Merge branch 'mesa_7_7_branch'
[mesa.git] / src / mesa / drivers / dri / intel / intel_context.h
1 /**************************************************************************
2 *
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #ifndef INTELCONTEXT_INC
29 #define INTELCONTEXT_INC
30
31
32
33 #include "main/mtypes.h"
34 #include "main/mm.h"
35 #include "texmem.h"
36 #include "dri_metaops.h"
37 #include "drm.h"
38 #include "intel_bufmgr.h"
39
40 #include "intel_screen.h"
41 #include "intel_tex_obj.h"
42 #include "i915_drm.h"
43 #include "tnl/t_vertex.h"
44
45 #define TAG(x) intel##x
46 #include "tnl_dd/t_dd_vertex.h"
47 #undef TAG
48
49 #define DV_PF_555 (1<<8)
50 #define DV_PF_565 (2<<8)
51 #define DV_PF_8888 (3<<8)
52 #define DV_PF_4444 (8<<8)
53 #define DV_PF_1555 (9<<8)
54
55 struct intel_region;
56 struct intel_context;
57
58 typedef void (*intel_tri_func) (struct intel_context *, intelVertex *,
59 intelVertex *, intelVertex *);
60 typedef void (*intel_line_func) (struct intel_context *, intelVertex *,
61 intelVertex *);
62 typedef void (*intel_point_func) (struct intel_context *, intelVertex *);
63
64 /**
65 * Bits for intel->Fallback field
66 */
67 /*@{*/
68 #define INTEL_FALLBACK_DRAW_BUFFER 0x1
69 #define INTEL_FALLBACK_READ_BUFFER 0x2
70 #define INTEL_FALLBACK_DEPTH_BUFFER 0x4
71 #define INTEL_FALLBACK_STENCIL_BUFFER 0x8
72 #define INTEL_FALLBACK_USER 0x10
73 #define INTEL_FALLBACK_RENDERMODE 0x20
74 #define INTEL_FALLBACK_TEXTURE 0x40
75 #define INTEL_FALLBACK_DRIVER 0x1000 /**< first for drivers */
76 /*@}*/
77
78 extern void intelFallback(struct intel_context *intel, GLbitfield bit,
79 GLboolean mode);
80 #define FALLBACK( intel, bit, mode ) intelFallback( intel, bit, mode )
81
82
83 #define INTEL_WRITE_PART 0x1
84 #define INTEL_WRITE_FULL 0x2
85 #define INTEL_READ 0x4
86
87 #define INTEL_MAX_FIXUP 64
88
89 struct intel_sync_object {
90 struct gl_sync_object Base;
91
92 /** Batch associated with this sync object */
93 drm_intel_bo *bo;
94 };
95
96 /**
97 * intel_context is derived from Mesa's context class: GLcontext.
98 */
99 struct intel_context
100 {
101 GLcontext ctx; /**< base class, must be first field */
102
103 struct
104 {
105 void (*destroy) (struct intel_context * intel);
106 void (*emit_state) (struct intel_context * intel);
107 void (*finish_batch) (struct intel_context * intel);
108 void (*new_batch) (struct intel_context * intel);
109 void (*emit_invarient_state) (struct intel_context * intel);
110 void (*note_fence) (struct intel_context *intel, GLuint fence);
111 void (*update_texture_state) (struct intel_context * intel);
112
113 void (*render_start) (struct intel_context * intel);
114 void (*render_prevalidate) (struct intel_context * intel);
115 void (*set_draw_region) (struct intel_context * intel,
116 struct intel_region * draw_regions[],
117 struct intel_region * depth_region,
118 GLuint num_regions);
119
120 void (*reduced_primitive_state) (struct intel_context * intel,
121 GLenum rprim);
122
123 GLboolean (*check_vertex_size) (struct intel_context * intel,
124 GLuint expected);
125 void (*invalidate_state) (struct intel_context *intel,
126 GLuint new_state);
127
128
129 /* Metaops:
130 */
131 void (*install_meta_state) (struct intel_context * intel);
132 void (*leave_meta_state) (struct intel_context * intel);
133
134 void (*meta_draw_region) (struct intel_context * intel,
135 struct intel_region * draw_region,
136 struct intel_region * depth_region);
137
