mesa: add ARB_vertex_attrib_64bit VertexArrayVertexAttribLOffsetEXT
[mesa.git] / src / mesa / main / bbox.c
1 /*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 2016 Ilia Mirkin. All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22 * OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26 /**
27 * \file bbox.c
28 * glPrimitiveBoundingBox function
29 */
30
31 #include "bbox.h"
32 #include "context.h"
33
34 void GLAPIENTRY
35 _mesa_PrimitiveBoundingBox(
36 GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW,
37 GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW)
38 {
39 GET_CURRENT_CONTEXT(ctx);
40
41 ctx->PrimitiveBoundingBox[0] = minX;
42 ctx->PrimitiveBoundingBox[1] = minY;
43 ctx->PrimitiveBoundingBox[2] = minZ;
44 ctx->PrimitiveBoundingBox[3] = minW;
45 ctx->PrimitiveBoundingBox[4] = maxX;
46 ctx->PrimitiveBoundingBox[5] = maxY;
47 ctx->PrimitiveBoundingBox[6] = maxZ;
48 ctx->PrimitiveBoundingBox[7] = maxW;
49 }
50
51 void
52 _mesa_init_bbox(struct gl_context *ctx)
53 {
54 ctx->PrimitiveBoundingBox[0] =
55 ctx->PrimitiveBoundingBox[1] =
56 ctx->PrimitiveBoundingBox[2] = -1.0f;
57
58 ctx->PrimitiveBoundingBox[3] =
59 ctx->PrimitiveBoundingBox[4] =
60 ctx->PrimitiveBoundingBox[5] =
61 ctx->PrimitiveBoundingBox[6] =
62 ctx->PrimitiveBoundingBox[7] = 1.0f;
63 }