86be66f9e09dc0ff12c2078cec1e2b828d59e638
[mesa.git] / src / mesa / main / context.h
1 /*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22 * OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26 /**
27 * \file context.h
28 * Mesa context and visual-related functions.
29 *
30 * There are three large Mesa data types/classes which are meant to be
31 * used by device drivers:
32 * - struct gl_context: this contains the Mesa rendering state
33 * - struct gl_config: this describes the color buffer (RGB vs. ci), whether
34 * or not there's a depth buffer, stencil buffer, etc.
35 * - struct gl_framebuffer: contains pointers to the depth buffer, stencil
36 * buffer, accum buffer and alpha buffers.
37 *
38 * These types should be encapsulated by corresponding device driver
39 * data types. See xmesa.h and xmesaP.h for an example.
40 *
41 * In OOP terms, struct gl_context, struct gl_config, and struct gl_framebuffer
42 * are base classes which the device driver must derive from.
43 *
44 * The following functions create and destroy these data types.
45 */
46
47
48 #ifndef CONTEXT_H
49 #define CONTEXT_H
50
51
52 #include "imports.h"
53 #include "extensions.h"
54 #include "mtypes.h"
55 #include "vbo/vbo.h"
56
57
58 #ifdef __cplusplus
59 extern "C" {
60 #endif
61
62
63 struct _glapi_table;
64
65
66 /** \name Visual-related functions */
67 /*@{*/
68
69 extern struct gl_config *
70 _mesa_create_visual( GLboolean dbFlag,
71 GLboolean stereoFlag,
72 GLint redBits,
73 GLint greenBits,
74 GLint blueBits,
75 GLint alphaBits,
76 GLint depthBits,
77 GLint stencilBits,
78 GLint accumRedBits,
79 GLint accumGreenBits,
80 GLint accumBlueBits,
81 GLint accumAlphaBits,
82 GLuint numSamples );
83
84 extern GLboolean
85 _mesa_initialize_visual( struct gl_config *v,
86 GLboolean dbFlag,
87 GLboolean stereoFlag,
88 GLint redBits,
89 GLint greenBits,
90 GLint blueBits,
91 GLint alphaBits,
92 GLint depthBits,
93 GLint stencilBits,
94 GLint accumRedBits,
95 GLint accumGreenBits,
96 GLint accumBlueBits,
97 GLint accumAlphaBits,
98 GLuint numSamples );
99
100 extern void
101 _mesa_destroy_visual( struct gl_config *vis );
102
103 /*@}*/
104
105
106 /** \name Context-related functions */
107 /*@{*/
108
109 extern GLboolean
110 _mesa_initialize_context( struct gl_context *ctx,
111 gl_api api,
112 const struct gl_config *visual,
113 struct gl_context *share_list,
114 const struct dd_function_table *driverFunctions);
115
116 extern void
117 _mesa_free_context_data( struct gl_context *ctx );
118
119 extern void
120 _mesa_destroy_context( struct gl_context *ctx );
121
122
123 extern void
124 _mesa_copy_context(const struct gl_context *src, struct gl_context *dst, GLuint mask);
125
126 extern GLboolean
127 _mesa_make_current( struct gl_context *ctx, struct gl_framebuffer *drawBuffer,
128 struct gl_framebuffer *readBuffer );
129
130 extern GLboolean
131 _mesa_share_state(struct gl_context *ctx, struct gl_context *ctxToShare);
132
133 extern struct gl_context *
134 _mesa_get_current_context(void);
135
136 /*@}*/
137
138 extern void
139 _mesa_init_constants(struct gl_constants *consts, gl_api api);
140
141 extern void
142 _mesa_notifySwapBuffers(struct gl_context *gc);
143
144
145 extern struct _glapi_table *
146 _mesa_get_dispatch(struct gl_context *ctx);
147
148 extern void
149 _mesa_set_context_lost_dispatch(struct gl_context *ctx);
150
151
152
153 /** \name Miscellaneous */
154 /*@{*/
155
156 extern void
157 _mesa_flush(struct gl_context *ctx);
158
159 extern void GLAPIENTRY
160 _mesa_Finish( void );
161
162 extern void GLAPIENTRY
163 _mesa_Flush( void );
164
165 /*@}*/
166
167
168 /**
169 * Are we currently between glBegin and glEnd?
170 * During execution, not display list compilation.
171 */
172 static inline GLboolean
173 _mesa_inside_begin_end(const struct gl_context *ctx)
174 {
175 return ctx->Driver.CurrentExecPrimitive != PRIM_OUTSIDE_BEGIN_END;
176 }
177
178
179 /**
180 * Are we currently between glBegin and glEnd in a display list?
181 */
182 static inline GLboolean
183 _mesa_inside_dlist_begin_end(const struct gl_context *ctx)
184 {
185 return ctx->Driver.CurrentSavePrimitive <= PRIM_MAX;
186 }
187
188
189
190 /**
191 * \name Macros for flushing buffered rendering commands before state changes,
192 * checking if inside glBegin/glEnd, etc.
193 */
194 /*@{*/
195
196 /**
197 * Flush vertices.
198 *
199 * \param ctx GL context.
200 * \param newstate new state.
201 *
202 * Checks if dd_function_table::NeedFlush is marked to flush stored vertices,
203 * and calls dd_function_table::FlushVertices if so. Marks
204 * __struct gl_contextRec::NewState with \p newstate.
