Merge branch '7.8'
[mesa.git] / src / mesa / glapi / glapi_getproc.c
1 /*
2 * Mesa 3-D graphics library
3 * Version: 7.1
4 *
5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25 /**
26 * \file glapi_getproc.c
27 *
28 * Code for implementing glXGetProcAddress(), etc.
29 * This was originally in glapi.c but refactored out.
30 */
31
32
33 #ifdef HAVE_DIX_CONFIG_H
34 #include <dix-config.h>
35 #include "glapi/mesa.h"
36 #else
37 #include "main/glheader.h"
38 #include "main/compiler.h"
39 #endif
40
41 #include "glapi/glapi.h"
42 #include "glapi/glapi_priv.h"
43 #include "glapi/glapitable.h"
44 #include "glapi/glapioffsets.h"
45
46
47 /**********************************************************************
48 * Static function management.
49 */
50
51
52 #if !defined(DISPATCH_FUNCTION_SIZE) && !defined(XFree86Server)
53 # define NEED_FUNCTION_POINTER
54 #endif
55 #include "glapi/glprocs.h"
56
57
58 /**
59 * Search the table of static entrypoint functions for the named function
60 * and return the corresponding glprocs_table_t entry.
61 */
62 static const glprocs_table_t *
63 get_static_proc( const char * n )
64 {
65 GLuint i;
66 for (i = 0; static_functions[i].Name_offset >= 0; i++) {
67 const char *testName = gl_string_table + static_functions[i].Name_offset;
68 #ifdef MANGLE
69 /* skip the prefix on the name */
70 if (strcmp(testName, n + 1) == 0)
71 #else
72 if (strcmp(testName, n) == 0)
73 #endif
74 {
75 return &static_functions[i];
76 }
77 }
78 return NULL;
79 }
80
81
82 /**
83 * Return dispatch table offset of the named static (built-in) function.
84 * Return -1 if function not found.
85 */
86 static GLint
87 get_static_proc_offset(const char *funcName)
88 {
89 const glprocs_table_t * const f = get_static_proc( funcName );
90 if (f == NULL) {
91 return -1;
92 }
93
94 return f->Offset;
95 }
96
97
98 #if !defined(XFree86Server)
99
100 /**
101 * Return dispatch function address for the named static (built-in) function.
102 * Return NULL if function not found.
103 */
104 static _glapi_proc
105 get_static_proc_address(const char *funcName)
106 {
107 const glprocs_table_t * const f = get_static_proc( funcName );
108 if (f == NULL) {
109 return NULL;
110 }
111
112 #if defined(DISPATCH_FUNCTION_SIZE) && defined(GLX_INDIRECT_RENDERING)
113 return (f->Address == NULL)
114 ? get_entrypoint_address(f->Offset)
115 : f->Address;
116 #elif defined(DISPATCH_FUNCTION_SIZE)
117 return get_entrypoint_address(f->Offset);
118 #else
119 return f->Address;
120 #endif
121 }
122
123 #else
124
125 static _glapi_proc
126 get_static_proc_address(const char *funcName)
127 {
128 (void) funcName;
129 return NULL;
130 }
131
132 #endif /* !defined(XFree86Server) */
133
134
135 /**
136 * Return the name of the function at the given offset in the dispatch
137 * table. For debugging only.
138 */
139 static const char *
140 get_static_proc_name( GLuint offset )
141 {
142 GLuint i;
143 for (i = 0; static_functions[i].Name_offset >= 0; i++) {
144 if (static_functions[i].Offset == offset) {
145 return gl_string_table + static_functions[i].Name_offset;
146 }
147 }
148 return NULL;
149 }
150
151
152
153 /**********************************************************************
154 * Extension function management.
155 */
156
157
158 /**
159 * Track information about a function added to the GL API.
160 */
161 struct _glapi_function {
162 /**
163 * Name of the function.
