Merge branch 'lp-offset-twoside'
[mesa.git] / src / mesa / drivers / dri / radeon / radeon_swtcl.c
1 /**************************************************************************
2
3 Copyright 2000, 2001 ATI Technologies Inc., Ontario, Canada, and
4 VA Linux Systems Inc., Fremont, California.
5
6 All Rights Reserved.
7
8 Permission is hereby granted, free of charge, to any person obtaining
9 a copy of this software and associated documentation files (the
10 "Software"), to deal in the Software without restriction, including
11 without limitation the rights to use, copy, modify, merge, publish,
12 distribute, sublicense, and/or sell copies of the Software, and to
13 permit persons to whom the Software is furnished to do so, subject to
14 the following conditions:
15
16 The above copyright notice and this permission notice (including the
17 next paragraph) shall be included in all copies or substantial
18 portions of the Software.
19
20 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
21 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
22 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
23 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
24 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
25 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
26 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
27
28 **************************************************************************/
29
30 /*
31 * Authors:
32 * Keith Whitwell <keith@tungstengraphics.com>
33 */
34
35 #include "main/glheader.h"
36 #include "main/mtypes.h"
37 #include "main/colormac.h"
38 #include "main/enums.h"
39 #include "main/imports.h"
40 #include "main/macros.h"
41 #include "main/simple_list.h"
42
43 #include "math/m_xform.h"
44
45 #include "swrast_setup/swrast_setup.h"
46
47 #include "tnl/tnl.h"
48 #include "tnl/t_context.h"
49 #include "tnl/t_pipeline.h"
50
51 #include "radeon_context.h"
52 #include "radeon_ioctl.h"
53 #include "radeon_state.h"
54 #include "radeon_swtcl.h"
55 #include "radeon_tcl.h"
56 #include "radeon_debug.h"
57
58
59 /* R100: xyzw, c0, c1/fog, stq[0..2] = 4+1+1+3*3 = 15 right? */
60 /* R200: xyzw, c0, c1/fog, strq[0..5] = 4+1+1+4*6 = 30 */
61 #define RADEON_MAX_TNL_VERTEX_SIZE (15 * sizeof(GLfloat)) /* for mesa _tnl stage */
62
63 /***********************************************************************
64 * Initialization
65 ***********************************************************************/
66
67 #define EMIT_ATTR( ATTR, STYLE, F0 ) \
68 do { \
69 rmesa->radeon.swtcl.vertex_attrs[rmesa->radeon.swtcl.vertex_attr_count].attrib = (ATTR); \
70 rmesa->radeon.swtcl.vertex_attrs[rmesa->radeon.swtcl.vertex_attr_count].format = (STYLE); \
71 rmesa->radeon.swtcl.vertex_attr_count++; \
72 fmt_0 |= F0; \
73 } while (0)
74
75 #define EMIT_PAD( N ) \
76 do { \
77 rmesa->radeon.swtcl.vertex_attrs[rmesa->radeon.swtcl.vertex_attr_count].attrib = 0; \
78 rmesa->radeon.swtcl.vertex_attrs[rmesa->radeon.swtcl.vertex_attr_count].format = EMIT_PAD; \
79 rmesa->radeon.swtcl.vertex_attrs[rmesa->radeon.swtcl.vertex_attr_count].offset = (N); \
80 rmesa->radeon.swtcl.vertex_attr_count++; \
81 } while (0)
82
83 static GLuint radeon_cp_vc_frmts[3][2] =
84 {
85 { RADEON_CP_VC_FRMT_ST0, RADEON_CP_VC_FRMT_ST0 | RADEON_CP_VC_FRMT_Q0 },
86 { RADEON_CP_VC_FRMT_ST1, RADEON_CP_VC_FRMT_ST1 | RADEON_CP_VC_FRMT_Q1 },
87 { RADEON_CP_VC_FRMT_ST2, RADEON_CP_VC_FRMT_ST2 | RADEON_CP_VC_FRMT_Q2 },
88 };
89
90 static void radeonSetVertexFormat( struct gl_context *ctx )
91 {
92 r100ContextPtr rmesa = R100_CONTEXT( ctx );
93 TNLcontext *tnl = TNL_CONTEXT(ctx);
94 struct vertex_buffer *VB = &tnl->vb;
95 DECLARE_RENDERINPUTS(index_bitset);
96 int fmt_0 = 0;
97 int offset = 0;
98
99 RENDERINPUTS_COPY( index_bitset, tnl->render_inputs_bitset );
100
101 /* Important:
102 */
103 if ( VB->NdcPtr != NULL ) {
104 VB->AttribPtr[VERT_ATTRIB_POS] = VB->NdcPtr;
105 }
106 else {
107 VB->AttribPtr[VERT_ATTRIB_POS] = VB->ClipPtr;
108 }
109
110 assert( VB->AttribPtr[VERT_ATTRIB_POS] != NULL );
111 rmesa->radeon.swtcl.vertex_attr_count = 0;
112
113 /* EMIT_ATTR's must be in order as they tell t_vertex.c how to
114 * build up a hardware vertex.
