2 * Mesa 3-D graphics library
4 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
5 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
21 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
22 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
23 * OTHER DEALINGS IN THE SOFTWARE.
29 * Display lists management functions.
35 #include "api_arrayelt.h"
37 #include "api_loopback.h"
38 #include "api_validate.h"
39 #include "atifragshader.h"
41 #include "bufferobj.h"
48 #include "framebuffer.h"
49 #include "glapi/glapi.h"
50 #include "glformats.h"
58 #include "samplerobj.h"
59 #include "shaderapi.h"
62 #include "texstorage.h"
65 #include "arbprogram.h"
66 #include "transformfeedback.h"
68 #include "math/m_matrix.h"
70 #include "main/dispatch.h"
75 #define USE_BITMAP_ATLAS 1
80 * Other parts of Mesa (such as the VBO module) can plug into the display
81 * list system. This structure describes new display list instructions.
83 struct gl_list_instruction
86 void (*Execute
)( struct gl_context
*ctx
, void *data
);
87 void (*Destroy
)( struct gl_context
*ctx
, void *data
);
88 void (*Print
)( struct gl_context
*ctx
, void *data
, FILE *f
);
92 #define MAX_DLIST_EXT_OPCODES 16
95 * Used by device drivers to hook new commands into display lists.
97 struct gl_list_extensions
99 struct gl_list_instruction Opcode
[MAX_DLIST_EXT_OPCODES
];
108 * \param ctx GL context.
110 * Checks if dd_function_table::SaveNeedFlush is marked to flush
111 * stored (save) vertices, and calls vbo_save_SaveFlushVertices if so.
113 #define SAVE_FLUSH_VERTICES(ctx) \
115 if (ctx->Driver.SaveNeedFlush) \
116 vbo_save_SaveFlushVertices(ctx); \
121 * Macro to assert that the API call was made outside the
122 * glBegin()/glEnd() pair, with return value.
124 * \param ctx GL context.
125 * \param retval value to return value in case the assertion fails.
127 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_WITH_RETVAL(ctx, retval) \
129 if (ctx->Driver.CurrentSavePrimitive <= PRIM_MAX) { \
130 _mesa_compile_error( ctx, GL_INVALID_OPERATION, "glBegin/End" ); \
136 * Macro to assert that the API call was made outside the
137 * glBegin()/glEnd() pair.
139 * \param ctx GL context.
141 #define ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx) \
143 if (ctx->Driver.CurrentSavePrimitive <= PRIM_MAX) { \
144 _mesa_compile_error( ctx, GL_INVALID_OPERATION, "glBegin/End" ); \
150 * Macro to assert that the API call was made outside the
151 * glBegin()/glEnd() pair and flush the vertices.
153 * \param ctx GL context.
155 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx) \
157 ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx); \
158 SAVE_FLUSH_VERTICES(ctx); \
162 * Macro to assert that the API call was made outside the
163 * glBegin()/glEnd() pair and flush the vertices, with return value.
165 * \param ctx GL context.
166 * \param retval value to return value in case the assertion fails.
168 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH_WITH_RETVAL(ctx, retval)\
170 ASSERT_OUTSIDE_SAVE_BEGIN_END_WITH_RETVAL(ctx, retval); \
171 SAVE_FLUSH_VERTICES(ctx); \
177 * Display list opcodes.
179 * The fact that these identifiers are assigned consecutive
180 * integer values starting at 0 is very important, see InstSize array usage)
184 OPCODE_INVALID
= -1, /* Force signed enum */
190 OPCODE_BLEND_EQUATION
,
191 OPCODE_BLEND_EQUATION_SEPARATE
,
192 OPCODE_BLEND_FUNC_SEPARATE
,
194 OPCODE_BLEND_EQUATION_I
,
195 OPCODE_BLEND_EQUATION_SEPARATE_I
,
197 OPCODE_BLEND_FUNC_SEPARATE_I
,
206 OPCODE_CLEAR_STENCIL
,
207 OPCODE_CLEAR_BUFFER_IV
,
208 OPCODE_CLEAR_BUFFER_UIV
,
209 OPCODE_CLEAR_BUFFER_FV
,
210 OPCODE_CLEAR_BUFFER_FI
,
213 OPCODE_COLOR_MASK_INDEXED
,
214 OPCODE_COLOR_MATERIAL
,
216 OPCODE_COPY_TEX_IMAGE1D
,
217 OPCODE_COPY_TEX_IMAGE2D
,
218 OPCODE_COPY_TEX_SUB_IMAGE1D
,
219 OPCODE_COPY_TEX_SUB_IMAGE2D
,
220 OPCODE_COPY_TEX_SUB_IMAGE3D
,
226 OPCODE_DISABLE_INDEXED
,
230 OPCODE_ENABLE_INDEXED
,
244 OPCODE_LOAD_IDENTITY
,
257 OPCODE_PIXEL_TRANSFER
,
260 OPCODE_POINT_PARAMETERS
,
262 OPCODE_POLYGON_STIPPLE
,
263 OPCODE_POLYGON_OFFSET
,
267 OPCODE_PRIORITIZE_TEXTURE
,
276 OPCODE_SELECT_TEXTURE_SGIS
,
277 OPCODE_SELECT_TEXTURE_COORD_SET
,
288 OPCODE_TEX_SUB_IMAGE1D
,
289 OPCODE_TEX_SUB_IMAGE2D
,
290 OPCODE_TEX_SUB_IMAGE3D
,
294 /* GL_ARB_multitexture */
295 OPCODE_ACTIVE_TEXTURE
,
296 /* GL_ARB_texture_compression */
297 OPCODE_COMPRESSED_TEX_IMAGE_1D
,
298 OPCODE_COMPRESSED_TEX_IMAGE_2D
,
299 OPCODE_COMPRESSED_TEX_IMAGE_3D
,
300 OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
,
301 OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
,
302 OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
,
303 /* GL_ARB_multisample */
304 OPCODE_SAMPLE_COVERAGE
,
305 /* GL_ARB_window_pos */
306 OPCODE_WINDOW_POS_ARB
,
307 /* GL_ARB_vertex_program */
308 OPCODE_BIND_PROGRAM_ARB
,
309 OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
,
310 /* GL_EXT_stencil_two_side */
311 OPCODE_ACTIVE_STENCIL_FACE_EXT
,
312 /* GL_EXT_depth_bounds_test */
313 OPCODE_DEPTH_BOUNDS_EXT
,
314 /* GL_ARB_vertex/fragment_program */
315 OPCODE_PROGRAM_STRING_ARB
,
316 OPCODE_PROGRAM_ENV_PARAMETER_ARB
,
317 /* GL_ARB_occlusion_query */
318 OPCODE_BEGIN_QUERY_ARB
,
319 OPCODE_END_QUERY_ARB
,
320 /* GL_ARB_draw_buffers */
321 OPCODE_DRAW_BUFFERS_ARB
,
322 /* GL_ATI_fragment_shader */
323 OPCODE_BIND_FRAGMENT_SHADER_ATI
,
324 OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI
,
326 OPCODE_STENCIL_FUNC_SEPARATE
,
327 OPCODE_STENCIL_OP_SEPARATE
,
328 OPCODE_STENCIL_MASK_SEPARATE
,
330 /* GL_ARB_shader_objects */
348 OPCODE_UNIFORM_MATRIX22
,
349 OPCODE_UNIFORM_MATRIX33
,
350 OPCODE_UNIFORM_MATRIX44
,
351 OPCODE_UNIFORM_MATRIX23
,
352 OPCODE_UNIFORM_MATRIX32
,
353 OPCODE_UNIFORM_MATRIX24
,
354 OPCODE_UNIFORM_MATRIX42
,
355 OPCODE_UNIFORM_MATRIX34
,
356 OPCODE_UNIFORM_MATRIX43
,
368 /* OpenGL 4.2 / GL_ARB_separate_shader_objects */
369 OPCODE_USE_PROGRAM_STAGES
,
370 OPCODE_PROGRAM_UNIFORM_1F
,
371 OPCODE_PROGRAM_UNIFORM_2F
,
372 OPCODE_PROGRAM_UNIFORM_3F
,
373 OPCODE_PROGRAM_UNIFORM_4F
,
374 OPCODE_PROGRAM_UNIFORM_1FV
,
375 OPCODE_PROGRAM_UNIFORM_2FV
,
376 OPCODE_PROGRAM_UNIFORM_3FV
,
377 OPCODE_PROGRAM_UNIFORM_4FV
,
378 OPCODE_PROGRAM_UNIFORM_1I
,
379 OPCODE_PROGRAM_UNIFORM_2I
,
380 OPCODE_PROGRAM_UNIFORM_3I
,
381 OPCODE_PROGRAM_UNIFORM_4I
,
382 OPCODE_PROGRAM_UNIFORM_1IV
,
383 OPCODE_PROGRAM_UNIFORM_2IV
,
384 OPCODE_PROGRAM_UNIFORM_3IV
,
385 OPCODE_PROGRAM_UNIFORM_4IV
,
386 OPCODE_PROGRAM_UNIFORM_1UI
,
387 OPCODE_PROGRAM_UNIFORM_2UI
,
388 OPCODE_PROGRAM_UNIFORM_3UI
,
389 OPCODE_PROGRAM_UNIFORM_4UI
,
390 OPCODE_PROGRAM_UNIFORM_1UIV
,
391 OPCODE_PROGRAM_UNIFORM_2UIV
,
392 OPCODE_PROGRAM_UNIFORM_3UIV
,
393 OPCODE_PROGRAM_UNIFORM_4UIV
,
394 OPCODE_PROGRAM_UNIFORM_MATRIX22F
,
395 OPCODE_PROGRAM_UNIFORM_MATRIX33F
,
396 OPCODE_PROGRAM_UNIFORM_MATRIX44F
,
397 OPCODE_PROGRAM_UNIFORM_MATRIX23F
,
398 OPCODE_PROGRAM_UNIFORM_MATRIX32F
,
399 OPCODE_PROGRAM_UNIFORM_MATRIX24F
,
400 OPCODE_PROGRAM_UNIFORM_MATRIX42F
,
401 OPCODE_PROGRAM_UNIFORM_MATRIX34F
,
402 OPCODE_PROGRAM_UNIFORM_MATRIX43F
,
404 /* GL_ARB_clip_control */
407 /* GL_ARB_color_buffer_float */
410 /* GL_EXT_framebuffer_blit */
411 OPCODE_BLIT_FRAMEBUFFER
,
413 /* Vertex attributes -- fallback for when optimized display
414 * list build isn't active.
433 /* GL_EXT_provoking_vertex */
434 OPCODE_PROVOKING_VERTEX
,
436 /* GL_EXT_transform_feedback */
437 OPCODE_BEGIN_TRANSFORM_FEEDBACK
,
438 OPCODE_END_TRANSFORM_FEEDBACK
,
439 OPCODE_BIND_TRANSFORM_FEEDBACK
,
440 OPCODE_PAUSE_TRANSFORM_FEEDBACK
,
441 OPCODE_RESUME_TRANSFORM_FEEDBACK
,
442 OPCODE_DRAW_TRANSFORM_FEEDBACK
,
444 /* GL_EXT_texture_integer */
446 OPCODE_CLEARCOLOR_UI
,
447 OPCODE_TEXPARAMETER_I
,
448 OPCODE_TEXPARAMETER_UI
,
450 /* GL_ARB_instanced_arrays */
451 OPCODE_VERTEX_ATTRIB_DIVISOR
,
453 /* GL_NV_texture_barrier */
454 OPCODE_TEXTURE_BARRIER_NV
,
456 /* GL_ARB_sampler_object */
458 OPCODE_SAMPLER_PARAMETERIV
,
459 OPCODE_SAMPLER_PARAMETERFV
,
460 OPCODE_SAMPLER_PARAMETERIIV
,
461 OPCODE_SAMPLER_PARAMETERUIV
,
466 /* GL_NV_conditional_render */
467 OPCODE_BEGIN_CONDITIONAL_RENDER
,
468 OPCODE_END_CONDITIONAL_RENDER
,
470 /* ARB_timer_query */
471 OPCODE_QUERY_COUNTER
,
473 /* ARB_transform_feedback3 */
474 OPCODE_BEGIN_QUERY_INDEXED
,
475 OPCODE_END_QUERY_INDEXED
,
476 OPCODE_DRAW_TRANSFORM_FEEDBACK_STREAM
,
478 /* ARB_transform_feedback_instanced */
479 OPCODE_DRAW_TRANSFORM_FEEDBACK_INSTANCED
,
480 OPCODE_DRAW_TRANSFORM_FEEDBACK_STREAM_INSTANCED
,
482 /* ARB_uniform_buffer_object */
483 OPCODE_UNIFORM_BLOCK_BINDING
,
485 /* EXT_polygon_offset_clamp */
486 OPCODE_POLYGON_OFFSET_CLAMP
,
488 /* EXT_window_rectangles */
489 OPCODE_WINDOW_RECTANGLES
,
491 /* The following three are meta instructions */
492 OPCODE_ERROR
, /* raise compiled-in error */
494 OPCODE_NOP
, /* No-op (used for 8-byte alignment */
504 * Display list instructions are stored as sequences of "nodes". Nodes
505 * are allocated in blocks. Each block has BLOCK_SIZE nodes. Blocks
506 * are linked together with a pointer.
508 * Each instruction in the display list is stored as a sequence of
509 * contiguous nodes in memory.
510 * Each node is the union of a variety of data types.
512 * Note, all of these members should be 4 bytes in size or less for the
513 * sake of compact display lists. We store 8-byte pointers in a pair of
514 * these nodes using the save/get_pointer() functions below.
532 typedef union gl_dlist_node Node
;
535 /** How many 4-byte dwords to store a pointer */
536 #define POINTER_DWORDS (sizeof(void *) / 4)
538 /* We want to keep sizeof(union gl_dlist_node) == 4 to minimize
539 * space for display lists. The following types and functions are
540 * used to help store 4- and 8-byte pointers in 1 or 2 dlist_nodes.
545 GLuint dwords
[POINTER_DWORDS
];
550 * Save a 4 or 8-byte pointer at dest (and dest+1).
553 save_pointer(Node
*dest
, void *src
)
558 STATIC_ASSERT(POINTER_DWORDS
== 1 || POINTER_DWORDS
== 2);
559 STATIC_ASSERT(sizeof(Node
) == 4);
563 for (i
= 0; i
< POINTER_DWORDS
; i
++)
564 dest
[i
].ui
= p
.dwords
[i
];
569 * Retrieve a 4 or 8-byte pointer from node (node+1).
572 get_pointer(const Node
*node
)
577 for (i
= 0; i
< POINTER_DWORDS
; i
++)
578 p
.dwords
[i
] = node
[i
].ui
;
585 * Used to store a 64-bit uint in a pair of "Nodes" for the sake of 32-bit
596 * How many nodes to allocate at a time. Note that bulk vertex data
597 * from glBegin/glVertex/glEnd primitives will typically wind up in
598 * a VBO, and not directly in the display list itself.
600 #define BLOCK_SIZE 256
605 * Number of nodes of storage needed for each instruction.
606 * Sizes for dynamically allocated opcodes are stored in the context struct.
608 static GLuint InstSize
[OPCODE_END_OF_LIST
+ 1];
611 void mesa_print_display_list(GLuint list
);
615 * Does the given display list only contain a single glBitmap call?
618 is_bitmap_list(const struct gl_display_list
*dlist
)
620 const Node
*n
= dlist
->Head
;
621 if (n
[0].opcode
== OPCODE_BITMAP
) {
622 n
+= InstSize
[OPCODE_BITMAP
];
623 if (n
[0].opcode
== OPCODE_END_OF_LIST
)
631 * Is the given display list an empty list?
634 is_empty_list(const struct gl_display_list
*dlist
)
636 const Node
*n
= dlist
->Head
;
637 return n
[0].opcode
== OPCODE_END_OF_LIST
;
642 * Delete/free a gl_bitmap_atlas. Called during context tear-down.
645 _mesa_delete_bitmap_atlas(struct gl_context
*ctx
, struct gl_bitmap_atlas
*atlas
)
648 ctx
->Driver
.DeleteTexture(ctx
, atlas
->texObj
);
655 * Lookup a gl_bitmap_atlas by listBase ID.
657 static struct gl_bitmap_atlas
*
658 lookup_bitmap_atlas(struct gl_context
*ctx
, GLuint listBase
)
660 struct gl_bitmap_atlas
*atlas
;
662 assert(listBase
> 0);
663 atlas
= _mesa_HashLookup(ctx
->Shared
->BitmapAtlas
, listBase
);
669 * Create new bitmap atlas and insert into hash table.
671 static struct gl_bitmap_atlas
*
672 alloc_bitmap_atlas(struct gl_context
*ctx
, GLuint listBase
)
674 struct gl_bitmap_atlas
*atlas
;
676 assert(listBase
> 0);
677 assert(_mesa_HashLookup(ctx
->Shared
->BitmapAtlas
, listBase
) == NULL
);
679 atlas
= calloc(1, sizeof(*atlas
));
681 _mesa_HashInsert(ctx
->Shared
->BitmapAtlas
, listBase
, atlas
);
689 * Try to build a bitmap atlas. This involves examining a sequence of
690 * display lists which contain glBitmap commands and putting the bitmap
691 * images into a texture map (the atlas).
692 * If we succeed, gl_bitmap_atlas::complete will be set to true.
693 * If we fail, gl_bitmap_atlas::incomplete will be set to true.
696 build_bitmap_atlas(struct gl_context
*ctx
, struct gl_bitmap_atlas
*atlas
,
699 unsigned i
, row_height
= 0, xpos
= 0, ypos
= 0;
704 assert(!atlas
->complete
);
705 assert(atlas
->numBitmaps
> 0);
707 /* We use a rectangle texture (non-normalized coords) for the atlas */
708 assert(ctx
->Extensions
.NV_texture_rectangle
);
709 assert(ctx
->Const
.MaxTextureRectSize
>= 1024);
711 atlas
->texWidth
= 1024;
712 atlas
->texHeight
= 0; /* determined below */
714 atlas
->glyphs
= malloc(atlas
->numBitmaps
* sizeof(atlas
->glyphs
[0]));
715 if (!atlas
->glyphs
) {
717 atlas
->incomplete
= true;
721 /* Loop over the display lists. They should all contain a single glBitmap
722 * call. If not, bail out. Also, compute the position and sizes of each
723 * bitmap in the atlas to determine the texture atlas size.
725 for (i
= 0; i
< atlas
->numBitmaps
; i
++) {
726 const struct gl_display_list
*list
= _mesa_lookup_list(ctx
, listBase
+ i
);
728 struct gl_bitmap_glyph
*g
= &atlas
->glyphs
[i
];
729 unsigned bitmap_width
, bitmap_height
;
730 float bitmap_xmove
, bitmap_ymove
, bitmap_xorig
, bitmap_yorig
;
732 if (!list
|| is_empty_list(list
)) {
734 atlas
->numBitmaps
= i
;
738 if (!is_bitmap_list(list
)) {
739 /* This list does not contain exactly one glBitmap command. Give up. */
740 atlas
->incomplete
= true;
744 /* get bitmap info from the display list command */
746 assert(n
[0].opcode
== OPCODE_BITMAP
);
747 bitmap_width
= n
[1].i
;
748 bitmap_height
= n
[2].i
;
749 bitmap_xorig
= n
[3].f
;
750 bitmap_yorig
= n
[4].f
;
751 bitmap_xmove
= n
[5].f
;
752 bitmap_ymove
= n
[6].f
;
754 if (xpos
+ bitmap_width
> atlas
->texWidth
) {
755 /* advance to the next row of the texture */
761 /* save the bitmap's position in the atlas */
765 g
->h
= bitmap_height
;
766 g
->xorig
= bitmap_xorig
;
767 g
->yorig
= bitmap_yorig
;
768 g
->xmove
= bitmap_xmove
;
769 g
->ymove
= bitmap_ymove
;
771 xpos
+= bitmap_width
;
773 /* keep track of tallest bitmap in the row */
774 row_height
= MAX2(row_height
, bitmap_height
);
777 /* Now we know the texture height */
778 atlas
->texHeight
= ypos
+ row_height
;
780 if (atlas
->texHeight
== 0) {
781 /* no glyphs found, give up */
784 else if (atlas
->texHeight
> ctx
->Const
.MaxTextureRectSize
) {
785 /* too large, give up */
789 /* Create atlas texture (texture ID is irrelevant) */
790 atlas
->texObj
= ctx
->Driver
.NewTextureObject(ctx
, 999, GL_TEXTURE_RECTANGLE
);
791 if (!atlas
->texObj
) {
795 atlas
->texObj
->Sampler
.MinFilter
= GL_NEAREST
;
796 atlas
->texObj
->Sampler
.MagFilter
= GL_NEAREST
;
797 atlas
->texObj
->MaxLevel
= 0;
798 atlas
->texObj
->Immutable
= GL_TRUE
;
800 atlas
->texImage
= _mesa_get_tex_image(ctx
, atlas
->texObj
,
801 GL_TEXTURE_RECTANGLE
, 0);
802 if (!atlas
->texImage
) {
806 _mesa_init_teximage_fields(ctx
, atlas
->texImage
,
807 atlas
->texWidth
, atlas
->texHeight
, 1, 0,
808 GL_ALPHA
, MESA_FORMAT_A_UNORM8
);
810 /* alloc image storage */
811 if (!ctx
->Driver
.AllocTextureImageBuffer(ctx
, atlas
->texImage
)) {
815 /* map teximage, load with bitmap glyphs */
816 ctx
->Driver
.MapTextureImage(ctx
, atlas
->texImage
, 0,
817 0, 0, atlas
->texWidth
, atlas
->texHeight
,
818 GL_MAP_WRITE_BIT
, &map
, &map_stride
);
823 /* Background/clear pixels are 0xff, foreground/set pixels are 0x0 */
824 memset(map
, 0xff, map_stride
* atlas
->texHeight
);
826 for (i
= 0; i
< atlas
->numBitmaps
; i
++) {
827 const struct gl_display_list
*list
= _mesa_lookup_list(ctx
, listBase
+ i
);
828 const Node
*n
= list
->Head
;
830 assert(n
[0].opcode
== OPCODE_BITMAP
||
831 n
[0].opcode
== OPCODE_END_OF_LIST
);
833 if (n
[0].opcode
== OPCODE_BITMAP
) {
834 unsigned bitmap_width
= n
[1].i
;
835 unsigned bitmap_height
= n
[2].i
;
836 unsigned xpos
= atlas
->glyphs
[i
].x
;
837 unsigned ypos
= atlas
->glyphs
[i
].y
;
838 const void *bitmap_image
= get_pointer(&n
[7]);
840 assert(atlas
->glyphs
[i
].w
== bitmap_width
);
841 assert(atlas
->glyphs
[i
].h
== bitmap_height
);
843 /* put the bitmap image into the texture image */
844 _mesa_expand_bitmap(bitmap_width
, bitmap_height
,
845 &ctx
->DefaultPacking
, bitmap_image
,
846 map
+ map_stride
* ypos
+ xpos
, /* dest addr */
851 ctx
->Driver
.UnmapTextureImage(ctx
, atlas
->texImage
, 0);
853 atlas
->complete
= true;
858 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "Display list bitmap atlas");
861 ctx
->Driver
.DeleteTexture(ctx
, atlas
->texObj
);
864 atlas
->glyphs
= NULL
;
865 atlas
->incomplete
= true;
870 * Allocate a gl_display_list object with an initial block of storage.
871 * \param count how many display list nodes/tokens to allocate
873 static struct gl_display_list
*
874 make_list(GLuint name
, GLuint count
)
876 struct gl_display_list
*dlist
= CALLOC_STRUCT(gl_display_list
);
878 dlist
->Head
= malloc(sizeof(Node
) * count
);
879 dlist
->Head
[0].opcode
= OPCODE_END_OF_LIST
;
885 * Lookup function to just encapsulate casting.
887 struct gl_display_list
*
888 _mesa_lookup_list(struct gl_context
*ctx
, GLuint list
)
890 return (struct gl_display_list
*)
891 _mesa_HashLookup(ctx
->Shared
->DisplayList
, list
);
895 /** Is the given opcode an extension code? */
896 static inline GLboolean
897 is_ext_opcode(OpCode opcode
)
899 return (opcode
>= OPCODE_EXT_0
);
903 /** Destroy an extended opcode instruction */
905 ext_opcode_destroy(struct gl_context
*ctx
, Node
*node
)
907 const GLint i
= node
[0].opcode
- OPCODE_EXT_0
;
909 ctx
->ListExt
->Opcode
[i
].Destroy(ctx
, &node
[1]);
910 step
= ctx
->ListExt
->Opcode
[i
].Size
;
915 /** Execute an extended opcode instruction */
917 ext_opcode_execute(struct gl_context
*ctx
, Node
*node
)
919 const GLint i
= node
[0].opcode
- OPCODE_EXT_0
;
921 ctx
->ListExt
->Opcode
[i
].Execute(ctx
, &node
[1]);
922 step
= ctx
->ListExt
->Opcode
[i
].Size
;
927 /** Print an extended opcode instruction */
929 ext_opcode_print(struct gl_context
*ctx
, Node
*node
, FILE *f
)
931 const GLint i
= node
[0].opcode
- OPCODE_EXT_0
;
933 ctx
->ListExt
->Opcode
[i
].Print(ctx
, &node
[1], f
);
934 step
= ctx
->ListExt
->Opcode
[i
].Size
;
940 * Delete the named display list, but don't remove from hash table.
941 * \param dlist - display list pointer
944 _mesa_delete_list(struct gl_context
*ctx
, struct gl_display_list
*dlist
)
949 n
= block
= dlist
->Head
;
951 done
= block
? GL_FALSE
: GL_TRUE
;
953 const OpCode opcode
= n
[0].opcode
;
955 /* check for extension opcodes first */
956 if (is_ext_opcode(opcode
)) {
957 n
+= ext_opcode_destroy(ctx
, n
);
961 /* for some commands, we need to free malloc'd memory */
963 free(get_pointer(&n
[6]));
964 n
+= InstSize
[n
[0].opcode
];
967 free(get_pointer(&n
[10]));
968 n
+= InstSize
[n
[0].opcode
];
970 case OPCODE_CALL_LISTS
:
971 free(get_pointer(&n
[3]));
972 n
+= InstSize
[n
[0].opcode
];
974 case OPCODE_DRAW_PIXELS
:
975 free(get_pointer(&n
[5]));
976 n
+= InstSize
[n
[0].opcode
];
979 free(get_pointer(&n
[7]));
980 n
+= InstSize
[n
[0].opcode
];
982 case OPCODE_POLYGON_STIPPLE
:
983 free(get_pointer(&n
[1]));
984 n
+= InstSize
[n
[0].opcode
];
986 case OPCODE_TEX_IMAGE1D
:
987 free(get_pointer(&n
[8]));
988 n
+= InstSize
[n
[0].opcode
];
990 case OPCODE_TEX_IMAGE2D
:
991 free(get_pointer(&n
[9]));
992 n
+= InstSize
[n
[0].opcode
];
994 case OPCODE_TEX_IMAGE3D
:
995 free(get_pointer(&n
[10]));
996 n
+= InstSize
[n
[0].opcode
];
998 case OPCODE_TEX_SUB_IMAGE1D
:
999 free(get_pointer(&n
[7]));
1000 n
+= InstSize
[n
[0].opcode
];
1002 case OPCODE_TEX_SUB_IMAGE2D
:
1003 free(get_pointer(&n
[9]));
1004 n
+= InstSize
[n
[0].opcode
];
1006 case OPCODE_TEX_SUB_IMAGE3D
:
1007 free(get_pointer(&n
[11]));
1008 n
+= InstSize
[n
[0].opcode
];
1010 case OPCODE_COMPRESSED_TEX_IMAGE_1D
:
1011 free(get_pointer(&n
[7]));
1012 n
+= InstSize
[n
[0].opcode
];
1014 case OPCODE_COMPRESSED_TEX_IMAGE_2D
:
1015 free(get_pointer(&n
[8]));
1016 n
+= InstSize
[n
[0].opcode
];
1018 case OPCODE_COMPRESSED_TEX_IMAGE_3D
:
1019 free(get_pointer(&n
[9]));
1020 n
+= InstSize
[n
[0].opcode
];
1022 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
:
1023 free(get_pointer(&n
[7]));
1024 n
+= InstSize
[n
[0].opcode
];
1026 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
:
1027 free(get_pointer(&n
[9]));
1028 n
+= InstSize
[n
[0].opcode
];
1030 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
:
1031 free(get_pointer(&n
[11]));
1032 n
+= InstSize
[n
[0].opcode
];
1034 case OPCODE_PROGRAM_STRING_ARB
:
1035 free(get_pointer(&n
[4])); /* program string */
1036 n
+= InstSize
[n
[0].opcode
];
1038 case OPCODE_UNIFORM_1FV
:
1039 case OPCODE_UNIFORM_2FV
:
1040 case OPCODE_UNIFORM_3FV
:
1041 case OPCODE_UNIFORM_4FV
:
1042 case OPCODE_UNIFORM_1IV
:
1043 case OPCODE_UNIFORM_2IV
:
1044 case OPCODE_UNIFORM_3IV
:
1045 case OPCODE_UNIFORM_4IV
:
1046 case OPCODE_UNIFORM_1UIV
:
1047 case OPCODE_UNIFORM_2UIV
:
1048 case OPCODE_UNIFORM_3UIV
:
1049 case OPCODE_UNIFORM_4UIV
:
1050 free(get_pointer(&n
[3]));
1051 n
+= InstSize
[n
[0].opcode
];
1053 case OPCODE_UNIFORM_MATRIX22
:
1054 case OPCODE_UNIFORM_MATRIX33
:
1055 case OPCODE_UNIFORM_MATRIX44
:
1056 case OPCODE_UNIFORM_MATRIX24
:
1057 case OPCODE_UNIFORM_MATRIX42
:
1058 case OPCODE_UNIFORM_MATRIX23
:
1059 case OPCODE_UNIFORM_MATRIX32
:
1060 case OPCODE_UNIFORM_MATRIX34
:
1061 case OPCODE_UNIFORM_MATRIX43
:
1062 free(get_pointer(&n
[4]));
1063 n
+= InstSize
[n
[0].opcode
];
1065 case OPCODE_PROGRAM_UNIFORM_1FV
:
1066 case OPCODE_PROGRAM_UNIFORM_2FV
:
1067 case OPCODE_PROGRAM_UNIFORM_3FV
:
1068 case OPCODE_PROGRAM_UNIFORM_4FV
:
1069 case OPCODE_PROGRAM_UNIFORM_1IV
:
1070 case OPCODE_PROGRAM_UNIFORM_2IV
:
1071 case OPCODE_PROGRAM_UNIFORM_3IV
:
1072 case OPCODE_PROGRAM_UNIFORM_4IV
:
1073 case OPCODE_PROGRAM_UNIFORM_1UIV
:
1074 case OPCODE_PROGRAM_UNIFORM_2UIV
:
1075 case OPCODE_PROGRAM_UNIFORM_3UIV
:
1076 case OPCODE_PROGRAM_UNIFORM_4UIV
:
1077 free(get_pointer(&n
[4]));
1078 n
+= InstSize
[n
[0].opcode
];
1080 case OPCODE_PROGRAM_UNIFORM_MATRIX22F
:
1081 case OPCODE_PROGRAM_UNIFORM_MATRIX33F
:
1082 case OPCODE_PROGRAM_UNIFORM_MATRIX44F
:
1083 case OPCODE_PROGRAM_UNIFORM_MATRIX24F
:
1084 case OPCODE_PROGRAM_UNIFORM_MATRIX42F
:
1085 case OPCODE_PROGRAM_UNIFORM_MATRIX23F
:
1086 case OPCODE_PROGRAM_UNIFORM_MATRIX32F
:
1087 case OPCODE_PROGRAM_UNIFORM_MATRIX34F
:
1088 case OPCODE_PROGRAM_UNIFORM_MATRIX43F
:
1089 free(get_pointer(&n
[5]));
1090 n
+= InstSize
[n
[0].opcode
];
1092 case OPCODE_PIXEL_MAP
:
1093 free(get_pointer(&n
[3]));
1094 n
+= InstSize
[n
[0].opcode
];
1096 case OPCODE_WINDOW_RECTANGLES
:
1097 free(get_pointer(&n
[3]));
1098 n
+= InstSize
[n
[0].opcode
];
1100 case OPCODE_CONTINUE
:
1101 n
= (Node
*) get_pointer(&n
[1]);
1105 case OPCODE_END_OF_LIST
:
1110 /* Most frequent case */
1111 n
+= InstSize
[n
[0].opcode
];
1123 * Called by _mesa_HashWalk() to check if a display list which is being
1124 * deleted belongs to a bitmap texture atlas.
1127 check_atlas_for_deleted_list(GLuint atlas_id
, void *data
, void *userData
)
1129 struct gl_bitmap_atlas
*atlas
= (struct gl_bitmap_atlas
*) data
;
1130 GLuint list_id
= *((GLuint
*) userData
); /* the list being deleted */
1132 /* See if the list_id falls in the range contained in this texture atlas */
1133 if (atlas
->complete
&&
1134 list_id
>= atlas_id
&&
1135 list_id
< atlas_id
+ atlas
->numBitmaps
) {
1136 /* Mark the atlas as incomplete so it doesn't get used. But don't
1137 * delete it yet since we don't want to try to recreate it in the next
1140 atlas
->complete
= false;
1141 atlas
->incomplete
= true;
1147 * Destroy a display list and remove from hash table.
1148 * \param list - display list number
1151 destroy_list(struct gl_context
*ctx
, GLuint list
)
1153 struct gl_display_list
*dlist
;
1158 dlist
= _mesa_lookup_list(ctx
, list
);
1162 if (is_bitmap_list(dlist
)) {
1163 /* If we're destroying a simple glBitmap display list, there's a
1164 * chance that we're destroying a bitmap image that's in a texture
1165 * atlas. Examine all atlases to see if that's the case. There's
1166 * usually few (if any) atlases so this isn't expensive.
1168 _mesa_HashWalk(ctx
->Shared
->BitmapAtlas
,
1169 check_atlas_for_deleted_list
, &list
);
1172 _mesa_delete_list(ctx
, dlist
);
1173 _mesa_HashRemove(ctx
->Shared
->DisplayList
, list
);
1178 * Translate the nth element of list from <type> to GLint.
1181 translate_id(GLsizei n
, GLenum type
, const GLvoid
* list
)
1193 bptr
= (GLbyte
*) list
;
1194 return (GLint
) bptr
[n
];
1195 case GL_UNSIGNED_BYTE
:
1196 ubptr
= (GLubyte
*) list
;
1197 return (GLint
) ubptr
[n
];
1199 sptr
= (GLshort
*) list
;
1200 return (GLint
) sptr
[n
];
1201 case GL_UNSIGNED_SHORT
:
1202 usptr
= (GLushort
*) list
;
1203 return (GLint
) usptr
[n
];
1205 iptr
= (GLint
*) list
;
1207 case GL_UNSIGNED_INT
:
1208 uiptr
= (GLuint
*) list
;
1209 return (GLint
) uiptr
[n
];
1211 fptr
= (GLfloat
*) list
;
1212 return (GLint
) floorf(fptr
[n
]);
1214 ubptr
= ((GLubyte
*) list
) + 2 * n
;
1215 return (GLint
) ubptr
[0] * 256
1218 ubptr
= ((GLubyte
*) list
) + 3 * n
;
1219 return (GLint
) ubptr
[0] * 65536
1220 + (GLint
) ubptr
[1] * 256
1223 ubptr
= ((GLubyte
*) list
) + 4 * n
;
1224 return (GLint
) ubptr
[0] * 16777216
1225 + (GLint
) ubptr
[1] * 65536
1226 + (GLint
) ubptr
[2] * 256
1235 * Wrapper for _mesa_unpack_image/bitmap() that handles pixel buffer objects.
1236 * If width < 0 or height < 0 or format or type are invalid we'll just
1237 * return NULL. We will not generate an error since OpenGL command
1238 * arguments aren't error-checked until the command is actually executed
1239 * (not when they're compiled).
1240 * But if we run out of memory, GL_OUT_OF_MEMORY will be recorded.
1243 unpack_image(struct gl_context
*ctx
, GLuint dimensions
,
1244 GLsizei width
, GLsizei height
, GLsizei depth
,
1245 GLenum format
, GLenum type
, const GLvoid
* pixels
,
1246 const struct gl_pixelstore_attrib
*unpack
)
1248 if (width
<= 0 || height
<= 0) {
1252 if (_mesa_bytes_per_pixel(format
, type
) < 0) {
1253 /* bad format and/or type */
1257 if (!_mesa_is_bufferobj(unpack
->BufferObj
)) {
1261 image
= _mesa_unpack_image(dimensions
, width
, height
, depth
,
1262 format
, type
, pixels
, unpack
);
1263 if (pixels
&& !image
) {
1264 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "display list construction");
1268 else if (_mesa_validate_pbo_access(dimensions
, unpack
, width
, height
,
1269 depth
, format
, type
, INT_MAX
, pixels
)) {
1270 const GLubyte
*map
, *src
;
1274 ctx
->Driver
.MapBufferRange(ctx
, 0, unpack
->BufferObj
->Size
,
1275 GL_MAP_READ_BIT
, unpack
->BufferObj
,
1278 /* unable to map src buffer! */
1279 _mesa_error(ctx
, GL_INVALID_OPERATION
, "unable to map PBO");
1283 src
= ADD_POINTERS(map
, pixels
);
1284 image
= _mesa_unpack_image(dimensions
, width
, height
, depth
,
1285 format
, type
, src
, unpack
);
1287 ctx
->Driver
.UnmapBuffer(ctx
, unpack
->BufferObj
, MAP_INTERNAL
);
1290 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "display list construction");
1296 _mesa_error(ctx
, GL_INVALID_OPERATION
, "invalid PBO access");
1301 /** Return copy of memory */
1303 memdup(const void *src
, GLsizei bytes
)
1305 void *b
= bytes
>= 0 ? malloc(bytes
) : NULL
;
1307 memcpy(b
, src
, bytes
);
1313 * Allocate space for a display list instruction (opcode + payload space).
1314 * \param opcode the instruction opcode (OPCODE_* value)
1315 * \param bytes instruction payload size (not counting opcode)
1316 * \param align8 does the payload need to be 8-byte aligned?
1317 * This is only relevant in 64-bit environments.
1318 * \return pointer to allocated memory (the payload will be at pointer+1)
1321 dlist_alloc(struct gl_context
*ctx
, OpCode opcode
, GLuint bytes
, bool align8
)
1323 const GLuint numNodes
= 1 + (bytes
+ sizeof(Node
) - 1) / sizeof(Node
);
1324 const GLuint contNodes
= 1 + POINTER_DWORDS
; /* size of continue info */
1328 if (opcode
< OPCODE_EXT_0
) {
1329 if (InstSize
[opcode
] == 0) {
1330 /* save instruction size now */
1331 InstSize
[opcode
] = numNodes
;
1334 /* make sure instruction size agrees */
1335 assert(numNodes
== InstSize
[opcode
]);
1339 if (sizeof(void *) > sizeof(Node
) && align8
1340 && ctx
->ListState
.CurrentPos
% 2 == 0) {
1341 /* The opcode would get placed at node[0] and the payload would start
1342 * at node[1]. But the payload needs to be at an even offset (8-byte
1351 if (ctx
->ListState
.CurrentPos
+ nopNode
+ numNodes
+ contNodes
1353 /* This block is full. Allocate a new block and chain to it */
1355 n
= ctx
->ListState
.CurrentBlock
+ ctx
->ListState
.CurrentPos
;
1356 n
[0].opcode
= OPCODE_CONTINUE
;
1357 newblock
= malloc(sizeof(Node
) * BLOCK_SIZE
);
1359 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "Building display list");
1363 /* a fresh block should be 8-byte aligned on 64-bit systems */
1364 assert(((GLintptr
) newblock
) % sizeof(void *) == 0);
1366 save_pointer(&n
[1], newblock
);
1367 ctx
->ListState
.CurrentBlock
= newblock
;
1368 ctx
->ListState
.CurrentPos
= 0;
1370 /* Display list nodes are always 4 bytes. If we need 8-byte alignment
1371 * we have to insert a NOP so that the payload of the real opcode lands
1372 * on an even location:
1373 * node[0] = OPCODE_NOP
1374 * node[1] = OPCODE_x;
1375 * node[2] = start of payload
1377 nopNode
= sizeof(void *) > sizeof(Node
) && align8
;
1380 n
= ctx
->ListState
.CurrentBlock
+ ctx
->ListState
.CurrentPos
;
1382 assert(ctx
->ListState
.CurrentPos
% 2 == 0); /* even value */
1383 n
[0].opcode
= OPCODE_NOP
;
1385 /* The "real" opcode will now be at an odd location and the payload
1386 * will be at an even location.
