mesa/main: clean up extension-check for GL_SAMPLE_MASK
[mesa.git] / src / mesa / main / enable.c
1 /**
2 * \file enable.c
3 * Enable/disable/query GL capabilities.
4 */
5
6 /*
7 * Mesa 3-D graphics library
8 *
9 * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
10 *
11 * Permission is hereby granted, free of charge, to any person obtaining a
12 * copy of this software and associated documentation files (the "Software"),
13 * to deal in the Software without restriction, including without limitation
14 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
15 * and/or sell copies of the Software, and to permit persons to whom the
16 * Software is furnished to do so, subject to the following conditions:
17 *
18 * The above copyright notice and this permission notice shall be included
19 * in all copies or substantial portions of the Software.
20 *
21 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
22 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
23 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
24 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
25 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
26 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
27 * OTHER DEALINGS IN THE SOFTWARE.
28 */
29
30
31 #include "glheader.h"
32 #include "arrayobj.h"
33 #include "blend.h"
34 #include "clip.h"
35 #include "context.h"
36 #include "debug_output.h"
37 #include "enable.h"
38 #include "errors.h"
39 #include "light.h"
40 #include "mtypes.h"
41 #include "enums.h"
42 #include "state.h"
43 #include "texstate.h"
44 #include "varray.h"
45
46
47 static void
48 update_derived_primitive_restart_state(struct gl_context *ctx)
49 {
50 /* Update derived primitive restart state.
51 */
52 ctx->Array._PrimitiveRestart = ctx->Array.PrimitiveRestart
53 || ctx->Array.PrimitiveRestartFixedIndex;
54 }
55
56
57 /**
58 * Helper to enable/disable VAO client-side state.
59 */
60 static void
61 vao_state(struct gl_context *ctx, gl_vert_attrib attr, GLboolean state)
62 {
63 if (state)
64 _mesa_enable_vertex_array_attrib(ctx, ctx->Array.VAO, attr);
65 else
66 _mesa_disable_vertex_array_attrib(ctx, ctx->Array.VAO, attr);
67 }
68
69
70 /**
71 * Helper to enable/disable client-side state.
72 */
73 static void
74 client_state(struct gl_context *ctx, GLenum cap, GLboolean state)
75 {
76 switch (cap) {
77 case GL_VERTEX_ARRAY:
78 vao_state(ctx, VERT_ATTRIB_POS, state);
79 break;
80 case GL_NORMAL_ARRAY:
81 vao_state(ctx, VERT_ATTRIB_NORMAL, state);
82 break;
83 case GL_COLOR_ARRAY:
84 vao_state(ctx, VERT_ATTRIB_COLOR0, state);
85 break;
86 case GL_INDEX_ARRAY:
87 vao_state(ctx, VERT_ATTRIB_COLOR_INDEX, state);
88 break;
89 case GL_TEXTURE_COORD_ARRAY:
90 vao_state(ctx, VERT_ATTRIB_TEX(ctx->Array.ActiveTexture), state);
91 break;
92 case GL_EDGE_FLAG_ARRAY:
93 vao_state(ctx, VERT_ATTRIB_EDGEFLAG, state);
94 break;
95 case GL_FOG_COORDINATE_ARRAY_EXT:
96 vao_state(ctx, VERT_ATTRIB_FOG, state);
97 break;
98 case GL_SECONDARY_COLOR_ARRAY_EXT:
99 vao_state(ctx, VERT_ATTRIB_COLOR1, state);
100 break;
101
102 case GL_POINT_SIZE_ARRAY_OES:
103 FLUSH_VERTICES(ctx, _NEW_PROGRAM);
104 ctx->VertexProgram.PointSizeEnabled = state;
105 vao_state(ctx, VERT_ATTRIB_POINT_SIZE, state);
106 break;
107
108 /* GL_NV_primitive_restart */
109 case GL_PRIMITIVE_RESTART_NV:
110 if (!_mesa_has_NV_primitive_restart(ctx))
111 goto invalid_enum_error;
112 if (ctx->Array.PrimitiveRestart == state)
113 return;
114
115 FLUSH_VERTICES(ctx, 0);
116 ctx->Array.PrimitiveRestart = state;
117 update_derived_primitive_restart_state(ctx);
118 return;
119
120 default:
121 goto invalid_enum_error;
122 }
123
124 if (ctx->Driver.Enable) {
125 ctx->Driver.Enable( ctx, cap, state );
126 }
127
128 return;
129
130 invalid_enum_error:
131 _mesa_error(ctx, GL_INVALID_ENUM, "gl%sClientState(%s)",
132 state ? "Enable" : "Disable", _mesa_enum_to_string(cap));
133 }
134
135
136 /**
137 * Enable GL capability.
138 * \param cap state to enable/disable.
139 *
140 * Get's the current context, assures that we're outside glBegin()/glEnd() and
141 * calls client_state().
142 */
143 void GLAPIENTRY
144 _mesa_EnableClientState( GLenum cap )
145 {
146 GET_CURRENT_CONTEXT(ctx);
147 client_state( ctx, cap, GL_TRUE );
148 }
149
150
151 /**
152 * Disable GL capability.
153 * \param cap state to enable/disable.
154 *
155 * Get's the current context, assures that we're outside glBegin()/glEnd() and
156 * calls client_state().
157 */
158 void GLAPIENTRY
159 _mesa_DisableClientState( GLenum cap )
160 {
161 GET_CURRENT_CONTEXT(ctx);
162 client_state( ctx, cap, GL_FALSE );
163 }
164
165
166 #define CHECK_EXTENSION(EXTNAME) \
167 if (!ctx->Extensions.EXTNAME) { \
168 goto invalid_enum_error; \
169 }
170
171 #define CHECK_EXTENSION2(EXT1, EXT2) \
172 if (!ctx->Extensions.EXT1 && !ctx->Extensions.EXT2) { \
173 goto invalid_enum_error; \
174 }
175
176 /**
177 * Return pointer to current texture unit for setting/getting coordinate
178 * state.
179 * Note that we'll set GL_INVALID_OPERATION and return NULL if the active
180 * texture unit is higher than the number of supported coordinate units.
181 */
182 static struct gl_fixedfunc_texture_unit *
183 get_texcoord_unit(struct gl_context *ctx)
184 {
185 if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureCoordUnits) {
186 _mesa_error(ctx, GL_INVALID_OPERATION, "glEnable/Disable(texcoord unit)");
187 return NULL;
188 }
189 else {
190 return &ctx->Texture.FixedFuncUnit[ctx->Texture.CurrentUnit];
191 }
192 }
193
194
195 /**
196 * Helper function to enable or disable a texture target.
197 * \param bit one of the TEXTURE_x_BIT values
198 * \return GL_TRUE if state is changing or GL_FALSE if no change
199 */
200 static GLboolean
201 enable_texture(struct gl_context *ctx, GLboolean state, GLbitfield texBit)
202 {
203 struct gl_fixedfunc_texture_unit *texUnit =
204 _mesa_get_current_fixedfunc_tex_unit(ctx);
205 if (!texUnit)
206 return GL_FALSE;
207
208 const GLbitfield newenabled = state
209 ? (texUnit->Enabled | texBit) : (texUnit->Enabled & ~texBit);
210
211 if (texUnit->Enabled == newenabled)
212 return GL_FALSE;
213
214 FLUSH_VERTICES(ctx, _NEW_TEXTURE_STATE);
215 texUnit->Enabled = newenabled;
216 return GL_TRUE;
217 }
218
219
220 /**
221 * Helper function to enable or disable GL_MULTISAMPLE, skipping the check for
222 * whether the API supports it (GLES doesn't).
223 */
224 void
225 _mesa_set_multisample(struct gl_context *ctx, GLboolean state)
226 {
227 if (ctx->Multisample.Enabled == state)
228 return;
229
230 /* GL compatibility needs Multisample.Enable to determine program state
231 * constants.
232 */
233 if (ctx->API == API_OPENGL_COMPAT || ctx->API == API_OPENGLES ||
234 !ctx->DriverFlags.NewMultisampleEnable) {
235 FLUSH_VERTICES(ctx, _NEW_MULTISAMPLE);
236 } else {
237 FLUSH_VERTICES(ctx, 0);
238 }
239
240 ctx->NewDriverState |= ctx->DriverFlags.NewMultisampleEnable;
241 ctx->Multisample.Enabled = state;
242
243 if (ctx->Driver.Enable) {
244 ctx->Driver.Enable(ctx, GL_MULTISAMPLE, state);
245 }
246 }
247
248 /**
249 * Helper function to enable or disable GL_FRAMEBUFFER_SRGB, skipping the
250 * check for whether the API supports it (GLES doesn't).
251 */
252 void
253 _mesa_set_framebuffer_srgb(struct gl_context *ctx, GLboolean state)
254 {
255 if (ctx->Color.sRGBEnabled == state)
256 return;
257
258 /* TODO: Switch i965 to the new flag and remove the conditional */
259 FLUSH_VERTICES(ctx, ctx->DriverFlags.NewFramebufferSRGB ? 0 : _NEW_BUFFERS);
260 ctx->NewDriverState |= ctx->DriverFlags.NewFramebufferSRGB;
261 ctx->Color.sRGBEnabled = state;
262
263 if (ctx->Driver.Enable) {
264 ctx->Driver.Enable(ctx, GL_FRAMEBUFFER_SRGB, state);
265 }
266 }
267
268 /**
269 * Helper function to enable or disable state.
270 *
271 * \param ctx GL context.
272 * \param cap the state to enable/disable
273 * \param state whether to enable or disable the specified capability.
274 *
275 * Updates the current context and flushes the vertices as needed. For
276 * capabilities associated with extensions it verifies that those extensions
277 * are effectivly present before updating. Notifies the driver via
278 * dd_function_table::Enable.