115 */
116 if ( !rmesa->swtcl.needproj ||
117 RENDERINPUTS_TEST_RANGE( index_bitset, _TNL_FIRST_TEX, _TNL_LAST_TEX )) { /* for projtex */
118 EMIT_ATTR( _TNL_ATTRIB_POS, EMIT_4F,
119 RADEON_CP_VC_FRMT_XY | RADEON_CP_VC_FRMT_Z | RADEON_CP_VC_FRMT_W0 );
120 offset = 4;
121 }
122 else {
123 EMIT_ATTR( _TNL_ATTRIB_POS, EMIT_3F,
124 RADEON_CP_VC_FRMT_XY | RADEON_CP_VC_FRMT_Z );
125 offset = 3;
126 }
127
128 rmesa->swtcl.coloroffset = offset;
129 #if MESA_LITTLE_ENDIAN
130 EMIT_ATTR( _TNL_ATTRIB_COLOR0, EMIT_4UB_4F_RGBA,
131 RADEON_CP_VC_FRMT_PKCOLOR );
132 #else
133 EMIT_ATTR( _TNL_ATTRIB_COLOR0, EMIT_4UB_4F_ABGR,
134 RADEON_CP_VC_FRMT_PKCOLOR );
135 #endif
136 offset += 1;
137
138 rmesa->swtcl.specoffset = 0;
139 if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_COLOR1 ) ||
140 RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_FOG )) {
141
142 #if MESA_LITTLE_ENDIAN
143 if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_COLOR1 )) {
144 rmesa->swtcl.specoffset = offset;
145 EMIT_ATTR( _TNL_ATTRIB_COLOR1, EMIT_3UB_3F_RGB,
146 RADEON_CP_VC_FRMT_PKSPEC );
147 }
148 else {
149 EMIT_PAD( 3 );
150 }
151
152 if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_FOG )) {
153 EMIT_ATTR( _TNL_ATTRIB_FOG, EMIT_1UB_1F,
154 RADEON_CP_VC_FRMT_PKSPEC );
155 }
156 else {
157 EMIT_PAD( 1 );
158 }
159 #else
160 if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_FOG )) {
161 EMIT_ATTR( _TNL_ATTRIB_FOG, EMIT_1UB_1F,
162 RADEON_CP_VC_FRMT_PKSPEC );
163 }
164 else {
165 EMIT_PAD( 1 );
166 }
167
168 if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_COLOR1 )) {
169 rmesa->swtcl.specoffset = offset;
170 EMIT_ATTR( _TNL_ATTRIB_COLOR1, EMIT_3UB_3F_BGR,
171 RADEON_CP_VC_FRMT_PKSPEC );
172 }
173 else {
174 EMIT_PAD( 3 );
175 }
176 #endif
177 }
178
179 if (RENDERINPUTS_TEST_RANGE( index_bitset, _TNL_FIRST_TEX, _TNL_LAST_TEX )) {
180 int i;
181
182 for (i = 0; i < ctx->Const.MaxTextureUnits; i++) {
183 if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX(i) )) {
184 GLuint sz = VB->AttribPtr[_TNL_ATTRIB_TEX0 + i]->size;
185
186 switch (sz) {
187 case 1:
188 case 2:
189 EMIT_ATTR( _TNL_ATTRIB_TEX0+i, EMIT_2F,
190 radeon_cp_vc_frmts[i][0] );
191 break;
192 case 3:
193 case 4:
194 if (ctx->Texture.Unit[i]._ReallyEnabled & (TEXTURE_CUBE_BIT) ) {
195 EMIT_ATTR( _TNL_ATTRIB_TEX0+i, EMIT_3F,
196 radeon_cp_vc_frmts[i][1] );
197 } else {
198 EMIT_ATTR( _TNL_ATTRIB_TEX0+i, EMIT_3F_XYW,
199 radeon_cp_vc_frmts[i][1] );
200 }
201 break;
202 default:
203 continue;
204 };
205 }
206 }
207 }
208
209 if (!RENDERINPUTS_EQUAL( rmesa->radeon.tnl_index_bitset, index_bitset ) ||
210 fmt_0 != rmesa->swtcl.vertex_format) {
211 RADEON_NEWPRIM(rmesa);
212 rmesa->swtcl.vertex_format = fmt_0;
213 rmesa->radeon.swtcl.vertex_size =
214 _tnl_install_attrs( ctx,
215 rmesa->radeon.swtcl.vertex_attrs,
216 rmesa->radeon.swtcl.vertex_attr_count,
217 NULL, 0 );
218 rmesa->radeon.swtcl.vertex_size /= 4;
219 RENDERINPUTS_COPY( rmesa->radeon.tnl_index_bitset, index_bitset );
220 radeon_print(RADEON_SWRENDER, RADEON_VERBOSE,
221 "%s: vertex_size= %d floats\n", __FUNCTION__, rmesa->radeon.swtcl.vertex_size);
222 }
223 }
224
225 static void radeon_predict_emit_size( r100ContextPtr rmesa )
226 {
227
228 if (!rmesa->radeon.swtcl.emit_prediction) {
229 const int state_size = radeonCountStateEmitSize( &rmesa->radeon );
230 const int scissor_size = 8;