1389 ctx
->ListState
.CurrentPos
+= nopNode
+ numNodes
;
1391 n
[0].opcode
= opcode
;
1399 * Allocate space for a display list instruction. Used by callers outside
1400 * this file for things like VBO vertex data.
1402 * \param opcode the instruction opcode (OPCODE_* value)
1403 * \param bytes instruction size in bytes, not counting opcode.
1404 * \return pointer to the usable data area (not including the internal
1408 _mesa_dlist_alloc(struct gl_context
*ctx
, GLuint opcode
, GLuint bytes
)
1410 Node
*n
= dlist_alloc(ctx
, (OpCode
) opcode
, bytes
, false);
1412 return n
+ 1; /* return pointer to payload area, after opcode */
1419 * Same as _mesa_dlist_alloc(), but return a pointer which is 8-byte
1420 * aligned in 64-bit environments, 4-byte aligned otherwise.
1423 _mesa_dlist_alloc_aligned(struct gl_context
*ctx
, GLuint opcode
, GLuint bytes
)
1425 Node
*n
= dlist_alloc(ctx
, (OpCode
) opcode
, bytes
, true);
1427 return n
+ 1; /* return pointer to payload area, after opcode */
1434 * This function allows modules and drivers to get their own opcodes
1435 * for extending display list functionality.
1436 * \param ctx the rendering context
1437 * \param size number of bytes for storing the new display list command
1438 * \param execute function to execute the new display list command
1439 * \param destroy function to destroy the new display list command
1440 * \param print function to print the new display list command
1441 * \return the new opcode number or -1 if error
1444 _mesa_dlist_alloc_opcode(struct gl_context
*ctx
,
1446 void (*execute
) (struct gl_context
*, void *),
1447 void (*destroy
) (struct gl_context
*, void *),
1448 void (*print
) (struct gl_context
*, void *, FILE *))
1450 if (ctx
->ListExt
->NumOpcodes
< MAX_DLIST_EXT_OPCODES
) {
1451 const GLuint i
= ctx
->ListExt
->NumOpcodes
++;
1452 ctx
->ListExt
->Opcode
[i
].Size
=
1453 1 + (size
+ sizeof(Node
) - 1) / sizeof(Node
);
1454 ctx
->ListExt
->Opcode
[i
].Execute
= execute
;
1455 ctx
->ListExt
->Opcode
[i
].Destroy
= destroy
;
1456 ctx
->ListExt
->Opcode
[i
].Print
= print
;
1457 return i
+ OPCODE_EXT_0
;
1464 * Allocate space for a display list instruction. The space is basically
1465 * an array of Nodes where node[0] holds the opcode, node[1] is the first
1466 * function parameter, node[2] is the second parameter, etc.
1468 * \param opcode one of OPCODE_x
1469 * \param nparams number of function parameters
1470 * \return pointer to start of instruction space
1472 static inline Node
*
1473 alloc_instruction(struct gl_context
*ctx
, OpCode opcode
, GLuint nparams
)
1475 return dlist_alloc(ctx
, opcode
, nparams
* sizeof(Node
), false);
1480 * Called by EndList to try to reduce memory used for the list.
1483 trim_list(struct gl_context
*ctx
)
1485 /* If the list we're ending only has one allocated block of nodes/tokens
1486 * and its size isn't a full block size, realloc the block to use less
1487 * memory. This is important for apps that create many small display
1488 * lists and apps that use glXUseXFont (many lists each containing one
1490 * Note: we currently only trim display lists that allocated one block
1491 * of tokens. That hits the short list case which is what we're mainly
1492 * concerned with. Trimming longer lists would involve traversing the
1493 * linked list of blocks.
1495 struct gl_dlist_state
*list
= &ctx
->ListState
;
1497 if ((list
->CurrentList
->Head
== list
->CurrentBlock
) &&
1498 (list
->CurrentPos
< BLOCK_SIZE
)) {
1499 /* There's only one block and it's not full, so realloc */
1500 GLuint newSize
= list
->CurrentPos
* sizeof(Node
);
1501 list
->CurrentList
->Head
=
1502 list
->CurrentBlock
= realloc(list
->CurrentBlock
, newSize
);
1503 if (!list
->CurrentBlock
) {
1504 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glEndList");
1512 * Display List compilation functions
1514 static void GLAPIENTRY
1515 save_Accum(GLenum op
, GLfloat value
)
1517 GET_CURRENT_CONTEXT(ctx
);
1519 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1520 n
= alloc_instruction(ctx
, OPCODE_ACCUM
, 2);
1525 if (ctx
->ExecuteFlag
) {
1526 CALL_Accum(ctx
->Exec
, (op
, value
));
1531 static void GLAPIENTRY
1532 save_AlphaFunc(GLenum func
, GLclampf ref
)
1534 GET_CURRENT_CONTEXT(ctx
);
1536 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1537 n
= alloc_instruction(ctx
, OPCODE_ALPHA_FUNC
, 2);
1540 n
[2].f
= (GLfloat
) ref
;
1542 if (ctx
->ExecuteFlag
) {
1543 CALL_AlphaFunc(ctx
->Exec
, (func
, ref
));
1548 static void GLAPIENTRY
1549 save_BindTexture(GLenum target
, GLuint texture
)
1551 GET_CURRENT_CONTEXT(ctx
);
1553 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1554 n
= alloc_instruction(ctx
, OPCODE_BIND_TEXTURE
, 2);
1559 if (ctx
->ExecuteFlag
) {
1560 CALL_BindTexture(ctx
->Exec
, (target
, texture
));
1565 static void GLAPIENTRY
1566 save_Bitmap(GLsizei width
, GLsizei height
,
1567 GLfloat xorig
, GLfloat yorig
,
1568 GLfloat xmove
, GLfloat ymove
, const GLubyte
* pixels
)
1570 GET_CURRENT_CONTEXT(ctx
);
1572 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1573 n
= alloc_instruction(ctx
, OPCODE_BITMAP
, 6 + POINTER_DWORDS
);
1575 n
[1].i
= (GLint
) width
;
1576 n
[2].i
= (GLint
) height
;
1582 unpack_image(ctx
, 2, width
, height
, 1, GL_COLOR_INDEX
,
1583 GL_BITMAP
, pixels
, &ctx
->Unpack
));
1585 if (ctx
->ExecuteFlag
) {
1586 CALL_Bitmap(ctx
->Exec
, (width
, height
,
1587 xorig
, yorig
, xmove
, ymove
, pixels
));
1592 static void GLAPIENTRY
1593 save_BlendEquation(GLenum mode
)
1595 GET_CURRENT_CONTEXT(ctx
);
1597 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1598 n
= alloc_instruction(ctx
, OPCODE_BLEND_EQUATION
, 1);
1602 if (ctx
->ExecuteFlag
) {
1603 CALL_BlendEquation(ctx
->Exec
, (mode
));
1608 static void GLAPIENTRY
1609 save_BlendEquationSeparateEXT(GLenum modeRGB
, GLenum modeA
)
1611 GET_CURRENT_CONTEXT(ctx
);
1613 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1614 n
= alloc_instruction(ctx
, OPCODE_BLEND_EQUATION_SEPARATE
, 2);
1619 if (ctx
->ExecuteFlag
) {
1620 CALL_BlendEquationSeparate(ctx
->Exec
, (modeRGB
, modeA
));
1625 static void GLAPIENTRY
1626 save_BlendFuncSeparateEXT(GLenum sfactorRGB
, GLenum dfactorRGB
,
1627 GLenum sfactorA
, GLenum dfactorA
)
1629 GET_CURRENT_CONTEXT(ctx
);
1631 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1632 n
= alloc_instruction(ctx
, OPCODE_BLEND_FUNC_SEPARATE
, 4);
1634 n
[1].e
= sfactorRGB
;
1635 n
[2].e
= dfactorRGB
;
1639 if (ctx
->ExecuteFlag
) {
1640 CALL_BlendFuncSeparate(ctx
->Exec
,
1641 (sfactorRGB
, dfactorRGB
, sfactorA
, dfactorA
));
1646 static void GLAPIENTRY
1647 save_BlendFunc(GLenum srcfactor
, GLenum dstfactor
)
1649 save_BlendFuncSeparateEXT(srcfactor
, dstfactor
, srcfactor
, dstfactor
);
1653 static void GLAPIENTRY
1654 save_BlendColor(GLfloat red
, GLfloat green
, GLfloat blue
, GLfloat alpha
)
1656 GET_CURRENT_CONTEXT(ctx
);
1658 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1659 n
= alloc_instruction(ctx
, OPCODE_BLEND_COLOR
, 4);
1666 if (ctx
->ExecuteFlag
) {
1667 CALL_BlendColor(ctx
->Exec
, (red
, green
, blue
, alpha
));
1671 /* GL_ARB_draw_buffers_blend */
1672 static void GLAPIENTRY
1673 save_BlendFuncSeparatei(GLuint buf
, GLenum sfactorRGB
, GLenum dfactorRGB
,
1674 GLenum sfactorA
, GLenum dfactorA
)
1676 GET_CURRENT_CONTEXT(ctx
);
1678 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1679 n
= alloc_instruction(ctx
, OPCODE_BLEND_FUNC_SEPARATE_I
, 5);
1682 n
[2].e
= sfactorRGB
;
1683 n
[3].e
= dfactorRGB
;
1687 if (ctx
->ExecuteFlag
) {
1688 CALL_BlendFuncSeparateiARB(ctx
->Exec
, (buf
, sfactorRGB
, dfactorRGB
,
1689 sfactorA
, dfactorA
));
1693 /* GL_ARB_draw_buffers_blend */
1694 static void GLAPIENTRY
1695 save_BlendFunci(GLuint buf
, GLenum sfactor
, GLenum dfactor
)
1697 GET_CURRENT_CONTEXT(ctx
);
1699 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1700 n
= alloc_instruction(ctx
, OPCODE_BLEND_FUNC_I
, 3);
1706 if (ctx
->ExecuteFlag
) {
1707 CALL_BlendFunciARB(ctx
->Exec
, (buf
, sfactor
, dfactor
));
1711 /* GL_ARB_draw_buffers_blend */
1712 static void GLAPIENTRY
1713 save_BlendEquationi(GLuint buf
, GLenum mode
)
1715 GET_CURRENT_CONTEXT(ctx
);
1717 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1718 n
= alloc_instruction(ctx
, OPCODE_BLEND_EQUATION_I
, 2);
1723 if (ctx
->ExecuteFlag
) {
1724 CALL_BlendEquationiARB(ctx
->Exec
, (buf
, mode
));
1728 /* GL_ARB_draw_buffers_blend */
1729 static void GLAPIENTRY
1730 save_BlendEquationSeparatei(GLuint buf
, GLenum modeRGB
, GLenum modeA
)
1732 GET_CURRENT_CONTEXT(ctx
);
1734 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1735 n
= alloc_instruction(ctx
, OPCODE_BLEND_EQUATION_SEPARATE_I
, 3);
1741 if (ctx
->ExecuteFlag
) {
1742 CALL_BlendEquationSeparateiARB(ctx
->Exec
, (buf
, modeRGB
, modeA
));
1747 /* GL_ARB_draw_instanced. */
1748 static void GLAPIENTRY
1749 save_DrawArraysInstancedARB(GLenum mode
,
1754 GET_CURRENT_CONTEXT(ctx
);
1755 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1756 "glDrawArraysInstanced() during display list compile");
1759 static void GLAPIENTRY
1760 save_DrawElementsInstancedARB(GLenum mode
,
1763 const GLvoid
*indices
,
1766 GET_CURRENT_CONTEXT(ctx
);
1767 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1768 "glDrawElementsInstanced() during display list compile");
1771 static void GLAPIENTRY
1772 save_DrawElementsInstancedBaseVertexARB(GLenum mode
,
1775 const GLvoid
*indices
,
1779 GET_CURRENT_CONTEXT(ctx
);
1780 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1781 "glDrawElementsInstancedBaseVertex() during display list compile");
1784 /* GL_ARB_base_instance. */
1785 static void GLAPIENTRY
1786 save_DrawArraysInstancedBaseInstance(GLenum mode
,
1790 GLuint baseinstance
)
1792 GET_CURRENT_CONTEXT(ctx
);
1793 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1794 "glDrawArraysInstancedBaseInstance() during display list compile");
1797 static void APIENTRY
1798 save_DrawElementsInstancedBaseInstance(GLenum mode
,
1801 const void *indices
,
1803 GLuint baseinstance
)
1805 GET_CURRENT_CONTEXT(ctx
);
1806 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1807 "glDrawElementsInstancedBaseInstance() during display list compile");
1810 static void APIENTRY
1811 save_DrawElementsInstancedBaseVertexBaseInstance(GLenum mode
,
1814 const void *indices
,
1817 GLuint baseinstance
)
1819 GET_CURRENT_CONTEXT(ctx
);
1820 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1821 "glDrawElementsInstancedBaseVertexBaseInstance() during display list compile");
1826 * While building a display list we cache some OpenGL state.
1827 * Under some circumstances we need to invalidate that state (immediately
1828 * when we start compiling a list, or after glCallList(s)).
1831 invalidate_saved_current_state(struct gl_context
*ctx
)
1835 for (i
= 0; i
< VERT_ATTRIB_MAX
; i
++)
1836 ctx
->ListState
.ActiveAttribSize
[i
] = 0;
1838 for (i
= 0; i
< MAT_ATTRIB_MAX
; i
++)
1839 ctx
->ListState
.ActiveMaterialSize
[i
] = 0;
1841 memset(&ctx
->ListState
.Current
, 0, sizeof ctx
->ListState
.Current
);
1843 ctx
->Driver
.CurrentSavePrimitive
= PRIM_UNKNOWN
;
1847 static void GLAPIENTRY
1848 save_CallList(GLuint list
)
1850 GET_CURRENT_CONTEXT(ctx
);
1852 SAVE_FLUSH_VERTICES(ctx
);
1854 n
= alloc_instruction(ctx
, OPCODE_CALL_LIST
, 1);
1859 /* After this, we don't know what state we're in. Invalidate all
1860 * cached information previously gathered:
1862 invalidate_saved_current_state( ctx
);
1864 if (ctx
->ExecuteFlag
) {
1865 _mesa_CallList(list
);
1870 static void GLAPIENTRY
1871 save_CallLists(GLsizei num
, GLenum type
, const GLvoid
* lists
)
1873 GET_CURRENT_CONTEXT(ctx
);
1878 SAVE_FLUSH_VERTICES(ctx
);
1882 case GL_UNSIGNED_BYTE
:
1886 case GL_UNSIGNED_SHORT
:
1894 case GL_UNSIGNED_INT
:
1903 if (num
> 0 && type_size
> 0) {
1904 /* create a copy of the array of list IDs to save in the display list */
1905 lists_copy
= memdup(lists
, num
* type_size
);
1910 n
= alloc_instruction(ctx
, OPCODE_CALL_LISTS
, 2 + POINTER_DWORDS
);
1914 save_pointer(&n
[3], lists_copy
);
1917 /* After this, we don't know what state we're in. Invalidate all
1918 * cached information previously gathered:
1920 invalidate_saved_current_state( ctx
);
1922 if (ctx
->ExecuteFlag
) {
1923 CALL_CallLists(ctx
->Exec
, (num
, type
, lists
));
1928 static void GLAPIENTRY
1929 save_Clear(GLbitfield mask
)
1931 GET_CURRENT_CONTEXT(ctx
);
1933 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1934 n
= alloc_instruction(ctx
, OPCODE_CLEAR
, 1);
1938 if (ctx
->ExecuteFlag
) {
1939 CALL_Clear(ctx
->Exec
, (mask
));
1944 static void GLAPIENTRY
1945 save_ClearBufferiv(GLenum buffer
, GLint drawbuffer
, const GLint
*value
)
1947 GET_CURRENT_CONTEXT(ctx
);
1949 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1950 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_IV
, 6);
1953 n
[2].i
= drawbuffer
;
1955 if (buffer
== GL_COLOR
) {
1966 if (ctx
->ExecuteFlag
) {
1967 CALL_ClearBufferiv(ctx
->Exec
, (buffer
, drawbuffer
, value
));
1972 static void GLAPIENTRY
1973 save_ClearBufferuiv(GLenum buffer
, GLint drawbuffer
, const GLuint
*value
)
1975 GET_CURRENT_CONTEXT(ctx
);
1977 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1978 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_UIV
, 6);
1981 n
[2].i
= drawbuffer
;
1983 if (buffer
== GL_COLOR
) {
1994 if (ctx
->ExecuteFlag
) {
1995 CALL_ClearBufferuiv(ctx
->Exec
, (buffer
, drawbuffer
, value
));
2000 static void GLAPIENTRY
2001 save_ClearBufferfv(GLenum buffer
, GLint drawbuffer
, const GLfloat
*value
)
2003 GET_CURRENT_CONTEXT(ctx
);
2005 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2006 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_FV
, 6);
2009 n
[2].i
= drawbuffer
;
2011 if (buffer
== GL_COLOR
) {
2022 if (ctx
->ExecuteFlag
) {
2023 CALL_ClearBufferfv(ctx
->Exec
, (buffer
, drawbuffer
, value
));
2028 static void GLAPIENTRY
2029 save_ClearBufferfi(GLenum buffer
, GLint drawbuffer
,
2030 GLfloat depth
, GLint stencil
)
2032 GET_CURRENT_CONTEXT(ctx
);
2034 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2035 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_FI
, 4);
2038 n
[2].i
= drawbuffer
;
2042 if (ctx
->ExecuteFlag
) {
2043 CALL_ClearBufferfi(ctx
->Exec
, (buffer
, drawbuffer
, depth
, stencil
));
2048 static void GLAPIENTRY
2049 save_ClearAccum(GLfloat red
, GLfloat green
, GLfloat blue
, GLfloat alpha
)
2051 GET_CURRENT_CONTEXT(ctx
);
2053 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2054 n
= alloc_instruction(ctx
, OPCODE_CLEAR_ACCUM
, 4);
2061 if (ctx
->ExecuteFlag
) {
2062 CALL_ClearAccum(ctx
->Exec
, (red
, green
, blue
, alpha
));
2067 static void GLAPIENTRY
2068 save_ClearColor(GLclampf red
, GLclampf green
, GLclampf blue
, GLclampf alpha
)
2070 GET_CURRENT_CONTEXT(ctx
);
2072 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2073 n
= alloc_instruction(ctx
, OPCODE_CLEAR_COLOR
, 4);
2080 if (ctx
->ExecuteFlag
) {
2081 CALL_ClearColor(ctx
->Exec
, (red
, green
, blue
, alpha
));
2086 static void GLAPIENTRY
2087 save_ClearDepth(GLclampd depth
)
2089 GET_CURRENT_CONTEXT(ctx
);
2091 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2092 n
= alloc_instruction(ctx
, OPCODE_CLEAR_DEPTH
, 1);
2094 n
[1].f
= (GLfloat
) depth
;
2096 if (ctx
->ExecuteFlag
) {
2097 CALL_ClearDepth(ctx
->Exec
, (depth
));
2102 static void GLAPIENTRY
2103 save_ClearIndex(GLfloat c
)
2105 GET_CURRENT_CONTEXT(ctx
);
2107 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2108 n
= alloc_instruction(ctx
, OPCODE_CLEAR_INDEX
, 1);
2112 if (ctx
->ExecuteFlag
) {
2113 CALL_ClearIndex(ctx
->Exec
, (c
));
2118 static void GLAPIENTRY
2119 save_ClearStencil(GLint s
)
2121 GET_CURRENT_CONTEXT(ctx
);
2123 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2124 n
= alloc_instruction(ctx
, OPCODE_CLEAR_STENCIL
, 1);
2128 if (ctx
->ExecuteFlag
) {
2129 CALL_ClearStencil(ctx
->Exec
, (s
));
2134 static void GLAPIENTRY
2135 save_ClipPlane(GLenum plane
, const GLdouble
* equ
)
2137 GET_CURRENT_CONTEXT(ctx
);
2139 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2140 n
= alloc_instruction(ctx
, OPCODE_CLIP_PLANE
, 5);
2143 n
[2].f
= (GLfloat
) equ
[0];
2144 n
[3].f
= (GLfloat
) equ
[1];
2145 n
[4].f
= (GLfloat
) equ
[2];
2146 n
[5].f
= (GLfloat
) equ
[3];
2148 if (ctx
->ExecuteFlag
) {
2149 CALL_ClipPlane(ctx
->Exec
, (plane
, equ
));
2155 static void GLAPIENTRY
2156 save_ColorMask(GLboolean red
, GLboolean green
,
2157 GLboolean blue
, GLboolean alpha
)
2159 GET_CURRENT_CONTEXT(ctx
);
2161 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2162 n
= alloc_instruction(ctx
, OPCODE_COLOR_MASK
, 4);
2169 if (ctx
->ExecuteFlag
) {
2170 CALL_ColorMask(ctx
->Exec
, (red
, green
, blue
, alpha
));
2175 static void GLAPIENTRY
2176 save_ColorMaskIndexed(GLuint buf
, GLboolean red
, GLboolean green
,
2177 GLboolean blue
, GLboolean alpha
)
2179 GET_CURRENT_CONTEXT(ctx
);
2181 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2182 n
= alloc_instruction(ctx
, OPCODE_COLOR_MASK_INDEXED
, 5);
2190 if (ctx
->ExecuteFlag
) {
2191 /*CALL_ColorMaski(ctx->Exec, (buf, red, green, blue, alpha));*/
2196 static void GLAPIENTRY
2197 save_ColorMaterial(GLenum face
, GLenum mode
)
2199 GET_CURRENT_CONTEXT(ctx
);
2201 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2203 n
= alloc_instruction(ctx
, OPCODE_COLOR_MATERIAL
, 2);
2208 if (ctx
->ExecuteFlag
) {
2209 CALL_ColorMaterial(ctx
->Exec
, (face
, mode
));
2214 static void GLAPIENTRY
2215 save_CopyPixels(GLint x
, GLint y
, GLsizei width
, GLsizei height
, GLenum type
)
2217 GET_CURRENT_CONTEXT(ctx
);
2219 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2220 n
= alloc_instruction(ctx
, OPCODE_COPY_PIXELS
, 5);
2224 n
[3].i
= (GLint
) width
;
2225 n
[4].i
= (GLint
) height
;
2228 if (ctx
->ExecuteFlag
) {
2229 CALL_CopyPixels(ctx
->Exec
, (x
, y
, width
, height
, type
));
2235 static void GLAPIENTRY
2236 save_CopyTexImage1D(GLenum target
, GLint level
, GLenum internalformat
,
2237 GLint x
, GLint y
, GLsizei width
, GLint border
)
2239 GET_CURRENT_CONTEXT(ctx
);
2241 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2242 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_IMAGE1D
, 7);
2246 n
[3].e
= internalformat
;
2252 if (ctx
->ExecuteFlag
) {
2253 CALL_CopyTexImage1D(ctx
->Exec
, (target
, level
, internalformat
,
2254 x
, y
, width
, border
));
2259 static void GLAPIENTRY
2260 save_CopyTexImage2D(GLenum target
, GLint level
,
2261 GLenum internalformat
,
2262 GLint x
, GLint y
, GLsizei width
,
2263 GLsizei height
, GLint border
)
2265 GET_CURRENT_CONTEXT(ctx
);
2267 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2268 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_IMAGE2D
, 8);
2272 n
[3].e
= internalformat
;
2279 if (ctx
->ExecuteFlag
) {
2280 CALL_CopyTexImage2D(ctx
->Exec
, (target
, level
, internalformat
,
2281 x
, y
, width
, height
, border
));
2287 static void GLAPIENTRY
2288 save_CopyTexSubImage1D(GLenum target
, GLint level
,
2289 GLint xoffset
, GLint x
, GLint y
, GLsizei width
)
2291 GET_CURRENT_CONTEXT(ctx
);
2293 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2294 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_SUB_IMAGE1D
, 6);
2303 if (ctx
->ExecuteFlag
) {
2304 CALL_CopyTexSubImage1D(ctx
->Exec
,
2305 (target
, level
, xoffset
, x
, y
, width
));
2310 static void GLAPIENTRY
2311 save_CopyTexSubImage2D(GLenum target
, GLint level
,
2312 GLint xoffset
, GLint yoffset
,
2313 GLint x
, GLint y
, GLsizei width
, GLint height
)
2315 GET_CURRENT_CONTEXT(ctx
);
2317 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2318 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_SUB_IMAGE2D
, 8);
2329 if (ctx
->ExecuteFlag
) {
2330 CALL_CopyTexSubImage2D(ctx
->Exec
, (target
, level
, xoffset
, yoffset
,
2331 x
, y
, width
, height
));
2336 static void GLAPIENTRY
2337 save_CopyTexSubImage3D(GLenum target
, GLint level
,
2338 GLint xoffset
, GLint yoffset
, GLint zoffset
,
2339 GLint x
, GLint y
, GLsizei width
, GLint height
)
2341 GET_CURRENT_CONTEXT(ctx
);
2343 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2344 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_SUB_IMAGE3D
, 9);
2356 if (ctx
->ExecuteFlag
) {
2357 CALL_CopyTexSubImage3D(ctx
->Exec
, (target
, level
,
2358 xoffset
, yoffset
, zoffset
,
2359 x
, y
, width
, height
));
2364 static void GLAPIENTRY
2365 save_CullFace(GLenum mode
)
2367 GET_CURRENT_CONTEXT(ctx
);
2369 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2370 n
= alloc_instruction(ctx
, OPCODE_CULL_FACE
, 1);
2374 if (ctx
->ExecuteFlag
) {
2375 CALL_CullFace(ctx
->Exec
, (mode
));
2380 static void GLAPIENTRY
2381 save_DepthFunc(GLenum func
)
2383 GET_CURRENT_CONTEXT(ctx
);
2385 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2386 n
= alloc_instruction(ctx
, OPCODE_DEPTH_FUNC
, 1);
2390 if (ctx
->ExecuteFlag
) {
2391 CALL_DepthFunc(ctx
->Exec
, (func
));
2396 static void GLAPIENTRY
2397 save_DepthMask(GLboolean mask
)
2399 GET_CURRENT_CONTEXT(ctx
);
2401 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2402 n
= alloc_instruction(ctx
, OPCODE_DEPTH_MASK
, 1);
2406 if (ctx
->ExecuteFlag
) {
2407 CALL_DepthMask(ctx
->Exec
, (mask
));
2412 static void GLAPIENTRY
2413 save_DepthRange(GLclampd nearval
, GLclampd farval
)
2415 GET_CURRENT_CONTEXT(ctx
);
2417 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2418 n
= alloc_instruction(ctx
, OPCODE_DEPTH_RANGE
, 2);
2420 n
[1].f
= (GLfloat
) nearval
;
2421 n
[2].f
= (GLfloat
) farval
;
2423 if (ctx
->ExecuteFlag
) {
2424 CALL_DepthRange(ctx
->Exec
, (nearval
, farval
));
2429 static void GLAPIENTRY
2430 save_Disable(GLenum cap
)
2432 GET_CURRENT_CONTEXT(ctx
);
2434 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2435 n
= alloc_instruction(ctx
, OPCODE_DISABLE
, 1);
2439 if (ctx
->ExecuteFlag
) {
2440 CALL_Disable(ctx
->Exec
, (cap
));
2445 static void GLAPIENTRY
2446 save_DisableIndexed(GLuint index
, GLenum cap
)
2448 GET_CURRENT_CONTEXT(ctx
);
2450 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2451 n
= alloc_instruction(ctx
, OPCODE_DISABLE_INDEXED
, 2);
2456 if (ctx
->ExecuteFlag
) {
2457 CALL_Disablei(ctx
->Exec
, (index
, cap
));
2462 static void GLAPIENTRY
2463 save_DrawBuffer(GLenum mode
)
2465 GET_CURRENT_CONTEXT(ctx
);
2467 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2468 n
= alloc_instruction(ctx
, OPCODE_DRAW_BUFFER
, 1);
2472 if (ctx
->ExecuteFlag
) {
2473 CALL_DrawBuffer(ctx
->Exec
, (mode
));
2478 static void GLAPIENTRY
2479 save_DrawPixels(GLsizei width
, GLsizei height
,
2480 GLenum format
, GLenum type
, const GLvoid
* pixels
)
2482 GET_CURRENT_CONTEXT(ctx
);
2485 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2487 n
= alloc_instruction(ctx
, OPCODE_DRAW_PIXELS
, 4 + POINTER_DWORDS
);
2494 unpack_image(ctx
, 2, width
, height
, 1, format
, type
,
2495 pixels
, &ctx
->Unpack
));
2497 if (ctx
->ExecuteFlag
) {
2498 CALL_DrawPixels(ctx
->Exec
, (width
, height
, format
, type
, pixels
));
2504 static void GLAPIENTRY
2505 save_Enable(GLenum cap
)
2507 GET_CURRENT_CONTEXT(ctx
);
2509 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2510 n
= alloc_instruction(ctx
, OPCODE_ENABLE
, 1);
2514 if (ctx
->ExecuteFlag
) {
2515 CALL_Enable(ctx
->Exec
, (cap
));
2521 static void GLAPIENTRY
2522 save_EnableIndexed(GLuint index
, GLenum cap
)
2524 GET_CURRENT_CONTEXT(ctx
);
2526 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2527 n
= alloc_instruction(ctx
, OPCODE_ENABLE_INDEXED
, 2);
2532 if (ctx
->ExecuteFlag
) {
2533 CALL_Enablei(ctx
->Exec
, (index
, cap
));
2539 static void GLAPIENTRY
2540 save_EvalMesh1(GLenum mode
, GLint i1
, GLint i2
)
2542 GET_CURRENT_CONTEXT(ctx
);
2544 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2545 n
= alloc_instruction(ctx
, OPCODE_EVALMESH1
, 3);
2551 if (ctx
->ExecuteFlag
) {
2552 CALL_EvalMesh1(ctx
->Exec
, (mode
, i1
, i2
));
2557 static void GLAPIENTRY
2558 save_EvalMesh2(GLenum mode
, GLint i1
, GLint i2
, GLint j1
, GLint j2
)
2560 GET_CURRENT_CONTEXT(ctx
);
2562 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2563 n
= alloc_instruction(ctx
, OPCODE_EVALMESH2
, 5);
2571 if (ctx
->ExecuteFlag
) {
2572 CALL_EvalMesh2(ctx
->Exec
, (mode
, i1
, i2
, j1
, j2
));
2579 static void GLAPIENTRY
2580 save_Fogfv(GLenum pname
, const GLfloat
*params
)
2582 GET_CURRENT_CONTEXT(ctx
);
2584 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2585 n
= alloc_instruction(ctx
, OPCODE_FOG
, 5);
2593 if (ctx
->ExecuteFlag
) {
2594 CALL_Fogfv(ctx
->Exec
, (pname
, params
));
2599 static void GLAPIENTRY
2600 save_Fogf(GLenum pname
, GLfloat param
)
2604 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
2605 save_Fogfv(pname
, parray
);
2609 static void GLAPIENTRY
2610 save_Fogiv(GLenum pname
, const GLint
*params
)
2615 case GL_FOG_DENSITY
:
2619 p
[0] = (GLfloat
) *params
;
2625 p
[0] = INT_TO_FLOAT(params
[0]);
2626 p
[1] = INT_TO_FLOAT(params
[1]);
2627 p
[2] = INT_TO_FLOAT(params
[2]);
2628 p
[3] = INT_TO_FLOAT(params
[3]);
2631 /* Error will be caught later in gl_Fogfv */
2632 ASSIGN_4V(p
, 0.0F
, 0.0F
, 0.0F
, 0.0F
);
2634 save_Fogfv(pname
, p
);
2638 static void GLAPIENTRY
2639 save_Fogi(GLenum pname
, GLint param
)
2643 parray
[1] = parray
[2] = parray
[3] = 0;
2644 save_Fogiv(pname
, parray
);
2648 static void GLAPIENTRY
2649 save_FrontFace(GLenum mode
)
2651 GET_CURRENT_CONTEXT(ctx
);
2653 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2654 n
= alloc_instruction(ctx
, OPCODE_FRONT_FACE
, 1);
2658 if (ctx
->ExecuteFlag
) {
2659 CALL_FrontFace(ctx
->Exec
, (mode
));
2664 static void GLAPIENTRY
2665 save_Frustum(GLdouble left
, GLdouble right
,
2666 GLdouble bottom
, GLdouble top
, GLdouble nearval
, GLdouble farval
)
2668 GET_CURRENT_CONTEXT(ctx
);
2670 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2671 n
= alloc_instruction(ctx
, OPCODE_FRUSTUM
, 6);
2673 n
[1].f
= (GLfloat
) left
;
2674 n
[2].f
= (GLfloat
) right
;
2675 n
[3].f
= (GLfloat
) bottom
;
2676 n
[4].f
= (GLfloat
) top
;
2677 n
[5].f
= (GLfloat
) nearval
;
2678 n
[6].f
= (GLfloat
) farval
;
2680 if (ctx
->ExecuteFlag
) {
2681 CALL_Frustum(ctx
->Exec
, (left
, right
, bottom
, top
, nearval
, farval
));
2686 static void GLAPIENTRY
2687 save_Hint(GLenum target
, GLenum mode
)
2689 GET_CURRENT_CONTEXT(ctx
);
2691 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2692 n
= alloc_instruction(ctx
, OPCODE_HINT
, 2);
2697 if (ctx
->ExecuteFlag
) {
2698 CALL_Hint(ctx
->Exec
, (target
, mode
));
2703 static void GLAPIENTRY
2704 save_IndexMask(GLuint mask
)
2706 GET_CURRENT_CONTEXT(ctx
);
2708 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2709 n
= alloc_instruction(ctx
, OPCODE_INDEX_MASK
, 1);
2713 if (ctx
->ExecuteFlag
) {
2714 CALL_IndexMask(ctx
->Exec
, (mask
));
2719 static void GLAPIENTRY
2720 save_InitNames(void)
2722 GET_CURRENT_CONTEXT(ctx
);
2723 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2724 (void) alloc_instruction(ctx
, OPCODE_INIT_NAMES
, 0);
2725 if (ctx
->ExecuteFlag
) {
2726 CALL_InitNames(ctx
->Exec
, ());
2731 static void GLAPIENTRY
2732 save_Lightfv(GLenum light
, GLenum pname
, const GLfloat
*params
)
2734 GET_CURRENT_CONTEXT(ctx
);
2736 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2737 n
= alloc_instruction(ctx
, OPCODE_LIGHT
, 6);
2755 case GL_SPOT_DIRECTION
:
2758 case GL_SPOT_EXPONENT
:
2761 case GL_SPOT_CUTOFF
:
2764 case GL_CONSTANT_ATTENUATION
:
2767 case GL_LINEAR_ATTENUATION
:
2770 case GL_QUADRATIC_ATTENUATION
:
2776 for (i
= 0; i
< nParams
; i
++) {
2777 n
[3 + i
].f
= params
[i
];
2780 if (ctx
->ExecuteFlag
) {
2781 CALL_Lightfv(ctx
->Exec
, (light
, pname
, params
));
2786 static void GLAPIENTRY
2787 save_Lightf(GLenum light
, GLenum pname
, GLfloat param
)
2791 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
2792 save_Lightfv(light
, pname
, parray
);
2796 static void GLAPIENTRY
2797 save_Lightiv(GLenum light
, GLenum pname
, const GLint
*params
)
2804 fparam
[0] = INT_TO_FLOAT(params
[0]);
2805 fparam
[1] = INT_TO_FLOAT(params
[1]);
2806 fparam
[2] = INT_TO_FLOAT(params
[2]);
2807 fparam
[3] = INT_TO_FLOAT(params
[3]);
2810 fparam
[0] = (GLfloat
) params
[0];
2811 fparam
[1] = (GLfloat
) params
[1];
2812 fparam
[2] = (GLfloat
) params
[2];
2813 fparam
[3] = (GLfloat
) params
[3];
2815 case GL_SPOT_DIRECTION
:
2816 fparam
[0] = (GLfloat
) params
[0];
2817 fparam
[1] = (GLfloat
) params
[1];
2818 fparam
[2] = (GLfloat
) params
[2];
2820 case GL_SPOT_EXPONENT
:
2821 case GL_SPOT_CUTOFF
:
2822 case GL_CONSTANT_ATTENUATION
:
2823 case GL_LINEAR_ATTENUATION
:
2824 case GL_QUADRATIC_ATTENUATION
:
2825 fparam
[0] = (GLfloat
) params
[0];
2828 /* error will be caught later in gl_Lightfv */
2831 save_Lightfv(light
, pname
, fparam
);
2835 static void GLAPIENTRY
2836 save_Lighti(GLenum light
, GLenum pname
, GLint param
)
2840 parray
[1] = parray
[2] = parray
[3] = 0;
2841 save_Lightiv(light
, pname
, parray
);
2845 static void GLAPIENTRY
2846 save_LightModelfv(GLenum pname
, const GLfloat
*params
)
2848 GET_CURRENT_CONTEXT(ctx
);
2850 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2851 n
= alloc_instruction(ctx
, OPCODE_LIGHT_MODEL
, 5);
2859 if (ctx
->ExecuteFlag
) {
2860 CALL_LightModelfv(ctx
->Exec
, (pname
, params
));
2865 static void GLAPIENTRY
2866 save_LightModelf(GLenum pname
, GLfloat param
)
2870 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
2871 save_LightModelfv(pname
, parray
);
2875 static void GLAPIENTRY
2876 save_LightModeliv(GLenum pname
, const GLint
*params
)
2880 case GL_LIGHT_MODEL_AMBIENT
:
2881 fparam
[0] = INT_TO_FLOAT(params
[0]);
2882 fparam
[1] = INT_TO_FLOAT(params
[1]);
2883 fparam
[2] = INT_TO_FLOAT(params
[2]);
2884 fparam
[3] = INT_TO_FLOAT(params
[3]);
2886 case GL_LIGHT_MODEL_LOCAL_VIEWER
:
2887 case GL_LIGHT_MODEL_TWO_SIDE
:
2888 case GL_LIGHT_MODEL_COLOR_CONTROL
:
2889 fparam
[0] = (GLfloat
) params
[0];
2895 /* Error will be caught later in gl_LightModelfv */
2896 ASSIGN_4V(fparam
, 0.0F
, 0.0F
, 0.0F
, 0.0F
);
2898 save_LightModelfv(pname
, fparam
);
2902 static void GLAPIENTRY