138 void (*meta_color_mask) (struct intel_context * intel, GLboolean);
139
140 void (*meta_stencil_replace) (struct intel_context * intel,
141 GLuint mask, GLuint clear);
142
143 void (*meta_depth_replace) (struct intel_context * intel);
144
145 void (*meta_texture_blend_replace) (struct intel_context * intel);
146
147 void (*meta_no_stencil_write) (struct intel_context * intel);
148 void (*meta_no_depth_write) (struct intel_context * intel);
149 void (*meta_no_texture) (struct intel_context * intel);
150
151 void (*meta_import_pixel_state) (struct intel_context * intel);
152 void (*meta_frame_buffer_texture) (struct intel_context *intel,
153 GLint xoff, GLint yoff);
154
155 GLboolean(*meta_tex_rect_source) (struct intel_context * intel,
156 dri_bo * buffer,
157 GLuint offset,
158 GLuint pitch,
159 GLuint height,
160 GLenum format, GLenum type);
161
162 void (*assert_not_dirty) (struct intel_context *intel);
163
164 void (*debug_batch)(struct intel_context *intel);
165 } vtbl;
166
167 struct dri_metaops meta;
168
169 GLbitfield Fallback; /**< mask of INTEL_FALLBACK_x bits */
170 GLuint NewGLState;
171
172 dri_bufmgr *bufmgr;
173 unsigned int maxBatchSize;
174
175 /**
176 * Generation number of the hardware: 2 is 8xx, 3 is 9xx pre-965, 4 is 965.
177 */
178 int gen;
179 GLboolean needs_ff_sync;
180 GLboolean is_ironlake;
181 GLboolean is_g4x;
182 GLboolean is_945;
183 GLboolean has_luminance_srgb;
184
185 int urb_size;
186
187 struct intel_region *front_region;
188 struct intel_region *back_region;
189 struct intel_region *depth_region;
190
191 struct intel_batchbuffer *batch;
192 drm_intel_bo *first_post_swapbuffers_batch;
193 GLboolean no_batch_wrap;
194
195 struct
196 {
197 GLuint id;
198 uint32_t primitive; /**< Current hardware primitive type */
199 void (*flush) (struct intel_context *);
200 GLubyte *start_ptr; /**< for i8xx */
201 dri_bo *vb_bo;
202 uint8_t *vb;
203 unsigned int start_offset; /**< Byte offset of primitive sequence */
204 unsigned int current_offset; /**< Byte offset of next vertex */
205 unsigned int count; /**< Number of vertices in current primitive */
206 } prim;
207
208 GLuint stats_wm;
209 GLboolean locked;
210 char *prevLockFile;
211 int prevLockLine;
212
213 /* Offsets of fields within the current vertex:
214 */
215 GLuint coloroffset;
216 GLuint specoffset;
217 GLuint wpos_offset;
218 GLuint wpos_size;
219
220 struct tnl_attr_map vertex_attrs[VERT_ATTRIB_MAX];
221 GLuint vertex_attr_count;
222
223 GLfloat polygon_offset_scale; /* dependent on depth_scale, bpp */
224
225 GLboolean hw_stencil;
226 GLboolean hw_stipple;
227 GLboolean depth_buffer_is_float;
228 GLboolean no_rast;
229 GLboolean no_hw;
230 GLboolean always_flush_batch;
231 GLboolean always_flush_cache;
232
233 /* 0 - nonconformant, best performance;
234 * 1 - fallback to sw for known conformance bugs
235 * 2 - always fallback to sw
236 */
237 GLuint conformance_mode;
238
239 /* State for intelvb.c and inteltris.c.
240 */
241 GLuint RenderIndex;
242 GLmatrix ViewportMatrix;
243 GLenum render_primitive;
244 GLenum reduced_primitive;
245 GLuint vertex_size;
246 GLubyte *verts; /* points to tnl->clipspace.vertex_buf */
247
248 /* Fallback rasterization functions
249 */
250 intel_point_func draw_point;
251 intel_line_func draw_line;
252 intel_tri_func draw_tri;
253
254 /**
255 * Set to true if a single constant cliprect should be used in the
256 * batchbuffer. Otherwise, cliprects must be calculated at batchbuffer
257 * flush time while the lock is held.