231 const int prims_size = 8;
232 const int vertex_size = 7;
233
234 if (rcommonEnsureCmdBufSpace(&rmesa->radeon,
235 state_size +
236 (scissor_size + prims_size + vertex_size),
237 __FUNCTION__))
238 rmesa->radeon.swtcl.emit_prediction = radeonCountStateEmitSize( &rmesa->radeon );
239 else
240 rmesa->radeon.swtcl.emit_prediction = state_size;
241 rmesa->radeon.swtcl.emit_prediction += scissor_size + prims_size + vertex_size
242 + rmesa->radeon.cmdbuf.cs->cdw;
243 }
244 }
245
246 static void radeonRenderStart( struct gl_context *ctx )
247 {
248 r100ContextPtr rmesa = R100_CONTEXT( ctx );
249
250 radeonSetVertexFormat( ctx );
251
252 if (rmesa->radeon.dma.flush != 0 &&
253 rmesa->radeon.dma.flush != rcommon_flush_last_swtcl_prim)
254 rmesa->radeon.dma.flush( ctx );
255 }
256
257
258 /**
259 * Set vertex state for SW TCL. The primary purpose of this function is to
260 * determine in advance whether or not the hardware can / should do the
261 * projection divide or Mesa should do it.
262 */
263 void radeonChooseVertexState( struct gl_context *ctx )
264 {
265 r100ContextPtr rmesa = R100_CONTEXT( ctx );
266 TNLcontext *tnl = TNL_CONTEXT(ctx);
267
268 GLuint se_coord_fmt = rmesa->hw.set.cmd[SET_SE_COORDFMT];
269
270 se_coord_fmt &= ~(RADEON_VTX_XY_PRE_MULT_1_OVER_W0 |
271 RADEON_VTX_Z_PRE_MULT_1_OVER_W0 |
272 RADEON_VTX_W0_IS_NOT_1_OVER_W0);
273
274 /* We must ensure that we don't do _tnl_need_projected_coords while in a
275 * rasterization fallback. As this function will be called again when we
276 * leave a rasterization fallback, we can just skip it for now.
277 */
278 if (rmesa->radeon.Fallback != 0)
279 return;
280
281 /* HW perspective divide is a win, but tiny vertex formats are a
282 * bigger one.
283 */
284
285 if ((!RENDERINPUTS_TEST_RANGE( tnl->render_inputs_bitset, _TNL_FIRST_TEX, _TNL_LAST_TEX ) &&
286 !RENDERINPUTS_TEST( tnl->render_inputs_bitset, _TNL_ATTRIB_COLOR1 ))
287 || (ctx->_TriangleCaps & (DD_TRI_LIGHT_TWOSIDE|DD_TRI_UNFILLED))) {
288 rmesa->swtcl.needproj = GL_TRUE;
289 se_coord_fmt |= (RADEON_VTX_XY_PRE_MULT_1_OVER_W0 |
290 RADEON_VTX_Z_PRE_MULT_1_OVER_W0);
291 }
292 else {
293 rmesa->swtcl.needproj = GL_FALSE;
294 se_coord_fmt |= (RADEON_VTX_W0_IS_NOT_1_OVER_W0);
295 }
296
297 _tnl_need_projected_coords( ctx, rmesa->swtcl.needproj );
298
299 if ( se_coord_fmt != rmesa->hw.set.cmd[SET_SE_COORDFMT] ) {
300 RADEON_STATECHANGE( rmesa, set );
301 rmesa->hw.set.cmd[SET_SE_COORDFMT] = se_coord_fmt;
302 }
303 }
304
305 void r100_swtcl_flush(struct gl_context *ctx, uint32_t current_offset)
306 {
307 r100ContextPtr rmesa = R100_CONTEXT(ctx);
308
309
310
311 radeonEmitState(&rmesa->radeon);
312 radeonEmitVertexAOS( rmesa,
313 rmesa->radeon.swtcl.vertex_size,
314 rmesa->radeon.swtcl.bo,
315 current_offset);
316
317
318 radeonEmitVbufPrim( rmesa,
319 rmesa->swtcl.vertex_format,
320 rmesa->radeon.swtcl.hw_primitive,
321 rmesa->radeon.swtcl.numverts);
322 if ( rmesa->radeon.swtcl.emit_prediction < rmesa->radeon.cmdbuf.cs->cdw )
323 WARN_ONCE("Rendering was %d commands larger than predicted size."
324 " We might overflow command buffer.\n",
325 rmesa->radeon.cmdbuf.cs->cdw - rmesa->radeon.swtcl.emit_prediction );
326
327
328 rmesa->radeon.swtcl.emit_prediction = 0;
329
330 }
331
332 /*
333 * Render unclipped vertex buffers by emitting vertices directly to
334 * dma buffers. Use strip/fan hardware primitives where possible.