2903 save_LightModeli(GLenum pname
, GLint param
)
2907 parray
[1] = parray
[2] = parray
[3] = 0;
2908 save_LightModeliv(pname
, parray
);
2912 static void GLAPIENTRY
2913 save_LineStipple(GLint factor
, GLushort pattern
)
2915 GET_CURRENT_CONTEXT(ctx
);
2917 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2918 n
= alloc_instruction(ctx
, OPCODE_LINE_STIPPLE
, 2);
2923 if (ctx
->ExecuteFlag
) {
2924 CALL_LineStipple(ctx
->Exec
, (factor
, pattern
));
2929 static void GLAPIENTRY
2930 save_LineWidth(GLfloat width
)
2932 GET_CURRENT_CONTEXT(ctx
);
2934 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2935 n
= alloc_instruction(ctx
, OPCODE_LINE_WIDTH
, 1);
2939 if (ctx
->ExecuteFlag
) {
2940 CALL_LineWidth(ctx
->Exec
, (width
));
2945 static void GLAPIENTRY
2946 save_ListBase(GLuint base
)
2948 GET_CURRENT_CONTEXT(ctx
);
2950 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2951 n
= alloc_instruction(ctx
, OPCODE_LIST_BASE
, 1);
2955 if (ctx
->ExecuteFlag
) {
2956 CALL_ListBase(ctx
->Exec
, (base
));
2961 static void GLAPIENTRY
2962 save_LoadIdentity(void)
2964 GET_CURRENT_CONTEXT(ctx
);
2965 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2966 (void) alloc_instruction(ctx
, OPCODE_LOAD_IDENTITY
, 0);
2967 if (ctx
->ExecuteFlag
) {
2968 CALL_LoadIdentity(ctx
->Exec
, ());
2973 static void GLAPIENTRY
2974 save_LoadMatrixf(const GLfloat
* m
)
2976 GET_CURRENT_CONTEXT(ctx
);
2978 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2979 n
= alloc_instruction(ctx
, OPCODE_LOAD_MATRIX
, 16);
2982 for (i
= 0; i
< 16; i
++) {
2986 if (ctx
->ExecuteFlag
) {
2987 CALL_LoadMatrixf(ctx
->Exec
, (m
));
2992 static void GLAPIENTRY
2993 save_LoadMatrixd(const GLdouble
* m
)
2997 for (i
= 0; i
< 16; i
++) {
2998 f
[i
] = (GLfloat
) m
[i
];
3000 save_LoadMatrixf(f
);
3004 static void GLAPIENTRY
3005 save_LoadName(GLuint name
)
3007 GET_CURRENT_CONTEXT(ctx
);
3009 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3010 n
= alloc_instruction(ctx
, OPCODE_LOAD_NAME
, 1);
3014 if (ctx
->ExecuteFlag
) {
3015 CALL_LoadName(ctx
->Exec
, (name
));
3020 static void GLAPIENTRY
3021 save_LogicOp(GLenum opcode
)
3023 GET_CURRENT_CONTEXT(ctx
);
3025 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3026 n
= alloc_instruction(ctx
, OPCODE_LOGIC_OP
, 1);
3030 if (ctx
->ExecuteFlag
) {
3031 CALL_LogicOp(ctx
->Exec
, (opcode
));
3036 static void GLAPIENTRY
3037 save_Map1d(GLenum target
, GLdouble u1
, GLdouble u2
, GLint stride
,
3038 GLint order
, const GLdouble
* points
)
3040 GET_CURRENT_CONTEXT(ctx
);
3042 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3043 n
= alloc_instruction(ctx
, OPCODE_MAP1
, 5 + POINTER_DWORDS
);
3045 GLfloat
*pnts
= _mesa_copy_map_points1d(target
, stride
, order
, points
);
3047 n
[2].f
= (GLfloat
) u1
;
3048 n
[3].f
= (GLfloat
) u2
;
3049 n
[4].i
= _mesa_evaluator_components(target
); /* stride */
3051 save_pointer(&n
[6], pnts
);
3053 if (ctx
->ExecuteFlag
) {
3054 CALL_Map1d(ctx
->Exec
, (target
, u1
, u2
, stride
, order
, points
));
3058 static void GLAPIENTRY
3059 save_Map1f(GLenum target
, GLfloat u1
, GLfloat u2
, GLint stride
,
3060 GLint order
, const GLfloat
* points
)
3062 GET_CURRENT_CONTEXT(ctx
);
3064 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3065 n
= alloc_instruction(ctx
, OPCODE_MAP1
, 5 + POINTER_DWORDS
);
3067 GLfloat
*pnts
= _mesa_copy_map_points1f(target
, stride
, order
, points
);
3071 n
[4].i
= _mesa_evaluator_components(target
); /* stride */
3073 save_pointer(&n
[6], pnts
);
3075 if (ctx
->ExecuteFlag
) {
3076 CALL_Map1f(ctx
->Exec
, (target
, u1
, u2
, stride
, order
, points
));
3081 static void GLAPIENTRY
3082 save_Map2d(GLenum target
,
3083 GLdouble u1
, GLdouble u2
, GLint ustride
, GLint uorder
,
3084 GLdouble v1
, GLdouble v2
, GLint vstride
, GLint vorder
,
3085 const GLdouble
* points
)
3087 GET_CURRENT_CONTEXT(ctx
);
3089 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3090 n
= alloc_instruction(ctx
, OPCODE_MAP2
, 9 + POINTER_DWORDS
);
3092 GLfloat
*pnts
= _mesa_copy_map_points2d(target
, ustride
, uorder
,
3093 vstride
, vorder
, points
);
3095 n
[2].f
= (GLfloat
) u1
;
3096 n
[3].f
= (GLfloat
) u2
;
3097 n
[4].f
= (GLfloat
) v1
;
3098 n
[5].f
= (GLfloat
) v2
;
3099 /* XXX verify these strides are correct */
3100 n
[6].i
= _mesa_evaluator_components(target
) * vorder
; /*ustride */
3101 n
[7].i
= _mesa_evaluator_components(target
); /*vstride */
3104 save_pointer(&n
[10], pnts
);
3106 if (ctx
->ExecuteFlag
) {
3107 CALL_Map2d(ctx
->Exec
, (target
,
3108 u1
, u2
, ustride
, uorder
,
3109 v1
, v2
, vstride
, vorder
, points
));
3114 static void GLAPIENTRY
3115 save_Map2f(GLenum target
,
3116 GLfloat u1
, GLfloat u2
, GLint ustride
, GLint uorder
,
3117 GLfloat v1
, GLfloat v2
, GLint vstride
, GLint vorder
,
3118 const GLfloat
* points
)
3120 GET_CURRENT_CONTEXT(ctx
);
3122 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3123 n
= alloc_instruction(ctx
, OPCODE_MAP2
, 9 + POINTER_DWORDS
);
3125 GLfloat
*pnts
= _mesa_copy_map_points2f(target
, ustride
, uorder
,
3126 vstride
, vorder
, points
);
3132 /* XXX verify these strides are correct */
3133 n
[6].i
= _mesa_evaluator_components(target
) * vorder
; /*ustride */
3134 n
[7].i
= _mesa_evaluator_components(target
); /*vstride */
3137 save_pointer(&n
[10], pnts
);
3139 if (ctx
->ExecuteFlag
) {
3140 CALL_Map2f(ctx
->Exec
, (target
, u1
, u2
, ustride
, uorder
,
3141 v1
, v2
, vstride
, vorder
, points
));
3146 static void GLAPIENTRY
3147 save_MapGrid1f(GLint un
, GLfloat u1
, GLfloat u2
)
3149 GET_CURRENT_CONTEXT(ctx
);
3151 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3152 n
= alloc_instruction(ctx
, OPCODE_MAPGRID1
, 3);
3158 if (ctx
->ExecuteFlag
) {
3159 CALL_MapGrid1f(ctx
->Exec
, (un
, u1
, u2
));
3164 static void GLAPIENTRY
3165 save_MapGrid1d(GLint un
, GLdouble u1
, GLdouble u2
)
3167 save_MapGrid1f(un
, (GLfloat
) u1
, (GLfloat
) u2
);
3171 static void GLAPIENTRY
3172 save_MapGrid2f(GLint un
, GLfloat u1
, GLfloat u2
,
3173 GLint vn
, GLfloat v1
, GLfloat v2
)
3175 GET_CURRENT_CONTEXT(ctx
);
3177 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3178 n
= alloc_instruction(ctx
, OPCODE_MAPGRID2
, 6);
3187 if (ctx
->ExecuteFlag
) {
3188 CALL_MapGrid2f(ctx
->Exec
, (un
, u1
, u2
, vn
, v1
, v2
));
3194 static void GLAPIENTRY
3195 save_MapGrid2d(GLint un
, GLdouble u1
, GLdouble u2
,
3196 GLint vn
, GLdouble v1
, GLdouble v2
)
3198 save_MapGrid2f(un
, (GLfloat
) u1
, (GLfloat
) u2
,
3199 vn
, (GLfloat
) v1
, (GLfloat
) v2
);
3203 static void GLAPIENTRY
3204 save_MatrixMode(GLenum mode
)
3206 GET_CURRENT_CONTEXT(ctx
);
3208 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3209 n
= alloc_instruction(ctx
, OPCODE_MATRIX_MODE
, 1);
3213 if (ctx
->ExecuteFlag
) {
3214 CALL_MatrixMode(ctx
->Exec
, (mode
));
3219 static void GLAPIENTRY
3220 save_MultMatrixf(const GLfloat
* m
)
3222 GET_CURRENT_CONTEXT(ctx
);
3224 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3225 n
= alloc_instruction(ctx
, OPCODE_MULT_MATRIX
, 16);
3228 for (i
= 0; i
< 16; i
++) {
3232 if (ctx
->ExecuteFlag
) {
3233 CALL_MultMatrixf(ctx
->Exec
, (m
));
3238 static void GLAPIENTRY
3239 save_MultMatrixd(const GLdouble
* m
)
3243 for (i
= 0; i
< 16; i
++) {
3244 f
[i
] = (GLfloat
) m
[i
];
3246 save_MultMatrixf(f
);
3250 static void GLAPIENTRY
3251 save_NewList(GLuint name
, GLenum mode
)
3253 GET_CURRENT_CONTEXT(ctx
);
3254 /* It's an error to call this function while building a display list */
3255 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glNewList");
3262 static void GLAPIENTRY
3263 save_Ortho(GLdouble left
, GLdouble right
,
3264 GLdouble bottom
, GLdouble top
, GLdouble nearval
, GLdouble farval
)
3266 GET_CURRENT_CONTEXT(ctx
);
3268 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3269 n
= alloc_instruction(ctx
, OPCODE_ORTHO
, 6);
3271 n
[1].f
= (GLfloat
) left
;
3272 n
[2].f
= (GLfloat
) right
;
3273 n
[3].f
= (GLfloat
) bottom
;
3274 n
[4].f
= (GLfloat
) top
;
3275 n
[5].f
= (GLfloat
) nearval
;
3276 n
[6].f
= (GLfloat
) farval
;
3278 if (ctx
->ExecuteFlag
) {
3279 CALL_Ortho(ctx
->Exec
, (left
, right
, bottom
, top
, nearval
, farval
));
3284 static void GLAPIENTRY
3285 save_PixelMapfv(GLenum map
, GLint mapsize
, const GLfloat
*values
)
3287 GET_CURRENT_CONTEXT(ctx
);
3289 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3290 n
= alloc_instruction(ctx
, OPCODE_PIXEL_MAP
, 2 + POINTER_DWORDS
);
3294 save_pointer(&n
[3], memdup(values
, mapsize
* sizeof(GLfloat
)));
3296 if (ctx
->ExecuteFlag
) {
3297 CALL_PixelMapfv(ctx
->Exec
, (map
, mapsize
, values
));
3302 static void GLAPIENTRY
3303 save_PixelMapuiv(GLenum map
, GLint mapsize
, const GLuint
*values
)
3305 GLfloat fvalues
[MAX_PIXEL_MAP_TABLE
];
3307 if (map
== GL_PIXEL_MAP_I_TO_I
|| map
== GL_PIXEL_MAP_S_TO_S
) {
3308 for (i
= 0; i
< mapsize
; i
++) {
3309 fvalues
[i
] = (GLfloat
) values
[i
];
3313 for (i
= 0; i
< mapsize
; i
++) {
3314 fvalues
[i
] = UINT_TO_FLOAT(values
[i
]);
3317 save_PixelMapfv(map
, mapsize
, fvalues
);
3321 static void GLAPIENTRY
3322 save_PixelMapusv(GLenum map
, GLint mapsize
, const GLushort
*values
)
3324 GLfloat fvalues
[MAX_PIXEL_MAP_TABLE
];
3326 if (map
== GL_PIXEL_MAP_I_TO_I
|| map
== GL_PIXEL_MAP_S_TO_S
) {
3327 for (i
= 0; i
< mapsize
; i
++) {
3328 fvalues
[i
] = (GLfloat
) values
[i
];
3332 for (i
= 0; i
< mapsize
; i
++) {
3333 fvalues
[i
] = USHORT_TO_FLOAT(values
[i
]);
3336 save_PixelMapfv(map
, mapsize
, fvalues
);
3340 static void GLAPIENTRY
3341 save_PixelTransferf(GLenum pname
, GLfloat param
)
3343 GET_CURRENT_CONTEXT(ctx
);
3345 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3346 n
= alloc_instruction(ctx
, OPCODE_PIXEL_TRANSFER
, 2);
3351 if (ctx
->ExecuteFlag
) {
3352 CALL_PixelTransferf(ctx
->Exec
, (pname
, param
));
3357 static void GLAPIENTRY
3358 save_PixelTransferi(GLenum pname
, GLint param
)
3360 save_PixelTransferf(pname
, (GLfloat
) param
);
3364 static void GLAPIENTRY
3365 save_PixelZoom(GLfloat xfactor
, GLfloat yfactor
)
3367 GET_CURRENT_CONTEXT(ctx
);
3369 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3370 n
= alloc_instruction(ctx
, OPCODE_PIXEL_ZOOM
, 2);
3375 if (ctx
->ExecuteFlag
) {
3376 CALL_PixelZoom(ctx
->Exec
, (xfactor
, yfactor
));
3381 static void GLAPIENTRY
3382 save_PointParameterfvEXT(GLenum pname
, const GLfloat
*params
)
3384 GET_CURRENT_CONTEXT(ctx
);
3386 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3387 n
= alloc_instruction(ctx
, OPCODE_POINT_PARAMETERS
, 4);
3394 if (ctx
->ExecuteFlag
) {
3395 CALL_PointParameterfv(ctx
->Exec
, (pname
, params
));
3400 static void GLAPIENTRY
3401 save_PointParameterfEXT(GLenum pname
, GLfloat param
)
3405 parray
[1] = parray
[2] = 0.0F
;
3406 save_PointParameterfvEXT(pname
, parray
);
3409 static void GLAPIENTRY
3410 save_PointParameteriNV(GLenum pname
, GLint param
)
3413 parray
[0] = (GLfloat
) param
;
3414 parray
[1] = parray
[2] = 0.0F
;
3415 save_PointParameterfvEXT(pname
, parray
);
3418 static void GLAPIENTRY
3419 save_PointParameterivNV(GLenum pname
, const GLint
* param
)
3422 parray
[0] = (GLfloat
) param
[0];
3423 parray
[1] = parray
[2] = 0.0F
;
3424 save_PointParameterfvEXT(pname
, parray
);
3428 static void GLAPIENTRY
3429 save_PointSize(GLfloat size
)
3431 GET_CURRENT_CONTEXT(ctx
);
3433 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3434 n
= alloc_instruction(ctx
, OPCODE_POINT_SIZE
, 1);
3438 if (ctx
->ExecuteFlag
) {
3439 CALL_PointSize(ctx
->Exec
, (size
));
3444 static void GLAPIENTRY
3445 save_PolygonMode(GLenum face
, GLenum mode
)
3447 GET_CURRENT_CONTEXT(ctx
);
3449 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3450 n
= alloc_instruction(ctx
, OPCODE_POLYGON_MODE
, 2);
3455 if (ctx
->ExecuteFlag
) {
3456 CALL_PolygonMode(ctx
->Exec
, (face
, mode
));
3461 static void GLAPIENTRY
3462 save_PolygonStipple(const GLubyte
* pattern
)
3464 GET_CURRENT_CONTEXT(ctx
);
3467 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3469 n
= alloc_instruction(ctx
, OPCODE_POLYGON_STIPPLE
, POINTER_DWORDS
);
3472 unpack_image(ctx
, 2, 32, 32, 1, GL_COLOR_INDEX
, GL_BITMAP
,
3473 pattern
, &ctx
->Unpack
));
3475 if (ctx
->ExecuteFlag
) {
3476 CALL_PolygonStipple(ctx
->Exec
, ((GLubyte
*) pattern
));
3481 static void GLAPIENTRY
3482 save_PolygonOffset(GLfloat factor
, GLfloat units
)
3484 GET_CURRENT_CONTEXT(ctx
);
3486 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3487 n
= alloc_instruction(ctx
, OPCODE_POLYGON_OFFSET
, 2);
3492 if (ctx
->ExecuteFlag
) {
3493 CALL_PolygonOffset(ctx
->Exec
, (factor
, units
));
3498 static void GLAPIENTRY
3499 save_PolygonOffsetEXT(GLfloat factor
, GLfloat bias
)
3501 GET_CURRENT_CONTEXT(ctx
);
3502 /* XXX mult by DepthMaxF here??? */
3503 save_PolygonOffset(factor
, ctx
->DrawBuffer
->_DepthMaxF
* bias
);
3506 static void GLAPIENTRY
3507 save_PolygonOffsetClampEXT(GLfloat factor
, GLfloat units
, GLfloat clamp
)
3509 GET_CURRENT_CONTEXT(ctx
);
3511 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3512 n
= alloc_instruction(ctx
, OPCODE_POLYGON_OFFSET_CLAMP
, 3);
3518 if (ctx
->ExecuteFlag
) {
3519 CALL_PolygonOffsetClampEXT(ctx
->Exec
, (factor
, units
, clamp
));
3523 static void GLAPIENTRY
3524 save_PopAttrib(void)
3526 GET_CURRENT_CONTEXT(ctx
);
3527 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3528 (void) alloc_instruction(ctx
, OPCODE_POP_ATTRIB
, 0);
3529 if (ctx
->ExecuteFlag
) {
3530 CALL_PopAttrib(ctx
->Exec
, ());
3535 static void GLAPIENTRY
3536 save_PopMatrix(void)
3538 GET_CURRENT_CONTEXT(ctx
);
3539 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3540 (void) alloc_instruction(ctx
, OPCODE_POP_MATRIX
, 0);
3541 if (ctx
->ExecuteFlag
) {
3542 CALL_PopMatrix(ctx
->Exec
, ());
3547 static void GLAPIENTRY
3550 GET_CURRENT_CONTEXT(ctx
);
3551 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3552 (void) alloc_instruction(ctx
, OPCODE_POP_NAME
, 0);
3553 if (ctx
->ExecuteFlag
) {
3554 CALL_PopName(ctx
->Exec
, ());
3559 static void GLAPIENTRY
3560 save_PrioritizeTextures(GLsizei num
, const GLuint
* textures
,
3561 const GLclampf
* priorities
)
3563 GET_CURRENT_CONTEXT(ctx
);
3565 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3567 for (i
= 0; i
< num
; i
++) {
3569 n
= alloc_instruction(ctx
, OPCODE_PRIORITIZE_TEXTURE
, 2);
3571 n
[1].ui
= textures
[i
];
3572 n
[2].f
= priorities
[i
];
3575 if (ctx
->ExecuteFlag
) {
3576 CALL_PrioritizeTextures(ctx
->Exec
, (num
, textures
, priorities
));
3581 static void GLAPIENTRY
3582 save_PushAttrib(GLbitfield mask
)
3584 GET_CURRENT_CONTEXT(ctx
);
3586 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3587 n
= alloc_instruction(ctx
, OPCODE_PUSH_ATTRIB
, 1);
3591 if (ctx
->ExecuteFlag
) {
3592 CALL_PushAttrib(ctx
->Exec
, (mask
));
3597 static void GLAPIENTRY
3598 save_PushMatrix(void)
3600 GET_CURRENT_CONTEXT(ctx
);
3601 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3602 (void) alloc_instruction(ctx
, OPCODE_PUSH_MATRIX
, 0);
3603 if (ctx
->ExecuteFlag
) {
3604 CALL_PushMatrix(ctx
->Exec
, ());
3609 static void GLAPIENTRY
3610 save_PushName(GLuint name
)
3612 GET_CURRENT_CONTEXT(ctx
);
3614 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3615 n
= alloc_instruction(ctx
, OPCODE_PUSH_NAME
, 1);
3619 if (ctx
->ExecuteFlag
) {
3620 CALL_PushName(ctx
->Exec
, (name
));
3625 static void GLAPIENTRY
3626 save_RasterPos4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
3628 GET_CURRENT_CONTEXT(ctx
);
3630 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3631 n
= alloc_instruction(ctx
, OPCODE_RASTER_POS
, 4);
3638 if (ctx
->ExecuteFlag
) {
3639 CALL_RasterPos4f(ctx
->Exec
, (x
, y
, z
, w
));
3643 static void GLAPIENTRY
3644 save_RasterPos2d(GLdouble x
, GLdouble y
)
3646 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
3649 static void GLAPIENTRY
3650 save_RasterPos2f(GLfloat x
, GLfloat y
)
3652 save_RasterPos4f(x
, y
, 0.0F
, 1.0F
);
3655 static void GLAPIENTRY
3656 save_RasterPos2i(GLint x
, GLint y
)
3658 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
3661 static void GLAPIENTRY
3662 save_RasterPos2s(GLshort x
, GLshort y
)
3664 save_RasterPos4f(x
, y
, 0.0F
, 1.0F
);
3667 static void GLAPIENTRY
3668 save_RasterPos3d(GLdouble x
, GLdouble y
, GLdouble z
)
3670 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
3673 static void GLAPIENTRY
3674 save_RasterPos3f(GLfloat x
, GLfloat y
, GLfloat z
)
3676 save_RasterPos4f(x
, y
, z
, 1.0F
);
3679 static void GLAPIENTRY
3680 save_RasterPos3i(GLint x
, GLint y
, GLint z
)
3682 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
3685 static void GLAPIENTRY
3686 save_RasterPos3s(GLshort x
, GLshort y
, GLshort z
)
3688 save_RasterPos4f(x
, y
, z
, 1.0F
);
3691 static void GLAPIENTRY
3692 save_RasterPos4d(GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
3694 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
3697 static void GLAPIENTRY
3698 save_RasterPos4i(GLint x
, GLint y
, GLint z
, GLint w
)
3700 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
3703 static void GLAPIENTRY
3704 save_RasterPos4s(GLshort x
, GLshort y
, GLshort z
, GLshort w
)
3706 save_RasterPos4f(x
, y
, z
, w
);
3709 static void GLAPIENTRY
3710 save_RasterPos2dv(const GLdouble
* v
)
3712 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
3715 static void GLAPIENTRY
3716 save_RasterPos2fv(const GLfloat
* v
)
3718 save_RasterPos4f(v
[0], v
[1], 0.0F
, 1.0F
);
3721 static void GLAPIENTRY
3722 save_RasterPos2iv(const GLint
* v
)
3724 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
3727 static void GLAPIENTRY
3728 save_RasterPos2sv(const GLshort
* v
)
3730 save_RasterPos4f(v
[0], v
[1], 0.0F
, 1.0F
);
3733 static void GLAPIENTRY
3734 save_RasterPos3dv(const GLdouble
* v
)
3736 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
3739 static void GLAPIENTRY
3740 save_RasterPos3fv(const GLfloat
* v
)
3742 save_RasterPos4f(v
[0], v
[1], v
[2], 1.0F
);
3745 static void GLAPIENTRY
3746 save_RasterPos3iv(const GLint
* v
)
3748 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
3751 static void GLAPIENTRY
3752 save_RasterPos3sv(const GLshort
* v
)
3754 save_RasterPos4f(v
[0], v
[1], v
[2], 1.0F
);
3757 static void GLAPIENTRY
3758 save_RasterPos4dv(const GLdouble
* v
)
3760 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1],
3761 (GLfloat
) v
[2], (GLfloat
) v
[3]);
3764 static void GLAPIENTRY
3765 save_RasterPos4fv(const GLfloat
* v
)
3767 save_RasterPos4f(v
[0], v
[1], v
[2], v
[3]);
3770 static void GLAPIENTRY
3771 save_RasterPos4iv(const GLint
* v
)
3773 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1],
3774 (GLfloat
) v
[2], (GLfloat
) v
[3]);
3777 static void GLAPIENTRY
3778 save_RasterPos4sv(const GLshort
* v
)
3780 save_RasterPos4f(v
[0], v
[1], v
[2], v
[3]);
3784 static void GLAPIENTRY
3785 save_PassThrough(GLfloat token
)
3787 GET_CURRENT_CONTEXT(ctx
);
3789 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3790 n
= alloc_instruction(ctx
, OPCODE_PASSTHROUGH
, 1);
3794 if (ctx
->ExecuteFlag
) {
3795 CALL_PassThrough(ctx
->Exec
, (token
));
3800 static void GLAPIENTRY
3801 save_ReadBuffer(GLenum mode
)
3803 GET_CURRENT_CONTEXT(ctx
);
3805 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3806 n
= alloc_instruction(ctx
, OPCODE_READ_BUFFER
, 1);
3810 if (ctx
->ExecuteFlag
) {
3811 CALL_ReadBuffer(ctx
->Exec
, (mode
));
3816 static void GLAPIENTRY
3817 save_Rotatef(GLfloat angle
, GLfloat x
, GLfloat y
, GLfloat z
)
3819 GET_CURRENT_CONTEXT(ctx
);
3821 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3822 n
= alloc_instruction(ctx
, OPCODE_ROTATE
, 4);
3829 if (ctx
->ExecuteFlag
) {
3830 CALL_Rotatef(ctx
->Exec
, (angle
, x
, y
, z
));
3835 static void GLAPIENTRY
3836 save_Rotated(GLdouble angle
, GLdouble x
, GLdouble y
, GLdouble z
)
3838 save_Rotatef((GLfloat
) angle
, (GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
3842 static void GLAPIENTRY
3843 save_Scalef(GLfloat x
, GLfloat y
, GLfloat z
)
3845 GET_CURRENT_CONTEXT(ctx
);
3847 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3848 n
= alloc_instruction(ctx
, OPCODE_SCALE
, 3);
3854 if (ctx
->ExecuteFlag
) {
3855 CALL_Scalef(ctx
->Exec
, (x
, y
, z
));
3860 static void GLAPIENTRY
3861 save_Scaled(GLdouble x
, GLdouble y
, GLdouble z
)
3863 save_Scalef((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
3867 static void GLAPIENTRY
3868 save_Scissor(GLint x
, GLint y
, GLsizei width
, GLsizei height
)
3870 GET_CURRENT_CONTEXT(ctx
);
3872 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3873 n
= alloc_instruction(ctx
, OPCODE_SCISSOR
, 4);
3880 if (ctx
->ExecuteFlag
) {
3881 CALL_Scissor(ctx
->Exec
, (x
, y
, width
, height
));
3886 static void GLAPIENTRY
3887 save_ShadeModel(GLenum mode
)
3889 GET_CURRENT_CONTEXT(ctx
);
3891 ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx
);
3893 if (ctx
->ExecuteFlag
) {
3894 CALL_ShadeModel(ctx
->Exec
, (mode
));
3897 /* Don't compile this call if it's a no-op.
3898 * By avoiding this state change we have a better chance of
3899 * coalescing subsequent drawing commands into one batch.
3901 if (ctx
->ListState
.Current
.ShadeModel
== mode
)
3904 SAVE_FLUSH_VERTICES(ctx
);
3906 ctx
->ListState
.Current
.ShadeModel
= mode
;
3908 n
= alloc_instruction(ctx
, OPCODE_SHADE_MODEL
, 1);
3915 static void GLAPIENTRY
3916 save_StencilFunc(GLenum func
, GLint ref
, GLuint mask
)
3918 GET_CURRENT_CONTEXT(ctx
);
3920 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3921 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC
, 3);
3927 if (ctx
->ExecuteFlag
) {
3928 CALL_StencilFunc(ctx
->Exec
, (func
, ref
, mask
));
3933 static void GLAPIENTRY
3934 save_StencilMask(GLuint mask
)
3936 GET_CURRENT_CONTEXT(ctx
);
3938 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3939 n
= alloc_instruction(ctx
, OPCODE_STENCIL_MASK
, 1);
3943 if (ctx
->ExecuteFlag
) {
3944 CALL_StencilMask(ctx
->Exec
, (mask
));
3949 static void GLAPIENTRY
3950 save_StencilOp(GLenum fail
, GLenum zfail
, GLenum zpass
)
3952 GET_CURRENT_CONTEXT(ctx
);
3954 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3955 n
= alloc_instruction(ctx
, OPCODE_STENCIL_OP
, 3);
3961 if (ctx
->ExecuteFlag
) {
3962 CALL_StencilOp(ctx
->Exec
, (fail
, zfail
, zpass
));
3967 static void GLAPIENTRY
3968 save_StencilFuncSeparate(GLenum face
, GLenum func
, GLint ref
, GLuint mask
)
3970 GET_CURRENT_CONTEXT(ctx
);
3972 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3973 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC_SEPARATE
, 4);
3980 if (ctx
->ExecuteFlag
) {
3981 CALL_StencilFuncSeparate(ctx
->Exec
, (face
, func
, ref
, mask
));
3986 static void GLAPIENTRY
3987 save_StencilFuncSeparateATI(GLenum frontfunc
, GLenum backfunc
, GLint ref
,
3990 GET_CURRENT_CONTEXT(ctx
);
3992 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3994 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC_SEPARATE
, 4);
4002 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC_SEPARATE
, 4);
4009 if (ctx
->ExecuteFlag
) {
4010 CALL_StencilFuncSeparate(ctx
->Exec
, (GL_FRONT
, frontfunc
, ref
, mask
));
4011 CALL_StencilFuncSeparate(ctx
->Exec
, (GL_BACK
, backfunc
, ref
, mask
));
4016 static void GLAPIENTRY
4017 save_StencilMaskSeparate(GLenum face
, GLuint mask
)
4019 GET_CURRENT_CONTEXT(ctx
);
4021 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4022 n
= alloc_instruction(ctx
, OPCODE_STENCIL_MASK_SEPARATE
, 2);
4027 if (ctx
->ExecuteFlag
) {
4028 CALL_StencilMaskSeparate(ctx
->Exec
, (face
, mask
));
4033 static void GLAPIENTRY
4034 save_StencilOpSeparate(GLenum face
, GLenum fail
, GLenum zfail
, GLenum zpass
)
4036 GET_CURRENT_CONTEXT(ctx
);
4038 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4039 n
= alloc_instruction(ctx
, OPCODE_STENCIL_OP_SEPARATE
, 4);
4046 if (ctx
->ExecuteFlag
) {
4047 CALL_StencilOpSeparate(ctx
->Exec
, (face
, fail
, zfail
, zpass
));
4052 static void GLAPIENTRY
4053 save_TexEnvfv(GLenum target
, GLenum pname
, const GLfloat
*params
)
4055 GET_CURRENT_CONTEXT(ctx
);
4057 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4058 n
= alloc_instruction(ctx
, OPCODE_TEXENV
, 6);
4062 if (pname
== GL_TEXTURE_ENV_COLOR
) {
4070 n
[4].f
= n
[5].f
= n
[6].f
= 0.0F
;
4073 if (ctx
->ExecuteFlag
) {
4074 CALL_TexEnvfv(ctx
->Exec
, (target
, pname
, params
));
4079 static void GLAPIENTRY
4080 save_TexEnvf(GLenum target
, GLenum pname
, GLfloat param
)
4083 parray
[0] = (GLfloat
) param
;
4084 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
4085 save_TexEnvfv(target
, pname
, parray
);
4089 static void GLAPIENTRY
4090 save_TexEnvi(GLenum target
, GLenum pname
, GLint param
)
4093 p
[0] = (GLfloat
) param
;
4094 p
[1] = p
[2] = p
[3] = 0.0F
;
4095 save_TexEnvfv(target
, pname
, p
);
4099 static void GLAPIENTRY
4100 save_TexEnviv(GLenum target
, GLenum pname
, const GLint
* param
)
4103 if (pname
== GL_TEXTURE_ENV_COLOR
) {
4104 p
[0] = INT_TO_FLOAT(param
[0]);
4105 p
[1] = INT_TO_FLOAT(param
[1]);
4106 p
[2] = INT_TO_FLOAT(param
[2]);
4107 p
[3] = INT_TO_FLOAT(param
[3]);
4110 p
[0] = (GLfloat
) param
[0];
4111 p
[1] = p
[2] = p
[3] = 0.0F
;
4113 save_TexEnvfv(target
, pname
, p
);
4117 static void GLAPIENTRY
4118 save_TexGenfv(GLenum coord
, GLenum pname
, const GLfloat
*params
)
4120 GET_CURRENT_CONTEXT(ctx
);
4122 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4123 n
= alloc_instruction(ctx
, OPCODE_TEXGEN
, 6);
4132 if (ctx
->ExecuteFlag
) {
4133 CALL_TexGenfv(ctx
->Exec
, (coord
, pname
, params
));
4138 static void GLAPIENTRY
4139 save_TexGeniv(GLenum coord
, GLenum pname
, const GLint
*params
)
4142 p
[0] = (GLfloat
) params
[0];
4143 p
[1] = (GLfloat
) params
[1];
4144 p
[2] = (GLfloat
) params
[2];
4145 p
[3] = (GLfloat
) params
[3];
4146 save_TexGenfv(coord
, pname
, p
);
4150 static void GLAPIENTRY
4151 save_TexGend(GLenum coord
, GLenum pname
, GLdouble param
)
4154 parray
[0] = (GLfloat
) param
;
4155 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
4156 save_TexGenfv(coord
, pname
, parray
);
4160 static void GLAPIENTRY
4161 save_TexGendv(GLenum coord
, GLenum pname
, const GLdouble
*params
)
4164 p
[0] = (GLfloat
) params
[0];
4165 p
[1] = (GLfloat
) params
[1];
4166 p
[2] = (GLfloat
) params
[2];
4167 p
[3] = (GLfloat
) params
[3];
4168 save_TexGenfv(coord
, pname
, p
);
4172 static void GLAPIENTRY
4173 save_TexGenf(GLenum coord
, GLenum pname
, GLfloat param
)
4177 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
4178 save_TexGenfv(coord
, pname
, parray
);
4182 static void GLAPIENTRY
4183 save_TexGeni(GLenum coord
, GLenum pname
, GLint param
)
4187 parray
[1] = parray
[2] = parray
[3] = 0;
4188 save_TexGeniv(coord
, pname
, parray
);
4192 static void GLAPIENTRY
4193 save_TexParameterfv(GLenum target
, GLenum pname
, const GLfloat
*params
)
4195 GET_CURRENT_CONTEXT(ctx
);
4197 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4198 n
= alloc_instruction(ctx
, OPCODE_TEXPARAMETER
, 6);
4207 if (ctx
->ExecuteFlag
) {
4208 CALL_TexParameterfv(ctx
->Exec
, (target
, pname
, params
));
4213 static void GLAPIENTRY
4214 save_TexParameterf(GLenum target
, GLenum pname
, GLfloat param
)
4218 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
4219 save_TexParameterfv(target
, pname
, parray
);
4223 static void GLAPIENTRY
4224 save_TexParameteri(GLenum target
, GLenum pname
, GLint param
)
4227 fparam
[0] = (GLfloat
) param
;
4228 fparam
[1] = fparam
[2] = fparam
[3] = 0.0F
;
4229 save_TexParameterfv(target
, pname
, fparam
);
4233 static void GLAPIENTRY
4234 save_TexParameteriv(GLenum target
, GLenum pname
, const GLint
*params
)
4237 fparam
[0] = (GLfloat
) params
[0];
4238 fparam
[1] = fparam
[2] = fparam
[3] = 0.0F
;
4239 save_TexParameterfv(target
, pname
, fparam
);
4243 static void GLAPIENTRY
4244 save_TexImage1D(GLenum target
,
4245 GLint level
, GLint components
,
4246 GLsizei width
, GLint border
,
4247 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4249 GET_CURRENT_CONTEXT(ctx
);
4250 if (target
== GL_PROXY_TEXTURE_1D
) {
4251 /* don't compile, execute immediately */
4252 CALL_TexImage1D(ctx
->Exec
, (target
, level
, components
, width
,
4253 border
, format
, type
, pixels
));
4257 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4258 n
= alloc_instruction(ctx
, OPCODE_TEX_IMAGE1D
, 7 + POINTER_DWORDS
);
4262 n
[3].i
= components
;
4263 n
[4].i
= (GLint
) width
;
4268 unpack_image(ctx
, 1, width
, 1, 1, format
, type
,
4269 pixels
, &ctx
->Unpack
));
4271 if (ctx
->ExecuteFlag
) {
4272 CALL_TexImage1D(ctx
->Exec
, (target
, level
, components
, width
,
4273 border
, format
, type
, pixels
));
4279 static void GLAPIENTRY
4280 save_TexImage2D(GLenum target
,
4281 GLint level
, GLint components
,
4282 GLsizei width
, GLsizei height
, GLint border
,
4283 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4285 GET_CURRENT_CONTEXT(ctx
);
4286 if (target
== GL_PROXY_TEXTURE_2D
) {
4287 /* don't compile, execute immediately */
4288 CALL_TexImage2D(ctx
->Exec
, (target
, level
, components
, width
,
4289 height
, border
, format
, type
, pixels
));
4293 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4294 n
= alloc_instruction(ctx
, OPCODE_TEX_IMAGE2D
, 8 + POINTER_DWORDS
);
4298 n
[3].i
= components
;
4299 n
[4].i
= (GLint
) width
;
4300 n
[5].i
= (GLint
) height
;
4305 unpack_image(ctx
, 2, width
, height
, 1, format
, type
,
4306 pixels
, &ctx
->Unpack
));
4308 if (ctx
->ExecuteFlag
) {
4309 CALL_TexImage2D(ctx
->Exec
, (target
, level
, components
, width
,
4310 height
, border
, format
, type
, pixels
));
4316 static void GLAPIENTRY
4317 save_TexImage3D(GLenum target
,
4318 GLint level
, GLint internalFormat
,
4319 GLsizei width
, GLsizei height
, GLsizei depth
,
4321 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4323 GET_CURRENT_CONTEXT(ctx
);
4324 if (target
== GL_PROXY_TEXTURE_3D
) {
4325 /* don't compile, execute immediately */
4326 CALL_TexImage3D(ctx
->Exec
, (target
, level
, internalFormat
, width
,
4327 height
, depth
, border
, format
, type
,
4332 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4333 n
= alloc_instruction(ctx
, OPCODE_TEX_IMAGE3D
