mesa: Change GLboolean to bool in GenerateMipmap target checker.
[mesa.git] / src / mesa / main / genmipmap.c
1 /*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
5 * Copyright (C) 1999-2013 VMware, Inc. All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
21 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
22 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
23 * OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26
27 /*
28 * glGenerateMipmap function
29 */
30
31 #include "context.h"
32 #include "enums.h"
33 #include "genmipmap.h"
34 #include "glformats.h"
35 #include "macros.h"
36 #include "mtypes.h"
37 #include "teximage.h"
38 #include "texobj.h"
39 #include "hash.h"
40
41 bool
42 _mesa_is_valid_generate_texture_mipmap_target(struct gl_context *ctx,
43 GLenum target)
44 {
45 bool error;
46
47 switch (target) {
48 case GL_TEXTURE_1D:
49 error = _mesa_is_gles(ctx);
50 break;
51 case GL_TEXTURE_2D:
52 error = false;
53 break;
54 case GL_TEXTURE_3D:
55 error = ctx->API == API_OPENGLES;
56 break;
57 case GL_TEXTURE_CUBE_MAP:
58 error = !ctx->Extensions.ARB_texture_cube_map;
59 break;
60 case GL_TEXTURE_1D_ARRAY:
61 error = _mesa_is_gles(ctx) || !ctx->Extensions.EXT_texture_array;
62 break;
63 case GL_TEXTURE_2D_ARRAY:
64 error = (_mesa_is_gles(ctx) && ctx->Version < 30)
65 || !ctx->Extensions.EXT_texture_array;
66 break;
67 case GL_TEXTURE_CUBE_MAP_ARRAY:
68 error = _mesa_is_gles(ctx) ||
69 !ctx->Extensions.ARB_texture_cube_map_array;
70 break;
71 default:
72 error = true;
73 }
74
75 return !error;
76 }
77
78 bool
79 _mesa_is_valid_generate_texture_mipmap_internalformat(struct gl_context *ctx,
80 GLenum internalformat)
81 {
82 return (!_mesa_is_enum_format_integer(internalformat) &&
83 !_mesa_is_depthstencil_format(internalformat) &&
84 !_mesa_is_astc_format(internalformat) &&
85 !_mesa_is_stencil_format(internalformat));
86 }
87
88 /**
89 * Implements glGenerateMipmap and glGenerateTextureMipmap.
90 * Generates all the mipmap levels below the base level.
91 */
92 void
93 _mesa_generate_texture_mipmap(struct gl_context *ctx,
94 struct gl_texture_object *texObj, GLenum target,
95 bool dsa)
96 {
97 struct gl_texture_image *srcImage;
98 const char *suffix = dsa ? "Texture" : "";
99
100 FLUSH_VERTICES(ctx, 0);
101
102 if (texObj->BaseLevel >= texObj->MaxLevel) {
103 /* nothing to do */
104 return;
105 }
106
107 if (texObj->Target == GL_TEXTURE_CUBE_MAP &&
108 !_mesa_cube_complete(texObj)) {
109 _mesa_error(ctx, GL_INVALID_OPERATION,
110 "glGenerate%sMipmap(incomplete cube map)", suffix);
111 return;
112 }
113
114 _mesa_lock_texture(ctx, texObj);
115
116 srcImage = _mesa_select_tex_image(texObj, target, texObj->BaseLevel);
117 if (!srcImage) {
118 _mesa_unlock_texture(ctx, texObj);
119 _mesa_error(ctx, GL_INVALID_OPERATION,
120 "glGenerate%sMipmap(zero size base image)", suffix);
121 return;
122 }
123
124 if (!_mesa_is_valid_generate_texture_mipmap_internalformat(ctx,
125 srcImage->InternalFormat)) {
126 _mesa_unlock_texture(ctx, texObj);
127 _mesa_error(ctx, GL_INVALID_OPERATION,
128 "glGenerate%sMipmap(invalid internal format)", suffix);
129 return;
130 }
131
132 if (target == GL_TEXTURE_CUBE_MAP) {
133 GLuint face;
134 for (face = 0; face < 6; face++) {
135 ctx->Driver.GenerateMipmap(ctx,
136 GL_TEXTURE_CUBE_MAP_POSITIVE_X + face, texObj);
137 }
138 }
139 else {
140 ctx->Driver.GenerateMipmap(ctx, target, texObj);
141 }
142 _mesa_unlock_texture(ctx, texObj);
143 }
144
145 /**
146 * Generate all the mipmap levels below the base level.
147 * Note: this GL function would be more useful if one could specify a
148 * cube face, a set of array slices, etc.
149 */
150 void GLAPIENTRY
151 _mesa_GenerateMipmap(GLenum target)
152 {
153 struct gl_texture_object *texObj;
154 GET_CURRENT_CONTEXT(ctx);
155
156 if (!_mesa_is_valid_generate_texture_mipmap_target(ctx, target)) {
157 _mesa_error(ctx, GL_INVALID_ENUM, "glGenerateMipmap(target=%s)",
158 _mesa_enum_to_string(target));
159 return;
160 }
161
162 texObj = _mesa_get_current_tex_object(ctx, target);
163 if (!texObj)
164 return;
165
166 _mesa_generate_texture_mipmap(ctx, texObj, target, false);
167 }
168
169 /**
170 * Generate all the mipmap levels below the base level.
171 */
172 void GLAPIENTRY
173 _mesa_GenerateTextureMipmap(GLuint texture)
174 {
175 struct gl_texture_object *texObj;
176 GET_CURRENT_CONTEXT(ctx);
177
178 texObj = _mesa_lookup_texture_err(ctx, texture, "glGenerateTextureMipmap");
179 if (!texObj)
180 return;
181
182 if (!_mesa_is_valid_generate_texture_mipmap_target(ctx, texObj->Target)) {
183 _mesa_error(ctx, GL_INVALID_ENUM, "glGenerateTextureMipmap(target=%s)",
184 _mesa_enum_to_string(texObj->Target));
185 return;
186 }
187
188 _mesa_generate_texture_mipmap(ctx, texObj, texObj->Target, true);
189 }