1 /**************************************************************************
3 * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
6 **************************************************************************/
10 #include "GLES2/gl2ext.h"
14 #define GL_RGB5 0x8050
18 extern void GL_APIENTRY
_es_RenderbufferStorageEXT(GLenum target
, GLenum internalFormat
, GLsizei width
, GLsizei height
);
20 extern void GL_APIENTRY
_mesa_RenderbufferStorageEXT(GLenum target
, GLenum internalFormat
, GLsizei width
, GLsizei height
);
24 _es_RenderbufferStorageEXT(GLenum target
, GLenum internalFormat
,
25 GLsizei width
, GLsizei height
)
27 switch (internalFormat
) {
29 /* XXX this confuses GL_RENDERBUFFER_INTERNAL_FORMAT_OES */
30 /* choose a closest format */
31 internalFormat
= GL_RGB5
;
36 _mesa_RenderbufferStorageEXT(target
, internalFormat
, width
, height
);