, 9 + POINTER_DWORDS
);
4337 n
[3].i
= (GLint
) internalFormat
;
4338 n
[4].i
= (GLint
) width
;
4339 n
[5].i
= (GLint
) height
;
4340 n
[6].i
= (GLint
) depth
;
4344 save_pointer(&n
[10],
4345 unpack_image(ctx
, 3, width
, height
, depth
, format
, type
,
4346 pixels
, &ctx
->Unpack
));
4348 if (ctx
->ExecuteFlag
) {
4349 CALL_TexImage3D(ctx
->Exec
, (target
, level
, internalFormat
, width
,
4350 height
, depth
, border
, format
, type
,
4357 static void GLAPIENTRY
4358 save_TexSubImage1D(GLenum target
, GLint level
, GLint xoffset
,
4359 GLsizei width
, GLenum format
, GLenum type
,
4360 const GLvoid
* pixels
)
4362 GET_CURRENT_CONTEXT(ctx
);
4365 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4367 n
= alloc_instruction(ctx
, OPCODE_TEX_SUB_IMAGE1D
, 6 + POINTER_DWORDS
);
4372 n
[4].i
= (GLint
) width
;
4376 unpack_image(ctx
, 1, width
, 1, 1, format
, type
,
4377 pixels
, &ctx
->Unpack
));
4379 if (ctx
->ExecuteFlag
) {
4380 CALL_TexSubImage1D(ctx
->Exec
, (target
, level
, xoffset
, width
,
4381 format
, type
, pixels
));
4386 static void GLAPIENTRY
4387 save_TexSubImage2D(GLenum target
, GLint level
,
4388 GLint xoffset
, GLint yoffset
,
4389 GLsizei width
, GLsizei height
,
4390 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4392 GET_CURRENT_CONTEXT(ctx
);
4395 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4397 n
= alloc_instruction(ctx
, OPCODE_TEX_SUB_IMAGE2D
, 8 + POINTER_DWORDS
);
4403 n
[5].i
= (GLint
) width
;
4404 n
[6].i
= (GLint
) height
;
4408 unpack_image(ctx
, 2, width
, height
, 1, format
, type
,
4409 pixels
, &ctx
->Unpack
));
4411 if (ctx
->ExecuteFlag
) {
4412 CALL_TexSubImage2D(ctx
->Exec
, (target
, level
, xoffset
, yoffset
,
4413 width
, height
, format
, type
, pixels
));
4418 static void GLAPIENTRY
4419 save_TexSubImage3D(GLenum target
, GLint level
,
4420 GLint xoffset
, GLint yoffset
, GLint zoffset
,
4421 GLsizei width
, GLsizei height
, GLsizei depth
,
4422 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4424 GET_CURRENT_CONTEXT(ctx
);
4427 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4429 n
= alloc_instruction(ctx
, OPCODE_TEX_SUB_IMAGE3D
, 10 + POINTER_DWORDS
);
4436 n
[6].i
= (GLint
) width
;
4437 n
[7].i
= (GLint
) height
;
4438 n
[8].i
= (GLint
) depth
;
4441 save_pointer(&n
[11],
4442 unpack_image(ctx
, 3, width
, height
, depth
, format
, type
,
4443 pixels
, &ctx
->Unpack
));
4445 if (ctx
->ExecuteFlag
) {
4446 CALL_TexSubImage3D(ctx
->Exec
, (target
, level
,
4447 xoffset
, yoffset
, zoffset
,
4448 width
, height
, depth
, format
, type
,
4454 static void GLAPIENTRY
4455 save_Translatef(GLfloat x
, GLfloat y
, GLfloat z
)
4457 GET_CURRENT_CONTEXT(ctx
);
4459 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4460 n
= alloc_instruction(ctx
, OPCODE_TRANSLATE
, 3);
4466 if (ctx
->ExecuteFlag
) {
4467 CALL_Translatef(ctx
->Exec
, (x
, y
, z
));
4472 static void GLAPIENTRY
4473 save_Translated(GLdouble x
, GLdouble y
, GLdouble z
)
4475 save_Translatef((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
4480 static void GLAPIENTRY
4481 save_Viewport(GLint x
, GLint y
, GLsizei width
, GLsizei height
)
4483 GET_CURRENT_CONTEXT(ctx
);
4485 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4486 n
= alloc_instruction(ctx
, OPCODE_VIEWPORT
, 4);
4490 n
[3].i
= (GLint
) width
;
4491 n
[4].i
= (GLint
) height
;
4493 if (ctx
->ExecuteFlag
) {
4494 CALL_Viewport(ctx
->Exec
, (x
, y
, width
, height
));
4499 static void GLAPIENTRY
4500 save_WindowPos4fMESA(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
4502 GET_CURRENT_CONTEXT(ctx
);
4504 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4505 n
= alloc_instruction(ctx
, OPCODE_WINDOW_POS
, 4);
4512 if (ctx
->ExecuteFlag
) {
4513 CALL_WindowPos4fMESA(ctx
->Exec
, (x
, y
, z
, w
));
4517 static void GLAPIENTRY
4518 save_WindowPos2dMESA(GLdouble x
, GLdouble y
)
4520 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
4523 static void GLAPIENTRY
4524 save_WindowPos2fMESA(GLfloat x
, GLfloat y
)
4526 save_WindowPos4fMESA(x
, y
, 0.0F
, 1.0F
);
4529 static void GLAPIENTRY
4530 save_WindowPos2iMESA(GLint x
, GLint y
)
4532 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
4535 static void GLAPIENTRY
4536 save_WindowPos2sMESA(GLshort x
, GLshort y
)
4538 save_WindowPos4fMESA(x
, y
, 0.0F
, 1.0F
);
4541 static void GLAPIENTRY
4542 save_WindowPos3dMESA(GLdouble x
, GLdouble y
, GLdouble z
)
4544 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
4547 static void GLAPIENTRY
4548 save_WindowPos3fMESA(GLfloat x
, GLfloat y
, GLfloat z
)
4550 save_WindowPos4fMESA(x
, y
, z
, 1.0F
);
4553 static void GLAPIENTRY
4554 save_WindowPos3iMESA(GLint x
, GLint y
, GLint z
)
4556 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
4559 static void GLAPIENTRY
4560 save_WindowPos3sMESA(GLshort x
, GLshort y
, GLshort z
)
4562 save_WindowPos4fMESA(x
, y
, z
, 1.0F
);
4565 static void GLAPIENTRY
4566 save_WindowPos4dMESA(GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
4568 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
4571 static void GLAPIENTRY
4572 save_WindowPos4iMESA(GLint x
, GLint y
, GLint z
, GLint w
)
4574 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
4577 static void GLAPIENTRY
4578 save_WindowPos4sMESA(GLshort x
, GLshort y
, GLshort z
, GLshort w
)
4580 save_WindowPos4fMESA(x
, y
, z
, w
);
4583 static void GLAPIENTRY
4584 save_WindowPos2dvMESA(const GLdouble
* v
)
4586 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
4589 static void GLAPIENTRY
4590 save_WindowPos2fvMESA(const GLfloat
* v
)
4592 save_WindowPos4fMESA(v
[0], v
[1], 0.0F
, 1.0F
);
4595 static void GLAPIENTRY
4596 save_WindowPos2ivMESA(const GLint
* v
)
4598 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
4601 static void GLAPIENTRY
4602 save_WindowPos2svMESA(const GLshort
* v
)
4604 save_WindowPos4fMESA(v
[0], v
[1], 0.0F
, 1.0F
);
4607 static void GLAPIENTRY
4608 save_WindowPos3dvMESA(const GLdouble
* v
)
4610 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
4613 static void GLAPIENTRY
4614 save_WindowPos3fvMESA(const GLfloat
* v
)
4616 save_WindowPos4fMESA(v
[0], v
[1], v
[2], 1.0F
);
4619 static void GLAPIENTRY
4620 save_WindowPos3ivMESA(const GLint
* v
)
4622 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
4625 static void GLAPIENTRY
4626 save_WindowPos3svMESA(const GLshort
* v
)
4628 save_WindowPos4fMESA(v
[0], v
[1], v
[2], 1.0F
);
4631 static void GLAPIENTRY
4632 save_WindowPos4dvMESA(const GLdouble
* v
)
4634 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1],
4635 (GLfloat
) v
[2], (GLfloat
) v
[3]);
4638 static void GLAPIENTRY
4639 save_WindowPos4fvMESA(const GLfloat
* v
)
4641 save_WindowPos4fMESA(v
[0], v
[1], v
[2], v
[3]);
4644 static void GLAPIENTRY
4645 save_WindowPos4ivMESA(const GLint
* v
)
4647 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1],
4648 (GLfloat
) v
[2], (GLfloat
) v
[3]);
4651 static void GLAPIENTRY
4652 save_WindowPos4svMESA(const GLshort
* v
)
4654 save_WindowPos4fMESA(v
[0], v
[1], v
[2], v
[3]);
4659 /* GL_ARB_multitexture */
4660 static void GLAPIENTRY
4661 save_ActiveTextureARB(GLenum target
)
4663 GET_CURRENT_CONTEXT(ctx
);
4665 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4666 n
= alloc_instruction(ctx
, OPCODE_ACTIVE_TEXTURE
, 1);
4670 if (ctx
->ExecuteFlag
) {
4671 CALL_ActiveTexture(ctx
->Exec
, (target
));
4676 /* GL_ARB_transpose_matrix */
4678 static void GLAPIENTRY
4679 save_LoadTransposeMatrixdARB(const GLdouble m
[16])
4682 _math_transposefd(tm
, m
);
4683 save_LoadMatrixf(tm
);
4687 static void GLAPIENTRY
4688 save_LoadTransposeMatrixfARB(const GLfloat m
[16])
4691 _math_transposef(tm
, m
);
4692 save_LoadMatrixf(tm
);
4696 static void GLAPIENTRY
4697 save_MultTransposeMatrixdARB(const GLdouble m
[16])
4700 _math_transposefd(tm
, m
);
4701 save_MultMatrixf(tm
);
4705 static void GLAPIENTRY
4706 save_MultTransposeMatrixfARB(const GLfloat m
[16])
4709 _math_transposef(tm
, m
);
4710 save_MultMatrixf(tm
);
4713 static GLvoid
*copy_data(const GLvoid
*data
, GLsizei size
, const char *func
)
4715 GET_CURRENT_CONTEXT(ctx
);
4721 image
= malloc(size
);
4723 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "%s", func
);
4726 memcpy(image
, data
, size
);
4732 /* GL_ARB_texture_compression */
4733 static void GLAPIENTRY
4734 save_CompressedTexImage1DARB(GLenum target
, GLint level
,
4735 GLenum internalFormat
, GLsizei width
,
4736 GLint border
, GLsizei imageSize
,
4737 const GLvoid
* data
)
4739 GET_CURRENT_CONTEXT(ctx
);
4740 if (target
== GL_PROXY_TEXTURE_1D
) {
4741 /* don't compile, execute immediately */
4742 CALL_CompressedTexImage1D(ctx
->Exec
, (target
, level
, internalFormat
,
4743 width
, border
, imageSize
,
4748 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4750 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_IMAGE_1D
,
4751 6 + POINTER_DWORDS
);
4755 n
[3].e
= internalFormat
;
4756 n
[4].i
= (GLint
) width
;
4760 copy_data(data
, imageSize
, "glCompressedTexImage1DARB"));
4762 if (ctx
->ExecuteFlag
) {
4763 CALL_CompressedTexImage1D(ctx
->Exec
,
4764 (target
, level
, internalFormat
, width
,
4765 border
, imageSize
, data
));
4771 static void GLAPIENTRY
4772 save_CompressedTexImage2DARB(GLenum target
, GLint level
,
4773 GLenum internalFormat
, GLsizei width
,
4774 GLsizei height
, GLint border
, GLsizei imageSize
,
4775 const GLvoid
* data
)
4777 GET_CURRENT_CONTEXT(ctx
);
4778 if (target
== GL_PROXY_TEXTURE_2D
) {
4779 /* don't compile, execute immediately */
4780 CALL_CompressedTexImage2D(ctx
->Exec
, (target
, level
, internalFormat
,
4781 width
, height
, border
,
4786 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4788 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_IMAGE_2D
,
4789 7 + POINTER_DWORDS
);
4793 n
[3].e
= internalFormat
;
4794 n
[4].i
= (GLint
) width
;
4795 n
[5].i
= (GLint
) height
;
4799 copy_data(data
, imageSize
, "glCompressedTexImage2DARB"));
4801 if (ctx
->ExecuteFlag
) {
4802 CALL_CompressedTexImage2D(ctx
->Exec
,
4803 (target
, level
, internalFormat
, width
,
4804 height
, border
, imageSize
, data
));
4810 static void GLAPIENTRY
4811 save_CompressedTexImage3DARB(GLenum target
, GLint level
,
4812 GLenum internalFormat
, GLsizei width
,
4813 GLsizei height
, GLsizei depth
, GLint border
,
4814 GLsizei imageSize
, const GLvoid
* data
)
4816 GET_CURRENT_CONTEXT(ctx
);
4817 if (target
== GL_PROXY_TEXTURE_3D
) {
4818 /* don't compile, execute immediately */
4819 CALL_CompressedTexImage3D(ctx
->Exec
, (target
, level
, internalFormat
,
4820 width
, height
, depth
, border
,
4825 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4827 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_IMAGE_3D
,
4828 8 + POINTER_DWORDS
);
4832 n
[3].e
= internalFormat
;
4833 n
[4].i
= (GLint
) width
;
4834 n
[5].i
= (GLint
) height
;
4835 n
[6].i
= (GLint
) depth
;
4839 copy_data(data
, imageSize
, "glCompressedTexImage3DARB"));
4841 if (ctx
->ExecuteFlag
) {
4842 CALL_CompressedTexImage3D(ctx
->Exec
,
4843 (target
, level
, internalFormat
, width
,
4844 height
, depth
, border
, imageSize
,
4851 static void GLAPIENTRY
4852 save_CompressedTexSubImage1DARB(GLenum target
, GLint level
, GLint xoffset
,
4853 GLsizei width
, GLenum format
,
4854 GLsizei imageSize
, const GLvoid
* data
)
4857 GET_CURRENT_CONTEXT(ctx
);
4858 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4860 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
,
4861 6 + POINTER_DWORDS
);
4866 n
[4].i
= (GLint
) width
;
4870 copy_data(data
, imageSize
, "glCompressedTexSubImage1DARB"));
4872 if (ctx
->ExecuteFlag
) {
4873 CALL_CompressedTexSubImage1D(ctx
->Exec
, (target
, level
, xoffset
,
4874 width
, format
, imageSize
,
4880 static void GLAPIENTRY
4881 save_CompressedTexSubImage2DARB(GLenum target
, GLint level
, GLint xoffset
,
4882 GLint yoffset
, GLsizei width
, GLsizei height
,
4883 GLenum format
, GLsizei imageSize
,
4884 const GLvoid
* data
)
4887 GET_CURRENT_CONTEXT(ctx
);
4888 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4890 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
,
4891 8 + POINTER_DWORDS
);
4897 n
[5].i
= (GLint
) width
;
4898 n
[6].i
= (GLint
) height
;
4902 copy_data(data
, imageSize
, "glCompressedTexSubImage2DARB"));
4904 if (ctx
->ExecuteFlag
) {
4905 CALL_CompressedTexSubImage2D(ctx
->Exec
,
4906 (target
, level
, xoffset
, yoffset
, width
,
4907 height
, format
, imageSize
, data
));
4912 static void GLAPIENTRY
4913 save_CompressedTexSubImage3DARB(GLenum target
, GLint level
, GLint xoffset
,
4914 GLint yoffset
, GLint zoffset
, GLsizei width
,
4915 GLsizei height
, GLsizei depth
, GLenum format
,
4916 GLsizei imageSize
, const GLvoid
* data
)
4919 GET_CURRENT_CONTEXT(ctx
);
4920 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4922 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
,
4923 10 + POINTER_DWORDS
);
4930 n
[6].i
= (GLint
) width
;
4931 n
[7].i
= (GLint
) height
;
4932 n
[8].i
= (GLint
) depth
;
4934 n
[10].i
= imageSize
;
4935 save_pointer(&n
[11],
4936 copy_data(data
, imageSize
, "glCompressedTexSubImage3DARB"));
4938 if (ctx
->ExecuteFlag
) {
4939 CALL_CompressedTexSubImage3D(ctx
->Exec
,
4940 (target
, level
, xoffset
, yoffset
,
4941 zoffset
, width
, height
, depth
, format
,
4947 /* GL_ARB_multisample */
4948 static void GLAPIENTRY
4949 save_SampleCoverageARB(GLclampf value
, GLboolean invert
)
4951 GET_CURRENT_CONTEXT(ctx
);
4953 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4954 n
= alloc_instruction(ctx
, OPCODE_SAMPLE_COVERAGE
, 2);
4959 if (ctx
->ExecuteFlag
) {
4960 CALL_SampleCoverage(ctx
->Exec
, (value
, invert
));
4966 * GL_ARB_vertex_program
4968 static void GLAPIENTRY
4969 save_BindProgramARB(GLenum target
, GLuint id
)
4971 GET_CURRENT_CONTEXT(ctx
);
4973 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4974 n
= alloc_instruction(ctx
, OPCODE_BIND_PROGRAM_ARB
, 2);
4979 if (ctx
->ExecuteFlag
) {
4980 CALL_BindProgramARB(ctx
->Exec
, (target
, id
));
4984 static void GLAPIENTRY
4985 save_ProgramEnvParameter4fARB(GLenum target
, GLuint index
,
4986 GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
4988 GET_CURRENT_CONTEXT(ctx
);
4990 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4991 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_ENV_PARAMETER_ARB
, 6);
5000 if (ctx
->ExecuteFlag
) {
5001 CALL_ProgramEnvParameter4fARB(ctx
->Exec
, (target
, index
, x
, y
, z
, w
));
5006 static void GLAPIENTRY
5007 save_ProgramEnvParameter4fvARB(GLenum target
, GLuint index
,
5008 const GLfloat
*params
)
5010 save_ProgramEnvParameter4fARB(target
, index
, params
[0], params
[1],
5011 params
[2], params
[3]);
5015 static void GLAPIENTRY
5016 save_ProgramEnvParameters4fvEXT(GLenum target
, GLuint index
, GLsizei count
,
5017 const GLfloat
* params
)
5019 GET_CURRENT_CONTEXT(ctx
);
5021 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5025 const GLfloat
* p
= params
;
5027 for (i
= 0 ; i
< count
; i
++) {
5028 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_ENV_PARAMETER_ARB
, 6);
5041 if (ctx
->ExecuteFlag
) {
5042 CALL_ProgramEnvParameters4fvEXT(ctx
->Exec
, (target
, index
, count
, params
));
5047 static void GLAPIENTRY
5048 save_ProgramEnvParameter4dARB(GLenum target
, GLuint index
,
5049 GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
5051 save_ProgramEnvParameter4fARB(target
, index
,
5053 (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
5057 static void GLAPIENTRY
5058 save_ProgramEnvParameter4dvARB(GLenum target
, GLuint index
,
5059 const GLdouble
*params
)
5061 save_ProgramEnvParameter4fARB(target
, index
,
5062 (GLfloat
) params
[0],
5063 (GLfloat
) params
[1],
5064 (GLfloat
) params
[2], (GLfloat
) params
[3]);
5068 static void GLAPIENTRY
5069 save_ProgramLocalParameter4fARB(GLenum target
, GLuint index
,
5070 GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5072 GET_CURRENT_CONTEXT(ctx
);
5074 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5075 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
5084 if (ctx
->ExecuteFlag
) {
5085 CALL_ProgramLocalParameter4fARB(ctx
->Exec
, (target
, index
, x
, y
, z
, w
));
5090 static void GLAPIENTRY
5091 save_ProgramLocalParameter4fvARB(GLenum target
, GLuint index
,
5092 const GLfloat
*params
)
5094 GET_CURRENT_CONTEXT(ctx
);
5096 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5097 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
5106 if (ctx
->ExecuteFlag
) {
5107 CALL_ProgramLocalParameter4fvARB(ctx
->Exec
, (target
, index
, params
));
5112 static void GLAPIENTRY
5113 save_ProgramLocalParameters4fvEXT(GLenum target
, GLuint index
, GLsizei count
,
5114 const GLfloat
*params
)
5116 GET_CURRENT_CONTEXT(ctx
);
5118 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5122 const GLfloat
* p
= params
;
5124 for (i
= 0 ; i
< count
; i
++) {
5125 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
5138 if (ctx
->ExecuteFlag
) {
5139 CALL_ProgramLocalParameters4fvEXT(ctx
->Exec
, (target
, index
, count
, params
));
5144 static void GLAPIENTRY
5145 save_ProgramLocalParameter4dARB(GLenum target
, GLuint index
,
5146 GLdouble x
, GLdouble y
,
5147 GLdouble z
, GLdouble w
)
5149 GET_CURRENT_CONTEXT(ctx
);
5151 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5152 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
5156 n
[3].f
= (GLfloat
) x
;
5157 n
[4].f
= (GLfloat
) y
;
5158 n
[5].f
= (GLfloat
) z
;
5159 n
[6].f
= (GLfloat
) w
;
5161 if (ctx
->ExecuteFlag
) {
5162 CALL_ProgramLocalParameter4dARB(ctx
->Exec
, (target
, index
, x
, y
, z
, w
));
5167 static void GLAPIENTRY
5168 save_ProgramLocalParameter4dvARB(GLenum target
, GLuint index
,
5169 const GLdouble
*params
)
5171 GET_CURRENT_CONTEXT(ctx
);
5173 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5174 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
5178 n
[3].f
= (GLfloat
) params
[0];
5179 n
[4].f
= (GLfloat
) params
[1];
5180 n
[5].f
= (GLfloat
) params
[2];
5181 n
[6].f
= (GLfloat
) params
[3];
5183 if (ctx
->ExecuteFlag
) {
5184 CALL_ProgramLocalParameter4dvARB(ctx
->Exec
, (target
, index
, params
));
5189 /* GL_EXT_stencil_two_side */
5190 static void GLAPIENTRY
5191 save_ActiveStencilFaceEXT(GLenum face
)
5193 GET_CURRENT_CONTEXT(ctx
);
5195 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5196 n
= alloc_instruction(ctx
, OPCODE_ACTIVE_STENCIL_FACE_EXT
, 1);
5200 if (ctx
->ExecuteFlag
) {
5201 CALL_ActiveStencilFaceEXT(ctx
->Exec
, (face
));
5206 /* GL_EXT_depth_bounds_test */
5207 static void GLAPIENTRY
5208 save_DepthBoundsEXT(GLclampd zmin
, GLclampd zmax
)
5210 GET_CURRENT_CONTEXT(ctx
);
5212 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5213 n
= alloc_instruction(ctx
, OPCODE_DEPTH_BOUNDS_EXT
, 2);
5215 n
[1].f
= (GLfloat
) zmin
;
5216 n
[2].f
= (GLfloat
) zmax
;
5218 if (ctx
->ExecuteFlag
) {
5219 CALL_DepthBoundsEXT(ctx
->Exec
, (zmin
, zmax
));
5225 static void GLAPIENTRY
5226 save_ProgramStringARB(GLenum target
, GLenum format
, GLsizei len
,
5227 const GLvoid
* string
)
5229 GET_CURRENT_CONTEXT(ctx
);
5232 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5234 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_STRING_ARB
, 3 + POINTER_DWORDS
);
5236 GLubyte
*programCopy
= malloc(len
);
5238 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glProgramStringARB");
5241 memcpy(programCopy
, string
, len
);
5245 save_pointer(&n
[4], programCopy
);
5247 if (ctx
->ExecuteFlag
) {
5248 CALL_ProgramStringARB(ctx
->Exec
, (target
, format
, len
, string
));
5253 static void GLAPIENTRY
5254 save_BeginQueryARB(GLenum target
, GLuint id
)
5256 GET_CURRENT_CONTEXT(ctx
);
5258 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5259 n
= alloc_instruction(ctx
, OPCODE_BEGIN_QUERY_ARB
, 2);
5264 if (ctx
->ExecuteFlag
) {
5265 CALL_BeginQuery(ctx
->Exec
, (target
, id
));
5269 static void GLAPIENTRY
5270 save_EndQueryARB(GLenum target
)
5272 GET_CURRENT_CONTEXT(ctx
);
5274 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5275 n
= alloc_instruction(ctx
, OPCODE_END_QUERY_ARB
, 1);
5279 if (ctx
->ExecuteFlag
) {
5280 CALL_EndQuery(ctx
->Exec
, (target
));
5284 static void GLAPIENTRY
5285 save_QueryCounter(GLuint id
, GLenum target
)
5287 GET_CURRENT_CONTEXT(ctx
);
5289 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5290 n
= alloc_instruction(ctx
, OPCODE_QUERY_COUNTER
, 2);
5295 if (ctx
->ExecuteFlag
) {
5296 CALL_QueryCounter(ctx
->Exec
, (id
, target
));
5300 static void GLAPIENTRY
5301 save_BeginQueryIndexed(GLenum target
, GLuint index
, GLuint id
)
5303 GET_CURRENT_CONTEXT(ctx
);
5305 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5306 n
= alloc_instruction(ctx
, OPCODE_BEGIN_QUERY_INDEXED
, 3);
5312 if (ctx
->ExecuteFlag
) {
5313 CALL_BeginQueryIndexed(ctx
->Exec
, (target
, index
, id
));
5317 static void GLAPIENTRY
5318 save_EndQueryIndexed(GLenum target
, GLuint index
)
5320 GET_CURRENT_CONTEXT(ctx
);
5322 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5323 n
= alloc_instruction(ctx
, OPCODE_END_QUERY_INDEXED
, 2);
5328 if (ctx
->ExecuteFlag
) {
5329 CALL_EndQueryIndexed(ctx
->Exec
, (target
, index
));
5334 static void GLAPIENTRY
5335 save_DrawBuffersARB(GLsizei count
, const GLenum
* buffers
)
5337 GET_CURRENT_CONTEXT(ctx
);
5339 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5340 n
= alloc_instruction(ctx
, OPCODE_DRAW_BUFFERS_ARB
, 1 + MAX_DRAW_BUFFERS
);
5344 if (count
> MAX_DRAW_BUFFERS
)
5345 count
= MAX_DRAW_BUFFERS
;
5346 for (i
= 0; i
< count
; i
++) {
5347 n
[2 + i
].e
= buffers
[i
];
5350 if (ctx
->ExecuteFlag
) {
5351 CALL_DrawBuffers(ctx
->Exec
, (count
, buffers
));
5355 static void GLAPIENTRY
5356 save_BindFragmentShaderATI(GLuint id
)
5358 GET_CURRENT_CONTEXT(ctx
);
5361 n
= alloc_instruction(ctx
, OPCODE_BIND_FRAGMENT_SHADER_ATI
, 1);
5365 if (ctx
->ExecuteFlag
) {
5366 CALL_BindFragmentShaderATI(ctx
->Exec
, (id
));
5370 static void GLAPIENTRY
5371 save_SetFragmentShaderConstantATI(GLuint dst
, const GLfloat
*value
)
5373 GET_CURRENT_CONTEXT(ctx
);
5376 n
= alloc_instruction(ctx
, OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI
, 5);
5384 if (ctx
->ExecuteFlag
) {
5385 CALL_SetFragmentShaderConstantATI(ctx
->Exec
, (dst
, value
));
5389 static void GLAPIENTRY
5390 save_Attr1fNV(GLenum attr
, GLfloat x
)
5392 GET_CURRENT_CONTEXT(ctx
);
5394 SAVE_FLUSH_VERTICES(ctx
);
5395 n
= alloc_instruction(ctx
, OPCODE_ATTR_1F_NV
, 2);
5401 assert(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5402 ctx
->ListState
.ActiveAttribSize
[attr
] = 1;
5403 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, 0, 0, 1);
5405 if (ctx
->ExecuteFlag
) {
5406 CALL_VertexAttrib1fNV(ctx
->Exec
, (attr
, x
));
5410 static void GLAPIENTRY
5411 save_Attr2fNV(GLenum attr
, GLfloat x
, GLfloat y
)
5413 GET_CURRENT_CONTEXT(ctx
);
5415 SAVE_FLUSH_VERTICES(ctx
);
5416 n
= alloc_instruction(ctx
, OPCODE_ATTR_2F_NV
, 3);
5423 assert(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5424 ctx
->ListState
.ActiveAttribSize
[attr
] = 2;
5425 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, 0, 1);
5427 if (ctx
->ExecuteFlag
) {
5428 CALL_VertexAttrib2fNV(ctx
->Exec
, (attr
, x
, y
));
5432 static void GLAPIENTRY
5433 save_Attr3fNV(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
)
5435 GET_CURRENT_CONTEXT(ctx
);
5437 SAVE_FLUSH_VERTICES(ctx
);
5438 n
= alloc_instruction(ctx
, OPCODE_ATTR_3F_NV
, 4);
5446 assert(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5447 ctx
->ListState
.ActiveAttribSize
[attr
] = 3;
5448 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, 1);
5450 if (ctx
->ExecuteFlag
) {
5451 CALL_VertexAttrib3fNV(ctx
->Exec
, (attr
, x
, y
, z
));
5455 static void GLAPIENTRY
5456 save_Attr4fNV(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5458 GET_CURRENT_CONTEXT(ctx
);
5460 SAVE_FLUSH_VERTICES(ctx
);
5461 n
= alloc_instruction(ctx
, OPCODE_ATTR_4F_NV
, 5);
5470 assert(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5471 ctx
->ListState
.ActiveAttribSize
[attr
] = 4;
5472 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, w
);
5474 if (ctx
->ExecuteFlag
) {
5475 CALL_VertexAttrib4fNV(ctx
->Exec
, (attr
, x
, y
, z
, w
));
5480 static void GLAPIENTRY
5481 save_Attr1fARB(GLenum attr
, GLfloat x
)
5483 GET_CURRENT_CONTEXT(ctx
);
5485 SAVE_FLUSH_VERTICES(ctx
);
5486 n
= alloc_instruction(ctx
, OPCODE_ATTR_1F_ARB
, 2);
5492 assert(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5493 ctx
->ListState
.ActiveAttribSize
[attr
] = 1;
5494 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, 0, 0, 1);
5496 if (ctx
->ExecuteFlag
) {
5497 CALL_VertexAttrib1fARB(ctx
->Exec
, (attr
, x
));
5501 static void GLAPIENTRY
5502 save_Attr2fARB(GLenum attr
, GLfloat x
, GLfloat y
)
5504 GET_CURRENT_CONTEXT(ctx
);
5506 SAVE_FLUSH_VERTICES(ctx
);
5507 n
= alloc_instruction(ctx
, OPCODE_ATTR_2F_ARB
, 3);
5514 assert(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5515 ctx
->ListState
.ActiveAttribSize
[attr
] = 2;
5516 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, 0, 1);
5518 if (ctx
->ExecuteFlag
) {
5519 CALL_VertexAttrib2fARB(ctx
->Exec
, (attr
, x
, y
));
5523 static void GLAPIENTRY
5524 save_Attr3fARB(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
)
5526 GET_CURRENT_CONTEXT(ctx
);
5528 SAVE_FLUSH_VERTICES(ctx
);
5529 n
= alloc_instruction(ctx
, OPCODE_ATTR_3F_ARB
, 4);
5537 assert(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5538 ctx
->ListState
.ActiveAttribSize
[attr
] = 3;
5539 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, 1);
5541 if (ctx
->ExecuteFlag
) {
5542 CALL_VertexAttrib3fARB(ctx
->Exec
, (attr
, x
, y
, z
));
5546 static void GLAPIENTRY
5547 save_Attr4fARB(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5549 GET_CURRENT_CONTEXT(ctx
);
5551 SAVE_FLUSH_VERTICES(ctx
);
5552 n
= alloc_instruction(ctx
, OPCODE_ATTR_4F_ARB
, 5);
5561 assert(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5562 ctx
->ListState
.ActiveAttribSize
[attr
] = 4;
5563 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, w
);
5565 if (ctx
->ExecuteFlag
) {
5566 CALL_VertexAttrib4fARB(ctx
->Exec
, (attr
, x
, y
, z
, w
));
5571 static void GLAPIENTRY
5572 save_EvalCoord1f(GLfloat x
)
5574 GET_CURRENT_CONTEXT(ctx
);
5576 SAVE_FLUSH_VERTICES(ctx
);
5577 n
= alloc_instruction(ctx
, OPCODE_EVAL_C1
, 1);
5581 if (ctx
->ExecuteFlag
) {
5582 CALL_EvalCoord1f(ctx
->Exec
, (x
));
5586 static void GLAPIENTRY
5587 save_EvalCoord1fv(const GLfloat
* v
)
5589 save_EvalCoord1f(v
[0]);
5592 static void GLAPIENTRY
5593 save_EvalCoord2f(GLfloat x
, GLfloat y
)
5595 GET_CURRENT_CONTEXT(ctx
);
5597 SAVE_FLUSH_VERTICES(ctx
);
5598 n
= alloc_instruction(ctx
, OPCODE_EVAL_C2
, 2);
5603 if (ctx
->ExecuteFlag
) {
5604 CALL_EvalCoord2f(ctx
->Exec
, (x
, y
));
5608 static void GLAPIENTRY
5609 save_EvalCoord2fv(const GLfloat
* v
)
5611 save_EvalCoord2f(v
[0], v
[1]);
5615 static void GLAPIENTRY
5616 save_EvalPoint1(GLint x
)
5618 GET_CURRENT_CONTEXT(ctx
);
5620 SAVE_FLUSH_VERTICES(ctx
);
5621 n
= alloc_instruction(ctx
, OPCODE_EVAL_P1
, 1);
5625 if (ctx
->ExecuteFlag
) {
5626 CALL_EvalPoint1(ctx
->Exec
, (x
));
5630 static void GLAPIENTRY
5631 save_EvalPoint2(GLint x
, GLint y
)
5633 GET_CURRENT_CONTEXT(ctx
);
5635 SAVE_FLUSH_VERTICES(ctx
);
5636 n
= alloc_instruction(ctx
, OPCODE_EVAL_P2
, 2);
5641 if (ctx
->ExecuteFlag
) {
5642 CALL_EvalPoint2(ctx
->Exec
, (x
, y
));
5646 static void GLAPIENTRY
5647 save_Indexf(GLfloat x
)
5649 save_Attr1fNV(VERT_ATTRIB_COLOR_INDEX
, x
);
5652 static void GLAPIENTRY
5653 save_Indexfv(const GLfloat
* v
)
5655 save_Attr1fNV(VERT_ATTRIB_COLOR_INDEX
, v
[0]);
5658 static void GLAPIENTRY
5659 save_EdgeFlag(GLboolean x
)
5661 save_Attr1fNV(VERT_ATTRIB_EDGEFLAG
, x
? 1.0f
: 0.0f
);
5666 * Compare 'count' elements of vectors 'a' and 'b'.
5667 * \return GL_TRUE if equal, GL_FALSE if different.
5669 static inline GLboolean
5670 compare_vec(const GLfloat
*a
, const GLfloat
*b
, GLuint count
)
5672 return memcmp( a
, b
, count
* sizeof(GLfloat
) ) == 0;
5677 * This glMaterial function is used for glMaterial calls that are outside
5678 * a glBegin/End pair. For glMaterial inside glBegin/End, see the VBO code.
5680 static void GLAPIENTRY
5681 save_Materialfv(GLenum face
, GLenum pname
, const GLfloat
* param
)
5683 GET_CURRENT_CONTEXT(ctx
);
5691 case GL_FRONT_AND_BACK
:
5694 _mesa_compile_error(ctx
, GL_INVALID_ENUM
, "glMaterial(face)");
5703 case GL_AMBIENT_AND_DIFFUSE
:
5709 case GL_COLOR_INDEXES
:
5713 _mesa_compile_error(ctx
, GL_INVALID_ENUM
, "glMaterial(pname)");
5717 if (ctx
->ExecuteFlag
) {
5718 CALL_Materialfv(ctx
->Exec
, (face
, pname
, param
));
5721 bitmask
= _mesa_material_bitmask(ctx
, face
, pname
, ~0, NULL
);
5723 /* Try to eliminate redundant statechanges. Because it is legal to
5724 * call glMaterial even inside begin/end calls, don't need to worry
5725 * about ctx->Driver.CurrentSavePrimitive here.
5727 for (i
= 0; i
< MAT_ATTRIB_MAX
; i
++) {
5728 if (bitmask
& (1 << i
)) {
5729 if (ctx
->ListState
.ActiveMaterialSize
[i
] == args
&&
5730 compare_vec(ctx
->ListState
.CurrentMaterial
[i
], param
, args
)) {
5731 /* no change in material value */
5732 bitmask
&= ~(1 << i
);
5735 ctx
->ListState
.ActiveMaterialSize
[i
] = args
;
5736 COPY_SZ_4V(ctx
->ListState
.CurrentMaterial
[i
], args
, param
);
5741 /* If this call has no effect, return early */
5745 SAVE_FLUSH_VERTICES(ctx
);
5747 n
= alloc_instruction(ctx
, OPCODE_MATERIAL
, 6);
5751 for (i
= 0; i
< args
; i
++)
5752 n
[3 + i
].f
= param
[i
];
5756 static void GLAPIENTRY
5757 save_Begin(GLenum mode
)
5759 GET_CURRENT_CONTEXT(ctx
);
5761 if (!_mesa_is_valid_prim_mode(ctx
, mode
)) {
5762 /* compile this error into the display list */
5763 _mesa_compile_error(ctx
, GL_INVALID_ENUM
, "glBegin(mode)");
5765 else if (_mesa_inside_dlist_begin_end(ctx
)) {
5766 /* compile this error into the display list */
5767 _mesa_compile_error(ctx
, GL_INVALID_OPERATION
, "recursive glBegin");
5772 ctx
->Driver
.CurrentSavePrimitive
= mode
;
5774 /* Give the driver an opportunity to hook in an optimized
5775 * display list compiler.
