1 /**************************************************************************
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
28 #include "main/mtypes.h"
29 #include "main/enums.h"
30 #include "main/image.h"
31 #include "main/teximage.h"
32 #include "main/texstate.h"
33 #include "main/mipmap.h"
35 #include "drivers/common/meta.h"
37 #include "intel_screen.h"
38 #include "intel_context.h"
39 #include "intel_buffers.h"
40 #include "intel_mipmap_tree.h"
41 #include "intel_regions.h"
42 #include "intel_fbo.h"
43 #include "intel_tex.h"
44 #include "intel_blit.h"
46 #define FILE_DEBUG_FLAG DEBUG_TEXTURE
49 * Get the intel_region which is the source for any glCopyTex[Sub]Image call.
51 * Do the best we can using the blitter. A future project is to use
52 * the texture engine and fragment programs for these copies.
54 static const struct intel_region
*
55 get_teximage_source(struct intel_context
*intel
, GLenum internalFormat
)
57 struct intel_renderbuffer
*irb
;
59 DBG("%s %s\n", __FUNCTION__
,
60 _mesa_lookup_enum_by_nr(internalFormat
));
62 switch (internalFormat
) {
63 case GL_DEPTH_COMPONENT
:
64 case GL_DEPTH_COMPONENT16
:
65 irb
= intel_get_renderbuffer(intel
->ctx
.ReadBuffer
, BUFFER_DEPTH
);
66 if (irb
&& irb
->region
&& irb
->region
->cpp
== 2)
69 case GL_DEPTH24_STENCIL8_EXT
:
70 case GL_DEPTH_STENCIL_EXT
:
71 irb
= intel_get_renderbuffer(intel
->ctx
.ReadBuffer
, BUFFER_DEPTH
);
72 if (irb
&& irb
->region
&& irb
->region
->cpp
== 4)
79 return intel_readbuf_region(intel
);
87 do_copy_texsubimage(struct intel_context
*intel
,
89 struct intel_texture_image
*intelImage
,
90 GLenum internalFormat
,
91 GLint dstx
, GLint dsty
,
92 GLint x
, GLint y
, GLsizei width
, GLsizei height
)
94 GLcontext
*ctx
= &intel
->ctx
;
95 const struct intel_region
*src
= get_teximage_source(intel
, internalFormat
);
97 if (!intelImage
->mt
|| !src
) {
98 if (INTEL_DEBUG
& DEBUG_FALLBACKS
)
99 fprintf(stderr
, "%s fail %p %p (0x%08x)\n",
100 __FUNCTION__
, intelImage
->mt
, src
, internalFormat
);
104 if (intelImage
->mt
->cpp
!= src
->cpp
) {
105 if (INTEL_DEBUG
& DEBUG_FALLBACKS
)
106 fprintf(stderr
, "%s fail %d vs %d cpp\n",
107 __FUNCTION__
, intelImage
->mt
->cpp
, src
->cpp
);
111 /* intelFlush(ctx); */
112 intel_prepare_render(intel
);
114 drm_intel_bo
*dst_bo
= intel_region_buffer(intel
,
115 intelImage
->mt
->region
,
117 GLuint image_x
, image_y
;
120 /* get dest x/y in destination texture */
121 intel_miptree_get_image_offset(intelImage
->mt
,
127 /* Can't blit to tiled buffers with non-tile-aligned offset. */
128 if (intelImage
->mt
->region
->tiling
== I915_TILING_Y
) {
132 if (ctx
->ReadBuffer
->Name
== 0) {
133 /* reading from a window, adjust x, y */
134 const __DRIdrawable
*dPriv
= intel
->driReadDrawable
;
135 y
= dPriv
->y
+ (dPriv
->h
- (y
+ height
));
138 /* Invert the data coming from the source rectangle due to GL
139 * and hardware disagreeing on where y=0 is.
141 * It appears that our offsets and pitches get mangled
142 * appropriately by the hardware, and we don't need to adjust them
145 src_pitch
= -src
->pitch
;
147 /* reading from a FBO, y is already oriented the way we like */
148 src_pitch
= src
->pitch
;
151 /* blit from src buffer to texture */
152 if (!intelEmitCopyBlit(intel
,
158 intelImage
->mt
->region
->pitch
,
161 intelImage
->mt
->region
->tiling
,
162 src
->draw_x
+ x
, src
->draw_y
+ y
,
163 image_x
+ dstx
, image_y
+ dsty
,
175 intelCopyTexImage1D(GLcontext
* ctx
, GLenum target
, GLint level
,
176 GLenum internalFormat
,
177 GLint x
, GLint y
, GLsizei width
, GLint border
)
179 struct gl_texture_unit
*texUnit
= _mesa_get_current_tex_unit(ctx
);
180 struct gl_texture_object
*texObj
=
181 _mesa_select_tex_object(ctx
, texUnit
, target
);
182 struct gl_texture_image
*texImage
=
183 _mesa_select_tex_image(ctx
, texObj
, target
, level
);
184 int srcx
, srcy
, dstx
, dsty
, height
;
189 /* Setup or redefine the texture object, mipmap tree and texture
190 * image. Don't populate yet.