335 * Try to simulate missing primitives with indexed vertices.
336 */
337 #define HAVE_POINTS 1
338 #define HAVE_LINES 1
339 #define HAVE_LINE_STRIPS 1
340 #define HAVE_TRIANGLES 1
341 #define HAVE_TRI_STRIPS 1
342 #define HAVE_TRI_STRIP_1 0
343 #define HAVE_TRI_FANS 1
344 #define HAVE_QUADS 0
345 #define HAVE_QUAD_STRIPS 0
346 #define HAVE_POLYGONS 0
347 /* \todo: is it possible to make "ELTS" work with t_vertex code ? */
348 #define HAVE_ELTS 0
349
350 static const GLuint hw_prim[GL_POLYGON+1] = {
351 RADEON_CP_VC_CNTL_PRIM_TYPE_POINT,
352 RADEON_CP_VC_CNTL_PRIM_TYPE_LINE,
353 0,
354 RADEON_CP_VC_CNTL_PRIM_TYPE_LINE_STRIP,
355 RADEON_CP_VC_CNTL_PRIM_TYPE_TRI_LIST,
356 RADEON_CP_VC_CNTL_PRIM_TYPE_TRI_STRIP,
357 RADEON_CP_VC_CNTL_PRIM_TYPE_TRI_FAN,
358 0,
359 0,
360 0
361 };
362
363 static INLINE void
364 radeonDmaPrimitive( r100ContextPtr rmesa, GLenum prim )
365 {
366 RADEON_NEWPRIM( rmesa );
367 rmesa->radeon.swtcl.hw_primitive = hw_prim[prim];
368 // assert(rmesa->radeon.dma.current.ptr == rmesa->radeon.dma.current.start);
369 }
370
371 static void* radeon_alloc_verts( r100ContextPtr rmesa , GLuint nr, GLuint size )
372 {
373 void *rv;
374 do {
375 radeon_predict_emit_size( rmesa );
376 rv = rcommonAllocDmaLowVerts( &rmesa->radeon, nr, size );
377 } while (!rv);
378 return rv;
379 }
380
381 #define LOCAL_VARS r100ContextPtr rmesa = R100_CONTEXT(ctx)
382 #define INIT( prim ) radeonDmaPrimitive( rmesa, prim )
383 #define FLUSH() RADEON_NEWPRIM( rmesa )
384 #define GET_CURRENT_VB_MAX_VERTS() 10\
385 // (((int)rmesa->radeon.dma.current.end - (int)rmesa->radeon.dma.current.ptr) / (rmesa->radeon.swtcl.vertex_size*4))
386 #define GET_SUBSEQUENT_VB_MAX_VERTS() \
387 ((RADEON_BUFFER_SIZE) / (rmesa->radeon.swtcl.vertex_size*4))
388 #define ALLOC_VERTS( nr ) radeon_alloc_verts( rmesa, nr, rmesa->radeon.swtcl.vertex_size * 4 )
389 #define EMIT_VERTS( ctx, j, nr, buf ) \
390 _tnl_emit_vertices_to_buffer(ctx, j, (j)+(nr), buf)
391
392 #define TAG(x) radeon_dma_##x
393 #include "tnl_dd/t_dd_dmatmp.h"
394
395
396 /**********************************************************************/
397 /* Render pipeline stage */
398 /**********************************************************************/
399
400
401 static GLboolean radeon_run_render( struct gl_context *ctx,
402 struct tnl_pipeline_stage *stage )
403 {
404 r100ContextPtr rmesa = R100_CONTEXT(ctx);
405 TNLcontext *tnl = TNL_CONTEXT(ctx);
406 struct vertex_buffer *VB = &tnl->vb;
407 tnl_render_func *tab = TAG(render_tab_verts);
408 GLuint i;
409
410 if (rmesa->radeon.swtcl.RenderIndex != 0 ||
411 !radeon_dma_validate_render( ctx, VB ))
412 return GL_TRUE;
413
414 radeon_prepare_render(&rmesa->radeon);
415 if (rmesa->radeon.NewGLState)
416 radeonValidateState( ctx );
417
418 tnl->Driver.Render.Start( ctx );
419
420 for (i = 0 ; i < VB->PrimitiveCount ; i++)
421 {
422 GLuint prim = VB->Primitive[i].mode;
423 GLuint start = VB->Primitive[i].start;
424 GLuint length = VB->Primitive[i].count;
425
426 if (!length)
427 continue;
428
429 radeon_print(RADEON_SWRENDER, RADEON_NORMAL,
430 "radeon_render.c: prim %s %d..%d\n",
431 _mesa_lookup_enum_by_nr(prim & PRIM_MODE_MASK),
432 start, start+length);
433
434 if (length)
435 tab[prim & PRIM_MODE_MASK]( ctx, start, start + length, prim );
436 }
437
438 tnl->Driver.Render.Finish( ctx );
439
440 return GL_FALSE; /* finished the pipe */
441 }
442
443
444
445 const struct tnl_pipeline_stage _radeon_render_stage =
446 {
447 "radeon render",
448 NULL,
449 NULL,
450 NULL,
451 NULL,
