mesa: GL_EXT_fog_coord is not optional
[mesa.git] / src / mesa / main / enable.c
1 /**
2 * \file enable.c
3 * Enable/disable/query GL capabilities.
4 */
5
6 /*
7 * Mesa 3-D graphics library
8 *
9 * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
10 *
11 * Permission is hereby granted, free of charge, to any person obtaining a
12 * copy of this software and associated documentation files (the "Software"),
13 * to deal in the Software without restriction, including without limitation
14 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
15 * and/or sell copies of the Software, and to permit persons to whom the
16 * Software is furnished to do so, subject to the following conditions:
17 *
18 * The above copyright notice and this permission notice shall be included
19 * in all copies or substantial portions of the Software.
20 *
21 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
22 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
23 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
24 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
25 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
26 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
27 * OTHER DEALINGS IN THE SOFTWARE.
28 */
29
30
31 #include "glheader.h"
32 #include "clip.h"
33 #include "context.h"
34 #include "enable.h"
35 #include "light.h"
36 #include "simple_list.h"
37 #include "mtypes.h"
38 #include "enums.h"
39 #include "api_arrayelt.h"
40 #include "texstate.h"
41 #include "drivers/common/meta.h"
42
43
44
45 #define CHECK_EXTENSION(EXTNAME, CAP) \
46 if (!ctx->Extensions.EXTNAME) { \
47 goto invalid_enum_error; \
48 }
49
50
51 static void
52 update_derived_primitive_restart_state(struct gl_context *ctx)
53 {
54 /* Update derived primitive restart state.
55 */
56 ctx->Array._PrimitiveRestart = ctx->Array.PrimitiveRestart
57 || ctx->Array.PrimitiveRestartFixedIndex;
58 }
59
60 /**
61 * Helper to enable/disable client-side state.
62 */
63 static void
64 client_state(struct gl_context *ctx, GLenum cap, GLboolean state)
65 {
66 struct gl_array_object *arrayObj = ctx->Array.ArrayObj;
67 GLbitfield64 flag;
68 GLboolean *var;
69
70 switch (cap) {
71 case GL_VERTEX_ARRAY:
72 var = &arrayObj->VertexAttrib[VERT_ATTRIB_POS].Enabled;
73 flag = VERT_BIT_POS;
74 break;
75 case GL_NORMAL_ARRAY:
76 var = &arrayObj->VertexAttrib[VERT_ATTRIB_NORMAL].Enabled;
77 flag = VERT_BIT_NORMAL;
78 break;
79 case GL_COLOR_ARRAY:
80 var = &arrayObj->VertexAttrib[VERT_ATTRIB_COLOR0].Enabled;
81 flag = VERT_BIT_COLOR0;
82 break;
83 case GL_INDEX_ARRAY:
84 var = &arrayObj->VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Enabled;
85 flag = VERT_BIT_COLOR_INDEX;
86 break;
87 case GL_TEXTURE_COORD_ARRAY:
88 var = &arrayObj->VertexAttrib[VERT_ATTRIB_TEX(ctx->Array.ActiveTexture)].Enabled;
89 flag = VERT_BIT_TEX(ctx->Array.ActiveTexture);
90 break;
91 case GL_EDGE_FLAG_ARRAY:
92 var = &arrayObj->VertexAttrib[VERT_ATTRIB_EDGEFLAG].Enabled;
93 flag = VERT_BIT_EDGEFLAG;
94 break;
95 case GL_FOG_COORDINATE_ARRAY_EXT:
96 var = &arrayObj->VertexAttrib[VERT_ATTRIB_FOG].Enabled;
97 flag = VERT_BIT_FOG;
98 break;
99 case GL_SECONDARY_COLOR_ARRAY_EXT:
100 var = &arrayObj->VertexAttrib[VERT_ATTRIB_COLOR1].Enabled;
101 flag = VERT_BIT_COLOR1;
102 break;
103
104 case GL_POINT_SIZE_ARRAY_OES:
105 var = &arrayObj->VertexAttrib[VERT_ATTRIB_POINT_SIZE].Enabled;
106 flag = VERT_BIT_POINT_SIZE;
107 break;
108
109 /* GL_NV_primitive_restart */
110 case GL_PRIMITIVE_RESTART_NV:
111 if (!ctx->Extensions.NV_primitive_restart) {
112 goto invalid_enum_error;
113 }
114 var = &ctx->Array.PrimitiveRestart;
115 flag = 0;
116 break;
117
118 default:
119 goto invalid_enum_error;
120 }
121
122 if (*var == state)
123 return;
124
125 FLUSH_VERTICES(ctx, _NEW_ARRAY);
126
127 _ae_invalidate_state(ctx, _NEW_ARRAY);
128
129 *var = state;
130
131 update_derived_primitive_restart_state(ctx);
132
133 if (state)
134 arrayObj->_Enabled |= flag;
135 else
136 arrayObj->_Enabled &= ~flag;
137
138 if (ctx->Driver.Enable) {
139 ctx->Driver.Enable( ctx, cap, state );
140 }
141
142 return;
143
144 invalid_enum_error:
145 _mesa_error(ctx, GL_INVALID_ENUM, "gl%sClientState(%s)",
146 state ? "Enable" : "Disable", _mesa_lookup_enum_by_nr(cap));
147 }
148
149
150 /**
151 * Enable GL capability.
152 * \param cap state to enable/disable.
153 *
154 * Get's the current context, assures that we're outside glBegin()/glEnd() and
155 * calls client_state().
156 */
157 void GLAPIENTRY
158 _mesa_EnableClientState( GLenum cap )
159 {
160 GET_CURRENT_CONTEXT(ctx);
161 client_state( ctx, cap, GL_TRUE );
162 }
163
164
165 /**
166 * Disable GL capability.
167 * \param cap state to enable/disable.
168 *
169 * Get's the current context, assures that we're outside glBegin()/glEnd() and
170 * calls client_state().
171 */
172 void GLAPIENTRY
173 _mesa_DisableClientState( GLenum cap )
174 {
175 GET_CURRENT_CONTEXT(ctx);
176 client_state( ctx, cap, GL_FALSE );
177 }
178
179
180 #undef CHECK_EXTENSION
181 #define CHECK_EXTENSION(EXTNAME, CAP) \
182 if (!ctx->Extensions.EXTNAME) { \
183 goto invalid_enum_error; \
184 }
185
186 #define CHECK_EXTENSION2(EXT1, EXT2, CAP) \
187 if (!ctx->Extensions.EXT1 && !ctx->Extensions.EXT2) { \
188 goto invalid_enum_error; \
189 }
190
191 /**
192 * Return pointer to current texture unit for setting/getting coordinate
193 * state.
194 * Note that we'll set GL_INVALID_OPERATION and return NULL if the active
195 * texture unit is higher than the number of supported coordinate units.
196 */
197 static struct gl_texture_unit *
198 get_texcoord_unit(struct gl_context *ctx)
199 {
200 if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureCoordUnits) {
201 _mesa_error(ctx, GL_INVALID_OPERATION, "glEnable/Disable(texcoord unit)");
202 return NULL;
203 }
204 else {
205 return &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
206 }
207 }
208
209
210 /**
211 * Helper function to enable or disable a texture target.
212 * \param bit one of the TEXTURE_x_BIT values
213 * \return GL_TRUE if state is changing or GL_FALSE if no change
214 */
215 static GLboolean
216 enable_texture(struct gl_context *ctx, GLboolean state, GLbitfield texBit)
217 {
218 struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx);
219 const GLbitfield newenabled = state
220 ? (texUnit->Enabled | texBit) : (texUnit->Enabled & ~texBit);
221
222 if (texUnit->Enabled == newenabled)
223 return GL_FALSE;
224
225 FLUSH_VERTICES(ctx, _NEW_TEXTURE);
226 texUnit->Enabled = newenabled;
227 return GL_TRUE;
228 }
229
230
231 /**
232 * Helper function to enable or disable GL_MULTISAMPLE, skipping the check for
233 * whether the API supports it (GLES doesn't).
234 */
235 void
236 _mesa_set_multisample(struct gl_context *ctx, GLboolean state)
237 {
238 if (ctx->Multisample.Enabled == state)
239 return;
240 FLUSH_VERTICES(ctx, _NEW_MULTISAMPLE);
241 ctx->Multisample.Enabled = state;
242
243 if (ctx->Driver.Enable) {
244 ctx->Driver.Enable(ctx, GL_MULTISAMPLE, state);
245 }
246 }
247
248 /**
249 * Helper function to enable or disable GL_FRAMEBUFFER_SRGB, skipping the
250 * check for whether the API supports it (GLES doesn't).
