2 * Mesa 3-D graphics library
5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
6 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
22 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
23 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
24 * OTHER DEALINGS IN THE SOFTWARE.
30 * Display lists management functions.
35 #include "api_arrayelt.h"
37 #include "api_loopback.h"
38 #include "api_validate.h"
39 #include "atifragshader.h"
41 #include "bufferobj.h"
48 #include "framebuffer.h"
49 #include "glapi/glapi.h"
50 #include "glformats.h"
58 #include "samplerobj.h"
59 #include "shaderapi.h"
62 #include "texstorage.h"
65 #include "arbprogram.h"
66 #include "transformfeedback.h"
68 #include "math/m_matrix.h"
70 #include "main/dispatch.h"
75 * Other parts of Mesa (such as the VBO module) can plug into the display
76 * list system. This structure describes new display list instructions.
78 struct gl_list_instruction
81 void (*Execute
)( struct gl_context
*ctx
, void *data
);
82 void (*Destroy
)( struct gl_context
*ctx
, void *data
);
83 void (*Print
)( struct gl_context
*ctx
, void *data
);
87 #define MAX_DLIST_EXT_OPCODES 16
90 * Used by device drivers to hook new commands into display lists.
92 struct gl_list_extensions
94 struct gl_list_instruction Opcode
[MAX_DLIST_EXT_OPCODES
];
103 * \param ctx GL context.
105 * Checks if dd_function_table::SaveNeedFlush is marked to flush
106 * stored (save) vertices, and calls
107 * dd_function_table::SaveFlushVertices if so.
109 #define SAVE_FLUSH_VERTICES(ctx) \
111 if (ctx->Driver.SaveNeedFlush) \
112 ctx->Driver.SaveFlushVertices(ctx); \
117 * Macro to assert that the API call was made outside the
118 * glBegin()/glEnd() pair, with return value.
120 * \param ctx GL context.
121 * \param retval value to return value in case the assertion fails.
123 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_WITH_RETVAL(ctx, retval) \
125 if (ctx->Driver.CurrentSavePrimitive <= GL_POLYGON || \
126 ctx->Driver.CurrentSavePrimitive == PRIM_INSIDE_UNKNOWN_PRIM) { \
127 _mesa_compile_error( ctx, GL_INVALID_OPERATION, "glBegin/End" ); \
133 * Macro to assert that the API call was made outside the
134 * glBegin()/glEnd() pair.
136 * \param ctx GL context.
138 #define ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx) \
140 if (ctx->Driver.CurrentSavePrimitive <= GL_POLYGON || \
141 ctx->Driver.CurrentSavePrimitive == PRIM_INSIDE_UNKNOWN_PRIM) { \
142 _mesa_compile_error( ctx, GL_INVALID_OPERATION, "glBegin/End" ); \
148 * Macro to assert that the API call was made outside the
149 * glBegin()/glEnd() pair and flush the vertices.
151 * \param ctx GL context.
153 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx) \
155 ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx); \
156 SAVE_FLUSH_VERTICES(ctx); \
160 * Macro to assert that the API call was made outside the
161 * glBegin()/glEnd() pair and flush the vertices, with return value.
163 * \param ctx GL context.
164 * \param retval value to return value in case the assertion fails.
166 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH_WITH_RETVAL(ctx, retval)\
168 ASSERT_OUTSIDE_SAVE_BEGIN_END_WITH_RETVAL(ctx, retval); \
169 SAVE_FLUSH_VERTICES(ctx); \
175 * Display list opcodes.
177 * The fact that these identifiers are assigned consecutive
178 * integer values starting at 0 is very important, see InstSize array usage)
182 OPCODE_INVALID
= -1, /* Force signed enum */
188 OPCODE_BLEND_EQUATION
,
189 OPCODE_BLEND_EQUATION_SEPARATE
,
190 OPCODE_BLEND_FUNC_SEPARATE
,
192 OPCODE_BLEND_EQUATION_I
,
193 OPCODE_BLEND_EQUATION_SEPARATE_I
,
195 OPCODE_BLEND_FUNC_SEPARATE_I
,
198 OPCODE_CALL_LIST_OFFSET
,
204 OPCODE_CLEAR_STENCIL
,
205 OPCODE_CLEAR_BUFFER_IV
,
206 OPCODE_CLEAR_BUFFER_UIV
,
207 OPCODE_CLEAR_BUFFER_FV
,
208 OPCODE_CLEAR_BUFFER_FI
,
211 OPCODE_COLOR_MASK_INDEXED
,
212 OPCODE_COLOR_MATERIAL
,
214 OPCODE_COLOR_TABLE_PARAMETER_FV
,
215 OPCODE_COLOR_TABLE_PARAMETER_IV
,
216 OPCODE_COLOR_SUB_TABLE
,
217 OPCODE_CONVOLUTION_FILTER_1D
,
218 OPCODE_CONVOLUTION_FILTER_2D
,
219 OPCODE_CONVOLUTION_PARAMETER_I
,
220 OPCODE_CONVOLUTION_PARAMETER_IV
,
221 OPCODE_CONVOLUTION_PARAMETER_F
,
222 OPCODE_CONVOLUTION_PARAMETER_FV
,
223 OPCODE_COPY_COLOR_SUB_TABLE
,
224 OPCODE_COPY_COLOR_TABLE
,
226 OPCODE_COPY_TEX_IMAGE1D
,
227 OPCODE_COPY_TEX_IMAGE2D
,
228 OPCODE_COPY_TEX_SUB_IMAGE1D
,
229 OPCODE_COPY_TEX_SUB_IMAGE2D
,
230 OPCODE_COPY_TEX_SUB_IMAGE3D
,
236 OPCODE_DISABLE_INDEXED
,
240 OPCODE_ENABLE_INDEXED
,
255 OPCODE_LOAD_IDENTITY
,
269 OPCODE_PIXEL_TRANSFER
,
272 OPCODE_POINT_PARAMETERS
,
274 OPCODE_POLYGON_STIPPLE
,
275 OPCODE_POLYGON_OFFSET
,
279 OPCODE_PRIORITIZE_TEXTURE
,
285 OPCODE_RESET_HISTOGRAM
,
286 OPCODE_RESET_MIN_MAX
,
290 OPCODE_SELECT_TEXTURE_SGIS
,
291 OPCODE_SELECT_TEXTURE_COORD_SET
,
302 OPCODE_TEX_SUB_IMAGE1D
,
303 OPCODE_TEX_SUB_IMAGE2D
,
304 OPCODE_TEX_SUB_IMAGE3D
,
308 /* GL_ARB_multitexture */
309 OPCODE_ACTIVE_TEXTURE
,
310 /* GL_ARB_texture_compression */
311 OPCODE_COMPRESSED_TEX_IMAGE_1D
,
312 OPCODE_COMPRESSED_TEX_IMAGE_2D
,
313 OPCODE_COMPRESSED_TEX_IMAGE_3D
,
314 OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
,
315 OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
,
316 OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
,
317 /* GL_ARB_multisample */
318 OPCODE_SAMPLE_COVERAGE
,
319 /* GL_ARB_window_pos */
320 OPCODE_WINDOW_POS_ARB
,
321 /* GL_NV_fragment_program */
322 OPCODE_BIND_PROGRAM_NV
,
323 OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
,
324 /* GL_EXT_stencil_two_side */
325 OPCODE_ACTIVE_STENCIL_FACE_EXT
,
326 /* GL_EXT_depth_bounds_test */
327 OPCODE_DEPTH_BOUNDS_EXT
,
328 /* GL_ARB_vertex/fragment_program */
329 OPCODE_PROGRAM_STRING_ARB
,
330 OPCODE_PROGRAM_ENV_PARAMETER_ARB
,
331 /* GL_ARB_occlusion_query */
332 OPCODE_BEGIN_QUERY_ARB
,
333 OPCODE_END_QUERY_ARB
,
334 /* GL_ARB_draw_buffers */
335 OPCODE_DRAW_BUFFERS_ARB
,
336 /* GL_ATI_fragment_shader */
337 OPCODE_TEX_BUMP_PARAMETER_ATI
,
338 /* GL_ATI_fragment_shader */
339 OPCODE_BIND_FRAGMENT_SHADER_ATI
,
340 OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI
,
342 OPCODE_STENCIL_FUNC_SEPARATE
,
343 OPCODE_STENCIL_OP_SEPARATE
,
344 OPCODE_STENCIL_MASK_SEPARATE
,
346 /* GL_ARB_shader_objects */
364 OPCODE_UNIFORM_MATRIX22
,
365 OPCODE_UNIFORM_MATRIX33
,
366 OPCODE_UNIFORM_MATRIX44
,
367 OPCODE_UNIFORM_MATRIX23
,
368 OPCODE_UNIFORM_MATRIX32
,
369 OPCODE_UNIFORM_MATRIX24
,
370 OPCODE_UNIFORM_MATRIX42
,
371 OPCODE_UNIFORM_MATRIX34
,
372 OPCODE_UNIFORM_MATRIX43
,
384 /* GL_ARB_color_buffer_float */
387 /* GL_EXT_framebuffer_blit */
388 OPCODE_BLIT_FRAMEBUFFER
,
390 /* Vertex attributes -- fallback for when optimized display
391 * list build isn't active.
410 /* GL_EXT_provoking_vertex */
411 OPCODE_PROVOKING_VERTEX
,
413 /* GL_EXT_transform_feedback */
414 OPCODE_BEGIN_TRANSFORM_FEEDBACK
,
415 OPCODE_END_TRANSFORM_FEEDBACK
,
416 OPCODE_BIND_TRANSFORM_FEEDBACK
,
417 OPCODE_PAUSE_TRANSFORM_FEEDBACK
,
418 OPCODE_RESUME_TRANSFORM_FEEDBACK
,
419 OPCODE_DRAW_TRANSFORM_FEEDBACK
,
421 /* GL_EXT_texture_integer */
423 OPCODE_CLEARCOLOR_UI
,
424 OPCODE_TEXPARAMETER_I
,
425 OPCODE_TEXPARAMETER_UI
,
427 /* GL_EXT_separate_shader_objects */
428 OPCODE_ACTIVE_PROGRAM_EXT
,
429 OPCODE_USE_SHADER_PROGRAM_EXT
,
431 /* GL_ARB_instanced_arrays */
432 OPCODE_VERTEX_ATTRIB_DIVISOR
,
434 /* GL_NV_texture_barrier */
435 OPCODE_TEXTURE_BARRIER_NV
,
437 /* GL_ARB_sampler_object */
439 OPCODE_SAMPLER_PARAMETERIV
,
440 OPCODE_SAMPLER_PARAMETERFV
,
441 OPCODE_SAMPLER_PARAMETERIIV
,
442 OPCODE_SAMPLER_PARAMETERUIV
,
444 /* GL_ARB_geometry_shader4 */
445 OPCODE_PROGRAM_PARAMETERI
,
446 OPCODE_FRAMEBUFFER_TEXTURE
,
447 OPCODE_FRAMEBUFFER_TEXTURE_FACE
,
452 /* GL_NV_conditional_render */
453 OPCODE_BEGIN_CONDITIONAL_RENDER
,
454 OPCODE_END_CONDITIONAL_RENDER
,
456 /* ARB_timer_query */
457 OPCODE_QUERY_COUNTER
,
459 /* ARB_transform_feedback3 */
460 OPCODE_BEGIN_QUERY_INDEXED
,
461 OPCODE_END_QUERY_INDEXED
,
462 OPCODE_DRAW_TRANSFORM_FEEDBACK_STREAM
,
464 /* ARB_transform_feedback_instanced */
465 OPCODE_DRAW_TRANSFORM_FEEDBACK_INSTANCED
,
466 OPCODE_DRAW_TRANSFORM_FEEDBACK_STREAM_INSTANCED
,
468 /* ARB_uniform_buffer_object */
469 OPCODE_UNIFORM_BLOCK_BINDING
,
471 /* The following three are meta instructions */
472 OPCODE_ERROR
, /* raise compiled-in error */
483 * Display list instructions are stored as sequences of "nodes". Nodes
484 * are allocated in blocks. Each block has BLOCK_SIZE nodes. Blocks
485 * are linked together with a pointer.
487 * Each instruction in the display list is stored as a sequence of
488 * contiguous nodes in memory.
489 * Each node is the union of a variety of data types.
505 void *next
; /* If prev node's opcode==OPCODE_CONTINUE */
509 typedef union gl_dlist_node Node
;
513 * Used to store a 64-bit uint in a pair of "Nodes" for the sake of 32-bit
514 * environment. In 64-bit env, sizeof(Node)==8 anyway.
524 * How many nodes to allocate at a time.
526 * \note Reduced now that we hold vertices etc. elsewhere.
528 #define BLOCK_SIZE 256
533 * Number of nodes of storage needed for each instruction.
534 * Sizes for dynamically allocated opcodes are stored in the context struct.
536 static GLuint InstSize
[OPCODE_END_OF_LIST
+ 1];
539 void mesa_print_display_list(GLuint list
);
542 /**********************************************************************/
543 /***** Private *****/
544 /**********************************************************************/
548 * Make an empty display list. This is used by glGenLists() to
549 * reserve display list IDs.
551 static struct gl_display_list
*
552 make_list(GLuint name
, GLuint count
)
554 struct gl_display_list
*dlist
= CALLOC_STRUCT(gl_display_list
);
556 dlist
->Head
= malloc(sizeof(Node
) * count
);
557 dlist
->Head
[0].opcode
= OPCODE_END_OF_LIST
;
563 * Lookup function to just encapsulate casting.
565 static inline struct gl_display_list
*
566 lookup_list(struct gl_context
*ctx
, GLuint list
)
568 return (struct gl_display_list
*)
569 _mesa_HashLookup(ctx
->Shared
->DisplayList
, list
);
573 /** Is the given opcode an extension code? */
574 static inline GLboolean
575 is_ext_opcode(OpCode opcode
)
577 return (opcode
>= OPCODE_EXT_0
);
581 /** Destroy an extended opcode instruction */
583 ext_opcode_destroy(struct gl_context
*ctx
, Node
*node
)
585 const GLint i
= node
[0].opcode
- OPCODE_EXT_0
;
587 ctx
->ListExt
->Opcode
[i
].Destroy(ctx
, &node
[1]);
588 step
= ctx
->ListExt
->Opcode
[i
].Size
;
593 /** Execute an extended opcode instruction */
595 ext_opcode_execute(struct gl_context
*ctx
, Node
*node
)
597 const GLint i
= node
[0].opcode
- OPCODE_EXT_0
;
599 ctx
->ListExt
->Opcode
[i
].Execute(ctx
, &node
[1]);
600 step
= ctx
->ListExt
->Opcode
[i
].Size
;
605 /** Print an extended opcode instruction */
607 ext_opcode_print(struct gl_context
*ctx
, Node
*node
)
609 const GLint i
= node
[0].opcode
- OPCODE_EXT_0
;
611 ctx
->ListExt
->Opcode
[i
].Print(ctx
, &node
[1]);
612 step
= ctx
->ListExt
->Opcode
[i
].Size
;
618 * Delete the named display list, but don't remove from hash table.
619 * \param dlist - display list pointer
622 _mesa_delete_list(struct gl_context
*ctx
, struct gl_display_list
*dlist
)
627 n
= block
= dlist
->Head
;
629 done
= block
? GL_FALSE
: GL_TRUE
;
631 const OpCode opcode
= n
[0].opcode
;
633 /* check for extension opcodes first */
634 if (is_ext_opcode(opcode
)) {
635 n
+= ext_opcode_destroy(ctx
, n
);
639 /* for some commands, we need to free malloc'd memory */
642 n
+= InstSize
[n
[0].opcode
];
646 n
+= InstSize
[n
[0].opcode
];
648 case OPCODE_DRAW_PIXELS
:
650 n
+= InstSize
[n
[0].opcode
];
654 n
+= InstSize
[n
[0].opcode
];
656 case OPCODE_COLOR_TABLE
:
658 n
+= InstSize
[n
[0].opcode
];
660 case OPCODE_COLOR_SUB_TABLE
:
662 n
+= InstSize
[n
[0].opcode
];
664 case OPCODE_CONVOLUTION_FILTER_1D
:
666 n
+= InstSize
[n
[0].opcode
];
668 case OPCODE_CONVOLUTION_FILTER_2D
:
670 n
+= InstSize
[n
[0].opcode
];
672 case OPCODE_POLYGON_STIPPLE
:
674 n
+= InstSize
[n
[0].opcode
];
676 case OPCODE_TEX_IMAGE1D
:
678 n
+= InstSize
[n
[0].opcode
];
680 case OPCODE_TEX_IMAGE2D
:
682 n
+= InstSize
[n
[0].opcode
];
684 case OPCODE_TEX_IMAGE3D
:
686 n
+= InstSize
[n
[0].opcode
];
688 case OPCODE_TEX_SUB_IMAGE1D
:
690 n
+= InstSize
[n
[0].opcode
];
692 case OPCODE_TEX_SUB_IMAGE2D
:
694 n
+= InstSize
[n
[0].opcode
];
696 case OPCODE_TEX_SUB_IMAGE3D
:
698 n
+= InstSize
[n
[0].opcode
];
700 case OPCODE_COMPRESSED_TEX_IMAGE_1D
:
702 n
+= InstSize
[n
[0].opcode
];
704 case OPCODE_COMPRESSED_TEX_IMAGE_2D
:
706 n
+= InstSize
[n
[0].opcode
];
708 case OPCODE_COMPRESSED_TEX_IMAGE_3D
:
710 n
+= InstSize
[n
[0].opcode
];
712 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
:
714 n
+= InstSize
[n
[0].opcode
];
716 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
:
718 n
+= InstSize
[n
[0].opcode
];
720 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
:
722 n
+= InstSize
[n
[0].opcode
];
724 case OPCODE_PROGRAM_STRING_ARB
:
725 free(n
[4].data
); /* program string */
726 n
+= InstSize
[n
[0].opcode
];
728 case OPCODE_UNIFORM_1FV
:
729 case OPCODE_UNIFORM_2FV
:
730 case OPCODE_UNIFORM_3FV
:
731 case OPCODE_UNIFORM_4FV
:
732 case OPCODE_UNIFORM_1IV
:
733 case OPCODE_UNIFORM_2IV
:
734 case OPCODE_UNIFORM_3IV
:
735 case OPCODE_UNIFORM_4IV
:
736 case OPCODE_UNIFORM_1UIV
:
737 case OPCODE_UNIFORM_2UIV
:
738 case OPCODE_UNIFORM_3UIV
:
739 case OPCODE_UNIFORM_4UIV
:
741 n
+= InstSize
[n
[0].opcode
];
743 case OPCODE_UNIFORM_MATRIX22
:
744 case OPCODE_UNIFORM_MATRIX33
:
745 case OPCODE_UNIFORM_MATRIX44
:
746 case OPCODE_UNIFORM_MATRIX24
:
747 case OPCODE_UNIFORM_MATRIX42
:
748 case OPCODE_UNIFORM_MATRIX23
:
749 case OPCODE_UNIFORM_MATRIX32
:
750 case OPCODE_UNIFORM_MATRIX34
:
751 case OPCODE_UNIFORM_MATRIX43
:
753 n
+= InstSize
[n
[0].opcode
];
756 case OPCODE_CONTINUE
:
757 n
= (Node
*) n
[1].next
;
761 case OPCODE_END_OF_LIST
:
766 /* Most frequent case */
767 n
+= InstSize
[n
[0].opcode
];
778 * Destroy a display list and remove from hash table.
779 * \param list - display list number
782 destroy_list(struct gl_context
*ctx
, GLuint list
)
784 struct gl_display_list
*dlist
;
789 dlist
= lookup_list(ctx
, list
);
793 _mesa_delete_list(ctx
, dlist
);
794 _mesa_HashRemove(ctx
->Shared
->DisplayList
, list
);
799 * Translate the nth element of list from <type> to GLint.
802 translate_id(GLsizei n
, GLenum type
, const GLvoid
* list
)
814 bptr
= (GLbyte
*) list
;
815 return (GLint
) bptr
[n
];
816 case GL_UNSIGNED_BYTE
:
817 ubptr
= (GLubyte
*) list
;
818 return (GLint
) ubptr
[n
];
820 sptr
= (GLshort
*) list
;
821 return (GLint
) sptr
[n
];
822 case GL_UNSIGNED_SHORT
:
823 usptr
= (GLushort
*) list
;
824 return (GLint
) usptr
[n
];
826 iptr
= (GLint
*) list
;
828 case GL_UNSIGNED_INT
:
829 uiptr
= (GLuint
*) list
;
830 return (GLint
) uiptr
[n
];
832 fptr
= (GLfloat
*) list
;
833 return (GLint
) FLOORF(fptr
[n
]);
835 ubptr
= ((GLubyte
*) list
) + 2 * n
;
836 return (GLint
) ubptr
[0] * 256
839 ubptr
= ((GLubyte
*) list
) + 3 * n
;
840 return (GLint
) ubptr
[0] * 65536
841 + (GLint
) ubptr
[1] * 256
844 ubptr
= ((GLubyte
*) list
) + 4 * n
;
845 return (GLint
) ubptr
[0] * 16777216
846 + (GLint
) ubptr
[1] * 65536
847 + (GLint
) ubptr
[2] * 256
857 /**********************************************************************/
859 /**********************************************************************/
862 * Wrapper for _mesa_unpack_image/bitmap() that handles pixel buffer objects.
863 * If width < 0 or height < 0 or format or type are invalid we'll just
864 * return NULL. We will not generate an error since OpenGL command
865 * arguments aren't error-checked until the command is actually executed
866 * (not when they're compiled).
867 * But if we run out of memory, GL_OUT_OF_MEMORY will be recorded.
870 unpack_image(struct gl_context
*ctx
, GLuint dimensions
,
871 GLsizei width
, GLsizei height
, GLsizei depth
,
872 GLenum format
, GLenum type
, const GLvoid
* pixels
,
873 const struct gl_pixelstore_attrib
*unpack
)
875 if (width
<= 0 || height
<= 0) {
879 if (_mesa_bytes_per_pixel(format
, type
) < 0) {
880 /* bad format and/or type */
884 if (!_mesa_is_bufferobj(unpack
->BufferObj
)) {
888 if (type
== GL_BITMAP
)
889 image
= _mesa_unpack_bitmap(width
, height
, pixels
, unpack
);
891 image
= _mesa_unpack_image(dimensions
, width
, height
, depth
,
892 format
, type
, pixels
, unpack
);
893 if (pixels
&& !image
) {
894 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "display list construction");
898 else if (_mesa_validate_pbo_access(dimensions
, unpack
, width
, height
,
899 depth
, format
, type
, INT_MAX
, pixels
)) {
900 const GLubyte
*map
, *src
;
904 ctx
->Driver
.MapBufferRange(ctx
, 0, unpack
->BufferObj
->Size
,
905 GL_MAP_READ_BIT
, unpack
->BufferObj
);
907 /* unable to map src buffer! */
908 _mesa_error(ctx
, GL_INVALID_OPERATION
, "unable to map PBO");
912 src
= ADD_POINTERS(map
, pixels
);
913 if (type
== GL_BITMAP
)
914 image
= _mesa_unpack_bitmap(width
, height
, src
, unpack
);
916 image
= _mesa_unpack_image(dimensions
, width
, height
, depth
,
917 format
, type
, src
, unpack
);
919 ctx
->Driver
.UnmapBuffer(ctx
, unpack
->BufferObj
);
922 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "display list construction");
928 _mesa_error(ctx
, GL_INVALID_OPERATION
, "invalid PBO access");
933 * Allocate space for a display list instruction (opcode + payload space).
934 * \param opcode the instruction opcode (OPCODE_* value)
935 * \param bytes instruction payload size (not counting opcode)
936 * \return pointer to allocated memory (the opcode space)
939 dlist_alloc(struct gl_context
*ctx
, OpCode opcode
, GLuint bytes
)
941 const GLuint numNodes
= 1 + (bytes
+ sizeof(Node
) - 1) / sizeof(Node
);
944 if (opcode
< (GLuint
) OPCODE_EXT_0
) {
945 if (InstSize
[opcode
] == 0) {
946 /* save instruction size now */
947 InstSize
[opcode
] = numNodes
;
950 /* make sure instruction size agrees */
951 ASSERT(numNodes
== InstSize
[opcode
]);
955 if (ctx
->ListState
.CurrentPos
+ numNodes
+ 2 > BLOCK_SIZE
) {
956 /* This block is full. Allocate a new block and chain to it */
958 n
= ctx
->ListState
.CurrentBlock
+ ctx
->ListState
.CurrentPos
;
959 n
[0].opcode
= OPCODE_CONTINUE
;
960 newblock
= malloc(sizeof(Node
) * BLOCK_SIZE
);
962 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "Building display list");
965 n
[1].next
= (Node
*) newblock
;
966 ctx
->ListState
.CurrentBlock
= newblock
;
967 ctx
->ListState
.CurrentPos
= 0;
970 n
= ctx
->ListState
.CurrentBlock
+ ctx
->ListState
.CurrentPos
;
971 ctx
->ListState
.CurrentPos
+= numNodes
;
973 n
[0].opcode
= opcode
;
981 * Allocate space for a display list instruction. Used by callers outside
982 * this file for things like VBO vertex data.
984 * \param opcode the instruction opcode (OPCODE_* value)
985 * \param bytes instruction size in bytes, not counting opcode.
986 * \return pointer to the usable data area (not including the internal
990 _mesa_dlist_alloc(struct gl_context
*ctx
, GLuint opcode
, GLuint bytes
)
992 Node
*n
= dlist_alloc(ctx
, (OpCode
) opcode
, bytes
);
994 return n
+ 1; /* return pointer to payload area, after opcode */
1001 * This function allows modules and drivers to get their own opcodes
1002 * for extending display list functionality.
1003 * \param ctx the rendering context
1004 * \param size number of bytes for storing the new display list command
1005 * \param execute function to execute the new display list command
1006 * \param destroy function to destroy the new display list command
1007 * \param print function to print the new display list command
1008 * \return the new opcode number or -1 if error
1011 _mesa_dlist_alloc_opcode(struct gl_context
*ctx
,
1013 void (*execute
) (struct gl_context
*, void *),
1014 void (*destroy
) (struct gl_context
*, void *),
1015 void (*print
) (struct gl_context
*, void *))
1017 if (ctx
->ListExt
->NumOpcodes
< MAX_DLIST_EXT_OPCODES
) {
1018 const GLuint i
= ctx
->ListExt
->NumOpcodes
++;
1019 ctx
->ListExt
->Opcode
[i
].Size
=
1020 1 + (size
+ sizeof(Node
) - 1) / sizeof(Node
);
1021 ctx
->ListExt
->Opcode
[i
].Execute
= execute
;
1022 ctx
->ListExt
->Opcode
[i
].Destroy
= destroy
;
1023 ctx
->ListExt
->Opcode
[i
].Print
= print
;
1024 return i
+ OPCODE_EXT_0
;
1031 * Allocate space for a display list instruction. The space is basically
1032 * an array of Nodes where node[0] holds the opcode, node[1] is the first
1033 * function parameter, node[2] is the second parameter, etc.
