Merge remote branch 'origin/master' into nv50-compiler
[mesa.git] / src / mesa / main / feedback.h
1 /*
2 * Mesa 3-D graphics library
3 * Version: 7.5
4 *
5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
6 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26 #ifndef FEEDBACK_H
27 #define FEEDBACK_H
28
29
30 #include "main/mtypes.h"
31
32
33 #if FEATURE_feedback
34
35 #define _MESA_INIT_FEEDBACK_FUNCTIONS(driver, impl) \
36 do { \
37 (driver)->RenderMode = impl ## RenderMode; \
38 } while (0)
39
40 extern void
41 _mesa_feedback_vertex( GLcontext *ctx,
42 const GLfloat win[4],
43 const GLfloat color[4],
44 const GLfloat texcoord[4] );
45
46
47 static INLINE void
48 _mesa_feedback_token( GLcontext *ctx, GLfloat token )
49 {
50 if (ctx->Feedback.Count < ctx->Feedback.BufferSize) {
51 ctx->Feedback.Buffer[ctx->Feedback.Count] = token;
52 }
53 ctx->Feedback.Count++;
54 }
55
56
57 extern void
58 _mesa_update_hitflag( GLcontext *ctx, GLfloat z );
59
60
61 extern void
62 _mesa_init_feedback_dispatch(struct _glapi_table *disp);
63
64 #else /* FEATURE_feedback */
65
66 #include "main/compiler.h"
67
68 #define _MESA_INIT_FEEDBACK_FUNCTIONS(driver, impl) do { } while (0)
69
70 static INLINE void
71 _mesa_feedback_vertex( GLcontext *ctx,
72 const GLfloat win[4],
73 const GLfloat color[4],
74 const GLfloat texcoord[4] )
75 {
76 /* render mode is always GL_RENDER */
77 ASSERT_NO_FEATURE();
78 }
79
80
81 static INLINE void
82 _mesa_feedback_token( GLcontext *ctx, GLfloat token )
83 {
84 /* render mode is always GL_RENDER */
85 ASSERT_NO_FEATURE();
86 }
87
88 static INLINE void
89 _mesa_update_hitflag( GLcontext *ctx, GLfloat z )
90 {
91 /* render mode is always GL_RENDER */
92 ASSERT_NO_FEATURE();
93 }
94
95 static INLINE void
96 _mesa_init_feedback_dispatch(struct _glapi_table *disp)
97 {
98 }
99
100 #endif /* FEATURE_feedback */
101
102 extern void
103 _mesa_init_feedback( GLcontext *ctx );
104
105 #endif /* FEEDBACK_H */