164 */
165 const char * name;
166
167
168 /**
169 * Text string that describes the types of the parameters passed to the
170 * named function. Parameter types are converted to characters using the
171 * following rules:
172 * - 'i' for \c GLint, \c GLuint, and \c GLenum
173 * - 'p' for any pointer type
174 * - 'f' for \c GLfloat and \c GLclampf
175 * - 'd' for \c GLdouble and \c GLclampd
176 */
177 const char * parameter_signature;
178
179
180 /**
181 * Offset in the dispatch table where the pointer to the real function is
182 * located. If the driver has not requested that the named function be
183 * added to the dispatch table, this will have the value ~0.
184 */
185 unsigned dispatch_offset;
186
187
188 /**
189 * Pointer to the dispatch stub for the named function.
190 *
191 * \todo
192 * The semantic of this field should be changed slightly. Currently, it
193 * is always expected to be non-\c NULL. However, it would be better to
194 * only allocate the entry-point stub when the application requests the
195 * function via \c glXGetProcAddress. This would save memory for all the
196 * functions that the driver exports but that the application never wants
197 * to call.
198 */
199 _glapi_proc dispatch_stub;
200 };
201
202
203 static struct _glapi_function ExtEntryTable[MAX_EXTENSION_FUNCS];
204 static GLuint NumExtEntryPoints = 0;
205
206
207 static struct _glapi_function *
208 get_extension_proc(const char *funcName)
209 {
210 GLuint i;
211 for (i = 0; i < NumExtEntryPoints; i++) {
212 if (strcmp(ExtEntryTable[i].name, funcName) == 0) {
213 return & ExtEntryTable[i];
214 }
215 }
216 return NULL;
217 }
218
219
220 static GLint
221 get_extension_proc_offset(const char *funcName)
222 {
223 const struct _glapi_function * const f = get_extension_proc( funcName );
224 if (f == NULL) {
225 return -1;
226 }
227
228 return f->dispatch_offset;
229 }
230
231
232 static _glapi_proc
233 get_extension_proc_address(const char *funcName)
234 {
235 const struct _glapi_function * const f = get_extension_proc( funcName );
236 if (f == NULL) {
237 return NULL;
238 }
239
240 return f->dispatch_stub;
241 }
242
243
244 static const char *
245 get_extension_proc_name(GLuint offset)
246 {
247 GLuint i;
248 for (i = 0; i < NumExtEntryPoints; i++) {
249 if (ExtEntryTable[i].dispatch_offset == offset) {
250 return ExtEntryTable[i].name;
251 }
252 }
253 return NULL;
254 }
255
256
257 /**
258 * strdup() is actually not a standard ANSI C or POSIX routine.
259 * Irix will not define it if ANSI mode is in effect.
260 */
261 static char *
262 str_dup(const char *str)
263 {
264 char *copy;
265 copy = (char*) malloc(strlen(str) + 1);
266 if (!copy)
267 return NULL;
268 strcpy(copy, str);
269 return copy;
270 }
271
272
273 /**
274 * Generate new entrypoint
275 *
276 * Use a temporary dispatch offset of ~0 (i.e. -1). Later, when the driver
277 * calls \c _glapi_add_dispatch we'll put in the proper offset. If that
278 * never happens, and the user calls this function, he'll segfault. That's
279 * what you get when you try calling a GL function that doesn't really exist.
280 *
281 * \param funcName Name of the function to create an entry-point for.
282 *
283 * \sa _glapi_add_entrypoint
284 */
285
286 static struct _glapi_function *
287 add_function_name( const char * funcName )
288 {
289 struct _glapi_function * entry = NULL;
290 _glapi_proc entrypoint = NULL;
291 char * name_dup = NULL;
292
293 if (NumExtEntryPoints >= MAX_EXTENSION_FUNCS)
294 return NULL;
295
296 if (funcName == NULL)
297 return NULL;
298
299 name_dup = str_dup(funcName);
300 if (name_dup == NULL)
301 return NULL;
302
303 entrypoint = generate_entrypoint(~0);
304
305 if (entrypoint == NULL) {
306 free(name_dup);
307 return NULL;
308 }
309
310 entry = & ExtEntryTable[NumExtEntryPoints];
311 NumExtEntryPoints++;
312
313 entry->name = name_dup;
314 entry->parameter_signature = NULL;
315 entry->dispatch_offset = ~0;
316 entry->dispatch_stub = entrypoint;
317
318 return entry;
319 }
320
321
322 static struct _glapi_function *
323 set_entry_info( struct _glapi_function * entry, const char * signature, unsigned offset )
324 {
325 char * sig_dup = NULL;
326
327 if (signature == NULL)
328 return NULL;
329
330 sig_dup = str_dup(signature);
331 if (sig_dup == NULL)
332 return NULL;
333
334 fill_in_entrypoint_offset(entry->dispatch_stub, offset);
335
336 entry->parameter_signature = sig_dup;
337 entry->dispatch_offset = offset;
338
339 return entry;
340 }
341
342
343 /**
344 * Fill-in the dispatch stub for the named function.