1035 * \param opcode one of OPCODE_x
1036 * \param nparams number of function parameters
1037 * \return pointer to start of instruction space
1039 static inline Node
*
1040 alloc_instruction(struct gl_context
*ctx
, OpCode opcode
, GLuint nparams
)
1042 return dlist_alloc(ctx
, opcode
, nparams
* sizeof(Node
));
1048 * Display List compilation functions
1050 static void GLAPIENTRY
1051 save_Accum(GLenum op
, GLfloat value
)
1053 GET_CURRENT_CONTEXT(ctx
);
1055 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1056 n
= alloc_instruction(ctx
, OPCODE_ACCUM
, 2);
1061 if (ctx
->ExecuteFlag
) {
1062 CALL_Accum(ctx
->Exec
, (op
, value
));
1067 static void GLAPIENTRY
1068 save_AlphaFunc(GLenum func
, GLclampf ref
)
1070 GET_CURRENT_CONTEXT(ctx
);
1072 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1073 n
= alloc_instruction(ctx
, OPCODE_ALPHA_FUNC
, 2);
1076 n
[2].f
= (GLfloat
) ref
;
1078 if (ctx
->ExecuteFlag
) {
1079 CALL_AlphaFunc(ctx
->Exec
, (func
, ref
));
1084 static void GLAPIENTRY
1085 save_BindTexture(GLenum target
, GLuint texture
)
1087 GET_CURRENT_CONTEXT(ctx
);
1089 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1090 n
= alloc_instruction(ctx
, OPCODE_BIND_TEXTURE
, 2);
1095 if (ctx
->ExecuteFlag
) {
1096 CALL_BindTexture(ctx
->Exec
, (target
, texture
));
1101 static void GLAPIENTRY
1102 save_Bitmap(GLsizei width
, GLsizei height
,
1103 GLfloat xorig
, GLfloat yorig
,
1104 GLfloat xmove
, GLfloat ymove
, const GLubyte
* pixels
)
1106 GET_CURRENT_CONTEXT(ctx
);
1108 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1109 n
= alloc_instruction(ctx
, OPCODE_BITMAP
, 7);
1111 n
[1].i
= (GLint
) width
;
1112 n
[2].i
= (GLint
) height
;
1117 n
[7].data
= unpack_image(ctx
, 2, width
, height
, 1, GL_COLOR_INDEX
,
1118 GL_BITMAP
, pixels
, &ctx
->Unpack
);
1120 if (ctx
->ExecuteFlag
) {
1121 CALL_Bitmap(ctx
->Exec
, (width
, height
,
1122 xorig
, yorig
, xmove
, ymove
, pixels
));
1127 static void GLAPIENTRY
1128 save_BlendEquation(GLenum mode
)
1130 GET_CURRENT_CONTEXT(ctx
);
1132 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1133 n
= alloc_instruction(ctx
, OPCODE_BLEND_EQUATION
, 1);
1137 if (ctx
->ExecuteFlag
) {
1138 CALL_BlendEquation(ctx
->Exec
, (mode
));
1143 static void GLAPIENTRY
1144 save_BlendEquationSeparateEXT(GLenum modeRGB
, GLenum modeA
)
1146 GET_CURRENT_CONTEXT(ctx
);
1148 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1149 n
= alloc_instruction(ctx
, OPCODE_BLEND_EQUATION_SEPARATE
, 2);
1154 if (ctx
->ExecuteFlag
) {
1155 CALL_BlendEquationSeparate(ctx
->Exec
, (modeRGB
, modeA
));
1160 static void GLAPIENTRY
1161 save_BlendFuncSeparateEXT(GLenum sfactorRGB
, GLenum dfactorRGB
,
1162 GLenum sfactorA
, GLenum dfactorA
)
1164 GET_CURRENT_CONTEXT(ctx
);
1166 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1167 n
= alloc_instruction(ctx
, OPCODE_BLEND_FUNC_SEPARATE
, 4);
1169 n
[1].e
= sfactorRGB
;
1170 n
[2].e
= dfactorRGB
;
1174 if (ctx
->ExecuteFlag
) {
1175 CALL_BlendFuncSeparate(ctx
->Exec
,
1176 (sfactorRGB
, dfactorRGB
, sfactorA
, dfactorA
));
1181 static void GLAPIENTRY
1182 save_BlendFunc(GLenum srcfactor
, GLenum dstfactor
)
1184 save_BlendFuncSeparateEXT(srcfactor
, dstfactor
, srcfactor
, dstfactor
);
1188 static void GLAPIENTRY
1189 save_BlendColor(GLfloat red
, GLfloat green
, GLfloat blue
, GLfloat alpha
)
1191 GET_CURRENT_CONTEXT(ctx
);
1193 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1194 n
= alloc_instruction(ctx
, OPCODE_BLEND_COLOR
, 4);
1201 if (ctx
->ExecuteFlag
) {
1202 CALL_BlendColor(ctx
->Exec
, (red
, green
, blue
, alpha
));
1206 /* GL_ARB_draw_buffers_blend */
1207 static void GLAPIENTRY
1208 save_BlendFuncSeparatei(GLuint buf
, GLenum sfactorRGB
, GLenum dfactorRGB
,
1209 GLenum sfactorA
, GLenum dfactorA
)
1211 GET_CURRENT_CONTEXT(ctx
);
1213 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1214 n
= alloc_instruction(ctx
, OPCODE_BLEND_FUNC_SEPARATE_I
, 5);
1217 n
[2].e
= sfactorRGB
;
1218 n
[3].e
= dfactorRGB
;
1222 if (ctx
->ExecuteFlag
) {
1223 CALL_BlendFuncSeparateiARB(ctx
->Exec
, (buf
, sfactorRGB
, dfactorRGB
,
1224 sfactorA
, dfactorA
));
1228 /* GL_ARB_draw_buffers_blend */
1229 static void GLAPIENTRY
1230 save_BlendFunci(GLuint buf
, GLenum sfactor
, GLenum dfactor
)
1232 GET_CURRENT_CONTEXT(ctx
);
1234 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1235 n
= alloc_instruction(ctx
, OPCODE_BLEND_FUNC_SEPARATE_I
, 3);
1241 if (ctx
->ExecuteFlag
) {
1242 CALL_BlendFunciARB(ctx
->Exec
, (buf
, sfactor
, dfactor
));
1246 /* GL_ARB_draw_buffers_blend */
1247 static void GLAPIENTRY
1248 save_BlendEquationi(GLuint buf
, GLenum mode
)
1250 GET_CURRENT_CONTEXT(ctx
);
1252 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1253 n
= alloc_instruction(ctx
, OPCODE_BLEND_EQUATION_I
, 2);
1258 if (ctx
->ExecuteFlag
) {
1259 CALL_BlendEquationiARB(ctx
->Exec
, (buf
, mode
));
1263 /* GL_ARB_draw_buffers_blend */
1264 static void GLAPIENTRY
1265 save_BlendEquationSeparatei(GLuint buf
, GLenum modeRGB
, GLenum modeA
)
1267 GET_CURRENT_CONTEXT(ctx
);
1269 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1270 n
= alloc_instruction(ctx
, OPCODE_BLEND_EQUATION_SEPARATE_I
, 3);
1276 if (ctx
->ExecuteFlag
) {
1277 CALL_BlendEquationSeparateiARB(ctx
->Exec
, (buf
, modeRGB
, modeA
));
1282 /* GL_ARB_draw_instanced. */
1283 static void GLAPIENTRY
1284 save_DrawArraysInstancedARB(GLenum mode
,
1289 GET_CURRENT_CONTEXT(ctx
);
1290 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1291 "glDrawArraysInstanced() during display list compile");
1294 static void GLAPIENTRY
1295 save_DrawElementsInstancedARB(GLenum mode
,
1298 const GLvoid
*indices
,
1301 GET_CURRENT_CONTEXT(ctx
);
1302 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1303 "glDrawElementsInstanced() during display list compile");
1306 static void GLAPIENTRY
1307 save_DrawElementsInstancedBaseVertexARB(GLenum mode
,
1310 const GLvoid
*indices
,
1314 GET_CURRENT_CONTEXT(ctx
);
1315 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1316 "glDrawElementsInstancedBaseVertex() during display list compile");
1319 /* GL_ARB_base_instance. */
1320 static void GLAPIENTRY
1321 save_DrawArraysInstancedBaseInstance(GLenum mode
,
1325 GLuint baseinstance
)
1327 GET_CURRENT_CONTEXT(ctx
);
1328 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1329 "glDrawArraysInstancedBaseInstance() during display list compile");
1332 static void APIENTRY
1333 save_DrawElementsInstancedBaseInstance(GLenum mode
,
1336 const void *indices
,
1338 GLuint baseinstance
)
1340 GET_CURRENT_CONTEXT(ctx
);
1341 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1342 "glDrawElementsInstancedBaseInstance() during display list compile");
1345 static void APIENTRY
1346 save_DrawElementsInstancedBaseVertexBaseInstance(GLenum mode
,
1349 const void *indices
,
1352 GLuint baseinstance
)
1354 GET_CURRENT_CONTEXT(ctx
);
1355 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1356 "glDrawElementsInstancedBaseVertexBaseInstance() during display list compile");
1359 static void invalidate_saved_current_state( struct gl_context
*ctx
)
1363 for (i
= 0; i
< VERT_ATTRIB_MAX
; i
++)
1364 ctx
->ListState
.ActiveAttribSize
[i
] = 0;
1366 for (i
= 0; i
< MAT_ATTRIB_MAX
; i
++)
1367 ctx
->ListState
.ActiveMaterialSize
[i
] = 0;
1369 memset(&ctx
->ListState
.Current
, 0, sizeof ctx
->ListState
.Current
);
1371 ctx
->Driver
.CurrentSavePrimitive
= PRIM_UNKNOWN
;
1374 static void GLAPIENTRY
1375 save_CallList(GLuint list
)
1377 GET_CURRENT_CONTEXT(ctx
);
1379 SAVE_FLUSH_VERTICES(ctx
);
1381 n
= alloc_instruction(ctx
, OPCODE_CALL_LIST
, 1);
1386 /* After this, we don't know what state we're in. Invalidate all
1387 * cached information previously gathered:
1389 invalidate_saved_current_state( ctx
);
1391 if (ctx
->ExecuteFlag
) {
1392 _mesa_CallList(list
);
1397 static void GLAPIENTRY
1398 save_CallLists(GLsizei num
, GLenum type
, const GLvoid
* lists
)
1400 GET_CURRENT_CONTEXT(ctx
);
1402 GLboolean typeErrorFlag
;
1404 SAVE_FLUSH_VERTICES(ctx
);
1408 case GL_UNSIGNED_BYTE
:
1410 case GL_UNSIGNED_SHORT
:
1412 case GL_UNSIGNED_INT
:
1417 typeErrorFlag
= GL_FALSE
;
1420 typeErrorFlag
= GL_TRUE
;
1423 for (i
= 0; i
< num
; i
++) {
1424 GLint list
= translate_id(i
, type
, lists
);
1425 Node
*n
= alloc_instruction(ctx
, OPCODE_CALL_LIST_OFFSET
, 2);
1428 n
[2].b
= typeErrorFlag
;
1432 /* After this, we don't know what state we're in. Invalidate all
1433 * cached information previously gathered:
1435 invalidate_saved_current_state( ctx
);
1437 if (ctx
->ExecuteFlag
) {
1438 CALL_CallLists(ctx
->Exec
, (num
, type
, lists
));
1443 static void GLAPIENTRY
1444 save_Clear(GLbitfield mask
)
1446 GET_CURRENT_CONTEXT(ctx
);
1448 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1449 n
= alloc_instruction(ctx
, OPCODE_CLEAR
, 1);
1453 if (ctx
->ExecuteFlag
) {
1454 CALL_Clear(ctx
->Exec
, (mask
));
1459 static void GLAPIENTRY
1460 save_ClearBufferiv(GLenum buffer
, GLint drawbuffer
, const GLint
*value
)
1462 GET_CURRENT_CONTEXT(ctx
);
1464 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1465 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_IV
, 6);
1468 n
[2].i
= drawbuffer
;
1470 if (buffer
== GL_COLOR
) {
1481 if (ctx
->ExecuteFlag
) {
1482 CALL_ClearBufferiv(ctx
->Exec
, (buffer
, drawbuffer
, value
));
1487 static void GLAPIENTRY
1488 save_ClearBufferuiv(GLenum buffer
, GLint drawbuffer
, const GLuint
*value
)
1490 GET_CURRENT_CONTEXT(ctx
);
1492 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1493 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_UIV
, 6);
1496 n
[2].i
= drawbuffer
;
1498 if (buffer
== GL_COLOR
) {
1509 if (ctx
->ExecuteFlag
) {
1510 CALL_ClearBufferuiv(ctx
->Exec
, (buffer
, drawbuffer
, value
));
1515 static void GLAPIENTRY
1516 save_ClearBufferfv(GLenum buffer
, GLint drawbuffer
, const GLfloat
*value
)
1518 GET_CURRENT_CONTEXT(ctx
);
1520 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1521 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_FV
, 6);
1524 n
[2].i
= drawbuffer
;
1526 if (buffer
== GL_COLOR
) {
1537 if (ctx
->ExecuteFlag
) {
1538 CALL_ClearBufferfv(ctx
->Exec
, (buffer
, drawbuffer
, value
));
1543 static void GLAPIENTRY
1544 save_ClearBufferfi(GLenum buffer
, GLint drawbuffer
,
1545 GLfloat depth
, GLint stencil
)
1547 GET_CURRENT_CONTEXT(ctx
);
1549 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1550 n
= alloc_instruction(ctx
, OPCODE_CLEAR_BUFFER_FI
, 4);
1553 n
[2].i
= drawbuffer
;
1557 if (ctx
->ExecuteFlag
) {
1558 CALL_ClearBufferfi(ctx
->Exec
, (buffer
, drawbuffer
, depth
, stencil
));
1563 static void GLAPIENTRY
1564 save_ClearAccum(GLfloat red
, GLfloat green
, GLfloat blue
, GLfloat alpha
)
1566 GET_CURRENT_CONTEXT(ctx
);
1568 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1569 n
= alloc_instruction(ctx
, OPCODE_CLEAR_ACCUM
, 4);
1576 if (ctx
->ExecuteFlag
) {
1577 CALL_ClearAccum(ctx
->Exec
, (red
, green
, blue
, alpha
));
1582 static void GLAPIENTRY
1583 save_ClearColor(GLclampf red
, GLclampf green
, GLclampf blue
, GLclampf alpha
)
1585 GET_CURRENT_CONTEXT(ctx
);
1587 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1588 n
= alloc_instruction(ctx
, OPCODE_CLEAR_COLOR
, 4);
1595 if (ctx
->ExecuteFlag
) {
1596 CALL_ClearColor(ctx
->Exec
, (red
, green
, blue
, alpha
));
1601 static void GLAPIENTRY
1602 save_ClearDepth(GLclampd depth
)
1604 GET_CURRENT_CONTEXT(ctx
);
1606 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1607 n
= alloc_instruction(ctx
, OPCODE_CLEAR_DEPTH
, 1);
1609 n
[1].f
= (GLfloat
) depth
;
1611 if (ctx
->ExecuteFlag
) {
1612 CALL_ClearDepth(ctx
->Exec
, (depth
));
1617 static void GLAPIENTRY
1618 save_ClearIndex(GLfloat c
)
1620 GET_CURRENT_CONTEXT(ctx
);
1622 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1623 n
= alloc_instruction(ctx
, OPCODE_CLEAR_INDEX
, 1);
1627 if (ctx
->ExecuteFlag
) {
1628 CALL_ClearIndex(ctx
->Exec
, (c
));
1633 static void GLAPIENTRY
1634 save_ClearStencil(GLint s
)
1636 GET_CURRENT_CONTEXT(ctx
);
1638 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1639 n
= alloc_instruction(ctx
, OPCODE_CLEAR_STENCIL
, 1);
1643 if (ctx
->ExecuteFlag
) {
1644 CALL_ClearStencil(ctx
->Exec
, (s
));
1649 static void GLAPIENTRY
1650 save_ClipPlane(GLenum plane
, const GLdouble
* equ
)
1652 GET_CURRENT_CONTEXT(ctx
);
1654 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1655 n
= alloc_instruction(ctx
, OPCODE_CLIP_PLANE
, 5);
1658 n
[2].f
= (GLfloat
) equ
[0];
1659 n
[3].f
= (GLfloat
) equ
[1];
1660 n
[4].f
= (GLfloat
) equ
[2];
1661 n
[5].f
= (GLfloat
) equ
[3];
1663 if (ctx
->ExecuteFlag
) {
1664 CALL_ClipPlane(ctx
->Exec
, (plane
, equ
));
1670 static void GLAPIENTRY
1671 save_ColorMask(GLboolean red
, GLboolean green
,
1672 GLboolean blue
, GLboolean alpha
)
1674 GET_CURRENT_CONTEXT(ctx
);
1676 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1677 n
= alloc_instruction(ctx
, OPCODE_COLOR_MASK
, 4);
1684 if (ctx
->ExecuteFlag
) {
1685 CALL_ColorMask(ctx
->Exec
, (red
, green
, blue
, alpha
));
1690 static void GLAPIENTRY
1691 save_ColorMaskIndexed(GLuint buf
, GLboolean red
, GLboolean green
,
1692 GLboolean blue
, GLboolean alpha
)
1694 GET_CURRENT_CONTEXT(ctx
);
1696 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1697 n
= alloc_instruction(ctx
, OPCODE_COLOR_MASK_INDEXED
, 5);
1705 if (ctx
->ExecuteFlag
) {
1706 /*CALL_ColorMaski(ctx->Exec, (buf, red, green, blue, alpha));*/
1711 static void GLAPIENTRY
1712 save_ColorMaterial(GLenum face
, GLenum mode
)
1714 GET_CURRENT_CONTEXT(ctx
);
1716 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1718 n
= alloc_instruction(ctx
, OPCODE_COLOR_MATERIAL
, 2);
1723 if (ctx
->ExecuteFlag
) {
1724 CALL_ColorMaterial(ctx
->Exec
, (face
, mode
));
1729 static void GLAPIENTRY
1730 save_ColorTable(GLenum target
, GLenum internalFormat
,
1731 GLsizei width
, GLenum format
, GLenum type
,
1732 const GLvoid
* table
)
1734 GET_CURRENT_CONTEXT(ctx
);
1735 if (_mesa_is_proxy_texture(target
)) {
1736 /* execute immediately */
1737 CALL_ColorTable(ctx
->Exec
, (target
, internalFormat
, width
,
1738 format
, type
, table
));
1742 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1743 n
= alloc_instruction(ctx
, OPCODE_COLOR_TABLE
, 6);
1746 n
[2].e
= internalFormat
;
1750 n
[6].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
, table
,
1753 if (ctx
->ExecuteFlag
) {
1754 CALL_ColorTable(ctx
->Exec
, (target
, internalFormat
, width
,
1755 format
, type
, table
));
1762 static void GLAPIENTRY
1763 save_ColorTableParameterfv(GLenum target
, GLenum pname
,
1764 const GLfloat
*params
)
1766 GET_CURRENT_CONTEXT(ctx
);
1769 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1771 n
= alloc_instruction(ctx
, OPCODE_COLOR_TABLE_PARAMETER_FV
, 6);
1776 if (pname
== GL_COLOR_TABLE_SGI
||
1777 pname
== GL_POST_CONVOLUTION_COLOR_TABLE_SGI
||
1778 pname
== GL_TEXTURE_COLOR_TABLE_SGI
) {
1785 if (ctx
->ExecuteFlag
) {
1786 CALL_ColorTableParameterfv(ctx
->Exec
, (target
, pname
, params
));
1791 static void GLAPIENTRY
1792 save_ColorTableParameteriv(GLenum target
, GLenum pname
, const GLint
*params
)
1794 GET_CURRENT_CONTEXT(ctx
);
1797 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1799 n
= alloc_instruction(ctx
, OPCODE_COLOR_TABLE_PARAMETER_IV
, 6);
1804 if (pname
== GL_COLOR_TABLE_SGI
||
1805 pname
== GL_POST_CONVOLUTION_COLOR_TABLE_SGI
||
1806 pname
== GL_TEXTURE_COLOR_TABLE_SGI
) {
1813 if (ctx
->ExecuteFlag
) {
1814 CALL_ColorTableParameteriv(ctx
->Exec
, (target
, pname
, params
));
1820 static void GLAPIENTRY
1821 save_ColorSubTable(GLenum target
, GLsizei start
, GLsizei count
,
1822 GLenum format
, GLenum type
, const GLvoid
* table
)
1824 GET_CURRENT_CONTEXT(ctx
);
1826 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1827 n
= alloc_instruction(ctx
, OPCODE_COLOR_SUB_TABLE
, 6);
1834 n
[6].data
= unpack_image(ctx
, 1, count
, 1, 1, format
, type
, table
,
1837 if (ctx
->ExecuteFlag
) {
1838 CALL_ColorSubTable(ctx
->Exec
,
1839 (target
, start
, count
, format
, type
, table
));
1844 static void GLAPIENTRY
1845 save_CopyColorSubTable(GLenum target
, GLsizei start
,
1846 GLint x
, GLint y
, GLsizei width
)
1848 GET_CURRENT_CONTEXT(ctx
);
1851 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1852 n
= alloc_instruction(ctx
, OPCODE_COPY_COLOR_SUB_TABLE
, 5);
1860 if (ctx
->ExecuteFlag
) {
1861 CALL_CopyColorSubTable(ctx
->Exec
, (target
, start
, x
, y
, width
));
1866 static void GLAPIENTRY
1867 save_CopyColorTable(GLenum target
, GLenum internalformat
,
1868 GLint x
, GLint y
, GLsizei width
)
1870 GET_CURRENT_CONTEXT(ctx
);
1873 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1874 n
= alloc_instruction(ctx
, OPCODE_COPY_COLOR_TABLE
, 5);
1877 n
[2].e
= internalformat
;
1882 if (ctx
->ExecuteFlag
) {
1883 CALL_CopyColorTable(ctx
->Exec
, (target
, internalformat
, x
, y
, width
));
1888 static void GLAPIENTRY
1889 save_ConvolutionFilter1D(GLenum target
, GLenum internalFormat
, GLsizei width
,
1890 GLenum format
, GLenum type
, const GLvoid
* filter
)
1892 GET_CURRENT_CONTEXT(ctx
);
1895 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1897 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_FILTER_1D
, 6);
1900 n
[2].e
= internalFormat
;
1904 n
[6].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
, filter
,
1907 if (ctx
->ExecuteFlag
) {
1908 CALL_ConvolutionFilter1D(ctx
->Exec
, (target
, internalFormat
, width
,
1909 format
, type
, filter
));
1914 static void GLAPIENTRY
1915 save_ConvolutionFilter2D(GLenum target
, GLenum internalFormat
,
1916 GLsizei width
, GLsizei height
, GLenum format
,
1917 GLenum type
, const GLvoid
* filter
)
1919 GET_CURRENT_CONTEXT(ctx
);
1922 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1924 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_FILTER_2D
, 7);
1927 n
[2].e
= internalFormat
;
1932 n
[7].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
, filter
,
1935 if (ctx
->ExecuteFlag
) {
1936 CALL_ConvolutionFilter2D(ctx
->Exec
,
1937 (target
, internalFormat
, width
, height
, format
,
1943 static void GLAPIENTRY
1944 save_ConvolutionParameteri(GLenum target
, GLenum pname
, GLint param
)
1946 GET_CURRENT_CONTEXT(ctx
);
1948 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1949 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_PARAMETER_I
, 3);
1955 if (ctx
->ExecuteFlag
) {
1956 CALL_ConvolutionParameteri(ctx
->Exec
, (target
, pname
, param
));
1961 static void GLAPIENTRY
1962 save_ConvolutionParameteriv(GLenum target
, GLenum pname
, const GLint
*params
)
1964 GET_CURRENT_CONTEXT(ctx
);
1966 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1967 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_PARAMETER_IV
, 6);
1972 if (pname
== GL_CONVOLUTION_BORDER_COLOR
||
1973 pname
== GL_CONVOLUTION_FILTER_SCALE
||
1974 pname
== GL_CONVOLUTION_FILTER_BIAS
) {
1980 n
[4].i
= n
[5].i
= n
[6].i
= 0;
1983 if (ctx
->ExecuteFlag
) {
1984 CALL_ConvolutionParameteriv(ctx
->Exec
, (target
, pname
, params
));
1989 static void GLAPIENTRY
1990 save_ConvolutionParameterf(GLenum target
, GLenum pname
, GLfloat param
)
1992 GET_CURRENT_CONTEXT(ctx
);
1994 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
1995 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_PARAMETER_F
, 3);
2001 if (ctx
->ExecuteFlag
) {
2002 CALL_ConvolutionParameterf(ctx
->Exec
, (target
, pname
, param
));
2007 static void GLAPIENTRY
2008 save_ConvolutionParameterfv(GLenum target
, GLenum pname
,
2009 const GLfloat
*params
)
2011 GET_CURRENT_CONTEXT(ctx
);
2013 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2014 n
= alloc_instruction(ctx
, OPCODE_CONVOLUTION_PARAMETER_FV
, 6);
2019 if (pname
== GL_CONVOLUTION_BORDER_COLOR
||
2020 pname
== GL_CONVOLUTION_FILTER_SCALE
||
2021 pname
== GL_CONVOLUTION_FILTER_BIAS
) {
2027 n
[4].f
= n
[5].f
= n
[6].f
= 0.0F
;
2030 if (ctx
->ExecuteFlag
) {
2031 CALL_ConvolutionParameterfv(ctx
->Exec
, (target
, pname
, params
));
2036 static void GLAPIENTRY
2037 save_CopyPixels(GLint x
, GLint y
, GLsizei width
, GLsizei height
, GLenum type
)
2039 GET_CURRENT_CONTEXT(ctx
);
2041 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2042 n
= alloc_instruction(ctx
, OPCODE_COPY_PIXELS
, 5);
2046 n
[3].i
= (GLint
) width
;
2047 n
[4].i
= (GLint
) height
;
2050 if (ctx
->ExecuteFlag
) {
2051 CALL_CopyPixels(ctx
->Exec
, (x
, y
, width
, height
, type
));
2057 static void GLAPIENTRY
2058 save_CopyTexImage1D(GLenum target
, GLint level
, GLenum internalformat
,
2059 GLint x
, GLint y
, GLsizei width
, GLint border
)
2061 GET_CURRENT_CONTEXT(ctx
);
2063 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2064 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_IMAGE1D
, 7);
2068 n
[3].e
= internalformat
;
2074 if (ctx
->ExecuteFlag
) {
2075 CALL_CopyTexImage1D(ctx
->Exec
, (target
, level
, internalformat
,
2076 x
, y
, width
, border
));
2081 static void GLAPIENTRY
2082 save_CopyTexImage2D(GLenum target
, GLint level
,
2083 GLenum internalformat
,
2084 GLint x
, GLint y
, GLsizei width
,
2085 GLsizei height
, GLint border
)
2087 GET_CURRENT_CONTEXT(ctx
);
2089 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2090 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_IMAGE2D
, 8);
2094 n
[3].e
= internalformat
;
2101 if (ctx
->ExecuteFlag
) {
2102 CALL_CopyTexImage2D(ctx
->Exec
, (target
, level
, internalformat
,
2103 x
, y
, width
, height
, border
));
2109 static void GLAPIENTRY
2110 save_CopyTexSubImage1D(GLenum target
, GLint level
,
2111 GLint xoffset
, GLint x
, GLint y
, GLsizei width
)
2113 GET_CURRENT_CONTEXT(ctx
);
2115 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2116 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_SUB_IMAGE1D
, 6);
2125 if (ctx
->ExecuteFlag
) {
2126 CALL_CopyTexSubImage1D(ctx
->Exec
,
2127 (target
, level
, xoffset
, x
, y
, width
));
2132 static void GLAPIENTRY
2133 save_CopyTexSubImage2D(GLenum target
, GLint level
,
2134 GLint xoffset
, GLint yoffset
,
2135 GLint x
, GLint y
, GLsizei width
, GLint height
)
2137 GET_CURRENT_CONTEXT(ctx
);
2139 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2140 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_SUB_IMAGE2D
, 8);
2151 if (ctx
->ExecuteFlag
) {
2152 CALL_CopyTexSubImage2D(ctx
->Exec
, (target
, level
, xoffset
, yoffset
,
2153 x
, y
, width
, height
));
2158 static void GLAPIENTRY
2159 save_CopyTexSubImage3D(GLenum target
, GLint level
,
2160 GLint xoffset
, GLint yoffset
, GLint zoffset
,
2161 GLint x
, GLint y
, GLsizei width
, GLint height
)
2163 GET_CURRENT_CONTEXT(ctx
);
2165 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2166 n
= alloc_instruction(ctx
, OPCODE_COPY_TEX_SUB_IMAGE3D
, 9);
2178 if (ctx
->ExecuteFlag
) {
2179 CALL_CopyTexSubImage3D(ctx
->Exec
, (target
, level
,
2180 xoffset
, yoffset
, zoffset
,
2181 x
, y
, width
, height
));
2186 static void GLAPIENTRY
2187 save_CullFace(GLenum mode
)
2189 GET_CURRENT_CONTEXT(ctx
);
2191 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2192 n
= alloc_instruction(ctx
, OPCODE_CULL_FACE
, 1);
2196 if (ctx
->ExecuteFlag
) {
2197 CALL_CullFace(ctx
->Exec
, (mode
));
2202 static void GLAPIENTRY
2203 save_DepthFunc(GLenum func
)
2205 GET_CURRENT_CONTEXT(ctx
);
2207 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2208 n
= alloc_instruction(ctx
, OPCODE_DEPTH_FUNC
, 1);
2212 if (ctx
->ExecuteFlag
) {
2213 CALL_DepthFunc(ctx
->Exec
, (func
));
2218 static void GLAPIENTRY
2219 save_DepthMask(GLboolean mask
)
2221 GET_CURRENT_CONTEXT(ctx
);
2223 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2224 n
= alloc_instruction(ctx
, OPCODE_DEPTH_MASK
, 1);
2228 if (ctx
->ExecuteFlag
) {
2229 CALL_DepthMask(ctx
->Exec
, (mask
));
2234 static void GLAPIENTRY
2235 save_DepthRange(GLclampd nearval
, GLclampd farval
)
2237 GET_CURRENT_CONTEXT(ctx
);
2239 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2240 n
= alloc_instruction(ctx
, OPCODE_DEPTH_RANGE
, 2);
2242 n
[1].f
= (GLfloat
) nearval
;
2243 n
[2].f
= (GLfloat
) farval
;
2245 if (ctx
->ExecuteFlag
) {
2246 CALL_DepthRange(ctx
->Exec
, (nearval
, farval
));
2251 static void GLAPIENTRY
2252 save_Disable(GLenum cap
)
2254 GET_CURRENT_CONTEXT(ctx
);
2256 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2257 n
= alloc_instruction(ctx
, OPCODE_DISABLE
, 1);
2261 if (ctx
->ExecuteFlag
) {
2262 CALL_Disable(ctx
->Exec
, (cap
));
2267 static void GLAPIENTRY
2268 save_DisableIndexed(GLuint index
, GLenum cap
)
2270 GET_CURRENT_CONTEXT(ctx
);
2272 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2273 n
= alloc_instruction(ctx
, OPCODE_DISABLE_INDEXED
, 2);
2278 if (ctx
->ExecuteFlag
) {
2279 CALL_Disablei(ctx
->Exec
, (index
, cap
));
2284 static void GLAPIENTRY
2285 save_DrawBuffer(GLenum mode
)
2287 GET_CURRENT_CONTEXT(ctx
);
2289 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2290 n
= alloc_instruction(ctx
, OPCODE_DRAW_BUFFER
, 1);
2294 if (ctx
->ExecuteFlag
) {
2295 CALL_DrawBuffer(ctx
->Exec
, (mode
));
2300 static void GLAPIENTRY
2301 save_DrawPixels(GLsizei width
, GLsizei height
,
2302 GLenum format
, GLenum type
, const GLvoid
* pixels
)
2304 GET_CURRENT_CONTEXT(ctx
);
2307 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2309 n
= alloc_instruction(ctx
, OPCODE_DRAW_PIXELS
, 5);
2315 n
[5].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
,
2316 pixels
, &ctx
->Unpack
);
2318 if (ctx
->ExecuteFlag
) {
2319 CALL_DrawPixels(ctx
->Exec
, (width
, height
, format
, type
, pixels
));
2325 static void GLAPIENTRY
2326 save_Enable(GLenum cap
)
2328 GET_CURRENT_CONTEXT(ctx
);
2330 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2331 n
= alloc_instruction(ctx
, OPCODE_ENABLE
, 1);
2335 if (ctx
->ExecuteFlag
) {
2336 CALL_Enable(ctx
->Exec
, (cap
));
2342 static void GLAPIENTRY
2343 save_EnableIndexed(GLuint index
, GLenum cap
)
2345 GET_CURRENT_CONTEXT(ctx
);
2347 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2348 n
= alloc_instruction(ctx
, OPCODE_ENABLE_INDEXED
, 2);
2353 if (ctx
->ExecuteFlag
) {
2354 CALL_Enablei(ctx
->Exec
, (index
, cap
));
2360 static void GLAPIENTRY
2361 save_EvalMesh1(GLenum mode
, GLint i1
, GLint i2
)
2363 GET_CURRENT_CONTEXT(ctx
);
2365 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2366 n
= alloc_instruction(ctx
, OPCODE_EVALMESH1
, 3);
2372 if (ctx
->ExecuteFlag
) {
2373 CALL_EvalMesh1(ctx
->Exec
, (mode
, i1
, i2
));
2378 static void GLAPIENTRY
2379 save_EvalMesh2(GLenum mode
, GLint i1
, GLint i2
, GLint j1
, GLint j2
)
2381 GET_CURRENT_CONTEXT(ctx
);
2383 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2384 n
= alloc_instruction(ctx
, OPCODE_EVALMESH2
, 5);
2392 if (ctx
->ExecuteFlag
) {
2393 CALL_EvalMesh2(ctx
->Exec
, (mode
, i1
, i2
, j1
, j2
));
2400 static void GLAPIENTRY
2401 save_Fogfv(GLenum pname
, const GLfloat
*params
)
2403 GET_CURRENT_CONTEXT(ctx
);
2405 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2406 n
= alloc_instruction(ctx
, OPCODE_FOG
, 5);
2414 if (ctx
->ExecuteFlag
) {
2415 CALL_Fogfv(ctx
->Exec
, (pname
, params
));
2420 static void GLAPIENTRY
2421 save_Fogf(GLenum pname
, GLfloat param
)
2425 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
2426 save_Fogfv(pname
, parray
);
2430 static void GLAPIENTRY
2431 save_Fogiv(GLenum pname
, const GLint
*params
)
2436 case GL_FOG_DENSITY
:
2440 p
[0] = (GLfloat
) *params
;
2446 p
[0] = INT_TO_FLOAT(params
[0]);
2447 p
[1] = INT_TO_FLOAT(params
[1]);
2448 p
[2] = INT_TO_FLOAT(params
[2]);
2449 p
[3] = INT_TO_FLOAT(params
[3]);
2452 /* Error will be caught later in gl_Fogfv */
2453 ASSIGN_4V(p
, 0.0F
, 0.0F
, 0.0F
, 0.0F
);
2455 save_Fogfv(pname
, p
);
2459 static void GLAPIENTRY
2460 save_Fogi(GLenum pname
, GLint param
)
2464 parray
[1] = parray
[2] = parray
[3] = 0;
2465 save_Fogiv(pname
, parray
);
2469 static void GLAPIENTRY
2470 save_FrontFace(GLenum mode
)
2472 GET_CURRENT_CONTEXT(ctx
);
2474 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2475 n
= alloc_instruction(ctx
, OPCODE_FRONT_FACE
, 1);
2479 if (ctx
->ExecuteFlag
) {
2480 CALL_FrontFace(ctx
->Exec
, (mode
));
2485 static void GLAPIENTRY
2486 save_Frustum(GLdouble left
, GLdouble right
,
2487 GLdouble bottom
, GLdouble top
, GLdouble nearval
, GLdouble farval
)
2489 GET_CURRENT_CONTEXT(ctx
);
2491 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2492 n
= alloc_instruction(ctx
, OPCODE_FRUSTUM
, 6);
2494 n
[1].f
= (GLfloat
) left
;
2495 n
[2].f
= (GLfloat
) right
;
2496 n
[3].f
= (GLfloat
) bottom
;
2497 n
[4].f
= (GLfloat
) top
;
2498 n
[5].f
= (GLfloat
) nearval
;
2499 n
[6].f
= (GLfloat
) farval
;
2501 if (ctx
->ExecuteFlag
) {
2502 CALL_Frustum(ctx
->Exec
, (left
, right
, bottom
, top
, nearval
, farval
));
2507 static void GLAPIENTRY
2508 save_Hint(GLenum target
, GLenum mode
)
2510 GET_CURRENT_CONTEXT(ctx
);
2512 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2513 n
= alloc_instruction(ctx
, OPCODE_HINT
, 2);
2518 if (ctx
->ExecuteFlag
) {
2519 CALL_Hint(ctx
->Exec
, (target
, mode
));
2524 static void GLAPIENTRY
2525 save_Histogram(GLenum target
, GLsizei width
, GLenum internalFormat
,
2528 GET_CURRENT_CONTEXT(ctx
);
2531 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2532 n
= alloc_instruction(ctx
, OPCODE_HISTOGRAM
, 4);
2536 n
[3].e
= internalFormat
;
2539 if (ctx
->ExecuteFlag
) {
2540 CALL_Histogram(ctx
->Exec
, (target
, width
, internalFormat
, sink
));
2545 static void GLAPIENTRY
2546 save_IndexMask(GLuint mask
)
2548 GET_CURRENT_CONTEXT(ctx
);
2550 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2551 n
= alloc_instruction(ctx
, OPCODE_INDEX_MASK
, 1);
2555 if (ctx
->ExecuteFlag
) {
2556 CALL_IndexMask(ctx
->Exec
, (mask
));
2561 static void GLAPIENTRY
2562 save_InitNames(void)
2564 GET_CURRENT_CONTEXT(ctx
);
2565 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2566 (void) alloc_instruction(ctx
, OPCODE_INIT_NAMES
, 0);
2567 if (ctx
->ExecuteFlag
) {
2568 CALL_InitNames(ctx
->Exec
, ());
2573 static void GLAPIENTRY
2574 save_Lightfv(GLenum light
, GLenum pname
, const GLfloat
*params
)
2576 GET_CURRENT_CONTEXT(ctx
);
2578 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2579 n
= alloc_instruction(ctx
, OPCODE_LIGHT
, 6);
2597 case GL_SPOT_DIRECTION
:
2600 case GL_SPOT_EXPONENT
:
2603 case GL_SPOT_CUTOFF
:
2606 case GL_CONSTANT_ATTENUATION
:
2609 case GL_LINEAR_ATTENUATION
:
2612 case GL_QUADRATIC_ATTENUATION
:
2618 for (i
= 0; i
< nParams
; i
++) {
2619 n
[3 + i
].f
= params
[i
];
2622 if (ctx
->ExecuteFlag
) {
2623 CALL_Lightfv(ctx
->Exec
, (light
, pname
, params
));
2628 static void GLAPIENTRY
2629 save_Lightf(GLenum light
