y0)) {
236 /* The algorithm is written only for X- or Y-tiled memory. */
237 return false;
238 }
239
240 /* linear_to_tiled() assumes that if the object is swizzled, it is using
241 * I915_BIT6_SWIZZLE_9_10 for X and I915_BIT6_SWIZZLE_9 for Y. This is only
242 * true on gen5 and above.
243 *
244 * The killer on top is that some gen4 have an L-shaped swizzle mode, where
245 * parts of the memory aren't swizzled at all. Userspace just can't handle
246 * that.
247 */
248 if (devinfo->gen < 5 && brw->has_swizzling)
249 return false;
250
251 int level = texImage->Level + texImage->TexObject->MinLevel;
252
253 /* Since we are going to write raw data to the miptree, we need to resolve
254 * any pending fast color clears before we start.
255 */
256 assert(image->mt->surf.logical_level0_px.depth == 1);
257 assert(image->mt->surf.logical_level0_px.array_len == 1);
258
259 intel_miptree_access_raw(brw, image->mt, level, 0, true);
260
261 bo = image->mt->bo;
262
263 if (brw_batch_references(&brw->batch, bo)) {
264 perf_debug("Flushing before mapping a referenced bo.\n");
265 intel_batchbuffer_flush(brw);
266 }
267
268 void *map = brw_bo_map(brw, bo, MAP_WRITE | MAP_RAW);
269 if (map == NULL) {
270 DBG("%s: failed to map bo\n", __func__);
271 return false;
272 }
273
274 src_pitch = _mesa_image_row_stride(packing, width, format, type);
275
276 /* We postponed printing this message until having committed to executing
277 * the function.
278 */
279 DBG("%s: level=%d offset=(%d,%d) (w,h)=(%d,%d) format=0x%x type=0x%x "
280 "mesa_format=0x%x tiling=%d "
281 "packing=(alignment=%d row_length=%d skip_pixels=%d skip_rows=%d) ",
282 __func__, texImage->Level, xoffset, yoffset, width, height,
283 format, type, texImage->TexFormat, image->mt->surf.tiling,
284 packing->Alignment, packing->RowLength, packing->SkipPixels,
285 packing->SkipRows);
286
287 /* Adjust x and y offset based on miplevel */
288 unsigned level_x, level_y;
289 intel_miptree_get_image_offset(image->mt, level, 0, &level_x, &level_y);
290 xoffset += level_x;
291 yoffset += level_y;
292
293 linear_to_tiled(
294 xoffset * cpp, (xoffset + width) * cpp,
295 yoffset, yoffset + height,
296 map,
297 pixels - (ptrdiff_t) yoffset * src_pitch - (ptrdiff_t) xoffset * cpp,
298 image->mt->surf.row_pitch, src_pitch,
299 brw->has_swizzling,
300 image->mt->surf.tiling,
301 mem_copy
302 );
303
304 brw_bo_unmap(bo);
305 return true;
306 }
307
308
309 static void
310 intel_upload_tex(struct gl_context * ctx,
311 GLuint dims,
312 struct gl_texture_image *texImage,
313 GLint xoffset, GLint yoffset, GLint zoffset,
314 GLsizei width, GLsizei height, GLsizei depth,
315 GLenum format, GLenum type,
316 const GLvoid * pixels,
317 const struct gl_pixelstore_attrib *packing)
318 {
319 struct brw_context *brw = brw_context(ctx);
320 struct intel_mipmap_tree *mt = intel_texture_image(texImage)->mt;
321 bool ok;
322
323 /* Check that there is actually data to store. */
324 if (pixels == NULL && !_mesa_is_bufferobj(packing->BufferObj))
325 return;
326
327 bool tex_busy = mt && brw_bo_busy(mt->bo);
328
329 if (mt && mt->format == MESA_FORMAT_S_UINT8)
330 mt->r8stencil_needs_update = true;
331
332 if (_mesa_is_bufferobj(packing->BufferObj) || tex_busy) {
333 ok = intel_texsubimage_blorp(brw, dims, texImage,
334 xoffset, yoffset, zoffset,
335 width, height, depth, format, type,
336 pixels, packing);
337 if (ok)
338 return;
339 }
340
341 ok = intel_texsubimage_tiled_memcpy(ctx, dims, texImage,
342 xoffset, yoffset, zoffset,
343 width, height, depth,
344 format, type, pixels, packing);
345 if (ok)
346 return;
347
348 _mesa_store_texsubimage(ctx, dims, texImage,
349 xoffset, yoffset, zoffset,