192 ctx
->Driver
.TexImage1D(ctx
, target
, level
, internalFormat
,
194 GL_RGBA
, CHAN_TYPE
, NULL
,
195 &ctx
->DefaultPacking
, texObj
, texImage
);
201 if (!_mesa_clip_copytexsubimage(ctx
,
207 if (!do_copy_texsubimage(intel_context(ctx
), target
,
208 intel_texture_image(texImage
),
209 internalFormat
, 0, 0, x
, y
, width
, height
))
215 if (INTEL_DEBUG
& DEBUG_FALLBACKS
)
216 fprintf(stderr
, "%s - fallback to swrast\n", __FUNCTION__
);
217 _mesa_meta_CopyTexImage1D(ctx
, target
, level
, internalFormat
, x
, y
,
223 intelCopyTexImage2D(GLcontext
* ctx
, GLenum target
, GLint level
,
224 GLenum internalFormat
,
225 GLint x
, GLint y
, GLsizei width
, GLsizei height
,
228 struct gl_texture_unit
*texUnit
= _mesa_get_current_tex_unit(ctx
);
229 struct gl_texture_object
*texObj
=
230 _mesa_select_tex_object(ctx
, texUnit
, target
);
231 struct gl_texture_image
*texImage
=
232 _mesa_select_tex_image(ctx
, texObj
, target
, level
);
233 int srcx
, srcy
, dstx
, dsty
;
238 /* Setup or redefine the texture object, mipmap tree and texture
239 * image. Don't populate yet.
241 ctx
->Driver
.TexImage2D(ctx
, target
, level
, internalFormat
,
242 width
, height
, border
,
243 GL_RGBA
, GL_UNSIGNED_BYTE
, NULL
,
244 &ctx
->DefaultPacking
, texObj
, texImage
);
250 if (!_mesa_clip_copytexsubimage(ctx
,
256 if (!do_copy_texsubimage(intel_context(ctx
), target
,
257 intel_texture_image(texImage
),
258 internalFormat
, 0, 0, x
, y
, width
, height
))
264 if (INTEL_DEBUG
& DEBUG_FALLBACKS
)
265 fprintf(stderr
, "%s - fallback to swrast\n", __FUNCTION__
);
266 _mesa_meta_CopyTexImage2D(ctx
, target
, level
, internalFormat
, x
, y
,
267 width
, height
, border
);
272 intelCopyTexSubImage1D(GLcontext
* ctx
, GLenum target
, GLint level
,
273 GLint xoffset
, GLint x
, GLint y
, GLsizei width
)
275 struct gl_texture_unit
*texUnit
= _mesa_get_current_tex_unit(ctx
);
276 struct gl_texture_object
*texObj
=
277 _mesa_select_tex_object(ctx
, texUnit
, target
);
278 struct gl_texture_image
*texImage
=
279 _mesa_select_tex_image(ctx
, texObj
, target
, level
);
280 GLenum internalFormat
= texImage
->InternalFormat
;
282 /* XXX need to check <border> as in above function? */
284 /* Need to check texture is compatible with source format.
287 if (!do_copy_texsubimage(intel_context(ctx
), target
,
288 intel_texture_image(texImage
),
289 internalFormat
, xoffset
, 0, x
, y
, width
, 1)) {
290 if (INTEL_DEBUG
& DEBUG_FALLBACKS
)
291 fprintf(stderr
, "%s - fallback to swrast\n", __FUNCTION__
);
292 _mesa_meta_CopyTexSubImage1D(ctx
, target
, level
, xoffset
, x
, y
, width
);
298 intelCopyTexSubImage2D(GLcontext
* ctx
, GLenum target
, GLint level
,
299 GLint xoffset
, GLint yoffset
,
300 GLint x
, GLint y
, GLsizei width
, GLsizei height
)
302 struct gl_texture_unit
*texUnit
= _mesa_get_current_tex_unit(ctx
);
303 struct gl_texture_object
*texObj
=
304 _mesa_select_tex_object(ctx
, texUnit
, target
);
305 struct gl_texture_image
*texImage
=
306 _mesa_select_tex_image(ctx
, texObj
, target
, level
);
307 GLenum internalFormat
= texImage
->InternalFormat
;
309 /* Need to check texture is compatible with source format.
312 if (!do_copy_texsubimage(intel_context(ctx
), target
,
313 intel_texture_image(texImage
),
315 xoffset
, yoffset
, x
, y
, width
, height
)) {
317 if (INTEL_DEBUG
& DEBUG_FALLBACKS
)
318 fprintf(stderr
, "%s - fallback to swrast\n", __FUNCTION__
);
319 _mesa_meta_CopyTexSubImage2D(ctx
, target
, level
,
320 xoffset
, yoffset
, x
, y
, width
, height
);
326 intelInitTextureCopyImageFuncs(struct dd_function_table
*functions
)
328 functions
->CopyTexImage1D
= intelCopyTexImage1D
;
329 functions
->CopyTexImage2D
= intelCopyTexImage2D
;
330 functions
->CopyTexSubImage1D
= intelCopyTexSubImage1D
;
331 functions
->CopyTexSubImage2D
= intelCopyTexSubImage2D
;