, GLenum pname
, GLfloat param
)
2633 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
2634 save_Lightfv(light
, pname
, parray
);
2638 static void GLAPIENTRY
2639 save_Lightiv(GLenum light
, GLenum pname
, const GLint
*params
)
2646 fparam
[0] = INT_TO_FLOAT(params
[0]);
2647 fparam
[1] = INT_TO_FLOAT(params
[1]);
2648 fparam
[2] = INT_TO_FLOAT(params
[2]);
2649 fparam
[3] = INT_TO_FLOAT(params
[3]);
2652 fparam
[0] = (GLfloat
) params
[0];
2653 fparam
[1] = (GLfloat
) params
[1];
2654 fparam
[2] = (GLfloat
) params
[2];
2655 fparam
[3] = (GLfloat
) params
[3];
2657 case GL_SPOT_DIRECTION
:
2658 fparam
[0] = (GLfloat
) params
[0];
2659 fparam
[1] = (GLfloat
) params
[1];
2660 fparam
[2] = (GLfloat
) params
[2];
2662 case GL_SPOT_EXPONENT
:
2663 case GL_SPOT_CUTOFF
:
2664 case GL_CONSTANT_ATTENUATION
:
2665 case GL_LINEAR_ATTENUATION
:
2666 case GL_QUADRATIC_ATTENUATION
:
2667 fparam
[0] = (GLfloat
) params
[0];
2670 /* error will be caught later in gl_Lightfv */
2673 save_Lightfv(light
, pname
, fparam
);
2677 static void GLAPIENTRY
2678 save_Lighti(GLenum light
, GLenum pname
, GLint param
)
2682 parray
[1] = parray
[2] = parray
[3] = 0;
2683 save_Lightiv(light
, pname
, parray
);
2687 static void GLAPIENTRY
2688 save_LightModelfv(GLenum pname
, const GLfloat
*params
)
2690 GET_CURRENT_CONTEXT(ctx
);
2692 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2693 n
= alloc_instruction(ctx
, OPCODE_LIGHT_MODEL
, 5);
2701 if (ctx
->ExecuteFlag
) {
2702 CALL_LightModelfv(ctx
->Exec
, (pname
, params
));
2707 static void GLAPIENTRY
2708 save_LightModelf(GLenum pname
, GLfloat param
)
2712 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
2713 save_LightModelfv(pname
, parray
);
2717 static void GLAPIENTRY
2718 save_LightModeliv(GLenum pname
, const GLint
*params
)
2722 case GL_LIGHT_MODEL_AMBIENT
:
2723 fparam
[0] = INT_TO_FLOAT(params
[0]);
2724 fparam
[1] = INT_TO_FLOAT(params
[1]);
2725 fparam
[2] = INT_TO_FLOAT(params
[2]);
2726 fparam
[3] = INT_TO_FLOAT(params
[3]);
2728 case GL_LIGHT_MODEL_LOCAL_VIEWER
:
2729 case GL_LIGHT_MODEL_TWO_SIDE
:
2730 case GL_LIGHT_MODEL_COLOR_CONTROL
:
2731 fparam
[0] = (GLfloat
) params
[0];
2737 /* Error will be caught later in gl_LightModelfv */
2738 ASSIGN_4V(fparam
, 0.0F
, 0.0F
, 0.0F
, 0.0F
);
2740 save_LightModelfv(pname
, fparam
);
2744 static void GLAPIENTRY
2745 save_LightModeli(GLenum pname
, GLint param
)
2749 parray
[1] = parray
[2] = parray
[3] = 0;
2750 save_LightModeliv(pname
, parray
);
2754 static void GLAPIENTRY
2755 save_LineStipple(GLint factor
, GLushort pattern
)
2757 GET_CURRENT_CONTEXT(ctx
);
2759 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2760 n
= alloc_instruction(ctx
, OPCODE_LINE_STIPPLE
, 2);
2765 if (ctx
->ExecuteFlag
) {
2766 CALL_LineStipple(ctx
->Exec
, (factor
, pattern
));
2771 static void GLAPIENTRY
2772 save_LineWidth(GLfloat width
)
2774 GET_CURRENT_CONTEXT(ctx
);
2776 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2777 n
= alloc_instruction(ctx
, OPCODE_LINE_WIDTH
, 1);
2781 if (ctx
->ExecuteFlag
) {
2782 CALL_LineWidth(ctx
->Exec
, (width
));
2787 static void GLAPIENTRY
2788 save_ListBase(GLuint base
)
2790 GET_CURRENT_CONTEXT(ctx
);
2792 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2793 n
= alloc_instruction(ctx
, OPCODE_LIST_BASE
, 1);
2797 if (ctx
->ExecuteFlag
) {
2798 CALL_ListBase(ctx
->Exec
, (base
));
2803 static void GLAPIENTRY
2804 save_LoadIdentity(void)
2806 GET_CURRENT_CONTEXT(ctx
);
2807 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2808 (void) alloc_instruction(ctx
, OPCODE_LOAD_IDENTITY
, 0);
2809 if (ctx
->ExecuteFlag
) {
2810 CALL_LoadIdentity(ctx
->Exec
, ());
2815 static void GLAPIENTRY
2816 save_LoadMatrixf(const GLfloat
* m
)
2818 GET_CURRENT_CONTEXT(ctx
);
2820 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2821 n
= alloc_instruction(ctx
, OPCODE_LOAD_MATRIX
, 16);
2824 for (i
= 0; i
< 16; i
++) {
2828 if (ctx
->ExecuteFlag
) {
2829 CALL_LoadMatrixf(ctx
->Exec
, (m
));
2834 static void GLAPIENTRY
2835 save_LoadMatrixd(const GLdouble
* m
)
2839 for (i
= 0; i
< 16; i
++) {
2840 f
[i
] = (GLfloat
) m
[i
];
2842 save_LoadMatrixf(f
);
2846 static void GLAPIENTRY
2847 save_LoadName(GLuint name
)
2849 GET_CURRENT_CONTEXT(ctx
);
2851 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2852 n
= alloc_instruction(ctx
, OPCODE_LOAD_NAME
, 1);
2856 if (ctx
->ExecuteFlag
) {
2857 CALL_LoadName(ctx
->Exec
, (name
));
2862 static void GLAPIENTRY
2863 save_LogicOp(GLenum opcode
)
2865 GET_CURRENT_CONTEXT(ctx
);
2867 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2868 n
= alloc_instruction(ctx
, OPCODE_LOGIC_OP
, 1);
2872 if (ctx
->ExecuteFlag
) {
2873 CALL_LogicOp(ctx
->Exec
, (opcode
));
2878 static void GLAPIENTRY
2879 save_Map1d(GLenum target
, GLdouble u1
, GLdouble u2
, GLint stride
,
2880 GLint order
, const GLdouble
* points
)
2882 GET_CURRENT_CONTEXT(ctx
);
2884 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2885 n
= alloc_instruction(ctx
, OPCODE_MAP1
, 6);
2887 GLfloat
*pnts
= _mesa_copy_map_points1d(target
, stride
, order
, points
);
2889 n
[2].f
= (GLfloat
) u1
;
2890 n
[3].f
= (GLfloat
) u2
;
2891 n
[4].i
= _mesa_evaluator_components(target
); /* stride */
2893 n
[6].data
= (void *) pnts
;
2895 if (ctx
->ExecuteFlag
) {
2896 CALL_Map1d(ctx
->Exec
, (target
, u1
, u2
, stride
, order
, points
));
2900 static void GLAPIENTRY
2901 save_Map1f(GLenum target
, GLfloat u1
, GLfloat u2
, GLint stride
,
2902 GLint order
, const GLfloat
* points
)
2904 GET_CURRENT_CONTEXT(ctx
);
2906 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2907 n
= alloc_instruction(ctx
, OPCODE_MAP1
, 6);
2909 GLfloat
*pnts
= _mesa_copy_map_points1f(target
, stride
, order
, points
);
2913 n
[4].i
= _mesa_evaluator_components(target
); /* stride */
2915 n
[6].data
= (void *) pnts
;
2917 if (ctx
->ExecuteFlag
) {
2918 CALL_Map1f(ctx
->Exec
, (target
, u1
, u2
, stride
, order
, points
));
2923 static void GLAPIENTRY
2924 save_Map2d(GLenum target
,
2925 GLdouble u1
, GLdouble u2
, GLint ustride
, GLint uorder
,
2926 GLdouble v1
, GLdouble v2
, GLint vstride
, GLint vorder
,
2927 const GLdouble
* points
)
2929 GET_CURRENT_CONTEXT(ctx
);
2931 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2932 n
= alloc_instruction(ctx
, OPCODE_MAP2
, 10);
2934 GLfloat
*pnts
= _mesa_copy_map_points2d(target
, ustride
, uorder
,
2935 vstride
, vorder
, points
);
2937 n
[2].f
= (GLfloat
) u1
;
2938 n
[3].f
= (GLfloat
) u2
;
2939 n
[4].f
= (GLfloat
) v1
;
2940 n
[5].f
= (GLfloat
) v2
;
2941 /* XXX verify these strides are correct */
2942 n
[6].i
= _mesa_evaluator_components(target
) * vorder
; /*ustride */
2943 n
[7].i
= _mesa_evaluator_components(target
); /*vstride */
2946 n
[10].data
= (void *) pnts
;
2948 if (ctx
->ExecuteFlag
) {
2949 CALL_Map2d(ctx
->Exec
, (target
,
2950 u1
, u2
, ustride
, uorder
,
2951 v1
, v2
, vstride
, vorder
, points
));
2956 static void GLAPIENTRY
2957 save_Map2f(GLenum target
,
2958 GLfloat u1
, GLfloat u2
, GLint ustride
, GLint uorder
,
2959 GLfloat v1
, GLfloat v2
, GLint vstride
, GLint vorder
,
2960 const GLfloat
* points
)
2962 GET_CURRENT_CONTEXT(ctx
);
2964 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2965 n
= alloc_instruction(ctx
, OPCODE_MAP2
, 10);
2967 GLfloat
*pnts
= _mesa_copy_map_points2f(target
, ustride
, uorder
,
2968 vstride
, vorder
, points
);
2974 /* XXX verify these strides are correct */
2975 n
[6].i
= _mesa_evaluator_components(target
) * vorder
; /*ustride */
2976 n
[7].i
= _mesa_evaluator_components(target
); /*vstride */
2979 n
[10].data
= (void *) pnts
;
2981 if (ctx
->ExecuteFlag
) {
2982 CALL_Map2f(ctx
->Exec
, (target
, u1
, u2
, ustride
, uorder
,
2983 v1
, v2
, vstride
, vorder
, points
));
2988 static void GLAPIENTRY
2989 save_MapGrid1f(GLint un
, GLfloat u1
, GLfloat u2
)
2991 GET_CURRENT_CONTEXT(ctx
);
2993 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
2994 n
= alloc_instruction(ctx
, OPCODE_MAPGRID1
, 3);
3000 if (ctx
->ExecuteFlag
) {
3001 CALL_MapGrid1f(ctx
->Exec
, (un
, u1
, u2
));
3006 static void GLAPIENTRY
3007 save_MapGrid1d(GLint un
, GLdouble u1
, GLdouble u2
)
3009 save_MapGrid1f(un
, (GLfloat
) u1
, (GLfloat
) u2
);
3013 static void GLAPIENTRY
3014 save_MapGrid2f(GLint un
, GLfloat u1
, GLfloat u2
,
3015 GLint vn
, GLfloat v1
, GLfloat v2
)
3017 GET_CURRENT_CONTEXT(ctx
);
3019 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3020 n
= alloc_instruction(ctx
, OPCODE_MAPGRID2
, 6);
3029 if (ctx
->ExecuteFlag
) {
3030 CALL_MapGrid2f(ctx
->Exec
, (un
, u1
, u2
, vn
, v1
, v2
));
3036 static void GLAPIENTRY
3037 save_MapGrid2d(GLint un
, GLdouble u1
, GLdouble u2
,
3038 GLint vn
, GLdouble v1
, GLdouble v2
)
3040 save_MapGrid2f(un
, (GLfloat
) u1
, (GLfloat
) u2
,
3041 vn
, (GLfloat
) v1
, (GLfloat
) v2
);
3045 static void GLAPIENTRY
3046 save_MatrixMode(GLenum mode
)
3048 GET_CURRENT_CONTEXT(ctx
);
3050 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3051 n
= alloc_instruction(ctx
, OPCODE_MATRIX_MODE
, 1);
3055 if (ctx
->ExecuteFlag
) {
3056 CALL_MatrixMode(ctx
->Exec
, (mode
));
3061 static void GLAPIENTRY
3062 save_Minmax(GLenum target
, GLenum internalFormat
, GLboolean sink
)
3064 GET_CURRENT_CONTEXT(ctx
);
3067 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3068 n
= alloc_instruction(ctx
, OPCODE_MIN_MAX
, 3);
3071 n
[2].e
= internalFormat
;
3074 if (ctx
->ExecuteFlag
) {
3075 CALL_Minmax(ctx
->Exec
, (target
, internalFormat
, sink
));
3080 static void GLAPIENTRY
3081 save_MultMatrixf(const GLfloat
* m
)
3083 GET_CURRENT_CONTEXT(ctx
);
3085 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3086 n
= alloc_instruction(ctx
, OPCODE_MULT_MATRIX
, 16);
3089 for (i
= 0; i
< 16; i
++) {
3093 if (ctx
->ExecuteFlag
) {
3094 CALL_MultMatrixf(ctx
->Exec
, (m
));
3099 static void GLAPIENTRY
3100 save_MultMatrixd(const GLdouble
* m
)
3104 for (i
= 0; i
< 16; i
++) {
3105 f
[i
] = (GLfloat
) m
[i
];
3107 save_MultMatrixf(f
);
3111 static void GLAPIENTRY
3112 save_NewList(GLuint name
, GLenum mode
)
3114 GET_CURRENT_CONTEXT(ctx
);
3115 /* It's an error to call this function while building a display list */
3116 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glNewList");
3123 static void GLAPIENTRY
3124 save_Ortho(GLdouble left
, GLdouble right
,
3125 GLdouble bottom
, GLdouble top
, GLdouble nearval
, GLdouble farval
)
3127 GET_CURRENT_CONTEXT(ctx
);
3129 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3130 n
= alloc_instruction(ctx
, OPCODE_ORTHO
, 6);
3132 n
[1].f
= (GLfloat
) left
;
3133 n
[2].f
= (GLfloat
) right
;
3134 n
[3].f
= (GLfloat
) bottom
;
3135 n
[4].f
= (GLfloat
) top
;
3136 n
[5].f
= (GLfloat
) nearval
;
3137 n
[6].f
= (GLfloat
) farval
;
3139 if (ctx
->ExecuteFlag
) {
3140 CALL_Ortho(ctx
->Exec
, (left
, right
, bottom
, top
, nearval
, farval
));
3145 static void GLAPIENTRY
3146 save_PixelMapfv(GLenum map
, GLint mapsize
, const GLfloat
*values
)
3148 GET_CURRENT_CONTEXT(ctx
);
3150 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3151 n
= alloc_instruction(ctx
, OPCODE_PIXEL_MAP
, 3);
3155 n
[3].data
= malloc(mapsize
* sizeof(GLfloat
));
3156 memcpy(n
[3].data
, (void *) values
, mapsize
* sizeof(GLfloat
));
3158 if (ctx
->ExecuteFlag
) {
3159 CALL_PixelMapfv(ctx
->Exec
, (map
, mapsize
, values
));
3164 static void GLAPIENTRY
3165 save_PixelMapuiv(GLenum map
, GLint mapsize
, const GLuint
*values
)
3167 GLfloat fvalues
[MAX_PIXEL_MAP_TABLE
];
3169 if (map
== GL_PIXEL_MAP_I_TO_I
|| map
== GL_PIXEL_MAP_S_TO_S
) {
3170 for (i
= 0; i
< mapsize
; i
++) {
3171 fvalues
[i
] = (GLfloat
) values
[i
];
3175 for (i
= 0; i
< mapsize
; i
++) {
3176 fvalues
[i
] = UINT_TO_FLOAT(values
[i
]);
3179 save_PixelMapfv(map
, mapsize
, fvalues
);
3183 static void GLAPIENTRY
3184 save_PixelMapusv(GLenum map
, GLint mapsize
, const GLushort
*values
)
3186 GLfloat fvalues
[MAX_PIXEL_MAP_TABLE
];
3188 if (map
== GL_PIXEL_MAP_I_TO_I
|| map
== GL_PIXEL_MAP_S_TO_S
) {
3189 for (i
= 0; i
< mapsize
; i
++) {
3190 fvalues
[i
] = (GLfloat
) values
[i
];
3194 for (i
= 0; i
< mapsize
; i
++) {
3195 fvalues
[i
] = USHORT_TO_FLOAT(values
[i
]);
3198 save_PixelMapfv(map
, mapsize
, fvalues
);
3202 static void GLAPIENTRY
3203 save_PixelTransferf(GLenum pname
, GLfloat param
)
3205 GET_CURRENT_CONTEXT(ctx
);
3207 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3208 n
= alloc_instruction(ctx
, OPCODE_PIXEL_TRANSFER
, 2);
3213 if (ctx
->ExecuteFlag
) {
3214 CALL_PixelTransferf(ctx
->Exec
, (pname
, param
));
3219 static void GLAPIENTRY
3220 save_PixelTransferi(GLenum pname
, GLint param
)
3222 save_PixelTransferf(pname
, (GLfloat
) param
);
3226 static void GLAPIENTRY
3227 save_PixelZoom(GLfloat xfactor
, GLfloat yfactor
)
3229 GET_CURRENT_CONTEXT(ctx
);
3231 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3232 n
= alloc_instruction(ctx
, OPCODE_PIXEL_ZOOM
, 2);
3237 if (ctx
->ExecuteFlag
) {
3238 CALL_PixelZoom(ctx
->Exec
, (xfactor
, yfactor
));
3243 static void GLAPIENTRY
3244 save_PointParameterfvEXT(GLenum pname
, const GLfloat
*params
)
3246 GET_CURRENT_CONTEXT(ctx
);
3248 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3249 n
= alloc_instruction(ctx
, OPCODE_POINT_PARAMETERS
, 4);
3256 if (ctx
->ExecuteFlag
) {
3257 CALL_PointParameterfv(ctx
->Exec
, (pname
, params
));
3262 static void GLAPIENTRY
3263 save_PointParameterfEXT(GLenum pname
, GLfloat param
)
3267 parray
[1] = parray
[2] = 0.0F
;
3268 save_PointParameterfvEXT(pname
, parray
);
3271 static void GLAPIENTRY
3272 save_PointParameteriNV(GLenum pname
, GLint param
)
3275 parray
[0] = (GLfloat
) param
;
3276 parray
[1] = parray
[2] = 0.0F
;
3277 save_PointParameterfvEXT(pname
, parray
);
3280 static void GLAPIENTRY
3281 save_PointParameterivNV(GLenum pname
, const GLint
* param
)
3284 parray
[0] = (GLfloat
) param
[0];
3285 parray
[1] = parray
[2] = 0.0F
;
3286 save_PointParameterfvEXT(pname
, parray
);
3290 static void GLAPIENTRY
3291 save_PointSize(GLfloat size
)
3293 GET_CURRENT_CONTEXT(ctx
);
3295 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3296 n
= alloc_instruction(ctx
, OPCODE_POINT_SIZE
, 1);
3300 if (ctx
->ExecuteFlag
) {
3301 CALL_PointSize(ctx
->Exec
, (size
));
3306 static void GLAPIENTRY
3307 save_PolygonMode(GLenum face
, GLenum mode
)
3309 GET_CURRENT_CONTEXT(ctx
);
3311 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3312 n
= alloc_instruction(ctx
, OPCODE_POLYGON_MODE
, 2);
3317 if (ctx
->ExecuteFlag
) {
3318 CALL_PolygonMode(ctx
->Exec
, (face
, mode
));
3323 static void GLAPIENTRY
3324 save_PolygonStipple(const GLubyte
* pattern
)
3326 GET_CURRENT_CONTEXT(ctx
);
3329 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3331 n
= alloc_instruction(ctx
, OPCODE_POLYGON_STIPPLE
, 1);
3333 n
[1].data
= unpack_image(ctx
, 2, 32, 32, 1, GL_COLOR_INDEX
, GL_BITMAP
,
3334 pattern
, &ctx
->Unpack
);
3336 if (ctx
->ExecuteFlag
) {
3337 CALL_PolygonStipple(ctx
->Exec
, ((GLubyte
*) pattern
));
3342 static void GLAPIENTRY
3343 save_PolygonOffset(GLfloat factor
, GLfloat units
)
3345 GET_CURRENT_CONTEXT(ctx
);
3347 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3348 n
= alloc_instruction(ctx
, OPCODE_POLYGON_OFFSET
, 2);
3353 if (ctx
->ExecuteFlag
) {
3354 CALL_PolygonOffset(ctx
->Exec
, (factor
, units
));
3359 static void GLAPIENTRY
3360 save_PolygonOffsetEXT(GLfloat factor
, GLfloat bias
)
3362 GET_CURRENT_CONTEXT(ctx
);
3363 /* XXX mult by DepthMaxF here??? */
3364 save_PolygonOffset(factor
, ctx
->DrawBuffer
->_DepthMaxF
* bias
);
3368 static void GLAPIENTRY
3369 save_PopAttrib(void)
3371 GET_CURRENT_CONTEXT(ctx
);
3372 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3373 (void) alloc_instruction(ctx
, OPCODE_POP_ATTRIB
, 0);
3374 if (ctx
->ExecuteFlag
) {
3375 CALL_PopAttrib(ctx
->Exec
, ());
3380 static void GLAPIENTRY
3381 save_PopMatrix(void)
3383 GET_CURRENT_CONTEXT(ctx
);
3384 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3385 (void) alloc_instruction(ctx
, OPCODE_POP_MATRIX
, 0);
3386 if (ctx
->ExecuteFlag
) {
3387 CALL_PopMatrix(ctx
->Exec
, ());
3392 static void GLAPIENTRY
3395 GET_CURRENT_CONTEXT(ctx
);
3396 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3397 (void) alloc_instruction(ctx
, OPCODE_POP_NAME
, 0);
3398 if (ctx
->ExecuteFlag
) {
3399 CALL_PopName(ctx
->Exec
, ());
3404 static void GLAPIENTRY
3405 save_PrioritizeTextures(GLsizei num
, const GLuint
* textures
,
3406 const GLclampf
* priorities
)
3408 GET_CURRENT_CONTEXT(ctx
);
3410 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3412 for (i
= 0; i
< num
; i
++) {
3414 n
= alloc_instruction(ctx
, OPCODE_PRIORITIZE_TEXTURE
, 2);
3416 n
[1].ui
= textures
[i
];
3417 n
[2].f
= priorities
[i
];
3420 if (ctx
->ExecuteFlag
) {
3421 CALL_PrioritizeTextures(ctx
->Exec
, (num
, textures
, priorities
));
3426 static void GLAPIENTRY
3427 save_PushAttrib(GLbitfield mask
)
3429 GET_CURRENT_CONTEXT(ctx
);
3431 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3432 n
= alloc_instruction(ctx
, OPCODE_PUSH_ATTRIB
, 1);
3436 if (ctx
->ExecuteFlag
) {
3437 CALL_PushAttrib(ctx
->Exec
, (mask
));
3442 static void GLAPIENTRY
3443 save_PushMatrix(void)
3445 GET_CURRENT_CONTEXT(ctx
);
3446 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3447 (void) alloc_instruction(ctx
, OPCODE_PUSH_MATRIX
, 0);
3448 if (ctx
->ExecuteFlag
) {
3449 CALL_PushMatrix(ctx
->Exec
, ());
3454 static void GLAPIENTRY
3455 save_PushName(GLuint name
)
3457 GET_CURRENT_CONTEXT(ctx
);
3459 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3460 n
= alloc_instruction(ctx
, OPCODE_PUSH_NAME
, 1);
3464 if (ctx
->ExecuteFlag
) {
3465 CALL_PushName(ctx
->Exec
, (name
));
3470 static void GLAPIENTRY
3471 save_RasterPos4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
3473 GET_CURRENT_CONTEXT(ctx
);
3475 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3476 n
= alloc_instruction(ctx
, OPCODE_RASTER_POS
, 4);
3483 if (ctx
->ExecuteFlag
) {
3484 CALL_RasterPos4f(ctx
->Exec
, (x
, y
, z
, w
));
3488 static void GLAPIENTRY
3489 save_RasterPos2d(GLdouble x
, GLdouble y
)
3491 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
3494 static void GLAPIENTRY
3495 save_RasterPos2f(GLfloat x
, GLfloat y
)
3497 save_RasterPos4f(x
, y
, 0.0F
, 1.0F
);
3500 static void GLAPIENTRY
3501 save_RasterPos2i(GLint x
, GLint y
)
3503 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
3506 static void GLAPIENTRY
3507 save_RasterPos2s(GLshort x
, GLshort y
)
3509 save_RasterPos4f(x
, y
, 0.0F
, 1.0F
);
3512 static void GLAPIENTRY
3513 save_RasterPos3d(GLdouble x
, GLdouble y
, GLdouble z
)
3515 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
3518 static void GLAPIENTRY
3519 save_RasterPos3f(GLfloat x
, GLfloat y
, GLfloat z
)
3521 save_RasterPos4f(x
, y
, z
, 1.0F
);
3524 static void GLAPIENTRY
3525 save_RasterPos3i(GLint x
, GLint y
, GLint z
)
3527 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
3530 static void GLAPIENTRY
3531 save_RasterPos3s(GLshort x
, GLshort y
, GLshort z
)
3533 save_RasterPos4f(x
, y
, z
, 1.0F
);
3536 static void GLAPIENTRY
3537 save_RasterPos4d(GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
3539 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
3542 static void GLAPIENTRY
3543 save_RasterPos4i(GLint x
, GLint y
, GLint z
, GLint w
)
3545 save_RasterPos4f((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
3548 static void GLAPIENTRY
3549 save_RasterPos4s(GLshort x
, GLshort y
, GLshort z
, GLshort w
)
3551 save_RasterPos4f(x
, y
, z
, w
);
3554 static void GLAPIENTRY
3555 save_RasterPos2dv(const GLdouble
* v
)
3557 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
3560 static void GLAPIENTRY
3561 save_RasterPos2fv(const GLfloat
* v
)
3563 save_RasterPos4f(v
[0], v
[1], 0.0F
, 1.0F
);
3566 static void GLAPIENTRY
3567 save_RasterPos2iv(const GLint
* v
)
3569 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
3572 static void GLAPIENTRY
3573 save_RasterPos2sv(const GLshort
* v
)
3575 save_RasterPos4f(v
[0], v
[1], 0.0F
, 1.0F
);
3578 static void GLAPIENTRY
3579 save_RasterPos3dv(const GLdouble
* v
)
3581 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
3584 static void GLAPIENTRY
3585 save_RasterPos3fv(const GLfloat
* v
)
3587 save_RasterPos4f(v
[0], v
[1], v
[2], 1.0F
);
3590 static void GLAPIENTRY
3591 save_RasterPos3iv(const GLint
* v
)
3593 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
3596 static void GLAPIENTRY
3597 save_RasterPos3sv(const GLshort
* v
)
3599 save_RasterPos4f(v
[0], v
[1], v
[2], 1.0F
);
3602 static void GLAPIENTRY
3603 save_RasterPos4dv(const GLdouble
* v
)
3605 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1],
3606 (GLfloat
) v
[2], (GLfloat
) v
[3]);
3609 static void GLAPIENTRY
3610 save_RasterPos4fv(const GLfloat
* v
)
3612 save_RasterPos4f(v
[0], v
[1], v
[2], v
[3]);
3615 static void GLAPIENTRY
3616 save_RasterPos4iv(const GLint
* v
)
3618 save_RasterPos4f((GLfloat
) v
[0], (GLfloat
) v
[1],
3619 (GLfloat
) v
[2], (GLfloat
) v
[3]);
3622 static void GLAPIENTRY
3623 save_RasterPos4sv(const GLshort
* v
)
3625 save_RasterPos4f(v
[0], v
[1], v
[2], v
[3]);
3629 static void GLAPIENTRY
3630 save_PassThrough(GLfloat token
)
3632 GET_CURRENT_CONTEXT(ctx
);
3634 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3635 n
= alloc_instruction(ctx
, OPCODE_PASSTHROUGH
, 1);
3639 if (ctx
->ExecuteFlag
) {
3640 CALL_PassThrough(ctx
->Exec
, (token
));
3645 static void GLAPIENTRY
3646 save_ReadBuffer(GLenum mode
)
3648 GET_CURRENT_CONTEXT(ctx
);
3650 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3651 n
= alloc_instruction(ctx
, OPCODE_READ_BUFFER
, 1);
3655 if (ctx
->ExecuteFlag
) {
3656 CALL_ReadBuffer(ctx
->Exec
, (mode
));
3661 static void GLAPIENTRY
3662 save_ResetHistogram(GLenum target
)
3664 GET_CURRENT_CONTEXT(ctx
);
3666 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3667 n
= alloc_instruction(ctx
, OPCODE_RESET_HISTOGRAM
, 1);
3671 if (ctx
->ExecuteFlag
) {
3672 CALL_ResetHistogram(ctx
->Exec
, (target
));
3677 static void GLAPIENTRY
3678 save_ResetMinmax(GLenum target
)
3680 GET_CURRENT_CONTEXT(ctx
);
3682 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3683 n
= alloc_instruction(ctx
, OPCODE_RESET_MIN_MAX
, 1);
3687 if (ctx
->ExecuteFlag
) {
3688 CALL_ResetMinmax(ctx
->Exec
, (target
));
3693 static void GLAPIENTRY
3694 save_Rotatef(GLfloat angle
, GLfloat x
, GLfloat y
, GLfloat z
)
3696 GET_CURRENT_CONTEXT(ctx
);
3698 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3699 n
= alloc_instruction(ctx
, OPCODE_ROTATE
, 4);
3706 if (ctx
->ExecuteFlag
) {
3707 CALL_Rotatef(ctx
->Exec
, (angle
, x
, y
, z
));
3712 static void GLAPIENTRY
3713 save_Rotated(GLdouble angle
, GLdouble x
, GLdouble y
, GLdouble z
)
3715 save_Rotatef((GLfloat
) angle
, (GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
3719 static void GLAPIENTRY
3720 save_Scalef(GLfloat x
, GLfloat y
, GLfloat z
)
3722 GET_CURRENT_CONTEXT(ctx
);
3724 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3725 n
= alloc_instruction(ctx
, OPCODE_SCALE
, 3);
3731 if (ctx
->ExecuteFlag
) {
3732 CALL_Scalef(ctx
->Exec
, (x
, y
, z
));
3737 static void GLAPIENTRY
3738 save_Scaled(GLdouble x
, GLdouble y
, GLdouble z
)
3740 save_Scalef((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
3744 static void GLAPIENTRY
3745 save_Scissor(GLint x
, GLint y
, GLsizei width
, GLsizei height
)
3747 GET_CURRENT_CONTEXT(ctx
);
3749 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3750 n
= alloc_instruction(ctx
, OPCODE_SCISSOR
, 4);
3757 if (ctx
->ExecuteFlag
) {
3758 CALL_Scissor(ctx
->Exec
, (x
, y
, width
, height
));
3763 static void GLAPIENTRY
3764 save_ShadeModel(GLenum mode
)
3766 GET_CURRENT_CONTEXT(ctx
);
3768 ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx
);
3770 if (ctx
->ExecuteFlag
) {
3771 CALL_ShadeModel(ctx
->Exec
, (mode
));
3774 if (ctx
->ListState
.Current
.ShadeModel
== mode
)
3777 SAVE_FLUSH_VERTICES(ctx
);
3779 /* Only save the value if we know the statechange will take effect:
3781 if (!_mesa_inside_dlist_begin_end(ctx
))
3782 ctx
->ListState
.Current
.ShadeModel
= mode
;
3784 n
= alloc_instruction(ctx
, OPCODE_SHADE_MODEL
, 1);
3791 static void GLAPIENTRY
3792 save_StencilFunc(GLenum func
, GLint ref
, GLuint mask
)
3794 GET_CURRENT_CONTEXT(ctx
);
3796 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3797 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC
, 3);
3803 if (ctx
->ExecuteFlag
) {
3804 CALL_StencilFunc(ctx
->Exec
, (func
, ref
, mask
));
3809 static void GLAPIENTRY
3810 save_StencilMask(GLuint mask
)
3812 GET_CURRENT_CONTEXT(ctx
);
3814 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3815 n
= alloc_instruction(ctx
, OPCODE_STENCIL_MASK
, 1);
3819 if (ctx
->ExecuteFlag
) {
3820 CALL_StencilMask(ctx
->Exec
, (mask
));
3825 static void GLAPIENTRY
3826 save_StencilOp(GLenum fail
, GLenum zfail
, GLenum zpass
)
3828 GET_CURRENT_CONTEXT(ctx
);
3830 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3831 n
= alloc_instruction(ctx
, OPCODE_STENCIL_OP
, 3);
3837 if (ctx
->ExecuteFlag
) {
3838 CALL_StencilOp(ctx
->Exec
, (fail
, zfail
, zpass
));
3843 static void GLAPIENTRY
3844 save_StencilFuncSeparate(GLenum face
, GLenum func
, GLint ref
, GLuint mask
)
3846 GET_CURRENT_CONTEXT(ctx
);
3848 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3849 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC_SEPARATE
, 4);
3856 if (ctx
->ExecuteFlag
) {
3857 CALL_StencilFuncSeparate(ctx
->Exec
, (face
, func
, ref
, mask
));
3862 static void GLAPIENTRY
3863 save_StencilFuncSeparateATI(GLenum frontfunc
, GLenum backfunc
, GLint ref
,
3866 GET_CURRENT_CONTEXT(ctx
);
3868 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3870 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC_SEPARATE
, 4);
3878 n
= alloc_instruction(ctx
, OPCODE_STENCIL_FUNC_SEPARATE
, 4);
3885 if (ctx
->ExecuteFlag
) {
3886 CALL_StencilFuncSeparate(ctx
->Exec
, (GL_FRONT
, frontfunc
, ref
, mask
));
3887 CALL_StencilFuncSeparate(ctx
->Exec
, (GL_BACK
, backfunc
, ref
, mask
));
3892 static void GLAPIENTRY
3893 save_StencilMaskSeparate(GLenum face
, GLuint mask
)
3895 GET_CURRENT_CONTEXT(ctx
);
3897 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3898 n
= alloc_instruction(ctx
, OPCODE_STENCIL_MASK_SEPARATE
, 2);
3903 if (ctx
->ExecuteFlag
) {
3904 CALL_StencilMaskSeparate(ctx
->Exec
, (face
, mask
));
3909 static void GLAPIENTRY
3910 save_StencilOpSeparate(GLenum face
, GLenum fail
, GLenum zfail
, GLenum zpass
)
3912 GET_CURRENT_CONTEXT(ctx
);
3914 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3915 n
= alloc_instruction(ctx
, OPCODE_STENCIL_OP_SEPARATE
, 4);
3922 if (ctx
->ExecuteFlag
) {
3923 CALL_StencilOpSeparate(ctx
->Exec
, (face
, fail
, zfail
, zpass
));
3928 static void GLAPIENTRY
3929 save_TexEnvfv(GLenum target
, GLenum pname
, const GLfloat
*params
)
3931 GET_CURRENT_CONTEXT(ctx
);
3933 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3934 n
= alloc_instruction(ctx
, OPCODE_TEXENV
, 6);
3938 if (pname
== GL_TEXTURE_ENV_COLOR
) {
3946 n
[4].f
= n
[5].f
= n
[6].f
= 0.0F
;
3949 if (ctx
->ExecuteFlag
) {
3950 CALL_TexEnvfv(ctx
->Exec
, (target
, pname
, params
));
3955 static void GLAPIENTRY
3956 save_TexEnvf(GLenum target
, GLenum pname
, GLfloat param
)
3959 parray
[0] = (GLfloat
) param
;
3960 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
3961 save_TexEnvfv(target
, pname
, parray
);
3965 static void GLAPIENTRY
3966 save_TexEnvi(GLenum target
, GLenum pname
, GLint param
)
3969 p
[0] = (GLfloat
) param
;
3970 p
[1] = p
[2] = p
[3] = 0.0F
;
3971 save_TexEnvfv(target
, pname
, p
);
3975 static void GLAPIENTRY
3976 save_TexEnviv(GLenum target
, GLenum pname
, const GLint
* param
)
3979 if (pname
== GL_TEXTURE_ENV_COLOR
) {
3980 p
[0] = INT_TO_FLOAT(param
[0]);
3981 p
[1] = INT_TO_FLOAT(param
[1]);
3982 p
[2] = INT_TO_FLOAT(param
[2]);
3983 p
[3] = INT_TO_FLOAT(param
[3]);
3986 p
[0] = (GLfloat
) param
[0];
3987 p
[1] = p
[2] = p
[3] = 0.0F
;
3989 save_TexEnvfv(target
, pname
, p
);
3993 static void GLAPIENTRY
3994 save_TexGenfv(GLenum coord
, GLenum pname
, const GLfloat
*params
)
3996 GET_CURRENT_CONTEXT(ctx
);
3998 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
3999 n
= alloc_instruction(ctx
, OPCODE_TEXGEN
, 6);
4008 if (ctx
->ExecuteFlag
) {
4009 CALL_TexGenfv(ctx
->Exec
, (coord
, pname
, params
));
4014 static void GLAPIENTRY
4015 save_TexGeniv(GLenum coord
, GLenum pname
, const GLint
*params
)
4018 p
[0] = (GLfloat
) params
[0];
4019 p
[1] = (GLfloat
) params
[1];
4020 p
[2] = (GLfloat
) params
[2];
4021 p
[3] = (GLfloat
) params
[3];
4022 save_TexGenfv(coord
, pname
, p
);
4026 static void GLAPIENTRY
4027 save_TexGend(GLenum coord
, GLenum pname
, GLdouble param
)
4030 parray
[0] = (GLfloat
) param
;
4031 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
4032 save_TexGenfv(coord
, pname
, parray
);
4036 static void GLAPIENTRY
4037 save_TexGendv(GLenum coord
, GLenum pname
, const GLdouble
*params
)
4040 p
[0] = (GLfloat
) params
[0];
4041 p
[1] = (GLfloat
) params
[1];
4042 p
[2] = (GLfloat
) params
[2];
4043 p
[3] = (GLfloat
) params
[3];
4044 save_TexGenfv(coord
, pname
, p
);
4048 static void GLAPIENTRY
4049 save_TexGenf(GLenum coord
, GLenum pname
, GLfloat param
)
4053 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
4054 save_TexGenfv(coord
, pname
, parray
);
4058 static void GLAPIENTRY
4059 save_TexGeni(GLenum coord
, GLenum pname
, GLint param
)
4063 parray
[1] = parray
[2] = parray
[3] = 0;
4064 save_TexGeniv(coord
, pname
, parray
);
4068 static void GLAPIENTRY
4069 save_TexParameterfv(GLenum target
, GLenum pname
, const GLfloat
*params
)
4071 GET_CURRENT_CONTEXT(ctx
);
4073 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4074 n
= alloc_instruction(ctx
, OPCODE_TEXPARAMETER
, 6);
4083 if (ctx
->ExecuteFlag
) {
4084 CALL_TexParameterfv(ctx
->Exec
, (target
, pname
, params
));
4089 static void GLAPIENTRY
4090 save_TexParameterf(GLenum target
, GLenum pname
, GLfloat param
)
4094 parray
[1] = parray
[2] = parray
[3] = 0.0F
;
4095 save_TexParameterfv(target
, pname
, parray
);
4099 static void GLAPIENTRY
4100 save_TexParameteri(GLenum target
, GLenum pname
, GLint param
)
4103 fparam
[0] = (GLfloat
) param
;
4104 fparam
[1] = fparam
[2] = fparam
[3] = 0.0F
;
4105 save_TexParameterfv(target
, pname
, fparam
);
4109 static void GLAPIENTRY
4110 save_TexParameteriv(GLenum target
, GLenum pname
, const GLint
*params
)
4113 fparam
[0] = (GLfloat
) params
[0];
4114 fparam
[1] = fparam
[2] = fparam
[3] = 0.0F
;
4115 save_TexParameterfv(target
, pname
, fparam
);