350 width, height, depth,
351 format, type, pixels, packing);
352 }
353
354
355 static void
356 intelTexImage(struct gl_context * ctx,
357 GLuint dims,
358 struct gl_texture_image *texImage,
359 GLenum format, GLenum type, const void *pixels,
360 const struct gl_pixelstore_attrib *unpack)
361 {
362 DBG("%s mesa_format %s target %s format %s type %s level %d %dx%dx%d\n",
363 __func__, _mesa_get_format_name(texImage->TexFormat),
364 _mesa_enum_to_string(texImage->TexObject->Target),
365 _mesa_enum_to_string(format), _mesa_enum_to_string(type),
366 texImage->Level, texImage->Width, texImage->Height, texImage->Depth);
367
368 /* Allocate storage for texture data. */
369 if (!ctx->Driver.AllocTextureImageBuffer(ctx, texImage)) {
370 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage%uD", dims);
371 return;
372 }
373
374 assert(intel_texture_image(texImage)->mt);
375
376 intel_upload_tex(ctx, dims, texImage, 0, 0, 0,
377 texImage->Width, texImage->Height, texImage->Depth,
378 format, type, pixels, unpack);
379 }
380
381
382 static void
383 intelTexSubImage(struct gl_context * ctx,
384 GLuint dims,
385 struct gl_texture_image *texImage,
386 GLint xoffset, GLint yoffset, GLint zoffset,
387 GLsizei width, GLsizei height, GLsizei depth,
388 GLenum format, GLenum type,
389 const GLvoid * pixels,
390 const struct gl_pixelstore_attrib *packing)
391 {
392 DBG("%s mesa_format %s target %s format %s type %s level %d %dx%dx%d\n",
393 __func__, _mesa_get_format_name(texImage->TexFormat),
394 _mesa_enum_to_string(texImage->TexObject->Target),
395 _mesa_enum_to_string(format), _mesa_enum_to_string(type),
396 texImage->Level, texImage->Width, texImage->Height, texImage->Depth);
397
398 intel_upload_tex(ctx, dims, texImage, xoffset, yoffset, zoffset,
399 width, height, depth, format, type, pixels, packing);
400 }
401
402
403 static void
404 intel_set_texture_image_mt(struct brw_context *brw,
405 struct gl_texture_image *image,
406 GLenum internal_format,
407 struct intel_mipmap_tree *mt)
408
409 {
410 struct gl_texture_object *texobj = image->TexObject;
411 struct intel_texture_object *intel_texobj = intel_texture_object(texobj);
412 struct intel_texture_image *intel_image = intel_texture_image(image);
413
414 _mesa_init_teximage_fields(&brw->ctx, image,
415 mt->surf.logical_level0_px.width,
416 mt->surf.logical_level0_px.height, 1,
417 0, internal_format, mt->format);
418
419 brw->ctx.Driver.FreeTextureImageBuffer(&brw->ctx, image);
420
421 intel_texobj->needs_validate = true;
422 intel_image->base.RowStride = mt->surf.row_pitch / mt->cpp;
423 assert(mt->surf.row_pitch % mt->cpp == 0);
424
425 intel_miptree_reference(&intel_image->mt, mt);
426
427 /* Immediately validate the image to the object. */
428 intel_miptree_reference(&intel_texobj->mt, mt);
429 }
430
431
432 void
433 intelSetTexBuffer2(__DRIcontext *pDRICtx, GLint target,
434 GLint texture_format,
435 __DRIdrawable *dPriv)
436 {
437 struct gl_framebuffer *fb = dPriv->driverPrivate;
438 struct brw_context *brw = pDRICtx->driverPrivate;
439 struct gl_context *ctx = &brw->ctx;
440 struct intel_renderbuffer *rb;
441 struct gl_texture_object *texObj;
442 struct gl_texture_image *texImage;
443 GLenum internal_format = 0;
444
445 texObj = _mesa_get_current_tex_object(ctx, target);
446
447 if (!texObj)
448 return;
449
450 if (dPriv->lastStamp != dPriv->dri2.stamp ||
451 !pDRICtx->driScreenPriv->dri2.useInvalidate)
452 intel_update_renderbuffers(pDRICtx, dPriv);
453
454 rb = intel_get_renderbuffer(fb, BUFFER_FRONT_LEFT);
455 /* If the miptree isn't set, then intel_update_renderbuffers was unable
456 * to get the BO for the drawable from the window system.
