2 <!DOCTYPE OpenGLAPI SYSTEM
"../../glapi/gl_API.dtd">
4 <!-- OpenGL ES extensions -->
8 <category name=
"GL_OES_compressed_paletted_texture" number=
"6">
9 <enum name=
"PALETTE4_RGB8_OES" value=
"0x8B90"/>
10 <enum name=
"PALETTE4_RGBA8_OES" value=
"0x8B91"/>
11 <enum name=
"PALETTE4_R5_G6_B5_OES" value=
"0x8B92"/>
12 <enum name=
"PALETTE4_RGBA4_OES" value=
"0x8B93"/>
13 <enum name=
"PALETTE4_RGB5_A1_OES" value=
"0x8B94"/>
14 <enum name=
"PALETTE8_RGB8_OES" value=
"0x8B95"/>
15 <enum name=
"PALETTE8_RGBA8_OES" value=
"0x8B96"/>
16 <enum name=
"PALETTE8_R5_G6_B5_OES" value=
"0x8B97"/>
17 <enum name=
"PALETTE8_RGBA4_OES" value=
"0x8B98"/>
18 <enum name=
"PALETTE8_RGB5_A1_OES" value=
"0x8B99"/>
21 <category name=
"GL_OES_depth24" number=
"24">
22 <enum name=
"DEPTH_COMPONENT24_OES" value=
"0x81A6"/>
25 <category name=
"GL_OES_depth32" number=
"25">
26 <enum name=
"DEPTH_COMPONENT32_OES" value=
"0x81A7"/>
29 <category name=
"GL_OES_element_index_uint" number=
"26">
30 <!-- No new functions, types, enums. -->
33 <category name=
"GL_OES_fbo_render_mipmap" number=
"27">
34 <!-- No new functions, types, enums. -->
37 <category name=
"GL_OES_mapbuffer" number=
"29">
38 <enum name=
"WRITE_ONLY_OES" value=
"0x88B9"/>
39 <enum name=
"BUFFER_ACCESS_OES" value=
"0x88BB"/>
40 <enum name=
"BUFFER_MAPPED_OES" value=
"0x88BC"/>
41 <enum name=
"BUFFER_MAP_POINTER_OES" value=
"0x88BD"/>
43 <function name=
"GetBufferPointervOES" offset=
"assign">
44 <param name=
"target" type=
"GLenum"/>
45 <param name=
"pname" type=
"GLenum"/>
46 <param name=
"params" type=
"GLvoid **"/>
49 <function name=
"MapBufferOES" offset=
"assign">
50 <param name=
"target" type=
"GLenum"/>
51 <param name=
"access" type=
"GLenum"/>
52 <return type=
"GLvoid *"/>
55 <function name=
"UnmapBufferOES" offset=
"assign">
56 <param name=
"target" type=
"GLenum"/>
57 <return type=
"GLboolean"/>
61 <category name=
"GL_OES_rgb8_rgba8" number=
"30">
62 <enum name=
"RGB8_OES" value=
"0x8051"/>
63 <enum name=
"RGBA8_OES" value=
"0x8058"/>
66 <category name=
"GL_OES_stencil1" number=
"31">
67 <enum name=
"STENCIL_INDEX1_OES" value=
"0x8D46"/>
70 <category name=
"GL_OES_stencil4" number=
"32">
71 <enum name=
"STENCIL_INDEX4_OES" value=
"0x8D47"/>
74 <category name=
"GL_OES_stencil8" number=
"33">
75 <enum name=
"STENCIL_INDEX8_OES" value=
"0x8D48"/>
78 <category name=
"GL_EXT_texture_filter_anisotropic" number=
"41">
79 <enum name=
"TEXTURE_MAX_ANISOTROPY_EXT" value=
"0x84FE"/>
80 <enum name=
"MAX_TEXTURE_MAX_ANISOTROPY_EXT" value=
"0x84FF"/>
83 <category name=
"GL_EXT_texture_compression_dxt1" number=
"49">
84 <enum name=
"COMPRESSED_RGB_S3TC_DXT1_EXT" value=
"0x83F0"/>
85 <enum name=
"COMPRESSED_RGBA_S3TC_DXT1_EXT" value=
"0x83F1"/>
88 <category name=
"GL_EXT_texture_format_BGRA8888" number=
"51">
89 <enum name=
"BGRA_EXT" value=
"0x80E1"/>
92 <category name=
"GL_EXT_blend_minmax" number=
"65">
93 <enum name=
"MIN_EXT" value=
"0x8007"/>
94 <enum name=
"MAX_EXT" value=
"0x8008"/>
97 <category name=
"GL_EXT_read_format_bgra" number=
"66">
98 <enum name=
"BGRA_EXT" value=
"0x80E1"/>
99 <enum name=
"UNSIGNED_SHORT_4_4_4_4_REV_EXT" value=
"0x8365"/>
100 <enum name=
"UNSIGNED_SHORT_1_5_5_5_REV_EXT" value=
"0x8366"/>
103 <category name=
"GL_EXT_multi_draw_arrays" number=
"69">
104 <function name=
"MultiDrawArraysEXT" offset=
"assign">
105 <param name=
"mode" type=
"GLenum"/>
106 <param name=
"first" type=
"GLint *"/> <!-- Spec bug. Should be const. -->
107 <param name=
"count" type=
"GLsizei *"/> <!-- Spec bug. Should be const. -->
108 <param name=
"primcount" type=
"GLsizei"/>
109 <glx handcode=
"true"/>
112 <function name=
"MultiDrawElementsEXT" offset=
"assign">
113 <param name=
"mode" type=
"GLenum"/>
114 <param name=
"count" type=
"const GLsizei *"/>
115 <param name=
"type" type=
"GLenum"/>
116 <param name=
"indices" type=
"const GLvoid **"/>
117 <param name=
"primcount" type=
"GLsizei"/>
118 <glx handcode=
"true"/>