345 *
346 * This function is intended to be called by a hardware driver. When called,
347 * a dispatch stub may be created created for the function. A pointer to this
348 * dispatch function will be returned by glXGetProcAddress.
349 *
350 * \param function_names Array of pointers to function names that should
351 * share a common dispatch offset.
352 * \param parameter_signature String representing the types of the parameters
353 * passed to the named function. Parameter types
354 * are converted to characters using the following
355 * rules:
356 * - 'i' for \c GLint, \c GLuint, and \c GLenum
357 * - 'p' for any pointer type
358 * - 'f' for \c GLfloat and \c GLclampf
359 * - 'd' for \c GLdouble and \c GLclampd
360 *
361 * \returns
362 * The offset in the dispatch table of the named function. A pointer to the
363 * driver's implementation of the named function should be stored at
364 * \c dispatch_table[\c offset]. Return -1 if error/problem.
365 *
366 * \sa glXGetProcAddress
367 *
368 * \warning
369 * This function can only handle up to 8 names at a time. As far as I know,
370 * the maximum number of names ever associated with an existing GL function is
371 * 4 (\c glPointParameterfSGIS, \c glPointParameterfEXT,
372 * \c glPointParameterfARB, and \c glPointParameterf), so this should not be
373 * too painful of a limitation.
374 *
375 * \todo
376 * Determine whether or not \c parameter_signature should be allowed to be
377 * \c NULL. It doesn't seem like much of a hardship for drivers to have to
378 * pass in an empty string.
379 *
380 * \todo
381 * Determine if code should be added to reject function names that start with
382 * 'glX'.
383 *
384 * \bug
385 * Add code to compare \c parameter_signature with the parameter signature of
386 * a static function. In order to do that, we need to find a way to \b get
387 * the parameter signature of a static function.
388 */
389
390 PUBLIC int
391 _glapi_add_dispatch( const char * const * function_names,
392 const char * parameter_signature )
393 {
394 static int next_dynamic_offset = _gloffset_FIRST_DYNAMIC;
395 const char * const real_sig = (parameter_signature != NULL)
396 ? parameter_signature : "";
397 struct _glapi_function * entry[8];
398 GLboolean is_static[8];
399 unsigned i;
400 int offset = ~0;
401
402 init_glapi_relocs_once();
403
404 (void) memset( is_static, 0, sizeof( is_static ) );
405 (void) memset( entry, 0, sizeof( entry ) );
406
407 /* Find the _single_ dispatch offset for all function names that already
408 * exist (and have a dispatch offset).
409 */
410
411 for ( i = 0 ; function_names[i] != NULL ; i++ ) {
412 const char * funcName = function_names[i];
413 int static_offset;
414 int extension_offset;
415
416 if (funcName[0] != 'g' || funcName[1] != 'l')
417 return -1;
418
419 /* search built-in functions */
420 static_offset = get_static_proc_offset(funcName);
421
422 if (static_offset >= 0) {
423
424 is_static[i] = GL_TRUE;
425
426 /* FIXME: Make sure the parameter signatures match! How do we get
427 * FIXME: the parameter signature for static functions?
428 */
429
430 if ( (offset != ~0) && (static_offset != offset) ) {
431 return -1;
432 }
433
434 offset = static_offset;
435
436 continue;
437 }
438
439 /* search added extension functions */
440 entry[i] = get_extension_proc(funcName);
441
442 if (entry[i] != NULL) {
443 extension_offset = entry[i]->dispatch_offset;
444
445 /* The offset may be ~0 if the function name was added by
446 * glXGetProcAddress but never filled in by the driver.