457 */
458 if (!rb || !rb->mt)
459 return;
460
461 if (rb->mt->cpp == 4) {
462 if (texture_format == __DRI_TEXTURE_FORMAT_RGB)
463 internal_format = GL_RGB;
464 else
465 internal_format = GL_RGBA;
466 } else if (rb->mt->cpp == 2) {
467 /* This is 565 */
468 internal_format = GL_RGB;
469 }
470
471 intel_miptree_prepare_external(brw, rb->mt);
472
473 _mesa_lock_texture(&brw->ctx, texObj);
474 texImage = _mesa_get_tex_image(ctx, texObj, target, 0);
475 intel_set_texture_image_mt(brw, texImage, internal_format, rb->mt);
476 _mesa_unlock_texture(&brw->ctx, texObj);
477 }
478
479 static GLboolean
480 intel_bind_renderbuffer_tex_image(struct gl_context *ctx,
481 struct gl_renderbuffer *rb,
482 struct gl_texture_image *image)
483 {
484 struct intel_renderbuffer *irb = intel_renderbuffer(rb);
485 struct intel_texture_image *intel_image = intel_texture_image(image);
486 struct gl_texture_object *texobj = image->TexObject;
487 struct intel_texture_object *intel_texobj = intel_texture_object(texobj);
488
489 /* We can only handle RB allocated with AllocRenderbufferStorage, or
490 * window-system renderbuffers.
491 */
492 assert(!rb->TexImage);
493
494 if (!irb->mt)
495 return false;
496
497 _mesa_lock_texture(ctx, texobj);
498 _mesa_init_teximage_fields(ctx, image,
499 rb->Width, rb->Height, 1,
500 0, rb->InternalFormat, rb->Format);
501 image->NumSamples = rb->NumSamples;
502
503 intel_miptree_reference(&intel_image->mt, irb->mt);
504
505 /* Immediately validate the image to the object. */
506 intel_miptree_reference(&intel_texobj->mt, intel_image->mt);
507
508 intel_texobj->needs_validate = true;
509 _mesa_unlock_texture(ctx, texobj);
510
511 return true;
512 }
513
514 void
515 intelSetTexBuffer(__DRIcontext *pDRICtx, GLint target, __DRIdrawable *dPriv)
516 {
517 /* The old interface didn't have the format argument, so copy our
518 * implementation's behavior at the time.
519 */
520 intelSetTexBuffer2(pDRICtx, target, __DRI_TEXTURE_FORMAT_RGBA, dPriv);
521 }
522
523 static void
524 intel_image_target_texture_2d(struct gl_context *ctx, GLenum target,
525 struct gl_texture_object *texObj,
526 struct gl_texture_image *texImage,
527 GLeglImageOES image_handle)
528 {
529 struct brw_context *brw = brw_context(ctx);
530 struct intel_mipmap_tree *mt;
531 __DRIscreen *dri_screen = brw->screen->driScrnPriv;
532 __DRIimage *image;
533
534 image = dri_screen->dri2.image->lookupEGLImage(dri_screen, image_handle,
535 dri_screen->loaderPrivate);
536 if (image == NULL)
537 return;
538
539 /* We support external textures only for EGLImages created with
540 * EGL_EXT_image_dma_buf_import. We may lift that restriction in the future.
