28ced814e590b9361abd2c6ec0ca397378460f1d
[mesa.git] / src / mesa / drivers / dri / radeon / radeon_context.c
1 /**************************************************************************
2
3 Copyright 2000, 2001 ATI Technologies Inc., Ontario, Canada, and
4 VA Linux Systems Inc., Fremont, California.
5
6 All Rights Reserved.
7
8 Permission is hereby granted, free of charge, to any person obtaining
9 a copy of this software and associated documentation files (the
10 "Software"), to deal in the Software without restriction, including
11 without limitation the rights to use, copy, modify, merge, publish,
12 distribute, sublicense, and/or sell copies of the Software, and to
13 permit persons to whom the Software is furnished to do so, subject to
14 the following conditions:
15
16 The above copyright notice and this permission notice (including the
17 next paragraph) shall be included in all copies or substantial
18 portions of the Software.
19
20 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
21 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
22 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
23 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
24 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
25 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
26 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
27
28 **************************************************************************/
29
30 /*
31 * Authors:
32 * Kevin E. Martin <martin@valinux.com>
33 * Gareth Hughes <gareth@valinux.com>
34 * Keith Whitwell <keithw@vmware.com>
35 */
36
37 #include <stdbool.h>
38 #include "main/glheader.h"
39 #include "main/api_arrayelt.h"
40 #include "main/api_exec.h"
41 #include "main/context.h"
42 #include "util/simple_list.h"
43 #include "main/imports.h"
44 #include "main/extensions.h"
45 #include "main/version.h"
46 #include "main/vtxfmt.h"
47
48 #include "swrast/swrast.h"
49 #include "swrast_setup/swrast_setup.h"
50 #include "vbo/vbo.h"
51
52 #include "tnl/tnl.h"
53 #include "tnl/t_pipeline.h"
54
55 #include "drivers/common/driverfuncs.h"
56
57 #include "radeon_common.h"
58 #include "radeon_context.h"
59 #include "radeon_ioctl.h"
60 #include "radeon_state.h"
61 #include "radeon_span.h"
62 #include "radeon_tex.h"
63 #include "radeon_swtcl.h"
64 #include "radeon_tcl.h"
65 #include "radeon_queryobj.h"
66 #include "radeon_blit.h"
67 #include "radeon_fog.h"
68
69 #include "utils.h"
70 #include "util/xmlpool.h" /* for symbolic values of enum-type options */
71
72 extern const struct tnl_pipeline_stage _radeon_render_stage;
73 extern const struct tnl_pipeline_stage _radeon_tcl_stage;
74
75 static const struct tnl_pipeline_stage *radeon_pipeline[] = {
76
77 /* Try and go straight to t&l
78 */
79 &_radeon_tcl_stage,
80
81 /* Catch any t&l fallbacks
82 */
83 &_tnl_vertex_transform_stage,
84 &_tnl_normal_transform_stage,
85 &_tnl_lighting_stage,
86 &_tnl_fog_coordinate_stage,
87 &_tnl_texgen_stage,
88 &_tnl_texture_transform_stage,
89
90 &_radeon_render_stage,
91 &_tnl_render_stage, /* FALLBACK: */
92 NULL,
93 };
94
95 static void r100_vtbl_pre_emit_state(radeonContextPtr radeon)
96 {
97 r100ContextPtr rmesa = (r100ContextPtr)radeon;
98
99 /* r100 always needs to emit ZBS to avoid TCL lockups */
100 rmesa->hw.zbs.dirty = 1;
101 radeon->hw.is_dirty = 1;
102 }
103
104 static void r100_vtbl_free_context(struct gl_context *ctx)
105 {
106 r100ContextPtr rmesa = R100_CONTEXT(ctx);
107 _mesa_vector4f_free( &rmesa->tcl.ObjClean );
108 }
