Merge branch 'mesa_7_7_branch'
[mesa.git] / src / mesa / drivers / dri / r600 / r700_state.c
1 /*
2 * Copyright (C) 2008-2009 Advanced Micro Devices, Inc.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included
12 * in all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
15 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE COPYRIGHT HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
18 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
19 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
20 */
21
22 /*
23 * Authors:
24 * Richard Li <RichardZ.Li@amd.com>, <richardradeon@gmail.com>
25 */
26
27 #include "main/glheader.h"
28 #include "main/mtypes.h"
29 #include "main/state.h"
30 #include "main/imports.h"
31 #include "main/enums.h"
32 #include "main/macros.h"
33 #include "main/context.h"
34 #include "main/dd.h"
35 #include "main/simple_list.h"
36
37 #include "tnl/tnl.h"
38 #include "tnl/t_pipeline.h"
39 #include "tnl/t_vp_build.h"
40 #include "swrast/swrast.h"
41 #include "swrast_setup/swrast_setup.h"
42 #include "main/api_arrayelt.h"
43 #include "main/state.h"
44 #include "main/framebuffer.h"
45
46 #include "shader/prog_parameter.h"
47 #include "shader/prog_statevars.h"
48 #include "vbo/vbo.h"
49
50 #include "r600_context.h"
51
52 #include "r700_state.h"
53
54 #include "r700_fragprog.h"
55 #include "r700_vertprog.h"
56
57 void r600UpdateTextureState(GLcontext * ctx);
58 static void r700SetClipPlaneState(GLcontext * ctx, GLenum cap, GLboolean state);
59 static void r700UpdatePolygonMode(GLcontext * ctx);
60 static void r700SetPolygonOffsetState(GLcontext * ctx, GLboolean state);
61 static void r700SetStencilState(GLcontext * ctx, GLboolean state);
62 static void r700UpdateWindow(GLcontext * ctx, int id);
63
64 void r700UpdateShaders(GLcontext * ctx)
65 {
66 context_t *context = R700_CONTEXT(ctx);
67
68 /* should only happenen once, just after context is created */
69 /* TODO: shouldn't we fallback to sw here? */
70 if (!ctx->FragmentProgram._Current) {
71 _mesa_fprintf(stderr, "No ctx->FragmentProgram._Current!!\n");
72 return;
73 }
74
75 r700SelectFragmentShader(ctx);
76
77 r700SelectVertexShader(ctx);
78 r700UpdateStateParameters(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS);
79 context->radeon.NewGLState = 0;
80 }
81
82 /*
83 * To correctly position primitives:
84 */
85 void r700UpdateViewportOffset(GLcontext * ctx) //------------------
86 {
87 context_t *context = R700_CONTEXT(ctx);
88 R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
89 __DRIdrawable *dPriv = radeon_get_drawable(&context->radeon);
90 GLfloat xoffset = (GLfloat) dPriv->x;
91 GLfloat yoffset = (GLfloat) dPriv->y + dPriv->h;
92 const GLfloat *v = ctx->Viewport._WindowMap.m;
93 int id = 0;
94
95 GLfloat tx = v[MAT_TX] + xoffset;
96 GLfloat ty = (-v[MAT_TY]) + yoffset;
97
98 if (r700->viewport[id].PA_CL_VPORT_XOFFSET.f32All != tx ||
99 r700->viewport[id].PA_CL_VPORT_YOFFSET.f32All != ty) {
100 /* Note: this should also modify whatever data the context reset
101 * code uses...
102 */
103 R600_STATECHANGE(context, vpt);
104 r700->viewport[id].PA_CL_VPORT_XOFFSET.f32All = tx;
105 r700->viewport[id].PA_CL_VPORT_YOFFSET.f32All = ty;
106 }
107
108 radeonUpdateScissor(ctx);
109 }
110
111 void r700UpdateStateParameters(GLcontext * ctx, GLuint new_state) //--------------------
112 {
113 struct r700_fragment_program *fp =
114 (struct r700_fragment_program *)ctx->FragmentProgram._Current;
115 struct gl_program_parameter_list *paramList;
116
117 if (!(new_state & (_NEW_BUFFERS | _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS)))
118 return;
119
120 if (!ctx->FragmentProgram._Current || !fp)
121 return;
122
123 paramList = ctx->FragmentProgram._Current->Base.Parameters;
124
125 if (!paramList)
126 return;
127
128 _mesa_load_state_parameters(ctx, paramList);
129
130 }
131
132 /**
133 * Called by Mesa after an internal state update.
134 */
135 static void r700InvalidateState(GLcontext * ctx, GLuint new_state) //-------------------
136 {
137 context_t *context = R700_CONTEXT(ctx);
138
139 R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
140
141 _swrast_InvalidateState(ctx, new_state);
142 _swsetup_InvalidateState(ctx, new_state);
143 _vbo_InvalidateState(ctx, new_state);
144 _tnl_InvalidateState(ctx, new_state);
145 _ae_invalidate_state(ctx, new_state);
146
147 if (new_state & _NEW_BUFFERS) {
148 _mesa_update_framebuffer(ctx);
149 /* this updates the DrawBuffer's Width/Height if it's a FBO */
150 _mesa_update_draw_buffer_bounds(ctx);
151
152 R600_STATECHANGE(context, cb_target);
153 R600_STATECHANGE(context, db_target);
154 }
155
156 if (new_state & (_NEW_LIGHT)) {
157 R600_STATECHANGE(context, su);
158 if (ctx->Light.ProvokingVertex == GL_LAST_VERTEX_CONVENTION)
159 SETbit(r700->PA_SU_SC_MODE_CNTL.u32All, PROVOKING_VTX_LAST_bit);
160 else
161 CLEARbit(r700->PA_SU_SC_MODE_CNTL.u32All, PROVOKING_VTX_LAST_bit);
162 }
163
164 r700UpdateStateParameters(ctx, new_state);
165
166 R600_STATECHANGE(context, cl);
167 R600_STATECHANGE(context, spi);
168
169 if(GL_TRUE == r700->bEnablePerspective)
170 {
171 /* Do scale XY and Z by 1/W0 for perspective correction on pos. For orthogonal case, set both to one. */
172 CLEARbit(r700->PA_CL_VTE_CNTL.u32All, VTX_XY_FMT_bit);
173 CLEARbit(r700->PA_CL_VTE_CNTL.u32All, VTX_Z_FMT_bit);
174
175 SETbit(r700->PA_CL_VTE_CNTL.u32All, VTX_W0_FMT_bit);
176
177 SETbit(r700->SPI_PS_IN_CONTROL_0.u32All, PERSP_GRADIENT_ENA_bit);
178 CLEARbit(r700->SPI_PS_IN_CONTROL_0.u32All, LINEAR_GRADIENT_ENA_bit);
179 }
180 else
181 {
182 /* For orthogonal case. */
183 SETbit(r700->PA_CL_VTE_CNTL.u32All, VTX_XY_FMT_bit);
184 SETbit(r700->PA_CL_VTE_CNTL.u32All, VTX_Z_FMT_bit);
185
186 SETbit(r700->PA_CL_VTE_CNTL.u32All, VTX_W0_FMT_bit);
187
188 CLEARbit(r700->SPI_PS_IN_CONTROL_0.u32All, PERSP_GRADIENT_ENA_bit);
189 SETbit(r700->SPI_PS_IN_CONTROL_0.u32All, LINEAR_GRADIENT_ENA_bit);
190 }
191
192 context->radeon.NewGLState |= new_state;
193 }
194
195 static void r700SetDBRenderState(GLcontext * ctx)
196 {
197 context_t *context = R700_CONTEXT(ctx);
198 R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
199 struct r700_fragment_program *fp = (struct r700_fragment_program *)
200 (ctx->FragmentProgram._Current);
201
202 R600_STATECHANGE(context, db);
203
204 SETbit(r700->DB_SHADER_CONTROL.u32All, DUAL_EXPORT_ENABLE_bit);
205 SETfield(r700->DB_SHADER_CONTROL.u32All, EARLY_Z_THEN_LATE_Z, Z_ORDER_shift, Z_ORDER_mask);
206 /* XXX need to enable htile for hiz/s */
207 SETfield(r700->DB_RENDER_OVERRIDE.u32All, FORCE_DISABLE, FORCE_HIZ_ENABLE_shift, FORCE_HIZ_ENABLE_mask);
208 SETfield(r700->DB_RENDER_OVERRIDE.u32All, FORCE_DISABLE, FORCE_HIS_ENABLE0_shift, FORCE_HIS_ENABLE0_mask);
209 SETfield(r700->DB_RENDER_OVERRIDE.u32All, FORCE_DISABLE, FORCE_HIS_ENABLE1_shift, FORCE_HIS_ENABLE1_mask);
210
211 if (context->radeon.query.current)
212 {
213 SETbit(r700->DB_RENDER_OVERRIDE.u32All, NOOP_CULL_DISABLE_bit);
214 if (context->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV770)
215 {
216 SETbit(r700->DB_RENDER_CONTROL.u32All, PERFECT_ZPASS_COUNTS_bit);
217 }
218 }
219 else
220 {
221 CLEARbit(r700->DB_RENDER_OVERRIDE.u32All, NOOP_CULL_DISABLE_bit);
222 if (context->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV770)
223 {
224 CLEARbit(r700->DB_RENDER_CONTROL.u32All, PERFECT_ZPASS_COUNTS_bit);
225 }
226 }
227
228 if (fp)
229 {
230 if (fp->r700Shader.killIsUsed)
231 {
232 SETbit(r700->DB_SHADER_CONTROL.u32All, KILL_ENABLE_bit);
233 }
234 else
235 {
236 CLEARbit(r700->DB_SHADER_CONTROL.u32All, KILL_ENABLE_bit);
237 }
238
239 if (fp->r700Shader.depthIsExported)
240 {
241 SETbit(r700->DB_SHADER_CONTROL.u32All, Z_EXPORT_ENABLE_bit);
242 }
243 else
244 {
245 CLEARbit(r700->DB_SHADER_CONTROL.u32All, Z_EXPORT_ENABLE_bit);
246 }
247 }
248 }
249
250 void r700UpdateShaderStates(GLcontext * ctx)
251 {
252 r700SetDBRenderState(ctx);
253 r600UpdateTextureState(ctx);
254 }
255
256 static void r700SetDepthState(GLcontext * ctx)
257 {
258 context_t *context = R700_CONTEXT(ctx);
259 R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
260
261 R600_STATECHANGE(context, db);
262
263 if (ctx->Depth.Test)
264 {
265 SETbit(r700->DB_DEPTH_CONTROL.u32All, Z_ENABLE_bit);
266 if (ctx->Depth.Mask)
267 {
268 SETbit(r700->DB_DEPTH_CONTROL.u32All, Z_WRITE_ENABLE_bit);
269 }
270 else
271 {
272 CLEARbit(r700->DB_DEPTH_CONTROL.u32All, Z_WRITE_ENABLE_bit);
273 }
274
275 switch (ctx->Depth.Func)
276 {
277 case GL_NEVER:
278 SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_NEVER,
279 ZFUNC_shift, ZFUNC_mask);
280 break;
281 case GL_LESS:
282 SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_LESS,