4119 static void GLAPIENTRY
4120 save_TexImage1D(GLenum target
,
4121 GLint level
, GLint components
,
4122 GLsizei width
, GLint border
,
4123 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4125 GET_CURRENT_CONTEXT(ctx
);
4126 if (target
== GL_PROXY_TEXTURE_1D
) {
4127 /* don't compile, execute immediately */
4128 CALL_TexImage1D(ctx
->Exec
, (target
, level
, components
, width
,
4129 border
, format
, type
, pixels
));
4133 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4134 n
= alloc_instruction(ctx
, OPCODE_TEX_IMAGE1D
, 8);
4138 n
[3].i
= components
;
4139 n
[4].i
= (GLint
) width
;
4143 n
[8].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
,
4144 pixels
, &ctx
->Unpack
);
4146 if (ctx
->ExecuteFlag
) {
4147 CALL_TexImage1D(ctx
->Exec
, (target
, level
, components
, width
,
4148 border
, format
, type
, pixels
));
4154 static void GLAPIENTRY
4155 save_TexImage2D(GLenum target
,
4156 GLint level
, GLint components
,
4157 GLsizei width
, GLsizei height
, GLint border
,
4158 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4160 GET_CURRENT_CONTEXT(ctx
);
4161 if (target
== GL_PROXY_TEXTURE_2D
) {
4162 /* don't compile, execute immediately */
4163 CALL_TexImage2D(ctx
->Exec
, (target
, level
, components
, width
,
4164 height
, border
, format
, type
, pixels
));
4168 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4169 n
= alloc_instruction(ctx
, OPCODE_TEX_IMAGE2D
, 9);
4173 n
[3].i
= components
;
4174 n
[4].i
= (GLint
) width
;
4175 n
[5].i
= (GLint
) height
;
4179 n
[9].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
,
4180 pixels
, &ctx
->Unpack
);
4182 if (ctx
->ExecuteFlag
) {
4183 CALL_TexImage2D(ctx
->Exec
, (target
, level
, components
, width
,
4184 height
, border
, format
, type
, pixels
));
4190 static void GLAPIENTRY
4191 save_TexImage3D(GLenum target
,
4192 GLint level
, GLint internalFormat
,
4193 GLsizei width
, GLsizei height
, GLsizei depth
,
4195 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4197 GET_CURRENT_CONTEXT(ctx
);
4198 if (target
== GL_PROXY_TEXTURE_3D
) {
4199 /* don't compile, execute immediately */
4200 CALL_TexImage3D(ctx
->Exec
, (target
, level
, internalFormat
, width
,
4201 height
, depth
, border
, format
, type
,
4206 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4207 n
= alloc_instruction(ctx
, OPCODE_TEX_IMAGE3D
, 10);
4211 n
[3].i
= (GLint
) internalFormat
;
4212 n
[4].i
= (GLint
) width
;
4213 n
[5].i
= (GLint
) height
;
4214 n
[6].i
= (GLint
) depth
;
4218 n
[10].data
= unpack_image(ctx
, 3, width
, height
, depth
, format
, type
,
4219 pixels
, &ctx
->Unpack
);
4221 if (ctx
->ExecuteFlag
) {
4222 CALL_TexImage3D(ctx
->Exec
, (target
, level
, internalFormat
, width
,
4223 height
, depth
, border
, format
, type
,
4230 static void GLAPIENTRY
4231 save_TexSubImage1D(GLenum target
, GLint level
, GLint xoffset
,
4232 GLsizei width
, GLenum format
, GLenum type
,
4233 const GLvoid
* pixels
)
4235 GET_CURRENT_CONTEXT(ctx
);
4238 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4240 n
= alloc_instruction(ctx
, OPCODE_TEX_SUB_IMAGE1D
, 7);
4245 n
[4].i
= (GLint
) width
;
4248 n
[7].data
= unpack_image(ctx
, 1, width
, 1, 1, format
, type
,
4249 pixels
, &ctx
->Unpack
);
4251 if (ctx
->ExecuteFlag
) {
4252 CALL_TexSubImage1D(ctx
->Exec
, (target
, level
, xoffset
, width
,
4253 format
, type
, pixels
));
4258 static void GLAPIENTRY
4259 save_TexSubImage2D(GLenum target
, GLint level
,
4260 GLint xoffset
, GLint yoffset
,
4261 GLsizei width
, GLsizei height
,
4262 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4264 GET_CURRENT_CONTEXT(ctx
);
4267 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4269 n
= alloc_instruction(ctx
, OPCODE_TEX_SUB_IMAGE2D
, 9);
4275 n
[5].i
= (GLint
) width
;
4276 n
[6].i
= (GLint
) height
;
4279 n
[9].data
= unpack_image(ctx
, 2, width
, height
, 1, format
, type
,
4280 pixels
, &ctx
->Unpack
);
4282 if (ctx
->ExecuteFlag
) {
4283 CALL_TexSubImage2D(ctx
->Exec
, (target
, level
, xoffset
, yoffset
,
4284 width
, height
, format
, type
, pixels
));
4289 static void GLAPIENTRY
4290 save_TexSubImage3D(GLenum target
, GLint level
,
4291 GLint xoffset
, GLint yoffset
, GLint zoffset
,
4292 GLsizei width
, GLsizei height
, GLsizei depth
,
4293 GLenum format
, GLenum type
, const GLvoid
* pixels
)
4295 GET_CURRENT_CONTEXT(ctx
);
4298 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4300 n
= alloc_instruction(ctx
, OPCODE_TEX_SUB_IMAGE3D
, 11);
4307 n
[6].i
= (GLint
) width
;
4308 n
[7].i
= (GLint
) height
;
4309 n
[8].i
= (GLint
) depth
;
4312 n
[11].data
= unpack_image(ctx
, 3, width
, height
, depth
, format
, type
,
4313 pixels
, &ctx
->Unpack
);
4315 if (ctx
->ExecuteFlag
) {
4316 CALL_TexSubImage3D(ctx
->Exec
, (target
, level
,
4317 xoffset
, yoffset
, zoffset
,
4318 width
, height
, depth
, format
, type
,
4324 static void GLAPIENTRY
4325 save_Translatef(GLfloat x
, GLfloat y
, GLfloat z
)
4327 GET_CURRENT_CONTEXT(ctx
);
4329 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4330 n
= alloc_instruction(ctx
, OPCODE_TRANSLATE
, 3);
4336 if (ctx
->ExecuteFlag
) {
4337 CALL_Translatef(ctx
->Exec
, (x
, y
, z
));
4342 static void GLAPIENTRY
4343 save_Translated(GLdouble x
, GLdouble y
, GLdouble z
)
4345 save_Translatef((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
4350 static void GLAPIENTRY
4351 save_Viewport(GLint x
, GLint y
, GLsizei width
, GLsizei height
)
4353 GET_CURRENT_CONTEXT(ctx
);
4355 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4356 n
= alloc_instruction(ctx
, OPCODE_VIEWPORT
, 4);
4360 n
[3].i
= (GLint
) width
;
4361 n
[4].i
= (GLint
) height
;
4363 if (ctx
->ExecuteFlag
) {
4364 CALL_Viewport(ctx
->Exec
, (x
, y
, width
, height
));
4369 static void GLAPIENTRY
4370 save_WindowPos4fMESA(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
4372 GET_CURRENT_CONTEXT(ctx
);
4374 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4375 n
= alloc_instruction(ctx
, OPCODE_WINDOW_POS
, 4);
4382 if (ctx
->ExecuteFlag
) {
4383 CALL_WindowPos4fMESA(ctx
->Exec
, (x
, y
, z
, w
));
4387 static void GLAPIENTRY
4388 save_WindowPos2dMESA(GLdouble x
, GLdouble y
)
4390 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
4393 static void GLAPIENTRY
4394 save_WindowPos2fMESA(GLfloat x
, GLfloat y
)
4396 save_WindowPos4fMESA(x
, y
, 0.0F
, 1.0F
);
4399 static void GLAPIENTRY
4400 save_WindowPos2iMESA(GLint x
, GLint y
)
4402 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, 0.0F
, 1.0F
);
4405 static void GLAPIENTRY
4406 save_WindowPos2sMESA(GLshort x
, GLshort y
)
4408 save_WindowPos4fMESA(x
, y
, 0.0F
, 1.0F
);
4411 static void GLAPIENTRY
4412 save_WindowPos3dMESA(GLdouble x
, GLdouble y
, GLdouble z
)
4414 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
4417 static void GLAPIENTRY
4418 save_WindowPos3fMESA(GLfloat x
, GLfloat y
, GLfloat z
)
4420 save_WindowPos4fMESA(x
, y
, z
, 1.0F
);
4423 static void GLAPIENTRY
4424 save_WindowPos3iMESA(GLint x
, GLint y
, GLint z
)
4426 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
4429 static void GLAPIENTRY
4430 save_WindowPos3sMESA(GLshort x
, GLshort y
, GLshort z
)
4432 save_WindowPos4fMESA(x
, y
, z
, 1.0F
);
4435 static void GLAPIENTRY
4436 save_WindowPos4dMESA(GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
4438 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
4441 static void GLAPIENTRY
4442 save_WindowPos4iMESA(GLint x
, GLint y
, GLint z
, GLint w
)
4444 save_WindowPos4fMESA((GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
4447 static void GLAPIENTRY
4448 save_WindowPos4sMESA(GLshort x
, GLshort y
, GLshort z
, GLshort w
)
4450 save_WindowPos4fMESA(x
, y
, z
, w
);
4453 static void GLAPIENTRY
4454 save_WindowPos2dvMESA(const GLdouble
* v
)
4456 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
4459 static void GLAPIENTRY
4460 save_WindowPos2fvMESA(const GLfloat
* v
)
4462 save_WindowPos4fMESA(v
[0], v
[1], 0.0F
, 1.0F
);
4465 static void GLAPIENTRY
4466 save_WindowPos2ivMESA(const GLint
* v
)
4468 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], 0.0F
, 1.0F
);
4471 static void GLAPIENTRY
4472 save_WindowPos2svMESA(const GLshort
* v
)
4474 save_WindowPos4fMESA(v
[0], v
[1], 0.0F
, 1.0F
);
4477 static void GLAPIENTRY
4478 save_WindowPos3dvMESA(const GLdouble
* v
)
4480 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
4483 static void GLAPIENTRY
4484 save_WindowPos3fvMESA(const GLfloat
* v
)
4486 save_WindowPos4fMESA(v
[0], v
[1], v
[2], 1.0F
);
4489 static void GLAPIENTRY
4490 save_WindowPos3ivMESA(const GLint
* v
)
4492 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0F
);
4495 static void GLAPIENTRY
4496 save_WindowPos3svMESA(const GLshort
* v
)
4498 save_WindowPos4fMESA(v
[0], v
[1], v
[2], 1.0F
);
4501 static void GLAPIENTRY
4502 save_WindowPos4dvMESA(const GLdouble
* v
)
4504 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1],
4505 (GLfloat
) v
[2], (GLfloat
) v
[3]);
4508 static void GLAPIENTRY
4509 save_WindowPos4fvMESA(const GLfloat
* v
)
4511 save_WindowPos4fMESA(v
[0], v
[1], v
[2], v
[3]);
4514 static void GLAPIENTRY
4515 save_WindowPos4ivMESA(const GLint
* v
)
4517 save_WindowPos4fMESA((GLfloat
) v
[0], (GLfloat
) v
[1],
4518 (GLfloat
) v
[2], (GLfloat
) v
[3]);
4521 static void GLAPIENTRY
4522 save_WindowPos4svMESA(const GLshort
* v
)
4524 save_WindowPos4fMESA(v
[0], v
[1], v
[2], v
[3]);
4529 /* GL_ARB_multitexture */
4530 static void GLAPIENTRY
4531 save_ActiveTextureARB(GLenum target
)
4533 GET_CURRENT_CONTEXT(ctx
);
4535 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4536 n
= alloc_instruction(ctx
, OPCODE_ACTIVE_TEXTURE
, 1);
4540 if (ctx
->ExecuteFlag
) {
4541 CALL_ActiveTexture(ctx
->Exec
, (target
));
4546 /* GL_ARB_transpose_matrix */
4548 static void GLAPIENTRY
4549 save_LoadTransposeMatrixdARB(const GLdouble m
[16])
4552 _math_transposefd(tm
, m
);
4553 save_LoadMatrixf(tm
);
4557 static void GLAPIENTRY
4558 save_LoadTransposeMatrixfARB(const GLfloat m
[16])
4561 _math_transposef(tm
, m
);
4562 save_LoadMatrixf(tm
);
4566 static void GLAPIENTRY
4567 save_MultTransposeMatrixdARB(const GLdouble m
[16])
4570 _math_transposefd(tm
, m
);
4571 save_MultMatrixf(tm
);
4575 static void GLAPIENTRY
4576 save_MultTransposeMatrixfARB(const GLfloat m
[16])
4579 _math_transposef(tm
, m
);
4580 save_MultMatrixf(tm
);
4583 static GLvoid
*copy_data(const GLvoid
*data
, GLsizei size
, const char *func
)
4585 GET_CURRENT_CONTEXT(ctx
);
4591 image
= malloc(size
);
4593 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "%s", func
);
4596 memcpy(image
, data
, size
);
4602 /* GL_ARB_texture_compression */
4603 static void GLAPIENTRY
4604 save_CompressedTexImage1DARB(GLenum target
, GLint level
,
4605 GLenum internalFormat
, GLsizei width
,
4606 GLint border
, GLsizei imageSize
,
4607 const GLvoid
* data
)
4609 GET_CURRENT_CONTEXT(ctx
);
4610 if (target
== GL_PROXY_TEXTURE_1D
) {
4611 /* don't compile, execute immediately */
4612 CALL_CompressedTexImage1D(ctx
->Exec
, (target
, level
, internalFormat
,
4613 width
, border
, imageSize
,
4618 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4620 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_IMAGE_1D
, 7);
4624 n
[3].e
= internalFormat
;
4625 n
[4].i
= (GLint
) width
;
4628 n
[7].data
= copy_data(data
, imageSize
, "glCompressedTexImage1DARB");
4630 if (ctx
->ExecuteFlag
) {
4631 CALL_CompressedTexImage1D(ctx
->Exec
,
4632 (target
, level
, internalFormat
, width
,
4633 border
, imageSize
, data
));
4639 static void GLAPIENTRY
4640 save_CompressedTexImage2DARB(GLenum target
, GLint level
,
4641 GLenum internalFormat
, GLsizei width
,
4642 GLsizei height
, GLint border
, GLsizei imageSize
,
4643 const GLvoid
* data
)
4645 GET_CURRENT_CONTEXT(ctx
);
4646 if (target
== GL_PROXY_TEXTURE_2D
) {
4647 /* don't compile, execute immediately */
4648 CALL_CompressedTexImage2D(ctx
->Exec
, (target
, level
, internalFormat
,
4649 width
, height
, border
,
4654 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4656 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_IMAGE_2D
, 8);
4660 n
[3].e
= internalFormat
;
4661 n
[4].i
= (GLint
) width
;
4662 n
[5].i
= (GLint
) height
;
4665 n
[8].data
= copy_data(data
, imageSize
, "glCompressedTexImage2DARB");
4667 if (ctx
->ExecuteFlag
) {
4668 CALL_CompressedTexImage2D(ctx
->Exec
,
4669 (target
, level
, internalFormat
, width
,
4670 height
, border
, imageSize
, data
));
4676 static void GLAPIENTRY
4677 save_CompressedTexImage3DARB(GLenum target
, GLint level
,
4678 GLenum internalFormat
, GLsizei width
,
4679 GLsizei height
, GLsizei depth
, GLint border
,
4680 GLsizei imageSize
, const GLvoid
* data
)
4682 GET_CURRENT_CONTEXT(ctx
);
4683 if (target
== GL_PROXY_TEXTURE_3D
) {
4684 /* don't compile, execute immediately */
4685 CALL_CompressedTexImage3D(ctx
->Exec
, (target
, level
, internalFormat
,
4686 width
, height
, depth
, border
,
4691 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4693 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_IMAGE_3D
, 9);
4697 n
[3].e
= internalFormat
;
4698 n
[4].i
= (GLint
) width
;
4699 n
[5].i
= (GLint
) height
;
4700 n
[6].i
= (GLint
) depth
;
4703 n
[9].data
= copy_data(data
, imageSize
, "glCompressedTexImage3DARB");
4705 if (ctx
->ExecuteFlag
) {
4706 CALL_CompressedTexImage3D(ctx
->Exec
,
4707 (target
, level
, internalFormat
, width
,
4708 height
, depth
, border
, imageSize
,
4715 static void GLAPIENTRY
4716 save_CompressedTexSubImage1DARB(GLenum target
, GLint level
, GLint xoffset
,
4717 GLsizei width
, GLenum format
,
4718 GLsizei imageSize
, const GLvoid
* data
)
4721 GET_CURRENT_CONTEXT(ctx
);
4722 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4724 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
, 7);
4729 n
[4].i
= (GLint
) width
;
4732 n
[7].data
= copy_data(data
, imageSize
, "glCompressedTexSubImage1DARB");
4734 if (ctx
->ExecuteFlag
) {
4735 CALL_CompressedTexSubImage1D(ctx
->Exec
, (target
, level
, xoffset
,
4736 width
, format
, imageSize
,
4742 static void GLAPIENTRY
4743 save_CompressedTexSubImage2DARB(GLenum target
, GLint level
, GLint xoffset
,
4744 GLint yoffset
, GLsizei width
, GLsizei height
,
4745 GLenum format
, GLsizei imageSize
,
4746 const GLvoid
* data
)
4749 GET_CURRENT_CONTEXT(ctx
);
4750 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4752 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
, 9);
4758 n
[5].i
= (GLint
) width
;
4759 n
[6].i
= (GLint
) height
;
4762 n
[9].data
= copy_data(data
, imageSize
, "glCompressedTexSubImage2DARB");
4764 if (ctx
->ExecuteFlag
) {
4765 CALL_CompressedTexSubImage2D(ctx
->Exec
,
4766 (target
, level
, xoffset
, yoffset
, width
,
4767 height
, format
, imageSize
, data
));
4772 static void GLAPIENTRY
4773 save_CompressedTexSubImage3DARB(GLenum target
, GLint level
, GLint xoffset
,
4774 GLint yoffset
, GLint zoffset
, GLsizei width
,
4775 GLsizei height
, GLsizei depth
, GLenum format
,
4776 GLsizei imageSize
, const GLvoid
* data
)
4779 GET_CURRENT_CONTEXT(ctx
);
4780 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4782 n
= alloc_instruction(ctx
, OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
, 11);
4789 n
[6].i
= (GLint
) width
;
4790 n
[7].i
= (GLint
) height
;
4791 n
[8].i
= (GLint
) depth
;
4793 n
[10].i
= imageSize
;
4794 n
[11].data
= copy_data(data
, imageSize
, "glCompressedTexSubImage3DARB");
4796 if (ctx
->ExecuteFlag
) {
4797 CALL_CompressedTexSubImage3D(ctx
->Exec
,
4798 (target
, level
, xoffset
, yoffset
,
4799 zoffset
, width
, height
, depth
, format
,
4805 /* GL_ARB_multisample */
4806 static void GLAPIENTRY
4807 save_SampleCoverageARB(GLclampf value
, GLboolean invert
)
4809 GET_CURRENT_CONTEXT(ctx
);
4811 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4812 n
= alloc_instruction(ctx
, OPCODE_SAMPLE_COVERAGE
, 2);
4817 if (ctx
->ExecuteFlag
) {
4818 CALL_SampleCoverage(ctx
->Exec
, (value
, invert
));
4824 * GL_NV_fragment_program
4826 static void GLAPIENTRY
4827 save_BindProgramNV(GLenum target
, GLuint id
)
4829 GET_CURRENT_CONTEXT(ctx
);
4831 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4832 n
= alloc_instruction(ctx
, OPCODE_BIND_PROGRAM_NV
, 2);
4837 if (ctx
->ExecuteFlag
) {
4838 CALL_BindProgramARB(ctx
->Exec
, (target
, id
));
4842 static void GLAPIENTRY
4843 save_ProgramEnvParameter4fARB(GLenum target
, GLuint index
,
4844 GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
4846 GET_CURRENT_CONTEXT(ctx
);
4848 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4849 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_ENV_PARAMETER_ARB
, 6);
4858 if (ctx
->ExecuteFlag
) {
4859 CALL_ProgramEnvParameter4fARB(ctx
->Exec
, (target
, index
, x
, y
, z
, w
));
4864 static void GLAPIENTRY
4865 save_ProgramEnvParameter4fvARB(GLenum target
, GLuint index
,
4866 const GLfloat
*params
)
4868 save_ProgramEnvParameter4fARB(target
, index
, params
[0], params
[1],
4869 params
[2], params
[3]);
4873 static void GLAPIENTRY
4874 save_ProgramEnvParameters4fvEXT(GLenum target
, GLuint index
, GLsizei count
,
4875 const GLfloat
* params
)
4877 GET_CURRENT_CONTEXT(ctx
);
4879 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4883 const GLfloat
* p
= params
;
4885 for (i
= 0 ; i
< count
; i
++) {
4886 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_ENV_PARAMETER_ARB
, 6);
4899 if (ctx
->ExecuteFlag
) {
4900 CALL_ProgramEnvParameters4fvEXT(ctx
->Exec
, (target
, index
, count
, params
));
4905 static void GLAPIENTRY
4906 save_ProgramEnvParameter4dARB(GLenum target
, GLuint index
,
4907 GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
4909 save_ProgramEnvParameter4fARB(target
, index
,
4911 (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
4915 static void GLAPIENTRY
4916 save_ProgramEnvParameter4dvARB(GLenum target
, GLuint index
,
4917 const GLdouble
*params
)
4919 save_ProgramEnvParameter4fARB(target
, index
,
4920 (GLfloat
) params
[0],
4921 (GLfloat
) params
[1],
4922 (GLfloat
) params
[2], (GLfloat
) params
[3]);
4926 static void GLAPIENTRY
4927 save_ProgramLocalParameter4fARB(GLenum target
, GLuint index
,
4928 GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
4930 GET_CURRENT_CONTEXT(ctx
);
4932 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4933 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
4942 if (ctx
->ExecuteFlag
) {
4943 CALL_ProgramLocalParameter4fARB(ctx
->Exec
, (target
, index
, x
, y
, z
, w
));
4948 static void GLAPIENTRY
4949 save_ProgramLocalParameter4fvARB(GLenum target
, GLuint index
,
4950 const GLfloat
*params
)
4952 GET_CURRENT_CONTEXT(ctx
);
4954 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4955 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
4964 if (ctx
->ExecuteFlag
) {
4965 CALL_ProgramLocalParameter4fvARB(ctx
->Exec
, (target
, index
, params
));
4970 static void GLAPIENTRY
4971 save_ProgramLocalParameters4fvEXT(GLenum target
, GLuint index
, GLsizei count
,
4972 const GLfloat
*params
)
4974 GET_CURRENT_CONTEXT(ctx
);
4976 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
4980 const GLfloat
* p
= params
;
4982 for (i
= 0 ; i
< count
; i
++) {
4983 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
4996 if (ctx
->ExecuteFlag
) {
4997 CALL_ProgramLocalParameters4fvEXT(ctx
->Exec
, (target
, index
, count
, params
));
5002 static void GLAPIENTRY
5003 save_ProgramLocalParameter4dARB(GLenum target
, GLuint index
,
5004 GLdouble x
, GLdouble y
,
5005 GLdouble z
, GLdouble w
)
5007 GET_CURRENT_CONTEXT(ctx
);
5009 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5010 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
5014 n
[3].f
= (GLfloat
) x
;
5015 n
[4].f
= (GLfloat
) y
;
5016 n
[5].f
= (GLfloat
) z
;
5017 n
[6].f
= (GLfloat
) w
;
5019 if (ctx
->ExecuteFlag
) {
5020 CALL_ProgramLocalParameter4dARB(ctx
->Exec
, (target
, index
, x
, y
, z
, w
));
5025 static void GLAPIENTRY
5026 save_ProgramLocalParameter4dvARB(GLenum target
, GLuint index
,
5027 const GLdouble
*params
)
5029 GET_CURRENT_CONTEXT(ctx
);
5031 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5032 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
, 6);
5036 n
[3].f
= (GLfloat
) params
[0];
5037 n
[4].f
= (GLfloat
) params
[1];
5038 n
[5].f
= (GLfloat
) params
[2];
5039 n
[6].f
= (GLfloat
) params
[3];
5041 if (ctx
->ExecuteFlag
) {
5042 CALL_ProgramLocalParameter4dvARB(ctx
->Exec
, (target
, index
, params
));
5047 /* GL_EXT_stencil_two_side */
5048 static void GLAPIENTRY
5049 save_ActiveStencilFaceEXT(GLenum face
)
5051 GET_CURRENT_CONTEXT(ctx
);
5053 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5054 n
= alloc_instruction(ctx
, OPCODE_ACTIVE_STENCIL_FACE_EXT
, 1);
5058 if (ctx
->ExecuteFlag
) {
5059 CALL_ActiveStencilFaceEXT(ctx
->Exec
, (face
));
5064 /* GL_EXT_depth_bounds_test */
5065 static void GLAPIENTRY
5066 save_DepthBoundsEXT(GLclampd zmin
, GLclampd zmax
)
5068 GET_CURRENT_CONTEXT(ctx
);
5070 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5071 n
= alloc_instruction(ctx
, OPCODE_DEPTH_BOUNDS_EXT
, 2);
5073 n
[1].f
= (GLfloat
) zmin
;
5074 n
[2].f
= (GLfloat
) zmax
;
5076 if (ctx
->ExecuteFlag
) {
5077 CALL_DepthBoundsEXT(ctx
->Exec
, (zmin
, zmax
));
5083 static void GLAPIENTRY
5084 save_ProgramStringARB(GLenum target
, GLenum format
, GLsizei len
,
5085 const GLvoid
* string
)
5087 GET_CURRENT_CONTEXT(ctx
);
5090 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5092 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_STRING_ARB
, 4);
5094 GLubyte
*programCopy
= malloc(len
);
5096 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glProgramStringARB");
5099 memcpy(programCopy
, string
, len
);
5103 n
[4].data
= programCopy
;
5105 if (ctx
->ExecuteFlag
) {
5106 CALL_ProgramStringARB(ctx
->Exec
, (target
, format
, len
, string
));
5111 static void GLAPIENTRY
5112 save_BeginQueryARB(GLenum target
, GLuint id
)
5114 GET_CURRENT_CONTEXT(ctx
);
5116 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5117 n
= alloc_instruction(ctx
, OPCODE_BEGIN_QUERY_ARB
, 2);
5122 if (ctx
->ExecuteFlag
) {
5123 CALL_BeginQuery(ctx
->Exec
, (target
, id
));
5127 static void GLAPIENTRY
5128 save_EndQueryARB(GLenum target
)
5130 GET_CURRENT_CONTEXT(ctx
);
5132 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5133 n
= alloc_instruction(ctx
, OPCODE_END_QUERY_ARB
, 1);
5137 if (ctx
->ExecuteFlag
) {
5138 CALL_EndQuery(ctx
->Exec
, (target
));
5142 static void GLAPIENTRY
5143 save_QueryCounter(GLuint id
, GLenum target
)
5145 GET_CURRENT_CONTEXT(ctx
);
5147 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5148 n
= alloc_instruction(ctx
, OPCODE_QUERY_COUNTER
, 2);
5153 if (ctx
->ExecuteFlag
) {
5154 CALL_QueryCounter(ctx
->Exec
, (id
, target
));
5158 static void GLAPIENTRY
5159 save_BeginQueryIndexed(GLenum target
, GLuint index
, GLuint id
)
5161 GET_CURRENT_CONTEXT(ctx
);
5163 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5164 n
= alloc_instruction(ctx
, OPCODE_BEGIN_QUERY_INDEXED
, 3);
5170 if (ctx
->ExecuteFlag
) {
5171 CALL_BeginQueryIndexed(ctx
->Exec
, (target
, index
, id
));
5175 static void GLAPIENTRY
5176 save_EndQueryIndexed(GLenum target
, GLuint index
)
5178 GET_CURRENT_CONTEXT(ctx
);
5180 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5181 n
= alloc_instruction(ctx
, OPCODE_END_QUERY_INDEXED
, 2);
5186 if (ctx
->ExecuteFlag
) {
5187 CALL_EndQueryIndexed(ctx
->Exec
, (target
, index
));
5192 static void GLAPIENTRY
5193 save_DrawBuffersARB(GLsizei count
, const GLenum
* buffers
)
5195 GET_CURRENT_CONTEXT(ctx
);
5197 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
5198 n
= alloc_instruction(ctx
, OPCODE_DRAW_BUFFERS_ARB
, 1 + MAX_DRAW_BUFFERS
);
5202 if (count
> MAX_DRAW_BUFFERS
)
5203 count
= MAX_DRAW_BUFFERS
;
5204 for (i
= 0; i
< count
; i
++) {
5205 n
[2 + i
].e
= buffers
[i
];
5208 if (ctx
->ExecuteFlag
) {
5209 CALL_DrawBuffers(ctx
->Exec
, (count
, buffers
));
5213 static void GLAPIENTRY
5214 save_TexBumpParameterfvATI(GLenum pname
, const GLfloat
*param
)
5216 GET_CURRENT_CONTEXT(ctx
);
5219 n
= alloc_instruction(ctx
, OPCODE_TEX_BUMP_PARAMETER_ATI
, 5);
5227 if (ctx
->ExecuteFlag
) {
5228 CALL_TexBumpParameterfvATI(ctx
->Exec
, (pname
, param
));
5232 static void GLAPIENTRY
5233 save_TexBumpParameterivATI(GLenum pname
, const GLint
*param
)
5236 p
[0] = INT_TO_FLOAT(param
[0]);
5237 p
[1] = INT_TO_FLOAT(param
[1]);
5238 p
[2] = INT_TO_FLOAT(param
[2]);
5239 p
[3] = INT_TO_FLOAT(param
[3]);
5240 save_TexBumpParameterfvATI(pname
, p
);
5243 static void GLAPIENTRY
5244 save_BindFragmentShaderATI(GLuint id
)
5246 GET_CURRENT_CONTEXT(ctx
);
5249 n
= alloc_instruction(ctx
, OPCODE_BIND_FRAGMENT_SHADER_ATI
, 1);
5253 if (ctx
->ExecuteFlag
) {
5254 CALL_BindFragmentShaderATI(ctx
->Exec
, (id
));
5258 static void GLAPIENTRY
5259 save_SetFragmentShaderConstantATI(GLuint dst
, const GLfloat
*value
)
5261 GET_CURRENT_CONTEXT(ctx
);
5264 n
= alloc_instruction(ctx
, OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI
, 5);
5272 if (ctx
->ExecuteFlag
) {
5273 CALL_SetFragmentShaderConstantATI(ctx
->Exec
, (dst
, value
));
5277 static void GLAPIENTRY
5278 save_Attr1fNV(GLenum attr
, GLfloat x
)
5280 GET_CURRENT_CONTEXT(ctx
);
5282 SAVE_FLUSH_VERTICES(ctx
);
5283 n
= alloc_instruction(ctx
, OPCODE_ATTR_1F_NV
, 2);
5289 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5290 ctx
->ListState
.ActiveAttribSize
[attr
] = 1;
5291 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, 0, 0, 1);
5293 if (ctx
->ExecuteFlag
) {
5294 CALL_VertexAttrib1fNV(ctx
->Exec
, (attr
, x
));
5298 static void GLAPIENTRY
5299 save_Attr2fNV(GLenum attr
, GLfloat x
, GLfloat y
)
5301 GET_CURRENT_CONTEXT(ctx
);
5303 SAVE_FLUSH_VERTICES(ctx
);
5304 n
= alloc_instruction(ctx
, OPCODE_ATTR_2F_NV
, 3);
5311 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5312 ctx
->ListState
.ActiveAttribSize
[attr
] = 2;
5313 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, 0, 1);
5315 if (ctx
->ExecuteFlag
) {
5316 CALL_VertexAttrib2fNV(ctx
->Exec
, (attr
, x
, y
));
5320 static void GLAPIENTRY
5321 save_Attr3fNV(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
)
5323 GET_CURRENT_CONTEXT(ctx
);
5325 SAVE_FLUSH_VERTICES(ctx
);
5326 n
= alloc_instruction(ctx
, OPCODE_ATTR_3F_NV
, 4);
5334 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5335 ctx
->ListState
.ActiveAttribSize
[attr
] = 3;
5336 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, 1);
5338 if (ctx
->ExecuteFlag
) {
5339 CALL_VertexAttrib3fNV(ctx
->Exec
, (attr
, x
, y
, z
));
5343 static void GLAPIENTRY
5344 save_Attr4fNV(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5346 GET_CURRENT_CONTEXT(ctx
);
5348 SAVE_FLUSH_VERTICES(ctx
);
5349 n
= alloc_instruction(ctx
, OPCODE_ATTR_4F_NV
, 5);
5358 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5359 ctx
->ListState
.ActiveAttribSize
[attr
] = 4;
5360 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, w
);
5362 if (ctx
->ExecuteFlag
) {
5363 CALL_VertexAttrib4fNV(ctx
->Exec
, (attr
, x
, y
, z
, w
));
5368 static void GLAPIENTRY
5369 save_Attr1fARB(GLenum attr
, GLfloat x
)
5371 GET_CURRENT_CONTEXT(ctx
);
5373 SAVE_FLUSH_VERTICES(ctx
);
5374 n
= alloc_instruction(ctx
, OPCODE_ATTR_1F_ARB
, 2);
5380 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5381 ctx
->ListState
.ActiveAttribSize
[attr
] = 1;
5382 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, 0, 0, 1);
5384 if (ctx
->ExecuteFlag
) {
5385 CALL_VertexAttrib1fARB(ctx
->Exec
, (attr
, x
));
5389 static void GLAPIENTRY
5390 save_Attr2fARB(GLenum attr
, GLfloat x
, GLfloat y
)
5392 GET_CURRENT_CONTEXT(ctx
);
5394 SAVE_FLUSH_VERTICES(ctx
);
5395 n
= alloc_instruction(ctx
, OPCODE_ATTR_2F_ARB
, 3);
5402 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5403 ctx
->ListState
.ActiveAttribSize
[attr
] = 2;
5404 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, 0, 1);
5406 if (ctx
->ExecuteFlag
) {
5407 CALL_VertexAttrib2fARB(ctx
->Exec
, (attr
, x
, y
));
5411 static void GLAPIENTRY
5412 save_Attr3fARB(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
)
5414 GET_CURRENT_CONTEXT(ctx
);
5416 SAVE_FLUSH_VERTICES(ctx
);
5417 n
= alloc_instruction(ctx
, OPCODE_ATTR_3F_ARB
, 4);
5425 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5426 ctx
->ListState
.ActiveAttribSize
[attr
] = 3;
5427 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, 1);
5429 if (ctx
->ExecuteFlag
) {
5430 CALL_VertexAttrib3fARB(ctx
->Exec
, (attr
, x
, y
, z
));
5434 static void GLAPIENTRY
5435 save_Attr4fARB(GLenum attr
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5437 GET_CURRENT_CONTEXT(ctx
);
5439 SAVE_FLUSH_VERTICES(ctx
);
5440 n
= alloc_instruction(ctx
, OPCODE_ATTR_4F_ARB
, 5);
5449 ASSERT(attr
< MAX_VERTEX_GENERIC_ATTRIBS
);
5450 ctx
->ListState
.ActiveAttribSize
[attr
] = 4;
5451 ASSIGN_4V(ctx
->ListState
.CurrentAttrib
[attr
], x
, y
, z
, w
);
5453 if (ctx
->ExecuteFlag
) {
5454 CALL_VertexAttrib4fARB(ctx
->Exec
, (attr
, x
, y
, z
, w
));
5459 static void GLAPIENTRY
5460 save_EvalCoord1f(GLfloat x
)
5462 GET_CURRENT_CONTEXT(ctx
);
5464 SAVE_FLUSH_VERTICES(ctx
);
5465 n
= alloc_instruction(ctx
, OPCODE_EVAL_C1
, 1);
5469 if (ctx
->ExecuteFlag
) {
5470 CALL_EvalCoord1f(ctx
->Exec
, (x
));
5474 static void GLAPIENTRY
5475 save_EvalCoord1fv(const GLfloat
* v
)
5477 save_EvalCoord1f(v
[0]);
5480 static void GLAPIENTRY
5481 save_EvalCoord2f(GLfloat x
, GLfloat y
)
5483 GET_CURRENT_CONTEXT(ctx
);
5485 SAVE_FLUSH_VERTICES(ctx
);
5486 n
= alloc_instruction(ctx
, OPCODE_EVAL_C2
, 2);
5491 if (ctx
->ExecuteFlag
) {
5492 CALL_EvalCoord2f(ctx
->Exec
, (x
, y
));
5496 static void GLAPIENTRY
5497 save_EvalCoord2fv(const GLfloat
* v
)
5499 save_EvalCoord2f(v
[0], v
[1]);
5503 static void GLAPIENTRY
5504 save_EvalPoint1(GLint x
)
5506 GET_CURRENT_CONTEXT(ctx
);
5508 SAVE_FLUSH_VERTICES(ctx
);
5509 n
= alloc_instruction(ctx
, OPCODE_EVAL_P1
, 1);
5513 if (ctx
->ExecuteFlag
) {
5514 CALL_EvalPoint1(ctx
->Exec
, (x
));
5518 static void GLAPIENTRY
5519 save_EvalPoint2(GLint x
, GLint y
)
5521 GET_CURRENT_CONTEXT(ctx
);
5523 SAVE_FLUSH_VERTICES(ctx
);
5524 n
= alloc_instruction(ctx
, OPCODE_EVAL_P2
, 2);
5529 if (ctx
->ExecuteFlag
) {
5530 CALL_EvalPoint2(ctx
->Exec
, (x
, y
));
5534 static void GLAPIENTRY
5535 save_Indexf(GLfloat x
)
5537 save_Attr1fNV(VERT_ATTRIB_COLOR_INDEX
, x
);
5540 static void GLAPIENTRY
5541 save_Indexfv(const GLfloat
* v
)
5543 save_Attr1fNV(VERT_ATTRIB_COLOR_INDEX
, v
[0]);
5546 static void GLAPIENTRY
5547 save_EdgeFlag(GLboolean x
)
5549 save_Attr1fNV(VERT_ATTRIB_EDGEFLAG
, x
? 1.0f
: 0.0f
);
5554 * Compare 'count' elements of vectors 'a' and 'b'.