251 */
252 void
253 _mesa_set_framebuffer_srgb(struct gl_context *ctx, GLboolean state)
254 {
255 if (ctx->Color.sRGBEnabled == state)
256 return;
257 FLUSH_VERTICES(ctx, _NEW_BUFFERS);
258 ctx->Color.sRGBEnabled = state;
259
260 if (ctx->Driver.Enable) {
261 ctx->Driver.Enable(ctx, GL_FRAMEBUFFER_SRGB, state);
262 }
263 }
264
265 /**
266 * Helper function to enable or disable state.
267 *
268 * \param ctx GL context.
269 * \param cap the state to enable/disable
270 * \param state whether to enable or disable the specified capability.
271 *
272 * Updates the current context and flushes the vertices as needed. For
273 * capabilities associated with extensions it verifies that those extensions
274 * are effectivly present before updating. Notifies the driver via
275 * dd_function_table::Enable.
276 */
277 void
278 _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
279 {
280 if (MESA_VERBOSE & VERBOSE_API)
281 _mesa_debug(ctx, "%s %s (newstate is %x)\n",
282 state ? "glEnable" : "glDisable",
283 _mesa_lookup_enum_by_nr(cap),
284 ctx->NewState);
285
286 switch (cap) {
287 case GL_ALPHA_TEST:
288 if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
289 goto invalid_enum_error;
290 if (ctx->Color.AlphaEnabled == state)
291 return;
292 FLUSH_VERTICES(ctx, _NEW_COLOR);
293 ctx->Color.AlphaEnabled = state;
294 break;
295 case GL_AUTO_NORMAL:
296 if (ctx->API != API_OPENGL_COMPAT)
297 goto invalid_enum_error;
298 if (ctx->Eval.AutoNormal == state)
299 return;
300 FLUSH_VERTICES(ctx, _NEW_EVAL);
301 ctx->Eval.AutoNormal = state;
302 break;
303 case GL_BLEND:
304 {
305 GLbitfield newEnabled =
306 state * ((1 << ctx->Const.MaxDrawBuffers) - 1);
307 if (newEnabled != ctx->Color.BlendEnabled) {
308 FLUSH_VERTICES(ctx, _NEW_COLOR);
309 ctx->Color.BlendEnabled = newEnabled;
310 }
311 }
312 break;
313 case GL_CLIP_DISTANCE0:
314 case GL_CLIP_DISTANCE1:
315 case GL_CLIP_DISTANCE2:
316 case GL_CLIP_DISTANCE3:
317 case GL_CLIP_DISTANCE4:
318 case GL_CLIP_DISTANCE5:
319 case GL_CLIP_DISTANCE6:
320 case GL_CLIP_DISTANCE7:
321 {
322 const GLuint p = cap - GL_CLIP_DISTANCE0;
323
324 if (p >= ctx->Const.MaxClipPlanes)
325 goto invalid_enum_error;
326
327 if ((ctx->Transform.ClipPlanesEnabled & (1 << p))
328 == ((GLuint) state << p))
329 return;
330
331 FLUSH_VERTICES(ctx, _NEW_TRANSFORM);
332
333 if (state) {
334 ctx->Transform.ClipPlanesEnabled |= (1 << p);
335 _mesa_update_clip_plane(ctx, p);
336 }
337 else {
338 ctx->Transform.ClipPlanesEnabled &= ~(1 << p);
339 }
340 }
341 break;
342 case GL_COLOR_MATERIAL:
343 if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
344 goto invalid_enum_error;
345 if (ctx->Light.ColorMaterialEnabled == state)
346 return;
347 FLUSH_VERTICES(ctx, _NEW_LIGHT);
348 FLUSH_CURRENT(ctx, 0);
349 ctx->Light.ColorMaterialEnabled = state;
350 if (state) {
351 _mesa_update_color_material( ctx,
352 ctx->Current.Attrib[VERT_ATTRIB_COLOR0] );
353 }
354 break;
355 case GL_CULL_FACE:
356 if (ctx->Polygon.CullFlag == state)
357 return;
358 FLUSH_VERTICES(ctx, _NEW_POLYGON);
359 ctx->Polygon.CullFlag = state;
360 break;
361 case GL_DEPTH_TEST:
362 if (ctx->Depth.Test == state)
363 return;
364 FLUSH_VERTICES(ctx, _NEW_DEPTH);
365 ctx->Depth.Test = state;
366 break;
367 case GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB:
368 if (!_mesa_is_desktop_gl(ctx))
369 goto invalid_enum_error;
370 ctx->Debug.SyncOutput = state;
371 break;
372 case GL_DITHER:
373 if (ctx->Color.DitherFlag == state)
374 return;
375 FLUSH_VERTICES(ctx, _NEW_COLOR);
376 ctx->Color.DitherFlag = state;
377 break;
378 case GL_FOG:
379 if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
380 goto invalid_enum_error;
381 if (ctx->Fog.Enabled == state)
382 return;
383 FLUSH_VERTICES(ctx, _NEW_FOG);
384 ctx->Fog.Enabled = state;
385 break;
386 case GL_LIGHT0:
387 case GL_LIGHT1:
388 case GL_LIGHT2:
389 case GL_LIGHT3:
390 case GL_LIGHT4:
391 case GL_LIGHT5:
392 case GL_LIGHT6:
393 case GL_LIGHT7:
394 if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
395 goto invalid_enum_error;
396 if (ctx->Light.Light[cap-GL_LIGHT0].Enabled == state)
397 return;
398 FLUSH_VERTICES(ctx, _NEW_LIGHT);
399 ctx->Light.Light[cap-GL_LIGHT0].Enabled = state;
400 if (state) {
401 insert_at_tail(&ctx->Light.EnabledList,
402 &ctx->Light.Light[cap-GL_LIGHT0]);
403 }
404 else {
405 remove_from_list(&ctx->Light.Light[cap-GL_LIGHT0]);
406 }
407 break;
408 case GL_LIGHTING:
409 if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
410 goto invalid_enum_error;
411 if (ctx->Light.Enabled == state)
412 return;
413 FLUSH_VERTICES(ctx, _NEW_LIGHT);
414 ctx->Light.Enabled = state;
415 break;
416 case GL_LINE_SMOOTH:
417 if (!_mesa_is_desktop_gl(ctx) && ctx->API != API_OPENGLES)
418 goto invalid_enum_error;
419 if (ctx->Line.SmoothFlag == state)
420 return;
421 FLUSH_VERTICES(ctx, _NEW_LINE);
422 ctx->Line.SmoothFlag = state;
423 break;
424 case GL_LINE_STIPPLE:
425 if (ctx->API != API_OPENGL_COMPAT)
426 goto invalid_enum_error;
427 if (ctx->Line.StippleFlag == state)
428 return;
429 FLUSH_VERTICES(ctx, _NEW_LINE);
430 ctx->Line.StippleFlag = state;
431 break;
432 case GL_INDEX_LOGIC_OP:
433 if (ctx->API != API_OPENGL_COMPAT)
434 goto invalid_enum_error;
435 if (ctx->Color.IndexLogicOpEnabled == state)
436 return;
437 FLUSH_VERTICES(ctx, _NEW_COLOR);
438 ctx->Color.IndexLogicOpEnabled = state;
439 break;
440 case GL_COLOR_LOGIC_OP:
441 if (!_mesa_is_desktop_gl(ctx) && ctx->API != API_OPENGLES)
442 goto invalid_enum_error;
443 if (ctx->Color.ColorLogicOpEnabled == state)
444 return;
445 FLUSH_VERTICES(ctx, _NEW_COLOR);
446 ctx->Color.ColorLogicOpEnabled = state;
447 break;
448 case GL_MAP1_COLOR_4:
449 if (ctx->API != API_OPENGL_COMPAT)