279 */
280 void
281 _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
282 {
283 if (MESA_VERBOSE & VERBOSE_API)
284 _mesa_debug(ctx, "%s %s (newstate is %x)\n",
285 state ? "glEnable" : "glDisable",
286 _mesa_enum_to_string(cap),
287 ctx->NewState);
288
289 switch (cap) {
290 case GL_ALPHA_TEST:
291 if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
292 goto invalid_enum_error;
293 if (ctx->Color.AlphaEnabled == state)
294 return;
295 /* AlphaEnabled is used by the fixed-func fragment program */
296 FLUSH_VERTICES(ctx, _NEW_COLOR);
297 ctx->NewDriverState |= ctx->DriverFlags.NewAlphaTest;
298 ctx->Color.AlphaEnabled = state;
299 break;
300 case GL_AUTO_NORMAL:
301 if (ctx->API != API_OPENGL_COMPAT)
302 goto invalid_enum_error;
303 if (ctx->Eval.AutoNormal == state)
304 return;
305 FLUSH_VERTICES(ctx, _NEW_EVAL);
306 ctx->Eval.AutoNormal = state;
307 break;
308 case GL_BLEND:
309 {
310 GLbitfield newEnabled =
311 state * ((1 << ctx->Const.MaxDrawBuffers) - 1);
312 if (newEnabled != ctx->Color.BlendEnabled) {
313 _mesa_flush_vertices_for_blend_adv(ctx, newEnabled,
314 ctx->Color._AdvancedBlendMode);
315 ctx->Color.BlendEnabled = newEnabled;
316 }
317 }
318 break;
319 case GL_CLIP_DISTANCE0: /* aka GL_CLIP_PLANE0 */
320 case GL_CLIP_DISTANCE1:
321 case GL_CLIP_DISTANCE2:
322 case GL_CLIP_DISTANCE3:
323 case GL_CLIP_DISTANCE4:
324 case GL_CLIP_DISTANCE5:
325 case GL_CLIP_DISTANCE6:
326 case GL_CLIP_DISTANCE7:
327 {
328 const GLuint p = cap - GL_CLIP_DISTANCE0;
329
330 if (p >= ctx->Const.MaxClipPlanes)
331 goto invalid_enum_error;
332
333 if ((ctx->Transform.ClipPlanesEnabled & (1 << p))
334 == ((GLuint) state << p))
335 return;
336
337 /* The compatibility profile needs _NEW_TRANSFORM to transform
338 * clip planes according to the projection matrix.
339 */
340 if (ctx->API == API_OPENGL_COMPAT || ctx->API == API_OPENGLES ||
341 !ctx->DriverFlags.NewClipPlaneEnable) {
342 FLUSH_VERTICES(ctx, _NEW_TRANSFORM);
343 } else {
344 FLUSH_VERTICES(ctx, 0);
345 }
346 ctx->NewDriverState |= ctx->DriverFlags.NewClipPlaneEnable;
347
348 if (state) {
349 ctx->Transform.ClipPlanesEnabled |= (1 << p);
350
351 /* The projection matrix transforms the clip plane. */
352 /* TODO: glEnable might not be the best place to do it. */
353 if (ctx->API == API_OPENGL_COMPAT || ctx->API == API_OPENGLES) {
354 _mesa_update_clip_plane(ctx, p);
355 ctx->NewDriverState |= ctx->DriverFlags.NewClipPlane;
356 }
357 }
358 else {
359 ctx->Transform.ClipPlanesEnabled &= ~(1 << p);
360 }
361 }
362 break;
363 case GL_COLOR_MATERIAL:
364 if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
365 goto invalid_enum_error;
366 if (ctx->Light.ColorMaterialEnabled == state)
367 return;
368 FLUSH_VERTICES(ctx, _NEW_LIGHT);
369 FLUSH_CURRENT(ctx, 0);
370 ctx->Light.ColorMaterialEnabled = state;
371 if (state) {
372 _mesa_update_color_material( ctx,
373 ctx->Current.Attrib[VERT_ATTRIB_COLOR0] );
374 }
375 break;
376 case GL_CULL_FACE:
377 if (ctx->Polygon.CullFlag == state)
378 return;
379 FLUSH_VERTICES(ctx,
380 ctx->DriverFlags.NewPolygonState ? 0 : _NEW_POLYGON);
381 ctx->NewDriverState |= ctx->DriverFlags.NewPolygonState;
382 ctx->Polygon.CullFlag = state;
383 break;
384 case GL_DEPTH_TEST:
385 if (ctx->Depth.Test == state)
386 return;
387 FLUSH_VERTICES(ctx, ctx->DriverFlags.NewDepth ? 0 : _NEW_DEPTH);
388 ctx->NewDriverState |= ctx->DriverFlags.NewDepth;
389 ctx->Depth.Test = state;
390 break;
391 case GL_DEBUG_OUTPUT:
392 case GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB:
393 _mesa_set_debug_state_int(ctx, cap, state);
394 break;
395 case GL_DITHER:
396 if (ctx->Color.DitherFlag == state)
397 return;
398 FLUSH_VERTICES(ctx, ctx->DriverFlags.NewBlend ? 0 : _NEW_COLOR);
399 ctx->NewDriverState |= ctx->DriverFlags.NewBlend;
400 ctx->Color.DitherFlag = state;
401 break;
402 case GL_FOG:
403 if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
404 goto invalid_enum_error;
405 if (ctx->Fog.Enabled == state)
406 return;
407 FLUSH_VERTICES(ctx, _NEW_FOG);
408 ctx->Fog.Enabled = state;
409 ctx->Fog._PackedEnabledMode = state ? ctx->Fog._PackedMode : FOG_NONE;
410 break;
411 case GL_LIGHT0:
412 case GL_LIGHT1:
413 case GL_LIGHT2:
414 case GL_LIGHT3:
415 case GL_LIGHT4:
416 case GL_LIGHT5:
417 case GL_LIGHT6:
418 case GL_LIGHT7:
419 if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
420 goto invalid_enum_error;
421 if (ctx->Light.Light[cap-GL_LIGHT0].Enabled == state)
422 return;
423 FLUSH_VERTICES(ctx, _NEW_LIGHT);
424 ctx->Light.Light[cap-GL_LIGHT0].Enabled = state;
425 if (state) {
426 ctx->Light._EnabledLights |= 1u << (cap - GL_LIGHT0);
427 }
428 else {
429 ctx->Light._EnabledLights &= ~(1u << (cap - GL_LIGHT0));
430 }
431 break;
432 case GL_LIGHTING:
433 if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
434 goto invalid_enum_error;
435 if (ctx->Light.Enabled == state)
436 return;
437 FLUSH_VERTICES(ctx, _NEW_LIGHT);
438 ctx->Light.Enabled = state;
439 break;
440 case GL_LINE_SMOOTH:
441 if (!_mesa_is_desktop_gl(ctx) && ctx->API != API_OPENGLES)
442 goto invalid_enum_error;
443 if (ctx->Line.SmoothFlag == state)
444 return;
445 FLUSH_VERTICES(ctx, ctx->DriverFlags.NewLineState ? 0 : _NEW_LINE);
446 ctx->NewDriverState |= ctx->DriverFlags.NewLineState;
447 ctx->Line.SmoothFlag = state;
448 break;
449 case GL_LINE_STIPPLE:
450 if (ctx->API != API_OPENGL_COMPAT)
451 goto invalid_enum_error;
452 if (ctx->Line.StippleFlag == state)
453 return;
454 FLUSH_VERTICES(ctx, ctx->DriverFlags.NewLineState ? 0 : _NEW_LINE);
455 ctx->NewDriverState |= ctx->DriverFlags.NewLineState;
456 ctx->Line.StippleFlag = state;
457 break;
458 case GL_INDEX_LOGIC_OP:
459 if (ctx->API != API_OPENGL_COMPAT)
460 goto invalid_enum_error;
461 if (ctx->Color.IndexLogicOpEnabled == state)
462 return;
463 FLUSH_VERTICES(ctx, ctx->DriverFlags.NewLogicOp ? 0 : _NEW_COLOR);
464 ctx->NewDriverState |= ctx->DriverFlags.NewLogicOp;
465 ctx->Color.IndexLogicOpEnabled = state;
466 break;
467 case GL_CONSERVATIVE_RASTERIZATION_INTEL:
468 if (!_mesa_has_INTEL_conservative_rasterization(ctx))
469 goto invalid_enum_error;
470 if (ctx->IntelConservativeRasterization == state)
471 return;
472 FLUSH_VERTICES(ctx, 0);
473 ctx->NewDriverState |=
474 ctx->DriverFlags.NewIntelConservativeRasterization;
475 ctx->IntelConservativeRasterization = state;
476 break;
477 case GL_CONSERVATIVE_RASTERIZATION_NV:
478 if (!_mesa_has_NV_conservative_raster(ctx))
479 goto invalid_enum_error;
480 if (ctx->ConservativeRasterization == state)
481 return;
482 FLUSH_VERTICES(ctx, 0);
483 ctx->NewDriverState |=
484 ctx->DriverFlags.NewNvConservativeRasterization;
485 ctx->ConservativeRasterization = state;
486 break;
487 case GL_COLOR_LOGIC_OP:
488 if (!_mesa_is_desktop_gl(ctx) && ctx->API != API_OPENGLES)
489 goto invalid_enum_error;
490 if (ctx->Color.ColorLogicOpEnabled == state)