5555 * \return GL_TRUE if equal, GL_FALSE if different.
5557 static inline GLboolean
5558 compare_vec(const GLfloat
*a
, const GLfloat
*b
, GLuint count
)
5560 return memcmp( a
, b
, count
* sizeof(GLfloat
) ) == 0;
5565 * This glMaterial function is used for glMaterial calls that are outside
5566 * a glBegin/End pair. For glMaterial inside glBegin/End, see the VBO code.
5568 static void GLAPIENTRY
5569 save_Materialfv(GLenum face
, GLenum pname
, const GLfloat
* param
)
5571 GET_CURRENT_CONTEXT(ctx
);
5579 case GL_FRONT_AND_BACK
:
5582 _mesa_compile_error(ctx
, GL_INVALID_ENUM
, "glMaterial(face)");
5591 case GL_AMBIENT_AND_DIFFUSE
:
5597 case GL_COLOR_INDEXES
:
5601 _mesa_compile_error(ctx
, GL_INVALID_ENUM
, "glMaterial(pname)");
5605 if (ctx
->ExecuteFlag
) {
5606 CALL_Materialfv(ctx
->Exec
, (face
, pname
, param
));
5609 bitmask
= _mesa_material_bitmask(ctx
, face
, pname
, ~0, NULL
);
5611 /* Try to eliminate redundant statechanges. Because it is legal to
5612 * call glMaterial even inside begin/end calls, don't need to worry
5613 * about ctx->Driver.CurrentSavePrimitive here.
5615 for (i
= 0; i
< MAT_ATTRIB_MAX
; i
++) {
5616 if (bitmask
& (1 << i
)) {
5617 if (ctx
->ListState
.ActiveMaterialSize
[i
] == args
&&
5618 compare_vec(ctx
->ListState
.CurrentMaterial
[i
], param
, args
)) {
5619 /* no change in material value */
5620 bitmask
&= ~(1 << i
);
5623 ctx
->ListState
.ActiveMaterialSize
[i
] = args
;
5624 COPY_SZ_4V(ctx
->ListState
.CurrentMaterial
[i
], args
, param
);
5629 /* If this call has no effect, return early */
5633 SAVE_FLUSH_VERTICES(ctx
);
5635 n
= alloc_instruction(ctx
, OPCODE_MATERIAL
, 6);
5639 for (i
= 0; i
< args
; i
++)
5640 n
[3 + i
].f
= param
[i
];
5644 static void GLAPIENTRY
5645 save_Begin(GLenum mode
)
5647 GET_CURRENT_CONTEXT(ctx
);
5649 GLboolean error
= GL_FALSE
;
5651 if (ctx
->ExecuteFlag
&& !_mesa_valid_prim_mode(ctx
, mode
, "glBegin")) {
5654 else if (ctx
->Driver
.CurrentSavePrimitive
== PRIM_UNKNOWN
) {
5655 /* Typically the first begin. This may raise an error on
5656 * playback, depending on whether CallList is issued from inside
5657 * a begin/end or not.
5659 ctx
->Driver
.CurrentSavePrimitive
= PRIM_INSIDE_UNKNOWN_PRIM
;
5661 else if (!_mesa_inside_dlist_begin_end(ctx
)) {
5662 ctx
->Driver
.CurrentSavePrimitive
= mode
;
5665 _mesa_compile_error(ctx
, GL_INVALID_OPERATION
, "recursive begin");
5670 /* Give the driver an opportunity to hook in an optimized
5671 * display list compiler.
5673 if (ctx
->Driver
.NotifySaveBegin(ctx
, mode
))
5676 SAVE_FLUSH_VERTICES(ctx
);
5677 n
= alloc_instruction(ctx
, OPCODE_BEGIN
, 1);
5683 if (ctx
->ExecuteFlag
) {
5684 CALL_Begin(ctx
->Exec
, (mode
));
5688 static void GLAPIENTRY
5691 GET_CURRENT_CONTEXT(ctx
);
5692 SAVE_FLUSH_VERTICES(ctx
);
5693 (void) alloc_instruction(ctx
, OPCODE_END
, 0);
5694 ctx
->Driver
.CurrentSavePrimitive
= PRIM_OUTSIDE_BEGIN_END
;
5695 if (ctx
->ExecuteFlag
) {
5696 CALL_End(ctx
->Exec
, ());
5700 static void GLAPIENTRY
5701 save_Rectf(GLfloat a
, GLfloat b
, GLfloat c
, GLfloat d
)
5703 GET_CURRENT_CONTEXT(ctx
);
5705 SAVE_FLUSH_VERTICES(ctx
);
5706 n
= alloc_instruction(ctx
, OPCODE_RECTF
, 4);
5713 if (ctx
->ExecuteFlag
) {
5714 CALL_Rectf(ctx
->Exec
, (a
, b
, c
, d
));
5719 static void GLAPIENTRY
5720 save_Vertex2f(GLfloat x
, GLfloat y
)
5722 save_Attr2fNV(VERT_ATTRIB_POS
, x
, y
);
5725 static void GLAPIENTRY
5726 save_Vertex2fv(const GLfloat
* v
)
5728 save_Attr2fNV(VERT_ATTRIB_POS
, v
[0], v
[1]);
5731 static void GLAPIENTRY
5732 save_Vertex3f(GLfloat x
, GLfloat y
, GLfloat z
)
5734 save_Attr3fNV(VERT_ATTRIB_POS
, x
, y
, z
);
5737 static void GLAPIENTRY
5738 save_Vertex3fv(const GLfloat
* v
)
5740 save_Attr3fNV(VERT_ATTRIB_POS
, v
[0], v
[1], v
[2]);
5743 static void GLAPIENTRY
5744 save_Vertex4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5746 save_Attr4fNV(VERT_ATTRIB_POS
, x
, y
, z
, w
);
5749 static void GLAPIENTRY
5750 save_Vertex4fv(const GLfloat
* v
)
5752 save_Attr4fNV(VERT_ATTRIB_POS
, v
[0], v
[1], v
[2], v
[3]);
5755 static void GLAPIENTRY
5756 save_TexCoord1f(GLfloat x
)
5758 save_Attr1fNV(VERT_ATTRIB_TEX0
, x
);
5761 static void GLAPIENTRY
5762 save_TexCoord1fv(const GLfloat
* v
)
5764 save_Attr1fNV(VERT_ATTRIB_TEX0
, v
[0]);
5767 static void GLAPIENTRY
5768 save_TexCoord2f(GLfloat x
, GLfloat y
)
5770 save_Attr2fNV(VERT_ATTRIB_TEX0
, x
, y
);
5773 static void GLAPIENTRY
5774 save_TexCoord2fv(const GLfloat
* v
)
5776 save_Attr2fNV(VERT_ATTRIB_TEX0
, v
[0], v
[1]);
5779 static void GLAPIENTRY
5780 save_TexCoord3f(GLfloat x
, GLfloat y
, GLfloat z
)
5782 save_Attr3fNV(VERT_ATTRIB_TEX0
, x
, y
, z
);
5785 static void GLAPIENTRY
5786 save_TexCoord3fv(const GLfloat
* v
)
5788 save_Attr3fNV(VERT_ATTRIB_TEX0
, v
[0], v
[1], v
[2]);
5791 static void GLAPIENTRY
5792 save_TexCoord4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5794 save_Attr4fNV(VERT_ATTRIB_TEX0
, x
, y
, z
, w
);
5797 static void GLAPIENTRY
5798 save_TexCoord4fv(const GLfloat
* v
)
5800 save_Attr4fNV(VERT_ATTRIB_TEX0
, v
[0], v
[1], v
[2], v
[3]);
5803 static void GLAPIENTRY
5804 save_Normal3f(GLfloat x
, GLfloat y
, GLfloat z
)
5806 save_Attr3fNV(VERT_ATTRIB_NORMAL
, x
, y
, z
);
5809 static void GLAPIENTRY
5810 save_Normal3fv(const GLfloat
* v
)
5812 save_Attr3fNV(VERT_ATTRIB_NORMAL
, v
[0], v
[1], v
[2]);
5815 static void GLAPIENTRY
5816 save_FogCoordfEXT(GLfloat x
)
5818 save_Attr1fNV(VERT_ATTRIB_FOG
, x
);
5821 static void GLAPIENTRY
5822 save_FogCoordfvEXT(const GLfloat
* v
)
5824 save_Attr1fNV(VERT_ATTRIB_FOG
, v
[0]);
5827 static void GLAPIENTRY
5828 save_Color3f(GLfloat x
, GLfloat y
, GLfloat z
)
5830 save_Attr3fNV(VERT_ATTRIB_COLOR0
, x
, y
, z
);
5833 static void GLAPIENTRY
5834 save_Color3fv(const GLfloat
* v
)
5836 save_Attr3fNV(VERT_ATTRIB_COLOR0
, v
[0], v
[1], v
[2]);
5839 static void GLAPIENTRY
5840 save_Color4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
5842 save_Attr4fNV(VERT_ATTRIB_COLOR0
, x
, y
, z
, w
);
5845 static void GLAPIENTRY
5846 save_Color4fv(const GLfloat
* v
)
5848 save_Attr4fNV(VERT_ATTRIB_COLOR0
, v
[0], v
[1], v
[2], v
[3]);
5851 static void GLAPIENTRY
5852 save_SecondaryColor3fEXT(GLfloat x
, GLfloat y
, GLfloat z
)
5854 save_Attr3fNV(VERT_ATTRIB_COLOR1
, x
, y
, z
);
5857 static void GLAPIENTRY
5858 save_SecondaryColor3fvEXT(const GLfloat
* v
)
5860 save_Attr3fNV(VERT_ATTRIB_COLOR1
, v
[0], v
[1], v
[2]);
5864 /* Just call the respective ATTR for texcoord
5866 static void GLAPIENTRY
5867 save_MultiTexCoord1f(GLenum target
, GLfloat x
)
5869 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5870 save_Attr1fNV(attr
, x
);
5873 static void GLAPIENTRY
5874 save_MultiTexCoord1fv(GLenum target
, const GLfloat
* v
)
5876 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5877 save_Attr1fNV(attr
, v
[0]);
5880 static void GLAPIENTRY
5881 save_MultiTexCoord2f(GLenum target
, GLfloat x
, GLfloat y
)
5883 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5884 save_Attr2fNV(attr
, x
, y
);
5887 static void GLAPIENTRY
5888 save_MultiTexCoord2fv(GLenum target
, const GLfloat
* v
)
5890 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5891 save_Attr2fNV(attr
, v
[0], v
[1]);
5894 static void GLAPIENTRY
5895 save_MultiTexCoord3f(GLenum target
, GLfloat x
, GLfloat y
, GLfloat z
)
5897 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5898 save_Attr3fNV(attr
, x
, y
, z
);
5901 static void GLAPIENTRY
5902 save_MultiTexCoord3fv(GLenum target
, const GLfloat
* v
)
5904 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5905 save_Attr3fNV(attr
, v
[0], v
[1], v
[2]);
5908 static void GLAPIENTRY
5909 save_MultiTexCoord4f(GLenum target
, GLfloat x
, GLfloat y
,
5910 GLfloat z
, GLfloat w
)
5912 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5913 save_Attr4fNV(attr
, x
, y
, z
, w
);
5916 static void GLAPIENTRY
5917 save_MultiTexCoord4fv(GLenum target
, const GLfloat
* v
)
5919 GLuint attr
= (target
& 0x7) + VERT_ATTRIB_TEX0
;
5920 save_Attr4fNV(attr
, v
[0], v
[1], v
[2], v
[3]);
5925 * Record a GL_INVALID_VALUE error when a invalid vertex attribute
5931 GET_CURRENT_CONTEXT(ctx
);
5932 _mesa_error(ctx
, GL_INVALID_VALUE
, "VertexAttribf(index)");
5937 static void GLAPIENTRY
5938 save_VertexAttrib1fARB(GLuint index
, GLfloat x
)
5940 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
5941 save_Attr1fARB(index
, x
);
5946 static void GLAPIENTRY
5947 save_VertexAttrib1fvARB(GLuint index
, const GLfloat
* v
)
5949 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
5950 save_Attr1fARB(index
, v
[0]);
5955 static void GLAPIENTRY
5956 save_VertexAttrib2fARB(GLuint index
, GLfloat x
, GLfloat y
)
5958 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
5959 save_Attr2fARB(index
, x
, y
);
5964 static void GLAPIENTRY
5965 save_VertexAttrib2fvARB(GLuint index
, const GLfloat
* v
)
5967 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
5968 save_Attr2fARB(index
, v
[0], v
[1]);
5973 static void GLAPIENTRY
5974 save_VertexAttrib3fARB(GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
)
5976 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
5977 save_Attr3fARB(index
, x
, y
, z
);
5982 static void GLAPIENTRY
5983 save_VertexAttrib3fvARB(GLuint index
, const GLfloat
* v
)
5985 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
5986 save_Attr3fARB(index
, v
[0], v
[1], v
[2]);
5991 static void GLAPIENTRY
5992 save_VertexAttrib4fARB(GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
,
5995 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
5996 save_Attr4fARB(index
, x
, y
, z
, w
);
6001 static void GLAPIENTRY
6002 save_VertexAttrib4fvARB(GLuint index
, const GLfloat
* v
)
6004 if (index
< MAX_VERTEX_GENERIC_ATTRIBS
)
6005 save_Attr4fARB(index
, v
[0], v
[1], v
[2], v
[3]);
6010 static void GLAPIENTRY
6011 save_BlitFramebufferEXT(GLint srcX0
, GLint srcY0
, GLint srcX1
, GLint srcY1
,
6012 GLint dstX0
, GLint dstY0
, GLint dstX1
, GLint dstY1
,
6013 GLbitfield mask
, GLenum filter
)
6015 GET_CURRENT_CONTEXT(ctx
);
6017 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6018 n
= alloc_instruction(ctx
, OPCODE_BLIT_FRAMEBUFFER
, 10);
6031 if (ctx
->ExecuteFlag
) {
6032 CALL_BlitFramebuffer(ctx
->Exec
, (srcX0
, srcY0
, srcX1
, srcY1
,
6033 dstX0
, dstY0
, dstX1
, dstY1
,
6039 /** GL_EXT_provoking_vertex */
6040 static void GLAPIENTRY
6041 save_ProvokingVertexEXT(GLenum mode
)
6043 GET_CURRENT_CONTEXT(ctx
);
6045 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6046 n
= alloc_instruction(ctx
, OPCODE_PROVOKING_VERTEX
, 1);
6050 if (ctx
->ExecuteFlag
) {
6051 /*CALL_ProvokingVertex(ctx->Exec, (mode));*/
6052 _mesa_ProvokingVertex(mode
);
6057 /** GL_EXT_transform_feedback */
6058 static void GLAPIENTRY
6059 save_BeginTransformFeedback(GLenum mode
)
6061 GET_CURRENT_CONTEXT(ctx
);
6063 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6064 n
= alloc_instruction(ctx
, OPCODE_BEGIN_TRANSFORM_FEEDBACK
, 1);
6068 if (ctx
->ExecuteFlag
) {
6069 CALL_BeginTransformFeedback(ctx
->Exec
, (mode
));
6074 /** GL_EXT_transform_feedback */
6075 static void GLAPIENTRY
6076 save_EndTransformFeedback(void)
6078 GET_CURRENT_CONTEXT(ctx
);
6079 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6080 (void) alloc_instruction(ctx
, OPCODE_END_TRANSFORM_FEEDBACK
, 0);
6081 if (ctx
->ExecuteFlag
) {
6082 CALL_EndTransformFeedback(ctx
->Exec
, ());
6086 static void GLAPIENTRY
6087 save_BindTransformFeedback(GLenum target
, GLuint name
)
6089 GET_CURRENT_CONTEXT(ctx
);
6091 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6092 n
= alloc_instruction(ctx
, OPCODE_BIND_TRANSFORM_FEEDBACK
, 2);
6097 if (ctx
->ExecuteFlag
) {
6098 CALL_BindTransformFeedback(ctx
->Exec
, (target
, name
));
6102 static void GLAPIENTRY
6103 save_PauseTransformFeedback(void)
6105 GET_CURRENT_CONTEXT(ctx
);
6106 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6107 (void) alloc_instruction(ctx
, OPCODE_PAUSE_TRANSFORM_FEEDBACK
, 0);
6108 if (ctx
->ExecuteFlag
) {
6109 CALL_PauseTransformFeedback(ctx
->Exec
, ());
6113 static void GLAPIENTRY
6114 save_ResumeTransformFeedback(void)
6116 GET_CURRENT_CONTEXT(ctx
);
6117 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6118 (void) alloc_instruction(ctx
, OPCODE_RESUME_TRANSFORM_FEEDBACK
, 0);
6119 if (ctx
->ExecuteFlag
) {
6120 CALL_ResumeTransformFeedback(ctx
->Exec
, ());
6124 static void GLAPIENTRY
6125 save_DrawTransformFeedback(GLenum mode
, GLuint name
)
6127 GET_CURRENT_CONTEXT(ctx
);
6129 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6130 n
= alloc_instruction(ctx
, OPCODE_DRAW_TRANSFORM_FEEDBACK
, 2);
6135 if (ctx
->ExecuteFlag
) {
6136 CALL_DrawTransformFeedback(ctx
->Exec
, (mode
, name
));
6140 static void GLAPIENTRY
6141 save_DrawTransformFeedbackStream(GLenum mode
, GLuint name
, GLuint stream
)
6143 GET_CURRENT_CONTEXT(ctx
);
6145 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6146 n
= alloc_instruction(ctx
, OPCODE_DRAW_TRANSFORM_FEEDBACK_STREAM
, 3);
6152 if (ctx
->ExecuteFlag
) {
6153 CALL_DrawTransformFeedbackStream(ctx
->Exec
, (mode
, name
, stream
));
6157 static void GLAPIENTRY
6158 save_DrawTransformFeedbackInstanced(GLenum mode
, GLuint name
,
6161 GET_CURRENT_CONTEXT(ctx
);
6163 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6164 n
= alloc_instruction(ctx
, OPCODE_DRAW_TRANSFORM_FEEDBACK_INSTANCED
, 3);
6168 n
[3].si
= primcount
;
6170 if (ctx
->ExecuteFlag
) {
6171 CALL_DrawTransformFeedbackInstanced(ctx
->Exec
, (mode
, name
, primcount
));
6175 static void GLAPIENTRY
6176 save_DrawTransformFeedbackStreamInstanced(GLenum mode
, GLuint name
,
6177 GLuint stream
, GLsizei primcount
)
6179 GET_CURRENT_CONTEXT(ctx
);
6181 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6182 n
= alloc_instruction(ctx
, OPCODE_DRAW_TRANSFORM_FEEDBACK_STREAM_INSTANCED
, 4);
6187 n
[4].si
= primcount
;
6189 if (ctx
->ExecuteFlag
) {
6190 CALL_DrawTransformFeedbackStreamInstanced(ctx
->Exec
, (mode
, name
, stream
,
6195 /* aka UseProgram() */
6196 static void GLAPIENTRY
6197 save_UseProgramObjectARB(GLhandleARB program
)
6199 GET_CURRENT_CONTEXT(ctx
);
6201 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6202 n
= alloc_instruction(ctx
, OPCODE_USE_PROGRAM
, 1);
6206 if (ctx
->ExecuteFlag
) {
6207 CALL_UseProgram(ctx
->Exec
, (program
));
6212 static void GLAPIENTRY
6213 save_Uniform1fARB(GLint location
, GLfloat x
)
6215 GET_CURRENT_CONTEXT(ctx
);
6217 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6218 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1F
, 2);
6223 if (ctx
->ExecuteFlag
) {
6224 CALL_Uniform1f(ctx
->Exec
, (location
, x
));
6229 static void GLAPIENTRY
6230 save_Uniform2fARB(GLint location
, GLfloat x
, GLfloat y
)
6232 GET_CURRENT_CONTEXT(ctx
);
6234 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6235 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2F
, 3);
6241 if (ctx
->ExecuteFlag
) {
6242 CALL_Uniform2f(ctx
->Exec
, (location
, x
, y
));
6247 static void GLAPIENTRY
6248 save_Uniform3fARB(GLint location
, GLfloat x
, GLfloat y
, GLfloat z
)
6250 GET_CURRENT_CONTEXT(ctx
);
6252 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6253 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3F
, 4);
6260 if (ctx
->ExecuteFlag
) {
6261 CALL_Uniform3f(ctx
->Exec
, (location
, x
, y
, z
));
6266 static void GLAPIENTRY
6267 save_Uniform4fARB(GLint location
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
6269 GET_CURRENT_CONTEXT(ctx
);
6271 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6272 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4F
, 5);
6280 if (ctx
->ExecuteFlag
) {
6281 CALL_Uniform4f(ctx
->Exec
, (location
, x
, y
, z
, w
));
6286 /** Return copy of memory */
6288 memdup(const void *src
, GLsizei bytes
)
6290 void *b
= bytes
>= 0 ? malloc(bytes
) : NULL
;
6292 memcpy(b
, src
, bytes
);
6297 static void GLAPIENTRY
6298 save_Uniform1fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6300 GET_CURRENT_CONTEXT(ctx
);
6302 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6303 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1FV
, 3);
6307 n
[3].data
= memdup(v
, count
* 1 * sizeof(GLfloat
));
6309 if (ctx
->ExecuteFlag
) {
6310 CALL_Uniform1fv(ctx
->Exec
, (location
, count
, v
));
6314 static void GLAPIENTRY
6315 save_Uniform2fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6317 GET_CURRENT_CONTEXT(ctx
);
6319 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6320 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2FV
, 3);
6324 n
[3].data
= memdup(v
, count
* 2 * sizeof(GLfloat
));
6326 if (ctx
->ExecuteFlag
) {
6327 CALL_Uniform2fv(ctx
->Exec
, (location
, count
, v
));
6331 static void GLAPIENTRY
6332 save_Uniform3fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6334 GET_CURRENT_CONTEXT(ctx
);
6336 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6337 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3FV
, 3);
6341 n
[3].data
= memdup(v
, count
* 3 * sizeof(GLfloat
));
6343 if (ctx
->ExecuteFlag
) {
6344 CALL_Uniform3fv(ctx
->Exec
, (location
, count
, v
));
6348 static void GLAPIENTRY
6349 save_Uniform4fvARB(GLint location
, GLsizei count
, const GLfloat
*v
)
6351 GET_CURRENT_CONTEXT(ctx
);
6353 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6354 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4FV
, 3);
6358 n
[3].data
= memdup(v
, count
* 4 * sizeof(GLfloat
));
6360 if (ctx
->ExecuteFlag
) {
6361 CALL_Uniform4fv(ctx
->Exec
, (location
, count
, v
));
6366 static void GLAPIENTRY
6367 save_Uniform1iARB(GLint location
, GLint x
)
6369 GET_CURRENT_CONTEXT(ctx
);
6371 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6372 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1I
, 2);
6377 if (ctx
->ExecuteFlag
) {
6378 CALL_Uniform1i(ctx
->Exec
, (location
, x
));
6382 static void GLAPIENTRY
6383 save_Uniform2iARB(GLint location
, GLint x
, GLint y
)
6385 GET_CURRENT_CONTEXT(ctx
);
6387 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6388 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2I
, 3);
6394 if (ctx
->ExecuteFlag
) {
6395 CALL_Uniform2i(ctx
->Exec
, (location
, x
, y
));
6399 static void GLAPIENTRY
6400 save_Uniform3iARB(GLint location
, GLint x
, GLint y
, GLint z
)
6402 GET_CURRENT_CONTEXT(ctx
);
6404 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6405 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3I
, 4);
6412 if (ctx
->ExecuteFlag
) {
6413 CALL_Uniform3i(ctx
->Exec
, (location
, x
, y
, z
));
6417 static void GLAPIENTRY
6418 save_Uniform4iARB(GLint location
, GLint x
, GLint y
, GLint z
, GLint w
)
6420 GET_CURRENT_CONTEXT(ctx
);
6422 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6423 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4I
, 5);
6431 if (ctx
->ExecuteFlag
) {
6432 CALL_Uniform4i(ctx
->Exec
, (location
, x
, y
, z
, w
));
6438 static void GLAPIENTRY
6439 save_Uniform1ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6441 GET_CURRENT_CONTEXT(ctx
);
6443 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6444 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1IV
, 3);
6448 n
[3].data
= memdup(v
, count
* 1 * sizeof(GLint
));
6450 if (ctx
->ExecuteFlag
) {
6451 CALL_Uniform1iv(ctx
->Exec
, (location
, count
, v
));
6455 static void GLAPIENTRY
6456 save_Uniform2ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6458 GET_CURRENT_CONTEXT(ctx
);
6460 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6461 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2IV
, 3);
6465 n
[3].data
= memdup(v
, count
* 2 * sizeof(GLint
));
6467 if (ctx
->ExecuteFlag
) {
6468 CALL_Uniform2iv(ctx
->Exec
, (location
, count
, v
));
6472 static void GLAPIENTRY
6473 save_Uniform3ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6475 GET_CURRENT_CONTEXT(ctx
);
6477 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6478 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3IV
, 3);
6482 n
[3].data
= memdup(v
, count
* 3 * sizeof(GLint
));
6484 if (ctx
->ExecuteFlag
) {
6485 CALL_Uniform3iv(ctx
->Exec
, (location
, count
, v
));
6489 static void GLAPIENTRY
6490 save_Uniform4ivARB(GLint location
, GLsizei count
, const GLint
*v
)
6492 GET_CURRENT_CONTEXT(ctx
);
6494 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6495 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4IV
, 3);
6499 n
[3].data
= memdup(v
, count
* 4 * sizeof(GLfloat
));
6501 if (ctx
->ExecuteFlag
) {
6502 CALL_Uniform4iv(ctx
->Exec
, (location
, count
, v
));
6508 static void GLAPIENTRY
6509 save_Uniform1ui(GLint location
, GLuint x
)
6511 GET_CURRENT_CONTEXT(ctx
);
6513 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6514 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1UI
, 2);
6519 if (ctx
->ExecuteFlag
) {
6520 /*CALL_Uniform1ui(ctx->Exec, (location, x));*/
6524 static void GLAPIENTRY
6525 save_Uniform2ui(GLint location
, GLuint x
, GLuint y
)
6527 GET_CURRENT_CONTEXT(ctx
);
6529 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6530 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2UI
, 3);
6536 if (ctx
->ExecuteFlag
) {
6537 /*CALL_Uniform2ui(ctx->Exec, (location, x, y));*/
6541 static void GLAPIENTRY
6542 save_Uniform3ui(GLint location
, GLuint x
, GLuint y
, GLuint z
)
6544 GET_CURRENT_CONTEXT(ctx
);
6546 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6547 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3UI
, 4);
6554 if (ctx
->ExecuteFlag
) {
6555 /*CALL_Uniform3ui(ctx->Exec, (location, x, y, z));*/
6559 static void GLAPIENTRY
6560 save_Uniform4ui(GLint location
, GLuint x
, GLuint y
, GLuint z
, GLuint w
)
6562 GET_CURRENT_CONTEXT(ctx
);
6564 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6565 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4UI
, 5);
6573 if (ctx
->ExecuteFlag
) {
6574 /*CALL_Uniform4ui(ctx->Exec, (location, x, y, z, w));*/
6580 static void GLAPIENTRY
6581 save_Uniform1uiv(GLint location
, GLsizei count
, const GLuint
*v
)
6583 GET_CURRENT_CONTEXT(ctx
);
6585 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6586 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_1UIV
, 3);
6590 n
[3].data
= memdup(v
, count
* 1 * sizeof(*v
));
6592 if (ctx
->ExecuteFlag
) {
6593 /*CALL_Uniform1uiv(ctx->Exec, (location, count, v));*/
6597 static void GLAPIENTRY
6598 save_Uniform2uiv(GLint location
, GLsizei count
, const GLuint
*v
)
6600 GET_CURRENT_CONTEXT(ctx
);
6602 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6603 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_2UIV
, 3);
6607 n
[3].data
= memdup(v
, count
* 2 * sizeof(*v
));
6609 if (ctx
->ExecuteFlag
) {
6610 /*CALL_Uniform2uiv(ctx->Exec, (location, count, v));*/
6614 static void GLAPIENTRY
6615 save_Uniform3uiv(GLint location
, GLsizei count
, const GLuint
*v
)
6617 GET_CURRENT_CONTEXT(ctx
);
6619 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6620 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_3UIV
, 3);
6624 n
[3].data
= memdup(v
, count
* 3 * sizeof(*v
));
6626 if (ctx
->ExecuteFlag
) {
6627 /*CALL_Uniform3uiv(ctx->Exec, (location, count, v));*/
6631 static void GLAPIENTRY
6632 save_Uniform4uiv(GLint location
, GLsizei count
, const GLuint
*v
)
6634 GET_CURRENT_CONTEXT(ctx
);
6636 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6637 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_4UIV
, 3);
6641 n
[3].data
= memdup(v
, count
* 4 * sizeof(*v
));
6643 if (ctx
->ExecuteFlag
) {
6644 /*CALL_Uniform4uiv(ctx->Exec, (location, count, v));*/
6650 static void GLAPIENTRY
6651 save_UniformMatrix2fvARB(GLint location
, GLsizei count
, GLboolean transpose
,
6654 GET_CURRENT_CONTEXT(ctx
);
6656 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6657 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX22
, 4);
6662 n
[4].data
= memdup(m
, count
* 2 * 2 * sizeof(GLfloat
));
6664 if (ctx
->ExecuteFlag
) {
6665 CALL_UniformMatrix2fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6669 static void GLAPIENTRY
6670 save_UniformMatrix3fvARB(GLint location
, GLsizei count
, GLboolean transpose
,
6673 GET_CURRENT_CONTEXT(ctx
);
6675 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6676 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX33
, 4);
6681 n
[4].data
= memdup(m
, count
* 3 * 3 * sizeof(GLfloat
));
6683 if (ctx
->ExecuteFlag
) {
6684 CALL_UniformMatrix3fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6688 static void GLAPIENTRY
6689 save_UniformMatrix4fvARB(GLint location
, GLsizei count
, GLboolean transpose
,
6692 GET_CURRENT_CONTEXT(ctx
);
6694 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6695 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX44
, 4);
6700 n
[4].data
= memdup(m
, count
* 4 * 4 * sizeof(GLfloat
));
6702 if (ctx
->ExecuteFlag
) {
6703 CALL_UniformMatrix4fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6708 static void GLAPIENTRY
6709 save_UniformMatrix2x3fv(GLint location
, GLsizei count
, GLboolean transpose
,
6712 GET_CURRENT_CONTEXT(ctx
);
6714 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6715 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX23
, 4);
6720 n
[4].data
= memdup(m
, count
* 2 * 3 * sizeof(GLfloat
));
6722 if (ctx
->ExecuteFlag
) {
6723 CALL_UniformMatrix2x3fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6727 static void GLAPIENTRY
6728 save_UniformMatrix3x2fv(GLint location
, GLsizei count
, GLboolean transpose
,
6731 GET_CURRENT_CONTEXT(ctx
);
6733 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6734 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX32
, 4);
6739 n
[4].data
= memdup(m
, count
* 3 * 2 * sizeof(GLfloat
));
6741 if (ctx
->ExecuteFlag
) {
6742 CALL_UniformMatrix3x2fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6747 static void GLAPIENTRY
6748 save_UniformMatrix2x4fv(GLint location
, GLsizei count
, GLboolean transpose
,
6751 GET_CURRENT_CONTEXT(ctx
);
6753 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6754 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX24
, 4);
6759 n
[4].data
= memdup(m
, count
* 2 * 4 * sizeof(GLfloat
));
6761 if (ctx
->ExecuteFlag
) {
6762 CALL_UniformMatrix2x4fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6766 static void GLAPIENTRY
6767 save_UniformMatrix4x2fv(GLint location
, GLsizei count
, GLboolean transpose
,
6770 GET_CURRENT_CONTEXT(ctx
);
6772 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6773 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX42
, 4);
6778 n
[4].data
= memdup(m
, count
* 4 * 2 * sizeof(GLfloat
));
6780 if (ctx
->ExecuteFlag
) {
6781 CALL_UniformMatrix4x2fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6786 static void GLAPIENTRY
6787 save_UniformMatrix3x4fv(GLint location
, GLsizei count
, GLboolean transpose
,
6790 GET_CURRENT_CONTEXT(ctx
);
6792 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6793 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX34
, 4);
6798 n
[4].data
= memdup(m
, count
* 3 * 4 * sizeof(GLfloat
));
6800 if (ctx
->ExecuteFlag
) {
6801 CALL_UniformMatrix3x4fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6805 static void GLAPIENTRY
6806 save_UniformMatrix4x3fv(GLint location
, GLsizei count
, GLboolean transpose
,
6809 GET_CURRENT_CONTEXT(ctx
);
6811 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6812 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_MATRIX43
, 4);
6817 n
[4].data
= memdup(m
, count
* 4 * 3 * sizeof(GLfloat
));
6819 if (ctx
->ExecuteFlag
) {
6820 CALL_UniformMatrix4x3fv(ctx
->Exec
, (location
, count
, transpose
, m
));
6824 static void GLAPIENTRY
6825 save_ClampColorARB(GLenum target
, GLenum clamp
)
6827 GET_CURRENT_CONTEXT(ctx
);
6829 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6830 n
= alloc_instruction(ctx
, OPCODE_CLAMP_COLOR
, 2);
6835 if (ctx
->ExecuteFlag
) {
6836 CALL_ClampColor(ctx
->Exec
, (target
, clamp
));
6840 static void GLAPIENTRY
6841 save_UseShaderProgramEXT(GLenum type
, GLuint program
)
6843 GET_CURRENT_CONTEXT(ctx
);
6845 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6846 n
= alloc_instruction(ctx
, OPCODE_USE_SHADER_PROGRAM_EXT
, 2);
6851 if (ctx
->ExecuteFlag
) {
6852 CALL_UseShaderProgramEXT(ctx
->Exec
, (type
, program
));
6856 static void GLAPIENTRY
6857 save_ActiveProgramEXT(GLuint program
)
6859 GET_CURRENT_CONTEXT(ctx
);
6861 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6862 n
= alloc_instruction(ctx
, OPCODE_ACTIVE_PROGRAM_EXT
, 1);
6866 if (ctx
->ExecuteFlag
) {
6867 CALL_ActiveProgramEXT(ctx
->Exec
, (program
));
6871 /** GL_EXT_texture_integer */
6872 static void GLAPIENTRY
6873 save_ClearColorIi(GLint red
, GLint green
, GLint blue
, GLint alpha
)
6875 GET_CURRENT_CONTEXT(ctx
);
6877 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6878 n
= alloc_instruction(ctx
, OPCODE_CLEARCOLOR_I
, 4);
6885 if (ctx
->ExecuteFlag
) {
6886 CALL_ClearColorIiEXT(ctx
->Exec
, (red
, green
, blue
, alpha
));
6890 /** GL_EXT_texture_integer */
6891 static void GLAPIENTRY
6892 save_ClearColorIui(GLuint red
, GLuint green
, GLuint blue
, GLuint alpha
)
6894 GET_CURRENT_CONTEXT(ctx
);
6896 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6897 n
= alloc_instruction(ctx
, OPCODE_CLEARCOLOR_UI
, 4);
6904 if (ctx
->ExecuteFlag
) {
6905 CALL_ClearColorIuiEXT(ctx
->Exec
, (red
, green
, blue
, alpha
));
6909 /** GL_EXT_texture_integer */
6910 static void GLAPIENTRY
6911 save_TexParameterIiv(GLenum target
, GLenum pname
, const GLint
*params
)
6913 GET_CURRENT_CONTEXT(ctx
);
6915 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6916 n
= alloc_instruction(ctx
, OPCODE_TEXPARAMETER_I
, 6);
6925 if (ctx
->ExecuteFlag
) {
6926 CALL_TexParameterIiv(ctx
->Exec
, (target
, pname
, params
));
6930 /** GL_EXT_texture_integer */
6931 static void GLAPIENTRY
6932 save_TexParameterIuiv(GLenum target
, GLenum pname
, const GLuint
*params
)
6934 GET_CURRENT_CONTEXT(ctx
);
6936 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6937 n
= alloc_instruction(ctx
, OPCODE_TEXPARAMETER_UI
, 6);
6941 n
[3].ui
= params
[0];
6942 n
[4].ui
= params
[1];
6943 n
[5].ui
= params
[2];
6944 n
[6].ui
= params
[3];
6946 if (ctx
->ExecuteFlag
) {
6947 CALL_TexParameterIuiv(ctx
->Exec
, (target
, pname
, params
));
6951 /* GL_ARB_instanced_arrays */
6952 static void GLAPIENTRY
6953 save_VertexAttribDivisor(GLuint index
, GLuint divisor
)
6955 GET_CURRENT_CONTEXT(ctx
);
6957 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6958 n
= alloc_instruction(ctx
, OPCODE_VERTEX_ATTRIB_DIVISOR
, 2);
6963 if (ctx
->ExecuteFlag
) {
6964 CALL_VertexAttribDivisor(ctx
->Exec
, (index
, divisor
));
6969 /* GL_NV_texture_barrier */
6970 static void GLAPIENTRY
6971 save_TextureBarrierNV(void)
6973 GET_CURRENT_CONTEXT(ctx
);
6974 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6975 alloc_instruction(ctx
, OPCODE_TEXTURE_BARRIER_NV
, 0);
6976 if (ctx
->ExecuteFlag
) {
6977 CALL_TextureBarrierNV(ctx
->Exec
, ());
6982 /* GL_ARB_sampler_objects */
6983 static void GLAPIENTRY
6984 save_BindSampler(GLuint unit
, GLuint sampler
)
6987 GET_CURRENT_CONTEXT(ctx
);
6988 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
6989 n
= alloc_instruction(ctx
, OPCODE_BIND_SAMPLER
, 2);
6994 if (ctx
->ExecuteFlag
) {
6995 CALL_BindSampler(ctx
->Exec
, (unit
, sampler
));
6999 static void GLAPIENTRY
7000 save_SamplerParameteriv(GLuint sampler
, GLenum pname
, const GLint
*params
)
7003 GET_CURRENT_CONTEXT(ctx
);
7004 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7005 n
= alloc_instruction(ctx
, OPCODE_SAMPLER_PARAMETERIV
, 6);
7010 if (pname
== GL_TEXTURE_BORDER_COLOR
) {
7016 n
[4].i
= n
[5].i
= n
[6].i
= 0;
7019 if (ctx
->ExecuteFlag
) {
7020 CALL_SamplerParameteriv(ctx
->Exec
, (sampler
, pname
, params
));
7024 static void GLAPIENTRY
7025 save_SamplerParameteri(GLuint sampler
, GLenum pname
, GLint param
)
7027 save_SamplerParameteriv(sampler
, pname
, ¶m
);
7030 static void GLAPIENTRY
7031 save_SamplerParameterfv(GLuint sampler
, GLenum pname
, const GLfloat
*params
)
7034 GET_CURRENT_CONTEXT(ctx
);
7035 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7036 n
= alloc_instruction(ctx
, OPCODE_SAMPLER_PARAMETERFV
, 6);
7041 if (pname
== GL_TEXTURE_BORDER_COLOR
) {
7047 n
[4].f
= n
[5].f
= n
[6].f
= 0.0F
;
7050 if (ctx
->ExecuteFlag
) {
7051 CALL_SamplerParameterfv(ctx
->Exec
, (sampler
, pname
, params
));
7055 static void GLAPIENTRY
7056 save_SamplerParameterf(GLuint sampler
, GLenum pname
, GLfloat param
)
7058 save_SamplerParameterfv(sampler
, pname
, ¶m
);
7061 static void GLAPIENTRY
7062 save_SamplerParameterIiv(GLuint sampler
, GLenum pname
, const GLint
*params
)
7065 GET_CURRENT_CONTEXT(ctx
);
7066 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7067 n
= alloc_instruction(ctx
, OPCODE_SAMPLER_PARAMETERIIV
, 6);
7072 if (pname
== GL_TEXTURE_BORDER_COLOR
) {
7078 n
[4].i
= n
[5].i
= n
[6].i
= 0;
7081 if (ctx
->ExecuteFlag
) {
7082 CALL_SamplerParameterIiv(ctx
->Exec
, (sampler
, pname
, params
));
7086 static void GLAPIENTRY
7087 save_SamplerParameterIuiv(GLuint sampler
, GLenum pname
, const GLuint
*params
)
7090 GET_CURRENT_CONTEXT(ctx
);
7091 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7092 n
= alloc_instruction(ctx
, OPCODE_SAMPLER_PARAMETERUIV
, 6);
7096 n
[3].ui
= params
[0];
7097 if (pname
== GL_TEXTURE_BORDER_COLOR
) {
7098 n
[4].ui
= params
[1];
7099 n
[5].ui
= params
[2];
7100 n
[6].ui
= params
[3];
7103 n
[4].ui
= n
[5].ui
= n
[6].ui
= 0;
7106 if (ctx
->ExecuteFlag
) {
7107 CALL_SamplerParameterIuiv(ctx
->Exec
, (sampler
, pname
, params
));
7111 /* GL_ARB_geometry_shader4 */
7112 static void GLAPIENTRY
7113 save_ProgramParameteri(GLuint program
, GLenum pname
, GLint value
)
7116 GET_CURRENT_CONTEXT(ctx
);
7117 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7118 n
= alloc_instruction(ctx
, OPCODE_PROGRAM_PARAMETERI
, 3);
7124 if (ctx
->ExecuteFlag
) {
7125 CALL_ProgramParameteri(ctx
->Exec
, (program
, pname
, value
));
7129 static void GLAPIENTRY
7130 save_FramebufferTexture(GLenum target
, GLenum attachment
,
7131 GLuint texture
, GLint level
)
7134 GET_CURRENT_CONTEXT(ctx
);
7135 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7136 n
= alloc_instruction(ctx
, OPCODE_FRAMEBUFFER_TEXTURE
, 4);
7139 n
[2].e
= attachment
;
7143 if (ctx
->ExecuteFlag
) {
7144 CALL_FramebufferTexture(ctx
->Exec
, (target
, attachment
, texture
, level
));
7148 static void GLAPIENTRY
7149 save_FramebufferTextureFace(GLenum target
, GLenum attachment
,
7150 GLuint texture
, GLint level
, GLenum face
)
7153 GET_CURRENT_CONTEXT(ctx
);
7154 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7155 n
= alloc_instruction(ctx
, OPCODE_FRAMEBUFFER_TEXTURE_FACE
, 5);
7158 n
[2].e
= attachment
;
7163 if (ctx
->ExecuteFlag
) {
7164 CALL_FramebufferTextureFaceARB(ctx
->Exec
, (target
, attachment
, texture
,
7171 static void GLAPIENTRY
7172 save_WaitSync(GLsync sync
, GLbitfield flags
, GLuint64 timeout
)
7175 GET_CURRENT_CONTEXT(ctx
);
7176 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7177 n
= alloc_instruction(ctx
, OPCODE_WAIT_SYNC
, 4);
7179 union uint64_pair p
;
7183 n
[3].ui
= p
.uint32
[0];
7184 n
[4].ui
= p
.uint32
[1];
7186 if (ctx
->ExecuteFlag
) {
7187 CALL_WaitSync(ctx
->Exec
, (sync
, flags
, timeout
));
7192 /** GL_NV_conditional_render */
7193 static void GLAPIENTRY
7194 save_BeginConditionalRender(GLuint queryId
, GLenum mode
)
7196 GET_CURRENT_CONTEXT(ctx
);
7198 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7199 n
= alloc_instruction(ctx
, OPCODE_BEGIN_CONDITIONAL_RENDER
, 2);
7204 if (ctx
->ExecuteFlag
) {
7205 CALL_BeginConditionalRender(ctx
->Exec
, (queryId
, mode
));
7209 static void GLAPIENTRY
7210 save_EndConditionalRender(void)
7212 GET_CURRENT_CONTEXT(ctx
);
7213 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7214 alloc_instruction(ctx
, OPCODE_END_CONDITIONAL_RENDER
, 0);
7215 if (ctx
->ExecuteFlag
) {
7216 CALL_EndConditionalRender(ctx
->Exec
, ());
7220 static void GLAPIENTRY
7221 save_UniformBlockBinding(GLuint prog
, GLuint index
, GLuint binding
)
7223 GET_CURRENT_CONTEXT(ctx
);
7225 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx
);
7226 n
= alloc_instruction(ctx
, OPCODE_UNIFORM_BLOCK_BINDING
, 3);
7232 if (ctx
->ExecuteFlag
) {
7233 CALL_UniformBlockBinding(ctx
->Exec
, (prog
, index
, binding
));
7239 * Save an error-generating command into display list.