450 goto invalid_enum_error;
451 if (ctx->Eval.Map1Color4 == state)
452 return;
453 FLUSH_VERTICES(ctx, _NEW_EVAL);
454 ctx->Eval.Map1Color4 = state;
455 break;
456 case GL_MAP1_INDEX:
457 if (ctx->API != API_OPENGL_COMPAT)
458 goto invalid_enum_error;
459 if (ctx->Eval.Map1Index == state)
460 return;
461 FLUSH_VERTICES(ctx, _NEW_EVAL);
462 ctx->Eval.Map1Index = state;
463 break;
464 case GL_MAP1_NORMAL:
465 if (ctx->API != API_OPENGL_COMPAT)
466 goto invalid_enum_error;
467 if (ctx->Eval.Map1Normal == state)
468 return;
469 FLUSH_VERTICES(ctx, _NEW_EVAL);
470 ctx->Eval.Map1Normal = state;
471 break;
472 case GL_MAP1_TEXTURE_COORD_1:
473 if (ctx->API != API_OPENGL_COMPAT)
474 goto invalid_enum_error;
475 if (ctx->Eval.Map1TextureCoord1 == state)
476 return;
477 FLUSH_VERTICES(ctx, _NEW_EVAL);
478 ctx->Eval.Map1TextureCoord1 = state;
479 break;
480 case GL_MAP1_TEXTURE_COORD_2:
481 if (ctx->API != API_OPENGL_COMPAT)
482 goto invalid_enum_error;
483 if (ctx->Eval.Map1TextureCoord2 == state)
484 return;
485 FLUSH_VERTICES(ctx, _NEW_EVAL);
486 ctx->Eval.Map1TextureCoord2 = state;
487 break;
488 case GL_MAP1_TEXTURE_COORD_3:
489 if (ctx->API != API_OPENGL_COMPAT)
490 goto invalid_enum_error;
491 if (ctx->Eval.Map1TextureCoord3 == state)
492 return;
493 FLUSH_VERTICES(ctx, _NEW_EVAL);
494 ctx->Eval.Map1TextureCoord3 = state;
495 break;
496 case GL_MAP1_TEXTURE_COORD_4:
497 if (ctx->API != API_OPENGL_COMPAT)
498 goto invalid_enum_error;
499 if (ctx->Eval.Map1TextureCoord4 == state)
500 return;
501 FLUSH_VERTICES(ctx, _NEW_EVAL);
502 ctx->Eval.Map1TextureCoord4 = state;
503 break;
504 case GL_MAP1_VERTEX_3:
505 if (ctx->API != API_OPENGL_COMPAT)
506 goto invalid_enum_error;
507 if (ctx->Eval.Map1Vertex3 == state)
508 return;
509 FLUSH_VERTICES(ctx, _NEW_EVAL);
510 ctx->Eval.Map1Vertex3 = state;
511 break;
512 case GL_MAP1_VERTEX_4:
513 if (ctx->API != API_OPENGL_COMPAT)
514 goto invalid_enum_error;
515 if (ctx->Eval.Map1Vertex4 == state)
516 return;
517 FLUSH_VERTICES(ctx, _NEW_EVAL);
518 ctx->Eval.Map1Vertex4 = state;
519 break;
520 case GL_MAP2_COLOR_4:
521 if (ctx->API != API_OPENGL_COMPAT)
522 goto invalid_enum_error;
523 if (ctx->Eval.Map2Color4 == state)
524 return;
525 FLUSH_VERTICES(ctx, _NEW_EVAL);
526 ctx->Eval.Map2Color4 = state;
527 break;
528 case GL_MAP2_INDEX:
529 if (ctx->API != API_OPENGL_COMPAT)
530 goto invalid_enum_error;
531 if (ctx->Eval.Map2Index == state)
532 return;
533 FLUSH_VERTICES(ctx, _NEW_EVAL);
534 ctx->Eval.Map2Index = state;
535 break;
536 case GL_MAP2_NORMAL:
537 if (ctx->API != API_OPENGL_COMPAT)
538 goto invalid_enum_error;
539 if (ctx->Eval.Map2Normal == state)
540 return;
541 FLUSH_VERTICES(ctx, _NEW_EVAL);
542 ctx->Eval.Map2Normal = state;
543 break;
544 case GL_MAP2_TEXTURE_COORD_1:
545 if (ctx->API != API_OPENGL_COMPAT)
546 goto invalid_enum_error;
547 if (ctx->Eval.Map2TextureCoord1 == state)
548 return;
549 FLUSH_VERTICES(ctx, _NEW_EVAL);
550 ctx->Eval.Map2TextureCoord1 = state;
551 break;
552 case GL_MAP2_TEXTURE_COORD_2:
553 if (ctx->API != API_OPENGL_COMPAT)
554 goto invalid_enum_error;
555 if (ctx->Eval.Map2TextureCoord2 == state)
556 return;
557 FLUSH_VERTICES(ctx, _NEW_EVAL);
558 ctx->Eval.Map2TextureCoord2 = state;
559 break;
560 case GL_MAP2_TEXTURE_COORD_3:
561 if (ctx->API != API_OPENGL_COMPAT)
562 goto invalid_enum_error;
563 if (ctx->Eval.Map2TextureCoord3 == state)
564 return;
565 FLUSH_VERTICES(ctx, _NEW_EVAL);
566 ctx->Eval.Map2TextureCoord3 = state;
567 break;
568 case GL_MAP2_TEXTURE_COORD_4:
569 if (ctx->API != API_OPENGL_COMPAT)
570 goto invalid_enum_error;
571 if (ctx->Eval.Map2TextureCoord4 == state)
572 return;
573 FLUSH_VERTICES(ctx, _NEW_EVAL);
574 ctx->Eval.Map2TextureCoord4 = state;
575 break;
576 case GL_MAP2_VERTEX_3:
577 if (ctx->API != API_OPENGL_COMPAT)
578 goto invalid_enum_error;
579 if (ctx->Eval.Map2Vertex3 == state)
580 return;
581 FLUSH_VERTICES(ctx, _NEW_EVAL);
582 ctx->Eval.Map2Vertex3 = state;
583 break;
584 case GL_MAP2_VERTEX_4:
585 if (ctx->API != API_OPENGL_COMPAT)
586 goto invalid_enum_error;
587 if (ctx->Eval.Map2Vertex4 == state)
588 return;
589 FLUSH_VERTICES(ctx, _NEW_EVAL);
590 ctx->Eval.Map2Vertex4 = state;
591 break;
592 case GL_NORMALIZE:
593 if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
594 goto invalid_enum_error;
595 if (ctx->Transform.Normalize == state)
596 return;
597 FLUSH_VERTICES(ctx, _NEW_TRANSFORM);
598 ctx->Transform.Normalize = state;
599 break;
600 case GL_POINT_SMOOTH:
601 if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
602 goto invalid_enum_error;
603 if (ctx->Point.SmoothFlag == state)
604 return;
605 FLUSH_VERTICES(ctx, _NEW_POINT);
606 ctx->Point.SmoothFlag = state;
607 break;
608 case GL_POLYGON_SMOOTH:
609 if (!_mesa_is_desktop_gl(ctx))
610 goto invalid_enum_error;
611 if (ctx->Polygon.SmoothFlag == state)
612 return;
613 FLUSH_VERTICES(ctx, _NEW_POLYGON);
614 ctx->Polygon.SmoothFlag = state;
615 break;
616 case GL_POLYGON_STIPPLE:
617 if (ctx->API != API_OPENGL_COMPAT)
618 goto invalid_enum_error;
619 if (ctx->Polygon.StippleFlag == state)
620 return;
621 FLUSH_VERTICES(ctx, _NEW_POLYGON);
622 ctx->Polygon.StippleFlag = state;
623 break;
624 case GL_POLYGON_OFFSET_POINT:
625 if (!_mesa_is_desktop_gl(ctx))
626 goto invalid_enum_error;
627 if (ctx->Polygon.OffsetPoint == state)
628 return;
629 FLUSH_VERTICES(ctx, _NEW_POLYGON);
630 ctx->Polygon.OffsetPoint = state;
631 break;
632 case GL_POLYGON_OFFSET_LINE:
633 if (!_mesa_is_desktop_gl(ctx))
634 goto invalid_enum_error;
635 if (ctx->Polygon.OffsetLine == state)
636 return;
637 FLUSH_VERTICES(ctx, _NEW_POLYGON);
638 ctx->Polygon.OffsetLine = state;
639 break;
640 case GL_POLYGON_OFFSET_FILL:
641 if (ctx->Polygon.OffsetFill == state)
642 return;
643 FLUSH_VERTICES(ctx, _NEW_POLYGON);
644 ctx->Polygon.OffsetFill = state;
645 break;
646 case GL_RESCALE_NORMAL_EXT:
647 if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
648 goto invalid_enum_error;
649 if (ctx->Transform.RescaleNormals == state)
650 return;
651 FLUSH_VERTICES(ctx, _NEW_TRANSFORM);
652 ctx->Transform.RescaleNormals = state;
653 break;
654 case GL_SCISSOR_TEST:
655 if (ctx->Scissor.Enabled == state)
656 return;
657 FLUSH_VERTICES(ctx, _NEW_SCISSOR);
658 ctx->Scissor.Enabled = state;
659 break;
660 case GL_STENCIL_TEST:
661 if (ctx->Stencil.Enabled == state)
662 return;
663 FLUSH_VERTICES(ctx, _NEW_STENCIL);
664 ctx->Stencil.Enabled = state;
665 break;
666 case GL_TEXTURE_1D:
667 if (ctx->API != API_OPENGL_COMPAT)
668 goto invalid_enum_error;
669 if (!enable_texture(ctx, state, TEXTURE_1D_BIT)) {
670 return;
671 }
672 break;
673 case GL_TEXTURE_2D:
674 if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
675 goto invalid_enum_error;
676 if (!enable_texture(ctx, state, TEXTURE_2D_BIT)) {
677 return;
678 }
679 break;
680 case GL_TEXTURE_3D:
681 if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
682 goto invalid_enum_error;
683 if (!enable_texture(ctx, state, TEXTURE_3D_BIT)) {
684 return;
685 }
686 break;
687 case GL_TEXTURE_GEN_S:
688 case GL_TEXTURE_GEN_T:
689 case GL_TEXTURE_GEN_R:
690 case GL_TEXTURE_GEN_Q:
691 {
692 struct gl_texture_unit *texUnit = get_texcoord_unit(ctx);
693
694 if (ctx->API != API_OPENGL_COMPAT)
695 goto invalid_enum_error;
696
697 if (texUnit) {
698 GLbitfield coordBit = S_BIT << (cap - GL_TEXTURE_GEN_S);
699 GLbitfield newenabled = texUnit->TexGenEnabled & ~coordBit;
700 if (state)
701 newenabled |= coordBit;
702 if (texUnit->TexGenEnabled == newenabled)
703 return;
704 FLUSH_VERTICES(ctx, _NEW_TEXTURE);
705 texUnit->TexGenEnabled = newenabled;
706 }
707 }
708 break;
709
710 case GL_TEXTURE_GEN_STR_OES:
711 /* disable S, T, and R at the same time */
712 {
713 struct gl_texture_unit *texUnit = get_texcoord_unit(ctx);
714
715 if (ctx->API != API_OPENGLES)
716 goto invalid_enum_error;
717
718 if (texUnit) {
719 GLuint newenabled =
720 texUnit->TexGenEnabled & ~STR_BITS;
721 if (state)
722 newenabled |= STR_BITS;
723 if (texUnit->TexGenEnabled == newenabled)
724 return;
725 FLUSH_VERTICES(ctx, _NEW_TEXTURE);
726 texUnit->TexGenEnabled = newenabled;
727 }
728 }
729 break;
730
731 /* client-side state */
732 case GL_VERTEX_ARRAY:
733 case GL_NORMAL_ARRAY:
734 case GL_COLOR_ARRAY:
735 case GL_INDEX_ARRAY:
736 case GL_TEXTURE_COORD_ARRAY:
737 case GL_EDGE_FLAG_ARRAY:
738 case GL_FOG_COORDINATE_ARRAY_EXT:
739 case GL_SECONDARY_COLOR_ARRAY_EXT:
740 case GL_POINT_SIZE_ARRAY_OES:
741 client_state( ctx, cap, state );
742 return;
743
744 /* GL_ARB_texture_cube_map */
745 case GL_TEXTURE_CUBE_MAP_ARB:
746 if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
747 goto invalid_enum_error;
748 CHECK_EXTENSION(ARB_texture_cube_map, cap);
749 if (!enable_texture(ctx, state, TEXTURE_CUBE_BIT)) {
750 return;
751 }
752 break;
753
754 /* GL_EXT_secondary_color */
755 case GL_COLOR_SUM_EXT:
756 if (ctx->API != API_OPENGL_COMPAT)
757 goto invalid_enum_error;
758 CHECK_EXTENSION(ARB_vertex_program, cap);
759 if (ctx->Fog.ColorSumEnabled == state)
760 return;
761 FLUSH_VERTICES(ctx, _NEW_FOG);
762 ctx->Fog.ColorSumEnabled = state;
763 break;
764
765 /* GL_ARB_multisample */
766 case GL_MULTISAMPLE_ARB:
767 if (!_mesa_is_desktop_gl(ctx) && ctx->API != API_OPENGLES)
768 goto invalid_enum_error;
769 _mesa_set_multisample(ctx, state);
770 return;
771 case GL_SAMPLE_ALPHA_TO_COVERAGE_ARB:
772 if (ctx->Multisample.SampleAlphaToCoverage == state)
773 return;
774 FLUSH_VERTICES(ctx, _NEW_MULTISAMPLE);
775 ctx->Multisample.SampleAlphaToCoverage = state;
776 break;
777 case GL_SAMPLE_ALPHA_TO_ONE_ARB:
778 if (!_mesa_is_desktop_gl(ctx) && ctx->API != API_OPENGLES)
779 goto invalid_enum_error;
780 if (ctx->Multisample.SampleAlphaToOne == state)
781 return;
782 FLUSH_VERTICES(ctx, _NEW_MULTISAMPLE);
783 ctx->Multisample.SampleAlphaToOne = state;
784 break;
785 case GL_SAMPLE_COVERAGE_ARB:
786 if (ctx->Multisample.SampleCoverage == state)
787 return;
788 FLUSH_VERTICES(ctx, _NEW_MULTISAMPLE);
789 ctx->Multisample.SampleCoverage = state;
790 break;
791 case GL_SAMPLE_COVERAGE_INVERT_ARB:
792 if (!_mesa_is_desktop_gl(ctx))
793 goto invalid_enum_error;
794 if (ctx->Multisample.SampleCoverageInvert == state)
795 return;
796 FLUSH_VERTICES(ctx, _NEW_MULTISAMPLE);
797 ctx->Multisample.SampleCoverageInvert = state;
798 break;
799
800 /* GL_IBM_rasterpos_clip */
801 case GL_RASTER_POSITION_UNCLIPPED_IBM:
802 if (ctx->API != API_OPENGL_COMPAT)
803 goto invalid_enum_error;
804 if (ctx->Transform.RasterPositionUnclipped == state)
805 return;
806 FLUSH_VERTICES(ctx, _NEW_TRANSFORM);
807 ctx->Transform.RasterPositionUnclipped = state;
808 break;
809
810 /* GL_NV_point_sprite */
811 case GL_POINT_SPRITE_NV:
812 if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
813 goto invalid_enum_error;
814 CHECK_EXTENSION2(NV_point_sprite, ARB_point_sprite, cap);
815 if (ctx->Point.PointSprite == state)
816 return;
817 FLUSH_VERTICES(ctx, _NEW_POINT);
818 ctx->Point.PointSprite = state;
819 break;
820
821 case GL_VERTEX_PROGRAM_ARB:
822 if (ctx->API != API_OPENGL_COMPAT)
823 goto invalid_enum_error;
824 CHECK_EXTENSION(ARB_vertex_program, cap);
825 if (ctx->VertexProgram.Enabled == state)
826 return;
827 FLUSH_VERTICES(ctx, _NEW_PROGRAM);
828 ctx->VertexProgram.Enabled = state;
829 break;
830 case GL_VERTEX_PROGRAM_POINT_SIZE_ARB:
831 /* This was added with ARB_vertex_program, but it is also used with
832 * GLSL vertex shaders on desktop.
