remove final imports.h and imports.c bits
[mesa.git] / src / mesa / main / context.h
1 /*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22 * OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26 /**
27 * \file context.h
28 * Mesa context and visual-related functions.
29 *
30 * There are three large Mesa data types/classes which are meant to be
31 * used by device drivers:
32 * - struct gl_context: this contains the Mesa rendering state
33 * - struct gl_config: this describes the color buffer (RGB vs. ci), whether
34 * or not there's a depth buffer, stencil buffer, etc.
35 * - struct gl_framebuffer: contains pointers to the depth buffer, stencil
36 * buffer, accum buffer and alpha buffers.
37 *
38 * These types should be encapsulated by corresponding device driver
39 * data types. See xmesa.h and xmesaP.h for an example.
40 *
41 * In OOP terms, struct gl_context, struct gl_config, and struct gl_framebuffer
42 * are base classes which the device driver must derive from.
43 *
44 * The following functions create and destroy these data types.
45 */
46
47
48 #ifndef CONTEXT_H
49 #define CONTEXT_H
50
51
52 #include "errors.h"
53
54 #include "extensions.h"
55 #include "mtypes.h"
56 #include "vbo/vbo.h"
57
58
59 #ifdef __cplusplus
60 extern "C" {
61 #endif
62
63
64 struct _glapi_table;
65
66
67 /** \name Visual-related functions */
68 /*@{*/
69
70 extern struct gl_config *
71 _mesa_create_visual( GLboolean dbFlag,
72 GLboolean stereoFlag,
73 GLint redBits,
74 GLint greenBits,
75 GLint blueBits,
76 GLint alphaBits,
77 GLint depthBits,
78 GLint stencilBits,
79 GLint accumRedBits,
80 GLint accumGreenBits,
81 GLint accumBlueBits,
82 GLint accumAlphaBits,
83 GLuint numSamples );
84
85 extern GLboolean
86 _mesa_initialize_visual( struct gl_config *v,
87 GLboolean dbFlag,
88 GLboolean stereoFlag,
89 GLint redBits,
90 GLint greenBits,
91 GLint blueBits,
92 GLint alphaBits,
93 GLint depthBits,
94 GLint stencilBits,
95 GLint accumRedBits,
96 GLint accumGreenBits,
97 GLint accumBlueBits,
98 GLint accumAlphaBits,
99 GLuint numSamples );
100
101 extern void
102 _mesa_destroy_visual( struct gl_config *vis );
103
104 /*@}*/
105
106
107 /** \name Context-related functions */
108 /*@{*/
109
110 extern GLboolean
111 _mesa_initialize_context( struct gl_context *ctx,
112 gl_api api,
113 const struct gl_config *visual,
114 struct gl_context *share_list,
115 const struct dd_function_table *driverFunctions);
116
117 extern void
118 _mesa_free_context_data(struct gl_context *ctx);
119
120 extern void
121 _mesa_destroy_context( struct gl_context *ctx );
122
123
124 extern void
125 _mesa_copy_context(const struct gl_context *src, struct gl_context *dst, GLuint mask);
126
127 extern GLboolean
128 _mesa_make_current( struct gl_context *ctx, struct gl_framebuffer *drawBuffer,
129 struct gl_framebuffer *readBuffer );
130
131 extern GLboolean
132 _mesa_share_state(struct gl_context *ctx, struct gl_context *ctxToShare);
133
134 extern struct gl_context *
135 _mesa_get_current_context(void);
136
137 /*@}*/
138
139 extern void
140 _mesa_init_constants(struct gl_constants *consts, gl_api api);
141
142 extern void
143 _mesa_notifySwapBuffers(struct gl_context *gc);
144
145
146 extern struct _glapi_table *
147 _mesa_get_dispatch(struct gl_context *ctx);
148
149 extern void
150 _mesa_set_context_lost_dispatch(struct gl_context *ctx);
151
152
153
154 /** \name Miscellaneous */
155 /*@{*/
156
157 extern void
158 _mesa_flush(struct gl_context *ctx);
159
160 extern void GLAPIENTRY
161 _mesa_Finish( void );
162
163 extern void GLAPIENTRY
164 _mesa_Flush( void );
165
166 /*@}*/
167
168
169 /**
170 * Are we currently between glBegin and glEnd?
171 * During execution, not display list compilation.
172 */
173 static inline GLboolean
174 _mesa_inside_begin_end(const struct gl_context *ctx)
175 {
176 return ctx->Driver.CurrentExecPrimitive != PRIM_OUTSIDE_BEGIN_END;
177 }
178
179
180 /**
181 * Are we currently between glBegin and glEnd in a display list?