7241 * KW: Will appear in the list before the vertex buffer containing the
7242 * command that provoked the error. I don't see this as a problem.
7245 save_error(struct gl_context
*ctx
, GLenum error
, const char *s
)
7248 n
= alloc_instruction(ctx
, OPCODE_ERROR
, 2);
7251 n
[2].data
= (void *) s
;
7257 * Compile an error into current display list.
7260 _mesa_compile_error(struct gl_context
*ctx
, GLenum error
, const char *s
)
7262 if (ctx
->CompileFlag
)
7263 save_error(ctx
, error
, s
);
7264 if (ctx
->ExecuteFlag
)
7265 _mesa_error(ctx
, error
, "%s", s
);
7270 * Test if ID names a display list.
7273 islist(struct gl_context
*ctx
, GLuint list
)
7275 if (list
> 0 && lookup_list(ctx
, list
)) {
7285 /**********************************************************************/
7286 /* Display list execution */
7287 /**********************************************************************/
7291 * Execute a display list. Note that the ListBase offset must have already
7292 * been added before calling this function. I.e. the list argument is
7293 * the absolute list number, not relative to ListBase.
7294 * \param list - display list number
7297 execute_list(struct gl_context
*ctx
, GLuint list
)
7299 struct gl_display_list
*dlist
;
7303 if (list
== 0 || !islist(ctx
, list
))
7306 if (ctx
->ListState
.CallDepth
== MAX_LIST_NESTING
) {
7307 /* raise an error? */
7311 dlist
= lookup_list(ctx
, list
);
7315 ctx
->ListState
.CallDepth
++;
7317 if (ctx
->Driver
.BeginCallList
)
7318 ctx
->Driver
.BeginCallList(ctx
, dlist
);
7324 const OpCode opcode
= n
[0].opcode
;
7326 if (is_ext_opcode(opcode
)) {
7327 n
+= ext_opcode_execute(ctx
, n
);
7332 _mesa_error(ctx
, n
[1].e
, "%s", (const char *) n
[2].data
);
7335 CALL_Accum(ctx
->Exec
, (n
[1].e
, n
[2].f
));
7337 case OPCODE_ALPHA_FUNC
:
7338 CALL_AlphaFunc(ctx
->Exec
, (n
[1].e
, n
[2].f
));
7340 case OPCODE_BIND_TEXTURE
:
7341 CALL_BindTexture(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
7345 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7346 ctx
->Unpack
= ctx
->DefaultPacking
;
7347 CALL_Bitmap(ctx
->Exec
, ((GLsizei
) n
[1].i
, (GLsizei
) n
[2].i
,
7348 n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
,
7349 (const GLubyte
*) n
[7].data
));
7350 ctx
->Unpack
= save
; /* restore */
7353 case OPCODE_BLEND_COLOR
:
7354 CALL_BlendColor(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7356 case OPCODE_BLEND_EQUATION
:
7357 CALL_BlendEquation(ctx
->Exec
, (n
[1].e
));
7359 case OPCODE_BLEND_EQUATION_SEPARATE
:
7360 CALL_BlendEquationSeparate(ctx
->Exec
, (n
[1].e
, n
[2].e
));
7362 case OPCODE_BLEND_FUNC_SEPARATE
:
7363 CALL_BlendFuncSeparate(ctx
->Exec
,
7364 (n
[1].e
, n
[2].e
, n
[3].e
, n
[4].e
));
7367 case OPCODE_BLEND_FUNC_I
:
7368 /* GL_ARB_draw_buffers_blend */
7369 CALL_BlendFunciARB(ctx
->Exec
, (n
[1].ui
, n
[2].e
, n
[3].e
));
7371 case OPCODE_BLEND_FUNC_SEPARATE_I
:
7372 /* GL_ARB_draw_buffers_blend */
7373 CALL_BlendFuncSeparateiARB(ctx
->Exec
, (n
[1].ui
, n
[2].e
, n
[3].e
,
7376 case OPCODE_BLEND_EQUATION_I
:
7377 /* GL_ARB_draw_buffers_blend */
7378 CALL_BlendEquationiARB(ctx
->Exec
, (n
[1].ui
, n
[2].e
));
7380 case OPCODE_BLEND_EQUATION_SEPARATE_I
:
7381 /* GL_ARB_draw_buffers_blend */
7382 CALL_BlendEquationSeparateiARB(ctx
->Exec
,
7383 (n
[1].ui
, n
[2].e
, n
[3].e
));
7386 case OPCODE_CALL_LIST
:
7387 /* Generated by glCallList(), don't add ListBase */
7388 if (ctx
->ListState
.CallDepth
< MAX_LIST_NESTING
) {
7389 execute_list(ctx
, n
[1].ui
);
7392 case OPCODE_CALL_LIST_OFFSET
:
7393 /* Generated by glCallLists() so we must add ListBase */
7395 /* user specified a bad data type at compile time */
7396 _mesa_error(ctx
, GL_INVALID_ENUM
, "glCallLists(type)");
7398 else if (ctx
->ListState
.CallDepth
< MAX_LIST_NESTING
) {
7399 GLuint list
= (GLuint
) (ctx
->List
.ListBase
+ n
[1].i
);
7400 execute_list(ctx
, list
);
7404 CALL_Clear(ctx
->Exec
, (n
[1].bf
));
7406 case OPCODE_CLEAR_BUFFER_IV
:
7413 CALL_ClearBufferiv(ctx
->Exec
, (n
[1].e
, n
[2].i
, value
));
7416 case OPCODE_CLEAR_BUFFER_UIV
:
7423 CALL_ClearBufferuiv(ctx
->Exec
, (n
[1].e
, n
[2].i
, value
));
7426 case OPCODE_CLEAR_BUFFER_FV
:
7433 CALL_ClearBufferfv(ctx
->Exec
, (n
[1].e
, n
[2].i
, value
));
7436 case OPCODE_CLEAR_BUFFER_FI
:
7437 CALL_ClearBufferfi(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].f
, n
[4].i
));
7439 case OPCODE_CLEAR_COLOR
:
7440 CALL_ClearColor(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7442 case OPCODE_CLEAR_ACCUM
:
7443 CALL_ClearAccum(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7445 case OPCODE_CLEAR_DEPTH
:
7446 CALL_ClearDepth(ctx
->Exec
, ((GLclampd
) n
[1].f
));
7448 case OPCODE_CLEAR_INDEX
:
7449 CALL_ClearIndex(ctx
->Exec
, ((GLfloat
) n
[1].ui
));
7451 case OPCODE_CLEAR_STENCIL
:
7452 CALL_ClearStencil(ctx
->Exec
, (n
[1].i
));
7454 case OPCODE_CLIP_PLANE
:
7461 CALL_ClipPlane(ctx
->Exec
, (n
[1].e
, eq
));
7464 case OPCODE_COLOR_MASK
:
7465 CALL_ColorMask(ctx
->Exec
, (n
[1].b
, n
[2].b
, n
[3].b
, n
[4].b
));
7467 case OPCODE_COLOR_MASK_INDEXED
:
7468 CALL_ColorMaski(ctx
->Exec
, (n
[1].ui
, n
[2].b
, n
[3].b
,
7471 case OPCODE_COLOR_MATERIAL
:
7472 CALL_ColorMaterial(ctx
->Exec
, (n
[1].e
, n
[2].e
));
7474 case OPCODE_COLOR_TABLE
:
7476 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7477 ctx
->Unpack
= ctx
->DefaultPacking
;
7478 CALL_ColorTable(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].i
, n
[4].e
,
7479 n
[5].e
, n
[6].data
));
7480 ctx
->Unpack
= save
; /* restore */
7483 case OPCODE_COLOR_TABLE_PARAMETER_FV
:
7490 CALL_ColorTableParameterfv(ctx
->Exec
,
7491 (n
[1].e
, n
[2].e
, params
));
7494 case OPCODE_COLOR_TABLE_PARAMETER_IV
:
7501 CALL_ColorTableParameteriv(ctx
->Exec
,
7502 (n
[1].e
, n
[2].e
, params
));
7505 case OPCODE_COLOR_SUB_TABLE
:
7507 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7508 ctx
->Unpack
= ctx
->DefaultPacking
;
7509 CALL_ColorSubTable(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7510 n
[4].e
, n
[5].e
, n
[6].data
));
7511 ctx
->Unpack
= save
; /* restore */
7514 case OPCODE_CONVOLUTION_FILTER_1D
:
7516 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7517 ctx
->Unpack
= ctx
->DefaultPacking
;
7518 CALL_ConvolutionFilter1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7521 ctx
->Unpack
= save
; /* restore */
7524 case OPCODE_CONVOLUTION_FILTER_2D
:
7526 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7527 ctx
->Unpack
= ctx
->DefaultPacking
;
7528 CALL_ConvolutionFilter2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7529 n
[4].i
, n
[5].e
, n
[6].e
,
7531 ctx
->Unpack
= save
; /* restore */
7534 case OPCODE_CONVOLUTION_PARAMETER_I
:
7535 CALL_ConvolutionParameteri(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].i
));
7537 case OPCODE_CONVOLUTION_PARAMETER_IV
:
7544 CALL_ConvolutionParameteriv(ctx
->Exec
,
7545 (n
[1].e
, n
[2].e
, params
));
7548 case OPCODE_CONVOLUTION_PARAMETER_F
:
7549 CALL_ConvolutionParameterf(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].f
));
7551 case OPCODE_CONVOLUTION_PARAMETER_FV
:
7558 CALL_ConvolutionParameterfv(ctx
->Exec
,
7559 (n
[1].e
, n
[2].e
, params
));
7562 case OPCODE_COPY_COLOR_SUB_TABLE
:
7563 CALL_CopyColorSubTable(ctx
->Exec
, (n
[1].e
, n
[2].i
,
7564 n
[3].i
, n
[4].i
, n
[5].i
));
7566 case OPCODE_COPY_COLOR_TABLE
:
7567 CALL_CopyColorSubTable(ctx
->Exec
, (n
[1].e
, n
[2].i
,
7568 n
[3].i
, n
[4].i
, n
[5].i
));
7570 case OPCODE_COPY_PIXELS
:
7571 CALL_CopyPixels(ctx
->Exec
, (n
[1].i
, n
[2].i
,
7572 (GLsizei
) n
[3].i
, (GLsizei
) n
[4].i
,
7575 case OPCODE_COPY_TEX_IMAGE1D
:
7576 CALL_CopyTexImage1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
, n
[4].i
,
7577 n
[5].i
, n
[6].i
, n
[7].i
));
7579 case OPCODE_COPY_TEX_IMAGE2D
:
7580 CALL_CopyTexImage2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
, n
[4].i
,
7581 n
[5].i
, n
[6].i
, n
[7].i
, n
[8].i
));
7583 case OPCODE_COPY_TEX_SUB_IMAGE1D
:
7584 CALL_CopyTexSubImage1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7585 n
[4].i
, n
[5].i
, n
[6].i
));
7587 case OPCODE_COPY_TEX_SUB_IMAGE2D
:
7588 CALL_CopyTexSubImage2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7589 n
[4].i
, n
[5].i
, n
[6].i
, n
[7].i
,
7592 case OPCODE_COPY_TEX_SUB_IMAGE3D
:
7593 CALL_CopyTexSubImage3D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7594 n
[4].i
, n
[5].i
, n
[6].i
, n
[7].i
,
7597 case OPCODE_CULL_FACE
:
7598 CALL_CullFace(ctx
->Exec
, (n
[1].e
));
7600 case OPCODE_DEPTH_FUNC
:
7601 CALL_DepthFunc(ctx
->Exec
, (n
[1].e
));
7603 case OPCODE_DEPTH_MASK
:
7604 CALL_DepthMask(ctx
->Exec
, (n
[1].b
));
7606 case OPCODE_DEPTH_RANGE
:
7607 CALL_DepthRange(ctx
->Exec
,
7608 ((GLclampd
) n
[1].f
, (GLclampd
) n
[2].f
));
7610 case OPCODE_DISABLE
:
7611 CALL_Disable(ctx
->Exec
, (n
[1].e
));
7613 case OPCODE_DISABLE_INDEXED
:
7614 CALL_Disablei(ctx
->Exec
, (n
[1].ui
, n
[2].e
));
7616 case OPCODE_DRAW_BUFFER
:
7617 CALL_DrawBuffer(ctx
->Exec
, (n
[1].e
));
7619 case OPCODE_DRAW_PIXELS
:
7621 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7622 ctx
->Unpack
= ctx
->DefaultPacking
;
7623 CALL_DrawPixels(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].e
, n
[4].e
,
7625 ctx
->Unpack
= save
; /* restore */
7629 CALL_Enable(ctx
->Exec
, (n
[1].e
));
7631 case OPCODE_ENABLE_INDEXED
:
7632 CALL_Enablei(ctx
->Exec
, (n
[1].ui
, n
[2].e
));
7634 case OPCODE_EVALMESH1
:
7635 CALL_EvalMesh1(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
));
7637 case OPCODE_EVALMESH2
:
7638 CALL_EvalMesh2(ctx
->Exec
,
7639 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
, n
[5].i
));
7648 CALL_Fogfv(ctx
->Exec
, (n
[1].e
, p
));
7651 case OPCODE_FRONT_FACE
:
7652 CALL_FrontFace(ctx
->Exec
, (n
[1].e
));
7654 case OPCODE_FRUSTUM
:
7655 CALL_Frustum(ctx
->Exec
,
7656 (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
));
7659 CALL_Hint(ctx
->Exec
, (n
[1].e
, n
[2].e
));
7661 case OPCODE_HISTOGRAM
:
7662 CALL_Histogram(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
, n
[4].b
));
7664 case OPCODE_INDEX_MASK
:
7665 CALL_IndexMask(ctx
->Exec
, (n
[1].ui
));
7667 case OPCODE_INIT_NAMES
:
7668 CALL_InitNames(ctx
->Exec
, ());
7677 CALL_Lightfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, p
));
7680 case OPCODE_LIGHT_MODEL
:
7687 CALL_LightModelfv(ctx
->Exec
, (n
[1].e
, p
));
7690 case OPCODE_LINE_STIPPLE
:
7691 CALL_LineStipple(ctx
->Exec
, (n
[1].i
, n
[2].us
));
7693 case OPCODE_LINE_WIDTH
:
7694 CALL_LineWidth(ctx
->Exec
, (n
[1].f
));
7696 case OPCODE_LIST_BASE
:
7697 CALL_ListBase(ctx
->Exec
, (n
[1].ui
));
7699 case OPCODE_LOAD_IDENTITY
:
7700 CALL_LoadIdentity(ctx
->Exec
, ());
7702 case OPCODE_LOAD_MATRIX
:
7703 if (sizeof(Node
) == sizeof(GLfloat
)) {
7704 CALL_LoadMatrixf(ctx
->Exec
, (&n
[1].f
));
7709 for (i
= 0; i
< 16; i
++) {
7712 CALL_LoadMatrixf(ctx
->Exec
, (m
));
7715 case OPCODE_LOAD_NAME
:
7716 CALL_LoadName(ctx
->Exec
, (n
[1].ui
));
7718 case OPCODE_LOGIC_OP
:
7719 CALL_LogicOp(ctx
->Exec
, (n
[1].e
));
7723 GLenum target
= n
[1].e
;
7724 GLint ustride
= _mesa_evaluator_components(target
);
7725 GLint uorder
= n
[5].i
;
7726 GLfloat u1
= n
[2].f
;
7727 GLfloat u2
= n
[3].f
;
7728 CALL_Map1f(ctx
->Exec
, (target
, u1
, u2
, ustride
, uorder
,
7729 (GLfloat
*) n
[6].data
));
7734 GLenum target
= n
[1].e
;
7735 GLfloat u1
= n
[2].f
;
7736 GLfloat u2
= n
[3].f
;
7737 GLfloat v1
= n
[4].f
;
7738 GLfloat v2
= n
[5].f
;
7739 GLint ustride
= n
[6].i
;
7740 GLint vstride
= n
[7].i
;
7741 GLint uorder
= n
[8].i
;
7742 GLint vorder
= n
[9].i
;
7743 CALL_Map2f(ctx
->Exec
, (target
, u1
, u2
, ustride
, uorder
,
7744 v1
, v2
, vstride
, vorder
,
7745 (GLfloat
*) n
[10].data
));
7748 case OPCODE_MAPGRID1
:
7749 CALL_MapGrid1f(ctx
->Exec
, (n
[1].i
, n
[2].f
, n
[3].f
));
7751 case OPCODE_MAPGRID2
:
7752 CALL_MapGrid2f(ctx
->Exec
,
7753 (n
[1].i
, n
[2].f
, n
[3].f
, n
[4].i
, n
[5].f
, n
[6].f
));
7755 case OPCODE_MATRIX_MODE
:
7756 CALL_MatrixMode(ctx
->Exec
, (n
[1].e
));
7758 case OPCODE_MIN_MAX
:
7759 CALL_Minmax(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].b
));
7761 case OPCODE_MULT_MATRIX
:
7762 if (sizeof(Node
) == sizeof(GLfloat
)) {
7763 CALL_MultMatrixf(ctx
->Exec
, (&n
[1].f
));
7768 for (i
= 0; i
< 16; i
++) {
7771 CALL_MultMatrixf(ctx
->Exec
, (m
));
7775 CALL_Ortho(ctx
->Exec
,
7776 (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
));
7778 case OPCODE_PASSTHROUGH
:
7779 CALL_PassThrough(ctx
->Exec
, (n
[1].f
));
7781 case OPCODE_PIXEL_MAP
:
7782 CALL_PixelMapfv(ctx
->Exec
,
7783 (n
[1].e
, n
[2].i
, (GLfloat
*) n
[3].data
));
7785 case OPCODE_PIXEL_TRANSFER
:
7786 CALL_PixelTransferf(ctx
->Exec
, (n
[1].e
, n
[2].f
));
7788 case OPCODE_PIXEL_ZOOM
:
7789 CALL_PixelZoom(ctx
->Exec
, (n
[1].f
, n
[2].f
));
7791 case OPCODE_POINT_SIZE
:
7792 CALL_PointSize(ctx
->Exec
, (n
[1].f
));
7794 case OPCODE_POINT_PARAMETERS
:
7800 CALL_PointParameterfv(ctx
->Exec
, (n
[1].e
, params
));
7803 case OPCODE_POLYGON_MODE
:
7804 CALL_PolygonMode(ctx
->Exec
, (n
[1].e
, n
[2].e
));
7806 case OPCODE_POLYGON_STIPPLE
:
7808 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7809 ctx
->Unpack
= ctx
->DefaultPacking
;
7810 CALL_PolygonStipple(ctx
->Exec
, ((GLubyte
*) n
[1].data
));
7811 ctx
->Unpack
= save
; /* restore */
7814 case OPCODE_POLYGON_OFFSET
:
7815 CALL_PolygonOffset(ctx
->Exec
, (n
[1].f
, n
[2].f
));
7817 case OPCODE_POP_ATTRIB
:
7818 CALL_PopAttrib(ctx
->Exec
, ());
7820 case OPCODE_POP_MATRIX
:
7821 CALL_PopMatrix(ctx
->Exec
, ());
7823 case OPCODE_POP_NAME
:
7824 CALL_PopName(ctx
->Exec
, ());
7826 case OPCODE_PRIORITIZE_TEXTURE
:
7827 CALL_PrioritizeTextures(ctx
->Exec
, (1, &n
[1].ui
, &n
[2].f
));
7829 case OPCODE_PUSH_ATTRIB
:
7830 CALL_PushAttrib(ctx
->Exec
, (n
[1].bf
));
7832 case OPCODE_PUSH_MATRIX
:
7833 CALL_PushMatrix(ctx
->Exec
, ());
7835 case OPCODE_PUSH_NAME
:
7836 CALL_PushName(ctx
->Exec
, (n
[1].ui
));
7838 case OPCODE_RASTER_POS
:
7839 CALL_RasterPos4f(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7841 case OPCODE_READ_BUFFER
:
7842 CALL_ReadBuffer(ctx
->Exec
, (n
[1].e
));
7844 case OPCODE_RESET_HISTOGRAM
:
7845 CALL_ResetHistogram(ctx
->Exec
, (n
[1].e
));
7847 case OPCODE_RESET_MIN_MAX
:
7848 CALL_ResetMinmax(ctx
->Exec
, (n
[1].e
));
7851 CALL_Rotatef(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
7854 CALL_Scalef(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
));
7856 case OPCODE_SCISSOR
:
7857 CALL_Scissor(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
));
7859 case OPCODE_SHADE_MODEL
:
7860 CALL_ShadeModel(ctx
->Exec
, (n
[1].e
));
7862 case OPCODE_PROVOKING_VERTEX
:
7863 CALL_ProvokingVertex(ctx
->Exec
, (n
[1].e
));
7865 case OPCODE_STENCIL_FUNC
:
7866 CALL_StencilFunc(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].ui
));
7868 case OPCODE_STENCIL_MASK
:
7869 CALL_StencilMask(ctx
->Exec
, (n
[1].ui
));
7871 case OPCODE_STENCIL_OP
:
7872 CALL_StencilOp(ctx
->Exec
, (n
[1].e
, n
[2].e
, n
[3].e
));
7874 case OPCODE_STENCIL_FUNC_SEPARATE
:
7875 CALL_StencilFuncSeparate(ctx
->Exec
,
7876 (n
[1].e
, n
[2].e
, n
[3].i
, n
[4].ui
));
7878 case OPCODE_STENCIL_MASK_SEPARATE
:
7879 CALL_StencilMaskSeparate(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
7881 case OPCODE_STENCIL_OP_SEPARATE
:
7882 CALL_StencilOpSeparate(ctx
->Exec
,
7883 (n
[1].e
, n
[2].e
, n
[3].e
, n
[4].e
));
7892 CALL_TexEnvfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
7902 CALL_TexGenfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
7905 case OPCODE_TEXPARAMETER
:
7912 CALL_TexParameterfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
7915 case OPCODE_TEX_IMAGE1D
:
7917 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7918 ctx
->Unpack
= ctx
->DefaultPacking
;
7919 CALL_TexImage1D(ctx
->Exec
, (n
[1].e
, /* target */
7921 n
[3].i
, /* components */
7923 n
[5].e
, /* border */
7924 n
[6].e
, /* format */
7927 ctx
->Unpack
= save
; /* restore */
7930 case OPCODE_TEX_IMAGE2D
:
7932 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7933 ctx
->Unpack
= ctx
->DefaultPacking
;
7934 CALL_TexImage2D(ctx
->Exec
, (n
[1].e
, /* target */
7936 n
[3].i
, /* components */
7938 n
[5].i
, /* height */
7939 n
[6].e
, /* border */
7940 n
[7].e
, /* format */
7943 ctx
->Unpack
= save
; /* restore */
7946 case OPCODE_TEX_IMAGE3D
:
7948 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7949 ctx
->Unpack
= ctx
->DefaultPacking
;
7950 CALL_TexImage3D(ctx
->Exec
, (n
[1].e
, /* target */
7952 n
[3].i
, /* components */
7954 n
[5].i
, /* height */
7956 n
[7].e
, /* border */
7957 n
[8].e
, /* format */
7960 ctx
->Unpack
= save
; /* restore */
7963 case OPCODE_TEX_SUB_IMAGE1D
:
7965 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7966 ctx
->Unpack
= ctx
->DefaultPacking
;
7967 CALL_TexSubImage1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7969 n
[6].e
, n
[7].data
));
7970 ctx
->Unpack
= save
; /* restore */
7973 case OPCODE_TEX_SUB_IMAGE2D
:
7975 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7976 ctx
->Unpack
= ctx
->DefaultPacking
;
7977 CALL_TexSubImage2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7979 n
[6].i
, n
[7].e
, n
[8].e
,
7981 ctx
->Unpack
= save
; /* restore */
7984 case OPCODE_TEX_SUB_IMAGE3D
:
7986 const struct gl_pixelstore_attrib save
= ctx
->Unpack
;
7987 ctx
->Unpack
= ctx
->DefaultPacking
;
7988 CALL_TexSubImage3D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].i
,
7989 n
[4].i
, n
[5].i
, n
[6].i
, n
[7].i
,
7990 n
[8].i
, n
[9].e
, n
[10].e
,
7992 ctx
->Unpack
= save
; /* restore */
7995 case OPCODE_TRANSLATE
:
7996 CALL_Translatef(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
));
7998 case OPCODE_VIEWPORT
:
7999 CALL_Viewport(ctx
->Exec
, (n
[1].i
, n
[2].i
,
8000 (GLsizei
) n
[3].i
, (GLsizei
) n
[4].i
));
8002 case OPCODE_WINDOW_POS
:
8003 CALL_WindowPos4fMESA(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
8005 case OPCODE_ACTIVE_TEXTURE
: /* GL_ARB_multitexture */
8006 CALL_ActiveTexture(ctx
->Exec
, (n
[1].e
));
8008 case OPCODE_COMPRESSED_TEX_IMAGE_1D
: /* GL_ARB_texture_compression */
8009 CALL_CompressedTexImage1D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
,
8010 n
[4].i
, n
[5].i
, n
[6].i
,
8013 case OPCODE_COMPRESSED_TEX_IMAGE_2D
: /* GL_ARB_texture_compression */
8014 CALL_CompressedTexImage2D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
,
8015 n
[4].i
, n
[5].i
, n
[6].i
,
8016 n
[7].i
, n
[8].data
));
8018 case OPCODE_COMPRESSED_TEX_IMAGE_3D
: /* GL_ARB_texture_compression */
8019 CALL_CompressedTexImage3D(ctx
->Exec
, (n
[1].e
, n
[2].i
, n
[3].e
,
8020 n
[4].i
, n
[5].i
, n
[6].i
,
8024 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D
: /* GL_ARB_texture_compress */
8025 CALL_CompressedTexSubImage1D(ctx
->Exec
,
8026 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
,
8027 n
[5].e
, n
[6].i
, n
[7].data
));
8029 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D
: /* GL_ARB_texture_compress */
8030 CALL_CompressedTexSubImage2D(ctx
->Exec
,
8031 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
,
8032 n
[5].i
, n
[6].i
, n
[7].e
, n
[8].i
,
8035 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D
: /* GL_ARB_texture_compress */
8036 CALL_CompressedTexSubImage3D(ctx
->Exec
,
8037 (n
[1].e
, n
[2].i
, n
[3].i
, n
[4].i
,
8038 n
[5].i
, n
[6].i
, n
[7].i
, n
[8].i
,
8039 n
[9].e
, n
[10].i
, n
[11].data
));
8041 case OPCODE_SAMPLE_COVERAGE
: /* GL_ARB_multisample */
8042 CALL_SampleCoverage(ctx
->Exec
, (n
[1].f
, n
[2].b
));
8044 case OPCODE_WINDOW_POS_ARB
: /* GL_ARB_window_pos */
8045 CALL_WindowPos3f(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
));
8047 case OPCODE_BIND_PROGRAM_NV
: /* GL_ARB_vertex_program */
8048 CALL_BindProgramARB(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
8050 case OPCODE_PROGRAM_LOCAL_PARAMETER_ARB