258 */
259 GLboolean constant_cliprect;
260
261 /**
262 * In !constant_cliprect mode, set to true if the front cliprects should be
263 * used instead of back.
264 */
265 GLboolean front_cliprects;
266
267 /**
268 * Set if rendering has occured to the drawable's front buffer.
269 *
270 * This is used in the DRI2 case to detect that glFlush should also copy
271 * the contents of the fake front buffer to the real front buffer.
272 */
273 GLboolean front_buffer_dirty;
274
275 /**
276 * Track whether front-buffer rendering is currently enabled
277 *
278 * A separate flag is used to track this in order to support MRT more
279 * easily.
280 */
281 GLboolean is_front_buffer_rendering;
282 /**
283 * Track whether front-buffer is the current read target.
284 *
285 * This is closely associated with is_front_buffer_rendering, but may
286 * be set separately. The DRI2 fake front buffer must be referenced
287 * either way.
288 */
289 GLboolean is_front_buffer_reading;
290
291 GLboolean use_texture_tiling;
292 GLboolean use_early_z;
293 drm_clip_rect_t fboRect; /**< cliprect for FBO rendering */
294
295 drm_clip_rect_t draw_rect;
296 drm_clip_rect_t scissor_rect;
297
298 drm_context_t hHWContext;
299 drmLock *driHwLock;
300 int driFd;
301
302 __DRIcontextPrivate *driContext;
303 __DRIdrawablePrivate *driDrawable;
304 __DRIdrawablePrivate *driReadDrawable;
305 __DRIscreenPrivate *driScreen;
306 intelScreenPrivate *intelScreen;
307 volatile drm_i915_sarea_t *sarea;
308
309 GLuint lastStamp;
310
311 /**
312 * Configuration cache
313 */
314 driOptionCache optionCache;
315
316 int64_t swap_ust;
317 int64_t swap_missed_ust;
318
319 GLuint swap_count;
320 GLuint swap_missed_count;
321 };
322
323 /* These are functions now:
324 */
325 void LOCK_HARDWARE( struct intel_context *intel );
326 void UNLOCK_HARDWARE( struct intel_context *intel );
327
328 extern char *__progname;
329
330
331 #define SUBPIXEL_X 0.125
332 #define SUBPIXEL_Y 0.125
333
334 #define ARRAY_SIZE(x) (sizeof(x) / sizeof(x[0]))
335 #define ALIGN(value, alignment) ((value + alignment - 1) & ~(alignment - 1))
336 #define IS_POWER_OF_TWO(val) (((val) & (val - 1)) == 0)
337
338 static INLINE uint32_t
339 U_FIXED(float value, uint32_t frac_bits)
340 {
341 value *= (1 << frac_bits);
342 return value < 0 ? 0 : value;
343 }
344
345 static INLINE uint32_t
346 S_FIXED(float value, uint32_t frac_bits)
347 {
348 return value * (1 << frac_bits);
349 }
350
351 #define INTEL_FIREVERTICES(intel) \
352 do { \
353 if ((intel)->prim.flush) \
354 (intel)->prim.flush(intel); \
355 } while (0)
356
357 /* ================================================================
358 * From linux kernel i386 header files, copes with odd sizes better
359 * than COPY_DWORDS would:
360 * XXX Put this in src/mesa/main/imports.h ???
