glthread: track instance divisor changes
[mesa.git] / src / mesa / main / depth.h
1 /**
2 * \file depth.h
3 * Depth buffer operations.
4 */
5
6 /*
7 * Mesa 3-D graphics library
8 *
9 * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
10 *
11 * Permission is hereby granted, free of charge, to any person obtaining a
12 * copy of this software and associated documentation files (the "Software"),
13 * to deal in the Software without restriction, including without limitation
14 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
15 * and/or sell copies of the Software, and to permit persons to whom the
16 * Software is furnished to do so, subject to the following conditions:
17 *
18 * The above copyright notice and this permission notice shall be included
19 * in all copies or substantial portions of the Software.
20 *
21 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
22 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
23 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
24 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
25 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
26 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
27 * OTHER DEALINGS IN THE SOFTWARE.
28 */
29
30
31 #ifndef DEPTH_H
32 #define DEPTH_H
33
34
35 #include "glheader.h"
36
37 struct gl_context;
38
39
40 extern void GLAPIENTRY
41 _mesa_ClearDepth( GLclampd depth );
42
43 extern void GLAPIENTRY
44 _mesa_ClearDepthf( GLclampf depth );
45
46 void GLAPIENTRY
47 _mesa_DepthFunc_no_error(GLenum func);
48
49 extern void GLAPIENTRY
50 _mesa_DepthFunc(GLenum func);
51
52 extern void GLAPIENTRY
53 _mesa_DepthMask( GLboolean flag );
54
55 extern void GLAPIENTRY
56 _mesa_DepthBoundsEXT( GLclampd zmin, GLclampd zmax );
57
58 extern void
59 _mesa_init_depth( struct gl_context * ctx );
60
61 #endif