541 */
542 if (target == GL_TEXTURE_EXTERNAL_OES && !image->dma_buf_imported) {
543 _mesa_error(ctx, GL_INVALID_OPERATION,
544 "glEGLImageTargetTexture2DOES(external target is enabled only "
545 "for images created with EGL_EXT_image_dma_buf_import");
546 return;
547 }
548
549 /* Disallow depth/stencil textures: we don't have a way to pass the
550 * separate stencil miptree of a GL_DEPTH_STENCIL texture through.
551 */
552 if (image->has_depthstencil) {
553 _mesa_error(ctx, GL_INVALID_OPERATION, __func__);
554 return;
555 }
556
557 mt = intel_miptree_create_for_dri_image(brw, image, target, image->format,
558 false);
559 if (mt == NULL)
560 return;
561
562 struct intel_texture_object *intel_texobj = intel_texture_object(texObj);
563 intel_texobj->planar_format = image->planar_format;
564
565 const GLenum internal_format =
566 image->internal_format != 0 ?
567 image->internal_format : _mesa_get_format_base_format(mt->format);
568 intel_set_texture_image_mt(brw, texImage, internal_format, mt);
569 intel_miptree_release(&mt);
570 }
571
572 /**
573 * \brief A fast path for glGetTexImage.
574 *
575 * \see intel_readpixels_tiled_memcpy()
576 */
577 static bool
578 intel_gettexsubimage_tiled_memcpy(struct gl_context *ctx,
579 struct gl_texture_image *texImage,
580 GLint xoffset, GLint yoffset,
581 GLsizei width, GLsizei height,
582 GLenum format, GLenum type,
583 GLvoid *pixels,
584 const struct gl_pixelstore_attrib *packing)
585 {
586 struct brw_context *brw = brw_context(ctx);
587 const struct gen_device_info *devinfo = &brw->screen->devinfo;
588 struct intel_texture_image *image = intel_texture_image(texImage);
589 int dst_pitch;
590
591 /* The miptree's buffer. */
592 struct brw_bo *bo;
593
594 uint32_t cpp;
595 mem_copy_fn mem_copy = NULL;
596
597 /* This fastpath is restricted to specific texture types:
598 * a 2D BGRA, RGBA, L8 or A8 texture. It could be generalized to support
599 * more types.
600 *
601 * FINISHME: The restrictions below on packing alignment and packing row
602 * length are likely unneeded now because we calculate the destination stride
603 * with _mesa_image_row_stride. However, before removing the restrictions
604 * we need tests.
605 */
606 if (!devinfo->has_llc ||
607 !(type == GL_UNSIGNED_BYTE || type == GL_UNSIGNED_INT_8_8_8_8_REV) ||
608 !(texImage->TexObject->Target == GL_TEXTURE_2D ||
609 texImage->TexObject->Target == GL_TEXTURE_RECTANGLE) ||
610 pixels == NULL ||
611 _mesa_is_bufferobj(packing->BufferObj) ||
612 packing->Alignment > 4 ||
613 packing->SkipPixels > 0 ||
614 packing->SkipRows > 0 ||
615 (packing->RowLength != 0 && packing->RowLength != width) ||
616 packing->SwapBytes ||
617 packing->LsbFirst ||
618 packing->Invert)
619 return false;
620
621 /* We can't handle copying from RGBX or BGRX because the tiled_memcpy
622 * function doesn't set the last channel to 1. Note this checks BaseFormat
623 * rather than TexFormat in case the RGBX format is being simulated with an
624 * RGBA format.
625 */
626 if (texImage->_BaseFormat == GL_RGB)
627 return false;
628
629 if (!intel_get_memcpy(texImage->TexFormat, format, type, &mem_copy, &cpp))
630 return false;
631
632 /* If this is a nontrivial texture view, let another path handle it instead. */
633 if (texImage->TexObject->MinLayer)
634 return false;
635
636 if (!image->mt ||
637 (image->mt->surf.tiling != ISL_TILING_X &&
638 image->mt->surf.tiling != ISL_TILING_Y0)) {
639 /* The algorithm is written only for X- or Y-tiled memory. */
640 return false;
641 }
642
643 /* tiled_to_linear() assumes that if the object is swizzled, it is using
644 * I915_BIT6_SWIZZLE_9_10 for X and I915_BIT6_SWIZZLE_9 for Y. This is only
645 * true on gen5 and above.