447 */
448
449 if (extension_offset == ~0) {
450 continue;
451 }
452
453 if (strcmp(real_sig, entry[i]->parameter_signature) != 0) {
454 return -1;
455 }
456
457 if ( (offset != ~0) && (extension_offset != offset) ) {
458 return -1;
459 }
460
461 offset = extension_offset;
462 }
463 }
464
465 /* If all function names are either new (or with no dispatch offset),
466 * allocate a new dispatch offset.
467 */
468
469 if (offset == ~0) {
470 offset = next_dynamic_offset;
471 next_dynamic_offset++;
472 }
473
474 /* Fill in the dispatch offset for the new function names (and those with
475 * no dispatch offset).
476 */
477
478 for ( i = 0 ; function_names[i] != NULL ; i++ ) {
479 if (is_static[i]) {
480 continue;
481 }
482
483 /* generate entrypoints for new function names */
484 if (entry[i] == NULL) {
485 entry[i] = add_function_name( function_names[i] );
486 if (entry[i] == NULL) {
487 /* FIXME: Possible memory leak here. */
488 return -1;
489 }
490 }
491
492 if (entry[i]->dispatch_offset == ~0) {
493 set_entry_info( entry[i], real_sig, offset );
494 }
495 }
496
497 return offset;
498 }
499
500
501 /**
502 * Return offset of entrypoint for named function within dispatch table.
503 */
504 PUBLIC GLint
505 _glapi_get_proc_offset(const char *funcName)
506 {
507 GLint offset;
508
509 /* search extension functions first */
510 offset = get_extension_proc_offset(funcName);
511 if (offset >= 0)
512 return offset;
513
514 /* search static functions */
515 return get_static_proc_offset(funcName);
516 }
517
518
519
520 /**
521 * Return pointer to the named function. If the function name isn't found
522 * in the name of static functions, try generating a new API entrypoint on
523 * the fly with assembly language.
524 */
525 PUBLIC _glapi_proc
526 _glapi_get_proc_address(const char *funcName)
527 {
528 _glapi_proc func;
529 struct _glapi_function * entry;
530
531 init_glapi_relocs_once();
532
533 #ifdef MANGLE
534 /* skip the prefix on the name */
535 if (funcName[1] != 'g' || funcName[2] != 'l')
536 return NULL;
537 #else
538 if (funcName[0] != 'g' || funcName[1] != 'l')
539 return NULL;
540 #endif
541
542 /* search extension functions first */
543 func = get_extension_proc_address(funcName);
544 if (func)
545 return func;
546
547 /* search static functions */
548 func = get_static_proc_address(funcName);
549 if (func)
550 return func;
551
552 /* generate entrypoint, dispatch offset must be filled in by the driver */
553 entry = add_function_name(funcName);
554 if (entry == NULL)
555 return NULL;
556
557 return entry->dispatch_stub;
558 }
559
560
561
562 /**
563 * Return the name of the function at the given dispatch offset.
564 * This is only intended for debugging.
565 */
566 const char *
567 _glapi_get_proc_name(GLuint offset)
568 {
569 const char * n;
570
571 /* search built-in functions */
572 n = get_static_proc_name(offset);
573 if ( n != NULL ) {
574 return n;
575 }
576
577 /* search added extension functions */
578 return get_extension_proc_name(offset);
579 }
580
581
582
583 /**********************************************************************
584 * GL API table functions.
585 */
586
587
588 /*
589 * The dispatch table size (number of entries) is the size of the
590 * _glapi_table struct plus the number of dynamic entries we can add.
591 * The extra slots can be filled in by DRI drivers that register new extension
592 * functions.
593 */
594 #define DISPATCH_TABLE_SIZE (sizeof(struct _glapi_table) / sizeof(void *) + MAX_EXTENSION_FUNCS)
595
596
597 /**
598 * Return size of dispatch table struct as number of functions (or
599 * slots).
600 */
601 PUBLIC GLuint
602 _glapi_get_dispatch_table_size(void)
603 {
604 return DISPATCH_TABLE_SIZE;
605 }
606
607
608 /**
609 * Make sure there are no NULL pointers in the given dispatch table.