833 */
834 if (!_mesa_is_desktop_gl(ctx))
835 goto invalid_enum_error;
836 CHECK_EXTENSION(ARB_vertex_program, cap);
837 if (ctx->VertexProgram.PointSizeEnabled == state)
838 return;
839 FLUSH_VERTICES(ctx, _NEW_PROGRAM);
840 ctx->VertexProgram.PointSizeEnabled = state;
841 break;
842 case GL_VERTEX_PROGRAM_TWO_SIDE_ARB:
843 if (ctx->API != API_OPENGL_COMPAT)
844 goto invalid_enum_error;
845 CHECK_EXTENSION(ARB_vertex_program, cap);
846 if (ctx->VertexProgram.TwoSideEnabled == state)
847 return;
848 FLUSH_VERTICES(ctx, _NEW_PROGRAM);
849 ctx->VertexProgram.TwoSideEnabled = state;
850 break;
851
852 /* GL_NV_texture_rectangle */
853 case GL_TEXTURE_RECTANGLE_NV:
854 if (ctx->API != API_OPENGL_COMPAT)
855 goto invalid_enum_error;
856 CHECK_EXTENSION(NV_texture_rectangle, cap);
857 if (!enable_texture(ctx, state, TEXTURE_RECT_BIT)) {
858 return;
859 }
860 break;
861
862 /* GL_EXT_stencil_two_side */
863 case GL_STENCIL_TEST_TWO_SIDE_EXT:
864 if (ctx->API != API_OPENGL_COMPAT)
865 goto invalid_enum_error;
866 CHECK_EXTENSION(EXT_stencil_two_side, cap);
867 if (ctx->Stencil.TestTwoSide == state)
868 return;
869 FLUSH_VERTICES(ctx, _NEW_STENCIL);
870 ctx->Stencil.TestTwoSide = state;
871 if (state) {
872 ctx->Stencil._BackFace = 2;
873 } else {
874 ctx->Stencil._BackFace = 1;
875 }
876 break;
877
878 case GL_FRAGMENT_PROGRAM_ARB:
879 if (ctx->API != API_OPENGL_COMPAT)
880 goto invalid_enum_error;
881 CHECK_EXTENSION(ARB_fragment_program, cap);
882 if (ctx->FragmentProgram.Enabled == state)
883 return;
884 FLUSH_VERTICES(ctx, _NEW_PROGRAM);
885 ctx->FragmentProgram.Enabled = state;
886 break;
887
888 /* GL_EXT_depth_bounds_test */
889 case GL_DEPTH_BOUNDS_TEST_EXT:
890 if (!_mesa_is_desktop_gl(ctx))
891 goto invalid_enum_error;
892 CHECK_EXTENSION(EXT_depth_bounds_test, cap);
893 if (ctx->Depth.BoundsTest == state)
894 return;
895 FLUSH_VERTICES(ctx, _NEW_DEPTH);
896 ctx->Depth.BoundsTest = state;
897 break;
898
899 case GL_DEPTH_CLAMP:
900 if (!_mesa_is_desktop_gl(ctx))
901 goto invalid_enum_error;
902 CHECK_EXTENSION(ARB_depth_clamp, cap);
903 if (ctx->Transform.DepthClamp == state)
904 return;
905 FLUSH_VERTICES(ctx, _NEW_TRANSFORM);
906 ctx->Transform.DepthClamp = state;
907 break;
908
909 case GL_FRAGMENT_SHADER_ATI:
910 if (ctx->API != API_OPENGL_COMPAT)
911 goto invalid_enum_error;
912 CHECK_EXTENSION(ATI_fragment_shader, cap);
913 if (ctx->ATIFragmentShader.Enabled == state)
914 return;
915 FLUSH_VERTICES(ctx, _NEW_PROGRAM);
916 ctx->ATIFragmentShader.Enabled = state;
917 break;
918
919 /* GL_MESA_texture_array */
920 case GL_TEXTURE_1D_ARRAY_EXT:
921 if (ctx->API != API_OPENGL_COMPAT)
922 goto invalid_enum_error;
923 CHECK_EXTENSION(MESA_texture_array, cap);
924 if (!enable_texture(ctx, state, TEXTURE_1D_ARRAY_BIT)) {
925 return;
926 }
927 break;
928
929 case GL_TEXTURE_2D_ARRAY_EXT:
930 if (ctx->API != API_OPENGL_COMPAT)
931 goto invalid_enum_error;
932 CHECK_EXTENSION(MESA_texture_array, cap);
933 if (!enable_texture(ctx, state, TEXTURE_2D_ARRAY_BIT)) {
934 return;
935 }
936 break;
937
938 case GL_TEXTURE_CUBE_MAP_SEAMLESS:
939 if (!_mesa_is_desktop_gl(ctx))
940 goto invalid_enum_error;
941 CHECK_EXTENSION(ARB_seamless_cube_map, cap);
942 if (ctx->Texture.CubeMapSeamless != state) {
943 FLUSH_VERTICES(ctx, _NEW_TEXTURE);
944 ctx->Texture.CubeMapSeamless = state;
945 }
946 break;
947
948 case GL_RASTERIZER_DISCARD:
949 if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx))
950 goto invalid_enum_error;
951 CHECK_EXTENSION(EXT_transform_feedback, cap);
952 if (ctx->RasterDiscard != state) {
953 FLUSH_VERTICES(ctx, 0);
954 ctx->NewDriverState |= ctx->DriverFlags.NewRasterizerDiscard;
955 ctx->RasterDiscard = state;
956 }
957 break;
958
959 /* GL 3.1 primitive restart. Note: this enum is different from
960 * GL_PRIMITIVE_RESTART_NV (which is client state).
961 */
962 case GL_PRIMITIVE_RESTART:
963 if (!_mesa_is_desktop_gl(ctx) || ctx->Version < 31) {
964 goto invalid_enum_error;
965 }
966 if (ctx->Array.PrimitiveRestart != state) {
967 FLUSH_VERTICES(ctx, _NEW_TRANSFORM);
968 ctx->Array.PrimitiveRestart = state;
969 update_derived_primitive_restart_state(ctx);
970 }
971 break;
972
973 case GL_PRIMITIVE_RESTART_FIXED_INDEX:
974 if (!_mesa_is_gles3(ctx) && !ctx->Extensions.ARB_ES3_compatibility)
975 goto invalid_enum_error;
976 if (ctx->Array.PrimitiveRestartFixedIndex != state) {
977 FLUSH_VERTICES(ctx, _NEW_TRANSFORM);
978 ctx->Array.PrimitiveRestartFixedIndex = state;
979 update_derived_primitive_restart_state(ctx);
980 }
981 break;
982
983 /* GL3.0 - GL_framebuffer_sRGB */
984 case GL_FRAMEBUFFER_SRGB_EXT:
985 if (!_mesa_is_desktop_gl(ctx))
986 goto invalid_enum_error;
987 CHECK_EXTENSION(EXT_framebuffer_sRGB, cap);
988 _mesa_set_framebuffer_srgb(ctx, state);
989 return;
990
991 /* GL_OES_EGL_image_external */
992 case GL_TEXTURE_EXTERNAL_OES:
993 if (!_mesa_is_gles(ctx))
994 goto invalid_enum_error;
995 CHECK_EXTENSION(OES_EGL_image_external, cap);
996 if (!enable_texture(ctx, state, TEXTURE_EXTERNAL_BIT)) {
997 return;
998 }
999 break;
1000
1001 /* ARB_texture_multisample */
1002 case GL_SAMPLE_MASK:
1003 if (!_mesa_is_desktop_gl(ctx))
1004 goto invalid_enum_error;
1005 CHECK_EXTENSION(ARB_texture_multisample, cap);
1006 if (ctx->Multisample.SampleMask == state)
1007 return;
1008 FLUSH_VERTICES(ctx, _NEW_MULTISAMPLE);
1009 ctx->Multisample.SampleMask = state;
1010 break;
1011
1012 default:
1013 goto invalid_enum_error;
1014 }
1015
1016 if (ctx->Driver.Enable) {
1017 ctx->Driver.Enable( ctx, cap, state );
1018 }
1019
1020 return;
1021
1022 invalid_enum_error:
1023 _mesa_error(ctx, GL_INVALID_ENUM, "gl%s(%s)",
1024 state ? "Enable" : "Disable", _mesa_lookup_enum_by_nr(cap));
1025 }
1026
1027
1028 /**
1029 * Enable GL capability. Called by glEnable()
1030 * \param cap state to enable.
1031 */
1032 void GLAPIENTRY
1033 _mesa_Enable( GLenum cap )
1034 {
1035 GET_CURRENT_CONTEXT(ctx);
1036
1037 _mesa_set_enable( ctx, cap, GL_TRUE );
1038 }
1039
1040
1041 /**
1042 * Disable GL capability. Called by glDisable()
1043 * \param cap state to disable.