646 *
647 * The killer on top is that some gen4 have an L-shaped swizzle mode, where
648 * parts of the memory aren't swizzled at all. Userspace just can't handle
649 * that.
650 */
651 if (devinfo->gen < 5 && brw->has_swizzling)
652 return false;
653
654 int level = texImage->Level + texImage->TexObject->MinLevel;
655
656 /* Since we are going to write raw data to the miptree, we need to resolve
657 * any pending fast color clears before we start.
658 */
659 assert(image->mt->surf.logical_level0_px.depth == 1);
660 assert(image->mt->surf.logical_level0_px.array_len == 1);
661
662 intel_miptree_access_raw(brw, image->mt, level, 0, true);
663
664 bo = image->mt->bo;
665
666 if (brw_batch_references(&brw->batch, bo)) {
667 perf_debug("Flushing before mapping a referenced bo.\n");
668 intel_batchbuffer_flush(brw);
669 }
670
671 void *map = brw_bo_map(brw, bo, MAP_READ | MAP_RAW);
672 if (map == NULL) {
673 DBG("%s: failed to map bo\n", __func__);
674 return false;
675 }
676
677 dst_pitch = _mesa_image_row_stride(packing, width, format, type);
678
679 DBG("%s: level=%d x,y=(%d,%d) (w,h)=(%d,%d) format=0x%x type=0x%x "
680 "mesa_format=0x%x tiling=%d "
681 "packing=(alignment=%d row_length=%d skip_pixels=%d skip_rows=%d)\n",
682 __func__, texImage->Level, xoffset, yoffset, width, height,
683 format, type, texImage->TexFormat, image->mt->surf.tiling,
684 packing->Alignment, packing->RowLength, packing->SkipPixels,
685 packing->SkipRows);
686
687 /* Adjust x and y offset based on miplevel */
688 unsigned level_x, level_y;
689 intel_miptree_get_image_offset(image->mt, level, 0, &level_x, &level_y);
690 xoffset += level_x;
691 yoffset += level_y;
692
693 tiled_to_linear(
694 xoffset * cpp, (xoffset + width) * cpp,
695 yoffset, yoffset + height,
696 pixels - (ptrdiff_t) yoffset * dst_pitch - (ptrdiff_t) xoffset * cpp,
697 map,
698 dst_pitch, image->mt->surf.row_pitch,
699 brw->has_swizzling,
700 image->mt->surf.tiling,
701 mem_copy
702 );
703
704 brw_bo_unmap(bo);
705 return true;
706 }
707
708 static void
709 intel_get_tex_sub_image(struct gl_context *ctx,
710 GLint xoffset, GLint yoffset, GLint zoffset,
711 GLsizei width, GLsizei height, GLint depth,
712 GLenum format, GLenum type, GLvoid *pixels,
713 struct gl_texture_image *texImage)
714 {
715 struct brw_context *brw = brw_context(ctx);
716 bool ok;
717
718 DBG("%s\n", __func__);
719
720 if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) {
721 if (_mesa_meta_pbo_GetTexSubImage(ctx, 3, texImage,
722 xoffset, yoffset, zoffset,
723 width, height, depth, format, type,
724 pixels, &ctx->Pack)) {
725 /* Flush to guarantee coherency between the render cache and other
726 * caches the PBO could potentially be bound to after this point.
727 * See the related comment in intelReadPixels() for a more detailed
728 * explanation.
