1 /**************************************************************************
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
28 #include "main/glheader.h"
29 #include "main/image.h"
30 #include "main/state.h"
31 #include "main/mtypes.h"
32 #include "drivers/common/meta.h"
34 #include "intel_context.h"
35 #include "intel_buffers.h"
36 #include "intel_regions.h"
37 #include "intel_pixel.h"
38 #include "intel_fbo.h"
40 #define FILE_DEBUG_FLAG DEBUG_PIXEL
42 static struct intel_region
*
43 copypix_src_region(struct intel_context
*intel
, GLenum type
)
45 struct intel_renderbuffer
*depth
;
47 depth
= (struct intel_renderbuffer
*)
48 &intel
->ctx
.DrawBuffer
->Attachment
[BUFFER_DEPTH
].Renderbuffer
;
52 return intel_readbuf_region(intel
);
54 /* Don't think this is really possible execpt at 16bpp, when we
56 if (depth
&& depth
->region
->cpp
== 2)
59 /* Don't think this is really possible. */
61 case GL_DEPTH_STENCIL_EXT
:
62 /* Does it matter whether it is stencil/depth or depth/stencil?
74 * Check if any fragment operations are in effect which might effect
75 * glCopyPixels. Differs from intel_check_blit_fragment_ops in that
79 intel_check_copypixel_blit_fragment_ops(struct gl_context
* ctx
)
82 _mesa_update_state(ctx
);
84 /* Could do logicop with the blitter:
86 return !(ctx
->_ImageTransferState
||
87 ctx
->Color
.AlphaEnabled
||
90 ctx
->Stencil
._Enabled
||
91 !ctx
->Color
.ColorMask
[0][0] ||
92 !ctx
->Color
.ColorMask
[0][1] ||
93 !ctx
->Color
.ColorMask
[0][2] ||
94 !ctx
->Color
.ColorMask
[0][3] ||
95 ctx
->Texture
._EnabledUnits
||
96 ctx
->FragmentProgram
._Enabled
||
97 ctx
->Color
.BlendEnabled
);
102 * CopyPixels with the blitter. Don't support zooming, pixel transfer, etc.
105 do_blit_copypixels(struct gl_context
* ctx
,
106 GLint srcx
, GLint srcy
,
107 GLsizei width
, GLsizei height
,
108 GLint dstx
, GLint dsty
, GLenum type
)
110 struct intel_context
*intel
= intel_context(ctx
);
111 struct intel_region
*dst
;
112 struct intel_region
*src
;
113 struct gl_framebuffer
*fb
= ctx
->DrawBuffer
;
114 struct gl_framebuffer
*read_fb
= ctx
->ReadBuffer
;
119 GLboolean flip
= GL_FALSE
;
121 if (type
== GL_DEPTH
|| type
== GL_STENCIL
) {
122 fallback_debug("glCopyPixels() fallback: GL_DEPTH || GL_STENCIL\n");
126 /* Update draw buffer bounds */
127 _mesa_update_state(ctx
);
129 /* Copypixels can be more than a straight copy. Ensure all the
130 * extra operations are disabled:
132 if (!intel_check_copypixel_blit_fragment_ops(ctx
) ||
133 ctx
->Pixel
.ZoomX
!= 1.0F
|| ctx
->Pixel
.ZoomY
!= 1.0F
)
136 intel_prepare_render(intel
);
138 dst
= intel_drawbuf_region(intel
);
139 src
= copypix_src_region(intel
, type
);
144 intel_flush(&intel
->ctx
);
146 /* Clip to destination buffer. */
149 if (!_mesa_clip_to_region(fb
->_Xmin
, fb
->_Ymin
,
150 fb
->_Xmax
, fb
->_Ymax
,
151 &dstx
, &dsty
, &width
, &height
))
153 /* Adjust src coords for our post-clipped destination origin */
154 srcx
+= dstx
- orig_dstx
;
155 srcy
+= dsty
- orig_dsty
;
157 /* Clip to source buffer. */
160 if (!_mesa_clip_to_region(0, 0,
161 read_fb
->Width
, read_fb
->Height
,
162 &srcx
, &srcy
, &width
, &height
))
164 /* Adjust dst coords for our post-clipped source origin */
165 dstx
+= srcx
- orig_srcx
;
166 dsty
+= srcy
- orig_srcy
;
168 /* Flip dest Y if it's a window system framebuffer. */
170 /* copypixels to a window system framebuffer */
171 dsty
= fb
->Height
- dsty
- height
;
175 /* Flip source Y if it's a window system framebuffer. */
176 if (read_fb
->Name
== 0) {
177 srcy
= read_fb
->Height
- srcy
- height
;
181 if (!intel_region_copy(intel
,
185 ctx
->Color
.ColorLogicOpEnabled
?
186 ctx
->Color
.LogicOp
: GL_COPY
)) {
187 DBG("%s: blit failure\n", __FUNCTION__
);
192 intel_check_front_buffer_rendering(intel
);
194 DBG("%s: success\n", __FUNCTION__
);
200 intelCopyPixels(struct gl_context
* ctx
,
201 GLint srcx
, GLint srcy
,
202 GLsizei width
, GLsizei height
,
203 GLint destx
, GLint desty
, GLenum type
)
205 DBG("%s\n", __FUNCTION__
);
207 if (do_blit_copypixels(ctx
, srcx
, srcy
, width
, height
, destx
, desty
, type
))
210 /* this will use swrast if needed */
211 _mesa_meta_CopyPixels(ctx
, srcx
, srcy
, width
, height
, destx
, desty
, type
);