5777 if (vbo_save_NotifyBegin(ctx
, mode
))
5780 SAVE_FLUSH_VERTICES(ctx
);
5781 n
= alloc_instruction(ctx
, OPCODE_BEGIN
, 1);
5786 if (ctx
->ExecuteFlag
) {
5787 CALL_Begin(ctx
->Exec
, (mode
));
5792 static void GLAPIENTRY
5795 GET_CURRENT_CONTEXT(ctx
);
5796 SAVE_FLUSH_VERTICES(ctx
);
5797 (void) alloc_instruction(ctx
, OPCODE_END
, 0);
5798 ctx
->Driver
.CurrentSavePrimitive
= PRIM_OUTSIDE_BEGIN_END
;
5799 if (ctx
->ExecuteFlag
) {
5800 CALL_End(ctx
->Exec
, ());
5804 static void GLAPIENTRY
5805 save_Rectf(GLfloat a
, GLfloat b
, GLfloat c
, GLfloat d
)
5807 GET_CURRENT_CONTEXT(ctx
);
5809 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5810 n
= alloc_instruction(ctx
, OPCODE_RECTF
, 4);
5817 if (ctx
->ExecuteFlag
) {
5818 CALL_Rectf(ctx
->Exec
, (a
, b
, c
, d
));
5823 static void GLAPIENTRY
5824 save_Vertex2f(GLfloat x
, GLfloat y
)
5826 save_Attr2fNV(VERT_ATTRIB_POS
, x
, y
);
5829 static void GLAPIENTRY
5830 save_Vertex2fv(const GLfloat
* v
)
5832 save_Attr2fNV(VERT_ATTRIB_POS
, v
[0], v
[1]);
5835 static void GLAPIENTRY
5836 save_Vertex3f(GLfloat x
, GLfloat y
, GLfloat z
)
5838 save_Attr3fNV(VERT_ATTRIB_POS
, x
, y
, z
);
5841 static void GLAPIENTRY
5842 save_Vertex3fv(const GLfloat
* v
)
5844 save_Attr3fNV(VERT_ATTRIB_POS
, v
[0], v
[1], v
[2]);
5847 static void GLAPIENTRY
5848 save_Vertex4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5850 save_Attr4fNV(VERT_ATTRIB_POS
, x
, y
, z
, w
);
5853 static void GLAPIENTRY
5854 save_Vertex4fv(const GLfloat
* v
)
5856 save_Attr4fNV(VERT_ATTRIB_POS
, v
[0], v
[1], v
[2], v
[3]);
5859 static void GLAPIENTRY
5860 save_TexCoord1f(GLfloat x
)
5862 save_Attr1fNV(VERT_ATTRIB_TEX0
, x
);
5865 static void GLAPIENTRY
5866 save_TexCoord1fv(const GLfloat
* v
)
5868 save_Attr1fNV(VERT_ATTRIB_TEX0
, v
[0]);
5871 static void GLAPIENTRY
5872 save_TexCoord2f(GLfloat x
, GLfloat y
)
5874 save_Attr2fNV(VERT_ATTRIB_TEX0
, x
, y
);
5877 static void GLAPIENTRY
5878 save_TexCoord2fv(const GLfloat
* v
)
5880 save_Attr2fNV(VERT_ATTRIB_TEX0
, v
[0], v
[1]);
5883 static void GLAPIENTRY
5884 save_TexCoord3f(GLfloat x
, GLfloat y
, GLfloat z
)
5886 save_Attr3fNV(VERT_ATTRIB_TEX0
, x
, y
, z
);
5889 static void GLAPIENTRY
5890 save_TexCoord3fv(const GLfloat
* v
)
5892 save_Attr3fNV(VERT_ATTRIB_TEX0
, v
[0], v
[1], v
[2]);
5895 static void GLAPIENTRY
5896 save_TexCoord4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5898 save_Attr4fNV(VERT_ATTRIB_TEX0
, x
, y
, z
, w
);
5901 static void GLAPIENTRY
5902 save_TexCoord4fv(const GLfloat
* v
)
5904 save_Attr4fNV(VERT_ATTRIB_TEX0
, v
[0], v
[1], v
[2], v
[3]);
5907 static void GLAPIENTRY
5908 save_Normal3f(GLfloat x
, GLfloat y
, GLfloat z
)
5910 save_Attr3fNV(VERT_ATTRIB_NORMAL
, x
, y
, z
);
5913 static void GLAPIENTRY
5914 save_Normal3fv(const GLfloat
* v
)
5916 save_Attr3fNV(VERT_ATTRIB_NORMAL
, v
[0], v
[1], v
[2]);
5919 static void GLAPIENTRY
5920 save_FogCoordfEXT(GLfloat x
)
5922 save_Attr1fNV(VERT_ATTRIB_FOG
, x
);
5925 static void GLAPIENTRY
5926 save_FogCoordfvEXT(const GLfloat
* v
)
5928 save_Attr1fNV(VERT_ATTRIB_FOG
, v
[0]);
5931 static void GLAPIENTRY
5932 save_Color3f(GLfloat x
, GLfloat y
, GLfloat z
)
5934 save_Attr3fNV(VERT_ATTRIB_COLOR0
, x
, y
, z
);
5937 static void GLAPIENTRY
5938 save_Color3fv(const GLfloat
* v
)
5940 save_Attr3fNV(VERT_ATTRIB_COLOR0
, v
[0], v
[1], v
[2]);
5943 static void GLAPIENTRY
5944 save_Color4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5946 save_Attr4fNV(VERT_ATTRIB_COLOR0
, x
, y
, z
, w
);
5949 static void GLAPIENTRY
5950 save_Color4fv(const GLfloat
* v
)
5952 save_Attr4fNV(VERT_ATTRIB_COLOR0
, v
[0], v
[1], v
[2], v
[3]);
5955 static void GLAPIENTRY
5956 save_SecondaryColor3fEXT(GLfloat x
, GLfloat y
, GLfloat z
)
5958 save_Attr3fNV(VERT_ATTRIB_COLOR1
, x
, y
, z
);
5961 static void GLAPIENTRY
5962 save_SecondaryColor3fvEXT(const GLfloat
* v
)
5964 save_Attr3fNV(VERT_ATTRIB_COLOR1
, v
[0], v
[1], v
[2]);
5968 /* Just call the respective ATTR for texcoord
5970 static void GLAPIENTRY
5971 save_MultiTexCoord1f(GLenum target
, GLfloat x
)
5973 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5974 save_Attr1fNV(attr
, x
);
5977 static void GLAPIENTRY
5978 save_MultiTexCoord1fv(GLenum target
, const GLfloat
* v
)
5980 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5981 save_Attr1fNV(attr
, v
[0]);
5984 static void GLAPIENTRY
5985 save_MultiTexCoord2f(GLenum target
, GLfloat x
, GLfloat y
)
5987 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5988 save_Attr2fNV(attr
, x
, y
);
5991 static void GLAPIENTRY
5992 save_MultiTexCoord2fv(GLenum target
, const GLfloat
* v
)
5994 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5995 save_Attr2fNV(attr
, v
[0], v
[1]);
5998 static void GLAPIENTRY
5999 save_MultiTexCoord3f(GLenum target
, GLfloat x
, GLfloat y
, GLfloat z
)
6001 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
6002 save_Attr3fNV(attr
, x
, y
, z
);
6005 static void GLAPIENTRY
6006 save_MultiTexCoord3fv(GLenum target
, const GLfloat
* v
)
6008 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
6009 save_Attr3fNV(attr
, v
[0], v
[1], v
[2]);
6012 static void GLAPIENTRY
6013 save_MultiTexCoord4f(GLenum target
, GLfloat x
, GLfloat y
,
6014 GLfloat z
, GLfloat w
)
6016 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
6017 save_Attr4fNV(attr
, x
, y
, z
, w
);
6020 static void GLAPIENTRY
6021 save_MultiTexCoord4fv(GLenum target
, const GLfloat
* v
)
6023 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
6024 save_Attr4fNV(attr
, v
[0], v
[1], v
[2], v
[3]);
6029 * Record a GL_INVALID_VALUE error when an invalid vertex attribute
6035 GET_CURRENT_CONTEXT(ctx
);
6036 _mesa_error(ctx
, GL_INVALID_VALUE
, "VertexAttribf(index)");
6041 static void GLAPIENTRY
6042 save_VertexAttrib1fARB(GLuint index
, GLfloat x
)
6044 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6045 save_Attr1fARB(index
, x
);
6050 static void GLAPIENTRY
6051 save_VertexAttrib1fvARB(GLuint index
, const GLfloat
* v
)
6053 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6054 save_Attr1fARB(index
, v
[0]);
6059 static void GLAPIENTRY
6060 save_VertexAttrib2fARB(GLuint index
, GLfloat x
, GLfloat y
)
6062 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6063 save_Attr2fARB(index
, x
, y
);
6068 static void GLAPIENTRY
6069 save_VertexAttrib2fvARB(GLuint index
, const GLfloat
* v
)
6071 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6072 save_Attr2fARB(index
, v
[0], v
[1]);
6077 static void GLAPIENTRY
6078 save_VertexAttrib3fARB(GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
)
6080 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6081 save_Attr3fARB(index
, x
, y
, z
);
6086 static void GLAPIENTRY
6087 save_VertexAttrib3fvARB(GLuint index
, const GLfloat
* v
)
6089 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6090 save_Attr3fARB(index
, v
[0], v
[1], v
[2]);
6095 static void GLAPIENTRY
6096 save_VertexAttrib4fARB(GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
,
6099 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6100 save_Attr4fARB(index
, x
, y
, z
, w
);
6105 static void GLAPIENTRY
6106 save_VertexAttrib4fvARB(GLuint index
, const GLfloat
* v
)
6108 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6109 save_Attr4fARB(index
, v
[0], v
[1], v
[2], v
[3]);
6114 static void GLAPIENTRY
6115 save_BlitFramebufferEXT(GLint srcX0
, GLint srcY0
, GLint srcX1
, GLint srcY1
,
6116 GLint dstX0
, GLint dstY0
, GLint dstX1
, GLint dstY1
,
6117 GLbitfield mask
, GLenum filter
)
6119 GET_CURRENT_CONTEXT(ctx
);
6121 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6122 n
= alloc_instruction(ctx
, OPCODE_BLIT_FRAMEBUFFER
, 10);
6135 if (ctx
->ExecuteFlag
) {
6136 CALL_BlitFramebuffer(ctx
->Exec
, (srcX0
, srcY0
, srcX1
, srcY1
,
6137 dstX0
, dstY0
, dstX1
, dstY1
,
6143 /** GL_EXT_provoking_vertex */
6144 static void GLAPIENTRY
6145 save_ProvokingVertexEXT(GLenum mode
)
6147 GET_CURRENT_CONTEXT(ctx
);
6149 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6150 n
= alloc_instruction(ctx
, OPCODE_PROVOKING_VERTEX
, 1);
6154 if (ctx
->ExecuteFlag
) {
6155 /*CALL_ProvokingVertex(ctx->Exec, (mode));*/
6156 _mesa_ProvokingVertex(mode
);
6161 /** GL_EXT_transform_feedback */
6162 static void GLAPIENTRY
6163 save_BeginTransformFeedback(GLenum mode
)
6165 GET_CURRENT_CONTEXT(ctx
);
6167 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6168 n
= alloc_instruction(ctx
, OPCODE_BEGIN_TRANSFORM_FEEDBACK
, 1);
6172 if (ctx
->ExecuteFlag
) {
6173 CALL_BeginTransformFeedback(ctx
->Exec
, (mode
));
6178 /** GL_EXT_transform_feedback */
6179 static void GLAPIENTRY
6180 save_EndTransformFeedback(void)
6182 GET_CURRENT_CONTEXT(ctx
);
6183 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6184 (void) alloc_instruction(ctx
, OPCODE_END_TRANSFORM_FEEDBACK
, 0);
6185 if (ctx
->ExecuteFlag
) {
6186 CALL_EndTransformFeedback(ctx
->Exec
, ());
6190 static void GLAPIENTRY
6191 save_BindTransformFeedback(GLenum target
, GLuint name
)
6193 GET_CURRENT_CONTEXT(ctx
);
6195 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6196 n
= alloc_instruction(ctx
, OPCODE_BIND_TRANSFORM_FEEDBACK
, 2);
6201 if (ctx
->ExecuteFlag
) {
6202 CALL_BindTransformFeedback(ctx
->Exec
, (target
, name
));
6206 static void GLAPIENTRY
6207 save_PauseTransformFeedback(void)
6209 GET_CURRENT_CONTEXT(ctx
);
6210 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6211 (void) alloc_instruction(ctx
, OPCODE_PAUSE_TRANSFORM_FEEDBACK
, 0);
6212 if (ctx
->ExecuteFlag
) {
6213 CALL_PauseTransformFeedback(ctx
->Exec
, ());
6217 static void GLAPIENTRY
6218 save_ResumeTransformFeedback(void)
6220 GET_CURRENT_CONTEXT(ctx
);
6221 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6222 (void) alloc_instruction(ctx
, OPCODE_RESUME_TRANSFORM_FEEDBACK
, 0);
6223 if (ctx
->ExecuteFlag
) {
6224 CALL_ResumeTransformFeedback(ctx
->Exec
, ());
6228 static void GLAPIENTRY
6229 save_DrawTransformFeedback(GLenum mode
, GLuint name
)
6231 GET_CURRENT_CONTEXT(ctx
);
6233 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6234 n
= alloc_instruction(ctx
, OPCODE_DRAW_TRANSFORM_FEEDBACK
, 2);
6239 if (ctx
->ExecuteFlag
) {
6240 CALL_DrawTransformFeedback(ctx
->Exec
, (mode
, name
));
6244 static void GLAPIENTRY
6245 save_DrawTransformFeedbackStream(GLenum mode
, GLuint name
, GLuint stream
)
6247 GET_CURRENT_CONTEXT(ctx
);
6249 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6250 n
= alloc_instruction(ctx
, OPCODE_DRAW_TRANSFORM_FEEDBACK_STREAM
, 3);
6256 if (ctx
->ExecuteFlag
) {
6257 CALL_DrawTransformFeedbackStream(ctx
->Exec
, (mode
, name
, stream
));
6261 static void GLAPIENTRY
6262 save_DrawTransformFeedbackInstanced(GLenum mode
, GLuint name
,
6265 GET_CURRENT_CONTEXT(ctx
);
6267 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6268 n
= alloc_instruction(ctx
, OPCODE_DRAW_TRANSFORM_FEEDBACK_INSTANCED
, 3);
6272 n
[3].si
= primcount
;
6274 if (ctx
->ExecuteFlag
) {
6275 CALL_DrawTransformFeedbackInstanced(ctx
->Exec
, (mode
, name
, primcount
));
6279 static void GLAPIENTRY
6280 save_DrawTransformFeedbackStreamInstanced(GLenum mode
, GLuint name
,
6281 GLuint stream
, GLsizei primcount
)
6283 GET_CURRENT_CONTEXT(ctx
);
6285 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6286 n
= alloc_instruction(ctx
, OPCODE_DRAW_TRANSFORM_FEEDBACK_STREAM_INSTANCED
, 4);
6291 n
[4].si
= primcount
;
6293 if (ctx
->ExecuteFlag
) {
6294 CALL_DrawTransformFeedbackStreamInstanced(ctx
->Exec
, (mode
, name
, stream
,
6299 static void GLAPIENTRY
6300 save_UseProgram(GLuint program
)
6302 GET_CURRENT_CONTEXT(ctx
);
6304 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6305 n
= alloc_instruction(ctx
, OPCODE_USE_PROGRAM
, 1);
6309 if (ctx
->ExecuteFlag
) {
6310 CALL_UseProgram(ctx
->Exec
, (program
));
6315 static void GLAPIENTRY
6316 save_Uniform1fARB(GLint location
, GLfloat x
)
6318 GET_CURRENT_CONTEXT(ctx
);
6320 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6321 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1F
, 2);
6326 if (ctx
->ExecuteFlag
) {
6327 CALL_Uniform1f(ctx
->Exec
, (location
, x
));
6332 static void GLAPIENTRY
6333 save_Uniform2fARB(GLint location
, GLfloat x
, GLfloat y
)
6335 GET_CURRENT_CONTEXT(ctx
);
6337 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6338 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2F
, 3);
6344 if (ctx
->ExecuteFlag
) {
6345 CALL_Uniform2f(ctx
->Exec
, (location
, x
, y
));
6350 static void GLAPIENTRY
6351 save_Uniform3fARB(GLint location
, GLfloat x
, GLfloat y
, GLfloat z
)
6353 GET_CURRENT_CONTEXT(ctx
);
6355 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6356 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3F
, 4);
6363 if (ctx
->ExecuteFlag
) {
6364 CALL_Uniform3f(ctx
->Exec
, (location
, x
, y
, z
));
6369 static void GLAPIENTRY
6370 save_Uniform4fARB(GLint location
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
6372 GET_CURRENT_CONTEXT(ctx
);
6374 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6375 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4F
, 5);
6383 if (ctx
->ExecuteFlag
) {
6384 CALL_Uniform4f(ctx
->Exec
, (location
, x
, y
, z
, w
));
6389 static void GLAPIENTRY
6390 save_Uniform1fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6392 GET_CURRENT_CONTEXT(ctx
);
6394 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6395 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1FV
, 2 + POINTER_DWORDS
);
6399 save_pointer(&n
[3], memdup(v
, count
* 1 * sizeof(GLfloat
)));
6401 if (ctx
->ExecuteFlag
) {
6402 CALL_Uniform1fv(ctx
->Exec
, (location
, count
, v
));
6406 static void GLAPIENTRY
6407 save_Uniform2fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6409 GET_CURRENT_CONTEXT(ctx
);
6411 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6412 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2FV
, 2 + POINTER_DWORDS
);
6416 save_pointer(&n
[3], memdup(v
, count
* 2 * sizeof(GLfloat
)));
6418 if (ctx
->ExecuteFlag
) {
6419 CALL_Uniform2fv(ctx
->Exec
, (location
, count
, v
));
6423 static void GLAPIENTRY
6424 save_Uniform3fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6426 GET_CURRENT_CONTEXT(ctx
);
6428 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6429 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3FV
, 2 + POINTER_DWORDS
);
6433 save_pointer(&n
[3], memdup(v
, count
* 3 * sizeof(GLfloat
)));
6435 if (ctx
->ExecuteFlag
) {
6436 CALL_Uniform3fv(ctx
->Exec
, (location
, count
, v
));
6440 static void GLAPIENTRY
6441 save_Uniform4fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6443 GET_CURRENT_CONTEXT(ctx
);
6445 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6446 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4FV
, 2 + POINTER_DWORDS
);
6450 save_pointer(&n
[3], memdup(v
, count
* 4 * sizeof(GLfloat
)));
6452 if (ctx
->ExecuteFlag
) {
6453 CALL_Uniform4fv(ctx
->Exec
, (location
, count
, v
));
6458 static void GLAPIENTRY
6459 save_Uniform1iARB(GLint location
, GLint x
)
6461 GET_CURRENT_CONTEXT(ctx
);
6463 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6464 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1I
, 2);
6469 if (ctx
->ExecuteFlag
) {
6470 CALL_Uniform1i(ctx
->Exec
, (location
, x
));
6474 static void GLAPIENTRY
6475 save_Uniform2iARB(GLint location
, GLint x
, GLint y
)
6477 GET_CURRENT_CONTEXT(ctx
);
6479 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6480 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2I
, 3);
6486 if (ctx
->ExecuteFlag
) {
6487 CALL_Uniform2i(ctx
->Exec
, (location
, x
, y
));
6491 static void GLAPIENTRY
6492 save_Uniform3iARB(GLint location
, GLint x
, GLint y
, GLint z
)
6494 GET_CURRENT_CONTEXT(ctx
);
6496 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6497 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3I
, 4);
6504 if (ctx
->ExecuteFlag
) {
6505 CALL_Uniform3i(ctx
->Exec
, (location
, x
, y
, z
));
6509 static void GLAPIENTRY
6510 save_Uniform4iARB(GLint location
, GLint x
, GLint y
, GLint z
, GLint w
)
6512 GET_CURRENT_CONTEXT(ctx
);
6514 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6515 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4I
, 5);
6523 if (ctx
->ExecuteFlag
) {
6524 CALL_Uniform4i(ctx
->Exec
, (location
, x
, y
, z
, w
));
6530 static void GLAPIENTRY
6531 save_Uniform1ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6533 GET_CURRENT_CONTEXT(ctx
);
6535 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6536 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1IV
, 2 + POINTER_DWORDS
);
6540 save_pointer(&n
[3], memdup(v
, count
* 1 * sizeof(GLint
)));
6542 if (ctx
->ExecuteFlag
) {
6543 CALL_Uniform1iv(ctx
->Exec
, (location
, count
, v
));
6547 static void GLAPIENTRY
6548 save_Uniform2ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6550 GET_CURRENT_CONTEXT(ctx
);
6552 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6553 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2IV
, 2 + POINTER_DWORDS
);
6557 save_pointer(&n
[3], memdup(v
, count
* 2 * sizeof(GLint
)));
6559 if (ctx
->ExecuteFlag
) {
6560 CALL_Uniform2iv(ctx
->Exec
, (location
, count
, v
));
6564 static void GLAPIENTRY
6565 save_Uniform3ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6567 GET_CURRENT_CONTEXT(ctx
);
6569 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6570 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3IV
, 2 + POINTER_DWORDS
);
6574 save_pointer(&n
[3], memdup(v
, count
* 3 * sizeof(GLint
)));
6576 if (ctx
->ExecuteFlag
) {
6577 CALL_Uniform3iv(ctx
->Exec
, (location
, count
, v
));
6581 static void GLAPIENTRY
6582 save_Uniform4ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6584 GET_CURRENT_CONTEXT(ctx
);
6586 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6587 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4IV
, 2 + POINTER_DWORDS
);
6591 save_pointer(&n
[3], memdup(v
, count
* 4 * sizeof(GLfloat
)));
6593 if (ctx
->ExecuteFlag
) {
6594 CALL_Uniform4iv(ctx
->Exec
, (location
, count
, v
));
6600 static void GLAPIENTRY
6601 save_Uniform1ui(GLint location
, GLuint x
)
6603 GET_CURRENT_CONTEXT(ctx
);
6605 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6606 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1UI
, 2);
6611 if (ctx
->ExecuteFlag
) {
6612 /*CALL_Uniform1ui(ctx->Exec, (location, x));*/
6616 static void GLAPIENTRY
6617 save_Uniform2ui(GLint location
, GLuint x
, GLuint y
)
6619 GET_CURRENT_CONTEXT(ctx
);
6621 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6622 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2UI
, 3);
6628 if (ctx
->ExecuteFlag
) {
6629 /*CALL_Uniform2ui(ctx->Exec, (location, x, y));*/
6633 static void GLAPIENTRY
6634 save_Uniform3ui(GLint location
, GLuint x
, GLuint y
, GLuint z
)
6636 GET_CURRENT_CONTEXT(ctx
);
6638 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6639 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3UI
, 4);
6646 if (ctx
->ExecuteFlag
) {
6647 /*CALL_Uniform3ui(ctx->Exec, (location, x, y, z));*/
6651 static void GLAPIENTRY
6652 save_Uniform4ui(GLint location
, GLuint x
, GLuint y
, GLuint z
, GLuint w
)
6654 GET_CURRENT_CONTEXT(ctx
);
6656 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6657 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4UI
, 5);
6665 if (ctx
->ExecuteFlag
) {
6666 /*CALL_Uniform4ui(ctx->Exec, (location, x, y, z, w));*/
6672 static void GLAPIENTRY
6673 save_Uniform1uiv(GLint location
, GLsizei count
, const GLuint
*v
)
6675 GET_CURRENT_CONTEXT(ctx
);
6677 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6678 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1UIV
, 2 + POINTER_DWORDS
);
6682 save_pointer(&n
[3], memdup(v
, count
* 1 * sizeof(*v
)));
6684 if (ctx
->ExecuteFlag
) {
6685 /*CALL_Uniform1uiv(ctx->Exec, (location, count, v));*/
6689 static void GLAPIENTRY
6690 save_Uniform2uiv(GLint location
, GLsizei count
, const GLuint
*v
)
6692 GET_CURRENT_CONTEXT(ctx
);
6694 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6695 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2UIV
, 2 + POINTER_DWORDS
);
6699 save_pointer(&n
[3], memdup(v
, count
* 2 * sizeof(*v
)));
6701 if (ctx
->ExecuteFlag
) {
6702 /*CALL_Uniform2uiv(ctx->Exec, (location, count, v));*/
6706 static void GLAPIENTRY
6707 save_Uniform3uiv(GLint location
, GLsizei count
, const GLuint
*v
)
6709 GET_CURRENT_CONTEXT(ctx
);
6711 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6712 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3UIV
, 2 + POINTER_DWORDS
);
6716 save_pointer(&n
[3], memdup(v
, count
* 3 * sizeof(*v
)));
6718 if (ctx
->ExecuteFlag
) {
6719 /*CALL_Uniform3uiv(ctx->Exec, (location, count, v));*/
6723 static void GLAPIENTRY
6724 save_Uniform4uiv(GLint location
, GLsizei count
, const GLuint
*v
)
6726 GET_CURRENT_CONTEXT(ctx
);
6728 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6729 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4UIV
, 2 + POINTER_DWORDS
);
6733 save_pointer(&n
[3], memdup(v
, count
* 4 * sizeof(*v
)));
6735 if (ctx
->ExecuteFlag
) {
6736 /*CALL_Uniform4uiv(ctx->Exec, (location, count, v));*/
6742 static void GLAPIENTRY
6743 save_UniformMatrix2fvARB(GLint location
, GLsizei count
, GLboolean transpose
,
6746 GET_CURRENT_CONTEXT(ctx
);
6748 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6749 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX22
, 3 + POINTER_DWORDS
);
6754 save_pointer(&n
[4], memdup(m
, count
* 2 * 2 * sizeof(GLfloat
)));
6756 if (ctx
->ExecuteFlag
) {
6757 CALL_UniformMatrix2fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6761 static void GLAPIENTRY
6762 save_UniformMatrix3fvARB(GLint location
, GLsizei count
, GLboolean transpose
,
6765 GET_CURRENT_CONTEXT(ctx
);
6767 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6768 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX33
, 3 + POINTER_DWORDS
);
6773 save_pointer(&n
[4], memdup(m
, count
* 3 * 3 * sizeof(GLfloat
)));
6775 if (ctx
->ExecuteFlag
) {
6776 CALL_UniformMatrix3fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6780 static void GLAPIENTRY
6781 save_UniformMatrix4fvARB(GLint location
, GLsizei count
, GLboolean transpose
,
6784 GET_CURRENT_CONTEXT(ctx
);
6786 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6787 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX44
, 3 + POINTER_DWORDS
);
6792 save_pointer(&n
[4], memdup(m
, count
* 4 * 4 * sizeof(GLfloat
)));
6794 if (ctx
->ExecuteFlag
) {
6795 CALL_UniformMatrix4fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6800 static void GLAPIENTRY
6801 save_UniformMatrix2x3fv(GLint location
, GLsizei count
, GLboolean transpose
,
6804 GET_CURRENT_CONTEXT(ctx
);
6806 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6807 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX23
, 3 + POINTER_DWORDS
);
6812 save_pointer(&n
[4], memdup(m
, count
* 2 * 3 * sizeof(GLfloat
)));
6814 if (ctx
->ExecuteFlag
) {
6815 CALL_UniformMatrix2x3fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6819 static void GLAPIENTRY
6820 save_UniformMatrix3x2fv(GLint location
, GLsizei count
, GLboolean transpose
,
6823 GET_CURRENT_CONTEXT(ctx
);
6825 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6826 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX32
, 3 + POINTER_DWORDS
);
6831 save_pointer(&n
[4], memdup(m
, count
* 3 * 2 * sizeof(GLfloat
)));
6833 if (ctx
->ExecuteFlag
) {
6834 CALL_UniformMatrix3x2fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6839 static void GLAPIENTRY
6840 save_UniformMatrix2x4fv(GLint location
, GLsizei count
, GLboolean transpose
,
6843 GET_CURRENT_CONTEXT(ctx
);
6845 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6846 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX24
, 3 + POINTER_DWORDS
);
6851 save_pointer(&n
[4], memdup(m
, count
* 2 * 4 * sizeof(GLfloat
)));
6853 if (ctx
->ExecuteFlag
) {
6854 CALL_UniformMatrix2x4fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6858 static void GLAPIENTRY
6859 save_UniformMatrix4x2fv(GLint location
, GLsizei count
, GLboolean transpose
,
6862 GET_CURRENT_CONTEXT(ctx
);
6864 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6865 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX42
, 3 + POINTER_DWORDS
);
6870 save_pointer(&n
[4], memdup(m
, count
* 4 * 2 * sizeof(GLfloat
)));
6872 if (ctx
->ExecuteFlag
) {
6873 CALL_UniformMatrix4x2fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6878 static void GLAPIENTRY
6879 save_UniformMatrix3x4fv(GLint location
, GLsizei count
, GLboolean transpose
,
6882 GET_CURRENT_CONTEXT(ctx
);
6884 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6885 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX34
, 3 + POINTER_DWORDS
);
6890 save_pointer(&n
[4], memdup(m
, count
* 3 * 4 * sizeof(GLfloat
)));
6892 if (ctx
->ExecuteFlag
) {
6893 CALL_UniformMatrix3x4fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6897 static void GLAPIENTRY
6898 save_UniformMatrix4x3fv(GLint location
, GLsizei count
, GLboolean transpose
,
6901 GET_CURRENT_CONTEXT(ctx
);
6903 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6904 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX43
, 3 + POINTER_DWORDS
);
6909 save_pointer(&n
[4], memdup(m
, count
* 4 * 3 * sizeof(GLfloat
)));
6911 if (ctx
->ExecuteFlag
) {
6912 CALL_UniformMatrix4x3fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6916 static void GLAPIENTRY
6917 save_UseProgramStages(GLuint pipeline
, GLbitfield stages
, GLuint program
)
6919 GET_CURRENT_CONTEXT(ctx
);
6921 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6922 n
= alloc_instruction(ctx
, OPCODE_USE_PROGRAM_STAGES
, 3);
6928 if (ctx
->ExecuteFlag
) {
6929 CALL_UseProgramStages(ctx
->Exec
, (pipeline
, stages
, program
));
6933 static void GLAPIENTRY
6934 save_ProgramUniform1f(GLuint program
, GLint location
, GLfloat x
)
6936 GET_CURRENT_CONTEXT(ctx
);
6938 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6939 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_1F
, 3);
6945 if (ctx
->ExecuteFlag
) {
6946 CALL_ProgramUniform1f(ctx
->Exec
, (program
, location
, x
));
6950 static void GLAPIENTRY
6951 save_ProgramUniform2f(GLuint program
, GLint location
, GLfloat x
, GLfloat y
)
6953 GET_CURRENT_CONTEXT(ctx
);
6955 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6956 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_2F
, 4);
6963 if (ctx
->ExecuteFlag
) {
6964 CALL_ProgramUniform2f(ctx
->Exec
, (program
, location
, x
, y
));
6968 static void GLAPIENTRY
6969 save_ProgramUniform3f(GLuint program
, GLint location
,
6970 GLfloat x
, GLfloat y
, GLfloat z
)
6972 GET_CURRENT_CONTEXT(ctx
);
6974 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6975 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_3F
, 5);
6983 if (ctx
->ExecuteFlag
) {
6984 CALL_ProgramUniform3f(ctx
->Exec
, (program
, location
, x
, y
, z
));
6988 static void GLAPIENTRY
6989 save_ProgramUniform4f(GLuint program
, GLint location
,
6990 GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
6992 GET_CURRENT_CONTEXT(ctx
);
6994 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6995 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_4F
, 6);
7004 if (ctx
->ExecuteFlag
) {
7005 CALL_ProgramUniform4f(ctx
->Exec
, (program
, location
, x
, y
, z
, w
));
7009 static void GLAPIENTRY
7010 save_ProgramUniform1fv(GLuint program
, GLint location
, GLsizei count
,
7013 GET_CURRENT_CONTEXT(ctx
);
7015 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7016 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_1FV
, 3 + POINTER_DWORDS
);
7021 save_pointer(&n
[4], memdup(v
, count
* 1 * sizeof(GLfloat
)));
7023 if (ctx
->ExecuteFlag
) {
7024 CALL_ProgramUniform1fv(ctx
->Exec
, (program
, location
, count
, v
));
7028 static void GLAPIENTRY
7029 save_ProgramUniform2fv(GLuint program
, GLint location
, GLsizei count
,
7032 GET_CURRENT_CONTEXT(ctx
);
7034 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7035 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_2FV
, 3 + POINTER_DWORDS
);
7040 save_pointer(&n
[4], memdup(v
, count
* 2 * sizeof(GLfloat
)));
7042 if (ctx
->ExecuteFlag
) {
7043 CALL_ProgramUniform2fv(ctx
->Exec
, (program
, location
, count
, v
));
7047 static void GLAPIENTRY
7048 save_ProgramUniform3fv(GLuint program
, GLint location
, GLsizei count
,
7051 GET_CURRENT_CONTEXT(ctx
);
7053 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7054 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_3FV
, 3 + POINTER_DWORDS
);
7059 save_pointer(&n
[4], memdup(v
, count
* 3 * sizeof(GLfloat
)));
7061 if (ctx
->ExecuteFlag
) {
7062 CALL_ProgramUniform3fv(ctx
->Exec
, (program
, location
, count
, v
));
7066 static void GLAPIENTRY
7067 save_ProgramUniform4fv(GLuint program
, GLint location
, GLsizei count
,
7070 GET_CURRENT_CONTEXT(ctx
);
7072 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7073 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_4FV
, 3 + POINTER_DWORDS
);
7078 save_pointer(&n
[4], memdup(v
, count
* 4 * sizeof(GLfloat
)));
7080 if (ctx
->ExecuteFlag
) {
7081 CALL_ProgramUniform4fv(ctx
->Exec
, (program
, location
, count
, v
));
7085 static void GLAPIENTRY
7086 save_ProgramUniform1i(GLuint program
, GLint location
, GLint x
)
7088 GET_CURRENT_CONTEXT(ctx
);
7090 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7091 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_1I
, 3);
7097 if (ctx
->ExecuteFlag
) {
7098 CALL_ProgramUniform1i(ctx
->Exec
, (program
, location
, x
));
7102 static void GLAPIENTRY
7103 save_ProgramUniform2i(GLuint program
, GLint location
, GLint x
, GLint y
)
7105 GET_CURRENT_CONTEXT(ctx
);
7107 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7108 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_2I
, 4);
7115 if (ctx
->ExecuteFlag
) {
7116 CALL_ProgramUniform2i(ctx
->Exec
, (program
, location
, x
, y
));
7120 static void GLAPIENTRY
7121 save_ProgramUniform3i(GLuint program
, GLint location
,
7122 GLint x
, GLint y
, GLint z
)
7124 GET_CURRENT_CONTEXT(ctx
);
7126 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7127 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_3I
, 5);
7135 if (ctx
->ExecuteFlag
) {
7136 CALL_ProgramUniform3i(ctx
->Exec
, (program
, location
, x
, y
, z
));
7140 static void GLAPIENTRY
7141 save_ProgramUniform4i(GLuint program
, GLint location
,
7142 GLint x
, GLint y
, GLint z
, GLint w
)
7144 GET_CURRENT_CONTEXT(ctx
);
7146 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7147 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_4I