491 return;
492 FLUSH_VERTICES(ctx, ctx->DriverFlags.NewLogicOp ? 0 : _NEW_COLOR);
493 ctx->NewDriverState |= ctx->DriverFlags.NewLogicOp;
494 ctx->Color.ColorLogicOpEnabled = state;
495 break;
496 case GL_MAP1_COLOR_4:
497 if (ctx->API != API_OPENGL_COMPAT)
498 goto invalid_enum_error;
499 if (ctx->Eval.Map1Color4 == state)
500 return;
501 FLUSH_VERTICES(ctx, _NEW_EVAL);
502 ctx->Eval.Map1Color4 = state;
503 break;
504 case GL_MAP1_INDEX:
505 if (ctx->API != API_OPENGL_COMPAT)
506 goto invalid_enum_error;
507 if (ctx->Eval.Map1Index == state)
508 return;
509 FLUSH_VERTICES(ctx, _NEW_EVAL);
510 ctx->Eval.Map1Index = state;
511 break;
512 case GL_MAP1_NORMAL:
513 if (ctx->API != API_OPENGL_COMPAT)
514 goto invalid_enum_error;
515 if (ctx->Eval.Map1Normal == state)
516 return;
517 FLUSH_VERTICES(ctx, _NEW_EVAL);
518 ctx->Eval.Map1Normal = state;
519 break;
520 case GL_MAP1_TEXTURE_COORD_1:
521 if (ctx->API != API_OPENGL_COMPAT)
522 goto invalid_enum_error;
523 if (ctx->Eval.Map1TextureCoord1 == state)
524 return;
525 FLUSH_VERTICES(ctx, _NEW_EVAL);
526 ctx->Eval.Map1TextureCoord1 = state;
527 break;
528 case GL_MAP1_TEXTURE_COORD_2:
529 if (ctx->API != API_OPENGL_COMPAT)
530 goto invalid_enum_error;
531 if (ctx->Eval.Map1TextureCoord2 == state)
532 return;
533 FLUSH_VERTICES(ctx, _NEW_EVAL);
534 ctx->Eval.Map1TextureCoord2 = state;
535 break;
536 case GL_MAP1_TEXTURE_COORD_3:
537 if (ctx->API != API_OPENGL_COMPAT)
538 goto invalid_enum_error;
539 if (ctx->Eval.Map1TextureCoord3 == state)
540 return;
541 FLUSH_VERTICES(ctx, _NEW_EVAL);
542 ctx->Eval.Map1TextureCoord3 = state;
543 break;
544 case GL_MAP1_TEXTURE_COORD_4:
545 if (ctx->API != API_OPENGL_COMPAT)
546 goto invalid_enum_error;
547 if (ctx->Eval.Map1TextureCoord4 == state)
548 return;
549 FLUSH_VERTICES(ctx, _NEW_EVAL);
550 ctx->Eval.Map1TextureCoord4 = state;
551 break;
552 case GL_MAP1_VERTEX_3:
553 if (ctx->API != API_OPENGL_COMPAT)
554 goto invalid_enum_error;
555 if (ctx->Eval.Map1Vertex3 == state)
556 return;
557 FLUSH_VERTICES(ctx, _NEW_EVAL);
558 ctx->Eval.Map1Vertex3 = state;
559 break;
560 case GL_MAP1_VERTEX_4:
561 if (ctx->API != API_OPENGL_COMPAT)
562 goto invalid_enum_error;
563 if (ctx->Eval.Map1Vertex4 == state)
564 return;
565 FLUSH_VERTICES(ctx, _NEW_EVAL);
566 ctx->Eval.Map1Vertex4 = state;
567 break;
568 case GL_MAP2_COLOR_4:
569 if (ctx->API != API_OPENGL_COMPAT)
570 goto invalid_enum_error;
571 if (ctx->Eval.Map2Color4 == state)
572 return;
573 FLUSH_VERTICES(ctx, _NEW_EVAL);
574 ctx->Eval.Map2Color4 = state;
575 break;
576 case GL_MAP2_INDEX:
577 if (ctx->API != API_OPENGL_COMPAT)
578 goto invalid_enum_error;
579 if (ctx->Eval.Map2Index == state)
580 return;
581 FLUSH_VERTICES(ctx, _NEW_EVAL);
582 ctx->Eval.Map2Index = state;
583 break;
584 case GL_MAP2_NORMAL:
585 if (ctx->API != API_OPENGL_COMPAT)
586 goto invalid_enum_error;
587 if (ctx->Eval.Map2Normal == state)
588 return;
589 FLUSH_VERTICES(ctx, _NEW_EVAL);
590 ctx->Eval.Map2Normal = state;
591 break;
592 case GL_MAP2_TEXTURE_COORD_1:
593 if (ctx->API != API_OPENGL_COMPAT)
594 goto invalid_enum_error;
595 if (ctx->Eval.Map2TextureCoord1 == state)
596 return;
597 FLUSH_VERTICES(ctx, _NEW_EVAL);
598 ctx->Eval.Map2TextureCoord1 = state;
599 break;
600 case GL_MAP2_TEXTURE_COORD_2:
601 if (ctx->API != API_OPENGL_COMPAT)
602 goto invalid_enum_error;
603 if (ctx->Eval.Map2TextureCoord2 == state)
604 return;
605 FLUSH_VERTICES(ctx, _NEW_EVAL);
606 ctx->Eval.Map2TextureCoord2 = state;
607 break;
608 case GL_MAP2_TEXTURE_COORD_3:
609 if (ctx->API != API_OPENGL_COMPAT)
610 goto invalid_enum_error;
611 if (ctx->Eval.Map2TextureCoord3 == state)
612 return;
613 FLUSH_VERTICES(ctx, _NEW_EVAL);
614 ctx->Eval.Map2TextureCoord3 = state;
615 break;
616 case GL_MAP2_TEXTURE_COORD_4:
617 if (ctx->API != API_OPENGL_COMPAT)
618 goto invalid_enum_error;
619 if (ctx->Eval.Map2TextureCoord4 == state)
620 return;
621 FLUSH_VERTICES(ctx, _NEW_EVAL);
622 ctx->Eval.Map2TextureCoord4 = state;
623 break;
624 case GL_MAP2_VERTEX_3:
625 if (ctx->API != API_OPENGL_COMPAT)
626 goto invalid_enum_error;
627 if (ctx->Eval.Map2Vertex3 == state)
628 return;
629 FLUSH_VERTICES(ctx, _NEW_EVAL);
630 ctx->Eval.Map2Vertex3 = state;
631 break;
632 case GL_MAP2_VERTEX_4:
633 if (ctx->API != API_OPENGL_COMPAT)
634 goto invalid_enum_error;
635 if (ctx->Eval.Map2Vertex4 == state)
636 return;
637 FLUSH_VERTICES(ctx, _NEW_EVAL);
638 ctx->Eval.Map2Vertex4 = state;
639 break;
640 case GL_NORMALIZE:
641 if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
642 goto invalid_enum_error;
643 if (ctx->Transform.Normalize == state)
644 return;
645 FLUSH_VERTICES(ctx, _NEW_TRANSFORM);
646 ctx->Transform.Normalize = state;
647 break;
648 case GL_POINT_SMOOTH:
649 if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
650 goto invalid_enum_error;
651 if (ctx->Point.SmoothFlag == state)
652 return;
653 FLUSH_VERTICES(ctx, _NEW_POINT);
654 ctx->Point.SmoothFlag = state;
655 break;
656 case GL_POLYGON_SMOOTH:
657 if (!_mesa_is_desktop_gl(ctx))
658 goto invalid_enum_error;
659 if (ctx->Polygon.SmoothFlag == state)
660 return;
661 FLUSH_VERTICES(ctx,
662 ctx->DriverFlags.NewPolygonState ? 0 : _NEW_POLYGON);
663 ctx->NewDriverState |= ctx->DriverFlags.NewPolygonState;
664 ctx->Polygon.SmoothFlag = state;
665 break;
666 case GL_POLYGON_STIPPLE:
667 if (ctx->API != API_OPENGL_COMPAT)
668 goto invalid_enum_error;
669 if (ctx->Polygon.StippleFlag == state)
670 return;
671 FLUSH_VERTICES(ctx,
672 ctx->DriverFlags.NewPolygonState ? 0 : _NEW_POLYGON);
673 ctx->NewDriverState |= ctx->DriverFlags.NewPolygonState;
674 ctx->Polygon.StippleFlag = state;
675 break;
676 case GL_POLYGON_OFFSET_POINT:
677 if (!_mesa_is_desktop_gl(ctx))
678 goto invalid_enum_error;
679 if (ctx->Polygon.OffsetPoint == state)
680 return;
681 FLUSH_VERTICES(ctx,
682 ctx->DriverFlags.NewPolygonState ? 0 : _NEW_POLYGON);
683 ctx->NewDriverState |= ctx->DriverFlags.NewPolygonState;
684 ctx->Polygon.OffsetPoint = state;
685 break;
686 case GL_POLYGON_OFFSET_LINE:
687 if (!_mesa_is_desktop_gl(ctx))
688 goto invalid_enum_error;
689 if (ctx->Polygon.OffsetLine == state)
690 return;
691 FLUSH_VERTICES(ctx,
692 ctx->DriverFlags.NewPolygonState ? 0 : _NEW_POLYGON);
693 ctx->NewDriverState |= ctx->DriverFlags.NewPolygonState;
694 ctx->Polygon.OffsetLine = state;
695 break;
696 case GL_POLYGON_OFFSET_FILL:
697 if (ctx->Polygon.OffsetFill == state)
698 return;
699 FLUSH_VERTICES(ctx,
700 ctx->DriverFlags.NewPolygonState ? 0 : _NEW_POLYGON);
701 ctx->NewDriverState |= ctx->DriverFlags.NewPolygonState;
702 ctx->Polygon.OffsetFill = state;
703 break;
704 case GL_RESCALE_NORMAL_EXT:
705 if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
706 goto invalid_enum_error;
707 if (ctx->Transform.RescaleNormals == state)
708 return;
709 FLUSH_VERTICES(ctx, _NEW_TRANSFORM);