283 ZFUNC_shift, ZFUNC_mask);
284 break;
285 case GL_EQUAL:
286 SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_EQUAL,
287 ZFUNC_shift, ZFUNC_mask);
288 break;
289 case GL_LEQUAL:
290 SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_LEQUAL,
291 ZFUNC_shift, ZFUNC_mask);
292 break;
293 case GL_GREATER:
294 SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_GREATER,
295 ZFUNC_shift, ZFUNC_mask);
296 break;
297 case GL_NOTEQUAL:
298 SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_NOTEQUAL,
299 ZFUNC_shift, ZFUNC_mask);
300 break;
301 case GL_GEQUAL:
302 SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_GEQUAL,
303 ZFUNC_shift, ZFUNC_mask);
304 break;
305 case GL_ALWAYS:
306 SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_ALWAYS,
307 ZFUNC_shift, ZFUNC_mask);
308 break;
309 default:
310 SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_ALWAYS,
311 ZFUNC_shift, ZFUNC_mask);
312 break;
313 }
314 }
315 else
316 {
317 CLEARbit(r700->DB_DEPTH_CONTROL.u32All, Z_ENABLE_bit);
318 CLEARbit(r700->DB_DEPTH_CONTROL.u32All, Z_WRITE_ENABLE_bit);
319 }
320 }
321
322 static void r700SetAlphaState(GLcontext * ctx)
323 {
324 context_t *context = R700_CONTEXT(ctx);
325 R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
326 uint32_t alpha_func = REF_ALWAYS;
327 GLboolean really_enabled = ctx->Color.AlphaEnabled;
328
329 R600_STATECHANGE(context, sx);
330
331 switch (ctx->Color.AlphaFunc) {
332 case GL_NEVER:
333 alpha_func = REF_NEVER;
334 break;
335 case GL_LESS:
336 alpha_func = REF_LESS;
337 break;
338 case GL_EQUAL:
339 alpha_func = REF_EQUAL;
340 break;
341 case GL_LEQUAL:
342 alpha_func = REF_LEQUAL;
343 break;
344 case GL_GREATER:
345 alpha_func = REF_GREATER;
346 break;
347 case GL_NOTEQUAL:
348 alpha_func = REF_NOTEQUAL;
349 break;
350 case GL_GEQUAL:
351 alpha_func = REF_GEQUAL;
352 break;
353 case GL_ALWAYS:
354 /*alpha_func = REF_ALWAYS; */
355 really_enabled = GL_FALSE;
356 break;
357 }
358
359 if (really_enabled) {
360 SETfield(r700->SX_ALPHA_TEST_CONTROL.u32All, alpha_func,
361 ALPHA_FUNC_shift, ALPHA_FUNC_mask);
362 SETbit(r700->SX_ALPHA_TEST_CONTROL.u32All, ALPHA_TEST_ENABLE_bit);
363 r700->SX_ALPHA_REF.f32All = ctx->Color.AlphaRef;
364 } else {
365 CLEARbit(r700->SX_ALPHA_TEST_CONTROL.u32All, ALPHA_TEST_ENABLE_bit);
366 }
367
368 }
369
370 static void r700AlphaFunc(GLcontext * ctx, GLenum func, GLfloat ref) //---------------
371 {
372 (void)func;
373 (void)ref;
374 r700SetAlphaState(ctx);
375 }
376
377
378 static void r700BlendColor(GLcontext * ctx, const GLfloat cf[4]) //----------------
379 {
380 context_t *context = R700_CONTEXT(ctx);
381 R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
382
383 R600_STATECHANGE(context, blnd_clr);
384
385 r700->CB_BLEND_RED.f32All = cf[0];
386 r700->CB_BLEND_GREEN.f32All = cf[1];
387 r700->CB_BLEND_BLUE.f32All = cf[2];
388 r700->CB_BLEND_ALPHA.f32All = cf[3];
389 }
390
391 static int blend_factor(GLenum factor, GLboolean is_src)
392 {
393 switch (factor) {
394 case GL_ZERO:
395 return BLEND_ZERO;
396 break;
397 case GL_ONE:
398 return BLEND_ONE;
399 break;
400 case GL_DST_COLOR:
401 return BLEND_DST_COLOR;
402 break;
403 case GL_ONE_MINUS_DST_COLOR:
404 return BLEND_ONE_MINUS_DST_COLOR;
405 break;
406 case GL_SRC_COLOR:
407 return BLEND_SRC_COLOR;
408 break;
409 case GL_ONE_MINUS_SRC_COLOR:
410 return BLEND_ONE_MINUS_SRC_COLOR;
411 break;
412 case GL_SRC_ALPHA:
413 return BLEND_SRC_ALPHA;
414 break;
415 case GL_ONE_MINUS_SRC_ALPHA:
416 return BLEND_ONE_MINUS_SRC_ALPHA;
417 break;
418 case GL_DST_ALPHA:
419 return BLEND_DST_ALPHA;
420 break;
421 case GL_ONE_MINUS_DST_ALPHA:
422 return BLEND_ONE_MINUS_DST_ALPHA;
423 break;
424 case GL_SRC_ALPHA_SATURATE:
425 return (is_src) ? BLEND_SRC_ALPHA_SATURATE : BLEND_ZERO;
426 break;
427 case GL_CONSTANT_COLOR:
428 return BLEND_CONSTANT_COLOR;
429 break;
430 case GL_ONE_MINUS_CONSTANT_COLOR:
431 return BLEND_ONE_MINUS_CONSTANT_COLOR;
432 break;
433 case GL_CONSTANT_ALPHA:
434 return BLEND_CONSTANT_ALPHA;
435 break;
436 case GL_ONE_MINUS_CONSTANT_ALPHA:
437 return BLEND_ONE_MINUS_CONSTANT_ALPHA;
438 break;
439 default:
440 fprintf(stderr, "unknown blend factor %x\n", factor);
441 return (is_src) ? BLEND_ONE : BLEND_ZERO;
442 break;
443 }
444 }
445
446 static void r700SetBlendState(GLcontext * ctx)
447 {
448 context_t *context = R700_CONTEXT(ctx);
449 R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
450 int id = 0;
451 uint32_t blend_reg = 0, eqn, eqnA;
452
453 R600_STATECHANGE(context, blnd);
454
455 if (RGBA_LOGICOP_ENABLED(ctx) || !ctx->Color.BlendEnabled) {
456 SETfield(blend_reg,
457 BLEND_ONE, COLOR_SRCBLEND_shift, COLOR_SRCBLEND_mask);
458 SETfield(blend_reg,
459 BLEND_ZERO, COLOR_DESTBLEND_shift, COLOR_DESTBLEND_mask);
460 SETfield(blend_reg,
461 COMB_DST_PLUS_SRC, COLOR_COMB_FCN_shift, COLOR_COMB_FCN_mask);
462 SETfield(blend_reg,
463 BLEND_ONE, ALPHA_SRCBLEND_shift, ALPHA_SRCBLEND_mask);
464 SETfield(blend_reg,
465 BLEND_ZERO, ALPHA_DESTBLEND_shift, ALPHA_DESTBLEND_mask);
466 SETfield(blend_reg,
467 COMB_DST_PLUS_SRC, ALPHA_COMB_FCN_shift, ALPHA_COMB_FCN_mask);
468 if (context->radeon.radeonScreen->chip_family == CHIP_FAMILY_R600)
469 r700->CB_BLEND_CONTROL.u32All = blend_reg;
470 else
471 r700->render_target[id].CB_BLEND0_CONTROL.u32All = blend_reg;
472 return;
473 }
474
475 SETfield(blend_reg,
476 blend_factor(ctx->Color.BlendSrcRGB, GL_TRUE),
477 COLOR_SRCBLEND_shift, COLOR_SRCBLEND_mask);
478 SETfield(blend_reg,
479 blend_factor(ctx->Color.BlendDstRGB, GL_FALSE),
480 COLOR_DESTBLEND_shift, COLOR_DESTBLEND_mask);
481
482 switch (ctx->Color.BlendEquationRGB) {
483 case GL_FUNC_ADD:
484 eqn = COMB_DST_PLUS_SRC;
485 break;
486 case GL_FUNC_SUBTRACT:
487 eqn = COMB_SRC_MINUS_DST;
488 break;
489 case GL_FUNC_REVERSE_SUBTRACT:
490 eqn = COMB_DST_MINUS_SRC;
491 break;
492 case GL_MIN:
493 eqn = COMB_MIN_DST_SRC;
494 SETfield(blend_reg,
495 BLEND_ONE,
496 COLOR_SRCBLEND_shift, COLOR_SRCBLEND_mask);
497 SETfield(blend_reg,
498 BLEND_ONE,
499 COLOR_DESTBLEND_shift, COLOR_DESTBLEND_mask);
500 break;
501 case GL_MAX:
502 eqn = COMB_MAX_DST_SRC;
503 SETfield(blend_reg,
504 BLEND_ONE,
505 COLOR_SRCBLEND_shift, COLOR_SRCBLEND_mask);
506 SETfield(blend_reg,
507 BLEND_ONE,
508 COLOR_DESTBLEND_shift, COLOR_DESTBLEND_mask);
509 break;
510
511 default:
512 fprintf(stderr,
513 "[%s:%u] Invalid RGB blend equation (0x%04x).\n",
514 __FUNCTION__, __LINE__, ctx->Color.BlendEquationRGB);
515 return;
516 }
517 SETfield(blend_reg,
518 eqn, COLOR_COMB_FCN_shift, COLOR_COMB_FCN_mask);
519
520 SETfield(blend_reg,
521 blend_factor(ctx->Color.BlendSrcA, GL_TRUE),
522 ALPHA_SRCBLEND_shift, ALPHA_SRCBLEND_mask);
523 SETfield(blend_reg,
524 blend_factor(ctx->Color.BlendDstA, GL_FALSE),
525 ALPHA_DESTBLEND_shift, ALPHA_DESTBLEND_mask);
526
527 switch (ctx->Color.BlendEquationA) {
528 case GL_FUNC_ADD:
529 eqnA = COMB_DST_PLUS_SRC;
530 break;
531 case GL_FUNC_SUBTRACT:
532 eqnA = COMB_SRC_MINUS_DST;
533 break;
534 case GL_FUNC_REVERSE_SUBTRACT:
535 eqnA = COMB_DST_MINUS_SRC;
536 break;
537 case GL_MIN:
538 eqnA = COMB_MIN_DST_SRC;
539 SETfield(blend_reg,
540 BLEND_ONE,
541 ALPHA_SRCBLEND_shift, ALPHA_SRCBLEND_mask);
542 SETfield(blend_reg,
543 BLEND_ONE,
544 ALPHA_DESTBLEND_shift, ALPHA_DESTBLEND_mask);
545 break;
546 case GL_MAX:
547 eqnA = COMB_MAX_DST_SRC;
548 SETfield(blend_reg,
549 BLEND_ONE,
550 ALPHA_SRCBLEND_shift, ALPHA_SRCBLEND_mask);
551 SETfield(blend_reg,
552 BLEND_ONE,
553 ALPHA_DESTBLEND_shift, ALPHA_DESTBLEND_mask);
554 break;
555 default:
556 fprintf(stderr,
557 "[%s:%u] Invalid A blend equation (0x%04x).\n",
558 __FUNCTION__, __LINE__, ctx->Color.BlendEquationA);
559 return;
560 }
561
562 SETfield(blend_reg,
563 eqnA, ALPHA_COMB_FCN_shift, ALPHA_COMB_FCN_mask);
564
565 SETbit(blend_reg, SEPARATE_ALPHA_BLEND_bit);
566
567 if (context->radeon.radeonScreen->chip_family == CHIP_FAMILY_R600)
568 r700->CB_BLEND_CONTROL.u32All = blend_reg;
569 else {
570 r700->render_target[id].CB_BLEND0_CONTROL.u32All = blend_reg;
571 SETbit(r700->CB_COLOR_CONTROL.u32All, PER_MRT_BLEND_bit);
572 }
573 SETfield(r700->CB_COLOR_CONTROL.u32All, (1 << id),
574 TARGET_BLEND_ENABLE_shift, TARGET_BLEND_ENABLE_mask);
575
576 }
577
578 static void r700BlendEquationSeparate(GLcontext * ctx,
579 GLenum modeRGB, GLenum modeA) //-----------------
580 {
581 r700SetBlendState(ctx);
582 }
583
584 static void r700BlendFuncSeparate(GLcontext * ctx,
585 GLenum sfactorRGB, GLenum dfactorRGB,
586 GLenum sfactorA, GLenum dfactorA) //------------------------
587 {
588 r700SetBlendState(ctx);
589 }
590
591 /**
592 * Translate LogicOp enums into hardware representation.