452 radeon_run_render /* run */
453 };
454
455
456 /**************************************************************************/
457
458
459 static const GLuint reduced_hw_prim[GL_POLYGON+1] = {
460 RADEON_CP_VC_CNTL_PRIM_TYPE_POINT,
461 RADEON_CP_VC_CNTL_PRIM_TYPE_LINE,
462 RADEON_CP_VC_CNTL_PRIM_TYPE_LINE,
463 RADEON_CP_VC_CNTL_PRIM_TYPE_LINE,
464 RADEON_CP_VC_CNTL_PRIM_TYPE_TRI_LIST,
465 RADEON_CP_VC_CNTL_PRIM_TYPE_TRI_LIST,
466 RADEON_CP_VC_CNTL_PRIM_TYPE_TRI_LIST,
467 RADEON_CP_VC_CNTL_PRIM_TYPE_TRI_LIST,
468 RADEON_CP_VC_CNTL_PRIM_TYPE_TRI_LIST,
469 RADEON_CP_VC_CNTL_PRIM_TYPE_TRI_LIST
470 };
471
472 static void radeonRasterPrimitive( struct gl_context *ctx, GLuint hwprim );
473 static void radeonRenderPrimitive( struct gl_context *ctx, GLenum prim );
474 static void radeonResetLineStipple( struct gl_context *ctx );
475
476
477 /***********************************************************************
478 * Emit primitives as inline vertices *
479 ***********************************************************************/
480
481 #undef LOCAL_VARS
482 #undef ALLOC_VERTS
483 #define CTX_ARG r100ContextPtr rmesa
484 #define GET_VERTEX_DWORDS() rmesa->radeon.swtcl.vertex_size
485 #define ALLOC_VERTS( n, size ) radeon_alloc_verts( rmesa, n, (size) * 4 )
486 #undef LOCAL_VARS
487 #define LOCAL_VARS \
488 r100ContextPtr rmesa = R100_CONTEXT(ctx); \
489 const char *radeonverts = (char *)rmesa->radeon.swtcl.verts;
490 #define VERT(x) (radeonVertex *)(radeonverts + ((x) * (vertsize) * sizeof(int)))
491 #define VERTEX radeonVertex
492 #undef TAG
493 #define TAG(x) radeon_##x
494 #include "tnl_dd/t_dd_triemit.h"
495
496
497 /***********************************************************************
498 * Macros for t_dd_tritmp.h to draw basic primitives *
499 ***********************************************************************/
500
501 #define QUAD( a, b, c, d ) radeon_quad( rmesa, a, b, c, d )
502 #define TRI( a, b, c ) radeon_triangle( rmesa, a, b, c )
503 #define LINE( a, b ) radeon_line( rmesa, a, b )
504 #define POINT( a ) radeon_point( rmesa, a )
505
506 /***********************************************************************
507 * Build render functions from dd templates *
508 ***********************************************************************/
509
510 #define RADEON_TWOSIDE_BIT 0x01
511 #define RADEON_UNFILLED_BIT 0x02
512 #define RADEON_MAX_TRIFUNC 0x04
513
514
515 static struct {
516 tnl_points_func points;
517 tnl_line_func line;
518 tnl_triangle_func triangle;
519 tnl_quad_func quad;
520 } rast_tab[RADEON_MAX_TRIFUNC];
521
522
523 #define DO_FALLBACK 0
524 #define DO_OFFSET 0
525 #define DO_UNFILLED (IND & RADEON_UNFILLED_BIT)
526 #define DO_TWOSIDE (IND & RADEON_TWOSIDE_BIT)
527 #define DO_FLAT 0
528 #define DO_TRI 1
529 #define DO_QUAD 1
530 #define DO_LINE 1
531 #define DO_POINTS 1
532 #define DO_FULL_QUAD 1
533
534 #define HAVE_SPEC 1
535 #define HAVE_BACK_COLORS 0
536 #define HAVE_HW_FLATSHADE 1
537 #define TAB rast_tab
538
539 #define DEPTH_SCALE 1.0
540 #define UNFILLED_TRI unfilled_tri
541 #define UNFILLED_QUAD unfilled_quad
542 #define VERT_X(_v) _v->v.x
543 #define VERT_Y(_v) _v->v.y
544 #define VERT_Z(_v) _v->v.z
545 #define AREA_IS_CCW( a ) (a < 0)
546 #define GET_VERTEX(e) (rmesa->radeon.swtcl.verts + ((e) * rmesa->radeon.swtcl.vertex_size * sizeof(int)))
547
548 #define VERT_SET_RGBA( v, c ) \
549 do { \
550 radeon_color_t *color = (radeon_color_t *)&((v)->ui[coloroffset]); \
551 UNCLAMPED_FLOAT_TO_UBYTE(color->red, (c)[0]); \
