2 Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
4 The Weather Channel (TM) funded Tungsten Graphics to develop the
5 initial release of the Radeon 8500 driver under the XFree86 license.
6 This notice must be preserved.
8 Permission is hereby granted, free of charge, to any person obtaining
9 a copy of this software and associated documentation files (the
10 "Software"), to deal in the Software without restriction, including
11 without limitation the rights to use, copy, modify, merge, publish,
12 distribute, sublicense, and/or sell copies of the Software, and to
13 permit persons to whom the Software is furnished to do so, subject to
14 the following conditions:
16 The above copyright notice and this permission notice (including the
17 next paragraph) shall be included in all copies or substantial
18 portions of the Software.
20 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
21 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
22 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
23 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
24 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
25 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
26 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
28 **************************************************************************/
33 * \author Keith Whitwell <keith@tungstengraphics.com>
34 * \author Maciej Cencora <m.cencora@gmail.com>
37 #include "main/glheader.h"
38 #include "main/mtypes.h"
39 #include "main/colormac.h"
40 #include "main/imports.h"
41 #include "main/macros.h"
43 #include "swrast_setup/swrast_setup.h"
45 #include "tnl/t_context.h"
47 #include "r300_context.h"
48 #include "r300_emit.h"
50 GLuint
r300VAPInputCntl0(GLcontext
* ctx
, GLuint InputsRead
)
52 /* No idea what this value means. I have seen other values written to
57 GLuint
r300VAPInputCntl1(GLcontext
* ctx
, GLuint InputsRead
)
61 if (InputsRead
& (1 << VERT_ATTRIB_POS
))
62 vic_1
|= R300_INPUT_CNTL_POS
;
64 if (InputsRead
& (1 << VERT_ATTRIB_NORMAL
))
65 vic_1
|= R300_INPUT_CNTL_NORMAL
;
67 if (InputsRead
& (1 << VERT_ATTRIB_COLOR0
))
68 vic_1
|= R300_INPUT_CNTL_COLOR
;
70 for (i
= 0; i
< ctx
->Const
.MaxTextureUnits
; i
++)
71 if (InputsRead
& (1 << (VERT_ATTRIB_TEX0
+ i
))) {
72 vic_1
|= R300_INPUT_CNTL_TC0
<< i
;
78 GLuint
r300VAPOutputCntl0(GLcontext
* ctx
, GLuint vp_writes
)
82 if (vp_writes
& (1 << VERT_RESULT_HPOS
))
83 ret
|= R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT
;
85 if (vp_writes
& (1 << VERT_RESULT_COL0
))
86 ret
|= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_0_PRESENT
;
88 if (vp_writes
& (1 << VERT_RESULT_COL1
))
89 ret
|= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_1_PRESENT
;
91 /* Two sided lighting works only if all 4 colors are written */
92 if (vp_writes
& (1 << VERT_RESULT_BFC0
) || vp_writes
& (1 << VERT_RESULT_BFC1
))
93 ret
|= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_0_PRESENT
| R300_VAP_OUTPUT_VTX_FMT_0__COLOR_1_PRESENT
|
94 R300_VAP_OUTPUT_VTX_FMT_0__COLOR_2_PRESENT
| R300_VAP_OUTPUT_VTX_FMT_0__COLOR_3_PRESENT
;
96 if (vp_writes
& (1 << VERT_RESULT_PSIZ
))
97 ret
|= R300_VAP_OUTPUT_VTX_FMT_0__PT_SIZE_PRESENT
;
102 GLuint
r300VAPOutputCntl1(GLcontext
* ctx
, GLuint vp_writes
)
104 GLuint i
, ret
= 0, first_free_texcoord
= 0;
106 for (i
= 0; i
< ctx
->Const
.MaxTextureUnits
; i
++) {
107 if (vp_writes
& (1 << (VERT_RESULT_TEX0
+ i
))) {
108 ret
|= (4 << (3 * first_free_texcoord
));
109 ++first_free_texcoord
;
113 if (first_free_texcoord
> 8) {
114 fprintf(stderr
, "\tout of free texcoords\n");
121 void r300EmitCacheFlush(r300ContextPtr rmesa
)
123 BATCH_LOCALS(&rmesa
->radeon
);
125 BEGIN_BATCH_NO_AUTOSTATE(4);
126 OUT_BATCH_REGVAL(R300_RB3D_DSTCACHE_CTLSTAT
,
127 R300_RB3D_DSTCACHE_CTLSTAT_DC_FREE_FREE_3D_TAGS
|
128 R300_RB3D_DSTCACHE_CTLSTAT_DC_FLUSH_FLUSH_DIRTY_3D
);
129 OUT_BATCH_REGVAL(R300_ZB_ZCACHE_CTLSTAT
,
130 R300_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_FLUSH_AND_FREE
|
131 R300_ZB_ZCACHE_CTLSTAT_ZC_FREE_FREE
);