593 */
594 static GLuint translate_logicop(GLenum logicop)
595 {
596 switch (logicop) {
597 case GL_CLEAR:
598 return 0x00;
599 case GL_SET:
600 return 0xff;
601 case GL_COPY:
602 return 0xcc;
603 case GL_COPY_INVERTED:
604 return 0x33;
605 case GL_NOOP:
606 return 0xaa;
607 case GL_INVERT:
608 return 0x55;
609 case GL_AND:
610 return 0x88;
611 case GL_NAND:
612 return 0x77;
613 case GL_OR:
614 return 0xee;
615 case GL_NOR:
616 return 0x11;
617 case GL_XOR:
618 return 0x66;
619 case GL_EQUIV:
620 return 0xaa;
621 case GL_AND_REVERSE:
622 return 0x44;
623 case GL_AND_INVERTED:
624 return 0x22;
625 case GL_OR_REVERSE:
626 return 0xdd;
627 case GL_OR_INVERTED:
628 return 0xbb;
629 default:
630 fprintf(stderr, "unknown blend logic operation %x\n", logicop);
631 return 0xcc;
632 }
633 }
634
635 /**
636 * Used internally to update the r300->hw hardware state to match the
637 * current OpenGL state.
638 */
639 static void r700SetLogicOpState(GLcontext *ctx)
640 {
641 context_t *context = R700_CONTEXT(ctx);
642 R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&R700_CONTEXT(ctx)->hw);
643
644 R600_STATECHANGE(context, blnd);
645
646 if (RGBA_LOGICOP_ENABLED(ctx))
647 SETfield(r700->CB_COLOR_CONTROL.u32All,
648 translate_logicop(ctx->Color.LogicOp), ROP3_shift, ROP3_mask);
649 else
650 SETfield(r700->CB_COLOR_CONTROL.u32All, 0xCC, ROP3_shift, ROP3_mask);
651 }
652
653 /**
654 * Called by Mesa when an application program changes the LogicOp state
655 * via glLogicOp.
656 */
657 static void r700LogicOpcode(GLcontext *ctx, GLenum logicop)
658 {
659 if (RGBA_LOGICOP_ENABLED(ctx))
660 r700SetLogicOpState(ctx);
661 }
662
663 static void r700UpdateCulling(GLcontext * ctx)
664 {
665 context_t *context = R700_CONTEXT(ctx);
666 R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&R700_CONTEXT(ctx)->hw);
667
668 R600_STATECHANGE(context, su);
669
670 CLEARbit(r700->PA_SU_SC_MODE_CNTL.u32All, FACE_bit);
671 CLEARbit(r700->PA_SU_SC_MODE_CNTL.u32All, CULL_FRONT_bit);
672 CLEARbit(r700->PA_SU_SC_MODE_CNTL.u32All, CULL_BACK_bit);
673
674 if (ctx->Polygon.CullFlag)
675 {
676 switch (ctx->Polygon.CullFaceMode)
677 {
678 case GL_FRONT:
679 SETbit(r700->PA_SU_SC_MODE_CNTL.u32All, CULL_FRONT_bit);
680 CLEARbit(r700->PA_SU_SC_MODE_CNTL.u32All, CULL_BACK_bit);
681 break;
682 case GL_BACK:
683 CLEARbit(r700->PA_SU_SC_MODE_CNTL.u32All, CULL_FRONT_bit);
684 SETbit(r700->PA_SU_SC_MODE_CNTL.u32All, CULL_BACK_bit);
685 break;
686 case GL_FRONT_AND_BACK:
687 SETbit(r700->PA_SU_SC_MODE_CNTL.u32All, CULL_FRONT_bit);
688 SETbit(r700->PA_SU_SC_MODE_CNTL.u32All, CULL_BACK_bit);
689 break;
690 default:
691 CLEARbit(r700->PA_SU_SC_MODE_CNTL.u32All, CULL_FRONT_bit);
692 CLEARbit(r700->PA_SU_SC_MODE_CNTL.u32All, CULL_BACK_bit);
693 break;
694 }
695 }
696
697 switch (ctx->Polygon.FrontFace)
698 {
699 case GL_CW:
700 SETbit(r700->PA_SU_SC_MODE_CNTL.u32All, FACE_bit);
701 break;
702 case GL_CCW:
703 CLEARbit(r700->PA_SU_SC_MODE_CNTL.u32All, FACE_bit);
704 break;
705 default:
706 CLEARbit(r700->PA_SU_SC_MODE_CNTL.u32All, FACE_bit); /* default: ccw */
707 break;
708 }
709
710 /* Winding is inverted when rendering to FBO */
711 if (ctx->DrawBuffer && ctx->DrawBuffer->Name)
712 r700->PA_SU_SC_MODE_CNTL.u32All ^= FACE_bit;
713 }
714
715 static void r700UpdateLineStipple(GLcontext * ctx)
716 {
717 context_t *context = R700_CONTEXT(ctx);
718 R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&R700_CONTEXT(ctx)->hw);
719
720 R600_STATECHANGE(context, sc);
721
722 if (ctx->Line.StippleFlag)
723 {
724 SETbit(r700->PA_SC_MODE_CNTL.u32All, LINE_STIPPLE_ENABLE_bit);
725 }
726 else
727 {
728 CLEARbit(r700->PA_SC_MODE_CNTL.u32All, LINE_STIPPLE_ENABLE_bit);
729 }
730 }
731
732 static void r700Enable(GLcontext * ctx, GLenum cap, GLboolean state) //------------------
733 {
734 context_t *context = R700_CONTEXT(ctx);
735
736 switch (cap) {
737 case GL_TEXTURE_1D:
738 case GL_TEXTURE_2D:
739 case GL_TEXTURE_3D:
740 /* empty */
741 break;
742 case GL_FOG:
743 /* empty */
744 break;
745 case GL_ALPHA_TEST:
746 r700SetAlphaState(ctx);
747 break;
748 case GL_COLOR_LOGIC_OP:
749 r700SetLogicOpState(ctx);
750 /* fall-through, because logic op overrides blending */
751 case GL_BLEND:
752 r700SetBlendState(ctx);
753 break;
754 case GL_CLIP_PLANE0:
755 case GL_CLIP_PLANE1:
756 case GL_CLIP_PLANE2:
757 case GL_CLIP_PLANE3:
758 case GL_CLIP_PLANE4:
759 case GL_CLIP_PLANE5:
760 r700SetClipPlaneState(ctx, cap, state);
761 break;
762 case GL_DEPTH_TEST:
763 r700SetDepthState(ctx);
764 break;
765 case GL_STENCIL_TEST:
766 r700SetStencilState(ctx, state);
767 break;
768 case GL_CULL_FACE:
769 r700UpdateCulling(ctx);
770 break;
771 case GL_POLYGON_OFFSET_POINT:
772 case GL_POLYGON_OFFSET_LINE:
773 case GL_POLYGON_OFFSET_FILL:
774 r700SetPolygonOffsetState(ctx, state);
775 break;
776 case GL_SCISSOR_TEST:
777 radeon_firevertices(&context->radeon);
778 context->radeon.state.scissor.enabled = state;
779 radeonUpdateScissor(ctx);
780 break;
781 case GL_LINE_STIPPLE:
782 r700UpdateLineStipple(ctx);
783 break;
784 case GL_DEPTH_CLAMP:
785 r700UpdateWindow(ctx, 0);
786 break;
787 default:
788 break;
789 }
790
791 }
792
793 /**
794 * Handle glColorMask()
795 */
796 static void r700ColorMask(GLcontext * ctx,
797 GLboolean r, GLboolean g, GLboolean b, GLboolean a) //------------------
798 {
799 context_t *context = R700_CONTEXT(ctx);
800 R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&R700_CONTEXT(ctx)->hw);
801 unsigned int mask = ((r ? 1 : 0) |
802 (g ? 2 : 0) |
803 (b ? 4 : 0) |
804 (a ? 8 : 0));
805
806 if (mask != r700->CB_TARGET_MASK.u32All) {
807 R600_STATECHANGE(context, cb);
808 SETfield(r700->CB_TARGET_MASK.u32All, mask, TARGET0_ENABLE_shift, TARGET0_ENABLE_mask);
809 }
810 }
811
812 /**
813 * Change the depth testing function.
814 *
815 * \note Mesa already filters redundant calls to this function.
816 */
817 static void r700DepthFunc(GLcontext * ctx, GLenum func) //--------------------
818 {
819 r700SetDepthState(ctx);
820 }
821
822 /**
823 * Enable/Disable depth writing.
824 *
825 * \note Mesa already filters redundant calls to this function.
826 */
827 static void r700DepthMask(GLcontext * ctx, GLboolean mask) //------------------
828 {
829 r700SetDepthState(ctx);
830 }
831
832 /**
833 * Change the culling mode.
834 *
835 * \note Mesa already filters redundant calls to this function.
836 */
837 static void r700CullFace(GLcontext * ctx, GLenum mode) //-----------------
838 {
839 r700UpdateCulling(ctx);
840 }
841
842 /* =============================================================
843 * Fog
844 */
845 static void r700Fogfv(GLcontext * ctx, GLenum pname, const GLfloat * param) //--------------
846 {
847 }
848
849 /**
850 * Change the polygon orientation.
851 *
852 * \note Mesa already filters redundant calls to this function.