710 ctx->Transform.RescaleNormals = state;
711 break;
712 case GL_SCISSOR_TEST:
713 {
714 /* Must expand glEnable to all scissors */
715 GLbitfield newEnabled =
716 state * ((1 << ctx->Const.MaxViewports) - 1);
717 if (newEnabled != ctx->Scissor.EnableFlags) {
718 FLUSH_VERTICES(ctx, ctx->DriverFlags.NewScissorTest ? 0 :
719 _NEW_SCISSOR);
720 ctx->NewDriverState |= ctx->DriverFlags.NewScissorTest;
721 ctx->Scissor.EnableFlags = newEnabled;
722 }
723 }
724 break;
725 case GL_STENCIL_TEST:
726 if (ctx->Stencil.Enabled == state)
727 return;
728 FLUSH_VERTICES(ctx, ctx->DriverFlags.NewStencil ? 0 : _NEW_STENCIL);
729 ctx->NewDriverState |= ctx->DriverFlags.NewStencil;
730 ctx->Stencil.Enabled = state;
731 break;
732 case GL_TEXTURE_1D:
733 if (ctx->API != API_OPENGL_COMPAT)
734 goto invalid_enum_error;
735 if (!enable_texture(ctx, state, TEXTURE_1D_BIT)) {
736 return;
737 }
738 break;
739 case GL_TEXTURE_2D:
740 if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
741 goto invalid_enum_error;
742 if (!enable_texture(ctx, state, TEXTURE_2D_BIT)) {
743 return;
744 }
745 break;
746 case GL_TEXTURE_3D:
747 if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
748 goto invalid_enum_error;
749 if (!enable_texture(ctx, state, TEXTURE_3D_BIT)) {
750 return;
751 }
752 break;
753 case GL_TEXTURE_GEN_S:
754 case GL_TEXTURE_GEN_T:
755 case GL_TEXTURE_GEN_R:
756 case GL_TEXTURE_GEN_Q:
757 {
758 struct gl_fixedfunc_texture_unit *texUnit = get_texcoord_unit(ctx);
759
760 if (ctx->API != API_OPENGL_COMPAT)
761 goto invalid_enum_error;
762
763 if (texUnit) {
764 GLbitfield coordBit = S_BIT << (cap - GL_TEXTURE_GEN_S);
765 GLbitfield newenabled = texUnit->TexGenEnabled & ~coordBit;
766 if (state)
767 newenabled |= coordBit;
768 if (texUnit->TexGenEnabled == newenabled)
769 return;
770 FLUSH_VERTICES(ctx, _NEW_TEXTURE_STATE);
771 texUnit->TexGenEnabled = newenabled;
772 }
773 }
774 break;
775
776 case GL_TEXTURE_GEN_STR_OES:
777 /* disable S, T, and R at the same time */
778 {
779 struct gl_fixedfunc_texture_unit *texUnit = get_texcoord_unit(ctx);
780
781 if (ctx->API != API_OPENGLES)
782 goto invalid_enum_error;
783
784 if (texUnit) {
785 GLuint newenabled =
786 texUnit->TexGenEnabled & ~STR_BITS;
787 if (state)
788 newenabled |= STR_BITS;
789 if (texUnit->TexGenEnabled == newenabled)
790 return;
791 FLUSH_VERTICES(ctx, _NEW_TEXTURE_STATE);
792 texUnit->TexGenEnabled = newenabled;
793 }
794 }
795 break;
796
797 /* client-side state */
798 case GL_VERTEX_ARRAY:
799 case GL_NORMAL_ARRAY:
800 case GL_COLOR_ARRAY:
801 case GL_TEXTURE_COORD_ARRAY:
802 if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
803 goto invalid_enum_error;
804 client_state( ctx, cap, state );
805 return;
806 case GL_INDEX_ARRAY:
807 case GL_EDGE_FLAG_ARRAY:
808 case GL_FOG_COORDINATE_ARRAY_EXT:
809 case GL_SECONDARY_COLOR_ARRAY_EXT:
810 if (ctx->API != API_OPENGL_COMPAT)
811 goto invalid_enum_error;
812 client_state( ctx, cap, state );
813 return;
814 case GL_POINT_SIZE_ARRAY_OES:
815 if (ctx->API != API_OPENGLES)
816 goto invalid_enum_error;
817 client_state( ctx, cap, state );
818 return;
819
820 /* GL_ARB_texture_cube_map */
821 case GL_TEXTURE_CUBE_MAP:
822 if (!_mesa_has_ARB_texture_cube_map(ctx) &&
823 !_mesa_has_OES_texture_cube_map(ctx))
824 goto invalid_enum_error;
825 if (!enable_texture(ctx, state, TEXTURE_CUBE_BIT)) {
826 return;
827 }
828 break;
829
830 /* GL_EXT_secondary_color */
831 case GL_COLOR_SUM_EXT:
832 if (ctx->API != API_OPENGL_COMPAT)
833 goto invalid_enum_error;
834 if (ctx->Fog.ColorSumEnabled == state)
835 return;
836 FLUSH_VERTICES(ctx, _NEW_FOG);
837 ctx->Fog.ColorSumEnabled = state;
838 break;
839
840 /* GL_ARB_multisample */
841 case GL_MULTISAMPLE_ARB:
842 if (!_mesa_is_desktop_gl(ctx) && ctx->API != API_OPENGLES)
843 goto invalid_enum_error;
844 _mesa_set_multisample(ctx, state);
845 return;
846 case GL_SAMPLE_ALPHA_TO_COVERAGE_ARB:
847 if (ctx->Multisample.SampleAlphaToCoverage == state)
848 return;
849 FLUSH_VERTICES(ctx, ctx->DriverFlags.NewSampleAlphaToXEnable ? 0 :
850 _NEW_MULTISAMPLE);
851 ctx->NewDriverState |= ctx->DriverFlags.NewSampleAlphaToXEnable;
852 ctx->Multisample.SampleAlphaToCoverage = state;
853 break;
854 case GL_SAMPLE_ALPHA_TO_ONE_ARB:
855 if (!_mesa_is_desktop_gl(ctx) && ctx->API != API_OPENGLES)
856 goto invalid_enum_error;
857 if (ctx->Multisample.SampleAlphaToOne == state)
858 return;
859 FLUSH_VERTICES(ctx, ctx->DriverFlags.NewSampleAlphaToXEnable ? 0 :
860 _NEW_MULTISAMPLE);
861 ctx->NewDriverState |= ctx->DriverFlags.NewSampleAlphaToXEnable;
862 ctx->Multisample.SampleAlphaToOne = state;
863 break;
864 case GL_SAMPLE_COVERAGE_ARB:
865 if (ctx->Multisample.SampleCoverage == state)
866 return;
867 FLUSH_VERTICES(ctx, ctx->DriverFlags.NewSampleMask ? 0 :
868 _NEW_MULTISAMPLE);
869 ctx->NewDriverState |= ctx->DriverFlags.NewSampleMask;
870 ctx->Multisample.SampleCoverage = state;
871 break;
872 case GL_SAMPLE_COVERAGE_INVERT_ARB:
873 if (!_mesa_is_desktop_gl(ctx))
874 goto invalid_enum_error;
875 if (ctx->Multisample.SampleCoverageInvert == state)
876 return;
877 FLUSH_VERTICES(ctx, ctx->DriverFlags.NewSampleMask ? 0 :
878 _NEW_MULTISAMPLE);
879 ctx->NewDriverState |= ctx->DriverFlags.NewSampleMask;
880 ctx->Multisample.SampleCoverageInvert = state;
881 break;
882
883 /* GL_ARB_sample_shading */
884 case GL_SAMPLE_SHADING:
885 if (!_mesa_has_ARB_sample_shading(ctx) && !_mesa_is_gles3(ctx))
886 goto invalid_enum_error;
887 if (ctx->Multisample.SampleShading == state)
888 return;
889 FLUSH_VERTICES(ctx, ctx->DriverFlags.NewSampleShading ? 0 :
890 _NEW_MULTISAMPLE);
891 ctx->NewDriverState |= ctx->DriverFlags.NewSampleShading;
892 ctx->Multisample.SampleShading = state;
893 break;
894
895 /* GL_IBM_rasterpos_clip */
896 case GL_RASTER_POSITION_UNCLIPPED_IBM:
897 if (ctx->API != API_OPENGL_COMPAT)
898 goto invalid_enum_error;
899 if (ctx->Transform.RasterPositionUnclipped == state)
900 return;
901 FLUSH_VERTICES(ctx, 0);
902 ctx->Transform.RasterPositionUnclipped = state;
903 break;
904
905 /* GL_NV_point_sprite */
906 case GL_POINT_SPRITE_NV:
907 if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
908 goto invalid_enum_error;
909 CHECK_EXTENSION2(NV_point_sprite, ARB_point_sprite);
910 if (ctx->Point.PointSprite == state)
911 return;
912 FLUSH_VERTICES(ctx, _NEW_POINT);
913 ctx->Point.PointSprite = state;
914 break;
915
916 case GL_VERTEX_PROGRAM_ARB:
917 if (ctx->API != API_OPENGL_COMPAT)
918 goto invalid_enum_error;
919 CHECK_EXTENSION(ARB_vertex_program);
920 if (ctx->VertexProgram.Enabled == state)
921 return;
922 FLUSH_VERTICES(ctx, _NEW_PROGRAM);
923 ctx->VertexProgram.Enabled = state;
924 _mesa_update_vertex_processing_mode(ctx);
925 break;
926 case GL_VERTEX_PROGRAM_POINT_SIZE_ARB:
927 /* This was added with ARB_vertex_program, but it is also used with
928 * GLSL vertex shaders on desktop.