109
110 static void r100_emit_query_finish(radeonContextPtr radeon)
111 {
112 BATCH_LOCALS(radeon);
113 struct radeon_query_object *query = radeon->query.current;
114
115 BEGIN_BATCH(4);
116 OUT_BATCH(CP_PACKET0(RADEON_RB3D_ZPASS_ADDR, 0));
117 OUT_BATCH_RELOC(0, query->bo, query->curr_offset, 0, RADEON_GEM_DOMAIN_GTT, 0);
118 END_BATCH();
119 query->curr_offset += sizeof(uint32_t);
120 assert(query->curr_offset < RADEON_QUERY_PAGE_SIZE);
121 query->emitted_begin = GL_FALSE;
122 }
123
124 static void r100_init_vtbl(radeonContextPtr radeon)
125 {
126 radeon->vtbl.swtcl_flush = r100_swtcl_flush;
127 radeon->vtbl.pre_emit_state = r100_vtbl_pre_emit_state;
128 radeon->vtbl.fallback = radeonFallback;
129 radeon->vtbl.free_context = r100_vtbl_free_context;
130 radeon->vtbl.emit_query_finish = r100_emit_query_finish;
131 radeon->vtbl.check_blit = r100_check_blit;
132 radeon->vtbl.blit = r100_blit;
133 radeon->vtbl.is_format_renderable = radeonIsFormatRenderable;
134 radeon->vtbl.revalidate_all_buffers = r100ValidateBuffers;
135 }
136
137 /* Create the device specific context.
138 */
139 GLboolean
140 r100CreateContext( gl_api api,
141 const struct gl_config *glVisual,
142 __DRIcontext *driContextPriv,
143 const struct __DriverContextConfig *ctx_config,
144 unsigned *error,
145 void *sharedContextPrivate)
146 {
147 __DRIscreen *sPriv = driContextPriv->driScreenPriv;
148 radeonScreenPtr screen = (radeonScreenPtr)(sPriv->driverPrivate);
149 struct dd_function_table functions;
150 r100ContextPtr rmesa;
151 struct gl_context *ctx;
152 int i;
153 int tcl_mode, fthrottle_mode;
154
155 if (ctx_config->flags & ~(__DRI_CTX_FLAG_DEBUG | __DRI_CTX_FLAG_NO_ERROR)) {
156 *error = __DRI_CTX_ERROR_UNKNOWN_FLAG;
157 return false;
158 }
159
160 if (ctx_config->attribute_mask) {
161 *error = __DRI_CTX_ERROR_UNKNOWN_ATTRIBUTE;
162 return false;
163 }
164
165 assert(driContextPriv);
166 assert(screen);
167
168 /* Allocate the Radeon context */
169 rmesa = calloc(1, sizeof(*rmesa));
170 if ( !rmesa ) {
171 *error = __DRI_CTX_ERROR_NO_MEMORY;
172 return GL_FALSE;
173 }
174
175 rmesa->radeon.radeonScreen = screen;
176 r100_init_vtbl(&rmesa->radeon);
177
178 /* init exp fog table data */
179 radeonInitStaticFogData();
180
181 /* Parse configuration files.
182 * Do this here so that initialMaxAnisotropy is set before we create
183 * the default textures.
184 */
185 driParseConfigFiles (&rmesa->radeon.optionCache, &screen->optionCache,
186 screen->driScreen->myNum, "radeon");
187 rmesa->radeon.initialMaxAnisotropy = driQueryOptionf(&rmesa->radeon.optionCache,
188 "def_max_anisotropy");
189
190 if (driQueryOptionb(&rmesa->radeon.optionCache, "hyperz"))
191 rmesa->using_hyperz = GL_TRUE;
192
193 /* Init default driver functions then plug in our Radeon-specific functions
194 * (the texture functions are especially important)
195 */
196 _mesa_init_driver_functions( &functions );
197 _tnl_init_driver_draw_function( &functions );
198 radeonInitTextureFuncs( &rmesa->radeon, &functions );
199 radeonInitQueryObjFunctions(&functions);
200
201 if (!radeonInitContext(&rmesa->radeon, api, &functions,
202 glVisual, driContextPriv,
203 sharedContextPrivate)) {
204 free(rmesa);
205 *error = __DRI_CTX_ERROR_NO_MEMORY;
206 return GL_FALSE;
207 }
208
209 rmesa->radeon.swtcl.RenderIndex = ~0;
210 rmesa->radeon.hw.all_dirty = GL_TRUE;
211
212 ctx = &rmesa->radeon.glCtx;
213
214 driContextSetFlags(ctx, ctx_config->flags);
215
216 /* Initialize the software rasterizer and helper modules.