853 */
854 static void r700FrontFace(GLcontext * ctx, GLenum mode) //------------------
855 {
856 r700UpdateCulling(ctx);
857 r700UpdatePolygonMode(ctx);
858 }
859
860 static void r700ShadeModel(GLcontext * ctx, GLenum mode) //--------------------
861 {
862 context_t *context = R700_CONTEXT(ctx);
863 R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
864
865 R600_STATECHANGE(context, spi);
866
867 /* also need to set/clear FLAT_SHADE bit per param in SPI_PS_INPUT_CNTL_[0-31] */
868 switch (mode) {
869 case GL_FLAT:
870 SETbit(r700->SPI_INTERP_CONTROL_0.u32All, FLAT_SHADE_ENA_bit);
871 break;
872 case GL_SMOOTH:
873 CLEARbit(r700->SPI_INTERP_CONTROL_0.u32All, FLAT_SHADE_ENA_bit);
874 break;
875 default:
876 return;
877 }
878 }
879
880 /* =============================================================
881 * Point state
882 */
883 static void r700PointSize(GLcontext * ctx, GLfloat size)
884 {
885 context_t *context = R700_CONTEXT(ctx);
886 R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
887
888 R600_STATECHANGE(context, su);
889
890 /* We need to clamp to user defined range here, because
891 * the HW clamping happens only for per vertex point size. */
892 size = CLAMP(size, ctx->Point.MinSize, ctx->Point.MaxSize);
893
894 /* same size limits for AA, non-AA points */
895 size = CLAMP(size, ctx->Const.MinPointSize, ctx->Const.MaxPointSize);
896
897 /* format is 12.4 fixed point */
898 SETfield(r700->PA_SU_POINT_SIZE.u32All, (int)(size * 8.0),
899 PA_SU_POINT_SIZE__HEIGHT_shift, PA_SU_POINT_SIZE__HEIGHT_mask);
900 SETfield(r700->PA_SU_POINT_SIZE.u32All, (int)(size * 8.0),
901 PA_SU_POINT_SIZE__WIDTH_shift, PA_SU_POINT_SIZE__WIDTH_mask);
902
903 }
904
905 static void r700PointParameter(GLcontext * ctx, GLenum pname, const GLfloat * param) //---------------
906 {
907 context_t *context = R700_CONTEXT(ctx);
908 R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
909
910 R600_STATECHANGE(context, su);
911
912 /* format is 12.4 fixed point */
913 switch (pname) {
914 case GL_POINT_SIZE_MIN:
915 SETfield(r700->PA_SU_POINT_MINMAX.u32All, (int)(ctx->Point.MinSize * 8.0),
916 MIN_SIZE_shift, MIN_SIZE_mask);
917 break;
918 case GL_POINT_SIZE_MAX:
919 SETfield(r700->PA_SU_POINT_MINMAX.u32All, (int)(ctx->Point.MaxSize * 8.0),
920 MAX_SIZE_shift, MAX_SIZE_mask);
921 break;
922 case GL_POINT_DISTANCE_ATTENUATION:
923 break;
924 case GL_POINT_FADE_THRESHOLD_SIZE:
925 break;
926 default:
927 break;
928 }
929 }
930
931 static int translate_stencil_func(int func)
932 {
933 switch (func) {
934 case GL_NEVER:
935 return REF_NEVER;
936 case GL_LESS:
937 return REF_LESS;
938 case GL_EQUAL:
939 return REF_EQUAL;
940 case GL_LEQUAL:
941 return REF_LEQUAL;
942 case GL_GREATER:
943 return REF_GREATER;
944 case GL_NOTEQUAL:
945 return REF_NOTEQUAL;
946 case GL_GEQUAL:
947 return REF_GEQUAL;
948 case GL_ALWAYS:
949 return REF_ALWAYS;
950 }
951 return 0;
952 }
953
954 static int translate_stencil_op(int op)
955 {
956 switch (op) {
957 case GL_KEEP:
958 return STENCIL_KEEP;
959 case GL_ZERO:
960 return STENCIL_ZERO;
961 case GL_REPLACE:
962 return STENCIL_REPLACE;
963 case GL_INCR:
964 return STENCIL_INCR_CLAMP;
965 case GL_DECR:
966 return STENCIL_DECR_CLAMP;
967 case GL_INCR_WRAP_EXT:
968 return STENCIL_INCR_WRAP;
969 case GL_DECR_WRAP_EXT:
970 return STENCIL_DECR_WRAP;
971 case GL_INVERT:
972 return STENCIL_INVERT;
973 default:
974 WARN_ONCE("Do not know how to translate stencil op");
975 return STENCIL_KEEP;
976 }
977 return 0;
978 }
979
980 static void r700SetStencilState(GLcontext * ctx, GLboolean state)
981 {
982 context_t *context = R700_CONTEXT(ctx);
983 R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
984 GLboolean hw_stencil = GL_FALSE;
985
986 if (ctx->DrawBuffer) {
987 struct radeon_renderbuffer *rrbStencil
988 = radeon_get_renderbuffer(ctx->DrawBuffer, BUFFER_STENCIL);
989 hw_stencil = (rrbStencil && rrbStencil->bo);
990 }
991
992 if (hw_stencil) {
993 R600_STATECHANGE(context, db);
994 if (state) {
995 SETbit(r700->DB_DEPTH_CONTROL.u32All, STENCIL_ENABLE_bit);
996 SETbit(r700->DB_DEPTH_CONTROL.u32All, BACKFACE_ENABLE_bit);
997 } else
998 CLEARbit(r700->DB_DEPTH_CONTROL.u32All, STENCIL_ENABLE_bit);
999 }
1000 }
1001
1002 static void r700StencilFuncSeparate(GLcontext * ctx, GLenum face,
1003 GLenum func, GLint ref, GLuint mask) //---------------------
1004 {
1005 context_t *context = R700_CONTEXT(ctx);
1006 R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
1007 const unsigned back = ctx->Stencil._BackFace;
1008
1009 R600_STATECHANGE(context, stencil);
1010 R600_STATECHANGE(context, db);
1011
1012 //front
1013 SETfield(r700->DB_STENCILREFMASK.u32All, ctx->Stencil.Ref[0],
1014 STENCILREF_shift, STENCILREF_mask);
1015 SETfield(r700->DB_STENCILREFMASK.u32All, ctx->Stencil.ValueMask[0],
1016 STENCILMASK_shift, STENCILMASK_mask);
1017
1018 SETfield(r700->DB_DEPTH_CONTROL.u32All, translate_stencil_func(ctx->Stencil.Function[0]),
1019 STENCILFUNC_shift, STENCILFUNC_mask);
1020
1021 //back
1022 SETfield(r700->DB_STENCILREFMASK_BF.u32All, ctx->Stencil.Ref[back],
1023 STENCILREF_BF_shift, STENCILREF_BF_mask);
1024 SETfield(r700->DB_STENCILREFMASK_BF.u32All, ctx->Stencil.ValueMask[back],
1025 STENCILMASK_BF_shift, STENCILMASK_BF_mask);
1026
1027 SETfield(r700->DB_DEPTH_CONTROL.u32All, translate_stencil_func(ctx->Stencil.Function[back]),
1028 STENCILFUNC_BF_shift, STENCILFUNC_BF_mask);
1029
1030 }
1031
1032 static void r700StencilMaskSeparate(GLcontext * ctx, GLenum face, GLuint mask) //--------------
1033 {
1034 context_t *context = R700_CONTEXT(ctx);
1035 R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
1036 const unsigned back = ctx->Stencil._BackFace;
1037
1038 R600_STATECHANGE(context, stencil);
1039
1040 // front
1041 SETfield(r700->DB_STENCILREFMASK.u32All, ctx->Stencil.WriteMask[0],
1042 STENCILWRITEMASK_shift, STENCILWRITEMASK_mask);
1043
1044 // back
1045 SETfield(r700->DB_STENCILREFMASK_BF.u32All, ctx->Stencil.WriteMask[back],
1046 STENCILWRITEMASK_BF_shift, STENCILWRITEMASK_BF_mask);
1047
1048 }
1049
1050 static void r700StencilOpSeparate(GLcontext * ctx, GLenum face,
1051 GLenum fail, GLenum zfail, GLenum zpass) //--------------------
1052 {
1053 context_t *context = R700_CONTEXT(ctx);
1054 R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
1055 const unsigned back = ctx->Stencil._BackFace;
1056
1057 R600_STATECHANGE(context, db);
1058
1059 SETfield(r700->DB_DEPTH_CONTROL.u32All, translate_stencil_op(ctx->Stencil.FailFunc[0]),
1060 STENCILFAIL_shift, STENCILFAIL_mask);
1061 SETfield(r700->DB_DEPTH_CONTROL.u32All, translate_stencil_op(ctx->Stencil.ZFailFunc[0]),
1062 STENCILZFAIL_shift, STENCILZFAIL_mask);
1063 SETfield(r700->DB_DEPTH_CONTROL.u32All, translate_stencil_op(ctx->Stencil.ZPassFunc[0]),
1064 STENCILZPASS_shift, STENCILZPASS_mask);
1065
1066 SETfield(r700->DB_DEPTH_CONTROL.u32All, translate_stencil_op(ctx->Stencil.FailFunc[back]),
1067 STENCILFAIL_BF_shift, STENCILFAIL_BF_mask);
1068 SETfield(r700->DB_DEPTH_CONTROL.u32All, translate_stencil_op(ctx->Stencil.ZFailFunc[back]),
1069 STENCILZFAIL_BF_shift, STENCILZFAIL_BF_mask);
1070 SETfield(r700->DB_DEPTH_CONTROL.u32All, translate_stencil_op(ctx->Stencil.ZPassFunc[back]),
1071 STENCILZPASS_BF_shift, STENCILZPASS_BF_mask);
1072 }
1073
1074 static void r700UpdateWindow(GLcontext * ctx, int id) //--------------------
1075 {
1076 context_t *context = R700_CONTEXT(ctx);
1077 R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
1078 __DRIdrawable *dPriv = radeon_get_drawable(&context->radeon);
1079 GLfloat xoffset = dPriv ? (GLfloat) dPriv->x : 0;