, 6);
7156 if (ctx
->ExecuteFlag
) {
7157 CALL_ProgramUniform4i(ctx
->Exec
, (program
, location
, x
, y
, z
, w
));
7161 static void GLAPIENTRY
7162 save_ProgramUniform1iv(GLuint program
, GLint location
, GLsizei count
,
7165 GET_CURRENT_CONTEXT(ctx
);
7167 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7168 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_1IV
, 3 + POINTER_DWORDS
);
7173 save_pointer(&n
[4], memdup(v
, count
* 1 * sizeof(GLint
)));
7175 if (ctx
->ExecuteFlag
) {
7176 CALL_ProgramUniform1iv(ctx
->Exec
, (program
, location
, count
, v
));
7180 static void GLAPIENTRY
7181 save_ProgramUniform2iv(GLuint program
, GLint location
, GLsizei count
,
7184 GET_CURRENT_CONTEXT(ctx
);
7186 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7187 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_2IV
, 3 + POINTER_DWORDS
);
7192 save_pointer(&n
[4], memdup(v
, count
* 2 * sizeof(GLint
)));
7194 if (ctx
->ExecuteFlag
) {
7195 CALL_ProgramUniform2iv(ctx
->Exec
, (program
, location
, count
, v
));
7199 static void GLAPIENTRY
7200 save_ProgramUniform3iv(GLuint program
, GLint location
, GLsizei count
,
7203 GET_CURRENT_CONTEXT(ctx
);
7205 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7206 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_3IV
, 3 + POINTER_DWORDS
);
7211 save_pointer(&n
[4], memdup(v
, count
* 3 * sizeof(GLint
)));
7213 if (ctx
->ExecuteFlag
) {
7214 CALL_ProgramUniform3iv(ctx
->Exec
, (program
, location
, count
, v
));
7218 static void GLAPIENTRY
7219 save_ProgramUniform4iv(GLuint program
, GLint location
, GLsizei count
,
7222 GET_CURRENT_CONTEXT(ctx
);
7224 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7225 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_4IV
, 3 + POINTER_DWORDS
);
7230 save_pointer(&n
[4], memdup(v
, count
* 4 * sizeof(GLint
)));
7232 if (ctx
->ExecuteFlag
) {
7233 CALL_ProgramUniform4iv(ctx
->Exec
, (program
, location
, count
, v
));
7237 static void GLAPIENTRY
7238 save_ProgramUniform1ui(GLuint program
, GLint location
, GLuint x
)
7240 GET_CURRENT_CONTEXT(ctx
);
7242 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7243 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_1UI
, 3);
7249 if (ctx
->ExecuteFlag
) {
7250 CALL_ProgramUniform1ui(ctx
->Exec
, (program
, location
, x
));
7254 static void GLAPIENTRY
7255 save_ProgramUniform2ui(GLuint program
, GLint location
, GLuint x
, GLuint y
)
7257 GET_CURRENT_CONTEXT(ctx
);
7259 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7260 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_2UI
, 4);
7267 if (ctx
->ExecuteFlag
) {
7268 CALL_ProgramUniform2ui(ctx
->Exec
, (program
, location
, x
, y
));
7272 static void GLAPIENTRY
7273 save_ProgramUniform3ui(GLuint program
, GLint location
,
7274 GLuint x
, GLuint y
, GLuint z
)
7276 GET_CURRENT_CONTEXT(ctx
);
7278 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7279 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_3UI
, 5);
7287 if (ctx
->ExecuteFlag
) {
7288 CALL_ProgramUniform3ui(ctx
->Exec
, (program
, location
, x
, y
, z
));
7292 static void GLAPIENTRY
7293 save_ProgramUniform4ui(GLuint program
, GLint location
,
7294 GLuint x
, GLuint y
, GLuint z
, GLuint w
)
7296 GET_CURRENT_CONTEXT(ctx
);
7298 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7299 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_4UI
, 6);
7308 if (ctx
->ExecuteFlag
) {
7309 CALL_ProgramUniform4ui(ctx
->Exec
, (program
, location
, x
, y
, z
, w
));
7313 static void GLAPIENTRY
7314 save_ProgramUniform1uiv(GLuint program
, GLint location
, GLsizei count
,
7317 GET_CURRENT_CONTEXT(ctx
);
7319 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7320 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_1UIV
, 3 + POINTER_DWORDS
);
7325 save_pointer(&n
[4], memdup(v
, count
* 1 * sizeof(GLuint
)));
7327 if (ctx
->ExecuteFlag
) {
7328 CALL_ProgramUniform1uiv(ctx
->Exec
, (program
, location
, count
, v
));
7332 static void GLAPIENTRY
7333 save_ProgramUniform2uiv(GLuint program
, GLint location
, GLsizei count
,
7336 GET_CURRENT_CONTEXT(ctx
);
7338 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7339 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_2UIV
, 3 + POINTER_DWORDS
);
7344 save_pointer(&n
[4], memdup(v
, count
* 2 * sizeof(GLuint
)));
7346 if (ctx
->ExecuteFlag
) {
7347 CALL_ProgramUniform2uiv(ctx
->Exec
, (program
, location
, count
, v
));
7351 static void GLAPIENTRY
7352 save_ProgramUniform3uiv(GLuint program
, GLint location
, GLsizei count
,
7355 GET_CURRENT_CONTEXT(ctx
);
7357 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7358 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_3UIV
, 3 + POINTER_DWORDS
);
7363 save_pointer(&n
[4], memdup(v
, count
* 3 * sizeof(GLuint
)));
7365 if (ctx
->ExecuteFlag
) {
7366 CALL_ProgramUniform3uiv(ctx
->Exec
, (program
, location
, count
, v
));
7370 static void GLAPIENTRY
7371 save_ProgramUniform4uiv(GLuint program
, GLint location
, GLsizei count
,
7374 GET_CURRENT_CONTEXT(ctx
);
7376 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7377 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_4UIV
, 3 + POINTER_DWORDS
);
7382 save_pointer(&n
[4], memdup(v
, count
* 4 * sizeof(GLuint
)));
7384 if (ctx
->ExecuteFlag
) {
7385 CALL_ProgramUniform4uiv(ctx
->Exec
, (program
, location
, count
, v
));
7389 static void GLAPIENTRY
7390 save_ProgramUniformMatrix2fv(GLuint program
, GLint location
, GLsizei count
,
7391 GLboolean transpose
, const GLfloat
*v
)
7393 GET_CURRENT_CONTEXT(ctx
);
7395 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7396 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_MATRIX22F
,
7397 4 + POINTER_DWORDS
);
7403 save_pointer(&n
[5], memdup(v
, count
* 2 * 2 * sizeof(GLfloat
)));
7405 if (ctx
->ExecuteFlag
) {
7406 CALL_ProgramUniformMatrix2fv(ctx
->Exec
,
7407 (program
, location
, count
, transpose
, v
));
7411 static void GLAPIENTRY
7412 save_ProgramUniformMatrix2x3fv(GLuint program
, GLint location
, GLsizei count
,
7413 GLboolean transpose
, const GLfloat
*v
)
7415 GET_CURRENT_CONTEXT(ctx
);
7417 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7418 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_MATRIX23F
,
7419 4 + POINTER_DWORDS
);
7425 save_pointer(&n
[5], memdup(v
, count
* 2 * 3 * sizeof(GLfloat
)));
7427 if (ctx
->ExecuteFlag
) {
7428 CALL_ProgramUniformMatrix2x3fv(ctx
->Exec
,
7429 (program
, location
, count
, transpose
, v
));
7433 static void GLAPIENTRY
7434 save_ProgramUniformMatrix2x4fv(GLuint program
, GLint location
, GLsizei count
,
7435 GLboolean transpose
, const GLfloat
*v
)
7437 GET_CURRENT_CONTEXT(ctx
);
7439 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7440 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_MATRIX24F
,
7441 4 + POINTER_DWORDS
);
7447 save_pointer(&n
[5], memdup(v
, count
* 2 * 4 * sizeof(GLfloat
)));
7449 if (ctx
->ExecuteFlag
) {
7450 CALL_ProgramUniformMatrix2x4fv(ctx
->Exec
,
7451 (program
, location
, count
, transpose
, v
));
7455 static void GLAPIENTRY
7456 save_ProgramUniformMatrix3x2fv(GLuint program
, GLint location
, GLsizei count
,
7457 GLboolean transpose
, const GLfloat
*v
)
7459 GET_CURRENT_CONTEXT(ctx
);
7461 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7462 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_MATRIX32F
,
7463 4 + POINTER_DWORDS
);
7469 save_pointer(&n
[5], memdup(v
, count
* 3 * 2 * sizeof(GLfloat
)));
7471 if (ctx
->ExecuteFlag
) {
7472 CALL_ProgramUniformMatrix3x2fv(ctx
->Exec
,
7473 (program
, location
, count
, transpose
, v
));
7477 static void GLAPIENTRY
7478 save_ProgramUniformMatrix3fv(GLuint program
, GLint location
, GLsizei count
,
7479 GLboolean transpose
, const GLfloat
*v
)
7481 GET_CURRENT_CONTEXT(ctx
);
7483 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7484 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_MATRIX33F
,
7485 4 + POINTER_DWORDS
);
7491 save_pointer(&n
[5], memdup(v
, count
* 3 * 3 * sizeof(GLfloat
)));
7493 if (ctx
->ExecuteFlag
) {
7494 CALL_ProgramUniformMatrix3fv(ctx
->Exec
,
7495 (program
, location
, count
, transpose
, v
));
7499 static void GLAPIENTRY
7500 save_ProgramUniformMatrix3x4fv(GLuint program
, GLint location
, GLsizei count
,
7501 GLboolean transpose
, const GLfloat
*v
)
7503 GET_CURRENT_CONTEXT(ctx
);
7505 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7506 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_MATRIX34F
,
7507 4 + POINTER_DWORDS
);
7513 save_pointer(&n
[5], memdup(v
, count
* 3 * 4 * sizeof(GLfloat
)));
7515 if (ctx
->ExecuteFlag
) {
7516 CALL_ProgramUniformMatrix3x4fv(ctx
->Exec
,
7517 (program
, location
, count
, transpose
, v
));
7521 static void GLAPIENTRY
7522 save_ProgramUniformMatrix4x2fv(GLuint program
, GLint location
, GLsizei count
,
7523 GLboolean transpose
, const GLfloat
*v
)
7525 GET_CURRENT_CONTEXT(ctx
);
7527 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7528 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_MATRIX42F
,
7529 4 + POINTER_DWORDS
);
7535 save_pointer(&n
[5], memdup(v
, count
* 4 * 2 * sizeof(GLfloat
)));
7537 if (ctx
->ExecuteFlag
) {
7538 CALL_ProgramUniformMatrix4x2fv(ctx
->Exec
,
7539 (program
, location
, count
, transpose
, v
));
7543 static void GLAPIENTRY
7544 save_ProgramUniformMatrix4x3fv(GLuint program
, GLint location
, GLsizei count
,
7545 GLboolean transpose
, const GLfloat
*v
)
7547 GET_CURRENT_CONTEXT(ctx
);
7549 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7550 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_MATRIX43F
,
7551 4 + POINTER_DWORDS
);
7557 save_pointer(&n
[5], memdup(v
, count
* 4 * 3 * sizeof(GLfloat
)));
7559 if (ctx
->ExecuteFlag
) {
7560 CALL_ProgramUniformMatrix4x3fv(ctx
->Exec
,
7561 (program
, location
, count
, transpose
, v
));
7565 static void GLAPIENTRY
7566 save_ProgramUniformMatrix4fv(GLuint program
, GLint location
, GLsizei count
,
7567 GLboolean transpose
, const GLfloat
*v
)
7569 GET_CURRENT_CONTEXT(ctx
);
7571 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7572 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_UNIFORM_MATRIX44F
,
7573 4 + POINTER_DWORDS
);
7579 save_pointer(&n
[5], memdup(v
, count
* 4 * 4 * sizeof(GLfloat
)));
7581 if (ctx
->ExecuteFlag
) {
7582 CALL_ProgramUniformMatrix4fv(ctx
->Exec
,
7583 (program
, location
, count
, transpose
, v
));
7587 static void GLAPIENTRY
7588 save_ClipControl(GLenum origin
, GLenum depth
)
7590 GET_CURRENT_CONTEXT(ctx
);
7592 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7593 n
= alloc_instruction(ctx
, OPCODE_CLIP_CONTROL
, 2);
7598 if (ctx
->ExecuteFlag
) {
7599 CALL_ClipControl(ctx
->Exec
, (origin
, depth
));
7603 static void GLAPIENTRY
7604 save_ClampColorARB(GLenum target
, GLenum clamp
)
7606 GET_CURRENT_CONTEXT(ctx
);
7608 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7609 n
= alloc_instruction(ctx
, OPCODE_CLAMP_COLOR
, 2);
7614 if (ctx
->ExecuteFlag
) {
7615 CALL_ClampColor(ctx
->Exec
, (target
, clamp
));
7619 /** GL_EXT_texture_integer */
7620 static void GLAPIENTRY
7621 save_ClearColorIi(GLint red
, GLint green
, GLint blue
, GLint alpha
)
7623 GET_CURRENT_CONTEXT(ctx
);
7625 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7626 n
= alloc_instruction(ctx
, OPCODE_CLEARCOLOR_I
, 4);
7633 if (ctx
->ExecuteFlag
) {
7634 CALL_ClearColorIiEXT(ctx
->Exec
, (red
, green
, blue
, alpha
));
7638 /** GL_EXT_texture_integer */
7639 static void GLAPIENTRY
7640 save_ClearColorIui(GLuint red
, GLuint green
, GLuint blue
, GLuint alpha
)
7642 GET_CURRENT_CONTEXT(ctx
);
7644 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7645 n
= alloc_instruction(ctx
, OPCODE_CLEARCOLOR_UI
, 4);
7652 if (ctx
->ExecuteFlag
) {
7653 CALL_ClearColorIuiEXT(ctx
->Exec
, (red
, green
, blue
, alpha
));
7657 /** GL_EXT_texture_integer */
7658 static void GLAPIENTRY
7659 save_TexParameterIiv(GLenum target
, GLenum pname
, const GLint
*params
)
7661 GET_CURRENT_CONTEXT(ctx
);
7663 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7664 n
= alloc_instruction(ctx
, OPCODE_TEXPARAMETER_I
, 6);
7673 if (ctx
->ExecuteFlag
) {
7674 CALL_TexParameterIiv(ctx
->Exec
, (target
, pname
, params
));
7678 /** GL_EXT_texture_integer */
7679 static void GLAPIENTRY
7680 save_TexParameterIuiv(GLenum target
, GLenum pname
, const GLuint
*params
)
7682 GET_CURRENT_CONTEXT(ctx
);
7684 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7685 n
= alloc_instruction(ctx
, OPCODE_TEXPARAMETER_UI
, 6);
7689 n
[3].ui
= params
[0];
7690 n
[4].ui
= params
[1];
7691 n
[5].ui
= params
[2];
7692 n
[6].ui
= params
[3];
7694 if (ctx
->ExecuteFlag
) {
7695 CALL_TexParameterIuiv(ctx
->Exec
, (target
, pname
, params
));
7699 /* GL_ARB_instanced_arrays */
7700 static void GLAPIENTRY
7701 save_VertexAttribDivisor(GLuint index
, GLuint divisor
)
7703 GET_CURRENT_CONTEXT(ctx
);
7705 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7706 n
= alloc_instruction(ctx
, OPCODE_VERTEX_ATTRIB_DIVISOR
, 2);
7711 if (ctx
->ExecuteFlag
) {
7712 CALL_VertexAttribDivisor(ctx
->Exec
, (index
, divisor
));
7717 /* GL_NV_texture_barrier */
7718 static void GLAPIENTRY
7719 save_TextureBarrierNV(void)
7721 GET_CURRENT_CONTEXT(ctx
);
7722 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7723 alloc_instruction(ctx
, OPCODE_TEXTURE_BARRIER_NV
, 0);
7724 if (ctx
->ExecuteFlag
) {
7725 CALL_TextureBarrierNV(ctx
->Exec
, ());
7730 /* GL_ARB_sampler_objects */
7731 static void GLAPIENTRY
7732 save_BindSampler(GLuint unit
, GLuint sampler
)
7735 GET_CURRENT_CONTEXT(ctx
);
7736 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7737 n
= alloc_instruction(ctx
, OPCODE_BIND_SAMPLER
, 2);
7742 if (ctx
->ExecuteFlag
) {
7743 CALL_BindSampler(ctx
->Exec
, (unit
, sampler
));
7747 static void GLAPIENTRY
7748 save_SamplerParameteriv(GLuint sampler
, GLenum pname
, const GLint
*params
)
7751 GET_CURRENT_CONTEXT(ctx
);
7752 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7753 n
= alloc_instruction(ctx
, OPCODE_SAMPLER_PARAMETERIV
, 6);
7758 if (pname
== GL_TEXTURE_BORDER_COLOR
) {
7764 n
[4].i
= n
[5].i
= n
[6].i
= 0;
7767 if (ctx
->ExecuteFlag
) {
7768 CALL_SamplerParameteriv(ctx
->Exec
, (sampler
, pname
, params
));
7772 static void GLAPIENTRY
7773 save_SamplerParameteri(GLuint sampler
, GLenum pname
, GLint param
)
7777 parray
[1] = parray
[2] = parray
[3] = 0;
7778 save_SamplerParameteriv(sampler
, pname
, parray
);
7781 static void GLAPIENTRY
7782 save_SamplerParameterfv(GLuint sampler
, GLenum pname
, const GLfloat
*params
)
7785 GET_CURRENT_CONTEXT(ctx
);
7786 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7787 n
= alloc_instruction(ctx
, OPCODE_SAMPLER_PARAMETERFV
, 6);
7792 if (pname
== GL_TEXTURE_BORDER_COLOR
) {
7798 n
[4].f
= n
[5].f
= n
[6].f
= 0.0F
;
7801 if (ctx
->ExecuteFlag
) {
7802 CALL_SamplerParameterfv(ctx
->Exec
, (sampler
, pname
, params
));
7806 static void GLAPIENTRY
7807 save_SamplerParameterf(GLuint sampler
, GLenum pname
, GLfloat param
)
7811 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
7812 save_SamplerParameterfv(sampler
, pname
, parray
);
7815 static void GLAPIENTRY
7816 save_SamplerParameterIiv(GLuint sampler
, GLenum pname
, const GLint
*params
)
7819 GET_CURRENT_CONTEXT(ctx
);
7820 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7821 n
= alloc_instruction(ctx
, OPCODE_SAMPLER_PARAMETERIIV
, 6);
7826 if (pname
== GL_TEXTURE_BORDER_COLOR
) {
7832 n
[4].i
= n
[5].i
= n
[6].i
= 0;
7835 if (ctx
->ExecuteFlag
) {
7836 CALL_SamplerParameterIiv(ctx
->Exec
, (sampler
, pname
, params
));
7840 static void GLAPIENTRY
7841 save_SamplerParameterIuiv(GLuint sampler
, GLenum pname
, const GLuint
*params
)
7844 GET_CURRENT_CONTEXT(ctx
);
7845 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7846 n
= alloc_instruction(ctx
, OPCODE_SAMPLER_PARAMETERUIV
, 6);
7850 n
[3].ui
= params
[0];
7851 if (pname
== GL_TEXTURE_BORDER_COLOR
) {
7852 n
[4].ui
= params
[1];
7853 n
[5].ui
= params
[2];
7854 n
[6].ui
= params
[3];
7857 n
[4].ui
= n
[5].ui
= n
[6].ui
= 0;
7860 if (ctx
->ExecuteFlag
) {
7861 CALL_SamplerParameterIuiv(ctx
->Exec
, (sampler
, pname
, params
));
7865 static void GLAPIENTRY
7866 save_WaitSync(GLsync sync
, GLbitfield flags
, GLuint64 timeout
)
7869 GET_CURRENT_CONTEXT(ctx
);
7870 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7871 n
= alloc_instruction(ctx
, OPCODE_WAIT_SYNC
, 4);
7873 union uint64_pair p
;
7876 n
[2].ui
= p
.uint32
[0];
7877 n
[3].ui
= p
.uint32
[1];
7878 save_pointer(&n
[4], sync
);
7880 if (ctx
->ExecuteFlag
) {
7881 CALL_WaitSync(ctx
->Exec
, (sync
, flags
, timeout
));
7886 /** GL_NV_conditional_render */
7887 static void GLAPIENTRY
7888 save_BeginConditionalRender(GLuint queryId
, GLenum mode
)
7890 GET_CURRENT_CONTEXT(ctx
);
7892 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7893 n
= alloc_instruction(ctx
, OPCODE_BEGIN_CONDITIONAL_RENDER
, 2);
7898 if (ctx
->ExecuteFlag
) {
7899 CALL_BeginConditionalRender(ctx
->Exec
, (queryId
, mode
));
7903 static void GLAPIENTRY
7904 save_EndConditionalRender(void)
7906 GET_CURRENT_CONTEXT(ctx
);
7907 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7908 alloc_instruction(ctx
, OPCODE_END_CONDITIONAL_RENDER
, 0);
7909 if (ctx
->ExecuteFlag
) {
7910 CALL_EndConditionalRender(ctx
->Exec
, ());
7914 static void GLAPIENTRY
7915 save_UniformBlockBinding(GLuint prog
, GLuint index
, GLuint binding
)
7917 GET_CURRENT_CONTEXT(ctx
);
7919 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7920 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_BLOCK_BINDING
, 3);
7926 if (ctx
->ExecuteFlag
) {
7927 CALL_UniformBlockBinding(ctx
->Exec
, (prog
, index
, binding
));
7931 /** GL_EXT_window_rectangles */
7932 static void GLAPIENTRY
7933 save_WindowRectanglesEXT(GLenum mode
, GLsizei count
, const GLint
*box
)
7935 GET_CURRENT_CONTEXT(ctx
);
7937 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7938 n
= alloc_instruction(ctx
, OPCODE_WINDOW_RECTANGLES
, 2 + POINTER_DWORDS
);
7940 GLint
*box_copy
= NULL
;
7943 box_copy
= memdup(box
, sizeof(GLint
) * 4 * count
);
7946 save_pointer(&n
[3], box_copy
);
7948 if (ctx
->ExecuteFlag
) {
7949 CALL_WindowRectanglesEXT(ctx
->Exec
, (mode
, count
, box
));
7954 * Save an error-generating command into display list.
7956 * KW: Will appear in the list before the vertex buffer containing the
7957 * command that provoked the error. I don't see this as a problem.
7960 save_error(struct gl_context
*ctx
, GLenum error
, const char *s
)
7963 n
= alloc_instruction(ctx
, OPCODE_ERROR
, 1 + POINTER_DWORDS
);
7966 save_pointer(&n
[2], (void *) s
);
7967 /* note: the data/string here doesn't have to be freed in
7968 * _mesa_delete_list() since the string is never dynamically
7976 * Compile an error into current display list.
7979 _mesa_compile_error(struct gl_context
*ctx
, GLenum error
, const char *s
)
7981 if (ctx
->CompileFlag
)
7982 save_error(ctx
, error
, s
);
7983 if (ctx
->ExecuteFlag
)
7984 _mesa_error(ctx
, error
, "%s", s
);
7989 * Test if ID names a display list.
7992 islist(struct gl_context
*ctx
, GLuint list
)
7994 if (list
> 0 && _mesa_lookup_list(ctx
, list
)) {
8004 /**********************************************************************/
8005 /* Display list execution */
8006 /**********************************************************************/
8010 * Execute a display list. Note that the ListBase offset must have already
8011 * been added before calling this function. I.e. the list argument is
8012 * the absolute list number, not relative to ListBase.
8013 * \param list - display list number
8016 execute_list(struct gl_context
*ctx
, GLuint list
)
8018 struct gl_display_list
*dlist
;
8022 if (list
== 0 || !islist(ctx
, list
))
8025 if (ctx
->ListState
.CallDepth
== MAX_LIST_NESTING
) {
8026 /* raise an error? */
8030 dlist
= _mesa_lookup_list(ctx
, list
);
8034 ctx
->ListState
.CallDepth
++;
8036 vbo_save_BeginCallList(ctx
, dlist
);
8042 const OpCode opcode
= n
[0].opcode
;
8044 if (is_ext_opcode(opcode
)) {
8045 n
+= ext_opcode_execute(ctx
, n
);
8050 _mesa_error(ctx
, n
[1].e
, "%s", (const char *) get_pointer(&n
[2]));
8053 CALL_Accum(ctx
->Exec
, (n
[1].e
, n
[2].f
));
8055 case OPCODE_ALPHA_FUNC
:
8056 CALL_AlphaFunc(ctx
->Exec
, (n
[1].e
, n
[2].f
));
8058 case OPCODE_BIND_TEXTURE
:
8059 CALL_BindTexture(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
8063 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
8064 ctx
->Unpack
= ctx
->DefaultPacking
;
8065 CALL_Bitmap(ctx
->Exec
, ((GLsizei
) n
[1].i
, (GLsizei
) n
[2].i
,
8066 n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
,
8067 get_pointer(&n
[7])));
8068 ctx
->Unpack
= save
; /* restore */
8071 case OPCODE_BLEND_COLOR
:
8072 CALL_BlendColor(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
8074 case OPCODE_BLEND_EQUATION
:
8075 CALL_BlendEquation(ctx
->Exec
, (n
[1].e
));
8077 case OPCODE_BLEND_EQUATION_SEPARATE
:
8078 CALL_BlendEquationSeparate(ctx
->Exec
, (n
[1].e
, n
[2].e
));
8080 case OPCODE_BLEND_FUNC_SEPARATE
:
8081 CALL_BlendFuncSeparate(ctx
->Exec
,
8082 (n
[1].e
, n
[2].e
, n
[3].e
, n
[4].e
));
8085 case OPCODE_BLEND_FUNC_I
:
8086 /* GL_ARB_draw_buffers_blend */
8087 CALL_BlendFunciARB(ctx
->Exec
, (n
[1].ui
, n
[2].e
, n
[3].e
));
8089 case OPCODE_BLEND_FUNC_SEPARATE_I
:
8090 /* GL_ARB_draw_buffers_blend */
8091 CALL_BlendFuncSeparateiARB(ctx
->Exec
, (n
[1].ui
, n
[2].e
, n
[3].e
,
8094 case OPCODE_BLEND_EQUATION_I
:
8095 /* GL_ARB_draw_buffers_blend */
8096 CALL_BlendEquationiARB(ctx
->Exec
, (n
[1].ui
, n
[2].e
));
8098 case OPCODE_BLEND_EQUATION_SEPARATE_I
:
8099 /* GL_ARB_draw_buffers_blend */
8100 CALL_BlendEquationSeparateiARB(ctx
->Exec
,
8101 (n
[1].ui
, n
[2].e
, n
[3].e
));
8104 case OPCODE_CALL_LIST
:
8105 /* Generated by glCallList(), don't add ListBase */
8106 if (ctx
->ListState
.CallDepth
< MAX_LIST_NESTING
) {
8107 execute_list(ctx
, n
[1].ui
);
8110 case OPCODE_CALL_LISTS
:
8111 if (ctx
->ListState
.CallDepth
< MAX_LIST_NESTING
) {
8112 CALL_CallLists(ctx
->Exec
, (n
[1].i
, n
[2].e
, get_pointer(&n
[3])));
8116 CALL_Clear(ctx
->Exec
, (n
[1].bf
));
8118 case OPCODE_CLEAR_BUFFER_IV
:
8125 CALL_ClearBufferiv(ctx
->Exec
, (n
[1].e
, n
[2].i
, value
));
8128 case OPCODE_CLEAR_BUFFER_UIV
:
8135 CALL_ClearBufferuiv(ctx
->Exec
, (n
[1].e
, n
[2].i
, value
));
8138 case OPCODE_CLEAR_BUFFER_FV
:
8145 CALL_ClearBufferfv(ctx
->Exec
, (n
[1].e
, n
[2].i
, value
));
8148 case OPCODE_CLEAR_BUFFER_FI
:
8149 CALL_ClearBufferfi(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].f
, n
[4].i
));
8151 case OPCODE_CLEAR_COLOR
:
8152 CALL_ClearColor(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
8154 case OPCODE_CLEAR_ACCUM
:
8155 CALL_ClearAccum(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
8157 case OPCODE_CLEAR_DEPTH
:
8158 CALL_ClearDepth(ctx
->Exec
, ((GLclampd
) n
[1].f
));
8160 case OPCODE_CLEAR_INDEX
:
8161 CALL_ClearIndex(ctx
->Exec
, ((GLfloat
) n
[1].ui
));
8163 case OPCODE_CLEAR_STENCIL
:
8164 CALL_ClearStencil(ctx
->Exec
, (n
[1].i
));
8166 case OPCODE_CLIP_PLANE
:
8173 CALL_ClipPlane(ctx
->Exec
, (n
[1].e
, eq
));
8176 case OPCODE_COLOR_MASK
:
8177 CALL_ColorMask(ctx
->Exec
, (n
[1].b
, n
[2].b
, n
[3].b
, n
[4].b
));
8179 case OPCODE_COLOR_MASK_INDEXED
:
8180 CALL_ColorMaski(ctx
->Exec
, (n
[1].ui
, n
[2].b
, n
[3].b
,
8183 case OPCODE_COLOR_MATERIAL
:
8184 CALL_ColorMaterial(ctx
->Exec
, (n
[1].e
, n
[2].e
));
8186 case OPCODE_COPY_PIXELS
:
8187 CALL_CopyPixels(ctx
->Exec
, (n
[1].i
, n
[2].i
,
8188 (GLsizei
) n
[3].i
, (GLsizei
) n
[4].i
,
8191 case OPCODE_COPY_TEX_IMAGE1D
:
8192 CALL_CopyTexImage1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
, n
[4].i
,
8193 n
[5].i
, n
[6].i
, n
[7].i
));
8195 case OPCODE_COPY_TEX_IMAGE2D
:
8196 CALL_CopyTexImage2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
, n
[4].i
,
8197 n
[5].i
, n
[6].i
, n
[7].i
, n
[8].i
));
8199 case OPCODE_COPY_TEX_SUB_IMAGE1D
:
8200 CALL_CopyTexSubImage1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
8201 n
[4].i
, n
[5].i
, n
[6].i
));
8203 case OPCODE_COPY_TEX_SUB_IMAGE2D
:
8204 CALL_CopyTexSubImage2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
8205 n
[4].i
, n
[5].i
, n
[6].i
, n
[7].i
,
8208 case OPCODE_COPY_TEX_SUB_IMAGE3D
:
8209 CALL_CopyTexSubImage3D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
8210 n
[4].i
, n
[5].i
, n
[6].i
, n
[7].i
,
8213 case OPCODE_CULL_FACE
:
8214 CALL_CullFace(ctx
->Exec
, (n
[1].e
));
8216 case OPCODE_DEPTH_FUNC
:
8217 CALL_DepthFunc(ctx
->Exec
, (n
[1].e
));
8219 case OPCODE_DEPTH_MASK
:
8220 CALL_DepthMask(ctx
->Exec
, (n
[1].b
));
8222 case OPCODE_DEPTH_RANGE
:
8223 CALL_DepthRange(ctx
->Exec
,
8224 ((GLclampd
) n
[1].f
, (GLclampd
) n
[2].f
));
8226 case OPCODE_DISABLE
:
8227 CALL_Disable(ctx
->Exec
, (n
[1].e
));
8229 case OPCODE_DISABLE_INDEXED
:
8230 CALL_Disablei(ctx
->Exec
, (n
[1].ui
, n
[2].e
));
8232 case OPCODE_DRAW_BUFFER
:
8233 CALL_DrawBuffer(ctx
->Exec
, (n
[1].e
));
8235 case OPCODE_DRAW_PIXELS
:
8237 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
8238 ctx
->Unpack
= ctx
->DefaultPacking
;
8239 CALL_DrawPixels(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].e
, n
[4].e
,
8240 get_pointer(&n
[5])));
8241 ctx
->Unpack
= save
; /* restore */
8245 CALL_Enable(ctx
->Exec
, (n
[1].e
));
8247 case OPCODE_ENABLE_INDEXED
:
8248 CALL_Enablei(ctx
->Exec
, (n
[1].ui
, n
[2].e
));
8250 case OPCODE_EVALMESH1
:
8251 CALL_EvalMesh1(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
));
8253 case OPCODE_EVALMESH2
:
8254 CALL_EvalMesh2(ctx
->Exec
,
8255 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
, n
[5].i
));
8264 CALL_Fogfv(ctx
->Exec
, (n
[1].e
, p
));
8267 case OPCODE_FRONT_FACE
:
8268 CALL_FrontFace(ctx
->Exec
, (n
[1].e
));
8270 case OPCODE_FRUSTUM
:
8271 CALL_Frustum(ctx
->Exec
,
8272 (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
));
8275 CALL_Hint(ctx
->Exec
, (n
[1].e
, n
[2].e
));
8277 case OPCODE_INDEX_MASK
:
8278 CALL_IndexMask(ctx
->Exec
, (n
[1].ui
));
8280 case OPCODE_INIT_NAMES
:
8281 CALL_InitNames(ctx
->Exec
, ());
8290 CALL_Lightfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, p
));
8293 case OPCODE_LIGHT_MODEL
:
8300 CALL_LightModelfv(ctx
->Exec
, (n
[1].e
, p
));
8303 case OPCODE_LINE_STIPPLE
:
8304 CALL_LineStipple(ctx
->Exec
, (n
[1].i
, n
[2].us
));
8306 case OPCODE_LINE_WIDTH
:
8307 CALL_LineWidth(ctx
->Exec
, (n
[1].f
));
8309 case OPCODE_LIST_BASE
:
8310 CALL_ListBase(ctx
->Exec
, (n
[1].ui
));
8312 case OPCODE_LOAD_IDENTITY
:
8313 CALL_LoadIdentity(ctx
->Exec
, ());
8315 case OPCODE_LOAD_MATRIX
:
8316 STATIC_ASSERT(sizeof(Node
) == sizeof(GLfloat
));
8317 CALL_LoadMatrixf(ctx
->Exec
, (&n
[1].f
));
8319 case OPCODE_LOAD_NAME
:
8320 CALL_LoadName(ctx
->Exec
, (n
[1].ui
));
8322 case OPCODE_LOGIC_OP
:
8323 CALL_LogicOp(ctx
->Exec
, (n
[1].e
));
8327 GLenum target
= n
[1].e
;
8328 GLint ustride
= _mesa_evaluator_components(target
);
8329 GLint uorder
= n
[5].i
;
8330 GLfloat u1
= n
[2].f
;
8331 GLfloat u2
= n
[3].f
;
8332 CALL_Map1f(ctx
->Exec
, (target
, u1
, u2
, ustride
, uorder
,
8333 (GLfloat
*) get_pointer(&n
[6])));
8338 GLenum target
= n
[1].e
;
8339 GLfloat u1
= n
[2].f
;
8340 GLfloat u2
= n
[3].f
;
8341 GLfloat v1
= n
[4].f
;
8342 GLfloat v2
= n
[5].f
;
8343 GLint ustride
= n
[6].i
;
8344 GLint vstride
= n
[7].i
;
8345 GLint uorder
= n
[8].i
;
8346 GLint vorder
= n
[9].i
;
8347 CALL_Map2f(ctx
->Exec
, (target
, u1
, u2
, ustride
, uorder
,
8348 v1
, v2
, vstride
, vorder
,
8349 (GLfloat
*) get_pointer(&n
[10])));
8352 case OPCODE_MAPGRID1
:
8353 CALL_MapGrid1f(ctx
->Exec
, (n
[1].i
, n
[2].f
, n
[3].f
));
8355 case OPCODE_MAPGRID2
:
8356 CALL_MapGrid2f(ctx
->Exec
,
8357 (n
[1].i
, n
[2].f
, n
[3].f
, n
[4].i
, n
[5].f
, n
[6].f
));
8359 case OPCODE_MATRIX_MODE
:
8360 CALL_MatrixMode(ctx
->Exec
, (n
[1].e
));
8362 case OPCODE_MULT_MATRIX
:
8363 CALL_MultMatrixf(ctx
->Exec
, (&n
[1].f
));
8366 CALL_Ortho(ctx
->Exec
,
8367 (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
));
8369 case OPCODE_PASSTHROUGH
:
8370 CALL_PassThrough(ctx
->Exec
, (n
[1].f
));
8372 case OPCODE_PIXEL_MAP
:
8373 CALL_PixelMapfv(ctx
->Exec
,
8374 (n
[1].e
, n
[2].i
, get_pointer(&n
[3])));
8376 case OPCODE_PIXEL_TRANSFER
:
8377 CALL_PixelTransferf(ctx
->Exec
, (n
[1].e
, n
[2].f
));
8379 case OPCODE_PIXEL_ZOOM
:
8380 CALL_PixelZoom(ctx
->Exec
, (n
[1].f
, n
[2].f
));
8382 case OPCODE_POINT_SIZE
:
8383 CALL_PointSize(ctx
->Exec
, (n
[1].f
));
8385 case OPCODE_POINT_PARAMETERS
:
8391 CALL_PointParameterfv(ctx
->Exec
, (n
[1].e
, params
));
8394 case OPCODE_POLYGON_MODE
:
8395 CALL_PolygonMode(ctx
->Exec
, (n
[1].e
, n
[2].e
));
8397 case OPCODE_POLYGON_STIPPLE
:
8399 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
8400 ctx
->Unpack
= ctx
->DefaultPacking
;
8401 CALL_PolygonStipple(ctx
->Exec
, (get_pointer(&n
[1])));
8402 ctx
->Unpack
= save
; /* restore */
8405 case OPCODE_POLYGON_OFFSET
:
8406 CALL_PolygonOffset(ctx
->Exec
, (n
[1].f
, n
[2].f
));
8408 case OPCODE_POLYGON_OFFSET_CLAMP
:
8409 CALL_PolygonOffsetClampEXT(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
));
8411 case OPCODE_POP_ATTRIB
:
8412 CALL_PopAttrib(ctx
->Exec
, ());
8414 case OPCODE_POP_MATRIX
:
8415 CALL_PopMatrix(ctx
->Exec
, ());
8417 case OPCODE_POP_NAME
:
8418 CALL_PopName(ctx
->Exec
, ());
8420 case OPCODE_PRIORITIZE_TEXTURE
:
8421 CALL_PrioritizeTextures(ctx
->Exec
, (1, &n
[1].ui
, &n
[2].f
));
8423 case OPCODE_PUSH_ATTRIB
:
8424 CALL_PushAttrib(ctx
->Exec
, (n
[1].bf
));
8426 case OPCODE_PUSH_MATRIX
:
8427 CALL_PushMatrix(ctx
->Exec
, ());
8429 case OPCODE_PUSH_NAME
:
8430 CALL_PushName(ctx
->Exec
, (n
[1].ui
));
8432 case OPCODE_RASTER_POS
:
8433 CALL_RasterPos4f(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
8435 case OPCODE_READ_BUFFER
:
8436 CALL_ReadBuffer(ctx
->Exec
, (n
[1].e
));
8439 CALL_Rotatef(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
8442 CALL_Scalef(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
));
8444 case OPCODE_SCISSOR
:
8445 CALL_Scissor(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
));
8447 case OPCODE_SHADE_MODEL
:
8448 CALL_ShadeModel(ctx
->Exec
, (n
[1].e
));
8450 case OPCODE_PROVOKING_VERTEX
:
8451 CALL_ProvokingVertex(ctx
->Exec
, (n
[1].e
));
8453 case OPCODE_STENCIL_FUNC
:
8454 CALL_StencilFunc(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].ui
));
8456 case OPCODE_STENCIL_MASK
:
8457 CALL_StencilMask(ctx
->Exec
, (n
[1].ui
));
8459 case OPCODE_STENCIL_OP
:
