Merge remote branch 'origin/master' into nv50-compiler
[mesa.git] / src / mesa / drivers / dri / r600 / r700_fragprog.h
1 /*
2 * Copyright (C) 2008-2009 Advanced Micro Devices, Inc.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included
12 * in all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
15 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE COPYRIGHT HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
18 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
19 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
20 */
21
22 /*
23 * Authors:
24 * Richard Li <RichardZ.Li@amd.com>, <richardradeon@gmail.com>
25 */
26
27 #ifndef _R700_FRAGPROG_H_
28 #define _R700_FRAGPROG_H_
29
30 #include "r600_context.h"
31 #include "r700_assembler.h"
32
33 struct r700_fragment_program
34 {
35 struct gl_fragment_program mesa_program;
36
37 r700_AssemblerBase r700AsmCode;
38 R700_Shader r700Shader;
39
40 GLboolean translated;
41 GLboolean loaded;
42 GLboolean error;
43
44 void * shaderbo;
45
46 GLuint k0used;
47 void * constbo0;
48
49 GLboolean WritesDepth;
50 GLuint optimization;
51 };
52
53 /* Internal */
54 void insert_wpos_code(GLcontext *ctx, struct gl_fragment_program *fprog);
55
56 void Map_Fragment_Program(r700_AssemblerBase *pAsm,
57 struct gl_fragment_program *mesa_fp,
58 GLcontext *ctx);
59 GLboolean Find_Instruction_Dependencies_fp(struct r700_fragment_program *fp,
60 struct gl_fragment_program *mesa_fp);
61
62 GLboolean r700TranslateFragmentShader(struct r700_fragment_program *fp,
63 struct gl_fragment_program *mesa_vp,
64 GLcontext *ctx);
65
66 /* Interface */
67 extern void r700SelectFragmentShader(GLcontext *ctx);
68
69 extern GLboolean r700SetupFragmentProgram(GLcontext * ctx);
70
71 extern void * r700GetActiveFpShaderBo(GLcontext * ctx);
72
73 extern void * r700GetActiveFpShaderConstBo(GLcontext * ctx);
74
75 #endif /*_R700_FRAGPROG_H_*/