1080 GLfloat yoffset = dPriv ? (GLfloat) dPriv->y + dPriv->h : 0;
1081 const GLfloat *v = ctx->Viewport._WindowMap.m;
1082 const GLfloat depthScale = 1.0F / ctx->DrawBuffer->_DepthMaxF;
1083 const GLboolean render_to_fbo = (ctx->DrawBuffer->Name != 0);
1084 GLfloat y_scale, y_bias;
1085
1086 if (render_to_fbo) {
1087 y_scale = 1.0;
1088 y_bias = 0;
1089 } else {
1090 y_scale = -1.0;
1091 y_bias = yoffset;
1092 }
1093
1094 GLfloat sx = v[MAT_SX];
1095 GLfloat tx = v[MAT_TX] + xoffset;
1096 GLfloat sy = v[MAT_SY] * y_scale;
1097 GLfloat ty = (v[MAT_TY] * y_scale) + y_bias;
1098 GLfloat sz = v[MAT_SZ] * depthScale;
1099 GLfloat tz = v[MAT_TZ] * depthScale;
1100
1101 R600_STATECHANGE(context, vpt);
1102 R600_STATECHANGE(context, cl);
1103
1104 r700->viewport[id].PA_CL_VPORT_XSCALE.f32All = sx;
1105 r700->viewport[id].PA_CL_VPORT_XOFFSET.f32All = tx;
1106
1107 r700->viewport[id].PA_CL_VPORT_YSCALE.f32All = sy;
1108 r700->viewport[id].PA_CL_VPORT_YOFFSET.f32All = ty;
1109
1110 r700->viewport[id].PA_CL_VPORT_ZSCALE.f32All = sz;
1111 r700->viewport[id].PA_CL_VPORT_ZOFFSET.f32All = tz;
1112
1113 if (ctx->Transform.DepthClamp) {
1114 r700->viewport[id].PA_SC_VPORT_ZMIN_0.f32All = MIN2(ctx->Viewport.Near, ctx->Viewport.Far);
1115 r700->viewport[id].PA_SC_VPORT_ZMAX_0.f32All = MAX2(ctx->Viewport.Near, ctx->Viewport.Far);
1116 SETbit(r700->PA_CL_CLIP_CNTL.u32All, ZCLIP_NEAR_DISABLE_bit);
1117 SETbit(r700->PA_CL_CLIP_CNTL.u32All, ZCLIP_FAR_DISABLE_bit);
1118 } else {
1119 r700->viewport[id].PA_SC_VPORT_ZMIN_0.f32All = 0.0;
1120 r700->viewport[id].PA_SC_VPORT_ZMAX_0.f32All = 1.0;
1121 CLEARbit(r700->PA_CL_CLIP_CNTL.u32All, ZCLIP_NEAR_DISABLE_bit);
1122 CLEARbit(r700->PA_CL_CLIP_CNTL.u32All, ZCLIP_FAR_DISABLE_bit);
1123 }
1124
1125 r700->viewport[id].enabled = GL_TRUE;
1126
1127 r700SetScissor(context);
1128 }
1129
1130
1131 static void r700Viewport(GLcontext * ctx,
1132 GLint x,
1133 GLint y,
1134 GLsizei width,
1135 GLsizei height) //--------------------
1136 {
1137 r700UpdateWindow(ctx, 0);
1138
1139 radeon_viewport(ctx, x, y, width, height);
1140 }
1141
1142 static void r700DepthRange(GLcontext * ctx, GLclampd nearval, GLclampd farval) //-------------
1143 {
1144 r700UpdateWindow(ctx, 0);
1145 }
1146
1147 static void r700LineWidth(GLcontext * ctx, GLfloat widthf) //---------------
1148 {
1149 context_t *context = R700_CONTEXT(ctx);
1150 R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
1151 uint32_t lineWidth = (uint32_t)((widthf * 0.5) * (1 << 4));
1152
1153 R600_STATECHANGE(context, su);
1154
1155 if (lineWidth > 0xFFFF)
1156 lineWidth = 0xFFFF;
1157 SETfield(r700->PA_SU_LINE_CNTL.u32All,(uint16_t)lineWidth,
1158 PA_SU_LINE_CNTL__WIDTH_shift, PA_SU_LINE_CNTL__WIDTH_mask);
1159 }
1160
1161 static void r700LineStipple(GLcontext *ctx, GLint factor, GLushort pattern)
1162 {
1163 context_t *context = R700_CONTEXT(ctx);
1164 R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
1165
1166 R600_STATECHANGE(context, sc);
1167
1168 SETfield(r700->PA_SC_LINE_STIPPLE.u32All, pattern, LINE_PATTERN_shift, LINE_PATTERN_mask);
1169 SETfield(r700->PA_SC_LINE_STIPPLE.u32All, (factor-1), REPEAT_COUNT_shift, REPEAT_COUNT_mask);
1170 SETfield(r700->PA_SC_LINE_STIPPLE.u32All, 1, AUTO_RESET_CNTL_shift, AUTO_RESET_CNTL_mask);
1171 }
1172
1173 static void r700SetPolygonOffsetState(GLcontext * ctx, GLboolean state)
1174 {
1175 context_t *context = R700_CONTEXT(ctx);
1176 R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
1177
1178 R600_STATECHANGE(context, su);
1179
1180 if (state) {
1181 SETbit(r700->PA_SU_SC_MODE_CNTL.u32All, POLY_OFFSET_FRONT_ENABLE_bit);
1182 SETbit(r700->PA_SU_SC_MODE_CNTL.u32All, POLY_OFFSET_BACK_ENABLE_bit);
1183 SETbit(r700->PA_SU_SC_MODE_CNTL.u32All, POLY_OFFSET_PARA_ENABLE_bit);
1184 } else {
1185 CLEARbit(r700->PA_SU_SC_MODE_CNTL.u32All, POLY_OFFSET_FRONT_ENABLE_bit);
1186 CLEARbit(r700->PA_SU_SC_MODE_CNTL.u32All, POLY_OFFSET_BACK_ENABLE_bit);
1187 CLEARbit(r700->PA_SU_SC_MODE_CNTL.u32All, POLY_OFFSET_PARA_ENABLE_bit);
1188 }
1189 }
1190
1191 static void r700PolygonOffset(GLcontext * ctx, GLfloat factor, GLfloat units) //--------------
1192 {
1193 context_t *context = R700_CONTEXT(ctx);
1194 R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
1195 GLfloat constant = units;
1196 GLchar depth = 0;
1197
1198 R600_STATECHANGE(context, poly);
1199
1200 switch (ctx->Visual.depthBits) {
1201 case 16:
1202 constant *= 4.0;
1203 depth = -16;
1204 break;
1205 case 24:
1206 constant *= 2.0;
1207 depth = -24;
1208 break;
1209 }
1210
1211 factor *= 12.0;
1212 SETfield(r700->PA_SU_POLY_OFFSET_DB_FMT_CNTL.u32All, depth,
1213 POLY_OFFSET_NEG_NUM_DB_BITS_shift, POLY_OFFSET_NEG_NUM_DB_BITS_mask);
1214 //r700->PA_SU_POLY_OFFSET_CLAMP.f32All = constant; //???
1215 r700->PA_SU_POLY_OFFSET_FRONT_SCALE.f32All = factor;
1216 r700->PA_SU_POLY_OFFSET_FRONT_OFFSET.f32All = constant;
1217 r700->PA_SU_POLY_OFFSET_BACK_SCALE.f32All = factor;
1218 r700->PA_SU_POLY_OFFSET_BACK_OFFSET.f32All = constant;
1219 }
1220
1221 static void r700UpdatePolygonMode(GLcontext * ctx)
1222 {
1223 context_t *context = R700_CONTEXT(ctx);
1224 R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
1225
1226 R600_STATECHANGE(context, su);
1227
1228 SETfield(r700->PA_SU_SC_MODE_CNTL.u32All, X_DISABLE_POLY_MODE, POLY_MODE_shift, POLY_MODE_mask);
1229
1230 /* Only do something if a polygon mode is wanted, default is GL_FILL */
1231 if (ctx->Polygon.FrontMode != GL_FILL ||
1232 ctx->Polygon.BackMode != GL_FILL) {
1233 GLenum f, b;
1234
1235 /* Handle GL_CW (clock wise and GL_CCW (counter clock wise)
1236 * correctly by selecting the correct front and back face
1237 */
1238 f = ctx->Polygon.FrontMode;
1239 b = ctx->Polygon.BackMode;
1240
1241 /* Enable polygon mode */
1242 SETfield(r700->PA_SU_SC_MODE_CNTL.u32All, X_DUAL_MODE, POLY_MODE_shift, POLY_MODE_mask);
1243
1244 switch (f) {
1245 case GL_LINE:
1246 SETfield(r700->PA_SU_SC_MODE_CNTL.u32All, X_DRAW_LINES,
1247 POLYMODE_FRONT_PTYPE_shift, POLYMODE_FRONT_PTYPE_mask);
1248 break;
1249 case GL_POINT:
1250 SETfield(r700->PA_SU_SC_MODE_CNTL.u32All, X_DRAW_POINTS,
1251 POLYMODE_FRONT_PTYPE_shift, POLYMODE_FRONT_PTYPE_mask);
1252 break;
1253 case GL_FILL:
1254 SETfield(r700->PA_SU_SC_MODE_CNTL.u32All, X_DRAW_TRIANGLES,
1255 POLYMODE_FRONT_PTYPE_shift, POLYMODE_FRONT_PTYPE_mask);
1256 break;
1257 }
1258
1259 switch (b) {
1260 case GL_LINE:
1261 SETfield(r700->PA_SU_SC_MODE_CNTL.u32All, X_DRAW_LINES,
1262 POLYMODE_BACK_PTYPE_shift, POLYMODE_BACK_PTYPE_mask);
1263 break;
1264 case GL_POINT:
1265 SETfield(r700->PA_SU_SC_MODE_CNTL.u32All, X_DRAW_POINTS,
1266 POLYMODE_BACK_PTYPE_shift, POLYMODE_BACK_PTYPE_mask);
1267 break;
1268 case GL_FILL:
1269 SETfield(r700->PA_SU_SC_MODE_CNTL.u32All, X_DRAW_TRIANGLES,
1270 POLYMODE_BACK_PTYPE_shift, POLYMODE_BACK_PTYPE_mask);
1271 break;
1272 }
1273 }
1274 }
1275
1276 static void r700PolygonMode(GLcontext * ctx, GLenum face, GLenum mode) //------------------
1277 {
1278 (void)face;
1279 (void)mode;
1280
1281 r700UpdatePolygonMode(ctx);
1282 }
1283
1284 static void r700RenderMode(GLcontext * ctx, GLenum mode) //---------------------
1285 {
1286 }
1287
1288 static void r700ClipPlane( GLcontext *ctx, GLenum plane, const GLfloat *eq )
1289 {
1290 context_t *context = R700_CONTEXT(ctx);
1291 R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
1292 GLint p;
1293 GLint *ip;
1294
1295 p = (GLint) plane - (GLint) GL_CLIP_PLANE0;
1296 ip = (GLint *)ctx->Transform._ClipUserPlane[p];
1297
1298 R600_STATECHANGE(context, ucp);
1299