182 */
183 static inline GLboolean
184 _mesa_inside_dlist_begin_end(const struct gl_context *ctx)
185 {
186 return ctx->Driver.CurrentSavePrimitive <= PRIM_MAX;
187 }
188
189
190
191 /**
192 * \name Macros for flushing buffered rendering commands before state changes,
193 * checking if inside glBegin/glEnd, etc.
194 */
195 /*@{*/
196
197 /**
198 * Flush vertices.
199 *
200 * \param ctx GL context.
201 * \param newstate new state.
202 *
203 * Checks if dd_function_table::NeedFlush is marked to flush stored vertices,
204 * and calls dd_function_table::FlushVertices if so. Marks
205 * __struct gl_contextRec::NewState with \p newstate.
206 */
207 #define FLUSH_VERTICES(ctx, newstate) \
208 do { \
209 if (MESA_VERBOSE & VERBOSE_STATE) \
210 _mesa_debug(ctx, "FLUSH_VERTICES in %s\n", __func__); \
211 if (ctx->Driver.NeedFlush & FLUSH_STORED_VERTICES) \
212 vbo_exec_FlushVertices(ctx, FLUSH_STORED_VERTICES); \
213 ctx->NewState |= newstate; \
214 } while (0)
215
216 /**
217 * Flush current state.
218 *
219 * \param ctx GL context.
220 * \param newstate new state.
221 *
222 * Checks if dd_function_table::NeedFlush is marked to flush current state,
223 * and calls dd_function_table::FlushVertices if so. Marks
224 * __struct gl_contextRec::NewState with \p newstate.
225 */
226 #define FLUSH_CURRENT(ctx, newstate) \
227 do { \
228 if (MESA_VERBOSE & VERBOSE_STATE) \
229 _mesa_debug(ctx, "FLUSH_CURRENT in %s\n", __func__); \
230 if (ctx->Driver.NeedFlush & FLUSH_UPDATE_CURRENT) \
231 vbo_exec_FlushVertices(ctx, FLUSH_UPDATE_CURRENT); \
232 ctx->NewState |= newstate; \
233 } while (0)
234
235 /**
236 * Flush vertices.
237 *
238 * \param ctx GL context.
239 *
240 * Checks if dd_function_table::NeedFlush is marked to flush stored vertices
241 * or current state and calls dd_function_table::FlushVertices if so.
242 */
243 #define FLUSH_FOR_DRAW(ctx) \
244 do { \
245 if (MESA_VERBOSE & VERBOSE_STATE) \
246 _mesa_debug(ctx, "FLUSH_FOR_DRAW in %s\n", __func__); \
247 if (ctx->Driver.NeedFlush) { \
248 if (ctx->_AllowDrawOutOfOrder) { \
249 if (ctx->Driver.NeedFlush & FLUSH_UPDATE_CURRENT) \
250 vbo_exec_FlushVertices(ctx, FLUSH_UPDATE_CURRENT); \
251 } else { \
252 vbo_exec_FlushVertices(ctx, ctx->Driver.NeedFlush); \
253 } \
254 } \
255 } while (0)
256
257 /**
258 * Macro to assert that the API call was made outside the
259 * glBegin()/glEnd() pair, with return value.
260 *
261 * \param ctx GL context.
262 * \param retval value to return in case the assertion fails.
263 */
264 #define ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, retval) \
265 do { \
266 if (_mesa_inside_begin_end(ctx)) { \
267 _mesa_error(ctx, GL_INVALID_OPERATION, "Inside glBegin/glEnd"); \
268 return retval; \
269 } \
270 } while (0)
271
272 /**
273 * Macro to assert that the API call was made outside the
274 * glBegin()/glEnd() pair.
275 *
276 * \param ctx GL context.