610 * Intended for debugging purposes.
611 */
612 void
613 _glapi_check_table_not_null(const struct _glapi_table *table)
614 {
615 #ifdef EXTRA_DEBUG /* set to DEBUG for extra DEBUG */
616 const GLuint entries = _glapi_get_dispatch_table_size();
617 const void **tab = (const void **) table;
618 GLuint i;
619 for (i = 1; i < entries; i++) {
620 assert(tab[i]);
621 }
622 #else
623 (void) table;
624 #endif
625 }
626
627
628 /**
629 * Do some spot checks to be sure that the dispatch table
630 * slots are assigned correctly. For debugging only.
631 */
632 void
633 _glapi_check_table(const struct _glapi_table *table)
634 {
635 #ifdef EXTRA_DEBUG /* set to DEBUG for extra DEBUG */
636 {
637 GLuint BeginOffset = _glapi_get_proc_offset("glBegin");
638 char *BeginFunc = (char*) &table->Begin;
639 GLuint offset = (BeginFunc - (char *) table) / sizeof(void *);
640 assert(BeginOffset == _gloffset_Begin);
641 assert(BeginOffset == offset);
642 }
643 {
644 GLuint viewportOffset = _glapi_get_proc_offset("glViewport");
645 char *viewportFunc = (char*) &table->Viewport;
646 GLuint offset = (viewportFunc - (char *) table) / sizeof(void *);
647 assert(viewportOffset == _gloffset_Viewport);
648 assert(viewportOffset == offset);
649 }
650 {
651 GLuint VertexPointerOffset = _glapi_get_proc_offset("glVertexPointer");
652 char *VertexPointerFunc = (char*) &table->VertexPointer;
653 GLuint offset = (VertexPointerFunc - (char *) table) / sizeof(void *);
654 assert(VertexPointerOffset == _gloffset_VertexPointer);
655 assert(VertexPointerOffset == offset);
656 }
657 {
658 GLuint ResetMinMaxOffset = _glapi_get_proc_offset("glResetMinmax");
659 char *ResetMinMaxFunc = (char*) &table->ResetMinmax;
660 GLuint offset = (ResetMinMaxFunc - (char *) table) / sizeof(void *);
661 assert(ResetMinMaxOffset == _gloffset_ResetMinmax);
662 assert(ResetMinMaxOffset == offset);
663 }
664 {
665 GLuint blendColorOffset = _glapi_get_proc_offset("glBlendColor");
666 char *blendColorFunc = (char*) &table->BlendColor;
667 GLuint offset = (blendColorFunc - (char *) table) / sizeof(void *);
668 assert(blendColorOffset == _gloffset_BlendColor);
669 assert(blendColorOffset == offset);
670 }
671 {
672 GLuint secondaryColor3fOffset = _glapi_get_proc_offset("glSecondaryColor3fEXT");
673 char *secondaryColor3fFunc = (char*) &table->SecondaryColor3fEXT;
674 GLuint offset = (secondaryColor3fFunc - (char *) table) / sizeof(void *);
675 assert(secondaryColor3fOffset == _gloffset_SecondaryColor3fEXT);
676 assert(secondaryColor3fOffset == offset);
677 }
678 {
679 GLuint pointParameterivOffset = _glapi_get_proc_offset("glPointParameterivNV");
680 char *pointParameterivFunc = (char*) &table->PointParameterivNV;
681 GLuint offset = (pointParameterivFunc - (char *) table) / sizeof(void *);
682 assert(pointParameterivOffset == _gloffset_PointParameterivNV);
683 assert(pointParameterivOffset == offset);
684 }
685 {
686 GLuint setFenceOffset = _glapi_get_proc_offset("glSetFenceNV");
687 char *setFenceFunc = (char*) &table->SetFenceNV;
688 GLuint offset = (setFenceFunc - (char *) table) / sizeof(void *);
689 assert(setFenceOffset == _gloffset_SetFenceNV);
690 assert(setFenceOffset == offset);
691 }
692 #else
693 (void) table;
694 #endif
695 }