217 */
218 _swrast_CreateContext( ctx );
219 _vbo_CreateContext( ctx );
220 _tnl_CreateContext( ctx );
221 _swsetup_CreateContext( ctx );
222 _ae_create_context( ctx );
223
224 ctx->Const.MaxTextureUnits = driQueryOptioni (&rmesa->radeon.optionCache,
225 "texture_units");
226 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = ctx->Const.MaxTextureUnits;
227 ctx->Const.MaxTextureCoordUnits = ctx->Const.MaxTextureUnits;
228 ctx->Const.MaxCombinedTextureImageUnits = ctx->Const.MaxTextureUnits;
229
230 ctx->Const.StripTextureBorder = GL_TRUE;
231
232 /* FIXME: When no memory manager is available we should set this
233 * to some reasonable value based on texture memory pool size */
234 ctx->Const.MaxTextureLevels = 12;
235 ctx->Const.Max3DTextureLevels = 9;
236 ctx->Const.MaxCubeTextureLevels = 12;
237 ctx->Const.MaxTextureRectSize = 2048;
238
239 ctx->Const.MaxTextureMaxAnisotropy = 16.0;
240
241 /* No wide points.
242 */
243 ctx->Const.MinPointSize = 1.0;
244 ctx->Const.MinPointSizeAA = 1.0;
245 ctx->Const.MaxPointSize = 1.0;
246 ctx->Const.MaxPointSizeAA = 1.0;
247
248 ctx->Const.MinLineWidth = 1.0;
249 ctx->Const.MinLineWidthAA = 1.0;
250 ctx->Const.MaxLineWidth = 10.0;
251 ctx->Const.MaxLineWidthAA = 10.0;
252 ctx->Const.LineWidthGranularity = 0.0625;
253
254 /* Set maxlocksize (and hence vb size) small enough to avoid
255 * fallbacks in radeon_tcl.c. ie. guarentee that all vertices can
256 * fit in a single dma buffer for indexed rendering of quad strips,
257 * etc.
258 */
259 ctx->Const.MaxArrayLockSize =
260 MIN2( ctx->Const.MaxArrayLockSize,
261 RADEON_BUFFER_SIZE / RADEON_MAX_TCL_VERTSIZE );
262
263 rmesa->boxes = 0;
264
265 ctx->Const.MaxDrawBuffers = 1;
266 ctx->Const.MaxColorAttachments = 1;
267 ctx->Const.MaxRenderbufferSize = 2048;
268
269 ctx->Const.ShaderCompilerOptions[MESA_SHADER_VERTEX].OptimizeForAOS = true;
270
271 /* Install the customized pipeline:
272 */
273 _tnl_destroy_pipeline( ctx );
274 _tnl_install_pipeline( ctx, radeon_pipeline );
275
276 /* Try and keep materials and vertices separate:
277 */
278 /* _tnl_isolate_materials( ctx, GL_TRUE ); */
279
280 /* Configure swrast and T&L to match hardware characteristics:
281 */
282 _swrast_allow_pixel_fog( ctx, GL_FALSE );
283 _swrast_allow_vertex_fog( ctx, GL_TRUE );
284 _tnl_allow_pixel_fog( ctx, GL_FALSE );
285 _tnl_allow_vertex_fog( ctx, GL_TRUE );
286
287
288 for ( i = 0 ; i < RADEON_MAX_TEXTURE_UNITS ; i++ ) {
289 _math_matrix_ctr( &rmesa->TexGenMatrix[i] );
290 _math_matrix_ctr( &rmesa->tmpmat[i] );
291 _math_matrix_set_identity( &rmesa->TexGenMatrix[i] );
292 _math_matrix_set_identity( &rmesa->tmpmat[i] );
293 }
294
295 ctx->Extensions.ARB_occlusion_query = true;