1300 r700->ucp[p].PA_CL_UCP_0_X.u32All = ip[0];
1301 r700->ucp[p].PA_CL_UCP_0_Y.u32All = ip[1];
1302 r700->ucp[p].PA_CL_UCP_0_Z.u32All = ip[2];
1303 r700->ucp[p].PA_CL_UCP_0_W.u32All = ip[3];
1304 }
1305
1306 static void r700SetClipPlaneState(GLcontext * ctx, GLenum cap, GLboolean state)
1307 {
1308 context_t *context = R700_CONTEXT(ctx);
1309 R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
1310 GLuint p;
1311
1312 p = cap - GL_CLIP_PLANE0;
1313
1314 R600_STATECHANGE(context, cl);
1315
1316 if (state) {
1317 r700->PA_CL_CLIP_CNTL.u32All |= (UCP_ENA_0_bit << p);
1318 r700->ucp[p].enabled = GL_TRUE;
1319 r700ClipPlane(ctx, cap, NULL);
1320 } else {
1321 r700->PA_CL_CLIP_CNTL.u32All &= ~(UCP_ENA_0_bit << p);
1322 r700->ucp[p].enabled = GL_FALSE;
1323 }
1324 }
1325
1326 void r700SetScissor(context_t *context) //---------------
1327 {
1328 R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
1329 unsigned x1, y1, x2, y2;
1330 int id = 0;
1331 struct radeon_renderbuffer *rrb;
1332
1333 rrb = radeon_get_colorbuffer(&context->radeon);
1334 if (!rrb || !rrb->bo) {
1335 return;
1336 }
1337 if (context->radeon.state.scissor.enabled) {
1338 x1 = context->radeon.state.scissor.rect.x1;
1339 y1 = context->radeon.state.scissor.rect.y1;
1340 x2 = context->radeon.state.scissor.rect.x2;
1341 y2 = context->radeon.state.scissor.rect.y2;
1342 /* r600 has exclusive BR scissors */
1343 if (context->radeon.radeonScreen->kernel_mm) {
1344 x2++;
1345 y2++;
1346 }
1347 } else {
1348 if (context->radeon.radeonScreen->driScreen->dri2.enabled) {
1349 x1 = 0;
1350 y1 = 0;
1351 x2 = rrb->base.Width;
1352 y2 = rrb->base.Height;
1353 } else {
1354 x1 = rrb->dPriv->x;
1355 y1 = rrb->dPriv->y;
1356 x2 = rrb->dPriv->x + rrb->dPriv->w;
1357 y2 = rrb->dPriv->y + rrb->dPriv->h;
1358 }
1359 }
1360
1361 R600_STATECHANGE(context, scissor);
1362
1363 /* screen */
1364 SETbit(r700->PA_SC_SCREEN_SCISSOR_TL.u32All, WINDOW_OFFSET_DISABLE_bit);
1365 SETfield(r700->PA_SC_SCREEN_SCISSOR_TL.u32All, x1,
1366 PA_SC_SCREEN_SCISSOR_TL__TL_X_shift, PA_SC_SCREEN_SCISSOR_TL__TL_X_mask);
1367 SETfield(r700->PA_SC_SCREEN_SCISSOR_TL.u32All, y1,
1368 PA_SC_SCREEN_SCISSOR_TL__TL_Y_shift, PA_SC_SCREEN_SCISSOR_TL__TL_Y_mask);
1369
1370 SETfield(r700->PA_SC_SCREEN_SCISSOR_BR.u32All, x2,
1371 PA_SC_SCREEN_SCISSOR_BR__BR_X_shift, PA_SC_SCREEN_SCISSOR_BR__BR_X_mask);
1372 SETfield(r700->PA_SC_SCREEN_SCISSOR_BR.u32All, y2,
1373 PA_SC_SCREEN_SCISSOR_BR__BR_Y_shift, PA_SC_SCREEN_SCISSOR_BR__BR_Y_mask);
1374
1375 /* window */
1376 SETbit(r700->PA_SC_WINDOW_SCISSOR_TL.u32All, WINDOW_OFFSET_DISABLE_bit);
1377 SETfield(r700->PA_SC_WINDOW_SCISSOR_TL.u32All, x1,
1378 PA_SC_WINDOW_SCISSOR_TL__TL_X_shift, PA_SC_WINDOW_SCISSOR_TL__TL_X_mask);
1379 SETfield(r700->PA_SC_WINDOW_SCISSOR_TL.u32All, y1,
1380 PA_SC_WINDOW_SCISSOR_TL__TL_Y_shift, PA_SC_WINDOW_SCISSOR_TL__TL_Y_mask);
1381
1382 SETfield(r700->PA_SC_WINDOW_SCISSOR_BR.u32All, x2,
1383 PA_SC_WINDOW_SCISSOR_BR__BR_X_shift, PA_SC_WINDOW_SCISSOR_BR__BR_X_mask);
1384 SETfield(r700->PA_SC_WINDOW_SCISSOR_BR.u32All, y2,
1385 PA_SC_WINDOW_SCISSOR_BR__BR_Y_shift, PA_SC_WINDOW_SCISSOR_BR__BR_Y_mask);
1386
1387
1388 SETfield(r700->PA_SC_CLIPRECT_0_TL.u32All, x1,
1389 PA_SC_CLIPRECT_0_TL__TL_X_shift, PA_SC_CLIPRECT_0_TL__TL_X_mask);
1390 SETfield(r700->PA_SC_CLIPRECT_0_TL.u32All, y1,
1391 PA_SC_CLIPRECT_0_TL__TL_Y_shift, PA_SC_CLIPRECT_0_TL__TL_Y_mask);
1392 SETfield(r700->PA_SC_CLIPRECT_0_BR.u32All, x2,
1393 PA_SC_CLIPRECT_0_BR__BR_X_shift, PA_SC_CLIPRECT_0_BR__BR_X_mask);
1394 SETfield(r700->PA_SC_CLIPRECT_0_BR.u32All, y2,
1395 PA_SC_CLIPRECT_0_BR__BR_Y_shift, PA_SC_CLIPRECT_0_BR__BR_Y_mask);
1396
1397 r700->PA_SC_CLIPRECT_1_TL.u32All = r700->PA_SC_CLIPRECT_0_TL.u32All;
1398 r700->PA_SC_CLIPRECT_1_BR.u32All = r700->PA_SC_CLIPRECT_0_BR.u32All;
1399 r700->PA_SC_CLIPRECT_2_TL.u32All = r700->PA_SC_CLIPRECT_0_TL.u32All;
1400 r700->PA_SC_CLIPRECT_2_BR.u32All = r700->PA_SC_CLIPRECT_0_BR.u32All;
1401 r700->PA_SC_CLIPRECT_3_TL.u32All = r700->PA_SC_CLIPRECT_0_TL.u32All;
1402 r700->PA_SC_CLIPRECT_3_BR.u32All = r700->PA_SC_CLIPRECT_0_BR.u32All;
1403
1404 /* more....2d clip */
1405 SETbit(r700->PA_SC_GENERIC_SCISSOR_TL.u32All, WINDOW_OFFSET_DISABLE_bit);
1406 SETfield(r700->PA_SC_GENERIC_SCISSOR_TL.u32All, x1,
1407 PA_SC_GENERIC_SCISSOR_TL__TL_X_shift, PA_SC_GENERIC_SCISSOR_TL__TL_X_mask);
1408 SETfield(r700->PA_SC_GENERIC_SCISSOR_TL.u32All, y1,
1409 PA_SC_GENERIC_SCISSOR_TL__TL_Y_shift, PA_SC_GENERIC_SCISSOR_TL__TL_Y_mask);
1410 SETfield(r700->PA_SC_GENERIC_SCISSOR_BR.u32All, x2,
1411 PA_SC_GENERIC_SCISSOR_BR__BR_X_shift, PA_SC_GENERIC_SCISSOR_BR__BR_X_mask);
1412 SETfield(r700->PA_SC_GENERIC_SCISSOR_BR.u32All, y2,
1413 PA_SC_GENERIC_SCISSOR_BR__BR_Y_shift, PA_SC_GENERIC_SCISSOR_BR__BR_Y_mask);
1414
1415 SETbit(r700->viewport[id].PA_SC_VPORT_SCISSOR_0_TL.u32All, WINDOW_OFFSET_DISABLE_bit);
1416 SETfield(r700->viewport[id].PA_SC_VPORT_SCISSOR_0_TL.u32All, x1,
1417 PA_SC_VPORT_SCISSOR_0_TL__TL_X_shift, PA_SC_VPORT_SCISSOR_0_TL__TL_X_mask);
1418 SETfield(r700->viewport[id].PA_SC_VPORT_SCISSOR_0_TL.u32All, y1,
1419 PA_SC_VPORT_SCISSOR_0_TL__TL_Y_shift, PA_SC_VPORT_SCISSOR_0_TL__TL_Y_mask);
1420 SETfield(r700->viewport[id].PA_SC_VPORT_SCISSOR_0_BR.u32All, x2,
1421 PA_SC_VPORT_SCISSOR_0_BR__BR_X_shift, PA_SC_VPORT_SCISSOR_0_BR__BR_X_mask);
1422 SETfield(r700->viewport[id].PA_SC_VPORT_SCISSOR_0_BR.u32All, y2,
1423 PA_SC_VPORT_SCISSOR_0_BR__BR_Y_shift, PA_SC_VPORT_SCISSOR_0_BR__BR_Y_mask);
1424
1425 r700->viewport[id].enabled = GL_TRUE;
1426 }
1427
1428 static void r700InitSQConfig(GLcontext * ctx)
1429 {
1430 context_t *context = R700_CONTEXT(ctx);
1431 R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
1432 int ps_prio;
1433 int vs_prio;
1434 int gs_prio;
1435 int es_prio;
1436 int num_ps_gprs;
1437 int num_vs_gprs;
1438 int num_gs_gprs;
1439 int num_es_gprs;
1440 int num_temp_gprs;
1441 int num_ps_threads;
1442 int num_vs_threads;
1443 int num_gs_threads;
1444 int num_es_threads;
1445 int num_ps_stack_entries;
1446 int num_vs_stack_entries;
1447 int num_gs_stack_entries;
1448 int num_es_stack_entries;
1449
1450 R600_STATECHANGE(context, sq);
1451
1452 // SQ
1453 ps_prio = 0;
1454 vs_prio = 1;
1455 gs_prio = 2;
1456 es_prio = 3;
1457 switch (context->radeon.radeonScreen->chip_family) {
1458 case CHIP_FAMILY_R600:
1459 num_ps_gprs = 192;
1460 num_vs_gprs = 56;
1461 num_temp_gprs = 4;
1462 num_gs_gprs = 0;
1463 num_es_gprs = 0;
1464 num_ps_threads = 136;
1465 num_vs_threads = 48;
1466 num_gs_threads = 4;
1467 num_es_threads = 4;
1468 num_ps_stack_entries = 128;
1469 num_vs_stack_entries = 128;
1470 num_gs_stack_entries = 0;
1471 num_es_stack_entries = 0;
1472 break;
1473 case CHIP_FAMILY_RV630:
1474 case CHIP_FAMILY_RV635:
1475 num_ps_gprs = 84;
1476 num_vs_gprs = 36;
1477 num_temp_gprs = 4;
1478 num_gs_gprs = 0;
1479 num_es_gprs = 0;
1480 num_ps_threads = 144;
1481 num_vs_threads = 40;
1482 num_gs_threads = 4;
1483 num_es_threads = 4;
1484 num_ps_stack_entries = 40;
1485 num_vs_stack_entries = 40;
1486 num_gs_stack_entries = 32;
1487 num_es_stack_entries = 16;
1488 break;
1489 case CHIP_FAMILY_RV610:
1490 case CHIP_FAMILY_RV620:
1491 case CHIP_FAMILY_RS780:
1492 case CHIP_FAMILY_RS880:
1493 default:
1494 num_ps_gprs = 84;
1495 num_vs_gprs = 36;
1496 num_temp_gprs = 4;
1497 num_gs_gprs = 0;
1498 num_es_gprs = 0;
1499 num_ps_threads = 136;
1500 num_vs_threads = 48;
1501 num_gs_threads = 4;
1502 num_es_threads = 4;
1503 num_ps_stack_entries = 40;
1504 num_vs_stack_entries = 40;
1505 num_gs_stack_entries = 32;
1506 num_es_stack_entries = 16;
1507 break;