929 */
930 if (!_mesa_is_desktop_gl(ctx))
931 goto invalid_enum_error;
932 CHECK_EXTENSION(ARB_vertex_program);
933 if (ctx->VertexProgram.PointSizeEnabled == state)
934 return;
935 FLUSH_VERTICES(ctx, _NEW_PROGRAM);
936 ctx->VertexProgram.PointSizeEnabled = state;
937 break;
938 case GL_VERTEX_PROGRAM_TWO_SIDE_ARB:
939 if (ctx->API != API_OPENGL_COMPAT)
940 goto invalid_enum_error;
941 CHECK_EXTENSION(ARB_vertex_program);
942 if (ctx->VertexProgram.TwoSideEnabled == state)
943 return;
944 FLUSH_VERTICES(ctx, _NEW_PROGRAM);
945 ctx->VertexProgram.TwoSideEnabled = state;
946 break;
947
948 /* GL_NV_texture_rectangle */
949 case GL_TEXTURE_RECTANGLE_NV:
950 if (ctx->API != API_OPENGL_COMPAT)
951 goto invalid_enum_error;
952 CHECK_EXTENSION(NV_texture_rectangle);
953 if (!enable_texture(ctx, state, TEXTURE_RECT_BIT)) {
954 return;
955 }
956 break;
957
958 /* GL_EXT_stencil_two_side */
959 case GL_STENCIL_TEST_TWO_SIDE_EXT:
960 if (ctx->API != API_OPENGL_COMPAT)
961 goto invalid_enum_error;
962 CHECK_EXTENSION(EXT_stencil_two_side);
963 if (ctx->Stencil.TestTwoSide == state)
964 return;
965 FLUSH_VERTICES(ctx, ctx->DriverFlags.NewStencil ? 0 : _NEW_STENCIL);
966 ctx->NewDriverState |= ctx->DriverFlags.NewStencil;
967 ctx->Stencil.TestTwoSide = state;
968 if (state) {
969 ctx->Stencil._BackFace = 2;
970 } else {
971 ctx->Stencil._BackFace = 1;
972 }
973 break;
974
975 case GL_FRAGMENT_PROGRAM_ARB:
976 if (!_mesa_has_ARB_fragment_program(ctx))
977 goto invalid_enum_error;
978 if (ctx->FragmentProgram.Enabled == state)
979 return;
980 FLUSH_VERTICES(ctx, _NEW_PROGRAM);
981 ctx->FragmentProgram.Enabled = state;
982 break;
983
984 /* GL_EXT_depth_bounds_test */
985 case GL_DEPTH_BOUNDS_TEST_EXT:
986 if (!_mesa_is_desktop_gl(ctx))
987 goto invalid_enum_error;
988 CHECK_EXTENSION(EXT_depth_bounds_test);
989 if (ctx->Depth.BoundsTest == state)
990 return;
991 FLUSH_VERTICES(ctx, ctx->DriverFlags.NewDepth ? 0 : _NEW_DEPTH);
992 ctx->NewDriverState |= ctx->DriverFlags.NewDepth;
993 ctx->Depth.BoundsTest = state;
994 break;
995
996 case GL_DEPTH_CLAMP:
997 if (!_mesa_has_ARB_depth_clamp(ctx) &&
998 !_mesa_has_EXT_depth_clamp(ctx))
999 goto invalid_enum_error;
1000 if (ctx->Transform.DepthClampNear == state &&
1001 ctx->Transform.DepthClampFar == state)
1002 return;
1003 FLUSH_VERTICES(ctx, ctx->DriverFlags.NewDepthClamp ? 0 :
1004 _NEW_TRANSFORM);
1005 ctx->NewDriverState |= ctx->DriverFlags.NewDepthClamp;
1006 ctx->Transform.DepthClampNear = state;
1007 ctx->Transform.DepthClampFar = state;
1008 break;
1009
1010 case GL_DEPTH_CLAMP_NEAR_AMD:
1011 if (!_mesa_is_desktop_gl(ctx))
1012 goto invalid_enum_error;
1013 CHECK_EXTENSION(AMD_depth_clamp_separate);
1014 if (ctx->Transform.DepthClampNear == state)
1015 return;
1016 FLUSH_VERTICES(ctx, ctx->DriverFlags.NewDepthClamp ? 0 :
1017 _NEW_TRANSFORM);
1018 ctx->NewDriverState |= ctx->DriverFlags.NewDepthClamp;
1019 ctx->Transform.DepthClampNear = state;
1020 break;
1021
1022 case GL_DEPTH_CLAMP_FAR_AMD:
1023 if (!_mesa_is_desktop_gl(ctx))
1024 goto invalid_enum_error;
1025 CHECK_EXTENSION(AMD_depth_clamp_separate);
1026 if (ctx->Transform.DepthClampFar == state)
1027 return;
1028 FLUSH_VERTICES(ctx, ctx->DriverFlags.NewDepthClamp ? 0 :
1029 _NEW_TRANSFORM);
1030 ctx->NewDriverState |= ctx->DriverFlags.NewDepthClamp;
1031 ctx->Transform.DepthClampFar = state;
1032 break;
1033
1034 case GL_FRAGMENT_SHADER_ATI:
1035 if (ctx->API != API_OPENGL_COMPAT)
1036 goto invalid_enum_error;
1037 CHECK_EXTENSION(ATI_fragment_shader);
1038 if (ctx->ATIFragmentShader.Enabled == state)
1039 return;
1040 FLUSH_VERTICES(ctx, _NEW_PROGRAM);
1041 ctx->ATIFragmentShader.Enabled = state;
1042 break;
1043
1044 case GL_TEXTURE_CUBE_MAP_SEAMLESS:
1045 if (!_mesa_is_desktop_gl(ctx))
1046 goto invalid_enum_error;
1047 CHECK_EXTENSION(ARB_seamless_cube_map);
1048 if (ctx->Texture.CubeMapSeamless != state) {
1049 FLUSH_VERTICES(ctx, _NEW_TEXTURE_OBJECT);
1050 ctx->Texture.CubeMapSeamless = state;
1051 }
1052 break;
1053
1054 case GL_RASTERIZER_DISCARD:
1055 if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx))
1056 goto invalid_enum_error;
1057 CHECK_EXTENSION(EXT_transform_feedback);
1058 if (ctx->RasterDiscard != state) {
1059 FLUSH_VERTICES(ctx, 0);
1060 ctx->NewDriverState |= ctx->DriverFlags.NewRasterizerDiscard;
1061 ctx->RasterDiscard = state;
1062 }
1063 break;
1064
1065 case GL_TILE_RASTER_ORDER_FIXED_MESA:
1066 if (!_mesa_has_MESA_tile_raster_order(ctx))
1067 goto invalid_enum_error;
1068 if (ctx->TileRasterOrderFixed != state) {
1069 FLUSH_VERTICES(ctx, 0);
1070 ctx->NewDriverState |= ctx->DriverFlags.NewTileRasterOrder;
1071 ctx->TileRasterOrderFixed = state;
1072 }
1073 break;
1074
1075 case GL_TILE_RASTER_ORDER_INCREASING_X_MESA:
1076 if (!_mesa_has_MESA_tile_raster_order(ctx))
1077 goto invalid_enum_error;
1078 if (ctx->TileRasterOrderIncreasingX != state) {
1079 FLUSH_VERTICES(ctx, 0);
1080 ctx->NewDriverState |= ctx->DriverFlags.NewTileRasterOrder;
1081 ctx->TileRasterOrderIncreasingX = state;
1082 }
1083 break;
1084
1085 case GL_TILE_RASTER_ORDER_INCREASING_Y_MESA:
1086 if (!_mesa_has_MESA_tile_raster_order(ctx))
1087 goto invalid_enum_error;
1088 if (ctx->TileRasterOrderIncreasingY != state) {
1089 FLUSH_VERTICES(ctx, 0);
1090 ctx->NewDriverState |= ctx->DriverFlags.NewTileRasterOrder;
1091 ctx->TileRasterOrderIncreasingY = state;
1092 }
1093 break;
1094
1095 /* GL 3.1 primitive restart. Note: this enum is different from
1096 * GL_PRIMITIVE_RESTART_NV (which is client state).
1097 */
1098 case GL_PRIMITIVE_RESTART:
1099 if (!_mesa_is_desktop_gl(ctx) || ctx->Version < 31) {
1100 goto invalid_enum_error;
1101 }
1102 if (ctx->Array.PrimitiveRestart != state) {
1103 FLUSH_VERTICES(ctx, 0);
1104 ctx->Array.PrimitiveRestart = state;
1105 update_derived_primitive_restart_state(ctx);
1106 }
1107 break;
1108
1109 case GL_PRIMITIVE_RESTART_FIXED_INDEX:
1110 if (!_mesa_is_gles3(ctx) && !_mesa_has_ARB_ES3_compatibility(ctx))
1111 goto invalid_enum_error;
1112 if (ctx->Array.PrimitiveRestartFixedIndex != state) {
1113 FLUSH_VERTICES(ctx, 0);
1114 ctx->Array.PrimitiveRestartFixedIndex = state;
1115 update_derived_primitive_restart_state(ctx);
1116 }
1117 break;
1118
1119 /* GL3.0 - GL_framebuffer_sRGB */
1120 case GL_FRAMEBUFFER_SRGB_EXT:
1121 if (!_mesa_has_EXT_framebuffer_sRGB(ctx) &&
1122 !_mesa_has_EXT_sRGB_write_control(ctx))
1123 goto invalid_enum_error;
1124 _mesa_set_framebuffer_srgb(ctx, state);
1125 return;
1126
1127 /* GL_OES_EGL_image_external */
1128 case GL_TEXTURE_EXTERNAL_OES:
1129 if (!_mesa_is_gles(ctx))
1130 goto invalid_enum_error;
1131 CHECK_EXTENSION(OES_EGL_image_external);
1132 if (!enable_texture(ctx, state, TEXTURE_EXTERNAL_BIT)) {
1133 return;
1134 }
1135 break;
1136
1137 /* ARB_texture_multisample */
1138 case GL_SAMPLE_MASK:
1139 if (!_mesa_has_ARB_texture_multisample(ctx) && !_mesa_is_gles31(ctx))
1140 goto invalid_enum_error;
1141 if (ctx->Multisample.SampleMask == state)
1142 return;
1143 FLUSH_VERTICES(ctx, ctx->DriverFlags.NewSampleMask ? 0 :
1144 _NEW_MULTISAMPLE);
1145 ctx->NewDriverState |= ctx->DriverFlags.NewSampleMask;
1146 ctx->Multisample.SampleMask = state;
1147 break;
1148
1149 case GL_BLEND_ADVANCED_COHERENT_KHR:
1150 if (!_mesa_has_KHR_blend_equation_advanced_coherent(ctx))
1151 goto invalid_enum_error;
1152 if (ctx->Color.BlendCoherent == state)
1153 return;
1154 FLUSH_VERTICES(ctx, ctx->DriverFlags.NewBlend ? 0 : _NEW_COLOR);
1155 ctx->NewDriverState |= ctx->DriverFlags.NewBlend;
1156 ctx->Color.BlendCoherent = state;
1157 break;
1158
1159 default:
1160 goto invalid_enum_error;
1161 }
1162
1163 if (ctx->Driver.Enable) {
1164 ctx->Driver.Enable( ctx, cap, state );
1165 }
1166
1167 return;
1168
1169 invalid_enum_error:
1170 _mesa_error(ctx, GL_INVALID_ENUM, "gl%s(%s)",
1171 state ? "Enable" : "Disable", _mesa_enum_to_string(cap));
1172 }
1173
1174
1175 /**
1176 * Enable GL capability. Called by glEnable()
1177 * \param cap state to enable.