8460 CALL_StencilOp(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].e
));
8462 case OPCODE_STENCIL_FUNC_SEPARATE
:
8463 CALL_StencilFuncSeparate(ctx
->Exec
,
8464 (n
[1].e
, n
[2].e
, n
[3].i
, n
[4].ui
));
8466 case OPCODE_STENCIL_MASK_SEPARATE
:
8467 CALL_StencilMaskSeparate(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
8469 case OPCODE_STENCIL_OP_SEPARATE
:
8470 CALL_StencilOpSeparate(ctx
->Exec
,
8471 (n
[1].e
, n
[2].e
, n
[3].e
, n
[4].e
));
8480 CALL_TexEnvfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
8490 CALL_TexGenfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
8493 case OPCODE_TEXPARAMETER
:
8500 CALL_TexParameterfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
8503 case OPCODE_TEX_IMAGE1D
:
8505 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
8506 ctx
->Unpack
= ctx
->DefaultPacking
;
8507 CALL_TexImage1D(ctx
->Exec
, (n
[1].e
, /* target */
8509 n
[3].i
, /* components */
8511 n
[5].e
, /* border */
8512 n
[6].e
, /* format */
8514 get_pointer(&n
[8])));
8515 ctx
->Unpack
= save
; /* restore */
8518 case OPCODE_TEX_IMAGE2D
:
8520 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
8521 ctx
->Unpack
= ctx
->DefaultPacking
;
8522 CALL_TexImage2D(ctx
->Exec
, (n
[1].e
, /* target */
8524 n
[3].i
, /* components */
8526 n
[5].i
, /* height */
8527 n
[6].e
, /* border */
8528 n
[7].e
, /* format */
8530 get_pointer(&n
[9])));
8531 ctx
->Unpack
= save
; /* restore */
8534 case OPCODE_TEX_IMAGE3D
:
8536 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
8537 ctx
->Unpack
= ctx
->DefaultPacking
;
8538 CALL_TexImage3D(ctx
->Exec
, (n
[1].e
, /* target */
8540 n
[3].i
, /* components */
8542 n
[5].i
, /* height */
8544 n
[7].e
, /* border */
8545 n
[8].e
, /* format */
8547 get_pointer(&n
[10])));
8548 ctx
->Unpack
= save
; /* restore */
8551 case OPCODE_TEX_SUB_IMAGE1D
:
8553 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
8554 ctx
->Unpack
= ctx
->DefaultPacking
;
8555 CALL_TexSubImage1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
8557 n
[6].e
, get_pointer(&n
[7])));
8558 ctx
->Unpack
= save
; /* restore */
8561 case OPCODE_TEX_SUB_IMAGE2D
:
8563 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
8564 ctx
->Unpack
= ctx
->DefaultPacking
;
8565 CALL_TexSubImage2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
8567 n
[6].i
, n
[7].e
, n
[8].e
,
8568 get_pointer(&n
[9])));
8569 ctx
->Unpack
= save
; /* restore */
8572 case OPCODE_TEX_SUB_IMAGE3D
:
8574 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
8575 ctx
->Unpack
= ctx
->DefaultPacking
;
8576 CALL_TexSubImage3D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
8577 n
[4].i
, n
[5].i
, n
[6].i
, n
[7].i
,
8578 n
[8].i
, n
[9].e
, n
[10].e
,
8579 get_pointer(&n
[11])));
8580 ctx
->Unpack
= save
; /* restore */
8583 case OPCODE_TRANSLATE
:
8584 CALL_Translatef(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
));
8586 case OPCODE_VIEWPORT
:
8587 CALL_Viewport(ctx
->Exec
, (n
[1].i
, n
[2].i
,
8588 (GLsizei
) n
[3].i
, (GLsizei
) n
[4].i
));
8590 case OPCODE_WINDOW_POS
:
8591 CALL_WindowPos4fMESA(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
8593 case OPCODE_ACTIVE_TEXTURE
: /* GL_ARB_multitexture */
8594 CALL_ActiveTexture(ctx
->Exec
, (n
[1].e
));
8596 case OPCODE_COMPRESSED_TEX_IMAGE_1D
: /* GL_ARB_texture_compression */
8597 CALL_CompressedTexImage1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
,
8598 n
[4].i
, n
[5].i
, n
[6].i
,
8599 get_pointer(&n
[7])));
8601 case OPCODE_COMPRESSED_TEX_IMAGE_2D
: /* GL_ARB_texture_compression */
8602 CALL_CompressedTexImage2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
,
8603 n
[4].i
, n
[5].i
, n
[6].i
,
8604 n
[7].i
, get_pointer(&n
[8])));
8606 case OPCODE_COMPRESSED_TEX_IMAGE_3D
: /* GL_ARB_texture_compression */
8607 CALL_CompressedTexImage3D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
,
8608 n
[4].i
, n
[5].i
, n
[6].i
,
8610 get_pointer(&n
[9])));
8612 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
: /* GL_ARB_texture_compress */
8613 CALL_CompressedTexSubImage1D(ctx
->Exec
,
8614 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
,
8616 get_pointer(&n
[7])));
8618 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
: /* GL_ARB_texture_compress */
8619 CALL_CompressedTexSubImage2D(ctx
->Exec
,
8620 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
,
8621 n
[5].i
, n
[6].i
, n
[7].e
, n
[8].i
,
8622 get_pointer(&n
[9])));
8624 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
: /* GL_ARB_texture_compress */
8625 CALL_CompressedTexSubImage3D(ctx
->Exec
,
8626 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
,
8627 n
[5].i
, n
[6].i
, n
[7].i
, n
[8].i
,
8629 get_pointer(&n
[11])));
8631 case OPCODE_SAMPLE_COVERAGE
: /* GL_ARB_multisample */
8632 CALL_SampleCoverage(ctx
->Exec
, (n
[1].f
, n
[2].b
));
8634 case OPCODE_WINDOW_POS_ARB
: /* GL_ARB_window_pos */
8635 CALL_WindowPos3f(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
));
8637 case OPCODE_BIND_PROGRAM_ARB
: /* GL_ARB_vertex_program */
8638 CALL_BindProgramARB(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
8640 case OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
:
8641 CALL_ProgramLocalParameter4fARB(ctx
->Exec
,
8642 (n
[1].e
, n
[2].ui
, n
[3].f
, n
[4].f
,
8645 case OPCODE_ACTIVE_STENCIL_FACE_EXT
:
8646 CALL_ActiveStencilFaceEXT(ctx
->Exec
, (n
[1].e
));
8648 case OPCODE_DEPTH_BOUNDS_EXT
:
8649 CALL_DepthBoundsEXT(ctx
->Exec
, (n
[1].f
, n
[2].f
));
8651 case OPCODE_PROGRAM_STRING_ARB
:
8652 CALL_ProgramStringARB(ctx
->Exec
,
8653 (n
[1].e
, n
[2].e
, n
[3].i
,
8654 get_pointer(&n
[4])));
8656 case OPCODE_PROGRAM_ENV_PARAMETER_ARB
:
8657 CALL_ProgramEnvParameter4fARB(ctx
->Exec
, (n
[1].e
, n
[2].ui
, n
[3].f
,
8661 case OPCODE_BEGIN_QUERY_ARB
:
8662 CALL_BeginQuery(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
8664 case OPCODE_END_QUERY_ARB
:
8665 CALL_EndQuery(ctx
->Exec
, (n
[1].e
));
8667 case OPCODE_QUERY_COUNTER
:
8668 CALL_QueryCounter(ctx
->Exec
, (n
[1].ui
, n
[2].e
));
8670 case OPCODE_BEGIN_QUERY_INDEXED
:
8671 CALL_BeginQueryIndexed(ctx
->Exec
, (n
[1].e
, n
[2].ui
, n
[3].ui
));
8673 case OPCODE_END_QUERY_INDEXED
:
8674 CALL_EndQueryIndexed(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
8676 case OPCODE_DRAW_BUFFERS_ARB
:
8678 GLenum buffers
[MAX_DRAW_BUFFERS
];
8679 GLint i
, count
= MIN2(n
[1].i
, MAX_DRAW_BUFFERS
);
8680 for (i
= 0; i
< count
; i
++)
8681 buffers
[i
] = n
[2 + i
].e
;
8682 CALL_DrawBuffers(ctx
->Exec
, (n
[1].i
, buffers
));
8685 case OPCODE_BLIT_FRAMEBUFFER
:
8686 CALL_BlitFramebuffer(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
,
8687 n
[5].i
, n
[6].i
, n
[7].i
, n
[8].i
,
8690 case OPCODE_USE_PROGRAM
:
8691 CALL_UseProgram(ctx
->Exec
, (n
[1].ui
));
8693 case OPCODE_UNIFORM_1F
:
8694 CALL_Uniform1f(ctx
->Exec
, (n
[1].i
, n
[2].f
));
8696 case OPCODE_UNIFORM_2F
:
8697 CALL_Uniform2f(ctx
->Exec
, (n
[1].i
, n
[2].f
, n
[3].f
));
8699 case OPCODE_UNIFORM_3F
:
8700 CALL_Uniform3f(ctx
->Exec
, (n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
));
8702 case OPCODE_UNIFORM_4F
:
8703 CALL_Uniform4f(ctx
->Exec
,
8704 (n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
));
8706 case OPCODE_UNIFORM_1FV
:
8707 CALL_Uniform1fv(ctx
->Exec
, (n
[1].i
, n
[2].i
, get_pointer(&n
[3])));
8709 case OPCODE_UNIFORM_2FV
:
8710 CALL_Uniform2fv(ctx
->Exec
, (n
[1].i
, n
[2].i
, get_pointer(&n
[3])));
8712 case OPCODE_UNIFORM_3FV
:
8713 CALL_Uniform3fv(ctx
->Exec
, (n
[1].i
, n
[2].i
, get_pointer(&n
[3])));
8715 case OPCODE_UNIFORM_4FV
:
8716 CALL_Uniform4fv(ctx
->Exec
, (n
[1].i
, n
[2].i
, get_pointer(&n
[3])));
8718 case OPCODE_UNIFORM_1I
:
8719 CALL_Uniform1i(ctx
->Exec
, (n
[1].i
, n
[2].i
));
8721 case OPCODE_UNIFORM_2I
:
8722 CALL_Uniform2i(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
));
8724 case OPCODE_UNIFORM_3I
:
8725 CALL_Uniform3i(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
));
8727 case OPCODE_UNIFORM_4I
:
8728 CALL_Uniform4i(ctx
->Exec
,
8729 (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
, n
[5].i
));
8731 case OPCODE_UNIFORM_1IV
:
8732 CALL_Uniform1iv(ctx
->Exec
, (n
[1].i
, n
[2].i
, get_pointer(&n
[3])));
8734 case OPCODE_UNIFORM_2IV
:
8735 CALL_Uniform2iv(ctx
->Exec
, (n
[1].i
, n
[2].i
, get_pointer(&n
[3])));
8737 case OPCODE_UNIFORM_3IV
:
8738 CALL_Uniform3iv(ctx
->Exec
, (n
[1].i
, n
[2].i
, get_pointer(&n
[3])));
8740 case OPCODE_UNIFORM_4IV
:
8741 CALL_Uniform4iv(ctx
->Exec
, (n
[1].i
, n
[2].i
, get_pointer(&n
[3])));
8743 case OPCODE_UNIFORM_1UI
:
8744 /*CALL_Uniform1uiARB(ctx->Exec, (n[1].i, n[2].i));*/
8746 case OPCODE_UNIFORM_2UI
:
8747 /*CALL_Uniform2uiARB(ctx->Exec, (n[1].i, n[2].i, n[3].i));*/
8749 case OPCODE_UNIFORM_3UI
:
8750 /*CALL_Uniform3uiARB(ctx->Exec, (n[1].i, n[2].i, n[3].i, n[4].i));*/
8752 case OPCODE_UNIFORM_4UI
:
8753 /*CALL_Uniform4uiARB(ctx->Exec,
8754 (n[1].i, n[2].i, n[3].i, n[4].i, n[5].i));
8757 case OPCODE_UNIFORM_1UIV
:
8758 /*CALL_Uniform1uivARB(ctx->Exec, (n[1].i, n[2].i,
8759 get_pointer(&n[3])));*/
8761 case OPCODE_UNIFORM_2UIV
:
8762 /*CALL_Uniform2uivARB(ctx->Exec, (n[1].i, n[2].i,
8763 get_pointer(&n[3])));*/
8765 case OPCODE_UNIFORM_3UIV
:
8766 /*CALL_Uniform3uivARB(ctx->Exec, (n[1].i, n[2].i,
8767 get_pointer(&n[3])));*/
8769 case OPCODE_UNIFORM_4UIV
:
8770 /*CALL_Uniform4uivARB(ctx->Exec, (n[1].i, n[2].i,
8771 get_pointer(&n[3])));*/
8773 case OPCODE_UNIFORM_MATRIX22
:
8774 CALL_UniformMatrix2fv(ctx
->Exec
,
8775 (n
[1].i
, n
[2].i
, n
[3].b
, get_pointer(&n
[4])));
8777 case OPCODE_UNIFORM_MATRIX33
:
8778 CALL_UniformMatrix3fv(ctx
->Exec
,
8779 (n
[1].i
, n
[2].i
, n
[3].b
, get_pointer(&n
[4])));
8781 case OPCODE_UNIFORM_MATRIX44
:
8782 CALL_UniformMatrix4fv(ctx
->Exec
,
8783 (n
[1].i
, n
[2].i
, n
[3].b
, get_pointer(&n
[4])));
8785 case OPCODE_UNIFORM_MATRIX23
:
8786 CALL_UniformMatrix2x3fv(ctx
->Exec
,
8787 (n
[1].i
, n
[2].i
, n
[3].b
, get_pointer(&n
[4])));
8789 case OPCODE_UNIFORM_MATRIX32
:
8790 CALL_UniformMatrix3x2fv(ctx
->Exec
,
8791 (n
[1].i
, n
[2].i
, n
[3].b
, get_pointer(&n
[4])));
8793 case OPCODE_UNIFORM_MATRIX24
:
8794 CALL_UniformMatrix2x4fv(ctx
->Exec
,
8795 (n
[1].i
, n
[2].i
, n
[3].b
, get_pointer(&n
[4])));
8797 case OPCODE_UNIFORM_MATRIX42
:
8798 CALL_UniformMatrix4x2fv(ctx
->Exec
,
8799 (n
[1].i
, n
[2].i
, n
[3].b
, get_pointer(&n
[4])));
8801 case OPCODE_UNIFORM_MATRIX34
:
8802 CALL_UniformMatrix3x4fv(ctx
->Exec
,
8803 (n
[1].i
, n
[2].i
, n
[3].b
, get_pointer(&n
[4])));
8805 case OPCODE_UNIFORM_MATRIX43
:
8806 CALL_UniformMatrix4x3fv(ctx
->Exec
,
8807 (n
[1].i
, n
[2].i
, n
[3].b
, get_pointer(&n
[4])));
8810 case OPCODE_USE_PROGRAM_STAGES
:
8811 CALL_UseProgramStages(ctx
->Exec
, (n
[1].ui
, n
[2].ui
, n
[3].ui
));
8813 case OPCODE_PROGRAM_UNIFORM_1F
:
8814 CALL_ProgramUniform1f(ctx
->Exec
, (n
[1].ui
, n
[2].i
, n
[3].f
));
8816 case OPCODE_PROGRAM_UNIFORM_2F
:
8817 CALL_ProgramUniform2f(ctx
->Exec
, (n
[1].ui
, n
[2].i
, n
[3].f
, n
[4].f
));
8819 case OPCODE_PROGRAM_UNIFORM_3F
:
8820 CALL_ProgramUniform3f(ctx
->Exec
, (n
[1].ui
, n
[2].i
,
8821 n
[3].f
, n
[4].f
, n
[5].f
));
8823 case OPCODE_PROGRAM_UNIFORM_4F
:
8824 CALL_ProgramUniform4f(ctx
->Exec
, (n
[1].ui
, n
[2].i
,
8825 n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
));
8827 case OPCODE_PROGRAM_UNIFORM_1FV
:
8828 CALL_ProgramUniform1fv(ctx
->Exec
, (n
[1].ui
, n
[2].i
, n
[3].i
,
8829 get_pointer(&n
[4])));
8831 case OPCODE_PROGRAM_UNIFORM_2FV
:
8832 CALL_ProgramUniform2fv(ctx
->Exec
, (n
[1].ui
, n
[2].i
, n
[3].i
,
8833 get_pointer(&n
[4])));
8835 case OPCODE_PROGRAM_UNIFORM_3FV
:
8836 CALL_ProgramUniform3fv(ctx
->Exec
, (n
[1].ui
, n
[2].i
, n
[3].i
,
8837 get_pointer(&n
[4])));
8839 case OPCODE_PROGRAM_UNIFORM_4FV
:
8840 CALL_ProgramUniform4fv(ctx
->Exec
, (n
[1].ui
, n
[2].i
, n
[3].i
,
8841 get_pointer(&n
[4])));
8843 case OPCODE_PROGRAM_UNIFORM_1I
:
8844 CALL_ProgramUniform1i(ctx
->Exec
, (n
[1].ui
, n
[2].i
, n
[3].i
));
8846 case OPCODE_PROGRAM_UNIFORM_2I
:
8847 CALL_ProgramUniform2i(ctx
->Exec
, (n
[1].ui
, n
[2].i
, n
[3].i
, n
[4].i
));
8849 case OPCODE_PROGRAM_UNIFORM_3I
:
8850 CALL_ProgramUniform3i(ctx
->Exec
, (n
[1].ui
, n
[2].i
,
8851 n
[3].i
, n
[4].i
, n
[5].i
));
8853 case OPCODE_PROGRAM_UNIFORM_4I
:
8854 CALL_ProgramUniform4i(ctx
->Exec
, (n
[1].ui
, n
[2].i
,
8855 n
[3].i
, n
[4].i
, n
[5].i
, n
[6].i
));
8857 case OPCODE_PROGRAM_UNIFORM_1IV
:
8858 CALL_ProgramUniform1iv(ctx
->Exec
, (n
[1].ui
, n
[2].i
, n
[3].i
,
8859 get_pointer(&n
[4])));
8861 case OPCODE_PROGRAM_UNIFORM_2IV
:
8862 CALL_ProgramUniform2iv(ctx
->Exec
, (n
[1].ui
, n
[2].i
, n
[3].i
,
8863 get_pointer(&n
[4])));
8865 case OPCODE_PROGRAM_UNIFORM_3IV
:
8866 CALL_ProgramUniform3iv(ctx
->Exec
, (n
[1].ui
, n
[2].i
, n
[3].i
,
8867 get_pointer(&n
[4])));
8869 case OPCODE_PROGRAM_UNIFORM_4IV
:
8870 CALL_ProgramUniform4iv(ctx
->Exec
, (n
[1].ui
, n
[2].i
, n
[3].i
,
8871 get_pointer(&n
[4])));
8873 case OPCODE_PROGRAM_UNIFORM_1UI
:
8874 CALL_ProgramUniform1ui(ctx
->Exec
, (n
[1].ui
, n
[2].i
, n
[3].ui
));
8876 case OPCODE_PROGRAM_UNIFORM_2UI
:
8877 CALL_ProgramUniform2ui(ctx
->Exec
, (n
[1].ui
, n
[2].i
,
8880 case OPCODE_PROGRAM_UNIFORM_3UI
:
8881 CALL_ProgramUniform3ui(ctx
->Exec
, (n
[1].ui
, n
[2].i
,
8882 n
[3].ui
, n
[4].ui
, n
[5].ui
));
8884 case OPCODE_PROGRAM_UNIFORM_4UI
:
8885 CALL_ProgramUniform4ui(ctx
->Exec
, (n
[1].ui
, n
[2].i
,
8887 n
[4].ui
, n
[5].ui
, n
[6].ui
));
8889 case OPCODE_PROGRAM_UNIFORM_1UIV
:
8890 CALL_ProgramUniform1uiv(ctx
->Exec
, (n
[1].ui
, n
[2].i
, n
[3].i
,
8891 get_pointer(&n
[4])));
8893 case OPCODE_PROGRAM_UNIFORM_2UIV
:
8894 CALL_ProgramUniform2uiv(ctx
->Exec
, (n
[1].ui
, n
[2].i
, n
[3].i
,
8895 get_pointer(&n
[4])));
8897 case OPCODE_PROGRAM_UNIFORM_3UIV
:
8898 CALL_ProgramUniform3uiv(ctx
->Exec
, (n
[1].ui
, n
[2].i
, n
[3].i
,
8899 get_pointer(&n
[4])));
8901 case OPCODE_PROGRAM_UNIFORM_4UIV
:
8902 CALL_ProgramUniform4uiv(ctx
->Exec
, (n
[1].ui
, n
[2].i
, n
[3].i
,
8903 get_pointer(&n
[4])));
8905 case OPCODE_PROGRAM_UNIFORM_MATRIX22F
:
8906 CALL_ProgramUniformMatrix2fv(ctx
->Exec
,
8907 (n
[1].ui
, n
[2].i
, n
[3].i
, n
[4].b
,
8908 get_pointer(&n
[5])));
8910 case OPCODE_PROGRAM_UNIFORM_MATRIX23F
:
8911 CALL_ProgramUniformMatrix2x3fv(ctx
->Exec
,
8912 (n
[1].ui
, n
[2].i
, n
[3].i
, n
[4].b
,
8913 get_pointer(&n
[5])));
8915 case OPCODE_PROGRAM_UNIFORM_MATRIX24F
:
8916 CALL_ProgramUniformMatrix2x4fv(ctx
->Exec
,
8917 (n
[1].ui
, n
[2].i
, n
[3].i
, n
[4].b
,
8918 get_pointer(&n
[5])));
8920 case OPCODE_PROGRAM_UNIFORM_MATRIX32F
:
8921 CALL_ProgramUniformMatrix3x2fv(ctx
->Exec
,
8922 (n
[1].ui
, n
[2].i
, n
[3].i
, n
[4].b
,
8923 get_pointer(&n
[5])));
8925 case OPCODE_PROGRAM_UNIFORM_MATRIX33F
:
8926 CALL_ProgramUniformMatrix3fv(ctx
->Exec
,
8927 (n
[1].ui
, n
[2].i
, n
[3].i
, n
[4].b
,
8928 get_pointer(&n
[5])));
8930 case OPCODE_PROGRAM_UNIFORM_MATRIX34F
:
8931 CALL_ProgramUniformMatrix3x4fv(ctx
->Exec
,
8932 (n
[1].ui
, n
[2].i
, n
[3].i
, n
[4].b
,
8933 get_pointer(&n
[5])));
8935 case OPCODE_PROGRAM_UNIFORM_MATRIX42F
:
8936 CALL_ProgramUniformMatrix4x2fv(ctx
->Exec
,
8937 (n
[1].ui
, n
[2].i
, n
[3].i
, n
[4].b
,
8938 get_pointer(&n
[5])));
8940 case OPCODE_PROGRAM_UNIFORM_MATRIX43F
:
8941 CALL_ProgramUniformMatrix4x3fv(ctx
->Exec
,
8942 (n
[1].ui
, n
[2].i
, n
[3].i
, n
[4].b
,
8943 get_pointer(&n
[5])));
8945 case OPCODE_PROGRAM_UNIFORM_MATRIX44F
:
8946 CALL_ProgramUniformMatrix4fv(ctx
->Exec
,
8947 (n
[1].ui
, n
[2].i
, n
[3].i
, n
[4].b
,
8948 get_pointer(&n
[5])));
8951 case OPCODE_CLIP_CONTROL
:
8952 CALL_ClipControl(ctx
->Exec
, (n
[1].e
, n
[2].e
));
8955 case OPCODE_CLAMP_COLOR
:
8956 CALL_ClampColor(ctx
->Exec
, (n
[1].e
, n
[2].e
));
8959 case OPCODE_BIND_FRAGMENT_SHADER_ATI
:
8960 CALL_BindFragmentShaderATI(ctx
->Exec
, (n
[1].i
));
8962 case OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI
:
8963 CALL_SetFragmentShaderConstantATI(ctx
->Exec
, (n
[1].ui
, &n
[2].f
));
8965 case OPCODE_ATTR_1F_NV
:
8966 CALL_VertexAttrib1fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
));
8968 case OPCODE_ATTR_2F_NV
:
8969 CALL_VertexAttrib2fvNV(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8971 case OPCODE_ATTR_3F_NV
:
8972 CALL_VertexAttrib3fvNV(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8974 case OPCODE_ATTR_4F_NV
:
8975 CALL_VertexAttrib4fvNV(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8977 case OPCODE_ATTR_1F_ARB
:
8978 CALL_VertexAttrib1fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
));
8980 case OPCODE_ATTR_2F_ARB
:
8981 CALL_VertexAttrib2fvARB(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8983 case OPCODE_ATTR_3F_ARB
:
8984 CALL_VertexAttrib3fvARB(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8986 case OPCODE_ATTR_4F_ARB
:
8987 CALL_VertexAttrib4fvARB(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8989 case OPCODE_MATERIAL
:
8990 CALL_Materialfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, &n
[3].f
));
8993 CALL_Begin(ctx
->Exec
, (n
[1].e
));
8996 CALL_End(ctx
->Exec
, ());
8999 CALL_Rectf(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
9001 case OPCODE_EVAL_C1
:
9002 CALL_EvalCoord1f(ctx
->Exec
, (n
[1].f
));
9004 case OPCODE_EVAL_C2
:
9005 CALL_EvalCoord2f(ctx
->Exec
, (n
[1].f
, n
[2].f
));
9007 case OPCODE_EVAL_P1
:
9008 CALL_EvalPoint1(ctx
->Exec
, (n
[1].i
));
9010 case OPCODE_EVAL_P2
:
9011 CALL_EvalPoint2(ctx
->Exec
, (n
[1].i
, n
[2].i
));
9014 /* GL_EXT_texture_integer */
9015 case OPCODE_CLEARCOLOR_I
:
9016 CALL_ClearColorIiEXT(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
));
9018 case OPCODE_CLEARCOLOR_UI
:
9019 CALL_ClearColorIuiEXT(ctx
->Exec
,
9020 (n
[1].ui
, n
[2].ui
, n
[3].ui
, n
[4].ui
));
9022 case OPCODE_TEXPARAMETER_I
:
9029 CALL_TexParameterIiv(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
9032 case OPCODE_TEXPARAMETER_UI
:
9035 params
[0] = n
[3].ui
;
9036 params
[1] = n
[4].ui
;
9037 params
[2] = n
[5].ui
;
9038 params
[3] = n
[6].ui
;
9039 CALL_TexParameterIuiv(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
9043 case OPCODE_VERTEX_ATTRIB_DIVISOR
:
9044 /* GL_ARB_instanced_arrays */
9045 CALL_VertexAttribDivisor(ctx
->Exec
, (n
[1].ui
, n
[2].ui
));
9048 case OPCODE_TEXTURE_BARRIER_NV
:
9049 CALL_TextureBarrierNV(ctx
->Exec
, ());
9052 /* GL_EXT/ARB_transform_feedback */
9053 case OPCODE_BEGIN_TRANSFORM_FEEDBACK
:
9054 CALL_BeginTransformFeedback(ctx
->Exec
, (n
[1].e
));
9056 case OPCODE_END_TRANSFORM_FEEDBACK
:
9057 CALL_EndTransformFeedback(ctx
->Exec
, ());
9059 case OPCODE_BIND_TRANSFORM_FEEDBACK
:
9060 CALL_BindTransformFeedback(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
9062 case OPCODE_PAUSE_TRANSFORM_FEEDBACK
:
9063 CALL_PauseTransformFeedback(ctx
->Exec
, ());
9065 case OPCODE_RESUME_TRANSFORM_FEEDBACK
:
9066 CALL_ResumeTransformFeedback(ctx
->Exec
, ());
9068 case OPCODE_DRAW_TRANSFORM_FEEDBACK
:
9069 CALL_DrawTransformFeedback(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
9071 case OPCODE_DRAW_TRANSFORM_FEEDBACK_STREAM
:
9072 CALL_DrawTransformFeedbackStream(ctx
->Exec
,
9073 (n
[1].e
, n
[2].ui
, n
[3].ui
));
9075 case OPCODE_DRAW_TRANSFORM_FEEDBACK_INSTANCED
:
9076 CALL_DrawTransformFeedbackInstanced(ctx
->Exec
,
9077 (n
[1].e
, n
[2].ui
, n
[3].si
));
9079 case OPCODE_DRAW_TRANSFORM_FEEDBACK_STREAM_INSTANCED
:
9080 CALL_DrawTransformFeedbackStreamInstanced(ctx
->Exec
,
9081 (n
[1].e
, n
[2].ui
, n
[3].ui
, n
[4].si
));
9085 case OPCODE_BIND_SAMPLER
:
9086 CALL_BindSampler(ctx
->Exec
, (n
[1].ui
, n
[2].ui
));
9088 case OPCODE_SAMPLER_PARAMETERIV
:
9095 CALL_SamplerParameteriv(ctx
->Exec
, (n
[1].ui
, n
[2].e
, params
));
9098 case OPCODE_SAMPLER_PARAMETERFV
:
9105 CALL_SamplerParameterfv(ctx
->Exec
, (n
[1].ui
, n
[2].e
, params
));
9108 case OPCODE_SAMPLER_PARAMETERIIV
:
9115 CALL_SamplerParameterIiv(ctx
->Exec
, (n
[1].ui
, n
[2].e
, params
));
9118 case OPCODE_SAMPLER_PARAMETERUIV
:
9121 params
[0] = n
[3].ui
;
9122 params
[1] = n
[4].ui
;
9123 params
[2] = n
[5].ui
;
9124 params
[3] = n
[6].ui
;
9125 CALL_SamplerParameterIuiv(ctx
->Exec
, (n
[1].ui
, n
[2].e
, params
));
9130 case OPCODE_WAIT_SYNC
:
9132 union uint64_pair p
;
9133 p
.uint32
[0] = n
[2].ui
;
9134 p
.uint32
[1] = n
[3].ui
;
9135 CALL_WaitSync(ctx
->Exec
,
9136 (get_pointer(&n
[4]), n
[1].bf
, p
.uint64
));
9140 /* GL_NV_conditional_render */
9141 case OPCODE_BEGIN_CONDITIONAL_RENDER
:
9142 CALL_BeginConditionalRender(ctx
->Exec
, (n
[1].i
, n
[2].e
));
9144 case OPCODE_END_CONDITIONAL_RENDER
:
9145 CALL_EndConditionalRender(ctx
->Exec
, ());
9148 case OPCODE_UNIFORM_BLOCK_BINDING
:
9149 CALL_UniformBlockBinding(ctx
->Exec
, (n
[1].ui
, n
[2].ui
, n
[3].ui
));
9152 /* GL_EXT_window_rectangles */
9153 case OPCODE_WINDOW_RECTANGLES
:
9154 CALL_WindowRectanglesEXT(
9155 ctx
->Exec
, (n
[1].e
, n
[2].si
, get_pointer(&n
[3])));
9158 case OPCODE_CONTINUE
:
9159 n
= (Node
*) get_pointer(&n
[1]);
9164 case OPCODE_END_OF_LIST
:
9170 _mesa_snprintf(msg
, sizeof(msg
), "Error in execute_list: opcode=%d",
9172 _mesa_problem(ctx
, "%s", msg
);
9177 /* increment n to point to next compiled command */
9178 if (opcode
!= OPCODE_CONTINUE
) {
9179 n
+= InstSize
[opcode
];
9184 vbo_save_EndCallList(ctx
);
9186 ctx
->ListState
.CallDepth
--;
9191 /**********************************************************************/
9193 /**********************************************************************/
9196 * Test if a display list number is valid.
9198 GLboolean GLAPIENTRY
9199 _mesa_IsList(GLuint list
)
9201 GET_CURRENT_CONTEXT(ctx
);
9202 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
9203 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx
, GL_FALSE
);
9204 return islist(ctx
, list
);
9209 * Delete a sequence of consecutive display lists.
9212 _mesa_DeleteLists(GLuint list
, GLsizei range
)
9214 GET_CURRENT_CONTEXT(ctx
);
9216 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
9217 ASSERT_OUTSIDE_BEGIN_END(ctx
);
9220 _mesa_error(ctx
, GL_INVALID_VALUE
, "glDeleteLists");
9225 /* We may be deleting a set of bitmap lists. See if there's a
9226 * bitmap atlas to free.
9228 struct gl_bitmap_atlas
*atlas
= lookup_bitmap_atlas(ctx
, list
);
9230 _mesa_delete_bitmap_atlas(ctx
, atlas
);
9231 _mesa_HashRemove(ctx
->Shared
->BitmapAtlas
, list
);
9235 for (i
= list
; i
< list
+ range
; i
++) {
9236 destroy_list(ctx
, i
);
9242 * Return a display list number, n, such that lists n through n+range-1
9246 _mesa_GenLists(GLsizei range
)
9248 GET_CURRENT_CONTEXT(ctx
);
9250 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
9251 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx
, 0);
9254 _mesa_error(ctx
, GL_INVALID_VALUE
, "glGenLists");
9262 * Make this an atomic operation
9264 _mesa_HashLockMutex(ctx
->Shared
->DisplayList
);
9266 base
= _mesa_HashFindFreeKeyBlock(ctx
->Shared
->DisplayList
, range
);
9268 /* reserve the list IDs by with empty/dummy lists */
9270 for (i
= 0; i
< range
; i
++) {
9271 _mesa_HashInsertLocked(ctx
->Shared
->DisplayList
, base
+ i
,
9272 make_list(base
+ i
, 1));
9276 if (USE_BITMAP_ATLAS
&&
9278 ctx
->Driver
.DrawAtlasBitmaps
) {
9279 /* "range > 16" is a rough heuristic to guess when glGenLists might be
9280 * used to allocate display lists for glXUseXFont or wglUseFontBitmaps.
9281 * Create the empty atlas now.
9283 struct gl_bitmap_atlas
*atlas
= lookup_bitmap_atlas(ctx
, base
);
9285 atlas
= alloc_bitmap_atlas(ctx
, base
);
9288 /* Atlas _should_ be new/empty now, but clobbering is OK */
9289 assert(atlas
->numBitmaps
== 0);
9290 atlas
->numBitmaps
= range
;
9294 _mesa_HashUnlockMutex(ctx
->Shared
->DisplayList
);
9301 * Begin a new display list.
9304 _mesa_NewList(GLuint name
, GLenum mode
)
9306 GET_CURRENT_CONTEXT(ctx
);
9308 FLUSH_CURRENT(ctx
, 0); /* must be called before assert */
9309 ASSERT_OUTSIDE_BEGIN_END(ctx
);
9311 if (MESA_VERBOSE
& VERBOSE_API
)
9312 _mesa_debug(ctx
, "glNewList %u %s\n", name
,
9313 _mesa_enum_to_string(mode
));
9316 _mesa_error(ctx
, GL_INVALID_VALUE
, "glNewList");
9320 if (mode
!= GL_COMPILE
&& mode
!= GL_COMPILE_AND_EXECUTE
) {
9321 _mesa_error(ctx
, GL_INVALID_ENUM
, "glNewList");
9325 if (ctx
->ListState
.CurrentList
) {
9326 /* already compiling a display list */
9327 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glNewList");
9331 ctx
->CompileFlag
= GL_TRUE
;
9332 ctx
->ExecuteFlag
= (mode
== GL_COMPILE_AND_EXECUTE
);
9334 /* Reset accumulated list state */
9335 invalidate_saved_current_state( ctx
);
9337 /* Allocate new display list */
9338 ctx
->ListState
.CurrentList
= make_list(name
, BLOCK_SIZE
);
9339 ctx
->ListState
.CurrentBlock
= ctx
->ListState
.CurrentList
->Head
;
9340 ctx
->ListState
.CurrentPos
= 0;
9342 vbo_save_NewList(ctx
, name
, mode
);
9344 ctx
->CurrentDispatch
= ctx
->Save
;
9345 _glapi_set_dispatch(ctx
->CurrentDispatch
);
9350 * End definition of current display list.
9355 GET_CURRENT_CONTEXT(ctx
);
9356 SAVE_FLUSH_VERTICES(ctx
);
9357 FLUSH_VERTICES(ctx
, 0);
9359 if (MESA_VERBOSE
& VERBOSE_API
)
9360 _mesa_debug(ctx
, "glEndList\n");
9362 if (ctx
->ExecuteFlag
&& _mesa_inside_dlist_begin_end(ctx
)) {
9363 _mesa_error(ctx
, GL_INVALID_OPERATION
,
9364 "glEndList() called inside glBegin/End");
9367 /* Check that a list is under construction */
9368 if (!ctx
->ListState
.CurrentList
) {
9369 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glEndList");
9373 /* Call before emitting END_OF_LIST, in case the driver wants to
9374 * emit opcodes itself.
9376 vbo_save_EndList(ctx
);
9378 (void) alloc_instruction(ctx
, OPCODE_END_OF_LIST
, 0);
9382 /* Destroy old list, if any */
9383 destroy_list(ctx
, ctx
->ListState
.CurrentList
->Name
);
9385 /* Install the new list */
9386 _mesa_HashInsert(ctx
->Shared
->DisplayList
,
9387 ctx
->ListState
.CurrentList
->Name
,
9388 ctx
->ListState
.CurrentList
);
9391 if (MESA_VERBOSE
& VERBOSE_DISPLAY_LIST
)
9392 mesa_print_display_list(ctx
->ListState
.CurrentList
->Name
);
9394 ctx
->ListState
.CurrentList
= NULL
;
9395 ctx
->ListState
.CurrentBlock
= NULL
;
9396 ctx
->ListState
.CurrentPos
= 0;
9397 ctx
->ExecuteFlag
= GL_TRUE
;
9398 ctx
->CompileFlag
= GL_FALSE
;
9400 ctx
->CurrentDispatch
= ctx
->Exec
;
9401 _glapi_set_dispatch(ctx
->CurrentDispatch
);
9406 _mesa_CallList(GLuint list
)
9408 GLboolean save_compile_flag
;
9409 GET_CURRENT_CONTEXT(ctx
);
9410 FLUSH_CURRENT(ctx
, 0);
9412 if (MESA_VERBOSE
& VERBOSE_API
)
9413 _mesa_debug(ctx
, "glCallList %d\n", list
);
9416 _mesa_error(ctx
, GL_INVALID_VALUE
, "glCallList(list==0)");
9421 mesa_print_display_list( list
);
9423 /* VERY IMPORTANT: Save the CompileFlag status, turn it off,
9424 * execute the display list, and restore the CompileFlag.
9426 save_compile_flag
= ctx
->CompileFlag
;
9427 if (save_compile_flag
) {
9428 ctx
->CompileFlag
= GL_FALSE
;
9431 execute_list(ctx
, list
);
9432 ctx
->CompileFlag
= save_compile_flag
;
9434 /* also restore API function pointers to point to "save" versions */
9435 if (save_compile_flag
) {
9436 ctx
->CurrentDispatch
= ctx
->Save
;
9437 _glapi_set_dispatch(ctx
->CurrentDispatch
);
9443 * Try to execute a glCallLists() command where the display lists contain
9444 * glBitmap commands with a texture atlas.
9445 * \return true for success, false otherwise
9448 render_bitmap_atlas(struct gl_context
*ctx
, GLsizei n
, GLenum type
,
9451 struct gl_bitmap_atlas
*atlas
;
9454 if (!USE_BITMAP_ATLAS
||
9455 !ctx
->Current
.RasterPosValid
||
9456 ctx
->List
.ListBase
== 0 ||
9457 type
!= GL_UNSIGNED_BYTE
||
9458 !ctx
->Driver
.DrawAtlasBitmaps
) {
9463 atlas
= lookup_bitmap_atlas(ctx
, ctx
->List
.ListBase
);
9466 /* Even if glGenLists wasn't called, we can still try to create
9469 atlas
= alloc_bitmap_atlas(ctx
, ctx
->List
.ListBase
);
9472 if (atlas
&& !atlas
->complete
&& !atlas
->incomplete
) {
9473 /* Try to build the bitmap atlas now.
9474 * If the atlas was created in glGenLists, we'll have recorded the
9475 * number of lists (bitmaps). Otherwise, take a guess at 256.
9477 if (atlas
->numBitmaps
== 0)
9478 atlas
->numBitmaps
= 256;
9479 build_bitmap_atlas(ctx
, atlas
, ctx
->List
.ListBase
);
9482 if (!atlas
|| !atlas
->complete
) {
9486 /* check that all display list IDs are in the atlas */
9487 for (i
= 0; i
< n
; i
++) {
9488 const GLubyte
*ids
= (const GLubyte
*) lists
;
9490 if (ids
[i
] >= atlas
->numBitmaps
) {
9495 ctx
->Driver
.DrawAtlasBitmaps(ctx
, atlas
, n
, (const GLubyte
*) lists
);
9502 * Execute glCallLists: call multiple display lists.
9505 _mesa_CallLists(GLsizei n
, GLenum type
, const GLvoid
* lists
)
9507 GET_CURRENT_CONTEXT(ctx
);
9509 GLboolean save_compile_flag
;
9511 if (MESA_VERBOSE
& VERBOSE_API
)
9512 _mesa_debug(ctx
, "glCallLists %d\n", n
);
9516 case GL_UNSIGNED_BYTE
:
9518 case GL_UNSIGNED_SHORT
:
9520 case GL_UNSIGNED_INT
:
9528 _mesa_error(ctx
, GL_INVALID_ENUM
, "glCallLists(type)");
9533 _mesa_error(ctx
, GL_INVALID_VALUE
, "glCallLists(n < 0)");
9535 } else if (n
== 0 || lists
== NULL
) {
9540 if (render_bitmap_atlas(ctx
, n
, type
, lists
)) {
9544 /* Save the CompileFlag status, turn it off, execute display list,
9545 * and restore the CompileFlag.
9547 save_compile_flag
= ctx
->CompileFlag
;
9548 ctx
->CompileFlag
= GL_FALSE
;
9550 for (i
= 0; i
< n
; i
++) {
9551 GLuint list
= (GLuint
) (ctx
->List
.ListBase
+ translate_id(i
, type
, lists
));
9552 execute_list(ctx
, list
);
9555 ctx
->CompileFlag
= save_compile_flag
;
9557 /* also restore API function pointers to point to "save" versions */
9558 if (save_compile_flag
) {
9559 ctx
->CurrentDispatch
= ctx
->Save
;
9560 _glapi_set_dispatch(ctx
->CurrentDispatch
);
9566 * Set the offset added to list numbers in glCallLists.
9569 _mesa_ListBase(GLuint base
)
9571 GET_CURRENT_CONTEXT(ctx
);
9572 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
9573 ASSERT_OUTSIDE_BEGIN_END(ctx
);
9574 ctx
->List
.ListBase
= base
;
9578 * Setup the given dispatch table to point to Mesa's display list
9579 * building functions.
9581 * This does not include any of the tnl functions - they are
9582 * initialized from _mesa_init_api_defaults and from the active vtxfmt
9586 _mesa_initialize_save_table(const struct gl_context
*ctx
)
9588 struct _glapi_table
*table
= ctx
->Save
;
9589 int numEntries
= MAX2(_gloffset_COUNT
, _glapi_get_dispatch_table_size());
9591 /* Initially populate the dispatch table with the contents of the
9592 * normal-execution dispatch table. This lets us skip populating functions
9593 * that should be called directly instead of compiled into display lists.