361 */
362 #if defined(i386) || defined(__i386__)
363 static INLINE void * __memcpy(void * to, const void * from, size_t n)
364 {
365 int d0, d1, d2;
366 __asm__ __volatile__(
367 "rep ; movsl\n\t"
368 "testb $2,%b4\n\t"
369 "je 1f\n\t"
370 "movsw\n"
371 "1:\ttestb $1,%b4\n\t"
372 "je 2f\n\t"
373 "movsb\n"
374 "2:"
375 : "=&c" (d0), "=&D" (d1), "=&S" (d2)
376 :"0" (n/4), "q" (n),"1" ((long) to),"2" ((long) from)
377 : "memory");
378 return (to);
379 }
380 #else
381 #define __memcpy(a,b,c) memcpy(a,b,c)
382 #endif
383
384
385 /* ================================================================
386 * Debugging:
387 */
388 extern int INTEL_DEBUG;
389
390 #define DEBUG_TEXTURE 0x1
391 #define DEBUG_STATE 0x2
392 #define DEBUG_IOCTL 0x4
393 #define DEBUG_BLIT 0x8
394 #define DEBUG_MIPTREE 0x10
395 #define DEBUG_FALLBACKS 0x20
396 #define DEBUG_VERBOSE 0x40
397 #define DEBUG_BATCH 0x80
398 #define DEBUG_PIXEL 0x100
399 #define DEBUG_BUFMGR 0x200
400 #define DEBUG_REGION 0x400
401 #define DEBUG_FBO 0x800
402 #define DEBUG_LOCK 0x1000
403 #define DEBUG_SYNC 0x2000
404 #define DEBUG_PRIMS 0x4000
405 #define DEBUG_VERTS 0x8000
406 #define DEBUG_DRI 0x10000
407 #define DEBUG_DMA 0x20000
408 #define DEBUG_SANITY 0x40000
409 #define DEBUG_SLEEP 0x80000
410 #define DEBUG_STATS 0x100000
411 #define DEBUG_TILE 0x200000
412 #define DEBUG_SINGLE_THREAD 0x400000
413 #define DEBUG_WM 0x800000
414 #define DEBUG_URB 0x1000000
415 #define DEBUG_VS 0x2000000
416
417 #define DBG(...) do { \
418 if (INTEL_DEBUG & FILE_DEBUG_FLAG) \
419 _mesa_printf(__VA_ARGS__); \
420 } while(0)
421
422 #define PCI_CHIP_845_G 0x2562
423 #define PCI_CHIP_I830_M 0x3577
424 #define PCI_CHIP_I855_GM 0x3582
425 #define PCI_CHIP_I865_G 0x2572
426 #define PCI_CHIP_I915_G 0x2582
427 #define PCI_CHIP_I915_GM 0x2592
428 #define PCI_CHIP_I945_G 0x2772
429 #define PCI_CHIP_I945_GM 0x27A2
430 #define PCI_CHIP_I945_GME 0x27AE
431 #define PCI_CHIP_G33_G 0x29C2
432 #define PCI_CHIP_Q35_G 0x29B2
433 #define PCI_CHIP_Q33_G 0x29D2
434
435
436 /* ================================================================
437 * intel_context.c:
438 */
439
440 extern GLboolean intelInitContext(struct intel_context *intel,
441 const __GLcontextModes * mesaVis,
442 __DRIcontextPrivate * driContextPriv,
443 void *sharedContextPrivate,
444 struct dd_function_table *functions);
445
446 extern void intelGetLock(struct intel_context *intel, GLuint flags);
447
448 extern void intelFinish(GLcontext * ctx);
449 extern void intelFlush(GLcontext * ctx);
450
451 extern void intelInitDriverFunctions(struct dd_function_table *functions);
452
453 void intel_init_syncobj_functions(struct dd_function_table *functions);
454
455
456 /* ================================================================
457 * intel_state.c:
458 */
459 extern void intelInitStateFuncs(struct dd_function_table *functions);
460
461 #define COMPAREFUNC_ALWAYS 0
462 #define COMPAREFUNC_NEVER 0x1
463 #define COMPAREFUNC_LESS 0x2
464 #define COMPAREFUNC_EQUAL 0x3
465 #define COMPAREFUNC_LEQUAL 0x4
466 #define COMPAREFUNC_GREATER 0x5