1178 */
1179 void GLAPIENTRY
1180 _mesa_Enable( GLenum cap )
1181 {
1182 GET_CURRENT_CONTEXT(ctx);
1183
1184 _mesa_set_enable( ctx, cap, GL_TRUE );
1185 }
1186
1187
1188 /**
1189 * Disable GL capability. Called by glDisable()
1190 * \param cap state to disable.
1191 */
1192 void GLAPIENTRY
1193 _mesa_Disable( GLenum cap )
1194 {
1195 GET_CURRENT_CONTEXT(ctx);
1196
1197 _mesa_set_enable( ctx, cap, GL_FALSE );
1198 }
1199
1200
1201
1202 /**
1203 * Enable/disable an indexed state var.
1204 */
1205 void
1206 _mesa_set_enablei(struct gl_context *ctx, GLenum cap,
1207 GLuint index, GLboolean state)
1208 {
1209 assert(state == 0 || state == 1);
1210 switch (cap) {
1211 case GL_BLEND:
1212 if (!ctx->Extensions.EXT_draw_buffers2) {
1213 goto invalid_enum_error;
1214 }
1215 if (index >= ctx->Const.MaxDrawBuffers) {
1216 _mesa_error(ctx, GL_INVALID_VALUE, "%s(index=%u)",
1217 state ? "glEnableIndexed" : "glDisableIndexed", index);
1218 return;
1219 }
1220 if (((ctx->Color.BlendEnabled >> index) & 1) != state) {
1221 GLbitfield enabled = ctx->Color.BlendEnabled;
1222
1223 if (state)
1224 enabled |= (1 << index);
1225 else
1226 enabled &= ~(1 << index);
1227
1228 _mesa_flush_vertices_for_blend_adv(ctx, enabled,
1229 ctx->Color._AdvancedBlendMode);
1230 ctx->Color.BlendEnabled = enabled;
1231 }
1232 break;
1233 case GL_SCISSOR_TEST:
1234 if (index >= ctx->Const.MaxViewports) {
1235 _mesa_error(ctx, GL_INVALID_VALUE, "%s(index=%u)",
1236 state ? "glEnablei" : "glDisablei", index);
1237 return;
1238 }
1239 if (((ctx->Scissor.EnableFlags >> index) & 1) != state) {
1240 FLUSH_VERTICES(ctx,
1241 ctx->DriverFlags.NewScissorTest ? 0 : _NEW_SCISSOR);
1242 ctx->NewDriverState |= ctx->DriverFlags.NewScissorTest;
1243 if (state)
1244 ctx->Scissor.EnableFlags |= (1 << index);
1245 else
1246 ctx->Scissor.EnableFlags &= ~(1 << index);
1247 }
1248 break;
1249 default:
1250 goto invalid_enum_error;
1251 }
1252 return;
1253
1254 invalid_enum_error:
1255 _mesa_error(ctx, GL_INVALID_ENUM, "%s(cap=%s)",
1256 state ? "glEnablei" : "glDisablei",
1257 _mesa_enum_to_string(cap));
1258 }
1259
1260
1261 void GLAPIENTRY
1262 _mesa_Disablei( GLenum cap, GLuint index )
1263 {
1264 GET_CURRENT_CONTEXT(ctx);
1265 _mesa_set_enablei(ctx, cap, index, GL_FALSE);
1266 }
1267
1268
1269 void GLAPIENTRY
1270 _mesa_Enablei( GLenum cap, GLuint index )
1271 {
1272 GET_CURRENT_CONTEXT(ctx);
1273 _mesa_set_enablei(ctx, cap, index, GL_TRUE);
1274 }
1275
1276
1277 GLboolean GLAPIENTRY
1278 _mesa_IsEnabledi( GLenum cap, GLuint index )
1279 {
1280 GET_CURRENT_CONTEXT(ctx);
1281 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0);
1282 switch (cap) {
1283 case GL_BLEND:
1284 if (index >= ctx->Const.MaxDrawBuffers) {
1285 _mesa_error(ctx, GL_INVALID_VALUE, "glIsEnabledIndexed(index=%u)",
1286 index);
1287 return GL_FALSE;
1288 }
1289 return (ctx->Color.BlendEnabled >> index) & 1;
1290 case GL_SCISSOR_TEST:
1291 if (index >= ctx->Const.MaxViewports) {
1292 _mesa_error(ctx, GL_INVALID_VALUE, "glIsEnabledIndexed(index=%u)",
1293 index);
1294 return GL_FALSE;
1295 }
1296 return (ctx->Scissor.EnableFlags >> index) & 1;
1297 default:
1298 _mesa_error(ctx, GL_INVALID_ENUM, "glIsEnabledIndexed(cap=%s)",
1299 _mesa_enum_to_string(cap));
1300 return GL_FALSE;
1301 }
1302 }
1303
1304
1305
1306 /**
1307 * Helper function to determine whether a texture target is enabled.
1308 */
1309 static GLboolean
1310 is_texture_enabled(struct gl_context *ctx, GLbitfield bit)
1311 {
1312 const struct gl_fixedfunc_texture_unit *const texUnit =
1313 _mesa_get_current_fixedfunc_tex_unit(ctx);
1314
1315 if (!texUnit)
1316 return GL_FALSE;
1317
1318 return (texUnit->Enabled & bit) ? GL_TRUE : GL_FALSE;
1319 }
1320
1321
1322 /**
1323 * Return simple enable/disable state.
1324 *
1325 * \param cap state variable to query.
1326 *
1327 * Returns the state of the specified capability from the current GL context.
1328 * For the capabilities associated with extensions verifies that those
1329 * extensions are effectively present before reporting.
1330 */
1331 GLboolean GLAPIENTRY
1332 _mesa_IsEnabled( GLenum cap )
1333 {
1334 GET_CURRENT_CONTEXT(ctx);
1335 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0);
1336
1337 switch (cap) {
1338 case GL_ALPHA_TEST:
1339 if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
1340 goto invalid_enum_error;
1341 return ctx->Color.AlphaEnabled;
1342 case GL_AUTO_NORMAL:
1343 if (ctx->API != API_OPENGL_COMPAT)
1344 goto invalid_enum_error;
1345 return ctx->Eval.AutoNormal;
1346 case GL_BLEND:
1347 return ctx->Color.BlendEnabled & 1; /* return state for buffer[0] */
1348 case GL_CLIP_DISTANCE0: /* aka GL_CLIP_PLANE0 */
1349 case GL_CLIP_DISTANCE1:
1350 case GL_CLIP_DISTANCE2:
1351 case GL_CLIP_DISTANCE3:
1352 case GL_CLIP_DISTANCE4:
1353 case GL_CLIP_DISTANCE5:
1354 case GL_CLIP_DISTANCE6:
1355 case GL_CLIP_DISTANCE7: {
1356 const GLuint p = cap - GL_CLIP_DISTANCE0;
1357
1358 if (p >= ctx->Const.MaxClipPlanes)
1359 goto invalid_enum_error;
1360
1361 return (ctx->Transform.ClipPlanesEnabled >> p) & 1;
1362 }
1363 case GL_COLOR_MATERIAL:
1364 if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
1365 goto invalid_enum_error;
1366 return ctx->Light.ColorMaterialEnabled;
1367 case GL_CULL_FACE:
1368 return ctx->Polygon.CullFlag;
1369 case GL_DEBUG_OUTPUT:
1370 case GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB:
1371 return (GLboolean) _mesa_get_debug_state_int(ctx, cap);
1372 case GL_DEPTH_TEST:
1373 return ctx->Depth.Test;
1374 case GL_DITHER:
1375 return ctx->Color.DitherFlag;
1376 case GL_FOG:
1377 if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
1378 goto invalid_enum_error;
1379 return ctx->Fog.Enabled;
1380 case GL_LIGHTING:
1381 if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
1382 goto invalid_enum_error;
1383 return ctx->Light.Enabled;
1384 case GL_LIGHT0:
1385 case GL_LIGHT1:
1386 case GL_LIGHT2:
1387 case GL_LIGHT3:
1388 case GL_LIGHT4:
1389 case GL_LIGHT5:
1390 case GL_LIGHT6:
1391 case GL_LIGHT7:
1392 if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
1393 goto invalid_enum_error;
1394 return ctx->Light.Light[cap-GL_LIGHT0].Enabled;
1395 case GL_LINE_SMOOTH:
1396 if (!_mesa_is_desktop_gl(ctx) && ctx->API != API_OPENGLES)
1397 goto invalid_enum_error;
1398 return ctx->Line.SmoothFlag;
1399 case GL_LINE_STIPPLE:
1400 if (ctx->API != API_OPENGL_COMPAT)
1401 goto invalid_enum_error;
1402 return ctx->Line.StippleFlag;
1403 case GL_INDEX_LOGIC_OP:
1404 if (ctx->API != API_OPENGL_COMPAT)
1405 goto invalid_enum_error;
1406 return ctx->Color.IndexLogicOpEnabled;
1407 case GL_COLOR_LOGIC_OP:
1408 if (!_mesa_is_desktop_gl(ctx) && ctx->API != API_OPENGLES)
1409 goto invalid_enum_error;
1410 return ctx->Color.ColorLogicOpEnabled;
1411 case GL_MAP1_COLOR_4:
1412 if (ctx->API != API_OPENGL_COMPAT)
1413 goto invalid_enum_error;
1414 return ctx->Eval.Map1Color4;
1415 case GL_MAP1_INDEX:
1416 if (ctx->API != API_OPENGL_COMPAT)
1417 goto invalid_enum_error;
1418 return ctx->Eval.Map1Index;
1419 case GL_MAP1_NORMAL:
1420 if (ctx->API != API_OPENGL_COMPAT)
1421 goto invalid_enum_error;
1422 return ctx->Eval.Map1Normal;
1423 case GL_MAP1_TEXTURE_COORD_1:
1424 if (ctx->API != API_OPENGL_COMPAT)
1425 goto invalid_enum_error;
1426 return ctx->Eval.Map1TextureCoord1;
1427 case GL_MAP1_TEXTURE_COORD_2:
1428 if (ctx->API != API_OPENGL_COMPAT)
1429 goto invalid_enum_error;
1430 return ctx->Eval.Map1TextureCoord2;
1431 case GL_MAP1_TEXTURE_COORD_3:
1432 if (ctx->API != API_OPENGL_COMPAT)
1433 goto invalid_enum_error;
1434 return ctx->Eval.Map1TextureCoord3;
1435 case GL_MAP1_TEXTURE_COORD_4:
1436 if (ctx->API != API_OPENGL_COMPAT)