9595 memcpy(table
, ctx
->Exec
, numEntries
* sizeof(_glapi_proc
));
9597 _mesa_loopback_init_api_table(ctx
, table
);
9600 vbo_initialize_save_dispatch(ctx
, table
);
9603 SET_Accum(table
, save_Accum
);
9604 SET_AlphaFunc(table
, save_AlphaFunc
);
9605 SET_Bitmap(table
, save_Bitmap
);
9606 SET_BlendFunc(table
, save_BlendFunc
);
9607 SET_CallList(table
, save_CallList
);
9608 SET_CallLists(table
, save_CallLists
);
9609 SET_Clear(table
, save_Clear
);
9610 SET_ClearAccum(table
, save_ClearAccum
);
9611 SET_ClearColor(table
, save_ClearColor
);
9612 SET_ClearDepth(table
, save_ClearDepth
);
9613 SET_ClearIndex(table
, save_ClearIndex
);
9614 SET_ClearStencil(table
, save_ClearStencil
);
9615 SET_ClipPlane(table
, save_ClipPlane
);
9616 SET_ColorMask(table
, save_ColorMask
);
9617 SET_ColorMaski(table
, save_ColorMaskIndexed
);
9618 SET_ColorMaterial(table
, save_ColorMaterial
);
9619 SET_CopyPixels(table
, save_CopyPixels
);
9620 SET_CullFace(table
, save_CullFace
);
9621 SET_DepthFunc(table
, save_DepthFunc
);
9622 SET_DepthMask(table
, save_DepthMask
);
9623 SET_DepthRange(table
, save_DepthRange
);
9624 SET_Disable(table
, save_Disable
);
9625 SET_Disablei(table
, save_DisableIndexed
);
9626 SET_DrawBuffer(table
, save_DrawBuffer
);
9627 SET_DrawPixels(table
, save_DrawPixels
);
9628 SET_Enable(table
, save_Enable
);
9629 SET_Enablei(table
, save_EnableIndexed
);
9630 SET_EvalMesh1(table
, save_EvalMesh1
);
9631 SET_EvalMesh2(table
, save_EvalMesh2
);
9632 SET_Fogf(table
, save_Fogf
);
9633 SET_Fogfv(table
, save_Fogfv
);
9634 SET_Fogi(table
, save_Fogi
);
9635 SET_Fogiv(table
, save_Fogiv
);
9636 SET_FrontFace(table
, save_FrontFace
);
9637 SET_Frustum(table
, save_Frustum
);
9638 SET_Hint(table
, save_Hint
);
9639 SET_IndexMask(table
, save_IndexMask
);
9640 SET_InitNames(table
, save_InitNames
);
9641 SET_LightModelf(table
, save_LightModelf
);
9642 SET_LightModelfv(table
, save_LightModelfv
);
9643 SET_LightModeli(table
, save_LightModeli
);
9644 SET_LightModeliv(table
, save_LightModeliv
);
9645 SET_Lightf(table
, save_Lightf
);
9646 SET_Lightfv(table
, save_Lightfv
);
9647 SET_Lighti(table
, save_Lighti
);
9648 SET_Lightiv(table
, save_Lightiv
);
9649 SET_LineStipple(table
, save_LineStipple
);
9650 SET_LineWidth(table
, save_LineWidth
);
9651 SET_ListBase(table
, save_ListBase
);
9652 SET_LoadIdentity(table
, save_LoadIdentity
);
9653 SET_LoadMatrixd(table
, save_LoadMatrixd
);
9654 SET_LoadMatrixf(table
, save_LoadMatrixf
);
9655 SET_LoadName(table
, save_LoadName
);
9656 SET_LogicOp(table
, save_LogicOp
);
9657 SET_Map1d(table
, save_Map1d
);
9658 SET_Map1f(table
, save_Map1f
);
9659 SET_Map2d(table
, save_Map2d
);
9660 SET_Map2f(table
, save_Map2f
);
9661 SET_MapGrid1d(table
, save_MapGrid1d
);
9662 SET_MapGrid1f(table
, save_MapGrid1f
);
9663 SET_MapGrid2d(table
, save_MapGrid2d
);
9664 SET_MapGrid2f(table
, save_MapGrid2f
);
9665 SET_MatrixMode(table
, save_MatrixMode
);
9666 SET_MultMatrixd(table
, save_MultMatrixd
);
9667 SET_MultMatrixf(table
, save_MultMatrixf
);
9668 SET_NewList(table
, save_NewList
);
9669 SET_Ortho(table
, save_Ortho
);
9670 SET_PassThrough(table
, save_PassThrough
);
9671 SET_PixelMapfv(table
, save_PixelMapfv
);
9672 SET_PixelMapuiv(table
, save_PixelMapuiv
);
9673 SET_PixelMapusv(table
, save_PixelMapusv
);
9674 SET_PixelTransferf(table
, save_PixelTransferf
);
9675 SET_PixelTransferi(table
, save_PixelTransferi
);
9676 SET_PixelZoom(table
, save_PixelZoom
);
9677 SET_PointSize(table
, save_PointSize
);
9678 SET_PolygonMode(table
, save_PolygonMode
);
9679 SET_PolygonOffset(table
, save_PolygonOffset
);
9680 SET_PolygonStipple(table
, save_PolygonStipple
);
9681 SET_PopAttrib(table
, save_PopAttrib
);
9682 SET_PopMatrix(table
, save_PopMatrix
);
9683 SET_PopName(table
, save_PopName
);
9684 SET_PushAttrib(table
, save_PushAttrib
);
9685 SET_PushMatrix(table
, save_PushMatrix
);
9686 SET_PushName(table
, save_PushName
);
9687 SET_RasterPos2d(table
, save_RasterPos2d
);
9688 SET_RasterPos2dv(table
, save_RasterPos2dv
);
9689 SET_RasterPos2f(table
, save_RasterPos2f
);
9690 SET_RasterPos2fv(table
, save_RasterPos2fv
);
9691 SET_RasterPos2i(table
, save_RasterPos2i
);
9692 SET_RasterPos2iv(table
, save_RasterPos2iv
);
9693 SET_RasterPos2s(table
, save_RasterPos2s
);
9694 SET_RasterPos2sv(table
, save_RasterPos2sv
);
9695 SET_RasterPos3d(table
, save_RasterPos3d
);
9696 SET_RasterPos3dv(table
, save_RasterPos3dv
);
9697 SET_RasterPos3f(table
, save_RasterPos3f
);
9698 SET_RasterPos3fv(table
, save_RasterPos3fv
);
9699 SET_RasterPos3i(table
, save_RasterPos3i
);
9700 SET_RasterPos3iv(table
, save_RasterPos3iv
);
9701 SET_RasterPos3s(table
, save_RasterPos3s
);
9702 SET_RasterPos3sv(table
, save_RasterPos3sv
);
9703 SET_RasterPos4d(table
, save_RasterPos4d
);
9704 SET_RasterPos4dv(table
, save_RasterPos4dv
);
9705 SET_RasterPos4f(table
, save_RasterPos4f
);
9706 SET_RasterPos4fv(table
, save_RasterPos4fv
);
9707 SET_RasterPos4i(table
, save_RasterPos4i
);
9708 SET_RasterPos4iv(table
, save_RasterPos4iv
);
9709 SET_RasterPos4s(table
, save_RasterPos4s
);
9710 SET_RasterPos4sv(table
, save_RasterPos4sv
);
9711 SET_ReadBuffer(table
, save_ReadBuffer
);
9712 SET_Rectf(table
, save_Rectf
);
9713 SET_Rotated(table
, save_Rotated
);
9714 SET_Rotatef(table
, save_Rotatef
);
9715 SET_Scaled(table
, save_Scaled
);
9716 SET_Scalef(table
, save_Scalef
);
9717 SET_Scissor(table
, save_Scissor
);
9718 SET_ShadeModel(table
, save_ShadeModel
);
9719 SET_StencilFunc(table
, save_StencilFunc
);
9720 SET_StencilMask(table
, save_StencilMask
);
9721 SET_StencilOp(table
, save_StencilOp
);
9722 SET_TexEnvf(table
, save_TexEnvf
);
9723 SET_TexEnvfv(table
, save_TexEnvfv
);
9724 SET_TexEnvi(table
, save_TexEnvi
);
9725 SET_TexEnviv(table
, save_TexEnviv
);
9726 SET_TexGend(table
, save_TexGend
);
9727 SET_TexGendv(table
, save_TexGendv
);
9728 SET_TexGenf(table
, save_TexGenf
);
9729 SET_TexGenfv(table
, save_TexGenfv
);
9730 SET_TexGeni(table
, save_TexGeni
);
9731 SET_TexGeniv(table
, save_TexGeniv
);
9732 SET_TexImage1D(table
, save_TexImage1D
);
9733 SET_TexImage2D(table
, save_TexImage2D
);
9734 SET_TexParameterf(table
, save_TexParameterf
);
9735 SET_TexParameterfv(table
, save_TexParameterfv
);
9736 SET_TexParameteri(table
, save_TexParameteri
);
9737 SET_TexParameteriv(table
, save_TexParameteriv
);
9738 SET_Translated(table
, save_Translated
);
9739 SET_Translatef(table
, save_Translatef
);
9740 SET_Viewport(table
, save_Viewport
);
9743 SET_BindTexture(table
, save_BindTexture
);
9744 SET_CopyTexImage1D(table
, save_CopyTexImage1D
);
9745 SET_CopyTexImage2D(table
, save_CopyTexImage2D
);
9746 SET_CopyTexSubImage1D(table
, save_CopyTexSubImage1D
);
9747 SET_CopyTexSubImage2D(table
, save_CopyTexSubImage2D
);
9748 SET_PrioritizeTextures(table
, save_PrioritizeTextures
);
9749 SET_TexSubImage1D(table
, save_TexSubImage1D
);
9750 SET_TexSubImage2D(table
, save_TexSubImage2D
);
9753 SET_CopyTexSubImage3D(table
, save_CopyTexSubImage3D
);
9754 SET_TexImage3D(table
, save_TexImage3D
);
9755 SET_TexSubImage3D(table
, save_TexSubImage3D
);
9758 SET_StencilFuncSeparate(table
, save_StencilFuncSeparate
);
9759 SET_StencilMaskSeparate(table
, save_StencilMaskSeparate
);
9760 SET_StencilOpSeparate(table
, save_StencilOpSeparate
);
9762 /* ATI_separate_stencil */
9763 SET_StencilFuncSeparateATI(table
, save_StencilFuncSeparateATI
);
9765 /* GL_ARB_imaging */
9766 /* Not all are supported */
9767 SET_BlendColor(table
, save_BlendColor
);
9768 SET_BlendEquation(table
, save_BlendEquation
);
9770 /* 2. GL_EXT_blend_color */
9772 SET_BlendColorEXT(table
, save_BlendColorEXT
);
9775 /* 3. GL_EXT_polygon_offset */
9776 SET_PolygonOffsetEXT(table
, save_PolygonOffsetEXT
);
9778 /* 6. GL_EXT_texture3d */
9780 SET_CopyTexSubImage3DEXT(table
, save_CopyTexSubImage3D
);
9781 SET_TexImage3DEXT(table
, save_TexImage3DEXT
);
9782 SET_TexSubImage3DEXT(table
, save_TexSubImage3D
);
9785 /* 37. GL_EXT_blend_minmax */
9787 SET_BlendEquationEXT(table
, save_BlendEquationEXT
);
9790 /* 54. GL_EXT_point_parameters */
9791 SET_PointParameterf(table
, save_PointParameterfEXT
);
9792 SET_PointParameterfv(table
, save_PointParameterfvEXT
);
9794 /* 173. GL_EXT_blend_func_separate */
9795 SET_BlendFuncSeparate(table
, save_BlendFuncSeparateEXT
);
9797 /* 197. GL_MESA_window_pos */
9798 SET_WindowPos2d(table
, save_WindowPos2dMESA
);
9799 SET_WindowPos2dv(table
, save_WindowPos2dvMESA
);
9800 SET_WindowPos2f(table
, save_WindowPos2fMESA
);
9801 SET_WindowPos2fv(table
, save_WindowPos2fvMESA
);
9802 SET_WindowPos2i(table
, save_WindowPos2iMESA
);
9803 SET_WindowPos2iv(table
, save_WindowPos2ivMESA
);
9804 SET_WindowPos2s(table
, save_WindowPos2sMESA
);
9805 SET_WindowPos2sv(table
, save_WindowPos2svMESA
);
9806 SET_WindowPos3d(table
, save_WindowPos3dMESA
);
9807 SET_WindowPos3dv(table
, save_WindowPos3dvMESA
);
9808 SET_WindowPos3f(table
, save_WindowPos3fMESA
);
9809 SET_WindowPos3fv(table
, save_WindowPos3fvMESA
);
9810 SET_WindowPos3i(table
, save_WindowPos3iMESA
);
9811 SET_WindowPos3iv(table
, save_WindowPos3ivMESA
);
9812 SET_WindowPos3s(table
, save_WindowPos3sMESA
);
9813 SET_WindowPos3sv(table
, save_WindowPos3svMESA
);
9814 SET_WindowPos4dMESA(table
, save_WindowPos4dMESA
);
9815 SET_WindowPos4dvMESA(table
, save_WindowPos4dvMESA
);
9816 SET_WindowPos4fMESA(table
, save_WindowPos4fMESA
);
9817 SET_WindowPos4fvMESA(table
, save_WindowPos4fvMESA
);
9818 SET_WindowPos4iMESA(table
, save_WindowPos4iMESA
);
9819 SET_WindowPos4ivMESA(table
, save_WindowPos4ivMESA
);
9820 SET_WindowPos4sMESA(table
, save_WindowPos4sMESA
);
9821 SET_WindowPos4svMESA(table
, save_WindowPos4svMESA
);
9823 /* 245. GL_ATI_fragment_shader */
9824 SET_BindFragmentShaderATI(table
, save_BindFragmentShaderATI
);
9825 SET_SetFragmentShaderConstantATI(table
, save_SetFragmentShaderConstantATI
);
9827 /* 262. GL_NV_point_sprite */
9828 SET_PointParameteri(table
, save_PointParameteriNV
);
9829 SET_PointParameteriv(table
, save_PointParameterivNV
);
9831 /* 268. GL_EXT_stencil_two_side */
9832 SET_ActiveStencilFaceEXT(table
, save_ActiveStencilFaceEXT
);
9834 /* ???. GL_EXT_depth_bounds_test */
9835 SET_DepthBoundsEXT(table
, save_DepthBoundsEXT
);
9837 /* ARB 1. GL_ARB_multitexture */
9838 SET_ActiveTexture(table
, save_ActiveTextureARB
);
9840 /* ARB 3. GL_ARB_transpose_matrix */
9841 SET_LoadTransposeMatrixd(table
, save_LoadTransposeMatrixdARB
);
9842 SET_LoadTransposeMatrixf(table
, save_LoadTransposeMatrixfARB
);
9843 SET_MultTransposeMatrixd(table
, save_MultTransposeMatrixdARB
);
9844 SET_MultTransposeMatrixf(table
, save_MultTransposeMatrixfARB
);
9846 /* ARB 5. GL_ARB_multisample */
9847 SET_SampleCoverage(table
, save_SampleCoverageARB
);
9849 /* ARB 12. GL_ARB_texture_compression */
9850 SET_CompressedTexImage3D(table
, save_CompressedTexImage3DARB
);
9851 SET_CompressedTexImage2D(table
, save_CompressedTexImage2DARB
);
9852 SET_CompressedTexImage1D(table
, save_CompressedTexImage1DARB
);
9853 SET_CompressedTexSubImage3D(table
, save_CompressedTexSubImage3DARB
);
9854 SET_CompressedTexSubImage2D(table
, save_CompressedTexSubImage2DARB
);
9855 SET_CompressedTexSubImage1D(table
, save_CompressedTexSubImage1DARB
);
9857 /* ARB 14. GL_ARB_point_parameters */
9858 /* aliased with EXT_point_parameters functions */
9860 /* ARB 25. GL_ARB_window_pos */
9861 /* aliased with MESA_window_pos functions */
9863 /* ARB 26. GL_ARB_vertex_program */
9864 /* ARB 27. GL_ARB_fragment_program */
9865 /* glVertexAttrib* functions alias the NV ones, handled elsewhere */
9866 SET_ProgramStringARB(table
, save_ProgramStringARB
);
9867 SET_BindProgramARB(table
, save_BindProgramARB
);
9868 SET_ProgramEnvParameter4dARB(table
, save_ProgramEnvParameter4dARB
);
9869 SET_ProgramEnvParameter4dvARB(table
, save_ProgramEnvParameter4dvARB
);
9870 SET_ProgramEnvParameter4fARB(table
, save_ProgramEnvParameter4fARB
);
9871 SET_ProgramEnvParameter4fvARB(table
, save_ProgramEnvParameter4fvARB
);
9872 SET_ProgramLocalParameter4dARB(table
, save_ProgramLocalParameter4dARB
);
9873 SET_ProgramLocalParameter4dvARB(table
, save_ProgramLocalParameter4dvARB
);
9874 SET_ProgramLocalParameter4fARB(table
, save_ProgramLocalParameter4fARB
);
9875 SET_ProgramLocalParameter4fvARB(table
, save_ProgramLocalParameter4fvARB
);
9877 SET_BeginQuery(table
, save_BeginQueryARB
);
9878 SET_EndQuery(table
, save_EndQueryARB
);
9879 SET_QueryCounter(table
, save_QueryCounter
);
9881 SET_DrawBuffers(table
, save_DrawBuffersARB
);
9883 SET_BlitFramebuffer(table
, save_BlitFramebufferEXT
);
9885 SET_UseProgram(table
, save_UseProgram
);
9886 SET_Uniform1f(table
, save_Uniform1fARB
);
9887 SET_Uniform2f(table
, save_Uniform2fARB
);
9888 SET_Uniform3f(table
, save_Uniform3fARB
);
9889 SET_Uniform4f(table
, save_Uniform4fARB
);
9890 SET_Uniform1fv(table
, save_Uniform1fvARB
);
9891 SET_Uniform2fv(table
, save_Uniform2fvARB
);
9892 SET_Uniform3fv(table
, save_Uniform3fvARB
);
9893 SET_Uniform4fv(table
, save_Uniform4fvARB
);
9894 SET_Uniform1i(table
, save_Uniform1iARB
);
9895 SET_Uniform2i(table
, save_Uniform2iARB
);
9896 SET_Uniform3i(table
, save_Uniform3iARB
);
9897 SET_Uniform4i(table
, save_Uniform4iARB
);
9898 SET_Uniform1iv(table
, save_Uniform1ivARB
);
9899 SET_Uniform2iv(table
, save_Uniform2ivARB
);
9900 SET_Uniform3iv(table
, save_Uniform3ivARB
);
9901 SET_Uniform4iv(table
, save_Uniform4ivARB
);
9902 SET_UniformMatrix2fv(table
, save_UniformMatrix2fvARB
);
9903 SET_UniformMatrix3fv(table
, save_UniformMatrix3fvARB
);
9904 SET_UniformMatrix4fv(table
, save_UniformMatrix4fvARB
);
9905 SET_UniformMatrix2x3fv(table
, save_UniformMatrix2x3fv
);
9906 SET_UniformMatrix3x2fv(table
, save_UniformMatrix3x2fv
);
9907 SET_UniformMatrix2x4fv(table
, save_UniformMatrix2x4fv
);
9908 SET_UniformMatrix4x2fv(table
, save_UniformMatrix4x2fv
);
9909 SET_UniformMatrix3x4fv(table
, save_UniformMatrix3x4fv
);
9910 SET_UniformMatrix4x3fv(table
, save_UniformMatrix4x3fv
);
9912 /* 299. GL_EXT_blend_equation_separate */
9913 SET_BlendEquationSeparate(table
, save_BlendEquationSeparateEXT
);
9915 /* GL_EXT_gpu_program_parameters */
9916 SET_ProgramEnvParameters4fvEXT(table
, save_ProgramEnvParameters4fvEXT
);
9917 SET_ProgramLocalParameters4fvEXT(table
, save_ProgramLocalParameters4fvEXT
);
9919 /* 364. GL_EXT_provoking_vertex */
9920 SET_ProvokingVertex(table
, save_ProvokingVertexEXT
);
9922 /* GL_EXT_texture_integer */
9923 SET_ClearColorIiEXT(table
, save_ClearColorIi
);
9924 SET_ClearColorIuiEXT(table
, save_ClearColorIui
);
9925 SET_TexParameterIiv(table
, save_TexParameterIiv
);
9926 SET_TexParameterIuiv(table
, save_TexParameterIuiv
);
9928 /* GL_ARB_clip_control */
9929 SET_ClipControl(table
, save_ClipControl
);
9931 /* GL_ARB_color_buffer_float */
9932 SET_ClampColor(table
, save_ClampColorARB
);
9935 SET_ClearBufferiv(table
, save_ClearBufferiv
);
9936 SET_ClearBufferuiv(table
, save_ClearBufferuiv
);
9937 SET_ClearBufferfv(table
, save_ClearBufferfv
);
9938 SET_ClearBufferfi(table
, save_ClearBufferfi
);
9940 SET_Uniform1ui(table
, save_Uniform1ui
);
9941 SET_Uniform2ui(table
, save_Uniform2ui
);
9942 SET_Uniform3ui(table
, save_Uniform3ui
);
9943 SET_Uniform4ui(table
, save_Uniform4ui
);
9944 SET_Uniform1uiv(table
, save_Uniform1uiv
);
9945 SET_Uniform2uiv(table
, save_Uniform2uiv
);
9946 SET_Uniform3uiv(table
, save_Uniform3uiv
);
9947 SET_Uniform4uiv(table
, save_Uniform4uiv
);
9949 (void) save_Uniform1ui
;
9950 (void) save_Uniform2ui
;
9951 (void) save_Uniform3ui
;
9952 (void) save_Uniform4ui
;
9953 (void) save_Uniform1uiv
;
9954 (void) save_Uniform2uiv
;
9955 (void) save_Uniform3uiv
;
9956 (void) save_Uniform4uiv
;
9960 SET_BeginTransformFeedback(table
, save_BeginTransformFeedback
);
9961 SET_EndTransformFeedback(table
, save_EndTransformFeedback
);
9962 SET_BindTransformFeedback(table
, save_BindTransformFeedback
);
9963 SET_PauseTransformFeedback(table
, save_PauseTransformFeedback
);
9964 SET_ResumeTransformFeedback(table
, save_ResumeTransformFeedback
);
9965 SET_DrawTransformFeedback(table
, save_DrawTransformFeedback
);
9966 SET_DrawTransformFeedbackStream(table
, save_DrawTransformFeedbackStream
);
9967 SET_DrawTransformFeedbackInstanced(table
,
9968 save_DrawTransformFeedbackInstanced
);
9969 SET_DrawTransformFeedbackStreamInstanced(table
,
9970 save_DrawTransformFeedbackStreamInstanced
);
9971 SET_BeginQueryIndexed(table
, save_BeginQueryIndexed
);
9972 SET_EndQueryIndexed(table
, save_EndQueryIndexed
);
9974 /* GL_ARB_instanced_arrays */
9975 SET_VertexAttribDivisor(table
, save_VertexAttribDivisor
);
9977 /* GL_NV_texture_barrier */
9978 SET_TextureBarrierNV(table
, save_TextureBarrierNV
);
9980 SET_BindSampler(table
, save_BindSampler
);
9981 SET_SamplerParameteri(table
, save_SamplerParameteri
);
9982 SET_SamplerParameterf(table
, save_SamplerParameterf
);
9983 SET_SamplerParameteriv(table
, save_SamplerParameteriv
);
9984 SET_SamplerParameterfv(table
, save_SamplerParameterfv
);
9985 SET_SamplerParameterIiv(table
, save_SamplerParameterIiv
);
9986 SET_SamplerParameterIuiv(table
, save_SamplerParameterIuiv
);
9988 /* GL_ARB_draw_buffer_blend */
9989 SET_BlendFunciARB(table
, save_BlendFunci
);
9990 SET_BlendFuncSeparateiARB(table
, save_BlendFuncSeparatei
);
9991 SET_BlendEquationiARB(table
, save_BlendEquationi
);
9992 SET_BlendEquationSeparateiARB(table
, save_BlendEquationSeparatei
);
9994 /* GL_NV_conditional_render */
9995 SET_BeginConditionalRender(table
, save_BeginConditionalRender
);
9996 SET_EndConditionalRender(table
, save_EndConditionalRender
);
9999 SET_WaitSync(table
, save_WaitSync
);
10001 /* GL_ARB_uniform_buffer_object */
10002 SET_UniformBlockBinding(table
, save_UniformBlockBinding
);
10004 /* GL_ARB_draw_instanced */
10005 SET_DrawArraysInstancedARB(table
, save_DrawArraysInstancedARB
);
10006 SET_DrawElementsInstancedARB(table
, save_DrawElementsInstancedARB
);
10008 /* GL_ARB_draw_elements_base_vertex */
10009 SET_DrawElementsInstancedBaseVertex(table
, save_DrawElementsInstancedBaseVertexARB
);
10011 /* GL_ARB_base_instance */
10012 SET_DrawArraysInstancedBaseInstance(table
, save_DrawArraysInstancedBaseInstance
);
10013 SET_DrawElementsInstancedBaseInstance(table
, save_DrawElementsInstancedBaseInstance
);
10014 SET_DrawElementsInstancedBaseVertexBaseInstance(table
, save_DrawElementsInstancedBaseVertexBaseInstance
);
10016 /* OpenGL 4.2 / GL_ARB_separate_shader_objects */
10017 SET_UseProgramStages(table
, save_UseProgramStages
);
10018 SET_ProgramUniform1f(table
, save_ProgramUniform1f
);
10019 SET_ProgramUniform2f(table
, save_ProgramUniform2f
);
10020 SET_ProgramUniform3f(table
, save_ProgramUniform3f
);
10021 SET_ProgramUniform4f(table
, save_ProgramUniform4f
);
10022 SET_ProgramUniform1fv(table
, save_ProgramUniform1fv
);
10023 SET_ProgramUniform2fv(table
, save_ProgramUniform2fv
);
10024 SET_ProgramUniform3fv(table
, save_ProgramUniform3fv
);
10025 SET_ProgramUniform4fv(table
, save_ProgramUniform4fv
);
10026 SET_ProgramUniform1i(table
, save_ProgramUniform1i
);
10027 SET_ProgramUniform2i(table
, save_ProgramUniform2i
);
10028 SET_ProgramUniform3i(table
, save_ProgramUniform3i
);
10029 SET_ProgramUniform4i(table
, save_ProgramUniform4i
);
10030 SET_ProgramUniform1iv(table
, save_ProgramUniform1iv
);
10031 SET_ProgramUniform2iv(table
, save_ProgramUniform2iv
);
10032 SET_ProgramUniform3iv(table
, save_ProgramUniform3iv
);
10033 SET_ProgramUniform4iv(table
, save_ProgramUniform4iv
);
10034 SET_ProgramUniform1ui(table
, save_ProgramUniform1ui
);
10035 SET_ProgramUniform2ui(table
, save_ProgramUniform2ui
);
10036 SET_ProgramUniform3ui(table
, save_ProgramUniform3ui
);
10037 SET_ProgramUniform4ui(table
, save_ProgramUniform4ui
);
10038 SET_ProgramUniform1uiv(table
, save_ProgramUniform1uiv
);
10039 SET_ProgramUniform2uiv(table
, save_ProgramUniform2uiv
);
10040 SET_ProgramUniform3uiv(table
, save_ProgramUniform3uiv
);
10041 SET_ProgramUniform4uiv(table
, save_ProgramUniform4uiv
);
10042 SET_ProgramUniformMatrix2fv(table
, save_ProgramUniformMatrix2fv
);
10043 SET_ProgramUniformMatrix3fv(table
, save_ProgramUniformMatrix3fv
);
10044 SET_ProgramUniformMatrix4fv(table
, save_ProgramUniformMatrix4fv
);
10045 SET_ProgramUniformMatrix2x3fv(table
, save_ProgramUniformMatrix2x3fv
);
10046 SET_ProgramUniformMatrix3x2fv(table
, save_ProgramUniformMatrix3x2fv
);
10047 SET_ProgramUniformMatrix2x4fv(table
, save_ProgramUniformMatrix2x4fv
);
10048 SET_ProgramUniformMatrix4x2fv(table
, save_ProgramUniformMatrix4x2fv
);
10049 SET_ProgramUniformMatrix3x4fv(table
, save_ProgramUniformMatrix3x4fv
);
10050 SET_ProgramUniformMatrix4x3fv(table
, save_ProgramUniformMatrix4x3fv
);
10052 /* GL_EXT_polygon_offset_clamp */
10053 SET_PolygonOffsetClampEXT(table
, save_PolygonOffsetClampEXT
);
10055 /* GL_EXT_window_rectangles */
10056 SET_WindowRectanglesEXT(table
, save_WindowRectanglesEXT
);
10061 static const char *
10062 enum_string(GLenum k
)
10064 return _mesa_enum_to_string(k
);
10069 * Print the commands in a display list. For debugging only.
10070 * TODO: many commands aren't handled yet.
10071 * \param fname filename to write display list to. If null, use stdout.
10073 static void GLAPIENTRY
10074 print_list(struct gl_context
*ctx
, GLuint list
, const char *fname
)
10076 struct gl_display_list
*dlist
;
10082 f
= fopen(fname
, "w");
10087 if (!islist(ctx
, list
)) {
10088 fprintf(f
, "%u is not a display list ID\n", list
);
10092 dlist
= _mesa_lookup_list(ctx
, list
);
10099 fprintf(f
, "START-LIST %u, address %p\n", list
, (void *) n
);
10101 done
= n
? GL_FALSE
: GL_TRUE
;
10103 const OpCode opcode
= n
[0].opcode
;
10105 if (is_ext_opcode(opcode
)) {
10106 n
+= ext_opcode_print(ctx
, n
, f
);
10111 fprintf(f
, "Accum %s %g\n", enum_string(n
[1].e
), n
[2].f
);
10113 case OPCODE_ACTIVE_TEXTURE
:
10114 fprintf(f
, "ActiveTexture(%s)\n", enum_string(n
[1].e
));
10116 case OPCODE_BITMAP
:
10117 fprintf(f
, "Bitmap %d %d %g %g %g %g %p\n", n
[1].i
, n
[2].i
,
10118 n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
,
10119 get_pointer(&n
[7]));
10121 case OPCODE_BLEND_COLOR
:
10122 fprintf(f
, "BlendColor %f, %f, %f, %f\n",
10123 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
);
10125 case OPCODE_BLEND_EQUATION
:
10126 fprintf(f
, "BlendEquation %s\n",
10127 enum_string(n
[1].e
));
10129 case OPCODE_BLEND_EQUATION_SEPARATE
:
10130 fprintf(f
, "BlendEquationSeparate %s, %s\n",
10131 enum_string(n
[1].e
),
10132 enum_string(n
[2].e
));
10134 case OPCODE_BLEND_FUNC_SEPARATE
:
10135 fprintf(f
, "BlendFuncSeparate %s, %s, %s, %s\n",
10136 enum_string(n
[1].e
),
10137 enum_string(n
[2].e
),
10138 enum_string(n
[3].e
),
10139 enum_string(n
[4].e
));
10141 case OPCODE_BLEND_EQUATION_I
:
10142 fprintf(f
, "BlendEquationi %u, %s\n",
10143 n
[1].ui
, enum_string(n
[2].e
));
10145 case OPCODE_BLEND_EQUATION_SEPARATE_I
:
10146 fprintf(f
, "BlendEquationSeparatei %u, %s, %s\n",
10147 n
[1].ui
, enum_string(n
[2].e
), enum_string(n
[3].e
));
10149 case OPCODE_BLEND_FUNC_I
:
10150 fprintf(f
, "BlendFunci %u, %s, %s\n",
10151 n
[1].ui
, enum_string(n
[2].e
), enum_string(n
[3].e
));
10153 case OPCODE_BLEND_FUNC_SEPARATE_I
:
10154 fprintf(f
, "BlendFuncSeparatei %u, %s, %s, %s, %s\n",
10156 enum_string(n
[2].e
),
10157 enum_string(n
[3].e
),
10158 enum_string(n
[4].e
),
10159 enum_string(n
[5].e
));
10161 case OPCODE_CALL_LIST
:
10162 fprintf(f
, "CallList %d\n", (int) n
[1].ui
);
10164 case OPCODE_CALL_LISTS
:
10165 fprintf(f
, "CallLists %d, %s\n", n
[1].i
, enum_string(n
[1].e
));
10167 case OPCODE_DISABLE
:
10168 fprintf(f
, "Disable %s\n", enum_string(n
[1].e
));
10170 case OPCODE_ENABLE
:
10171 fprintf(f
, "Enable %s\n", enum_string(n
[1].e
));
10173 case OPCODE_FRUSTUM
:
10174 fprintf(f
, "Frustum %g %g %g %g %g %g\n",
10175 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
10177 case OPCODE_LINE_STIPPLE
:
10178 fprintf(f
, "LineStipple %d %x\n", n
[1].i
, (int) n
[2].us
);
10180 case OPCODE_LINE_WIDTH
:
10181 fprintf(f
, "LineWidth %f\n", n
[1].f
);
10183 case OPCODE_LOAD_IDENTITY
:
10184 fprintf(f
, "LoadIdentity\n");
10186 case OPCODE_LOAD_MATRIX
:
10187 fprintf(f
, "LoadMatrix\n");
10188 fprintf(f
, " %8f %8f %8f %8f\n",
10189 n
[1].f
, n
[5].f
, n
[9].f
, n
[13].f
);
10190 fprintf(f
, " %8f %8f %8f %8f\n",
10191 n
[2].f
, n
[6].f
, n
[10].f
, n
[14].f
);
10192 fprintf(f
, " %8f %8f %8f %8f\n",
10193 n
[3].f
, n
[7].f
, n
[11].f
, n
[15].f
);
10194 fprintf(f
, " %8f %8f %8f %8f\n",
10195 n
[4].f
, n
[8].f
, n
[12].f
, n
[16].f
);
10197 case OPCODE_MULT_MATRIX
:
10198 fprintf(f
, "MultMatrix (or Rotate)\n");
10199 fprintf(f
, " %8f %8f %8f %8f\n",
10200 n
[1].f
, n
[5].f
, n
[9].f
, n
[13].f
);
10201 fprintf(f
, " %8f %8f %8f %8f\n",
10202 n
[2].f
, n
[6].f
, n
[10].f
, n
[14].f
);
10203 fprintf(f
, " %8f %8f %8f %8f\n",
10204 n
[3].f
, n
[7].f
, n
[11].f
, n
[15].f
);
10205 fprintf(f
, " %8f %8f %8f %8f\n",
10206 n
[4].f
, n
[8].f
, n
[12].f
, n
[16].f
);
10209 fprintf(f
, "Ortho %g %g %g %g %g %g\n",
10210 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
10212 case OPCODE_POINT_SIZE
:
10213 fprintf(f
, "PointSize %f\n", n
[1].f
);
10215 case OPCODE_POP_ATTRIB
:
10216 fprintf(f
, "PopAttrib\n");
10218 case OPCODE_POP_MATRIX
:
10219 fprintf(f
, "PopMatrix\n");
10221 case OPCODE_POP_NAME
:
10222 fprintf(f
, "PopName\n");
10224 case OPCODE_PUSH_ATTRIB
:
10225 fprintf(f
, "PushAttrib %x\n", n
[1].bf
);
10227 case OPCODE_PUSH_MATRIX
:
10228 fprintf(f
, "PushMatrix\n");
10230 case OPCODE_PUSH_NAME
:
10231 fprintf(f
, "PushName %d\n", (int) n
[1].ui
);
10233 case OPCODE_RASTER_POS
:
10234 fprintf(f
, "RasterPos %g %g %g %g\n",
10235 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
);
10237 case OPCODE_ROTATE
:
10238 fprintf(f
, "Rotate %g %g %g %g\n",
10239 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
);
10242 fprintf(f
, "Scale %g %g %g\n", n
[1].f
, n
[2].f
, n
[3].f
);
10244 case OPCODE_TRANSLATE
:
10245 fprintf(f
, "Translate %g %g %g\n", n
[1].f
, n
[2].f
, n
[3].f
);
10247 case OPCODE_BIND_TEXTURE
:
10248 fprintf(f
, "BindTexture %s %d\n",
10249 _mesa_enum_to_string(n
[1].ui
), n
[2].ui
);
10251 case OPCODE_SHADE_MODEL
:
10252 fprintf(f
, "ShadeModel %s\n", _mesa_enum_to_string(n
[1].ui
));
10255 fprintf(f
, "Map1 %s %.3f %.3f %d %d\n",
10256 _mesa_enum_to_string(n
[1].ui
),
10257 n
[2].f
, n
[3].f
, n
[4].i
, n
[5].i
);
10260 fprintf(f
, "Map2 %s %.3f %.3f %.3f %.3f %d %d %d %d\n",
10261 _mesa_enum_to_string(n
[1].ui
),
10262 n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
,
10263 n
[6].i
, n
[7].i
, n
[8].i
, n
[9].i
);
10265 case OPCODE_MAPGRID1
:
10266 fprintf(f
, "MapGrid1 %d %.3f %.3f\n", n
[1].i
, n
[2].f
, n
[3].f
);
10268 case OPCODE_MAPGRID2
:
10269 fprintf(f
, "MapGrid2 %d %.3f %.3f, %d %.3f %.3f\n",
10270 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].i
, n
[5].f
, n
[6].f
);
10272 case OPCODE_EVALMESH1
:
10273 fprintf(f
, "EvalMesh1 %d %d\n", n
[1].i
, n
[2].i
);
10275 case OPCODE_EVALMESH2
:
10276 fprintf(f
, "EvalMesh2 %d %d %d %d\n",
10277 n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
);
10280 case OPCODE_ATTR_1F_NV
:
10281 fprintf(f
, "ATTR_1F_NV attr %d: %f\n", n
[1].i
, n
[2].f
);
10283 case OPCODE_ATTR_2F_NV
:
10284 fprintf(f
, "ATTR_2F_NV attr %d: %f %f\n",
10285 n
[1].i
, n
[2].f
, n
[3].f
);
10287 case OPCODE_ATTR_3F_NV
:
10288 fprintf(f
, "ATTR_3F_NV attr %d: %f %f %f\n",
10289 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
);
10291 case OPCODE_ATTR_4F_NV
:
10292 fprintf(f
, "ATTR_4F_NV attr %d: %f %f %f %f\n",
10293 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
);
10295 case OPCODE_ATTR_1F_ARB
:
10296 fprintf(f
, "ATTR_1F_ARB attr %d: %f\n", n
[1].i
, n
[2].f
);
10298 case OPCODE_ATTR_2F_ARB
:
10299 fprintf(f
, "ATTR_2F_ARB attr %d: %f %f\n",
10300 n
[1].i
, n
[2].f
, n
[3].f
);
10302 case OPCODE_ATTR_3F_ARB
:
10303 fprintf(f
, "ATTR_3F_ARB attr %d: %f %f %f\n",
10304 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
);
10306 case OPCODE_ATTR_4F_ARB
:
10307 fprintf(f
, "ATTR_4F_ARB attr %d: %f %f %f %f\n",
10308 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
);
10311 case OPCODE_MATERIAL
:
10312 fprintf(f
, "MATERIAL %x %x: %f %f %f %f\n",
10313 n
[1].i
, n
[2].i
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
10316 fprintf(f
, "BEGIN %x\n", n
[1].i
);
10319 fprintf(f
, "END\n");
10322 fprintf(f
, "RECTF %f %f %f %f\n", n
[1].f
, n
[2].f
, n
[3].f
,
10325 case OPCODE_EVAL_C1
:
10326 fprintf(f
, "EVAL_C1 %f\n", n
[1].f
);
10328 case OPCODE_EVAL_C2
:
10329 fprintf(f
, "EVAL_C2 %f %f\n", n
[1].f
, n
[2].f
);
10331 case OPCODE_EVAL_P1
:
10332 fprintf(f
, "EVAL_P1 %d\n", n
[1].i
);
10334 case OPCODE_EVAL_P2
:
10335 fprintf(f
, "EVAL_P2 %d %d\n", n
[1].i
, n
[2].i
);
10338 case OPCODE_PROVOKING_VERTEX
:
10339 fprintf(f
, "ProvokingVertex %s\n",
10340 _mesa_enum_to_string(n
[1].ui
));
10344 * meta opcodes/commands
10347 fprintf(f
, "Error: %s %s\n", enum_string(n
[1].e
),
10348 (const char *) get_pointer(&n
[2]));
10350 case OPCODE_CONTINUE
:
10351 fprintf(f
, "DISPLAY-LIST-CONTINUE\n");
10352 n
= (Node
*) get_pointer(&n
[1]);
10355 fprintf(f
, "NOP\n");
10357 case OPCODE_END_OF_LIST
:
10358 fprintf(f
, "END-LIST %u\n", list
);
10362 if (opcode
< 0 || opcode
> OPCODE_END_OF_LIST
) {
10364 ("ERROR IN DISPLAY LIST: opcode = %d, address = %p\n",
10365 opcode
, (void *) n
);
10369 fprintf(f
, "command %d, %u operands\n", opcode
,
10373 /* increment n to point to next compiled command */
10374 if (opcode
!= OPCODE_CONTINUE
) {
10375 n
+= InstSize
[opcode
];
10389 * Clients may call this function to help debug display list problems.
10390 * This function is _ONLY_FOR_DEBUGGING_PURPOSES_. It may be removed,
10391 * changed, or break in the future without notice.
10394 mesa_print_display_list(GLuint list
)
10396 GET_CURRENT_CONTEXT(ctx
);
10397 print_list(ctx
, list
, NULL
);
10401 /**********************************************************************/
10402 /***** Initialization *****/
10403 /**********************************************************************/
10406 save_vtxfmt_init(GLvertexformat
* vfmt
)
10408 vfmt
->ArrayElement
= _ae_ArrayElement
;
10410 vfmt
->Begin
= save_Begin
;
10412 vfmt
->CallList
= save_CallList
;
10413 vfmt
->CallLists
= save_CallLists
;
10415 vfmt
->Color3f
= save_Color3f
;
10416 vfmt
->Color3fv
= save_Color3fv
;
10417 vfmt
->Color4f
= save_Color4f
;
10418 vfmt
->Color4fv
= save_Color4fv
;
10419 vfmt
->EdgeFlag
= save_EdgeFlag
;
10420 vfmt
->End
= save_End
;
10422 vfmt
->EvalCoord1f
= save_EvalCoord1f
;
10423 vfmt
->EvalCoord1fv
= save_EvalCoord1fv
;
10424 vfmt
->EvalCoord2f
= save_EvalCoord2f
;
10425 vfmt
->EvalCoord2fv
= save_EvalCoord2fv
;
10426 vfmt
->EvalPoint1
= save_EvalPoint1
;
10427 vfmt
->EvalPoint2
= save_EvalPoint2
;
10429 vfmt
->FogCoordfEXT
= save_FogCoordfEXT
;
10430 vfmt
->FogCoordfvEXT
= save_FogCoordfvEXT
;
10431 vfmt
->Indexf
= save_Indexf
;
10432 vfmt
->Indexfv
= save_Indexfv
;
10433 vfmt
->Materialfv
= save_Materialfv
;
10434 vfmt
->MultiTexCoord1fARB
= save_MultiTexCoord1f
;
10435 vfmt
->MultiTexCoord1fvARB
= save_MultiTexCoord1fv
;
10436 vfmt
->MultiTexCoord2fARB
= save_MultiTexCoord2f
;
10437 vfmt
->MultiTexCoord2fvARB
= save_MultiTexCoord2fv
;
10438 vfmt
->MultiTexCoord3fARB
= save_MultiTexCoord3f
;
10439 vfmt
->MultiTexCoord3fvARB
= save_MultiTexCoord3fv
;
10440 vfmt
->MultiTexCoord4fARB
= save_MultiTexCoord4f
;
10441 vfmt
->MultiTexCoord4fvARB
= save_MultiTexCoord4fv
;
10442 vfmt
->Normal3f
= save_Normal3f
;
10443 vfmt
->Normal3fv
= save_Normal3fv
;
10444 vfmt
->SecondaryColor3fEXT
= save_SecondaryColor3fEXT
;
10445 vfmt
->SecondaryColor3fvEXT
= save_SecondaryColor3fvEXT
;
10446 vfmt
->TexCoord1f
= save_TexCoord1f
;
10447 vfmt
->TexCoord1fv
= save_TexCoord1fv
;
10448 vfmt
->TexCoord2f
= save_TexCoord2f
;
10449 vfmt
->TexCoord2fv
= save_TexCoord2fv
;
10450 vfmt
->TexCoord3f
= save_TexCoord3f
;
10451 vfmt
->TexCoord3fv
= save_TexCoord3fv
;
10452 vfmt
->TexCoord4f
= save_TexCoord4f
;
10453 vfmt
->TexCoord4fv
= save_TexCoord4fv
;
10454 vfmt
->Vertex2f
= save_Vertex2f
;
10455 vfmt
->Vertex2fv
= save_Vertex2fv
;
10456 vfmt
->Vertex3f
= save_Vertex3f
;
10457 vfmt
->Vertex3fv
= save_Vertex3fv
;
10458 vfmt
->Vertex4f
= save_Vertex4f
;
10459 vfmt
->Vertex4fv
= save_Vertex4fv
;
10460 vfmt
->VertexAttrib1fARB
= save_VertexAttrib1fARB
;
10461 vfmt
->VertexAttrib1fvARB
= save_VertexAttrib1fvARB
;
10462 vfmt
->VertexAttrib2fARB
= save_VertexAttrib2fARB
;
10463 vfmt
->VertexAttrib2fvARB
= save_VertexAttrib2fvARB
;
10464 vfmt
->VertexAttrib3fARB
= save_VertexAttrib3fARB
;
10465 vfmt
->VertexAttrib3fvARB
= save_VertexAttrib3fvARB
;
10466 vfmt
->VertexAttrib4fARB
= save_VertexAttrib4fARB
;
10467 vfmt
->VertexAttrib4fvARB
= save_VertexAttrib4fvARB
;
10472 _mesa_install_dlist_vtxfmt(struct _glapi_table
*disp
,
10473 const GLvertexformat
*vfmt
)
10475 SET_CallList(disp
, vfmt
->CallList
);
10476 SET_CallLists(disp
, vfmt
->CallLists
);
10481 * Initialize display list state for given context.
10484 _mesa_init_display_list(struct gl_context
*ctx
)
10486 static GLboolean tableInitialized
= GL_FALSE
;
10488 /* zero-out the instruction size table, just once */
10489 if (!tableInitialized
) {
10490 memset(InstSize
, 0, sizeof(InstSize
));
10491 tableInitialized
= GL_TRUE
;
10494 /* extension info */
10495 ctx
->ListExt
= CALLOC_STRUCT(gl_list_extensions
);
10498 ctx
->ListState
.CallDepth
= 0;
10499 ctx
->ExecuteFlag
= GL_TRUE
;
10500 ctx
->CompileFlag
= GL_FALSE
;
10501 ctx
->ListState
.CurrentBlock
= NULL
;
10502 ctx
->ListState
.CurrentPos
= 0;
10504 /* Display List group */
10505 ctx
->List
.ListBase
= 0;
10507 save_vtxfmt_init(&ctx
->ListState
.ListVtxfmt
);
10509 InstSize
[OPCODE_NOP
] = 1;
10514 _mesa_free_display_list_data(struct gl_context
*ctx
)
10516 free(ctx
->ListExt
);
10517 ctx
->ListExt
= NULL
;