552 UNCLAMPED_FLOAT_TO_UBYTE(color->green, (c)[1]); \
553 UNCLAMPED_FLOAT_TO_UBYTE(color->blue, (c)[2]); \
554 UNCLAMPED_FLOAT_TO_UBYTE(color->alpha, (c)[3]); \
555 } while (0)
556
557 #define VERT_COPY_RGBA( v0, v1 ) v0->ui[coloroffset] = v1->ui[coloroffset]
558
559 #define VERT_SET_SPEC( v, c ) \
560 do { \
561 if (specoffset) { \
562 radeon_color_t *spec = (radeon_color_t *)&((v)->ui[specoffset]); \
563 UNCLAMPED_FLOAT_TO_UBYTE(spec->red, (c)[0]); \
564 UNCLAMPED_FLOAT_TO_UBYTE(spec->green, (c)[1]); \
565 UNCLAMPED_FLOAT_TO_UBYTE(spec->blue, (c)[2]); \
566 } \
567 } while (0)
568 #define VERT_COPY_SPEC( v0, v1 ) \
569 do { \
570 if (specoffset) { \
571 radeon_color_t *spec0 = (radeon_color_t *)&((v0)->ui[specoffset]); \
572 radeon_color_t *spec1 = (radeon_color_t *)&((v1)->ui[specoffset]); \
573 spec0->red = spec1->red; \
574 spec0->green = spec1->green; \
575 spec0->blue = spec1->blue; \
576 } \
577 } while (0)
578
579 /* These don't need LE32_TO_CPU() as they used to save and restore
580 * colors which are already in the correct format.
581 */
582 #define VERT_SAVE_RGBA( idx ) color[idx] = v[idx]->ui[coloroffset]
583 #define VERT_RESTORE_RGBA( idx ) v[idx]->ui[coloroffset] = color[idx]
584 #define VERT_SAVE_SPEC( idx ) if (specoffset) spec[idx] = v[idx]->ui[specoffset]
585 #define VERT_RESTORE_SPEC( idx ) if (specoffset) v[idx]->ui[specoffset] = spec[idx]
586
587 #undef LOCAL_VARS
588 #undef TAG
589 #undef INIT
590
591 #define LOCAL_VARS(n) \
592 r100ContextPtr rmesa = R100_CONTEXT(ctx); \
593 GLuint color[n] = {0}, spec[n] = {0}; \
594 GLuint coloroffset = rmesa->swtcl.coloroffset; \
595 GLuint specoffset = rmesa->swtcl.specoffset; \
596 (void) color; (void) spec; (void) coloroffset; (void) specoffset;
597
598 /***********************************************************************
599 * Helpers for rendering unfilled primitives *
600 ***********************************************************************/
601
602 #define RASTERIZE(x) radeonRasterPrimitive( ctx, reduced_hw_prim[x] )
603 #define RENDER_PRIMITIVE rmesa->radeon.swtcl.render_primitive
604 #undef TAG
605 #define TAG(x) x
606 #include "tnl_dd/t_dd_unfilled.h"
607 #undef IND
608
609
610 /***********************************************************************
611 * Generate GL render functions *
612 ***********************************************************************/
613
614
615 #define IND (0)
616 #define TAG(x) x
617 #include "tnl_dd/t_dd_tritmp.h"
618
619 #define IND (RADEON_TWOSIDE_BIT)
620 #define TAG(x) x##_twoside
621 #include "tnl_dd/t_dd_tritmp.h"
622
623 #define IND (RADEON_UNFILLED_BIT)
624 #define TAG(x) x##_unfilled
625 #include "tnl_dd/t_dd_tritmp.h"
626
627 #define IND (RADEON_TWOSIDE_BIT|RADEON_UNFILLED_BIT)
628 #define TAG(x) x##_twoside_unfilled
629 #include "tnl_dd/t_dd_tritmp.h"
630
631
632 static void init_rast_tab( void )
633 {
634 init();
635 init_twoside();
636 init_unfilled();
637 init_twoside_unfilled();
638 }
639
640 /**********************************************************************/
641 /* Render unclipped begin/end objects */
642 /**********************************************************************/
643
644 #define RENDER_POINTS( start, count ) \
645 for ( ; start < count ; start++) \
646 radeon_point( rmesa, VERT(start) )
647 #define RENDER_LINE( v0, v1 ) \
648 radeon_line( rmesa, VERT(v0), VERT(v1) )
649 #define RENDER_TRI( v0, v1, v2 ) \
650 radeon_triangle( rmesa, VERT(v0), VERT(v1), VERT(v2) )
651 #define RENDER_QUAD( v0, v1, v2, v3 ) \
652 radeon_quad( rmesa, VERT(v0), VERT(v1), VERT(v2), VERT(v3) )
