glapi: Move assembly dispatchers back into glapi/.
[mesa.git] / src / mesa / glapi / gen / gl_API.dtd
1 <!ELEMENT OpenGLAPI (category?, xi:include?, OpenGLAPI?)+>
2 <!ELEMENT category (type*, enum*, function*)*>
3 <!ELEMENT type EMPTY>
4 <!ELEMENT enum (size*)>
5 <!ELEMENT size EMPTY>
6 <!ELEMENT function (param*, return?, glx?)*>
7 <!ELEMENT param EMPTY>
8 <!ELEMENT return EMPTY>
9 <!ELEMENT glx EMPTY>
10
11 <!ELEMENT xi:include (xi:fallback)?>
12 <!ATTLIST xi:include
13 xmlns:xi CDATA #FIXED "http://www.w3.org/2001/XInclude"
14 href CDATA #REQUIRED
15 parse (xml|text) "xml"
16 encoding CDATA #IMPLIED>
17 <!ELEMENT xi:fallback ANY>
18 <!ATTLIST xi:fallback
19 xmlns:xi CDATA #FIXED "http://www.w3.org/2001/XInclude">
20
21
22 <!ATTLIST category name NMTOKEN #REQUIRED
23 number NMTOKEN #IMPLIED
24 window_system NMTOKEN #IMPLIED>
25 <!ATTLIST type name NMTOKEN #REQUIRED
26 size NMTOKEN #REQUIRED
27 float (true | false) "false"
28 unsigned (true | false) "false"
29 glx_name NMTOKEN #IMPLIED>
30 <!ATTLIST enum name NMTOKEN #REQUIRED
31 count CDATA #IMPLIED
32 value NMTOKEN #REQUIRED>
33 <!ATTLIST function name NMTOKEN #REQUIRED
34 alias NMTOKEN #IMPLIED
35 offset CDATA #IMPLIED
36 static_dispatch (true | false) "true"
37 vectorequiv NMTOKEN #IMPLIED>
38 <!ATTLIST size name NMTOKEN #REQUIRED
39 count NMTOKEN #IMPLIED
40 mode (get | set) "set">
41 <!ATTLIST param name NMTOKEN #REQUIRED
42 type CDATA #REQUIRED
43 client_only (true | false) "false"
44 count NMTOKEN #IMPLIED
45 counter (true | false) "false"
46 count_scale NMTOKEN "1"
47 output (true | false) "false"
48 padding (true | false) "false"
49 img_width NMTOKEN #IMPLIED
50 img_height NMTOKEN #IMPLIED
51 img_depth NMTOKEN #IMPLIED
52 img_extent NMTOKEN #IMPLIED
53 img_xoff NMTOKEN #IMPLIED
54 img_yoff NMTOKEN #IMPLIED
55 img_zoff NMTOKEN #IMPLIED
56 img_woff NMTOKEN #IMPLIED
57 img_format NMTOKEN #IMPLIED
58 img_type NMTOKEN #IMPLIED
59 img_target NMTOKEN #IMPLIED
60 img_send_null (true | false) "false"
61 img_null_flag (true | false) "false"
62 img_pad_dimensions (true | false) "false"
63 variable_param NMTOKENS #IMPLIED>
64 <!ATTLIST return type CDATA "void">
65 <!ATTLIST glx rop NMTOKEN #IMPLIED
66 sop NMTOKEN #IMPLIED
67 vendorpriv NMTOKEN #IMPLIED
68 large (true | false) "false"
69 doubles_in_order (true | false) "false"
70 always_array (true | false) "false"
71 handcode (true | false | client | server) "false"
72 img_reset NMTOKEN #IMPLIED
73 dimensions_in_reply (true | false) "false"
74 ignore (true | false) "false">
75
76 <!--
77 The various attributes for param and glx have the meanings listed below.
78 When adding new functions, please annote them correctly. In most cases this
79 will just mean adding a '<glx ignore="true"/>' tag.
80
81 param:
82 name - name of the parameter
83 type - fully qualified type (e.g., with "const", etc.)
84 client_only - boolean flag set on parameters which are interpreted only
85 by the client and are not present in the protocol encoding (e.g.,
86 the stride parameters to Map1f, etc.)
87 count - for counted arrays (e.g., the 'lists' parameter to glCallLists),
88 the parameter or literal that represents the count. For functions
89 like glVertex3fv it will be a litteral, for others it will be one of
90 the parameters.
91 counter - this parameter is a counter that will be referenced by the
92 'count' attribute in another parameter.
93 count_scale - literal value scale factor for the 'count' attribute.
94 See ProgramParameters4dvNV for an example.
95 output - this parameter is used to store the output of the function.
96 variable_param - name of parameter used to determine the number of
97 elements referenced by this parameter. This should be the name of a
98 single enum parameter. Most of the gl*Parameter[if]v functions use
99 this. Additionally, the enums that can be passed should be properly
100 annotated.
101 img_width / img_height / img_depth / img_extent - name of parameters
102 (or hardcoded integer) used for the dimensions of pixel data.
103 img_xoff / img_yoff / img_zoff / img_woff - name of parameters used
104 for x, y, z, and w offsets of pixel data.
105 img_format - name of parameter used as the pixel data format.
106 img_type - name of parameter used as the pixel data type.
107 img_target - name of parameter used as a texture target. Non-texture
108 pixel data should hardcode 0.
109 img_send_null - boolean flag to determine if blank pixel data should
110 be sent when a NULL pointer is passed. This is only used by
111 TexImage1D and TexImage2D.
112 img_null_flag - boolean flag to determine if an extra flag is used to
113 determine if a NULL pixel pointer was passed. This is used by
114 TexSubImage1D, TexSubImage2D, TexImage3D and others.
115 img_pad_dimensions - boolean flag to determine if dimension data and
116 offset data should be padded to the next even number of dimensions.
117 For example, this will insert an empty "height" field after the
118 "width" field in the protocol for TexImage1D.
119
120 glx:
121 rop - Opcode value for "render" commands
122 sop - Opcode value for "single" commands
123 vendorpriv - Opcode value for vendor private (or vendor private with
124 reply) commands
125 large - set to "true" of the render command can use RenderLarge protocol.
126 doubles_in_order - older commands always put GLdouble data at the
127 start of the render packet. Newer commands (e.g.,
128 ProgramEnvParameter4dvARB) put the in the order that they appear
129 in the parameter list.
130 always_array - some single commands take reply data as an array or as
131 return value data (e.g., glGetLightfv). Other single commands take
132 reply data only as an array (e.g., glGetClipPlane).
133 handcode - some functions are just too complicated to generate
134 (e.g., glSeperableFilter2D) or operate only on client-side data
135 (e.g., glVertexPointer) and must be handcoded.
136 ignore - some functions have an entry in the dispatch table, but aren't
137 suitable for protocol implementation (e.g., glLockArraysEXT). This
138 also applies to functions that don't have any GLX protocol specified
139 (e.g., glGetFogFuncSGIS).
140 -->