1508 case CHIP_FAMILY_RV670:
1509 num_ps_gprs = 144;
1510 num_vs_gprs = 40;
1511 num_temp_gprs = 4;
1512 num_gs_gprs = 0;
1513 num_es_gprs = 0;
1514 num_ps_threads = 136;
1515 num_vs_threads = 48;
1516 num_gs_threads = 4;
1517 num_es_threads = 4;
1518 num_ps_stack_entries = 40;
1519 num_vs_stack_entries = 40;
1520 num_gs_stack_entries = 32;
1521 num_es_stack_entries = 16;
1522 break;
1523 case CHIP_FAMILY_RV770:
1524 num_ps_gprs = 192;
1525 num_vs_gprs = 56;
1526 num_temp_gprs = 4;
1527 num_gs_gprs = 0;
1528 num_es_gprs = 0;
1529 num_ps_threads = 188;
1530 num_vs_threads = 60;
1531 num_gs_threads = 0;
1532 num_es_threads = 0;
1533 num_ps_stack_entries = 256;
1534 num_vs_stack_entries = 256;
1535 num_gs_stack_entries = 0;
1536 num_es_stack_entries = 0;
1537 break;
1538 case CHIP_FAMILY_RV730:
1539 case CHIP_FAMILY_RV740:
1540 num_ps_gprs = 84;
1541 num_vs_gprs = 36;
1542 num_temp_gprs = 4;
1543 num_gs_gprs = 0;
1544 num_es_gprs = 0;
1545 num_ps_threads = 188;
1546 num_vs_threads = 60;
1547 num_gs_threads = 0;
1548 num_es_threads = 0;
1549 num_ps_stack_entries = 128;
1550 num_vs_stack_entries = 128;
1551 num_gs_stack_entries = 0;
1552 num_es_stack_entries = 0;
1553 break;
1554 case CHIP_FAMILY_RV710:
1555 num_ps_gprs = 192;
1556 num_vs_gprs = 56;
1557 num_temp_gprs = 4;
1558 num_gs_gprs = 0;
1559 num_es_gprs = 0;
1560 num_ps_threads = 144;
1561 num_vs_threads = 48;
1562 num_gs_threads = 0;
1563 num_es_threads = 0;
1564 num_ps_stack_entries = 128;
1565 num_vs_stack_entries = 128;
1566 num_gs_stack_entries = 0;
1567 num_es_stack_entries = 0;
1568 break;
1569 }
1570
1571 r700->sq_config.SQ_CONFIG.u32All = 0;
1572 if ((context->radeon.radeonScreen->chip_family == CHIP_FAMILY_RV610) ||
1573 (context->radeon.radeonScreen->chip_family == CHIP_FAMILY_RV620) ||
1574 (context->radeon.radeonScreen->chip_family == CHIP_FAMILY_RS780) ||
1575 (context->radeon.radeonScreen->chip_family == CHIP_FAMILY_RS880) ||
1576 (context->radeon.radeonScreen->chip_family == CHIP_FAMILY_RV710))
1577 CLEARbit(r700->sq_config.SQ_CONFIG.u32All, VC_ENABLE_bit);
1578 else
1579 SETbit(r700->sq_config.SQ_CONFIG.u32All, VC_ENABLE_bit);
1580 SETbit(r700->sq_config.SQ_CONFIG.u32All, DX9_CONSTS_bit);
1581 SETbit(r700->sq_config.SQ_CONFIG.u32All, ALU_INST_PREFER_VECTOR_bit);
1582 SETfield(r700->sq_config.SQ_CONFIG.u32All, ps_prio, PS_PRIO_shift, PS_PRIO_mask);
1583 SETfield(r700->sq_config.SQ_CONFIG.u32All, vs_prio, VS_PRIO_shift, VS_PRIO_mask);
1584 SETfield(r700->sq_config.SQ_CONFIG.u32All, gs_prio, GS_PRIO_shift, GS_PRIO_mask);
1585 SETfield(r700->sq_config.SQ_CONFIG.u32All, es_prio, ES_PRIO_shift, ES_PRIO_mask);
1586
1587 r700->sq_config.SQ_GPR_RESOURCE_MGMT_1.u32All = 0;
1588 SETfield(r700->sq_config.SQ_GPR_RESOURCE_MGMT_1.u32All, num_ps_gprs, NUM_PS_GPRS_shift, NUM_PS_GPRS_mask);
1589 SETfield(r700->sq_config.SQ_GPR_RESOURCE_MGMT_1.u32All, num_vs_gprs, NUM_VS_GPRS_shift, NUM_VS_GPRS_mask);
1590 SETfield(r700->sq_config.SQ_GPR_RESOURCE_MGMT_1.u32All, num_temp_gprs,
1591 NUM_CLAUSE_TEMP_GPRS_shift, NUM_CLAUSE_TEMP_GPRS_mask);
1592
1593 r700->sq_config.SQ_GPR_RESOURCE_MGMT_2.u32All = 0;
1594 SETfield(r700->sq_config.SQ_GPR_RESOURCE_MGMT_2.u32All, num_gs_gprs, NUM_GS_GPRS_shift, NUM_GS_GPRS_mask);
1595 SETfield(r700->sq_config.SQ_GPR_RESOURCE_MGMT_2.u32All, num_es_gprs, NUM_ES_GPRS_shift, NUM_ES_GPRS_mask);
1596
1597 r700->sq_config.SQ_THREAD_RESOURCE_MGMT.u32All = 0;
1598 SETfield(r700->sq_config.SQ_THREAD_RESOURCE_MGMT.u32All, num_ps_threads,
1599 NUM_PS_THREADS_shift, NUM_PS_THREADS_mask);
1600 SETfield(r700->sq_config.SQ_THREAD_RESOURCE_MGMT.u32All, num_vs_threads,
1601 NUM_VS_THREADS_shift, NUM_VS_THREADS_mask);
1602 SETfield(r700->sq_config.SQ_THREAD_RESOURCE_MGMT.u32All, num_gs_threads,
1603 NUM_GS_THREADS_shift, NUM_GS_THREADS_mask);
1604 SETfield(r700->sq_config.SQ_THREAD_RESOURCE_MGMT.u32All, num_es_threads,
1605 NUM_ES_THREADS_shift, NUM_ES_THREADS_mask);
1606
1607 r700->sq_config.SQ_STACK_RESOURCE_MGMT_1.u32All = 0;
1608 SETfield(r700->sq_config.SQ_STACK_RESOURCE_MGMT_1.u32All, num_ps_stack_entries,
1609 NUM_PS_STACK_ENTRIES_shift, NUM_PS_STACK_ENTRIES_mask);
1610 SETfield(r700->sq_config.SQ_STACK_RESOURCE_MGMT_1.u32All, num_vs_stack_entries,
1611 NUM_VS_STACK_ENTRIES_shift, NUM_VS_STACK_ENTRIES_mask);
1612
1613 r700->sq_config.SQ_STACK_RESOURCE_MGMT_2.u32All = 0;
1614 SETfield(r700->sq_config.SQ_STACK_RESOURCE_MGMT_2.u32All, num_gs_stack_entries,
1615 NUM_GS_STACK_ENTRIES_shift, NUM_GS_STACK_ENTRIES_mask);
1616 SETfield(r700->sq_config.SQ_STACK_RESOURCE_MGMT_2.u32All, num_es_stack_entries,
1617 NUM_ES_STACK_ENTRIES_shift, NUM_ES_STACK_ENTRIES_mask);
1618
1619 }
1620
1621 /**
1622 * Calculate initial hardware state and register state functions.
1623 * Assumes that the command buffer and state atoms have been
1624 * initialized already.
1625 */
1626 void r700InitState(GLcontext * ctx) //-------------------
1627 {
1628 context_t *context = R700_CONTEXT(ctx);
1629 R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
1630 int id = 0;
1631
1632 radeon_firevertices(&context->radeon);
1633
1634 r700->TA_CNTL_AUX.u32All = 0;
1635 SETfield(r700->TA_CNTL_AUX.u32All, 28, TD_FIFO_CREDIT_shift, TD_FIFO_CREDIT_mask);
1636 r700->VC_ENHANCE.u32All = 0;
1637 r700->DB_WATERMARKS.u32All = 0;
1638 SETfield(r700->DB_WATERMARKS.u32All, 4, DEPTH_FREE_shift, DEPTH_FREE_mask);
1639 SETfield(r700->DB_WATERMARKS.u32All, 16, DEPTH_FLUSH_shift, DEPTH_FLUSH_mask);
1640 SETfield(r700->DB_WATERMARKS.u32All, 0, FORCE_SUMMARIZE_shift, FORCE_SUMMARIZE_mask);
1641 SETfield(r700->DB_WATERMARKS.u32All, 4, DEPTH_PENDING_FREE_shift, DEPTH_PENDING_FREE_mask);
1642 r700->SQ_DYN_GPR_CNTL_PS_FLUSH_REQ.u32All = 0;
1643 if (context->radeon.radeonScreen->chip_family < CHIP_FAMILY_RV770) {
1644 SETfield(r700->TA_CNTL_AUX.u32All, 3, GRADIENT_CREDIT_shift, GRADIENT_CREDIT_mask);
1645 r700->DB_DEBUG.u32All = 0x82000000;
1646 SETfield(r700->DB_WATERMARKS.u32All, 16, DEPTH_CACHELINE_FREE_shift, DEPTH_CACHELINE_FREE_mask);
1647 } else {
1648 SETfield(r700->TA_CNTL_AUX.u32All, 2, GRADIENT_CREDIT_shift, GRADIENT_CREDIT_mask);
1649 SETfield(r700->DB_WATERMARKS.u32All, 4, DEPTH_CACHELINE_FREE_shift, DEPTH_CACHELINE_FREE_mask);
1650 SETbit(r700->SQ_DYN_GPR_CNTL_PS_FLUSH_REQ.u32All, VS_PC_LIMIT_ENABLE_bit);
1651 }
1652
1653 /* Turn off vgt reuse */
1654 r700->VGT_REUSE_OFF.u32All = 0;
1655 SETbit(r700->VGT_REUSE_OFF.u32All, REUSE_OFF_bit);
1656
1657 /* Specify offsetting and clamp values for vertices */
1658 r700->VGT_MAX_VTX_INDX.u32All = 0xFFFFFF;
1659 r700->VGT_MIN_VTX_INDX.u32All = 0;
1660 r700->VGT_INDX_OFFSET.u32All = 0;
1661
1662 /* default shader connections. */
1663 r700->SPI_VS_OUT_ID_0.u32All = 0x03020100;
1664 r700->SPI_VS_OUT_ID_1.u32All = 0x07060504;
1665 r700->SPI_VS_OUT_ID_2.u32All = 0x0b0a0908;
1666 r700->SPI_VS_OUT_ID_3.u32All = 0x0f0e0d0c;
1667
1668 r700->SPI_THREAD_GROUPING.u32All = 0;
1669 if (context->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV770)
1670 SETfield(r700->SPI_THREAD_GROUPING.u32All, 1, PS_GROUPING_shift, PS_GROUPING_mask);
1671
1672 /* 4 clip rectangles */ /* TODO : set these clip rects according to context->currentDraw->numClipRects */
1673 r700->PA_SC_CLIPRECT_RULE.u32All = 0;
1674 SETfield(r700->PA_SC_CLIPRECT_RULE.u32All, CLIP_RULE_mask, CLIP_RULE_shift, CLIP_RULE_mask);
1675
1676 if (context->radeon.radeonScreen->chip_family < CHIP_FAMILY_RV770)
1677 r700->PA_SC_EDGERULE.u32All = 0;
1678 else
1679 r700->PA_SC_EDGERULE.u32All = 0xAAAAAAAA;
1680
1681 if (context->radeon.radeonScreen->chip_family < CHIP_FAMILY_RV770) {