1437 goto invalid_enum_error;
1438 return ctx->Eval.Map1TextureCoord4;
1439 case GL_MAP1_VERTEX_3:
1440 if (ctx->API != API_OPENGL_COMPAT)
1441 goto invalid_enum_error;
1442 return ctx->Eval.Map1Vertex3;
1443 case GL_MAP1_VERTEX_4:
1444 if (ctx->API != API_OPENGL_COMPAT)
1445 goto invalid_enum_error;
1446 return ctx->Eval.Map1Vertex4;
1447 case GL_MAP2_COLOR_4:
1448 if (ctx->API != API_OPENGL_COMPAT)
1449 goto invalid_enum_error;
1450 return ctx->Eval.Map2Color4;
1451 case GL_MAP2_INDEX:
1452 if (ctx->API != API_OPENGL_COMPAT)
1453 goto invalid_enum_error;
1454 return ctx->Eval.Map2Index;
1455 case GL_MAP2_NORMAL:
1456 if (ctx->API != API_OPENGL_COMPAT)
1457 goto invalid_enum_error;
1458 return ctx->Eval.Map2Normal;
1459 case GL_MAP2_TEXTURE_COORD_1:
1460 if (ctx->API != API_OPENGL_COMPAT)
1461 goto invalid_enum_error;
1462 return ctx->Eval.Map2TextureCoord1;
1463 case GL_MAP2_TEXTURE_COORD_2:
1464 if (ctx->API != API_OPENGL_COMPAT)
1465 goto invalid_enum_error;
1466 return ctx->Eval.Map2TextureCoord2;
1467 case GL_MAP2_TEXTURE_COORD_3:
1468 if (ctx->API != API_OPENGL_COMPAT)
1469 goto invalid_enum_error;
1470 return ctx->Eval.Map2TextureCoord3;
1471 case GL_MAP2_TEXTURE_COORD_4:
1472 if (ctx->API != API_OPENGL_COMPAT)
1473 goto invalid_enum_error;
1474 return ctx->Eval.Map2TextureCoord4;
1475 case GL_MAP2_VERTEX_3:
1476 if (ctx->API != API_OPENGL_COMPAT)
1477 goto invalid_enum_error;
1478 return ctx->Eval.Map2Vertex3;
1479 case GL_MAP2_VERTEX_4:
1480 if (ctx->API != API_OPENGL_COMPAT)
1481 goto invalid_enum_error;
1482 return ctx->Eval.Map2Vertex4;
1483 case GL_NORMALIZE:
1484 if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
1485 goto invalid_enum_error;
1486 return ctx->Transform.Normalize;
1487 case GL_POINT_SMOOTH:
1488 if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
1489 goto invalid_enum_error;
1490 return ctx->Point.SmoothFlag;
1491 case GL_POLYGON_SMOOTH:
1492 if (!_mesa_is_desktop_gl(ctx))
1493 goto invalid_enum_error;
1494 return ctx->Polygon.SmoothFlag;
1495 case GL_POLYGON_STIPPLE:
1496 if (ctx->API != API_OPENGL_COMPAT)
1497 goto invalid_enum_error;
1498 return ctx->Polygon.StippleFlag;
1499 case GL_POLYGON_OFFSET_POINT:
1500 if (!_mesa_is_desktop_gl(ctx))
1501 goto invalid_enum_error;
1502 return ctx->Polygon.OffsetPoint;
1503 case GL_POLYGON_OFFSET_LINE:
1504 if (!_mesa_is_desktop_gl(ctx))
1505 goto invalid_enum_error;
1506 return ctx->Polygon.OffsetLine;
1507 case GL_POLYGON_OFFSET_FILL:
1508 return ctx->Polygon.OffsetFill;
1509 case GL_RESCALE_NORMAL_EXT:
1510 if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
1511 goto invalid_enum_error;
1512 return ctx->Transform.RescaleNormals;
1513 case GL_SCISSOR_TEST:
1514 return ctx->Scissor.EnableFlags & 1; /* return state for index 0 */
1515 case GL_STENCIL_TEST:
1516 return ctx->Stencil.Enabled;
1517 case GL_TEXTURE_1D:
1518 if (ctx->API != API_OPENGL_COMPAT)
1519 goto invalid_enum_error;
1520 return is_texture_enabled(ctx, TEXTURE_1D_BIT);
1521 case GL_TEXTURE_2D:
1522 if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
1523 goto invalid_enum_error;
1524 return is_texture_enabled(ctx, TEXTURE_2D_BIT);
1525 case GL_TEXTURE_3D:
1526 if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
1527 goto invalid_enum_error;
1528 return is_texture_enabled(ctx, TEXTURE_3D_BIT);
1529 case GL_TEXTURE_GEN_S:
1530 case GL_TEXTURE_GEN_T:
1531 case GL_TEXTURE_GEN_R:
1532 case GL_TEXTURE_GEN_Q:
1533 {
1534 const struct gl_fixedfunc_texture_unit *texUnit =
1535 get_texcoord_unit(ctx);
1536
1537 if (ctx->API != API_OPENGL_COMPAT)
1538 goto invalid_enum_error;
1539
1540 if (texUnit) {
1541 GLbitfield coordBit = S_BIT << (cap - GL_TEXTURE_GEN_S);
1542 return (texUnit->TexGenEnabled & coordBit) ? GL_TRUE : GL_FALSE;
1543 }
1544 }
1545 return GL_FALSE;
1546 case GL_TEXTURE_GEN_STR_OES:
1547 {
1548 const struct gl_fixedfunc_texture_unit *texUnit =
1549 get_texcoord_unit(ctx);
1550
1551 if (ctx->API != API_OPENGLES)
1552 goto invalid_enum_error;
1553
1554 if (texUnit) {
1555 return (texUnit->TexGenEnabled & STR_BITS) == STR_BITS
1556 ? GL_TRUE : GL_FALSE;
1557 }
1558 }
1559
1560 /* client-side state */
1561 case GL_VERTEX_ARRAY:
1562 if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
1563 goto invalid_enum_error;
1564 return !!(ctx->Array.VAO->Enabled & VERT_BIT_POS);
1565 case GL_NORMAL_ARRAY:
1566 if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
1567 goto invalid_enum_error;
1568 return !!(ctx->Array.VAO->Enabled & VERT_BIT_NORMAL);
1569 case GL_COLOR_ARRAY:
1570 if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
1571 goto invalid_enum_error;
1572 return !!(ctx->Array.VAO->Enabled & VERT_BIT_COLOR0);
1573 case GL_INDEX_ARRAY:
1574 if (ctx->API != API_OPENGL_COMPAT)
1575 goto invalid_enum_error;
1576 return !!(ctx->Array.VAO->Enabled & VERT_BIT_COLOR_INDEX);
1577 case GL_TEXTURE_COORD_ARRAY:
1578 if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
1579 goto invalid_enum_error;
1580 return !!(ctx->Array.VAO->Enabled &
1581 VERT_BIT_TEX(ctx->Array.ActiveTexture));
1582 case GL_EDGE_FLAG_ARRAY:
1583 if (ctx->API != API_OPENGL_COMPAT)
1584 goto invalid_enum_error;
1585 return !!(ctx->Array.VAO->Enabled & VERT_BIT_EDGEFLAG);
1586 case GL_FOG_COORDINATE_ARRAY_EXT:
1587 if (ctx->API != API_OPENGL_COMPAT)
1588 goto invalid_enum_error;
1589 return !!(ctx->Array.VAO->Enabled & VERT_BIT_FOG);
1590 case GL_SECONDARY_COLOR_ARRAY_EXT:
1591 if (ctx->API != API_OPENGL_COMPAT)
1592 goto invalid_enum_error;
1593 return !!(ctx->Array.VAO->Enabled & VERT_BIT_COLOR1);
1594 case GL_POINT_SIZE_ARRAY_OES:
1595 if (ctx->API != API_OPENGLES)
1596 goto invalid_enum_error;
1597 return !!(ctx->Array.VAO->Enabled & VERT_BIT_POINT_SIZE);
1598
1599 /* GL_ARB_texture_cube_map */
1600 case GL_TEXTURE_CUBE_MAP:
1601 if (!_mesa_has_ARB_texture_cube_map(ctx) &&
1602 !_mesa_has_OES_texture_cube_map(ctx))
1603 goto invalid_enum_error;
1604 return is_texture_enabled(ctx, TEXTURE_CUBE_BIT);
1605
1606 /* GL_EXT_secondary_color */
1607 case GL_COLOR_SUM_EXT:
1608 if (ctx->API != API_OPENGL_COMPAT)
1609 goto invalid_enum_error;
1610 return ctx->Fog.ColorSumEnabled;
1611
1612 /* GL_ARB_multisample */
1613 case GL_MULTISAMPLE_ARB:
1614 if (!_mesa_is_desktop_gl(ctx) && ctx->API != API_OPENGLES)
1615 goto invalid_enum_error;
1616 return ctx->Multisample.Enabled;
1617 case GL_SAMPLE_ALPHA_TO_COVERAGE_ARB:
1618 return ctx->Multisample.SampleAlphaToCoverage;
1619 case GL_SAMPLE_ALPHA_TO_ONE_ARB:
1620 if (!_mesa_is_desktop_gl(ctx) && ctx->API != API_OPENGLES)
1621 goto invalid_enum_error;
1622 return ctx->Multisample.SampleAlphaToOne;
1623 case GL_SAMPLE_COVERAGE_ARB:
1624 return ctx->Multisample.SampleCoverage;
1625 case GL_SAMPLE_COVERAGE_INVERT_ARB:
1626 if (!_mesa_is_desktop_gl(ctx))
1627 goto invalid_enum_error;
1628 return ctx->Multisample.SampleCoverageInvert;
1629
1630 /* GL_IBM_rasterpos_clip */
1631 case GL_RASTER_POSITION_UNCLIPPED_IBM:
1632 if (ctx->API != API_OPENGL_COMPAT)
1633 goto invalid_enum_error;
1634 return ctx->Transform.RasterPositionUnclipped;
1635
1636 /* GL_NV_point_sprite */
1637 case GL_POINT_SPRITE_NV:
1638 if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
1639 goto invalid_enum_error;
1640 CHECK_EXTENSION2(NV_point_sprite, ARB_point_sprite)
1641 return ctx->Point.PointSprite;
1642
1643 case GL_VERTEX_PROGRAM_ARB:
1644 if (ctx->API != API_OPENGL_COMPAT)
1645 goto invalid_enum_error;
1646 CHECK_EXTENSION(ARB_vertex_program);
1647 return ctx->VertexProgram.Enabled;
1648 case GL_VERTEX_PROGRAM_POINT_SIZE_ARB:
1649 /* This was added with ARB_vertex_program, but it is also used with
1650 * GLSL vertex shaders on desktop.