1044 */
1045 void GLAPIENTRY
1046 _mesa_Disable( GLenum cap )
1047 {
1048 GET_CURRENT_CONTEXT(ctx);
1049
1050 _mesa_set_enable( ctx, cap, GL_FALSE );
1051 }
1052
1053
1054
1055 /**
1056 * Enable/disable an indexed state var.
1057 */
1058 void
1059 _mesa_set_enablei(struct gl_context *ctx, GLenum cap,
1060 GLuint index, GLboolean state)
1061 {
1062 ASSERT(state == 0 || state == 1);
1063 switch (cap) {
1064 case GL_BLEND:
1065 if (!ctx->Extensions.EXT_draw_buffers2) {
1066 goto invalid_enum_error;
1067 }
1068 if (index >= ctx->Const.MaxDrawBuffers) {
1069 _mesa_error(ctx, GL_INVALID_VALUE, "%s(index=%u)",
1070 state ? "glEnableIndexed" : "glDisableIndexed", index);
1071 return;
1072 }
1073 if (((ctx->Color.BlendEnabled >> index) & 1) != state) {
1074 FLUSH_VERTICES(ctx, _NEW_COLOR);
1075 if (state)
1076 ctx->Color.BlendEnabled |= (1 << index);
1077 else
1078 ctx->Color.BlendEnabled &= ~(1 << index);
1079 }
1080 break;
1081 default:
1082 goto invalid_enum_error;
1083 }
1084 return;
1085
1086 invalid_enum_error:
1087 _mesa_error(ctx, GL_INVALID_ENUM, "%s(cap=%s)",
1088 state ? "glEnablei" : "glDisablei",
1089 _mesa_lookup_enum_by_nr(cap));
1090 }
1091
1092
1093 void GLAPIENTRY
1094 _mesa_Disablei( GLenum cap, GLuint index )
1095 {
1096 GET_CURRENT_CONTEXT(ctx);
1097 _mesa_set_enablei(ctx, cap, index, GL_FALSE);
1098 }
1099
1100
1101 void GLAPIENTRY
1102 _mesa_Enablei( GLenum cap, GLuint index )
1103 {
1104 GET_CURRENT_CONTEXT(ctx);
1105 _mesa_set_enablei(ctx, cap, index, GL_TRUE);
1106 }
1107
1108
1109 GLboolean GLAPIENTRY
1110 _mesa_IsEnabledi( GLenum cap, GLuint index )
1111 {
1112 GET_CURRENT_CONTEXT(ctx);
1113 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0);
1114 switch (cap) {
1115 case GL_BLEND:
1116 if (index >= ctx->Const.MaxDrawBuffers) {
1117 _mesa_error(ctx, GL_INVALID_VALUE, "glIsEnabledIndexed(index=%u)",
1118 index);
1119 return GL_FALSE;
1120 }
1121 return (ctx->Color.BlendEnabled >> index) & 1;
1122 default:
1123 _mesa_error(ctx, GL_INVALID_ENUM, "glIsEnabledIndexed(cap=%s)",
1124 _mesa_lookup_enum_by_nr(cap));
1125 return GL_FALSE;
1126 }
1127 }
1128
1129
1130
1131
1132 #undef CHECK_EXTENSION
1133 #define CHECK_EXTENSION(EXTNAME) \
1134 if (!ctx->Extensions.EXTNAME) { \
1135 goto invalid_enum_error; \
1136 }
1137
1138 #undef CHECK_EXTENSION2
1139 #define CHECK_EXTENSION2(EXT1, EXT2) \
1140 if (!ctx->Extensions.EXT1 && !ctx->Extensions.EXT2) { \
1141 goto invalid_enum_error; \
1142 }
1143
1144
1145 /**
1146 * Helper function to determine whether a texture target is enabled.
1147 */
1148 static GLboolean
1149 is_texture_enabled(struct gl_context *ctx, GLbitfield bit)
1150 {
1151 const struct gl_texture_unit *const texUnit =
1152 &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
1153 return (texUnit->Enabled & bit) ? GL_TRUE : GL_FALSE;
1154 }
1155
1156
1157 /**
1158 * Return simple enable/disable state.
1159 *
1160 * \param cap state variable to query.
1161 *
1162 * Returns the state of the specified capability from the current GL context.
1163 * For the capabilities associated with extensions verifies that those
1164 * extensions are effectively present before reporting.
1165 */
1166 GLboolean GLAPIENTRY
1167 _mesa_IsEnabled( GLenum cap )
1168 {
1169 GET_CURRENT_CONTEXT(ctx);
1170 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0);
1171
1172 switch (cap) {
1173 case GL_ALPHA_TEST:
1174 if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
1175 goto invalid_enum_error;
1176 return ctx->Color.AlphaEnabled;
1177 case GL_AUTO_NORMAL:
1178 if (ctx->API != API_OPENGL_COMPAT)
1179 goto invalid_enum_error;
1180 return ctx->Eval.AutoNormal;
1181 case GL_BLEND:
1182 return ctx->Color.BlendEnabled & 1; /* return state for buffer[0] */
1183 case GL_CLIP_DISTANCE0:
1184 case GL_CLIP_DISTANCE1:
1185 case GL_CLIP_DISTANCE2:
1186 case GL_CLIP_DISTANCE3:
1187 case GL_CLIP_DISTANCE4:
1188 case GL_CLIP_DISTANCE5:
1189 case GL_CLIP_DISTANCE6:
1190 case GL_CLIP_DISTANCE7: {
1191 const GLuint p = cap - GL_CLIP_DISTANCE0;
1192
1193 if (p >= ctx->Const.MaxClipPlanes)
1194 goto invalid_enum_error;
1195
1196 return (ctx->Transform.ClipPlanesEnabled >> p) & 1;
1197 }
1198 case GL_COLOR_MATERIAL:
1199 if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
1200 goto invalid_enum_error;
1201 return ctx->Light.ColorMaterialEnabled;
1202 case GL_CULL_FACE:
1203 return ctx->Polygon.CullFlag;
1204 case GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB:
1205 if (!_mesa_is_desktop_gl(ctx))
1206 goto invalid_enum_error;
1207 return ctx->Debug.SyncOutput;
1208 case GL_DEPTH_TEST:
1209 return ctx->Depth.Test;
1210 case GL_DITHER:
1211 return ctx->Color.DitherFlag;
1212 case GL_FOG:
1213 if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
1214 goto invalid_enum_error;
1215 return ctx->Fog.Enabled;
1216 case GL_LIGHTING:
1217 if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
1218 goto invalid_enum_error;
1219 return ctx->Light.Enabled;
1220 case GL_LIGHT0:
1221 case GL_LIGHT1:
1222 case GL_LIGHT2:
1223 case GL_LIGHT3:
1224 case GL_LIGHT4:
1225 case GL_LIGHT5:
1226 case GL_LIGHT6:
1227 case GL_LIGHT7:
1228 if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
1229 goto invalid_enum_error;
1230 return ctx->Light.Light[cap-GL_LIGHT0].Enabled;
1231 case GL_LINE_SMOOTH:
1232 if (!_mesa_is_desktop_gl(ctx) && ctx->API != API_OPENGLES)
1233 goto invalid_enum_error;
1234 return ctx->Line.SmoothFlag;
1235 case GL_LINE_STIPPLE:
1236 if (ctx->API != API_OPENGL_COMPAT)
1237 goto invalid_enum_error;
1238 return ctx->Line.StippleFlag;
1239 case GL_INDEX_LOGIC_OP:
1240 if (ctx->API != API_OPENGL_COMPAT)
1241 goto invalid_enum_error;
1242 return ctx->Color.IndexLogicOpEnabled;
1243 case GL_COLOR_LOGIC_OP:
1244 if (!_mesa_is_desktop_gl(ctx) && ctx->API != API_OPENGLES)
1245 goto invalid_enum_error;
1246 return ctx->Color.ColorLogicOpEnabled;
1247 case GL_MAP1_COLOR_4:
1248 if (ctx->API != API_OPENGL_COMPAT)
1249 goto invalid_enum_error;
1250 return ctx->Eval.Map1Color4;
1251 case GL_MAP1_INDEX:
1252 if (ctx->API != API_OPENGL_COMPAT)