1682 r700->PA_SC_MODE_CNTL.u32All = 0;
1683 SETbit(r700->PA_SC_MODE_CNTL.u32All, WALK_ORDER_ENABLE_bit);
1684 SETbit(r700->PA_SC_MODE_CNTL.u32All, FORCE_EOV_CNTDWN_ENABLE_bit);
1685 } else {
1686 r700->PA_SC_MODE_CNTL.u32All = 0x00500000;
1687 SETbit(r700->PA_SC_MODE_CNTL.u32All, FORCE_EOV_REZ_ENABLE_bit);
1688 SETbit(r700->PA_SC_MODE_CNTL.u32All, FORCE_EOV_CNTDWN_ENABLE_bit);
1689 }
1690
1691 /* Do scale XY and Z by 1/W0. */
1692 r700->bEnablePerspective = GL_TRUE;
1693 CLEARbit(r700->PA_CL_VTE_CNTL.u32All, VTX_XY_FMT_bit);
1694 CLEARbit(r700->PA_CL_VTE_CNTL.u32All, VTX_Z_FMT_bit);
1695 SETbit(r700->PA_CL_VTE_CNTL.u32All, VTX_W0_FMT_bit);
1696
1697 /* Enable viewport scaling for all three axis */
1698 SETbit(r700->PA_CL_VTE_CNTL.u32All, VPORT_X_SCALE_ENA_bit);
1699 SETbit(r700->PA_CL_VTE_CNTL.u32All, VPORT_X_OFFSET_ENA_bit);
1700 SETbit(r700->PA_CL_VTE_CNTL.u32All, VPORT_Y_SCALE_ENA_bit);
1701 SETbit(r700->PA_CL_VTE_CNTL.u32All, VPORT_Y_OFFSET_ENA_bit);
1702 SETbit(r700->PA_CL_VTE_CNTL.u32All, VPORT_Z_SCALE_ENA_bit);
1703 SETbit(r700->PA_CL_VTE_CNTL.u32All, VPORT_Z_OFFSET_ENA_bit);
1704
1705 /* GL uses last vtx for flat shading components */
1706 SETbit(r700->PA_SU_SC_MODE_CNTL.u32All, PROVOKING_VTX_LAST_bit);
1707
1708 /* Set up vertex control */
1709 r700->PA_SU_VTX_CNTL.u32All = 0;
1710 CLEARfield(r700->PA_SU_VTX_CNTL.u32All, QUANT_MODE_mask);
1711 SETbit(r700->PA_SU_VTX_CNTL.u32All, PIX_CENTER_bit);
1712 SETfield(r700->PA_SU_VTX_CNTL.u32All, X_ROUND_TO_EVEN,
1713 PA_SU_VTX_CNTL__ROUND_MODE_shift, PA_SU_VTX_CNTL__ROUND_MODE_mask);
1714
1715 /* to 1.0 = no guard band */
1716 r700->PA_CL_GB_VERT_CLIP_ADJ.u32All = 0x3F800000; /* 1.0 */
1717 r700->PA_CL_GB_VERT_DISC_ADJ.u32All = 0x3F800000;
1718 r700->PA_CL_GB_HORZ_CLIP_ADJ.u32All = 0x3F800000;
1719 r700->PA_CL_GB_HORZ_DISC_ADJ.u32All = 0x3F800000;
1720
1721 /* Enable all samples for multi-sample anti-aliasing */
1722 r700->PA_SC_AA_MASK.u32All = 0xFFFFFFFF;
1723 /* Turn off AA */
1724 r700->PA_SC_AA_CONFIG.u32All = 0;
1725
1726 r700->SX_MISC.u32All = 0;
1727
1728 r700InitSQConfig(ctx);
1729
1730 r700ColorMask(ctx,
1731 ctx->Color.ColorMask[0][RCOMP],
1732 ctx->Color.ColorMask[0][GCOMP],
1733 ctx->Color.ColorMask[0][BCOMP],
1734 ctx->Color.ColorMask[0][ACOMP]);
1735
1736 r700Enable(ctx, GL_DEPTH_TEST, ctx->Depth.Test);
1737 r700DepthMask(ctx, ctx->Depth.Mask);
1738 r700DepthFunc(ctx, ctx->Depth.Func);
1739 r700->DB_DEPTH_CLEAR.u32All = 0x3F800000;
1740 SETbit(r700->DB_RENDER_CONTROL.u32All, STENCIL_COMPRESS_DISABLE_bit);
1741 SETbit(r700->DB_RENDER_CONTROL.u32All, DEPTH_COMPRESS_DISABLE_bit);
1742 r700SetDBRenderState(ctx);
1743
1744 r700->DB_ALPHA_TO_MASK.u32All = 0;
1745 SETfield(r700->DB_ALPHA_TO_MASK.u32All, 2, ALPHA_TO_MASK_OFFSET0_shift, ALPHA_TO_MASK_OFFSET0_mask);
1746 SETfield(r700->DB_ALPHA_TO_MASK.u32All, 2, ALPHA_TO_MASK_OFFSET1_shift, ALPHA_TO_MASK_OFFSET1_mask);
1747 SETfield(r700->DB_ALPHA_TO_MASK.u32All, 2, ALPHA_TO_MASK_OFFSET2_shift, ALPHA_TO_MASK_OFFSET2_mask);
1748 SETfield(r700->DB_ALPHA_TO_MASK.u32All, 2, ALPHA_TO_MASK_OFFSET3_shift, ALPHA_TO_MASK_OFFSET3_mask);
1749
1750 /* stencil */
1751 r700Enable(ctx, GL_STENCIL_TEST, ctx->Stencil._Enabled);
1752 r700StencilMaskSeparate(ctx, 0, ctx->Stencil.WriteMask[0]);
1753 r700StencilFuncSeparate(ctx, 0, ctx->Stencil.Function[0],
1754 ctx->Stencil.Ref[0], ctx->Stencil.ValueMask[0]);
1755 r700StencilOpSeparate(ctx, 0, ctx->Stencil.FailFunc[0],
1756 ctx->Stencil.ZFailFunc[0],
1757 ctx->Stencil.ZPassFunc[0]);
1758
1759 r700UpdateCulling(ctx);
1760
1761 r700SetBlendState(ctx);
1762 r700SetLogicOpState(ctx);
1763
1764 r700AlphaFunc(ctx, ctx->Color.AlphaFunc, ctx->Color.AlphaRef);
1765 r700Enable(ctx, GL_ALPHA_TEST, ctx->Color.AlphaEnabled);
1766
1767 r700PointSize(ctx, 1.0);
1768
1769 CLEARfield(r700->PA_SU_POINT_MINMAX.u32All, MIN_SIZE_mask);
1770 SETfield(r700->PA_SU_POINT_MINMAX.u32All, 0x8000, MAX_SIZE_shift, MAX_SIZE_mask);
1771
1772 r700LineWidth(ctx, 1.0);
1773
1774 r700->PA_SC_LINE_CNTL.u32All = 0;
1775 CLEARbit(r700->PA_SC_LINE_CNTL.u32All, EXPAND_LINE_WIDTH_bit);
1776 SETbit(r700->PA_SC_LINE_CNTL.u32All, LAST_PIXEL_bit);
1777
1778 r700ShadeModel(ctx, ctx->Light.ShadeModel);
1779 r700PolygonMode(ctx, GL_FRONT, ctx->Polygon.FrontMode);
1780 r700PolygonMode(ctx, GL_BACK, ctx->Polygon.BackMode);
1781 r700PolygonOffset(ctx, ctx->Polygon.OffsetFactor,
1782 ctx->Polygon.OffsetUnits);
1783 r700Enable(ctx, GL_POLYGON_OFFSET_POINT, ctx->Polygon.OffsetPoint);
1784 r700Enable(ctx, GL_POLYGON_OFFSET_LINE, ctx->Polygon.OffsetLine);
1785 r700Enable(ctx, GL_POLYGON_OFFSET_FILL, ctx->Polygon.OffsetFill);
1786
1787 /* CB */
1788 r700BlendColor(ctx, ctx->Color.BlendColor);
1789
1790 r700->CB_CLEAR_RED_R6XX.f32All = 1.0; //r6xx only
1791 r700->CB_CLEAR_GREEN_R6XX.f32All = 0.0; //r6xx only
1792 r700->CB_CLEAR_BLUE_R6XX.f32All = 1.0; //r6xx only
1793 r700->CB_CLEAR_ALPHA_R6XX.f32All = 1.0; //r6xx only
1794 r700->CB_FOG_RED_R6XX.u32All = 0; //r6xx only
1795 r700->CB_FOG_GREEN_R6XX.u32All = 0; //r6xx only
1796 r700->CB_FOG_BLUE_R6XX.u32All = 0; //r6xx only
1797
1798 /* Disable color compares */
1799 SETfield(r700->CB_CLRCMP_CONTROL.u32All, CLRCMP_DRAW_ALWAYS,
1800 CLRCMP_FCN_SRC_shift, CLRCMP_FCN_SRC_mask);
1801 SETfield(r700->CB_CLRCMP_CONTROL.u32All, CLRCMP_DRAW_ALWAYS,
1802 CLRCMP_FCN_DST_shift, CLRCMP_FCN_DST_mask);
1803 SETfield(r700->CB_CLRCMP_CONTROL.u32All, CLRCMP_SEL_SRC,
1804 CLRCMP_FCN_SEL_shift, CLRCMP_FCN_SEL_mask);
1805
1806 /* Zero out source */
1807 r700->CB_CLRCMP_SRC.u32All = 0x00000000;
1808
1809 /* Put a compare color in for error checking */
1810 r700->CB_CLRCMP_DST.u32All = 0x000000FF;
1811
1812 /* Set up color compare mask */
1813 r700->CB_CLRCMP_MSK.u32All = 0xFFFFFFFF;
1814
1815 /* screen/window/view */
1816 SETfield(r700->CB_SHADER_MASK.u32All, 0xF, (4 * id), OUTPUT0_ENABLE_mask);
1817
1818 context->radeon.hw.all_dirty = GL_TRUE;
1819
1820 }
1821
1822 void r700InitStateFuncs(struct dd_function_table *functions) //-----------------
1823 {
1824 functions->UpdateState = r700InvalidateState;
1825 functions->AlphaFunc = r700AlphaFunc;
1826 functions->BlendColor = r700BlendColor;
1827 functions->BlendEquationSeparate = r700BlendEquationSeparate;
1828 functions->BlendFuncSeparate = r700BlendFuncSeparate;
1829 functions->Enable = r700Enable;
1830 functions->ColorMask = r700ColorMask;
1831 functions->DepthFunc = r700DepthFunc;
1832 functions->DepthMask = r700DepthMask;
1833 functions->CullFace = r700CullFace;
1834 functions->Fogfv = r700Fogfv;
1835 functions->FrontFace = r700FrontFace;
1836 functions->ShadeModel = r700ShadeModel;
1837 functions->LogicOpcode = r700LogicOpcode;
1838
1839 /* ARB_point_parameters */
1840 functions->PointParameterfv = r700PointParameter;
1841
1842 /* Stencil related */
1843 functions->StencilFuncSeparate = r700StencilFuncSeparate;
1844 functions->StencilMaskSeparate = r700StencilMaskSeparate;
1845 functions->StencilOpSeparate = r700StencilOpSeparate;
1846
1847 /* Viewport related */
1848 functions->Viewport = r700Viewport;
1849 functions->DepthRange = r700DepthRange;
1850 functions->PointSize = r700PointSize;
1851 functions->LineWidth = r700LineWidth;
1852 functions->LineStipple = r700LineStipple;
1853
1854 functions->PolygonOffset = r700PolygonOffset;
1855 functions->PolygonMode = r700PolygonMode;
1856
1857 functions->RenderMode = r700RenderMode;
1858
1859 functions->ClipPlane = r700ClipPlane;
1860
1861 functions->Scissor = radeonScissor;
1862
1863 functions->DrawBuffer = radeonDrawBuffer;
1864 functions->ReadBuffer = radeonReadBuffer;
1865
1866 }
1867