296 ctx->Extensions.ARB_texture_border_clamp = true;
297 ctx->Extensions.ARB_texture_cube_map = true;
298 ctx->Extensions.ARB_texture_env_combine = true;
299 ctx->Extensions.ARB_texture_env_crossbar = true;
300 ctx->Extensions.ARB_texture_env_dot3 = true;
301 ctx->Extensions.ARB_texture_filter_anisotropic = true;
302 ctx->Extensions.ARB_texture_mirror_clamp_to_edge = true;
303 ctx->Extensions.ATI_texture_env_combine3 = true;
304 ctx->Extensions.ATI_texture_mirror_once = true;
305 ctx->Extensions.EXT_texture_env_dot3 = true;
306 ctx->Extensions.EXT_texture_filter_anisotropic = true;
307 ctx->Extensions.EXT_texture_mirror_clamp = true;
308 ctx->Extensions.MESA_ycbcr_texture = true;
309 ctx->Extensions.NV_texture_rectangle = true;
310 ctx->Extensions.OES_EGL_image = true;
311
312 ctx->Extensions.EXT_texture_compression_s3tc = true;
313 ctx->Extensions.ANGLE_texture_compression_dxt = true;
314
315 /* XXX these should really go right after _mesa_init_driver_functions() */
316 radeon_fbo_init(&rmesa->radeon);
317 radeonInitSpanFuncs( ctx );
318 radeonInitIoctlFuncs( ctx );
319 radeonInitStateFuncs( ctx );
320 radeonInitState( rmesa );
321 radeonInitSwtcl( ctx );
322
323 _mesa_vector4f_alloc( &rmesa->tcl.ObjClean, 0,
324 ctx->Const.MaxArrayLockSize, 32 );
325
326 fthrottle_mode = driQueryOptioni(&rmesa->radeon.optionCache, "fthrottle_mode");
327 rmesa->radeon.iw.irq_seq = -1;
328 rmesa->radeon.irqsEmitted = 0;
329 rmesa->radeon.do_irqs = (rmesa->radeon.radeonScreen->irq != 0 &&
330 fthrottle_mode == DRI_CONF_FTHROTTLE_IRQS);
331
332 rmesa->radeon.do_usleeps = (fthrottle_mode == DRI_CONF_FTHROTTLE_USLEEPS);
333
334 tcl_mode = driQueryOptioni(&rmesa->radeon.optionCache, "tcl_mode");
335 if (driQueryOptionb(&rmesa->radeon.optionCache, "no_rast")) {
336 fprintf(stderr, "disabling 3D acceleration\n");
337 FALLBACK(rmesa, RADEON_FALLBACK_DISABLE, 1);
338 } else if (tcl_mode == DRI_CONF_TCL_SW ||
339 !(rmesa->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL)) {
340 if (rmesa->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL) {
341 rmesa->radeon.radeonScreen->chip_flags &= ~RADEON_CHIPSET_TCL;
342 fprintf(stderr, "Disabling HW TCL support\n");
343 }
344 TCL_FALLBACK(&rmesa->radeon.glCtx, RADEON_TCL_FALLBACK_TCL_DISABLE, 1);
345 }
346
347 if (rmesa->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL) {
348 /* _tnl_need_dlist_norm_lengths( ctx, GL_FALSE ); */
349 }
350
351 _mesa_override_extensions(ctx);
352 _mesa_compute_version(ctx);
353
354 /* Exec table initialization requires the version to be computed */
355 _mesa_initialize_dispatch_tables(ctx);
356 _mesa_initialize_vbo_vtxfmt(ctx);
357
358 *error = __DRI_CTX_ERROR_SUCCESS;
359 return GL_TRUE;
360 }