1651 */
1652 if (!_mesa_is_desktop_gl(ctx))
1653 goto invalid_enum_error;
1654 CHECK_EXTENSION(ARB_vertex_program);
1655 return ctx->VertexProgram.PointSizeEnabled;
1656 case GL_VERTEX_PROGRAM_TWO_SIDE_ARB:
1657 if (ctx->API != API_OPENGL_COMPAT)
1658 goto invalid_enum_error;
1659 CHECK_EXTENSION(ARB_vertex_program);
1660 return ctx->VertexProgram.TwoSideEnabled;
1661
1662 /* GL_NV_texture_rectangle */
1663 case GL_TEXTURE_RECTANGLE_NV:
1664 if (ctx->API != API_OPENGL_COMPAT)
1665 goto invalid_enum_error;
1666 CHECK_EXTENSION(NV_texture_rectangle);
1667 return is_texture_enabled(ctx, TEXTURE_RECT_BIT);
1668
1669 /* GL_EXT_stencil_two_side */
1670 case GL_STENCIL_TEST_TWO_SIDE_EXT:
1671 if (ctx->API != API_OPENGL_COMPAT)
1672 goto invalid_enum_error;
1673 CHECK_EXTENSION(EXT_stencil_two_side);
1674 return ctx->Stencil.TestTwoSide;
1675
1676 case GL_FRAGMENT_PROGRAM_ARB:
1677 if (!_mesa_has_ARB_fragment_program(ctx))
1678 goto invalid_enum_error;
1679 return ctx->FragmentProgram.Enabled;
1680
1681 /* GL_EXT_depth_bounds_test */
1682 case GL_DEPTH_BOUNDS_TEST_EXT:
1683 if (!_mesa_is_desktop_gl(ctx))
1684 goto invalid_enum_error;
1685 CHECK_EXTENSION(EXT_depth_bounds_test);
1686 return ctx->Depth.BoundsTest;
1687
1688 /* GL_ARB_depth_clamp */
1689 case GL_DEPTH_CLAMP:
1690 if (!_mesa_has_ARB_depth_clamp(ctx) &&
1691 !_mesa_has_EXT_depth_clamp(ctx))
1692 goto invalid_enum_error;
1693 return ctx->Transform.DepthClampNear ||
1694 ctx->Transform.DepthClampFar;
1695
1696 case GL_DEPTH_CLAMP_NEAR_AMD:
1697 if (!_mesa_is_desktop_gl(ctx))
1698 goto invalid_enum_error;
1699 CHECK_EXTENSION(AMD_depth_clamp_separate);
1700 return ctx->Transform.DepthClampNear;
1701
1702 case GL_DEPTH_CLAMP_FAR_AMD:
1703 if (!_mesa_is_desktop_gl(ctx))
1704 goto invalid_enum_error;
1705 CHECK_EXTENSION(AMD_depth_clamp_separate);
1706 return ctx->Transform.DepthClampFar;
1707
1708 case GL_FRAGMENT_SHADER_ATI:
1709 if (ctx->API != API_OPENGL_COMPAT)
1710 goto invalid_enum_error;
1711 CHECK_EXTENSION(ATI_fragment_shader);
1712 return ctx->ATIFragmentShader.Enabled;
1713
1714 case GL_TEXTURE_CUBE_MAP_SEAMLESS:
1715 if (!_mesa_is_desktop_gl(ctx))
1716 goto invalid_enum_error;
1717 CHECK_EXTENSION(ARB_seamless_cube_map);
1718 return ctx->Texture.CubeMapSeamless;
1719
1720 case GL_RASTERIZER_DISCARD:
1721 if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx))
1722 goto invalid_enum_error;
1723 CHECK_EXTENSION(EXT_transform_feedback);
1724 return ctx->RasterDiscard;
1725
1726 /* GL_NV_primitive_restart */
1727 case GL_PRIMITIVE_RESTART_NV:
1728 if (!_mesa_has_NV_primitive_restart(ctx))
1729 goto invalid_enum_error;
1730 return ctx->Array.PrimitiveRestart;
1731
1732 /* GL 3.1 primitive restart */
1733 case GL_PRIMITIVE_RESTART:
1734 if (!_mesa_is_desktop_gl(ctx) || ctx->Version < 31) {
1735 goto invalid_enum_error;
1736 }
1737 return ctx->Array.PrimitiveRestart;
1738
1739 case GL_PRIMITIVE_RESTART_FIXED_INDEX:
1740 if (!_mesa_is_gles3(ctx) && !_mesa_has_ARB_ES3_compatibility(ctx))
1741 goto invalid_enum_error;
1742 return ctx->Array.PrimitiveRestartFixedIndex;
1743
1744 /* GL3.0 - GL_framebuffer_sRGB */
1745 case GL_FRAMEBUFFER_SRGB_EXT:
1746 if (!_mesa_has_EXT_framebuffer_sRGB(ctx) &&
1747 !_mesa_has_EXT_sRGB_write_control(ctx))
1748 goto invalid_enum_error;
1749 return ctx->Color.sRGBEnabled;
1750
1751 /* GL_OES_EGL_image_external */
1752 case GL_TEXTURE_EXTERNAL_OES:
1753 if (!_mesa_is_gles(ctx))
1754 goto invalid_enum_error;
1755 CHECK_EXTENSION(OES_EGL_image_external);
1756 return is_texture_enabled(ctx, TEXTURE_EXTERNAL_BIT);
1757
1758 /* ARB_texture_multisample */
1759 case GL_SAMPLE_MASK:
1760 if (!_mesa_has_ARB_texture_multisample(ctx) && !_mesa_is_gles31(ctx))
1761 goto invalid_enum_error;
1762 return ctx->Multisample.SampleMask;
1763
1764 /* ARB_sample_shading */
1765 case GL_SAMPLE_SHADING:
1766 if (!_mesa_has_ARB_sample_shading(ctx) && !_mesa_is_gles3(ctx))
1767 goto invalid_enum_error;
1768 return ctx->Multisample.SampleShading;
1769
1770 case GL_BLEND_ADVANCED_COHERENT_KHR:
1771 if (!_mesa_has_KHR_blend_equation_advanced_coherent(ctx))
1772 goto invalid_enum_error;
1773 return ctx->Color.BlendCoherent;
1774
1775 case GL_CONSERVATIVE_RASTERIZATION_INTEL:
1776 if (!_mesa_has_INTEL_conservative_rasterization(ctx))
1777 goto invalid_enum_error;
1778 return ctx->IntelConservativeRasterization;
1779
1780 case GL_CONSERVATIVE_RASTERIZATION_NV:
1781 if (!_mesa_has_NV_conservative_raster(ctx))
1782 goto invalid_enum_error;
1783 return ctx->ConservativeRasterization;
1784
1785 case GL_TILE_RASTER_ORDER_FIXED_MESA:
1786 if (!_mesa_has_MESA_tile_raster_order(ctx))
1787 goto invalid_enum_error;
1788 return ctx->TileRasterOrderFixed;
1789
1790 case GL_TILE_RASTER_ORDER_INCREASING_X_MESA:
1791 if (!_mesa_has_MESA_tile_raster_order(ctx))
1792 goto invalid_enum_error;
1793 return ctx->TileRasterOrderIncreasingX;
1794
1795 case GL_TILE_RASTER_ORDER_INCREASING_Y_MESA:
1796 if (!_mesa_has_MESA_tile_raster_order(ctx))
1797 goto invalid_enum_error;
1798 return ctx->TileRasterOrderIncreasingY;
1799
1800 default:
1801 goto invalid_enum_error;
1802 }
1803
1804 return GL_FALSE;
1805
1806 invalid_enum_error:
1807 _mesa_error(ctx, GL_INVALID_ENUM, "glIsEnabled(%s)",
1808 _mesa_enum_to_string(cap));
1809 return GL_FALSE;
1810 }