1253 goto invalid_enum_error;
1254 return ctx->Eval.Map1Index;
1255 case GL_MAP1_NORMAL:
1256 if (ctx->API != API_OPENGL_COMPAT)
1257 goto invalid_enum_error;
1258 return ctx->Eval.Map1Normal;
1259 case GL_MAP1_TEXTURE_COORD_1:
1260 if (ctx->API != API_OPENGL_COMPAT)
1261 goto invalid_enum_error;
1262 return ctx->Eval.Map1TextureCoord1;
1263 case GL_MAP1_TEXTURE_COORD_2:
1264 if (ctx->API != API_OPENGL_COMPAT)
1265 goto invalid_enum_error;
1266 return ctx->Eval.Map1TextureCoord2;
1267 case GL_MAP1_TEXTURE_COORD_3:
1268 if (ctx->API != API_OPENGL_COMPAT)
1269 goto invalid_enum_error;
1270 return ctx->Eval.Map1TextureCoord3;
1271 case GL_MAP1_TEXTURE_COORD_4:
1272 if (ctx->API != API_OPENGL_COMPAT)
1273 goto invalid_enum_error;
1274 return ctx->Eval.Map1TextureCoord4;
1275 case GL_MAP1_VERTEX_3:
1276 if (ctx->API != API_OPENGL_COMPAT)
1277 goto invalid_enum_error;
1278 return ctx->Eval.Map1Vertex3;
1279 case GL_MAP1_VERTEX_4:
1280 if (ctx->API != API_OPENGL_COMPAT)
1281 goto invalid_enum_error;
1282 return ctx->Eval.Map1Vertex4;
1283 case GL_MAP2_COLOR_4:
1284 if (ctx->API != API_OPENGL_COMPAT)
1285 goto invalid_enum_error;
1286 return ctx->Eval.Map2Color4;
1287 case GL_MAP2_INDEX:
1288 if (ctx->API != API_OPENGL_COMPAT)
1289 goto invalid_enum_error;
1290 return ctx->Eval.Map2Index;
1291 case GL_MAP2_NORMAL:
1292 if (ctx->API != API_OPENGL_COMPAT)
1293 goto invalid_enum_error;
1294 return ctx->Eval.Map2Normal;
1295 case GL_MAP2_TEXTURE_COORD_1:
1296 if (ctx->API != API_OPENGL_COMPAT)
1297 goto invalid_enum_error;
1298 return ctx->Eval.Map2TextureCoord1;
1299 case GL_MAP2_TEXTURE_COORD_2:
1300 if (ctx->API != API_OPENGL_COMPAT)
1301 goto invalid_enum_error;
1302 return ctx->Eval.Map2TextureCoord2;
1303 case GL_MAP2_TEXTURE_COORD_3:
1304 if (ctx->API != API_OPENGL_COMPAT)
1305 goto invalid_enum_error;
1306 return ctx->Eval.Map2TextureCoord3;
1307 case GL_MAP2_TEXTURE_COORD_4:
1308 if (ctx->API != API_OPENGL_COMPAT)
1309 goto invalid_enum_error;
1310 return ctx->Eval.Map2TextureCoord4;
1311 case GL_MAP2_VERTEX_3:
1312 if (ctx->API != API_OPENGL_COMPAT)
1313 goto invalid_enum_error;
1314 return ctx->Eval.Map2Vertex3;
1315 case GL_MAP2_VERTEX_4:
1316 if (ctx->API != API_OPENGL_COMPAT)
1317 goto invalid_enum_error;
1318 return ctx->Eval.Map2Vertex4;
1319 case GL_NORMALIZE:
1320 if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
1321 goto invalid_enum_error;
1322 return ctx->Transform.Normalize;
1323 case GL_POINT_SMOOTH:
1324 if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
1325 goto invalid_enum_error;
1326 return ctx->Point.SmoothFlag;
1327 case GL_POLYGON_SMOOTH:
1328 if (!_mesa_is_desktop_gl(ctx))
1329 goto invalid_enum_error;
1330 return ctx->Polygon.SmoothFlag;
1331 case GL_POLYGON_STIPPLE:
1332 if (ctx->API != API_OPENGL_COMPAT)
1333 goto invalid_enum_error;
1334 return ctx->Polygon.StippleFlag;
1335 case GL_POLYGON_OFFSET_POINT:
1336 if (!_mesa_is_desktop_gl(ctx))
1337 goto invalid_enum_error;
1338 return ctx->Polygon.OffsetPoint;
1339 case GL_POLYGON_OFFSET_LINE:
1340 if (!_mesa_is_desktop_gl(ctx))
1341 goto invalid_enum_error;
1342 return ctx->Polygon.OffsetLine;
1343 case GL_POLYGON_OFFSET_FILL:
1344 return ctx->Polygon.OffsetFill;
1345 case GL_RESCALE_NORMAL_EXT:
1346 if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
1347 goto invalid_enum_error;
1348 return ctx->Transform.RescaleNormals;
1349 case GL_SCISSOR_TEST:
1350 return ctx->Scissor.Enabled;
1351 case GL_STENCIL_TEST:
1352 return ctx->Stencil.Enabled;
1353 case GL_TEXTURE_1D:
1354 if (ctx->API != API_OPENGL_COMPAT)
1355 goto invalid_enum_error;
1356 return is_texture_enabled(ctx, TEXTURE_1D_BIT);
1357 case GL_TEXTURE_2D:
1358 if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
1359 goto invalid_enum_error;
1360 return is_texture_enabled(ctx, TEXTURE_2D_BIT);
1361 case GL_TEXTURE_3D:
1362 if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
1363 goto invalid_enum_error;
1364 return is_texture_enabled(ctx, TEXTURE_3D_BIT);
1365 case GL_TEXTURE_GEN_S:
1366 case GL_TEXTURE_GEN_T:
1367 case GL_TEXTURE_GEN_R:
1368 case GL_TEXTURE_GEN_Q:
1369 {
1370 const struct gl_texture_unit *texUnit = get_texcoord_unit(ctx);
1371
1372 if (ctx->API != API_OPENGL_COMPAT)
1373 goto invalid_enum_error;
1374
1375 if (texUnit) {
1376 GLbitfield coordBit = S_BIT << (cap - GL_TEXTURE_GEN_S);
1377 return (texUnit->TexGenEnabled & coordBit) ? GL_TRUE : GL_FALSE;
1378 }
1379 }
1380 return GL_FALSE;
1381 case GL_TEXTURE_GEN_STR_OES:
1382 {
1383 const struct gl_texture_unit *texUnit = get_texcoord_unit(ctx);
1384
1385 if (ctx->API != API_OPENGLES)
1386 goto invalid_enum_error;
1387
1388 if (texUnit) {
1389 return (texUnit->TexGenEnabled & STR_BITS) == STR_BITS
1390 ? GL_TRUE : GL_FALSE;
1391 }
1392 }
1393
1394 /* client-side state */
1395 case GL_VERTEX_ARRAY:
1396 if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
1397 goto invalid_enum_error;
1398 return (ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_POS].Enabled != 0);
1399 case GL_NORMAL_ARRAY:
1400 if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
1401 goto invalid_enum_error;
1402 return (ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_NORMAL].Enabled != 0);
1403 case GL_COLOR_ARRAY:
1404 if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
1405 goto invalid_enum_error;
1406 return (ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_COLOR0].Enabled != 0);
1407 case GL_INDEX_ARRAY:
1408 if (ctx->API != API_OPENGL_COMPAT)
1409 goto invalid_enum_error;
1410 return (ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Enabled != 0);
1411 case GL_TEXTURE_COORD_ARRAY:
1412 if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
1413 goto invalid_enum_error;
1414 return (ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_TEX(ctx->Array.ActiveTexture)]
1415 .Enabled != 0);
1416 case GL_EDGE_FLAG_ARRAY:
1417 if (ctx->API != API_OPENGL_COMPAT)
1418 goto invalid_enum_error;
1419 return (ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_EDGEFLAG].Enabled != 0);
1420 case GL_FOG_COORDINATE_ARRAY_EXT:
