Merge branch 'mesa_7_7_branch'
[mesa.git] / src / mesa / drivers / dri / intel / intel_pixel_read.c
1 /**************************************************************************
2 *
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #include "main/glheader.h"
29 #include "main/enums.h"
30 #include "main/mtypes.h"
31 #include "main/macros.h"
32 #include "main/image.h"
33 #include "main/bufferobj.h"
34 #include "main/state.h"
35 #include "swrast/swrast.h"
36
37 #include "intel_screen.h"
38 #include "intel_context.h"
39 #include "intel_blit.h"
40 #include "intel_buffers.h"
41 #include "intel_regions.h"
42 #include "intel_pixel.h"
43 #include "intel_buffer_objects.h"
44
45 /* For many applications, the new ability to pull the source buffers
46 * back out of the GTT and then do the packing/conversion operations
47 * in software will be as much of an improvement as trying to get the
48 * blitter and/or texture engine to do the work.
49 *
50 * This step is gated on private backbuffers.
51 *
52 * Obviously the frontbuffer can't be pulled back, so that is either
53 * an argument for blit/texture readpixels, or for blitting to a
54 * temporary and then pulling that back.
55 *
56 * When the destination is a pbo, however, it's not clear if it is
57 * ever going to be pulled to main memory (though the access param
58 * will be a good hint). So it sounds like we do want to be able to
59 * choose between blit/texture implementation on the gpu and pullback
60 * and cpu-based copying.
61 *
62 * Unless you can magically turn client memory into a PBO for the
63 * duration of this call, there will be a cpu-based copying step in
64 * any case.
65 */
66
67
68 static GLboolean
69 do_texture_readpixels(GLcontext * ctx,
70 GLint x, GLint y, GLsizei width, GLsizei height,
71 GLenum format, GLenum type,
72 const struct gl_pixelstore_attrib *pack,
73 struct intel_region *dest_region)
74 {
75 #if 0
76 struct intel_context *intel = intel_context(ctx);
77 intelScreenPrivate *screen = intel->intelScreen;
78 GLint pitch = pack->RowLength ? pack->RowLength : width;
79 __DRIdrawable *dPriv = intel->driDrawable;
80 int textureFormat;
81 GLenum glTextureFormat;
82 int destFormat, depthFormat, destPitch;
83 drm_clip_rect_t tmp;
84
85 if (INTEL_DEBUG & DEBUG_PIXEL)
86 fprintf(stderr, "%s\n", __FUNCTION__);
87
88
89 if (ctx->_ImageTransferState ||
90 pack->SwapBytes || pack->LsbFirst || !pack->Invert) {
91 if (INTEL_DEBUG & DEBUG_PIXEL)
92 fprintf(stderr, "%s: check_color failed\n", __FUNCTION__);
93 return GL_FALSE;
94 }
95
96 intel->vtbl.meta_texrect_source(intel, intel_readbuf_region(intel));
97
98 if (!intel->vtbl.meta_render_dest(intel, dest_region, type, format)) {
99 if (INTEL_DEBUG & DEBUG_PIXEL)
100 fprintf(stderr, "%s: couldn't set dest %s/%s\n",
101 __FUNCTION__,
102 _mesa_lookup_enum_by_nr(type),
103 _mesa_lookup_enum_by_nr(format));
104 return GL_FALSE;
105 }
106
107 if (intel->driDrawable->numClipRects) {
108 intel->vtbl.install_meta_state(intel);
109 intel->vtbl.meta_no_depth_write(intel);
110 intel->vtbl.meta_no_stencil_write(intel);
111
112 if (!driClipRectToFramebuffer(ctx->ReadBuffer, &x, &y, &width, &height)) {
113 SET_STATE(i830, state);
114 if (INTEL_DEBUG & DEBUG_PIXEL)
115 fprintf(stderr, "%s: cliprect failed\n", __FUNCTION__);
116 return GL_TRUE;
117 }
118
119 y = dPriv->h - y - height;
120 x += dPriv->x;
121 y += dPriv->y;
122
123
124 /* Set the frontbuffer up as a large rectangular texture.