:
8051 CALL_ProgramLocalParameter4fARB(ctx
->Exec
,
8052 (n
[1].e
, n
[2].ui
, n
[3].f
, n
[4].f
,
8055 case OPCODE_ACTIVE_STENCIL_FACE_EXT
:
8056 CALL_ActiveStencilFaceEXT(ctx
->Exec
, (n
[1].e
));
8058 case OPCODE_DEPTH_BOUNDS_EXT
:
8059 CALL_DepthBoundsEXT(ctx
->Exec
, (n
[1].f
, n
[2].f
));
8061 case OPCODE_PROGRAM_STRING_ARB
:
8062 CALL_ProgramStringARB(ctx
->Exec
,
8063 (n
[1].e
, n
[2].e
, n
[3].i
, n
[4].data
));
8065 case OPCODE_PROGRAM_ENV_PARAMETER_ARB
:
8066 CALL_ProgramEnvParameter4fARB(ctx
->Exec
, (n
[1].e
, n
[2].ui
, n
[3].f
,
8070 case OPCODE_BEGIN_QUERY_ARB
:
8071 CALL_BeginQuery(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
8073 case OPCODE_END_QUERY_ARB
:
8074 CALL_EndQuery(ctx
->Exec
, (n
[1].e
));
8076 case OPCODE_QUERY_COUNTER
:
8077 CALL_QueryCounter(ctx
->Exec
, (n
[1].ui
, n
[2].e
));
8079 case OPCODE_BEGIN_QUERY_INDEXED
:
8080 CALL_BeginQueryIndexed(ctx
->Exec
, (n
[1].e
, n
[2].ui
, n
[3].ui
));
8082 case OPCODE_END_QUERY_INDEXED
:
8083 CALL_EndQueryIndexed(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
8085 case OPCODE_DRAW_BUFFERS_ARB
:
8087 GLenum buffers
[MAX_DRAW_BUFFERS
];
8088 GLint i
, count
= MIN2(n
[1].i
, MAX_DRAW_BUFFERS
);
8089 for (i
= 0; i
< count
; i
++)
8090 buffers
[i
] = n
[2 + i
].e
;
8091 CALL_DrawBuffers(ctx
->Exec
, (n
[1].i
, buffers
));
8094 case OPCODE_BLIT_FRAMEBUFFER
:
8095 CALL_BlitFramebuffer(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
,
8096 n
[5].i
, n
[6].i
, n
[7].i
, n
[8].i
,
8099 case OPCODE_USE_PROGRAM
:
8100 CALL_UseProgram(ctx
->Exec
, (n
[1].ui
));
8102 case OPCODE_USE_SHADER_PROGRAM_EXT
:
8103 CALL_UseShaderProgramEXT(ctx
->Exec
, (n
[1].ui
, n
[2].ui
));
8105 case OPCODE_ACTIVE_PROGRAM_EXT
:
8106 CALL_ActiveProgramEXT(ctx
->Exec
, (n
[1].ui
));
8108 case OPCODE_UNIFORM_1F
:
8109 CALL_Uniform1f(ctx
->Exec
, (n
[1].i
, n
[2].f
));
8111 case OPCODE_UNIFORM_2F
:
8112 CALL_Uniform2f(ctx
->Exec
, (n
[1].i
, n
[2].f
, n
[3].f
));
8114 case OPCODE_UNIFORM_3F
:
8115 CALL_Uniform3f(ctx
->Exec
, (n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
));
8117 case OPCODE_UNIFORM_4F
:
8118 CALL_Uniform4f(ctx
->Exec
,
8119 (n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
));
8121 case OPCODE_UNIFORM_1FV
:
8122 CALL_Uniform1fv(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8124 case OPCODE_UNIFORM_2FV
:
8125 CALL_Uniform2fv(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8127 case OPCODE_UNIFORM_3FV
:
8128 CALL_Uniform3fv(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8130 case OPCODE_UNIFORM_4FV
:
8131 CALL_Uniform4fv(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8133 case OPCODE_UNIFORM_1I
:
8134 CALL_Uniform1i(ctx
->Exec
, (n
[1].i
, n
[2].i
));
8136 case OPCODE_UNIFORM_2I
:
8137 CALL_Uniform2i(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
));
8139 case OPCODE_UNIFORM_3I
:
8140 CALL_Uniform3i(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
));
8142 case OPCODE_UNIFORM_4I
:
8143 CALL_Uniform4i(ctx
->Exec
,
8144 (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
, n
[5].i
));
8146 case OPCODE_UNIFORM_1IV
:
8147 CALL_Uniform1iv(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8149 case OPCODE_UNIFORM_2IV
:
8150 CALL_Uniform2iv(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8152 case OPCODE_UNIFORM_3IV
:
8153 CALL_Uniform3iv(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8155 case OPCODE_UNIFORM_4IV
:
8156 CALL_Uniform4iv(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].data
));
8158 case OPCODE_UNIFORM_1UI
:
8159 /*CALL_Uniform1uiARB(ctx->Exec, (n[1].i, n[2].i));*/
8161 case OPCODE_UNIFORM_2UI
:
8162 /*CALL_Uniform2uiARB(ctx->Exec, (n[1].i, n[2].i, n[3].i));*/
8164 case OPCODE_UNIFORM_3UI
:
8165 /*CALL_Uniform3uiARB(ctx->Exec, (n[1].i, n[2].i, n[3].i, n[4].i));*/
8167 case OPCODE_UNIFORM_4UI
:
8168 /*CALL_Uniform4uiARB(ctx->Exec,
8169 (n[1].i, n[2].i, n[3].i, n[4].i, n[5].i));
8172 case OPCODE_UNIFORM_1UIV
:
8173 /*CALL_Uniform1uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
8175 case OPCODE_UNIFORM_2UIV
:
8176 /*CALL_Uniform2uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
8178 case OPCODE_UNIFORM_3UIV
:
8179 /*CALL_Uniform3uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
8181 case OPCODE_UNIFORM_4UIV
:
8182 /*CALL_Uniform4uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
8184 case OPCODE_UNIFORM_MATRIX22
:
8185 CALL_UniformMatrix2fv(ctx
->Exec
,
8186 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8188 case OPCODE_UNIFORM_MATRIX33
:
8189 CALL_UniformMatrix3fv(ctx
->Exec
,
8190 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8192 case OPCODE_UNIFORM_MATRIX44
:
8193 CALL_UniformMatrix4fv(ctx
->Exec
,
8194 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8196 case OPCODE_UNIFORM_MATRIX23
:
8197 CALL_UniformMatrix2x3fv(ctx
->Exec
,
8198 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8200 case OPCODE_UNIFORM_MATRIX32
:
8201 CALL_UniformMatrix3x2fv(ctx
->Exec
,
8202 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8204 case OPCODE_UNIFORM_MATRIX24
:
8205 CALL_UniformMatrix2x4fv(ctx
->Exec
,
8206 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8208 case OPCODE_UNIFORM_MATRIX42
:
8209 CALL_UniformMatrix4x2fv(ctx
->Exec
,
8210 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8212 case OPCODE_UNIFORM_MATRIX34
:
8213 CALL_UniformMatrix3x4fv(ctx
->Exec
,
8214 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8216 case OPCODE_UNIFORM_MATRIX43
:
8217 CALL_UniformMatrix4x3fv(ctx
->Exec
,
8218 (n
[1].i
, n
[2].i
, n
[3].b
, n
[4].data
));
8221 case OPCODE_CLAMP_COLOR
:
8222 CALL_ClampColor(ctx
->Exec
, (n
[1].e
, n
[2].e
));
8225 case OPCODE_TEX_BUMP_PARAMETER_ATI
:
8228 GLuint i
, pname
= n
[1].ui
;
8230 for (i
= 0; i
< 4; i
++)
8231 values
[i
] = n
[1 + i
].f
;
8232 CALL_TexBumpParameterfvATI(ctx
->Exec
, (pname
, values
));
8235 case OPCODE_BIND_FRAGMENT_SHADER_ATI
:
8236 CALL_BindFragmentShaderATI(ctx
->Exec
, (n
[1].i
));
8238 case OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI
:
8241 GLuint i
, dst
= n
[1].ui
;
8243 for (i
= 0; i
< 4; i
++)
8244 values
[i
] = n
[1 + i
].f
;
8245 CALL_SetFragmentShaderConstantATI(ctx
->Exec
, (dst
, values
));
8248 case OPCODE_ATTR_1F_NV
:
8249 CALL_VertexAttrib1fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
));
8251 case OPCODE_ATTR_2F_NV
:
8252 /* Really shouldn't have to do this - the Node structure
8253 * is convenient, but it would be better to store the data
8254 * packed appropriately so that it can be sent directly
8255 * on. With x86_64 becoming common, this will start to
8258 if (sizeof(Node
) == sizeof(GLfloat
))
8259 CALL_VertexAttrib2fvNV(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8261 CALL_VertexAttrib2fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
));
8263 case OPCODE_ATTR_3F_NV
:
8264 if (sizeof(Node
) == sizeof(GLfloat
))
8265 CALL_VertexAttrib3fvNV(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8267 CALL_VertexAttrib3fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
8270 case OPCODE_ATTR_4F_NV
:
8271 if (sizeof(Node
) == sizeof(GLfloat
))
8272 CALL_VertexAttrib4fvNV(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8274 CALL_VertexAttrib4fNV(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
8277 case OPCODE_ATTR_1F_ARB
:
8278 CALL_VertexAttrib1fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
));
8280 case OPCODE_ATTR_2F_ARB
:
8281 /* Really shouldn't have to do this - the Node structure
8282 * is convenient, but it would be better to store the data
8283 * packed appropriately so that it can be sent directly
8284 * on. With x86_64 becoming common, this will start to
8287 if (sizeof(Node
) == sizeof(GLfloat
))
8288 CALL_VertexAttrib2fvARB(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8290 CALL_VertexAttrib2fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
));
8292 case OPCODE_ATTR_3F_ARB
:
8293 if (sizeof(Node
) == sizeof(GLfloat
))
8294 CALL_VertexAttrib3fvARB(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8296 CALL_VertexAttrib3fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
8299 case OPCODE_ATTR_4F_ARB
:
8300 if (sizeof(Node
) == sizeof(GLfloat
))
8301 CALL_VertexAttrib4fvARB(ctx
->Exec
, (n
[1].e
, &n
[2].f
));
8303 CALL_VertexAttrib4fARB(ctx
->Exec
, (n
[1].e
, n
[2].f
, n
[3].f
,
8306 case OPCODE_MATERIAL
:
8307 if (sizeof(Node
) == sizeof(GLfloat
))
8308 CALL_Materialfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, &n
[3].f
));
8315 CALL_Materialfv(ctx
->Exec
, (n
[1].e
, n
[2].e
, f
));
8319 CALL_Begin(ctx
->Exec
, (n
[1].e
));
8322 CALL_End(ctx
->Exec
, ());
8325 CALL_Rectf(ctx
->Exec
, (n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
));
8327 case OPCODE_EVAL_C1
:
8328 CALL_EvalCoord1f(ctx
->Exec
, (n
[1].f
));
8330 case OPCODE_EVAL_C2
:
8331 CALL_EvalCoord2f(ctx
->Exec
, (n
[1].f
, n
[2].f
));
8333 case OPCODE_EVAL_P1
:
8334 CALL_EvalPoint1(ctx
->Exec
, (n
[1].i
));
8336 case OPCODE_EVAL_P2
:
8337 CALL_EvalPoint2(ctx
->Exec
, (n
[1].i
, n
[2].i
));
8340 /* GL_EXT_texture_integer */
8341 case OPCODE_CLEARCOLOR_I
:
8342 CALL_ClearColorIiEXT(ctx
->Exec
, (n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
));
8344 case OPCODE_CLEARCOLOR_UI
:
8345 CALL_ClearColorIuiEXT(ctx
->Exec
,
8346 (n
[1].ui
, n
[2].ui
, n
[3].ui
, n
[4].ui
));
8348 case OPCODE_TEXPARAMETER_I
:
8355 CALL_TexParameterIiv(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
8358 case OPCODE_TEXPARAMETER_UI
:
8361 params
[0] = n
[3].ui
;
8362 params
[1] = n
[4].ui
;
8363 params
[2] = n
[5].ui
;
8364 params
[3] = n
[6].ui
;
8365 CALL_TexParameterIuiv(ctx
->Exec
, (n
[1].e
, n
[2].e
, params
));
8369 case OPCODE_VERTEX_ATTRIB_DIVISOR
:
8370 /* GL_ARB_instanced_arrays */
8371 CALL_VertexAttribDivisor(ctx
->Exec
, (n
[1].ui
, n
[2].ui
));
8374 case OPCODE_TEXTURE_BARRIER_NV
:
8375 CALL_TextureBarrierNV(ctx
->Exec
, ());
8378 /* GL_EXT/ARB_transform_feedback */
8379 case OPCODE_BEGIN_TRANSFORM_FEEDBACK
:
8380 CALL_BeginTransformFeedback(ctx
->Exec
, (n
[1].e
));
8382 case OPCODE_END_TRANSFORM_FEEDBACK
:
8383 CALL_EndTransformFeedback(ctx
->Exec
, ());
8385 case OPCODE_BIND_TRANSFORM_FEEDBACK
:
8386 CALL_BindTransformFeedback(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
8388 case OPCODE_PAUSE_TRANSFORM_FEEDBACK
:
8389 CALL_PauseTransformFeedback(ctx
->Exec
, ());
8391 case OPCODE_RESUME_TRANSFORM_FEEDBACK
:
8392 CALL_ResumeTransformFeedback(ctx
->Exec
, ());
8394 case OPCODE_DRAW_TRANSFORM_FEEDBACK
:
8395 CALL_DrawTransformFeedback(ctx
->Exec
, (n
[1].e
, n
[2].ui
));
8397 case OPCODE_DRAW_TRANSFORM_FEEDBACK_STREAM
:
8398 CALL_DrawTransformFeedbackStream(ctx
->Exec
,
8399 (n
[1].e
, n
[2].ui
, n
[3].ui
));
8401 case OPCODE_DRAW_TRANSFORM_FEEDBACK_INSTANCED
:
8402 CALL_DrawTransformFeedbackInstanced(ctx
->Exec
,
8403 (n
[1].e
, n
[2].ui
, n
[3].si
));
8405 case OPCODE_DRAW_TRANSFORM_FEEDBACK_STREAM_INSTANCED
:
8406 CALL_DrawTransformFeedbackStreamInstanced(ctx
->Exec
,
8407 (n
[1].e
, n
[2].ui
, n
[3].ui
, n
[4].si
));
8411 case OPCODE_BIND_SAMPLER
:
8412 CALL_BindSampler(ctx
->Exec
, (n
[1].ui
, n
[2].ui
));
8414 case OPCODE_SAMPLER_PARAMETERIV
:
8421 CALL_SamplerParameteriv(ctx
->Exec
, (n
[1].ui
, n
[2].e
, params
));
8424 case OPCODE_SAMPLER_PARAMETERFV
:
8431 CALL_SamplerParameterfv(ctx
->Exec
, (n
[1].ui
, n
[2].e
, params
));
8434 case OPCODE_SAMPLER_PARAMETERIIV
:
8441 CALL_SamplerParameterIiv(ctx
->Exec
, (n
[1].ui
, n
[2].e
, params
));
8444 case OPCODE_SAMPLER_PARAMETERUIV
:
8447 params
[0] = n
[3].ui
;
8448 params
[1] = n
[4].ui
;
8449 params
[2] = n
[5].ui
;
8450 params
[3] = n
[6].ui
;
8451 CALL_SamplerParameterIuiv(ctx
->Exec
, (n
[1].ui
, n
[2].e
, params
));
8455 /* GL_ARB_geometry_shader4 */
8456 case OPCODE_PROGRAM_PARAMETERI
:
8457 CALL_ProgramParameteri(ctx
->Exec
, (n
[1].ui
, n
[2].e
, n
[3].i
));
8459 case OPCODE_FRAMEBUFFER_TEXTURE
:
8460 CALL_FramebufferTexture(ctx
->Exec
, (n
[1].e
, n
[2].e
,
8463 case OPCODE_FRAMEBUFFER_TEXTURE_FACE
:
8464 CALL_FramebufferTextureFaceARB(ctx
->Exec
, (n
[1].e
, n
[2].e
,
8465 n
[3].ui
, n
[4].i
, n
[5].e
));
8469 case OPCODE_WAIT_SYNC
:
8471 union uint64_pair p
;
8472 p
.uint32
[0] = n
[3].ui
;
8473 p
.uint32
[1] = n
[4].ui
;
8474 CALL_WaitSync(ctx
->Exec
, (n
[1].data
, n
[2].bf
, p
.uint64
));
8478 /* GL_NV_conditional_render */
8479 case OPCODE_BEGIN_CONDITIONAL_RENDER
:
8480 CALL_BeginConditionalRender(ctx
->Exec
, (n
[1].i
, n
[2].e
));
8482 case OPCODE_END_CONDITIONAL_RENDER
:
8483 CALL_EndConditionalRender(ctx
->Exec
, ());
8486 case OPCODE_UNIFORM_BLOCK_BINDING
:
8487 CALL_UniformBlockBinding(ctx
->Exec
, (n
[1].ui
, n
[2].ui
, n
[3].ui
));
8490 case OPCODE_CONTINUE
:
8491 n
= (Node
*) n
[1].next
;
8493 case OPCODE_END_OF_LIST
:
8499 _mesa_snprintf(msg
, sizeof(msg
), "Error in execute_list: opcode=%d",
8501 _mesa_problem(ctx
, "%s", msg
);
8506 /* increment n to point to next compiled command */
8507 if (opcode
!= OPCODE_CONTINUE
) {
8508 n
+= InstSize
[opcode
];
8513 if (ctx
->Driver
.EndCallList
)
8514 ctx
->Driver
.EndCallList(ctx
);
8516 ctx
->ListState
.CallDepth
--;
8521 /**********************************************************************/
8523 /**********************************************************************/
8526 * Test if a display list number is valid.
8528 GLboolean GLAPIENTRY
8529 _mesa_IsList(GLuint list
)
8531 GET_CURRENT_CONTEXT(ctx
);
8532 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
8533 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx
, GL_FALSE
);
8534 return islist(ctx
, list
);
8539 * Delete a sequence of consecutive display lists.
8542 _mesa_DeleteLists(GLuint list
, GLsizei range
)
8544 GET_CURRENT_CONTEXT(ctx
);
8546 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
8547 ASSERT_OUTSIDE_BEGIN_END(ctx
);
8550 _mesa_error(ctx
, GL_INVALID_VALUE
, "glDeleteLists");
8553 for (i
= list
; i
< list
+ range
; i
++) {
8554 destroy_list(ctx
, i
);
8560 * Return a display list number, n, such that lists n through n+range-1
8564 _mesa_GenLists(GLsizei range
)
8566 GET_CURRENT_CONTEXT(ctx
);
8568 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
8569 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx
, 0);
8572 _mesa_error(ctx
, GL_INVALID_VALUE
, "glGenLists");
8580 * Make this an atomic operation
8582 _glthread_LOCK_MUTEX(ctx
->Shared
->Mutex
);
8584 base
= _mesa_HashFindFreeKeyBlock(ctx
->Shared
->DisplayList
, range
);
8586 /* reserve the list IDs by with empty/dummy lists */
8588 for (i
= 0; i
< range
; i
++) {
8589 _mesa_HashInsert(ctx
->Shared
->DisplayList
, base
+ i
,
8590 make_list(base
+ i
, 1));
8594 _glthread_UNLOCK_MUTEX(ctx
->Shared
->Mutex
);
8601 * Begin a new display list.
8604 _mesa_NewList(GLuint name
, GLenum mode
)
8606 GET_CURRENT_CONTEXT(ctx
);
8608 FLUSH_CURRENT(ctx
, 0); /* must be called before assert */
8609 ASSERT_OUTSIDE_BEGIN_END(ctx
);
8611 if (MESA_VERBOSE
& VERBOSE_API
)
8612 _mesa_debug(ctx
, "glNewList %u %s\n", name
,
8613 _mesa_lookup_enum_by_nr(mode
));
8616 _mesa_error(ctx
, GL_INVALID_VALUE
, "glNewList");
8620 if (mode
!= GL_COMPILE
&& mode
!= GL_COMPILE_AND_EXECUTE
) {
8621 _mesa_error(ctx
, GL_INVALID_ENUM
, "glNewList");
8625 if (ctx
->ListState
.CurrentList
) {
8626 /* already compiling a display list */
8627 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glNewList");
8631 ctx
->CompileFlag
= GL_TRUE
;
8632 ctx
->ExecuteFlag
= (mode
== GL_COMPILE_AND_EXECUTE
);
8634 /* Reset acumulated list state:
8636 invalidate_saved_current_state( ctx
);
8638 /* Allocate new display list */
8639 ctx
->ListState
.CurrentList
= make_list(name
, BLOCK_SIZE
);
8640 ctx
->ListState
.CurrentBlock
= ctx
->ListState
.CurrentList
->Head
;
8641 ctx
->ListState
.CurrentPos
= 0;
8643 ctx
->Driver
.NewList(ctx
, name
, mode
);
8645 ctx
->CurrentDispatch
= ctx
->Save
;
8646 _glapi_set_dispatch(ctx
->CurrentDispatch
);
8651 * End definition of current display list.
8656 GET_CURRENT_CONTEXT(ctx
);
8657 SAVE_FLUSH_VERTICES(ctx
);
8658 FLUSH_VERTICES(ctx
, 0);
8660 if (MESA_VERBOSE
& VERBOSE_API
)
8661 _mesa_debug(ctx
, "glEndList\n");
8663 /* Check that a list is under construction */
8664 if (!ctx
->ListState
.CurrentList
) {
8665 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glEndList");
8669 /* Call before emitting END_OF_LIST, in case the driver wants to
8670 * emit opcodes itself.
8672 ctx
->Driver
.EndList(ctx
);
8674 (void) alloc_instruction(ctx
, OPCODE_END_OF_LIST
, 0);
8676 /* Destroy old list, if any */
8677 destroy_list(ctx
, ctx
->ListState
.CurrentList
->Name
);
8679 /* Install the new list */
8680 _mesa_HashInsert(ctx
->Shared
->DisplayList
,
8681 ctx
->ListState
.CurrentList
->Name
,
8682 ctx
->ListState
.CurrentList
);
8685 if (MESA_VERBOSE
& VERBOSE_DISPLAY_LIST
)
8686 mesa_print_display_list(ctx
->ListState
.CurrentList
->Name
);
8688 ctx
->ListState
.CurrentList
= NULL
;
8689 ctx
->ExecuteFlag
= GL_TRUE
;
8690 ctx
->CompileFlag
= GL_FALSE
;
8692 ctx
->CurrentDispatch
= ctx
->Exec
;
8693 _glapi_set_dispatch(ctx
->CurrentDispatch
);
8698 _mesa_CallList(GLuint list
)
8700 GLboolean save_compile_flag
;
8701 GET_CURRENT_CONTEXT(ctx
);
8702 FLUSH_CURRENT(ctx
, 0);
8704 if (MESA_VERBOSE
& VERBOSE_API
)
8705 _mesa_debug(ctx
, "glCallList %d\n", list
);
8708 _mesa_error(ctx
, GL_INVALID_VALUE
, "glCallList(list==0)");
8713 mesa_print_display_list( list
);
8715 /* VERY IMPORTANT: Save the CompileFlag status, turn it off,
8716 * execute the display list, and restore the CompileFlag.
8718 save_compile_flag
= ctx
->CompileFlag
;
8719 if (save_compile_flag
) {
8720 ctx
->CompileFlag
= GL_FALSE
;
8723 execute_list(ctx
, list
);
8724 ctx
->CompileFlag
= save_compile_flag
;
8726 /* also restore API function pointers to point to "save" versions */
8727 if (save_compile_flag
) {
8728 ctx
->CurrentDispatch
= ctx
->Save
;
8729 _glapi_set_dispatch(ctx
->CurrentDispatch
);
8735 * Execute glCallLists: call multiple display lists.
8738 _mesa_CallLists(GLsizei n
, GLenum type
, const GLvoid
* lists
)
8740 GET_CURRENT_CONTEXT(ctx
);
8742 GLboolean save_compile_flag
;
8744 if (MESA_VERBOSE
& VERBOSE_API
)
8745 _mesa_debug(ctx
, "glCallLists %d\n", n
);
8749 case GL_UNSIGNED_BYTE
:
8751 case GL_UNSIGNED_SHORT
:
8753 case GL_UNSIGNED_INT
:
8761 _mesa_error(ctx
, GL_INVALID_ENUM
, "glCallLists(type)");
8765 /* Save the CompileFlag status, turn it off, execute display list,
8766 * and restore the CompileFlag.
8768 save_compile_flag
= ctx
->CompileFlag
;
8769 ctx
->CompileFlag
= GL_FALSE
;
8771 for (i
= 0; i
< n
; i
++) {
8772 GLuint list
= (GLuint
) (ctx
->List
.ListBase
+ translate_id(i
, type
, lists
));
8773 execute_list(ctx
, list
);
8776 ctx
->CompileFlag
= save_compile_flag
;
8778 /* also restore API function pointers to point to "save" versions */
8779 if (save_compile_flag
) {
8780 ctx
->CurrentDispatch
= ctx
->Save
;
8781 _glapi_set_dispatch(ctx
->CurrentDispatch
);
8787 * Set the offset added to list numbers in glCallLists.
8790 _mesa_ListBase(GLuint base
)
8792 GET_CURRENT_CONTEXT(ctx
);
8793 FLUSH_VERTICES(ctx
, 0); /* must be called before assert */
8794 ASSERT_OUTSIDE_BEGIN_END(ctx
);
8795 ctx
->List
.ListBase
= base
;
8799 * Setup the given dispatch table to point to Mesa's display list
8800 * building functions.
8802 * This does not include any of the tnl functions - they are
8803 * initialized from _mesa_init_api_defaults and from the active vtxfmt
8807 _mesa_initialize_save_table(const struct gl_context
*ctx
)
8809 struct _glapi_table
*table
= ctx
->Save
;
8810 int numEntries
= MAX2(_gloffset_COUNT
, _glapi_get_dispatch_table_size());
8812 /* Initially populate the dispatch table with the contents of the
8813 * normal-execution dispatch table. This lets us skip populating functions
8814 * that should be called directly instead of compiled into display lists.