277 */
278 #define ASSERT_OUTSIDE_BEGIN_END(ctx) \
279 do { \
280 if (_mesa_inside_begin_end(ctx)) { \
281 _mesa_error(ctx, GL_INVALID_OPERATION, "Inside glBegin/glEnd"); \
282 return; \
283 } \
284 } while (0)
285
286 /*@}*/
287
288
289 /**
290 * Checks if the context is for Desktop GL (Compatibility or Core)
291 */
292 static inline bool
293 _mesa_is_desktop_gl(const struct gl_context *ctx)
294 {
295 return ctx->API == API_OPENGL_COMPAT || ctx->API == API_OPENGL_CORE;
296 }
297
298
299 /**
300 * Checks if the context is for any GLES version
301 */
302 static inline bool
303 _mesa_is_gles(const struct gl_context *ctx)
304 {
305 return ctx->API == API_OPENGLES || ctx->API == API_OPENGLES2;
306 }
307
308
309 /**
310 * Checks if the context is for GLES 3.0 or later
311 */
312 static inline bool
313 _mesa_is_gles3(const struct gl_context *ctx)
314 {
315 return ctx->API == API_OPENGLES2 && ctx->Version >= 30;
316 }
317
318
319 /**
320 * Checks if the context is for GLES 3.1 or later
321 */
322 static inline bool
323 _mesa_is_gles31(const struct gl_context *ctx)
324 {
325 return ctx->API == API_OPENGLES2 && ctx->Version >= 31;
326 }
327
328
329 /**
330 * Checks if the context is for GLES 3.2 or later
331 */
332 static inline bool
333 _mesa_is_gles32(const struct gl_context *ctx)
334 {
335 return ctx->API == API_OPENGLES2 && ctx->Version >= 32;
336 }
337
338
339 static inline bool
340 _mesa_is_no_error_enabled(const struct gl_context *ctx)
341 {
342 return ctx->Const.ContextFlags & GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR;
343 }
344
345
346 static inline bool
347 _mesa_has_integer_textures(const struct gl_context *ctx)
348 {
349 return _mesa_has_EXT_texture_integer(ctx) || _mesa_is_gles3(ctx);
350 }
351
352 static inline bool
353 _mesa_has_half_float_textures(const struct gl_context *ctx)
354 {
355 return _mesa_has_ARB_texture_float(ctx) ||
356 _mesa_has_OES_texture_half_float(ctx) || _mesa_is_gles3(ctx);
357 }
358
359 static inline bool
360 _mesa_has_float_textures(const struct gl_context *ctx)
361 {
362 return _mesa_has_ARB_texture_float(ctx) ||
363 _mesa_has_OES_texture_float(ctx) || _mesa_is_gles3(ctx);
364 }
365
366 static inline bool
367 _mesa_has_texture_rgb10_a2ui(const struct gl_context *ctx)
368 {
369 return _mesa_has_ARB_texture_rgb10_a2ui(ctx) || _mesa_is_gles3(ctx);
370 }
371
372 static inline bool
373 _mesa_has_float_depth_buffer(const struct gl_context *ctx)
374 {
375 return _mesa_has_ARB_depth_buffer_float(ctx) || _mesa_is_gles3(ctx);
376 }
377
378 static inline bool
379 _mesa_has_packed_float(const struct gl_context *ctx)
380 {
381 return _mesa_has_EXT_packed_float(ctx) || _mesa_is_gles3(ctx);
382 }
383
384 static inline bool
385 _mesa_has_rg_textures(const struct gl_context *ctx)
386 {
387 return _mesa_has_ARB_texture_rg(ctx) || _mesa_has_EXT_texture_rg(ctx) ||
388 _mesa_is_gles3(ctx);
389 }
390
391 static inline bool
392 _mesa_has_texture_shared_exponent(const struct gl_context *ctx)
393 {
394 return _mesa_has_EXT_texture_shared_exponent(ctx) || _mesa_is_gles3(ctx);
395 }
396
397 static inline bool
398 _mesa_has_texture_type_2_10_10_10_REV(const struct gl_context *ctx)
399 {
400 return _mesa_is_desktop_gl(ctx) ||
401 _mesa_has_EXT_texture_type_2_10_10_10_REV(ctx);
402 }
403
404 /**
405 * Checks if the context supports geometry shaders.
406 */
407 static inline bool
408 _mesa_has_geometry_shaders(const struct gl_context *ctx)
409 {
410 return _mesa_has_OES_geometry_shader(ctx) ||
411 (_mesa_is_desktop_gl(ctx) && ctx->Version >= 32);
412 }
413
414
415 /**
416 * Checks if the context supports compute shaders.
417 */
418 static inline bool
419 _mesa_has_compute_shaders(const struct gl_context *ctx)
420 {
421 return _mesa_has_ARB_compute_shader(ctx) ||
422 (ctx->API == API_OPENGLES2 && ctx->Version >= 31);
423 }
424
425 /**
426 * Checks if the context supports tessellation.
427 */
428 static inline bool
429 _mesa_has_tessellation(const struct gl_context *ctx)
430 {
431 /* _mesa_has_EXT_tessellation_shader(ctx) is redundant with the OES
432 * check, so don't bother calling it.
433 */
434 return _mesa_has_OES_tessellation_shader(ctx) ||
435 _mesa_has_ARB_tessellation_shader(ctx);
436 }
437
438 static inline bool
439 _mesa_has_texture_cube_map_array(const struct gl_context *ctx)
440 {
441 return _mesa_has_ARB_texture_cube_map_array(ctx) ||
442 _mesa_has_OES_texture_cube_map_array(ctx);
443 }
444
445 static inline bool
446 _mesa_has_texture_view(const struct gl_context *ctx)
447 {
448 return _mesa_has_ARB_texture_view(ctx) ||
449 _mesa_has_OES_texture_view(ctx);
450 }
451
452 #ifdef __cplusplus
453 }
454 #endif
455
456
457 #endif /* CONTEXT_H */