467 #define COMPAREFUNC_NOTEQUAL 0x6
468 #define COMPAREFUNC_GEQUAL 0x7
469
470 #define STENCILOP_KEEP 0
471 #define STENCILOP_ZERO 0x1
472 #define STENCILOP_REPLACE 0x2
473 #define STENCILOP_INCRSAT 0x3
474 #define STENCILOP_DECRSAT 0x4
475 #define STENCILOP_INCR 0x5
476 #define STENCILOP_DECR 0x6
477 #define STENCILOP_INVERT 0x7
478
479 #define LOGICOP_CLEAR 0
480 #define LOGICOP_NOR 0x1
481 #define LOGICOP_AND_INV 0x2
482 #define LOGICOP_COPY_INV 0x3
483 #define LOGICOP_AND_RVRSE 0x4
484 #define LOGICOP_INV 0x5
485 #define LOGICOP_XOR 0x6
486 #define LOGICOP_NAND 0x7
487 #define LOGICOP_AND 0x8
488 #define LOGICOP_EQUIV 0x9
489 #define LOGICOP_NOOP 0xa
490 #define LOGICOP_OR_INV 0xb
491 #define LOGICOP_COPY 0xc
492 #define LOGICOP_OR_RVRSE 0xd
493 #define LOGICOP_OR 0xe
494 #define LOGICOP_SET 0xf
495
496 #define BLENDFACT_ZERO 0x01
497 #define BLENDFACT_ONE 0x02
498 #define BLENDFACT_SRC_COLR 0x03
499 #define BLENDFACT_INV_SRC_COLR 0x04
500 #define BLENDFACT_SRC_ALPHA 0x05
501 #define BLENDFACT_INV_SRC_ALPHA 0x06
502 #define BLENDFACT_DST_ALPHA 0x07
503 #define BLENDFACT_INV_DST_ALPHA 0x08
504 #define BLENDFACT_DST_COLR 0x09
505 #define BLENDFACT_INV_DST_COLR 0x0a
506 #define BLENDFACT_SRC_ALPHA_SATURATE 0x0b
507 #define BLENDFACT_CONST_COLOR 0x0c
508 #define BLENDFACT_INV_CONST_COLOR 0x0d
509 #define BLENDFACT_CONST_ALPHA 0x0e
510 #define BLENDFACT_INV_CONST_ALPHA 0x0f
511 #define BLENDFACT_MASK 0x0f
512
513 enum {
514 DRI_CONF_BO_REUSE_DISABLED,
515 DRI_CONF_BO_REUSE_ALL
516 };
517
518 extern int intel_translate_shadow_compare_func(GLenum func);
519 extern int intel_translate_compare_func(GLenum func);
520 extern int intel_translate_stencil_op(GLenum op);
521 extern int intel_translate_blend_factor(GLenum factor);
522 extern int intel_translate_logic_op(GLenum opcode);
523
524 void intel_viewport(GLcontext * ctx, GLint x, GLint y,
525 GLsizei width, GLsizei height);
526
527 void intel_update_renderbuffers(__DRIcontext *context,
528 __DRIdrawable *drawable);
529
530 void i915_set_buf_info_for_region(uint32_t *state, struct intel_region *region,
531 uint32_t buffer_id);
532
533 /*======================================================================
534 * Inline conversion functions.
535 * These are better-typed than the macros used previously:
536 */
537 static INLINE struct intel_context *
538 intel_context(GLcontext * ctx)
539 {
540 return (struct intel_context *) ctx;
541 }
542
543 static INLINE GLboolean
544 is_power_of_two(uint32_t value)
545 {
546 return (value & (value - 1)) == 0;
547 }
548
549 static INLINE void
550 intel_bo_map_gtt_preferred(struct intel_context *intel,
551 drm_intel_bo *bo,
552 GLboolean write)
553 {
554 if (intel->intelScreen->kernel_exec_fencing)
555 drm_intel_gem_bo_map_gtt(bo);
556 else
557 drm_intel_bo_map(bo, write);
558 }
559
560 static INLINE void
561 intel_bo_unmap_gtt_preferred(struct intel_context *intel,
562 drm_intel_bo *bo)
563 {
564 if (intel->intelScreen->kernel_exec_fencing)
565 drm_intel_gem_bo_unmap_gtt(bo);
566 else
567 drm_intel_bo_unmap(bo);
568 }
569
570 #endif