8816 memcpy(table
, ctx
->Exec
, numEntries
* sizeof(_glapi_proc
));
8818 _mesa_loopback_init_api_table(ctx
, table
);
8821 SET_Accum(table
, save_Accum
);
8822 SET_AlphaFunc(table
, save_AlphaFunc
);
8823 SET_Bitmap(table
, save_Bitmap
);
8824 SET_BlendFunc(table
, save_BlendFunc
);
8825 SET_CallList(table
, save_CallList
);
8826 SET_CallLists(table
, save_CallLists
);
8827 SET_Clear(table
, save_Clear
);
8828 SET_ClearAccum(table
, save_ClearAccum
);
8829 SET_ClearColor(table
, save_ClearColor
);
8830 SET_ClearDepth(table
, save_ClearDepth
);
8831 SET_ClearIndex(table
, save_ClearIndex
);
8832 SET_ClearStencil(table
, save_ClearStencil
);
8833 SET_ClipPlane(table
, save_ClipPlane
);
8834 SET_ColorMask(table
, save_ColorMask
);
8835 SET_ColorMaski(table
, save_ColorMaskIndexed
);
8836 SET_ColorMaterial(table
, save_ColorMaterial
);
8837 SET_CopyPixels(table
, save_CopyPixels
);
8838 SET_CullFace(table
, save_CullFace
);
8839 SET_DepthFunc(table
, save_DepthFunc
);
8840 SET_DepthMask(table
, save_DepthMask
);
8841 SET_DepthRange(table
, save_DepthRange
);
8842 SET_Disable(table
, save_Disable
);
8843 SET_Disablei(table
, save_DisableIndexed
);
8844 SET_DrawBuffer(table
, save_DrawBuffer
);
8845 SET_DrawPixels(table
, save_DrawPixels
);
8846 SET_Enable(table
, save_Enable
);
8847 SET_Enablei(table
, save_EnableIndexed
);
8848 SET_EvalMesh1(table
, save_EvalMesh1
);
8849 SET_EvalMesh2(table
, save_EvalMesh2
);
8850 SET_Fogf(table
, save_Fogf
);
8851 SET_Fogfv(table
, save_Fogfv
);
8852 SET_Fogi(table
, save_Fogi
);
8853 SET_Fogiv(table
, save_Fogiv
);
8854 SET_FrontFace(table
, save_FrontFace
);
8855 SET_Frustum(table
, save_Frustum
);
8856 SET_Hint(table
, save_Hint
);
8857 SET_IndexMask(table
, save_IndexMask
);
8858 SET_InitNames(table
, save_InitNames
);
8859 SET_LightModelf(table
, save_LightModelf
);
8860 SET_LightModelfv(table
, save_LightModelfv
);
8861 SET_LightModeli(table
, save_LightModeli
);
8862 SET_LightModeliv(table
, save_LightModeliv
);
8863 SET_Lightf(table
, save_Lightf
);
8864 SET_Lightfv(table
, save_Lightfv
);
8865 SET_Lighti(table
, save_Lighti
);
8866 SET_Lightiv(table
, save_Lightiv
);
8867 SET_LineStipple(table
, save_LineStipple
);
8868 SET_LineWidth(table
, save_LineWidth
);
8869 SET_ListBase(table
, save_ListBase
);
8870 SET_LoadIdentity(table
, save_LoadIdentity
);
8871 SET_LoadMatrixd(table
, save_LoadMatrixd
);
8872 SET_LoadMatrixf(table
, save_LoadMatrixf
);
8873 SET_LoadName(table
, save_LoadName
);
8874 SET_LogicOp(table
, save_LogicOp
);
8875 SET_Map1d(table
, save_Map1d
);
8876 SET_Map1f(table
, save_Map1f
);
8877 SET_Map2d(table
, save_Map2d
);
8878 SET_Map2f(table
, save_Map2f
);
8879 SET_MapGrid1d(table
, save_MapGrid1d
);
8880 SET_MapGrid1f(table
, save_MapGrid1f
);
8881 SET_MapGrid2d(table
, save_MapGrid2d
);
8882 SET_MapGrid2f(table
, save_MapGrid2f
);
8883 SET_MatrixMode(table
, save_MatrixMode
);
8884 SET_MultMatrixd(table
, save_MultMatrixd
);
8885 SET_MultMatrixf(table
, save_MultMatrixf
);
8886 SET_NewList(table
, save_NewList
);
8887 SET_Ortho(table
, save_Ortho
);
8888 SET_PassThrough(table
, save_PassThrough
);
8889 SET_PixelMapfv(table
, save_PixelMapfv
);
8890 SET_PixelMapuiv(table
, save_PixelMapuiv
);
8891 SET_PixelMapusv(table
, save_PixelMapusv
);
8892 SET_PixelTransferf(table
, save_PixelTransferf
);
8893 SET_PixelTransferi(table
, save_PixelTransferi
);
8894 SET_PixelZoom(table
, save_PixelZoom
);
8895 SET_PointSize(table
, save_PointSize
);
8896 SET_PolygonMode(table
, save_PolygonMode
);
8897 SET_PolygonOffset(table
, save_PolygonOffset
);
8898 SET_PolygonStipple(table
, save_PolygonStipple
);
8899 SET_PopAttrib(table
, save_PopAttrib
);
8900 SET_PopMatrix(table
, save_PopMatrix
);
8901 SET_PopName(table
, save_PopName
);
8902 SET_PushAttrib(table
, save_PushAttrib
);
8903 SET_PushMatrix(table
, save_PushMatrix
);
8904 SET_PushName(table
, save_PushName
);
8905 SET_RasterPos2d(table
, save_RasterPos2d
);
8906 SET_RasterPos2dv(table
, save_RasterPos2dv
);
8907 SET_RasterPos2f(table
, save_RasterPos2f
);
8908 SET_RasterPos2fv(table
, save_RasterPos2fv
);
8909 SET_RasterPos2i(table
, save_RasterPos2i
);
8910 SET_RasterPos2iv(table
, save_RasterPos2iv
);
8911 SET_RasterPos2s(table
, save_RasterPos2s
);
8912 SET_RasterPos2sv(table
, save_RasterPos2sv
);
8913 SET_RasterPos3d(table
, save_RasterPos3d
);
8914 SET_RasterPos3dv(table
, save_RasterPos3dv
);
8915 SET_RasterPos3f(table
, save_RasterPos3f
);
8916 SET_RasterPos3fv(table
, save_RasterPos3fv
);
8917 SET_RasterPos3i(table
, save_RasterPos3i
);
8918 SET_RasterPos3iv(table
, save_RasterPos3iv
);
8919 SET_RasterPos3s(table
, save_RasterPos3s
);
8920 SET_RasterPos3sv(table
, save_RasterPos3sv
);
8921 SET_RasterPos4d(table
, save_RasterPos4d
);
8922 SET_RasterPos4dv(table
, save_RasterPos4dv
);
8923 SET_RasterPos4f(table
, save_RasterPos4f
);
8924 SET_RasterPos4fv(table
, save_RasterPos4fv
);
8925 SET_RasterPos4i(table
, save_RasterPos4i
);
8926 SET_RasterPos4iv(table
, save_RasterPos4iv
);
8927 SET_RasterPos4s(table
, save_RasterPos4s
);
8928 SET_RasterPos4sv(table
, save_RasterPos4sv
);
8929 SET_ReadBuffer(table
, save_ReadBuffer
);
8930 SET_Rotated(table
, save_Rotated
);
8931 SET_Rotatef(table
, save_Rotatef
);
8932 SET_Scaled(table
, save_Scaled
);
8933 SET_Scalef(table
, save_Scalef
);
8934 SET_Scissor(table
, save_Scissor
);
8935 SET_ShadeModel(table
, save_ShadeModel
);
8936 SET_StencilFunc(table
, save_StencilFunc
);
8937 SET_StencilMask(table
, save_StencilMask
);
8938 SET_StencilOp(table
, save_StencilOp
);
8939 SET_TexEnvf(table
, save_TexEnvf
);
8940 SET_TexEnvfv(table
, save_TexEnvfv
);
8941 SET_TexEnvi(table
, save_TexEnvi
);
8942 SET_TexEnviv(table
, save_TexEnviv
);
8943 SET_TexGend(table
, save_TexGend
);
8944 SET_TexGendv(table
, save_TexGendv
);
8945 SET_TexGenf(table
, save_TexGenf
);
8946 SET_TexGenfv(table
, save_TexGenfv
);
8947 SET_TexGeni(table
, save_TexGeni
);
8948 SET_TexGeniv(table
, save_TexGeniv
);
8949 SET_TexImage1D(table
, save_TexImage1D
);
8950 SET_TexImage2D(table
, save_TexImage2D
);
8951 SET_TexParameterf(table
, save_TexParameterf
);
8952 SET_TexParameterfv(table
, save_TexParameterfv
);
8953 SET_TexParameteri(table
, save_TexParameteri
);
8954 SET_TexParameteriv(table
, save_TexParameteriv
);
8955 SET_Translated(table
, save_Translated
);
8956 SET_Translatef(table
, save_Translatef
);
8957 SET_Viewport(table
, save_Viewport
);
8960 SET_BindTexture(table
, save_BindTexture
);
8961 SET_CopyTexImage1D(table
, save_CopyTexImage1D
);
8962 SET_CopyTexImage2D(table
, save_CopyTexImage2D
);
8963 SET_CopyTexSubImage1D(table
, save_CopyTexSubImage1D
);
8964 SET_CopyTexSubImage2D(table
, save_CopyTexSubImage2D
);
8965 SET_PrioritizeTextures(table
, save_PrioritizeTextures
);
8966 SET_TexSubImage1D(table
, save_TexSubImage1D
);
8967 SET_TexSubImage2D(table
, save_TexSubImage2D
);
8970 SET_CopyTexSubImage3D(table
, save_CopyTexSubImage3D
);
8971 SET_TexImage3D(table
, save_TexImage3D
);
8972 SET_TexSubImage3D(table
, save_TexSubImage3D
);
8975 SET_StencilFuncSeparate(table
, save_StencilFuncSeparate
);
8976 SET_StencilMaskSeparate(table
, save_StencilMaskSeparate
);
8977 SET_StencilOpSeparate(table
, save_StencilOpSeparate
);
8979 /* ATI_separate_stencil */
8980 SET_StencilFuncSeparateATI(table
, save_StencilFuncSeparateATI
);
8982 /* GL_ARB_imaging */
8983 /* Not all are supported */
8984 SET_BlendColor(table
, save_BlendColor
);
8985 SET_BlendEquation(table
, save_BlendEquation
);
8986 SET_ColorSubTable(table
, save_ColorSubTable
);
8987 SET_ColorTable(table
, save_ColorTable
);
8988 SET_ColorTableParameterfv(table
, save_ColorTableParameterfv
);
8989 SET_ColorTableParameteriv(table
, save_ColorTableParameteriv
);
8990 SET_ConvolutionFilter1D(table
, save_ConvolutionFilter1D
);
8991 SET_ConvolutionFilter2D(table
, save_ConvolutionFilter2D
);
8992 SET_ConvolutionParameterf(table
, save_ConvolutionParameterf
);
8993 SET_ConvolutionParameterfv(table
, save_ConvolutionParameterfv
);
8994 SET_ConvolutionParameteri(table
, save_ConvolutionParameteri
);
8995 SET_ConvolutionParameteriv(table
, save_ConvolutionParameteriv
);
8996 SET_CopyColorSubTable(table
, save_CopyColorSubTable
);
8997 SET_CopyColorTable(table
, save_CopyColorTable
);
8998 SET_Histogram(table
, save_Histogram
);
8999 SET_Minmax(table
, save_Minmax
);
9000 SET_ResetHistogram(table
, save_ResetHistogram
);
9001 SET_ResetMinmax(table
, save_ResetMinmax
);
9003 /* 2. GL_EXT_blend_color */
9005 SET_BlendColorEXT(table
, save_BlendColorEXT
);
9008 /* 3. GL_EXT_polygon_offset */
9009 SET_PolygonOffsetEXT(table
, save_PolygonOffsetEXT
);
9011 /* 6. GL_EXT_texture3d */
9013 SET_CopyTexSubImage3DEXT(table
, save_CopyTexSubImage3D
);
9014 SET_TexImage3DEXT(table
, save_TexImage3DEXT
);
9015 SET_TexSubImage3DEXT(table
, save_TexSubImage3D
);
9018 /* 14. GL_SGI_color_table */
9020 SET_ColorTableSGI(table
, save_ColorTable
);
9021 SET_ColorSubTableSGI(table
, save_ColorSubTable
);
9024 /* 37. GL_EXT_blend_minmax */
9026 SET_BlendEquationEXT(table
, save_BlendEquationEXT
);
9029 /* 54. GL_EXT_point_parameters */
9030 SET_PointParameterf(table
, save_PointParameterfEXT
);
9031 SET_PointParameterfv(table
, save_PointParameterfvEXT
);
9033 /* 173. GL_EXT_blend_func_separate */
9034 SET_BlendFuncSeparate(table
, save_BlendFuncSeparateEXT
);
9036 /* 197. GL_MESA_window_pos */
9037 SET_WindowPos2d(table
, save_WindowPos2dMESA
);
9038 SET_WindowPos2dv(table
, save_WindowPos2dvMESA
);
9039 SET_WindowPos2f(table
, save_WindowPos2fMESA
);
9040 SET_WindowPos2fv(table
, save_WindowPos2fvMESA
);
9041 SET_WindowPos2i(table
, save_WindowPos2iMESA
);
9042 SET_WindowPos2iv(table
, save_WindowPos2ivMESA
);
9043 SET_WindowPos2s(table
, save_WindowPos2sMESA
);
9044 SET_WindowPos2sv(table
, save_WindowPos2svMESA
);
9045 SET_WindowPos3d(table
, save_WindowPos3dMESA
);
9046 SET_WindowPos3dv(table
, save_WindowPos3dvMESA
);
9047 SET_WindowPos3f(table
, save_WindowPos3fMESA
);
9048 SET_WindowPos3fv(table
, save_WindowPos3fvMESA
);
9049 SET_WindowPos3i(table
, save_WindowPos3iMESA
);
9050 SET_WindowPos3iv(table
, save_WindowPos3ivMESA
);
9051 SET_WindowPos3s(table
, save_WindowPos3sMESA
);
9052 SET_WindowPos3sv(table
, save_WindowPos3svMESA
);
9053 SET_WindowPos4dMESA(table
, save_WindowPos4dMESA
);
9054 SET_WindowPos4dvMESA(table
, save_WindowPos4dvMESA
);
9055 SET_WindowPos4fMESA(table
, save_WindowPos4fMESA
);
9056 SET_WindowPos4fvMESA(table
, save_WindowPos4fvMESA
);
9057 SET_WindowPos4iMESA(table
, save_WindowPos4iMESA
);
9058 SET_WindowPos4ivMESA(table
, save_WindowPos4ivMESA
);
9059 SET_WindowPos4sMESA(table
, save_WindowPos4sMESA
);
9060 SET_WindowPos4svMESA(table
, save_WindowPos4svMESA
);
9062 /* 233. GL_NV_vertex_program */
9063 /* The following commands DO NOT go into display lists:
9064 * AreProgramsResidentNV, IsProgramNV, GenProgramsNV, DeleteProgramsNV,
9065 * VertexAttribPointerNV, GetProgram*, GetVertexAttrib*
9067 SET_BindProgramARB(table
, save_BindProgramNV
);
9069 /* 244. GL_ATI_envmap_bumpmap */
9070 SET_TexBumpParameterivATI(table
, save_TexBumpParameterivATI
);
9071 SET_TexBumpParameterfvATI(table
, save_TexBumpParameterfvATI
);
9073 /* 245. GL_ATI_fragment_shader */
9074 SET_BindFragmentShaderATI(table
, save_BindFragmentShaderATI
);
9075 SET_SetFragmentShaderConstantATI(table
, save_SetFragmentShaderConstantATI
);
9077 /* 262. GL_NV_point_sprite */
9078 SET_PointParameteri(table
, save_PointParameteriNV
);
9079 SET_PointParameteriv(table
, save_PointParameterivNV
);
9081 /* 268. GL_EXT_stencil_two_side */
9082 SET_ActiveStencilFaceEXT(table
, save_ActiveStencilFaceEXT
);
9084 /* ???. GL_EXT_depth_bounds_test */
9085 SET_DepthBoundsEXT(table
, save_DepthBoundsEXT
);
9087 /* ARB 1. GL_ARB_multitexture */
9088 SET_ActiveTexture(table
, save_ActiveTextureARB
);
9090 /* ARB 3. GL_ARB_transpose_matrix */
9091 SET_LoadTransposeMatrixd(table
, save_LoadTransposeMatrixdARB
);
9092 SET_LoadTransposeMatrixf(table
, save_LoadTransposeMatrixfARB
);
9093 SET_MultTransposeMatrixd(table
, save_MultTransposeMatrixdARB
);
9094 SET_MultTransposeMatrixf(table
, save_MultTransposeMatrixfARB
);
9096 /* ARB 5. GL_ARB_multisample */
9097 SET_SampleCoverage(table
, save_SampleCoverageARB
);
9099 /* ARB 12. GL_ARB_texture_compression */
9100 SET_CompressedTexImage3D(table
, save_CompressedTexImage3DARB
);
9101 SET_CompressedTexImage2D(table
, save_CompressedTexImage2DARB
);
9102 SET_CompressedTexImage1D(table
, save_CompressedTexImage1DARB
);
9103 SET_CompressedTexSubImage3D(table
, save_CompressedTexSubImage3DARB
);
9104 SET_CompressedTexSubImage2D(table
, save_CompressedTexSubImage2DARB
);
9105 SET_CompressedTexSubImage1D(table
, save_CompressedTexSubImage1DARB
);
9107 /* ARB 14. GL_ARB_point_parameters */
9108 /* aliased with EXT_point_parameters functions */
9110 /* ARB 25. GL_ARB_window_pos */
9111 /* aliased with MESA_window_pos functions */
9113 /* ARB 26. GL_ARB_vertex_program */
9114 /* ARB 27. GL_ARB_fragment_program */
9115 /* glVertexAttrib* functions alias the NV ones, handled elsewhere */
9116 SET_ProgramStringARB(table
, save_ProgramStringARB
);
9117 SET_BindProgramARB(table
, save_BindProgramNV
);
9118 SET_ProgramEnvParameter4dARB(table
, save_ProgramEnvParameter4dARB
);
9119 SET_ProgramEnvParameter4dvARB(table
, save_ProgramEnvParameter4dvARB
);
9120 SET_ProgramEnvParameter4fARB(table
, save_ProgramEnvParameter4fARB
);
9121 SET_ProgramEnvParameter4fvARB(table
, save_ProgramEnvParameter4fvARB
);
9122 SET_ProgramLocalParameter4dARB(table
, save_ProgramLocalParameter4dARB
);
9123 SET_ProgramLocalParameter4dvARB(table
, save_ProgramLocalParameter4dvARB
);
9124 SET_ProgramLocalParameter4fARB(table
, save_ProgramLocalParameter4fARB
);
9125 SET_ProgramLocalParameter4fvARB(table
, save_ProgramLocalParameter4fvARB
);
9127 SET_BeginQuery(table
, save_BeginQueryARB
);
9128 SET_EndQuery(table
, save_EndQueryARB
);
9129 SET_QueryCounter(table
, save_QueryCounter
);
9131 SET_DrawBuffers(table
, save_DrawBuffersARB
);
9133 SET_BlitFramebuffer(table
, save_BlitFramebufferEXT
);
9135 SET_UseProgram(table
, save_UseProgramObjectARB
);
9136 SET_Uniform1f(table
, save_Uniform1fARB
);
9137 SET_Uniform2f(table
, save_Uniform2fARB
);
9138 SET_Uniform3f(table
, save_Uniform3fARB
);
9139 SET_Uniform4f(table
, save_Uniform4fARB
);
9140 SET_Uniform1fv(table
, save_Uniform1fvARB
);
9141 SET_Uniform2fv(table
, save_Uniform2fvARB
);
9142 SET_Uniform3fv(table
, save_Uniform3fvARB
);
9143 SET_Uniform4fv(table
, save_Uniform4fvARB
);
9144 SET_Uniform1i(table
, save_Uniform1iARB
);
9145 SET_Uniform2i(table
, save_Uniform2iARB
);
9146 SET_Uniform3i(table
, save_Uniform3iARB
);
9147 SET_Uniform4i(table
, save_Uniform4iARB
);
9148 SET_Uniform1iv(table
, save_Uniform1ivARB
);
9149 SET_Uniform2iv(table
, save_Uniform2ivARB
);
9150 SET_Uniform3iv(table
, save_Uniform3ivARB
);
9151 SET_Uniform4iv(table
, save_Uniform4ivARB
);
9152 SET_UniformMatrix2fv(table
, save_UniformMatrix2fvARB
);
9153 SET_UniformMatrix3fv(table
, save_UniformMatrix3fvARB
);
9154 SET_UniformMatrix4fv(table
, save_UniformMatrix4fvARB
);
9155 SET_UniformMatrix2x3fv(table
, save_UniformMatrix2x3fv
);
9156 SET_UniformMatrix3x2fv(table
, save_UniformMatrix3x2fv
);
9157 SET_UniformMatrix2x4fv(table
, save_UniformMatrix2x4fv
);
9158 SET_UniformMatrix4x2fv(table
, save_UniformMatrix4x2fv
);
9159 SET_UniformMatrix3x4fv(table
, save_UniformMatrix3x4fv
);
9160 SET_UniformMatrix4x3fv(table
, save_UniformMatrix4x3fv
);
9162 /* 299. GL_EXT_blend_equation_separate */
9163 SET_BlendEquationSeparate(table
, save_BlendEquationSeparateEXT
);
9165 /* GL_EXT_gpu_program_parameters */
9166 SET_ProgramEnvParameters4fvEXT(table
, save_ProgramEnvParameters4fvEXT
);
9167 SET_ProgramLocalParameters4fvEXT(table
, save_ProgramLocalParameters4fvEXT
);
9169 /* 364. GL_EXT_provoking_vertex */
9170 SET_ProvokingVertex(table
, save_ProvokingVertexEXT
);
9172 /* GL_EXT_texture_integer */
9173 SET_ClearColorIiEXT(table
, save_ClearColorIi
);
9174 SET_ClearColorIuiEXT(table
, save_ClearColorIui
);
9175 SET_TexParameterIiv(table
, save_TexParameterIiv
);
9176 SET_TexParameterIuiv(table
, save_TexParameterIuiv
);
9178 /* 377. GL_EXT_separate_shader_objects */
9179 SET_UseShaderProgramEXT(table
, save_UseShaderProgramEXT
);
9180 SET_ActiveProgramEXT(table
, save_ActiveProgramEXT
);
9182 /* GL_ARB_color_buffer_float */
9183 SET_ClampColor(table
, save_ClampColorARB
);
9186 SET_ClearBufferiv(table
, save_ClearBufferiv
);
9187 SET_ClearBufferuiv(table
, save_ClearBufferuiv
);
9188 SET_ClearBufferfv(table
, save_ClearBufferfv
);
9189 SET_ClearBufferfi(table
, save_ClearBufferfi
);
9191 SET_Uniform1ui(table
, save_Uniform1ui
);
9192 SET_Uniform2ui(table
, save_Uniform2ui
);
9193 SET_Uniform3ui(table
, save_Uniform3ui
);
9194 SET_Uniform4ui(table
, save_Uniform4ui
);
9195 SET_Uniform1uiv(table
, save_Uniform1uiv
);
9196 SET_Uniform2uiv(table
, save_Uniform2uiv
);
9197 SET_Uniform3uiv(table
, save_Uniform3uiv
);
9198 SET_Uniform4uiv(table
, save_Uniform4uiv
);
9200 (void) save_Uniform1ui
;
9201 (void) save_Uniform2ui
;
9202 (void) save_Uniform3ui
;
9203 (void) save_Uniform4ui
;
9204 (void) save_Uniform1uiv
;
9205 (void) save_Uniform2uiv
;
9206 (void) save_Uniform3uiv
;
9207 (void) save_Uniform4uiv
;
9211 SET_BeginTransformFeedback(table
, save_BeginTransformFeedback
);
9212 SET_EndTransformFeedback(table
, save_EndTransformFeedback
);
9213 SET_BindTransformFeedback(table
, save_BindTransformFeedback
);
9214 SET_PauseTransformFeedback(table
, save_PauseTransformFeedback
);
9215 SET_ResumeTransformFeedback(table
, save_ResumeTransformFeedback
);
9216 SET_DrawTransformFeedback(table
, save_DrawTransformFeedback
);
9217 SET_DrawTransformFeedbackStream(table
, save_DrawTransformFeedbackStream
);
9218 SET_DrawTransformFeedbackInstanced(table
,
9219 save_DrawTransformFeedbackInstanced
);
9220 SET_DrawTransformFeedbackStreamInstanced(table
,
9221 save_DrawTransformFeedbackStreamInstanced
);
9222 SET_BeginQueryIndexed(table
, save_BeginQueryIndexed
);
9223 SET_EndQueryIndexed(table
, save_EndQueryIndexed
);
9225 /* GL_ARB_instanced_arrays */
9226 SET_VertexAttribDivisor(table
, save_VertexAttribDivisor
);
9228 /* GL_NV_texture_barrier */
9229 SET_TextureBarrierNV(table
, save_TextureBarrierNV
);
9231 SET_BindSampler(table
, save_BindSampler
);
9232 SET_SamplerParameteri(table
, save_SamplerParameteri
);
9233 SET_SamplerParameterf(table
, save_SamplerParameterf
);
9234 SET_SamplerParameteriv(table
, save_SamplerParameteriv
);
9235 SET_SamplerParameterfv(table
, save_SamplerParameterfv
);
9236 SET_SamplerParameterIiv(table
, save_SamplerParameterIiv
);
9237 SET_SamplerParameterIuiv(table
, save_SamplerParameterIuiv
);
9239 /* GL_ARB_draw_buffer_blend */
9240 SET_BlendFunciARB(table
, save_BlendFunci
);
9241 SET_BlendFuncSeparateiARB(table
, save_BlendFuncSeparatei
);
9242 SET_BlendEquationiARB(table
, save_BlendEquationi
);
9243 SET_BlendEquationSeparateiARB(table
, save_BlendEquationSeparatei
);
9245 /* GL_ARB_geometry_shader4 */
9246 SET_ProgramParameteri(table
, save_ProgramParameteri
);
9247 SET_FramebufferTexture(table
, save_FramebufferTexture
);
9248 SET_FramebufferTextureFaceARB(table
, save_FramebufferTextureFace
);
9250 /* GL_NV_conditional_render */
9251 SET_BeginConditionalRender(table
, save_BeginConditionalRender
);
9252 SET_EndConditionalRender(table
, save_EndConditionalRender
);
9255 SET_WaitSync(table
, save_WaitSync
);
9257 /* GL_ARB_uniform_buffer_object */
9258 SET_UniformBlockBinding(table
, save_UniformBlockBinding
);
9264 enum_string(GLenum k
)
9266 return _mesa_lookup_enum_by_nr(k
);
9271 * Print the commands in a display list. For debugging only.
9272 * TODO: many commands aren't handled yet.
9274 static void GLAPIENTRY
9275 print_list(struct gl_context
*ctx
, GLuint list
)
9277 struct gl_display_list
*dlist
;
9281 if (!islist(ctx
, list
)) {
9282 printf("%u is not a display list ID\n", list
);
9286 dlist
= lookup_list(ctx
, list
);
9292 printf("START-LIST %u, address %p\n", list
, (void *) n
);
9294 done
= n
? GL_FALSE
: GL_TRUE
;
9296 const OpCode opcode
= n
[0].opcode
;
9298 if (is_ext_opcode(opcode
)) {
9299 n
+= ext_opcode_print(ctx
, n
);
9304 printf("Accum %s %g\n", enum_string(n
[1].e
), n
[2].f
);
9307 printf("Bitmap %d %d %g %g %g %g %p\n", n
[1].i
, n
[2].i
,
9308 n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
, (void *) n
[7].data
);
9310 case OPCODE_CALL_LIST
:
9311 printf("CallList %d\n", (int) n
[1].ui
);
9313 case OPCODE_CALL_LIST_OFFSET
:
9314 printf("CallList %d + offset %u = %u\n", (int) n
[1].ui
,
9315 ctx
->List
.ListBase
, ctx
->List
.ListBase
+ n
[1].ui
);
9317 case OPCODE_COLOR_TABLE_PARAMETER_FV
:
9318 printf("ColorTableParameterfv %s %s %f %f %f %f\n",
9319 enum_string(n
[1].e
), enum_string(n
[2].e
),
9320 n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
9322 case OPCODE_COLOR_TABLE_PARAMETER_IV
:
9323 printf("ColorTableParameteriv %s %s %d %d %d %d\n",
9324 enum_string(n
[1].e
), enum_string(n
[2].e
),
9325 n
[3].i
, n
[4].i
, n
[5].i
, n
[6].i
);
9327 case OPCODE_DISABLE
:
9328 printf("Disable %s\n", enum_string(n
[1].e
));
9331 printf("Enable %s\n", enum_string(n
[1].e
));
9333 case OPCODE_FRUSTUM
:
9334 printf("Frustum %g %g %g %g %g %g\n",
9335 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
9337 case OPCODE_LINE_STIPPLE
:
9338 printf("LineStipple %d %x\n", n
[1].i
, (int) n
[2].us
);
9340 case OPCODE_LOAD_IDENTITY
:
9341 printf("LoadIdentity\n");
9343 case OPCODE_LOAD_MATRIX
:
9344 printf("LoadMatrix\n");
9345 printf(" %8f %8f %8f %8f\n",
9346 n
[1].f
, n
[5].f
, n
[9].f
, n
[13].f
);
9347 printf(" %8f %8f %8f %8f\n",
9348 n
[2].f
, n
[6].f
, n
[10].f
, n
[14].f
);
9349 printf(" %8f %8f %8f %8f\n",
9350 n
[3].f
, n
[7].f
, n
[11].f
, n
[15].f
);
9351 printf(" %8f %8f %8f %8f\n",
9352 n
[4].f
, n
[8].f
, n
[12].f
, n
[16].f
);
9354 case OPCODE_MULT_MATRIX
:
9355 printf("MultMatrix (or Rotate)\n");
9356 printf(" %8f %8f %8f %8f\n",
9357 n
[1].f
, n
[5].f
, n
[9].f
, n
[13].f
);
9358 printf(" %8f %8f %8f %8f\n",
9359 n
[2].f
, n
[6].f
, n
[10].f
, n
[14].f
);
9360 printf(" %8f %8f %8f %8f\n",
9361 n
[3].f
, n
[7].f
, n
[11].f
, n
[15].f
);
9362 printf(" %8f %8f %8f %8f\n",
9363 n
[4].f
, n
[8].f
, n
[12].f
, n
[16].f
);
9366 printf("Ortho %g %g %g %g %g %g\n",
9367 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
9369 case OPCODE_POP_ATTRIB
:
9370 printf("PopAttrib\n");
9372 case OPCODE_POP_MATRIX
:
9373 printf("PopMatrix\n");
9375 case OPCODE_POP_NAME
:
9376 printf("PopName\n");
9378 case OPCODE_PUSH_ATTRIB
:
9379 printf("PushAttrib %x\n", n
[1].bf
);
9381 case OPCODE_PUSH_MATRIX
:
9382 printf("PushMatrix\n");
9384 case OPCODE_PUSH_NAME
:
9385 printf("PushName %d\n", (int) n
[1].ui
);
9387 case OPCODE_RASTER_POS
:
9388 printf("RasterPos %g %g %g %g\n",
9389 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
);
9392 printf("Rotate %g %g %g %g\n",
9393 n
[1].f
, n
[2].f
, n
[3].f
, n
[4].f
);
9396 printf("Scale %g %g %g\n", n
[1].f
, n
[2].f
, n
[3].f
);
9398 case OPCODE_TRANSLATE
:
9399 printf("Translate %g %g %g\n", n
[1].f
, n
[2].f
, n
[3].f
);
9401 case OPCODE_BIND_TEXTURE
:
9402 printf("BindTexture %s %d\n",
9403 _mesa_lookup_enum_by_nr(n
[1].ui
), n
[2].ui
);
9405 case OPCODE_SHADE_MODEL
:
9406 printf("ShadeModel %s\n", _mesa_lookup_enum_by_nr(n
[1].ui
));
9409 printf("Map1 %s %.3f %.3f %d %d\n",
9410 _mesa_lookup_enum_by_nr(n
[1].ui
),
9411 n
[2].f
, n
[3].f
, n
[4].i
, n
[5].i
);
9414 printf("Map2 %s %.3f %.3f %.3f %.3f %d %d %d %d\n",
9415 _mesa_lookup_enum_by_nr(n
[1].ui
),
9416 n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
,
9417 n
[6].i
, n
[7].i
, n
[8].i
, n
[9].i
);
9419 case OPCODE_MAPGRID1
:
9420 printf("MapGrid1 %d %.3f %.3f\n", n
[1].i
, n
[2].f
, n
[3].f
);
9422 case OPCODE_MAPGRID2
:
9423 printf("MapGrid2 %d %.3f %.3f, %d %.3f %.3f\n",
9424 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].i
, n
[5].f
, n
[6].f
);
9426 case OPCODE_EVALMESH1
:
9427 printf("EvalMesh1 %d %d\n", n
[1].i
, n
[2].i
);
9429 case OPCODE_EVALMESH2
:
9430 printf("EvalMesh2 %d %d %d %d\n",
9431 n
[1].i
, n
[2].i
, n
[3].i
, n
[4].i
);
9434 case OPCODE_ATTR_1F_NV
:
9435 printf("ATTR_1F_NV attr %d: %f\n", n
[1].i
, n
[2].f
);
9437 case OPCODE_ATTR_2F_NV
:
9438 printf("ATTR_2F_NV attr %d: %f %f\n",
9439 n
[1].i
, n
[2].f
, n
[3].f
);
9441 case OPCODE_ATTR_3F_NV
:
9442 printf("ATTR_3F_NV attr %d: %f %f %f\n",
9443 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
);
9445 case OPCODE_ATTR_4F_NV
:
9446 printf("ATTR_4F_NV attr %d: %f %f %f %f\n",
9447 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
);
9449 case OPCODE_ATTR_1F_ARB
:
9450 printf("ATTR_1F_ARB attr %d: %f\n", n
[1].i
, n
[2].f
);
9452 case OPCODE_ATTR_2F_ARB
:
9453 printf("ATTR_2F_ARB attr %d: %f %f\n",
9454 n
[1].i
, n
[2].f
, n
[3].f
);
9456 case OPCODE_ATTR_3F_ARB
:
9457 printf("ATTR_3F_ARB attr %d: %f %f %f\n",
9458 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
);
9460 case OPCODE_ATTR_4F_ARB
:
9461 printf("ATTR_4F_ARB attr %d: %f %f %f %f\n",
9462 n
[1].i
, n
[2].f
, n
[3].f
, n
[4].f
, n
[5].f
);
9465 case OPCODE_MATERIAL
:
9466 printf("MATERIAL %x %x: %f %f %f %f\n",
9467 n
[1].i
, n
[2].i
, n
[3].f
, n
[4].f
, n
[5].f
, n
[6].f
);
9470 printf("BEGIN %x\n", n
[1].i
);
9476 printf("RECTF %f %f %f %f\n", n
[1].f
, n
[2].f
, n
[3].f
,
9479 case OPCODE_EVAL_C1
:
9480 printf("EVAL_C1 %f\n", n
[1].f
);
9482 case OPCODE_EVAL_C2
:
9483 printf("EVAL_C2 %f %f\n", n
[1].f
, n
[2].f
);
9485 case OPCODE_EVAL_P1
:
9486 printf("EVAL_P1 %d\n", n
[1].i
);
9488 case OPCODE_EVAL_P2
:
9489 printf("EVAL_P2 %d %d\n", n
[1].i
, n
[2].i
);
9492 case OPCODE_PROVOKING_VERTEX
:
9493 printf("ProvokingVertex %s\n",
9494 _mesa_lookup_enum_by_nr(n
[1].ui
));
9498 * meta opcodes/commands
9501 printf("Error: %s %s\n",
9502 enum_string(n
[1].e
), (const char *) n
[2].data
);
9504 case OPCODE_CONTINUE
:
9505 printf("DISPLAY-LIST-CONTINUE\n");
9506 n
= (Node
*) n
[1].next
;
9508 case OPCODE_END_OF_LIST
:
9509 printf("END-LIST %u\n", list
);
9513 if (opcode
< 0 || opcode
> OPCODE_END_OF_LIST
) {
9515 ("ERROR IN DISPLAY LIST: opcode = %d, address = %p\n",
9516 opcode
, (void *) n
);
9520 printf("command %d, %u operands\n", opcode
,
9524 /* increment n to point to next compiled command */
9525 if (opcode
!= OPCODE_CONTINUE
) {
9526 n
+= InstSize
[opcode
];
9535 * Clients may call this function to help debug display list problems.
9536 * This function is _ONLY_FOR_DEBUGGING_PURPOSES_. It may be removed,
9537 * changed, or break in the future without notice.
9540 mesa_print_display_list(GLuint list
)
9542 GET_CURRENT_CONTEXT(ctx
);
9543 print_list(ctx
, list
);
9547 /**********************************************************************/
9548 /***** Initialization *****/
9549 /**********************************************************************/
9552 save_vtxfmt_init(GLvertexformat
* vfmt
)
9554 _MESA_INIT_ARRAYELT_VTXFMT(vfmt
, _ae_
);
9556 vfmt
->Begin
= save_Begin
;
9558 _MESA_INIT_DLIST_VTXFMT(vfmt
, save_
);
9560 vfmt
->Color3f
= save_Color3f
;
9561 vfmt
->Color3fv
= save_Color3fv
;
9562 vfmt
->Color4f
= save_Color4f
;
9563 vfmt
->Color4fv
= save_Color4fv
;
9564 vfmt
->EdgeFlag
= save_EdgeFlag
;
9565 vfmt
->End
= save_End
;
9567 _MESA_INIT_EVAL_VTXFMT(vfmt
, save_
);
9569 vfmt
->FogCoordfEXT
= save_FogCoordfEXT
;
9570 vfmt
->FogCoordfvEXT
= save_FogCoordfvEXT
;
9571 vfmt
->Indexf
= save_Indexf
;
9572 vfmt
->Indexfv
= save_Indexfv
;
9573 vfmt
->Materialfv
= save_Materialfv
;
9574 vfmt
->MultiTexCoord1fARB
= save_MultiTexCoord1f
;
9575 vfmt
->MultiTexCoord1fvARB
= save_MultiTexCoord1fv
;
9576 vfmt
->MultiTexCoord2fARB
= save_MultiTexCoord2f
;
9577 vfmt
->MultiTexCoord2fvARB
= save_MultiTexCoord2fv
;
9578 vfmt
->MultiTexCoord3fARB
= save_MultiTexCoord3f
;
9579 vfmt
->MultiTexCoord3fvARB
= save_MultiTexCoord3fv
;
9580 vfmt
->MultiTexCoord4fARB
= save_MultiTexCoord4f
;
9581 vfmt
->MultiTexCoord4fvARB
= save_MultiTexCoord4fv
;
9582 vfmt
->Normal3f
= save_Normal3f
;
9583 vfmt
->Normal3fv
= save_Normal3fv
;
9584 vfmt
->SecondaryColor3fEXT
= save_SecondaryColor3fEXT
;
9585 vfmt
->SecondaryColor3fvEXT
= save_SecondaryColor3fvEXT
;
9586 vfmt
->TexCoord1f
= save_TexCoord1f
;
9587 vfmt
->TexCoord1fv
= save_TexCoord1fv
;
9588 vfmt
->TexCoord2f
= save_TexCoord2f
;
9589 vfmt
->TexCoord2fv
= save_TexCoord2fv
;
9590 vfmt
->TexCoord3f
= save_TexCoord3f
;
9591 vfmt
->TexCoord3fv
= save_TexCoord3fv
;
9592 vfmt
->TexCoord4f
= save_TexCoord4f
;
9593 vfmt
->TexCoord4fv
= save_TexCoord4fv
;
9594 vfmt
->Vertex2f
= save_Vertex2f
;
9595 vfmt
->Vertex2fv
= save_Vertex2fv
;
9596 vfmt
->Vertex3f
= save_Vertex3f
;
9597 vfmt
->Vertex3fv
= save_Vertex3fv
;
9598 vfmt
->Vertex4f
= save_Vertex4f
;
9599 vfmt
->Vertex4fv
= save_Vertex4fv
;
9600 vfmt
->VertexAttrib1fARB
= save_VertexAttrib1fARB
;
9601 vfmt
->VertexAttrib1fvARB
= save_VertexAttrib1fvARB
;
9602 vfmt
->VertexAttrib2fARB
= save_VertexAttrib2fARB
;
9603 vfmt
->VertexAttrib2fvARB
= save_VertexAttrib2fvARB
;
9604 vfmt
->VertexAttrib3fARB
= save_VertexAttrib3fARB
;
9605 vfmt
->VertexAttrib3fvARB
= save_VertexAttrib3fvARB
;
9606 vfmt
->VertexAttrib4fARB
= save_VertexAttrib4fARB
;
9607 vfmt
->VertexAttrib4fvARB
= save_VertexAttrib4fvARB
;
9609 vfmt
->Rectf
= save_Rectf
;
9611 /* GL_ARB_draw_instanced */
9612 vfmt
->DrawArraysInstanced
= save_DrawArraysInstancedARB
;
9613 vfmt
->DrawElementsInstanced
= save_DrawElementsInstancedARB
;
9615 /* GL_ARB_draw_elements_base_vertex */
9616 vfmt
->DrawElementsInstancedBaseVertex
= save_DrawElementsInstancedBaseVertexARB
;
9618 /* GL_ARB_base_instance */
9619 vfmt
->DrawArraysInstancedBaseInstance
= save_DrawArraysInstancedBaseInstance
;
9620 vfmt
->DrawElementsInstancedBaseInstance
= save_DrawElementsInstancedBaseInstance
;
9621 vfmt
->DrawElementsInstancedBaseVertexBaseInstance
= save_DrawElementsInstancedBaseVertexBaseInstance
;
9623 /* The driver is required to implement these as
9624 * 1) They can probably do a better job.
9625 * 2) A lot of new mechanisms would have to be added to this module
9626 * to support it. That code would probably never get used,
9630 vfmt
->DrawArrays
= 0;
9631 vfmt
->DrawElements
= 0;
9632 vfmt
->DrawRangeElements
= 0;
9633 vfmt
->MultiDrawElemementsEXT
= 0;
9634 vfmt
->DrawElementsBaseVertex
= 0;
9635 vfmt
->DrawRangeElementsBaseVertex
= 0;
9636 vfmt
->MultiDrawElemementsBaseVertex
= 0;
9642 _mesa_install_dlist_vtxfmt(struct _glapi_table
*disp
,
9643 const GLvertexformat
*vfmt
)
9645 SET_CallList(disp
, vfmt
->CallList
);
9646 SET_CallLists(disp
, vfmt
->CallLists
);
9651 * Initialize display list state for given context.
9654 _mesa_init_display_list(struct gl_context
*ctx
)
9656 static GLboolean tableInitialized
= GL_FALSE
;
9658 /* zero-out the instruction size table, just once */
9659 if (!tableInitialized
) {
9660 memset(InstSize
, 0, sizeof(InstSize
));
9661 tableInitialized
= GL_TRUE
;
9664 /* extension info */
9665 ctx
->ListExt
= CALLOC_STRUCT(gl_list_extensions
);
9668 ctx
->ListState
.CallDepth
= 0;
9669 ctx
->ExecuteFlag
= GL_TRUE
;
9670 ctx
->CompileFlag
= GL_FALSE
;
9671 ctx
->ListState
.CurrentBlock
= NULL
;
9672 ctx
->ListState
.CurrentPos
= 0;
9674 /* Display List group */
9675 ctx
->List
.ListBase
= 0;
9677 save_vtxfmt_init(&ctx
->ListState
.ListVtxfmt
);
9682 _mesa_free_display_list_data(struct gl_context
*ctx
)
9685 ctx
->ListExt
= NULL
;