Merge commit 'origin/7.8'
[mesa.git] / src / mesa / drivers / dri / nouveau / nouveau_texture.h
1 /*
2 * Copyright (C) 2009 Francisco Jerez.
3 * All Rights Reserved.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining
6 * a copy of this software and associated documentation files (the
7 * "Software"), to deal in the Software without restriction, including
8 * without limitation the rights to use, copy, modify, merge, publish,
9 * distribute, sublicense, and/or sell copies of the Software, and to
10 * permit persons to whom the Software is furnished to do so, subject to
11 * the following conditions:
12 *
13 * The above copyright notice and this permission notice (including the
14 * next paragraph) shall be included in all copies or substantial
15 * portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
18 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
19 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
20 * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
21 * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
22 * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
23 * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 *
25 */
26
27 #ifndef __NOUVEAU_TEXTURE_H__
28 #define __NOUVEAU_TEXTURE_H__
29
30 struct nouveau_teximage {
31 struct gl_texture_image base;
32 struct nouveau_surface surface;
33 };
34 #define to_nouveau_teximage(x) ((struct nouveau_teximage *)(x))
35
36 struct nouveau_texture {
37 struct gl_texture_object base;
38 struct nouveau_surface surfaces[MAX_TEXTURE_LEVELS];
39 GLboolean dirty;
40 };
41 #define to_nouveau_texture(x) ((struct nouveau_texture *)(x))
42
43 #define texture_dirty(t) \
44 to_nouveau_texture(t)->dirty = GL_TRUE
45
46 void
47 nouveau_set_texbuffer(__DRIcontext *dri_ctx,
48 GLint target, GLint format,
49 __DRIdrawable *draw);
50
51 GLboolean
52 nouveau_texture_validate(GLcontext *ctx, struct gl_texture_object *t);
53
54 void
55 nouveau_texture_reallocate(GLcontext *ctx, struct gl_texture_object *t);
56
57 #endif