125 */
126 intel->vtbl.meta_tex_rect_source(intel, src_region, textureFormat);
127
128
129 intel->vtbl.meta_texture_blend_replace(i830, glTextureFormat);
130
131
132 /* Set the 3d engine to draw into the destination region:
133 */
134
135 intel->vtbl.meta_draw_region(intel, dest_region);
136 intel->vtbl.meta_draw_format(intel, destFormat, depthFormat); /* ?? */
137
138
139 /* Draw a single quad, no cliprects:
140 */
141 intel->vtbl.meta_disable_cliprects(intel);
142
143 intel->vtbl.draw_quad(intel,
144 0, width, 0, height,
145 0x00ff00ff, x, x + width, y, y + height);
146
147 intel->vtbl.leave_meta_state(intel);
148 }
149
150 intel_region_wait_fence(ctx, dest_region); /* required by GL */
151 return GL_TRUE;
152 #endif
153
154 return GL_FALSE;
155 }
156
157
158
159
160 static GLboolean
161 do_blit_readpixels(GLcontext * ctx,
162 GLint x, GLint y, GLsizei width, GLsizei height,
163 GLenum format, GLenum type,
164 const struct gl_pixelstore_attrib *pack, GLvoid * pixels)
165 {
166 struct intel_context *intel = intel_context(ctx);
167 struct intel_region *src = intel_readbuf_region(intel);
168 struct intel_buffer_object *dst = intel_buffer_object(pack->BufferObj);
169 GLuint dst_offset;
170 GLuint rowLength;
171
172 if (INTEL_DEBUG & DEBUG_PIXEL)
173 _mesa_printf("%s\n", __FUNCTION__);
174
175 if (!src)
176 return GL_FALSE;
177
178 if (!_mesa_is_bufferobj(pack->BufferObj)) {
179 /* PBO only for now:
180 */
181 if (INTEL_DEBUG & DEBUG_PIXEL)
182 _mesa_printf("%s - not PBO\n", __FUNCTION__);
183 return GL_FALSE;
184 }
185
186
187 if (ctx->_ImageTransferState ||
188 !intel_check_blit_format(src, format, type)) {
189 if (INTEL_DEBUG & DEBUG_PIXEL)
190 _mesa_printf("%s - bad format for blit\n", __FUNCTION__);
191 return GL_FALSE;
192 }
193
194 if (pack->Alignment != 1 || pack->SwapBytes || pack->LsbFirst) {
195 if (INTEL_DEBUG & DEBUG_PIXEL)
196 _mesa_printf("%s: bad packing params\n", __FUNCTION__);
197 return GL_FALSE;
198 }
199
200 if (pack->RowLength > 0)
201 rowLength = pack->RowLength;
202 else
203 rowLength = width;
204
205 if (pack->Invert) {
206 if (INTEL_DEBUG & DEBUG_PIXEL)
207 _mesa_printf("%s: MESA_PACK_INVERT not done yet\n", __FUNCTION__);
208 return GL_FALSE;
209 }
210 else {
211 rowLength = -rowLength;
212 }
213
214 dst_offset = (GLintptr) _mesa_image_address(2, pack, pixels, width, height,
215 format, type, 0, 0, 0);
216
217
218 /* Although the blits go on the command buffer, need to do this and
219 * fire with lock held to guarentee cliprects are correct.
220 */
221 intelFlush(&intel->ctx);
222
223 if (intel->driReadDrawable->numClipRects) {
224 GLboolean all = (width * height * src->cpp == dst->Base.Size &&
225 x == 0 && dst_offset == 0);
226
227 dri_bo *dst_buffer = intel_bufferobj_buffer(intel, dst,
228 all ? INTEL_WRITE_FULL :
229 INTEL_WRITE_PART);
230 __DRIdrawable *dPriv = intel->driReadDrawable;
231 int nbox = dPriv->numClipRects;
232 drm_clip_rect_t *box = dPriv->pClipRects;
233 drm_clip_rect_t rect;
234 drm_clip_rect_t src_rect;
235 int i;
236
237 src_rect.x1 = dPriv->x + x;
238 src_rect.y1 = dPriv->y + dPriv->h - (y + height);
239 src_rect.x2 = src_rect.x1 + width;
240 src_rect.y2 = src_rect.y1 + height;
241
242
243
244 for (i = 0; i < nbox; i++) {
245 if (!intel_intersect_cliprects(&rect, &src_rect, &box[i]))
246 continue;
247
248 if (!intelEmitCopyBlit(intel,
249 src->cpp,
250 src->pitch, src->buffer, 0, src->tiling,
251 rowLength, dst_buffer, dst_offset, GL_FALSE,
252 rect.x1,
253 rect.y1,
254 rect.x1 - src_rect.x1,
255 rect.y2 - src_rect.y2,
256 rect.x2 - rect.x1, rect.y2 - rect.y1,
257 GL_COPY)) {
258 return GL_FALSE;
259 }
260 }
261 }
262
263 if (INTEL_DEBUG & DEBUG_PIXEL)
264 _mesa_printf("%s - DONE\n", __FUNCTION__);
265
266 return GL_TRUE;
267 }
268
269 void
270 intelReadPixels(GLcontext * ctx,
271 GLint x, GLint y, GLsizei width, GLsizei height,
272 GLenum format, GLenum type,
273 const struct gl_pixelstore_attrib *pack, GLvoid * pixels)
274 {
275 if (INTEL_DEBUG & DEBUG_PIXEL)
276 fprintf(stderr, "%s\n", __FUNCTION__);
277
278 intelFlush(ctx);
279
280 if (do_blit_readpixels
281 (ctx, x, y, width, height, format, type, pack, pixels))
282 return;
283
284 #ifdef I915
285 if (do_texture_readpixels
286 (ctx, x, y, width, height, format, type, pack, pixels))
287 return;
288 #else
289 (void)do_blit_readpixels;
290 (void)do_texture_readpixels;
291 #endif
292
293 if (INTEL_DEBUG & DEBUG_PIXEL)
294 _mesa_printf("%s: fallback to swrast\n", __FUNCTION__);
295
296 /* Update Mesa state before calling down into _swrast_ReadPixels, as
297 * the spans code requires the computed buffer states to be up to date,
298 * but _swrast_ReadPixels only updates Mesa state after setting up
299 * the spans code.
300 */
301
302 if (ctx->NewState)
303 _mesa_update_state(ctx);
304
305 _swrast_ReadPixels(ctx, x, y, width, height, format, type, pack, pixels);
306 }