Merge branch 'mesa_7_7_branch'
[mesa.git] / src / mesa / es / glapi / es_EXT.xml
1 <?xml version="1.0"?>
2 <!DOCTYPE OpenGLAPI SYSTEM "../../glapi/gl_API.dtd">
3
4 <!-- OpenGL ES extensions -->
5
6 <OpenGLAPI>
7
8 <category name="GL_OES_compressed_paletted_texture" number="6">
9 <enum name="PALETTE4_RGB8_OES" value="0x8B90"/>
10 <enum name="PALETTE4_RGBA8_OES" value="0x8B91"/>
11 <enum name="PALETTE4_R5_G6_B5_OES" value="0x8B92"/>
12 <enum name="PALETTE4_RGBA4_OES" value="0x8B93"/>
13 <enum name="PALETTE4_RGB5_A1_OES" value="0x8B94"/>
14 <enum name="PALETTE8_RGB8_OES" value="0x8B95"/>
15 <enum name="PALETTE8_RGBA8_OES" value="0x8B96"/>
16 <enum name="PALETTE8_R5_G6_B5_OES" value="0x8B97"/>
17 <enum name="PALETTE8_RGBA4_OES" value="0x8B98"/>
18 <enum name="PALETTE8_RGB5_A1_OES" value="0x8B99"/>
19 </category>
20
21 <category name="GL_OES_depth24" number="24">
22 <enum name="DEPTH_COMPONENT24_OES" value="0x81A6"/>
23 </category>
24
25 <category name="GL_OES_depth32" number="25">
26 <enum name="DEPTH_COMPONENT32_OES" value="0x81A7"/>
27 </category>
28
29 <category name="GL_OES_element_index_uint" number="26">
30 <!-- No new functions, types, enums. -->
31 </category>
32
33 <category name="GL_OES_fbo_render_mipmap" number="27">
34 <!-- No new functions, types, enums. -->
35 </category>
36
37 <category name="GL_OES_mapbuffer" number="29">
38 <enum name="WRITE_ONLY_OES" value="0x88B9"/>
39 <enum name="BUFFER_ACCESS_OES" value="0x88BB"/>
40 <enum name="BUFFER_MAPPED_OES" value="0x88BC"/>
41 <enum name="BUFFER_MAP_POINTER_OES" value="0x88BD"/>
42
43 <function name="GetBufferPointervOES" offset="assign">
44 <param name="target" type="GLenum"/>
45 <param name="pname" type="GLenum"/>
46 <param name="params" type="GLvoid **"/>
47 </function>
48
49 <function name="MapBufferOES" offset="assign">
50 <param name="target" type="GLenum"/>
51 <param name="access" type="GLenum"/>
52 <return type="GLvoid *"/>
53 </function>
54
55 <function name="UnmapBufferOES" offset="assign">
56 <param name="target" type="GLenum"/>
57 <return type="GLboolean"/>
58 </function>
59 </category>
60
61 <category name="GL_OES_rgb8_rgba8" number="30">
62 <enum name="RGB8_OES" value="0x8051"/>
63 <enum name="RGBA8_OES" value="0x8058"/>
64 </category>
65
66 <category name="GL_OES_stencil1" number="31">
67 <enum name="STENCIL_INDEX1_OES" value="0x8D46"/>
68 </category>
69
70 <category name="GL_OES_stencil4" number="32">
71 <enum name="STENCIL_INDEX4_OES" value="0x8D47"/>
72 </category>
73
74 <category name="GL_OES_stencil8" number="33">
75 <enum name="STENCIL_INDEX8_OES" value="0x8D48"/>
76 </category>
77
78 <category name="GL_EXT_texture_filter_anisotropic" number="41">
79 <enum name="TEXTURE_MAX_ANISOTROPY_EXT" value="0x84FE"/>
80 <enum name="MAX_TEXTURE_MAX_ANISOTROPY_EXT" value="0x84FF"/>
81 </category>
82
83 <category name="GL_EXT_texture_compression_dxt1" number="49">
84 <enum name="COMPRESSED_RGB_S3TC_DXT1_EXT" value="0x83F0"/>
85 <enum name="COMPRESSED_RGBA_S3TC_DXT1_EXT" value="0x83F1"/>
86 </category>
87
88 <category name="GL_EXT_texture_format_BGRA8888" number="51">
89 <enum name="BGRA_EXT" value="0x80E1"/>
90 </category>
91
92 <category name="GL_EXT_blend_minmax" number="65">
93 <enum name="MIN_EXT" value="0x8007"/>
94 <enum name="MAX_EXT" value="0x8008"/>
95 </category>
96
97 <category name="GL_EXT_read_format_bgra" number="66">
98 <enum name="BGRA_EXT" value="0x80E1"/>
99 <enum name="UNSIGNED_SHORT_4_4_4_4_REV_EXT" value="0x8365"/>
100 <enum name="UNSIGNED_SHORT_1_5_5_5_REV_EXT" value="0x8366"/>
101 </category>
102
103 <category name="GL_EXT_multi_draw_arrays" number="69">
104 <function name="MultiDrawArraysEXT" offset="assign">
105 <param name="mode" type="GLenum"/>
106 <param name="first" type="GLint *"/> <!-- Spec bug. Should be const. -->
107 <param name="count" type="GLsizei *"/> <!-- Spec bug. Should be const. -->
108 <param name="primcount" type="GLsizei"/>
109 <glx handcode="true"/>
110 </function>
111
112 <function name="MultiDrawElementsEXT" offset="assign">
113 <param name="mode" type="GLenum"/>
114 <param name="count" type="const GLsizei *"/>
115 <param name="type" type="GLenum"/>
116 <param name="indices" type="const GLvoid **"/>
117 <param name="primcount" type="GLsizei"/>
118 <glx handcode="true"/>
119 </function>
120 </category>
121
122 </OpenGLAPI>