205 */
206 #define FLUSH_VERTICES(ctx, newstate) \
207 do { \
208 if (MESA_VERBOSE & VERBOSE_STATE) \
209 _mesa_debug(ctx, "FLUSH_VERTICES in %s\n", __func__); \
210 if (ctx->Driver.NeedFlush & FLUSH_STORED_VERTICES) \
211 vbo_exec_FlushVertices(ctx, FLUSH_STORED_VERTICES); \
212 ctx->NewState |= newstate; \
213 } while (0)
214
215 /**
216 * Flush current state.
217 *
218 * \param ctx GL context.
219 * \param newstate new state.
220 *
221 * Checks if dd_function_table::NeedFlush is marked to flush current state,
222 * and calls dd_function_table::FlushVertices if so. Marks
223 * __struct gl_contextRec::NewState with \p newstate.
224 */
225 #define FLUSH_CURRENT(ctx, newstate) \
226 do { \
227 if (MESA_VERBOSE & VERBOSE_STATE) \
228 _mesa_debug(ctx, "FLUSH_CURRENT in %s\n", __func__); \
229 if (ctx->Driver.NeedFlush & FLUSH_UPDATE_CURRENT) \
230 vbo_exec_FlushVertices(ctx, FLUSH_UPDATE_CURRENT); \
231 ctx->NewState |= newstate; \
232 } while (0)
233
234 /**
235 * Macro to assert that the API call was made outside the
236 * glBegin()/glEnd() pair, with return value.
237 *
238 * \param ctx GL context.
239 * \param retval value to return in case the assertion fails.
240 */
241 #define ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, retval) \
242 do { \
243 if (_mesa_inside_begin_end(ctx)) { \
244 _mesa_error(ctx, GL_INVALID_OPERATION, "Inside glBegin/glEnd"); \
245 return retval; \
246 } \
247 } while (0)
248
249 /**
250 * Macro to assert that the API call was made outside the
251 * glBegin()/glEnd() pair.
252 *
253 * \param ctx GL context.
254 */
255 #define ASSERT_OUTSIDE_BEGIN_END(ctx) \
256 do { \
257 if (_mesa_inside_begin_end(ctx)) { \
258 _mesa_error(ctx, GL_INVALID_OPERATION, "Inside glBegin/glEnd"); \
259 return; \
260 } \
261 } while (0)
262
263 /*@}*/
264
265
266 /**
267 * Checks if the context is for Desktop GL (Compatibility or Core)
268 */
269 static inline bool
270 _mesa_is_desktop_gl(const struct gl_context *ctx)
271 {
272 return ctx->API == API_OPENGL_COMPAT || ctx->API == API_OPENGL_CORE;
273 }
274
275
276 /**
277 * Checks if the context is for any GLES version
278 */
279 static inline bool
280 _mesa_is_gles(const struct gl_context *ctx)
281 {
282 return ctx->API == API_OPENGLES || ctx->API == API_OPENGLES2;
283 }
284
285
286 /**
287 * Checks if the context is for GLES 3.0 or later
288 */
289 static inline bool
290 _mesa_is_gles3(const struct gl_context *ctx)
291 {
292 return ctx->API == API_OPENGLES2 && ctx->Version >= 30;
293 }
294
295
296 /**
297 * Checks if the context is for GLES 3.1 or later
298 */
299 static inline bool
300 _mesa_is_gles31(const struct gl_context *ctx)
301 {
302 return ctx->API == API_OPENGLES2 && ctx->Version >= 31;
303 }
304
305
306 /**
307 * Checks if the context is for GLES 3.2 or later
308 */
309 static inline bool
310 _mesa_is_gles32(const struct gl_context *ctx)
311 {
312 return ctx->API == API_OPENGLES2 && ctx->Version >= 32;
313 }
314
315
316 static inline bool
317 _mesa_is_no_error_enabled(const struct gl_context *ctx)
318 {
319 return ctx->Const.ContextFlags & GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR;
320 }
321
322
323 /**
324 * Checks if the context supports geometry shaders.
325 */
326 static inline bool
327 _mesa_has_geometry_shaders(const struct gl_context *ctx)
328 {
329 return _mesa_has_OES_geometry_shader(ctx) ||
330 (_mesa_is_desktop_gl(ctx) && ctx->Version >= 32);
331 }
332
333
334 /**
335 * Checks if the context supports compute shaders.
336 */
337 static inline bool
338 _mesa_has_compute_shaders(const struct gl_context *ctx)
339 {
340 return _mesa_has_ARB_compute_shader(ctx) ||
341 (ctx->API == API_OPENGLES2 && ctx->Version >= 31);
342 }
343
344 /**
345 * Checks if the context supports tessellation.
346 */
347 static inline GLboolean
348 _mesa_has_tessellation(const struct gl_context *ctx)
349 {
350 /* _mesa_has_EXT_tessellation_shader(ctx) is redundant with the OES
351 * check, so don't bother calling it.
352 */
353 return _mesa_has_OES_tessellation_shader(ctx) ||
354 _mesa_has_ARB_tessellation_shader(ctx);
355 }
356
357 static inline bool
358 _mesa_has_texture_cube_map_array(const struct gl_context *ctx)
359 {
360 return _mesa_has_ARB_texture_cube_map_array(ctx) ||
361 _mesa_has_OES_texture_cube_map_array(ctx);
362 }
363
364 #ifdef __cplusplus
365 }
366 #endif
367
368
369 #endif /* CONTEXT_H */