653 #undef INIT
654 #define INIT(x) do { \
655 radeonRenderPrimitive( ctx, x ); \
656 } while (0)
657 #undef LOCAL_VARS
658 #define LOCAL_VARS \
659 r100ContextPtr rmesa = R100_CONTEXT(ctx); \
660 const GLuint vertsize = rmesa->radeon.swtcl.vertex_size; \
661 const char *radeonverts = (char *)rmesa->radeon.swtcl.verts; \
662 const GLuint * const elt = TNL_CONTEXT(ctx)->vb.Elts; \
663 const GLboolean stipple = ctx->Line.StippleFlag; \
664 (void) elt; (void) stipple;
665 #define RESET_STIPPLE if ( stipple ) radeonResetLineStipple( ctx );
666 #define RESET_OCCLUSION
667 #define PRESERVE_VB_DEFS
668 #define ELT(x) (x)
669 #define TAG(x) radeon_##x##_verts
670 #include "tnl/t_vb_rendertmp.h"
671 #undef ELT
672 #undef TAG
673 #define TAG(x) radeon_##x##_elts
674 #define ELT(x) elt[x]
675 #include "tnl/t_vb_rendertmp.h"
676
677
678
679 /**********************************************************************/
680 /* Choose render functions */
681 /**********************************************************************/
682
683 void radeonChooseRenderState( struct gl_context *ctx )
684 {
685 TNLcontext *tnl = TNL_CONTEXT(ctx);
686 r100ContextPtr rmesa = R100_CONTEXT(ctx);
687 GLuint index = 0;
688 GLuint flags = ctx->_TriangleCaps;
689
690 if (!rmesa->radeon.TclFallback || rmesa->radeon.Fallback)
691 return;
692
693 if (flags & DD_TRI_LIGHT_TWOSIDE) index |= RADEON_TWOSIDE_BIT;
694 if (flags & DD_TRI_UNFILLED) index |= RADEON_UNFILLED_BIT;
695
696 if (index != rmesa->radeon.swtcl.RenderIndex) {
697 tnl->Driver.Render.Points = rast_tab[index].points;
698 tnl->Driver.Render.Line = rast_tab[index].line;
699 tnl->Driver.Render.ClippedLine = rast_tab[index].line;
700 tnl->Driver.Render.Triangle = rast_tab[index].triangle;
701 tnl->Driver.Render.Quad = rast_tab[index].quad;
702
703 if (index == 0) {
704 tnl->Driver.Render.PrimTabVerts = radeon_render_tab_verts;
705 tnl->Driver.Render.PrimTabElts = radeon_render_tab_elts;
706 tnl->Driver.Render.ClippedPolygon = radeon_fast_clipped_poly;
707 } else {
708 tnl->Driver.Render.PrimTabVerts = _tnl_render_tab_verts;
709 tnl->Driver.Render.PrimTabElts = _tnl_render_tab_elts;
710 tnl->Driver.Render.ClippedPolygon = _tnl_RenderClippedPolygon;
711 }
712
713 rmesa->radeon.swtcl.RenderIndex = index;
714 }
715 }
716
717
718 /**********************************************************************/
719 /* High level hooks for t_vb_render.c */
720 /**********************************************************************/
721
722
723 static void radeonRasterPrimitive( struct gl_context *ctx, GLuint hwprim )
724 {
725 r100ContextPtr rmesa = R100_CONTEXT(ctx);
726
727 if (rmesa->radeon.swtcl.hw_primitive != hwprim) {
728 RADEON_NEWPRIM( rmesa );
729 rmesa->radeon.swtcl.hw_primitive = hwprim;
730 }
731 }
732
733 static void radeonRenderPrimitive( struct gl_context *ctx, GLenum prim )
734 {
735 r100ContextPtr rmesa = R100_CONTEXT(ctx);
736 rmesa->radeon.swtcl.render_primitive = prim;
737 if (prim < GL_TRIANGLES || !(ctx->_TriangleCaps & DD_TRI_UNFILLED))
738 radeonRasterPrimitive( ctx, reduced_hw_prim[prim] );
739 }
740
741 static void radeonRenderFinish( struct gl_context *ctx )
742 {
743 }
744
745 static void radeonResetLineStipple( struct gl_context *ctx )
746 {
747 r100ContextPtr rmesa = R100_CONTEXT(ctx);
748 RADEON_STATECHANGE( rmesa, lin );
749 }
750
751
752 /**********************************************************************/
753 /* Transition to/from hardware rasterization. */
754 /**********************************************************************/