729 */
730 brw_emit_mi_flush(brw);
731 return;
732 }
733
734 perf_debug("%s: fallback to CPU mapping in PBO case\n", __func__);
735 }
736
737 ok = intel_gettexsubimage_tiled_memcpy(ctx, texImage, xoffset, yoffset,
738 width, height,
739 format, type, pixels, &ctx->Pack);
740
741 if(ok)
742 return;
743
744 _mesa_meta_GetTexSubImage(ctx, xoffset, yoffset, zoffset,
745 width, height, depth,
746 format, type, pixels, texImage);
747
748 DBG("%s - DONE\n", __func__);
749 }
750
751 static void
752 flush_astc_denorms(struct gl_context *ctx, GLuint dims,
753 struct gl_texture_image *texImage,
754 GLint xoffset, GLint yoffset, GLint zoffset,
755 GLsizei width, GLsizei height, GLsizei depth)
756 {
757 struct compressed_pixelstore store;
758 _mesa_compute_compressed_pixelstore(dims, texImage->TexFormat,
759 width, height, depth,
760 &ctx->Unpack, &store);
761
762 for (int slice = 0; slice < store.CopySlices; slice++) {
763
764 /* Map dest texture buffer */
765 GLubyte *dstMap;
766 GLint dstRowStride;
767 ctx->Driver.MapTextureImage(ctx, texImage, slice + zoffset,
768 xoffset, yoffset, width, height,
769 GL_MAP_READ_BIT | GL_MAP_WRITE_BIT,
770 &dstMap, &dstRowStride);
771 if (!dstMap)
772 continue;
773
774 for (int i = 0; i < store.CopyRowsPerSlice; i++) {
775
776 /* An ASTC block is stored in little endian mode. The byte that
777 * contains bits 0..7 is stored at the lower address in memory.
778 */
779 struct astc_void_extent {
780 uint16_t header : 12;
781 uint16_t dontcare[3];
782 uint16_t R;
783 uint16_t G;
784 uint16_t B;
785 uint16_t A;
786 } *blocks = (struct astc_void_extent*) dstMap;
787
788 /* Iterate over every copied block in the row */
789 for (int j = 0; j < store.CopyBytesPerRow / 16; j++) {
790
791 /* Check if the header matches that of an LDR void-extent block */
792 if (blocks[j].header == 0xDFC) {
793
794 /* Flush UNORM16 values that would be denormalized */
795 if (blocks[j].A < 4) blocks[j].A = 0;
796 if (blocks[j].B < 4) blocks[j].B = 0;
797 if (blocks[j].G < 4) blocks[j].G = 0;
798 if (blocks[j].R < 4) blocks[j].R = 0;
799 }
800 }
801
802 dstMap += dstRowStride;
803 }
804
805 ctx->Driver.UnmapTextureImage(ctx, texImage, slice + zoffset);
806 }
807 }
808
809
810 static void
811 intelCompressedTexSubImage(struct gl_context *ctx, GLuint dims,
812 struct gl_texture_image *texImage,
813 GLint xoffset, GLint yoffset, GLint zoffset,
814 GLsizei width, GLsizei height, GLsizei depth,
815 GLenum format,
816 GLsizei imageSize, const GLvoid *data)
817 {
818 /* Upload the compressed data blocks */
819 _mesa_store_compressed_texsubimage(ctx, dims, texImage,
820 xoffset, yoffset, zoffset,
821 width, height, depth,
822 format, imageSize, data);
823
824 /* Fix up copied ASTC blocks if necessary */
825 GLenum gl_format = _mesa_compressed_format_to_glenum(ctx,
826 texImage->TexFormat);
827 bool is_linear_astc = _mesa_is_astc_format(gl_format) &&
828 !_mesa_is_srgb_format(gl_format);
829 struct brw_context *brw = (struct brw_context*) ctx;
830 const struct gen_device_info *devinfo = &brw->screen->devinfo;
831 if (devinfo->gen == 9 && is_linear_astc)
832 flush_astc_denorms(ctx, dims, texImage,
833 xoffset, yoffset, zoffset,
834 width, height, depth);
835 }
836
837 void
838 intelInitTextureImageFuncs(struct dd_function_table *functions)
839 {
840 functions->TexImage = intelTexImage;
841 functions->TexSubImage = intelTexSubImage;
842 functions->CompressedTexSubImage = intelCompressedTexSubImage;
843 functions->EGLImageTargetTexture2D = intel_image_target_texture_2d;
844 functions->BindRenderbufferTexImage = intel_bind_renderbuffer_tex_image;
845 functions->GetTexSubImage = intel_get_tex_sub_image;
846 }