1421 if (ctx->API != API_OPENGL_COMPAT)
1422 goto invalid_enum_error;
1423 return (ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_FOG].Enabled != 0);
1424 case GL_SECONDARY_COLOR_ARRAY_EXT:
1425 if (ctx->API != API_OPENGL_COMPAT)
1426 goto invalid_enum_error;
1427 return (ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_COLOR1].Enabled != 0);
1428 case GL_POINT_SIZE_ARRAY_OES:
1429 if (ctx->API != API_OPENGLES)
1430 goto invalid_enum_error;
1431 return (ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_POINT_SIZE].Enabled != 0);
1432
1433 /* GL_ARB_texture_cube_map */
1434 case GL_TEXTURE_CUBE_MAP_ARB:
1435 CHECK_EXTENSION(ARB_texture_cube_map);
1436 return is_texture_enabled(ctx, TEXTURE_CUBE_BIT);
1437
1438 /* GL_EXT_secondary_color */
1439 case GL_COLOR_SUM_EXT:
1440 if (ctx->API != API_OPENGL_COMPAT)
1441 goto invalid_enum_error;
1442 CHECK_EXTENSION(ARB_vertex_program);
1443 return ctx->Fog.ColorSumEnabled;
1444
1445 /* GL_ARB_multisample */
1446 case GL_MULTISAMPLE_ARB:
1447 if (!_mesa_is_desktop_gl(ctx) && ctx->API != API_OPENGLES)
1448 goto invalid_enum_error;
1449 return ctx->Multisample.Enabled;
1450 case GL_SAMPLE_ALPHA_TO_COVERAGE_ARB:
1451 return ctx->Multisample.SampleAlphaToCoverage;
1452 case GL_SAMPLE_ALPHA_TO_ONE_ARB:
1453 if (!_mesa_is_desktop_gl(ctx) && ctx->API != API_OPENGLES)
1454 goto invalid_enum_error;
1455 return ctx->Multisample.SampleAlphaToOne;
1456 case GL_SAMPLE_COVERAGE_ARB:
1457 return ctx->Multisample.SampleCoverage;
1458 case GL_SAMPLE_COVERAGE_INVERT_ARB:
1459 if (!_mesa_is_desktop_gl(ctx))
1460 goto invalid_enum_error;
1461 return ctx->Multisample.SampleCoverageInvert;
1462
1463 /* GL_IBM_rasterpos_clip */
1464 case GL_RASTER_POSITION_UNCLIPPED_IBM:
1465 if (ctx->API != API_OPENGL_COMPAT)
1466 goto invalid_enum_error;
1467 return ctx->Transform.RasterPositionUnclipped;
1468
1469 /* GL_NV_point_sprite */
1470 case GL_POINT_SPRITE_NV:
1471 if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
1472 goto invalid_enum_error;
1473 CHECK_EXTENSION2(NV_point_sprite, ARB_point_sprite)
1474 return ctx->Point.PointSprite;
1475
1476 case GL_VERTEX_PROGRAM_ARB:
1477 if (ctx->API != API_OPENGL_COMPAT)
1478 goto invalid_enum_error;
1479 CHECK_EXTENSION(ARB_vertex_program);
1480 return ctx->VertexProgram.Enabled;
1481 case GL_VERTEX_PROGRAM_POINT_SIZE_ARB:
1482 /* This was added with ARB_vertex_program, but it is also used with
1483 * GLSL vertex shaders on desktop.
1484 */
1485 if (!_mesa_is_desktop_gl(ctx))
1486 goto invalid_enum_error;
1487 CHECK_EXTENSION(ARB_vertex_program);
1488 return ctx->VertexProgram.PointSizeEnabled;
1489 case GL_VERTEX_PROGRAM_TWO_SIDE_ARB:
1490 if (ctx->API != API_OPENGL_COMPAT)
1491 goto invalid_enum_error;
1492 CHECK_EXTENSION(ARB_vertex_program);
1493 return ctx->VertexProgram.TwoSideEnabled;
1494
1495 /* GL_NV_texture_rectangle */
1496 case GL_TEXTURE_RECTANGLE_NV:
1497 if (ctx->API != API_OPENGL_COMPAT)
1498 goto invalid_enum_error;
1499 CHECK_EXTENSION(NV_texture_rectangle);
1500 return is_texture_enabled(ctx, TEXTURE_RECT_BIT);
1501
1502 /* GL_EXT_stencil_two_side */
1503 case GL_STENCIL_TEST_TWO_SIDE_EXT:
1504 if (ctx->API != API_OPENGL_COMPAT)
1505 goto invalid_enum_error;
1506 CHECK_EXTENSION(EXT_stencil_two_side);
1507 return ctx->Stencil.TestTwoSide;
1508
1509 case GL_FRAGMENT_PROGRAM_ARB:
1510 if (ctx->API != API_OPENGL_COMPAT)
1511 goto invalid_enum_error;
1512 return ctx->FragmentProgram.Enabled;
1513
1514 /* GL_EXT_depth_bounds_test */
1515 case GL_DEPTH_BOUNDS_TEST_EXT:
1516 if (!_mesa_is_desktop_gl(ctx))
1517 goto invalid_enum_error;
1518 CHECK_EXTENSION(EXT_depth_bounds_test);
1519 return ctx->Depth.BoundsTest;
1520
1521 /* GL_ARB_depth_clamp */
1522 case GL_DEPTH_CLAMP:
1523 if (!_mesa_is_desktop_gl(ctx))
1524 goto invalid_enum_error;
1525 CHECK_EXTENSION(ARB_depth_clamp);
1526 return ctx->Transform.DepthClamp;
1527
1528 case GL_FRAGMENT_SHADER_ATI:
1529 if (ctx->API != API_OPENGL_COMPAT)
1530 goto invalid_enum_error;
1531 CHECK_EXTENSION(ATI_fragment_shader);
1532 return ctx->ATIFragmentShader.Enabled;
1533
1534 case GL_TEXTURE_CUBE_MAP_SEAMLESS:
1535 if (!_mesa_is_desktop_gl(ctx))
1536 goto invalid_enum_error;
1537 CHECK_EXTENSION(ARB_seamless_cube_map);
1538 return ctx->Texture.CubeMapSeamless;
1539
1540 case GL_RASTERIZER_DISCARD:
1541 if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx))
1542 goto invalid_enum_error;
1543 CHECK_EXTENSION(EXT_transform_feedback);
1544 return ctx->RasterDiscard;
1545
1546 /* GL_NV_primitive_restart */
1547 case GL_PRIMITIVE_RESTART_NV:
1548 if (ctx->API != API_OPENGL_COMPAT || !ctx->Extensions.NV_primitive_restart) {
1549 goto invalid_enum_error;
1550 }
1551 return ctx->Array.PrimitiveRestart;
1552
1553 /* GL 3.1 primitive restart */
1554 case GL_PRIMITIVE_RESTART:
1555 if (!_mesa_is_desktop_gl(ctx) || ctx->Version < 31) {
1556 goto invalid_enum_error;
1557 }
1558 return ctx->Array.PrimitiveRestart;
1559
1560 case GL_PRIMITIVE_RESTART_FIXED_INDEX:
1561 if (!_mesa_is_gles3(ctx) && !ctx->Extensions.ARB_ES3_compatibility) {
1562 goto invalid_enum_error;
1563 }
1564 return ctx->Array.PrimitiveRestartFixedIndex;
1565
1566 /* GL3.0 - GL_framebuffer_sRGB */
1567 case GL_FRAMEBUFFER_SRGB_EXT:
1568 if (!_mesa_is_desktop_gl(ctx))
1569 goto invalid_enum_error;
1570 CHECK_EXTENSION(EXT_framebuffer_sRGB);
1571 return ctx->Color.sRGBEnabled;
1572
1573 /* GL_OES_EGL_image_external */
1574 case GL_TEXTURE_EXTERNAL_OES:
1575 if (!_mesa_is_gles(ctx))
1576 goto invalid_enum_error;
1577 CHECK_EXTENSION(OES_EGL_image_external);
1578 return is_texture_enabled(ctx, TEXTURE_EXTERNAL_BIT);
1579
1580 /* ARB_texture_multisample */
1581 case GL_SAMPLE_MASK:
1582 if (!_mesa_is_desktop_gl(ctx))
1583 goto invalid_enum_error;
1584 CHECK_EXTENSION(ARB_texture_multisample);
1585 return ctx->Multisample.SampleMask;
1586
1587 default:
1588 goto invalid_enum_error;
1589 }
1590
1591 return GL_FALSE;
1592
1593 invalid_enum_error:
1594 _mesa_error(ctx, GL_INVALID_ENUM, "glIsEnabled(%s)",
1595 _mesa_lookup_enum_by_nr(cap));
1596 return GL_FALSE;
1597 }