755
756 static const char * const fallbackStrings[] = {
757 "Texture mode",
758 "glDrawBuffer(GL_FRONT_AND_BACK)",
759 "glEnable(GL_STENCIL) without hw stencil buffer",
760 "glRenderMode(selection or feedback)",
761 "glBlendEquation",
762 "glBlendFunc",
763 "RADEON_NO_RAST",
764 "Mixing GL_CLAMP_TO_BORDER and GL_CLAMP (or GL_MIRROR_CLAMP_ATI)"
765 };
766
767
768 static const char *getFallbackString(GLuint bit)
769 {
770 int i = 0;
771 while (bit > 1) {
772 i++;
773 bit >>= 1;
774 }
775 return fallbackStrings[i];
776 }
777
778
779 void radeonFallback( struct gl_context *ctx, GLuint bit, GLboolean mode )
780 {
781 r100ContextPtr rmesa = R100_CONTEXT(ctx);
782 TNLcontext *tnl = TNL_CONTEXT(ctx);
783 GLuint oldfallback = rmesa->radeon.Fallback;
784
785 if (mode) {
786 rmesa->radeon.Fallback |= bit;
787 if (oldfallback == 0) {
788 radeon_firevertices(&rmesa->radeon);
789 TCL_FALLBACK( ctx, RADEON_TCL_FALLBACK_RASTER, GL_TRUE );
790 _swsetup_Wakeup( ctx );
791 rmesa->radeon.swtcl.RenderIndex = ~0;
792 if (RADEON_DEBUG & RADEON_FALLBACKS) {
793 fprintf(stderr, "Radeon begin rasterization fallback: 0x%x %s\n",
794 bit, getFallbackString(bit));
795 }
796 }
797 }
798 else {
799 rmesa->radeon.Fallback &= ~bit;
800 if (oldfallback == bit) {
801 _swrast_flush( ctx );
802 tnl->Driver.Render.Start = radeonRenderStart;
803 tnl->Driver.Render.PrimitiveNotify = radeonRenderPrimitive;
804 tnl->Driver.Render.Finish = radeonRenderFinish;
805
806 tnl->Driver.Render.BuildVertices = _tnl_build_vertices;
807 tnl->Driver.Render.CopyPV = _tnl_copy_pv;
808 tnl->Driver.Render.Interp = _tnl_interp;
809
810 tnl->Driver.Render.ResetLineStipple = radeonResetLineStipple;
811 TCL_FALLBACK( ctx, RADEON_TCL_FALLBACK_RASTER, GL_FALSE );
812 if (rmesa->radeon.TclFallback) {
813 /* These are already done if rmesa->radeon.TclFallback goes to
814 * zero above. But not if it doesn't (RADEON_NO_TCL for
815 * example?)
816 */
817 _tnl_invalidate_vertex_state( ctx, ~0 );
818 _tnl_invalidate_vertices( ctx, ~0 );
819 RENDERINPUTS_ZERO( rmesa->radeon.tnl_index_bitset );
820 radeonChooseVertexState( ctx );
821 radeonChooseRenderState( ctx );
822 }
823 if (RADEON_DEBUG & RADEON_FALLBACKS) {
824 fprintf(stderr, "Radeon end rasterization fallback: 0x%x %s\n",
825 bit, getFallbackString(bit));
826 }
827 }
828 }
829 }
830
831
832 /**********************************************************************/
833 /* Initialization. */
834 /**********************************************************************/
835
836 void radeonInitSwtcl( struct gl_context *ctx )
837 {
838 TNLcontext *tnl = TNL_CONTEXT(ctx);
839 r100ContextPtr rmesa = R100_CONTEXT(ctx);
840 static int firsttime = 1;
841
842 if (firsttime) {
843 init_rast_tab();
844 firsttime = 0;
845 }
846 rmesa->radeon.swtcl.emit_prediction = 0;
847
848 tnl->Driver.Render.Start = radeonRenderStart;
849 tnl->Driver.Render.Finish = radeonRenderFinish;
850 tnl->Driver.Render.PrimitiveNotify = radeonRenderPrimitive;
851 tnl->Driver.Render.ResetLineStipple = radeonResetLineStipple;
852 tnl->Driver.Render.BuildVertices = _tnl_build_vertices;
853 tnl->Driver.Render.CopyPV = _tnl_copy_pv;
854 tnl->Driver.Render.Interp = _tnl_interp;
855
856 _tnl_init_vertices( ctx, ctx->Const.MaxArrayLockSize + 12,
857 RADEON_MAX_TNL_VERTEX_SIZE);
858
859 rmesa->radeon.swtcl.verts = (GLubyte *)tnl->clipspace.vertex_buf;
860 rmesa->radeon.swtcl.RenderIndex = ~0;
861 rmesa->radeon.swtcl.render_primitive = GL_TRIANGLES;
862 rmesa->radeon.swtcl.hw_primitive = 0;
863 }
864