mesa: don't enable online compression for ASTC formats
[mesa.git] / src / mesa / main / genmipmap.c
1 /*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
5 * Copyright (C) 1999-2013 VMware, Inc. All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
21 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
22 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
23 * OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26
27 /*
28 * glGenerateMipmap function
29 */
30
31 #include "context.h"
32 #include "enums.h"
33 #include "genmipmap.h"
34 #include "glformats.h"
35 #include "macros.h"
36 #include "mtypes.h"
37 #include "teximage.h"
38 #include "texobj.h"
39 #include "hash.h"
40
41 /**
42 * Implements glGenerateMipmap and glGenerateTextureMipmap.
43 * Generates all the mipmap levels below the base level.
44 */
45 void
46 _mesa_generate_texture_mipmap(struct gl_context *ctx,
47 struct gl_texture_object *texObj, GLenum target,
48 bool dsa)
49 {
50 struct gl_texture_image *srcImage;
51 GLboolean error;
52 const char *suffix = dsa ? "Texture" : "";
53
54 FLUSH_VERTICES(ctx, 0);
55
56 switch (target) {
57 case GL_TEXTURE_1D:
58 error = _mesa_is_gles(ctx);
59 break;
60 case GL_TEXTURE_2D:
61 error = GL_FALSE;
62 break;
63 case GL_TEXTURE_3D:
64 error = ctx->API == API_OPENGLES;
65 break;
66 case GL_TEXTURE_CUBE_MAP:
67 error = !ctx->Extensions.ARB_texture_cube_map;
68 break;
69 case GL_TEXTURE_1D_ARRAY:
70 error = _mesa_is_gles(ctx) || !ctx->Extensions.EXT_texture_array;
71 break;
72 case GL_TEXTURE_2D_ARRAY:
73 error = (_mesa_is_gles(ctx) && ctx->Version < 30)
74 || !ctx->Extensions.EXT_texture_array;
75 break;
76 case GL_TEXTURE_CUBE_MAP_ARRAY:
77 error = _mesa_is_gles(ctx) ||
78 !ctx->Extensions.ARB_texture_cube_map_array;
79 break;
80 default:
81 error = GL_TRUE;
82 }
83
84 if (error) {
85 _mesa_error(ctx, GL_INVALID_ENUM, "glGenerate%sMipmap(target=%s)",
86 suffix, _mesa_enum_to_string(target));
87 return;
88 }
89
90 if (texObj->BaseLevel >= texObj->MaxLevel) {
91 /* nothing to do */
92 return;
93 }
94
95 if (texObj->Target == GL_TEXTURE_CUBE_MAP &&
96 !_mesa_cube_complete(texObj)) {
97 _mesa_error(ctx, GL_INVALID_OPERATION,
98 "glGenerate%sMipmap(incomplete cube map)", suffix);
99 return;
100 }
101
102 _mesa_lock_texture(ctx, texObj);
103
104 srcImage = _mesa_select_tex_image(texObj, target, texObj->BaseLevel);
105 if (!srcImage) {
106 _mesa_unlock_texture(ctx, texObj);
107 _mesa_error(ctx, GL_INVALID_OPERATION,
108 "glGenerate%sMipmap(zero size base image)", suffix);
109 return;
110 }
111
112 if (_mesa_is_enum_format_integer(srcImage->InternalFormat) ||
113 _mesa_is_depthstencil_format(srcImage->InternalFormat) ||
114 _mesa_is_astc_format(srcImage->InternalFormat) ||
115 _mesa_is_stencil_format(srcImage->InternalFormat)) {
116 _mesa_unlock_texture(ctx, texObj);
117 _mesa_error(ctx, GL_INVALID_OPERATION,
118 "glGenerate%sMipmap(invalid internal format)", suffix);
119 return;
120 }
121
122 if (target == GL_TEXTURE_CUBE_MAP) {
123 GLuint face;
124 for (face = 0; face < 6; face++) {
125 ctx->Driver.GenerateMipmap(ctx,
126 GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB + face, texObj);
127 }
128 }
129 else {
130 ctx->Driver.GenerateMipmap(ctx, target, texObj);
131 }
132 _mesa_unlock_texture(ctx, texObj);
133 }
134
135 /**
136 * Generate all the mipmap levels below the base level.
137 * Note: this GL function would be more useful if one could specify a
138 * cube face, a set of array slices, etc.
139 */
140 void GLAPIENTRY
141 _mesa_GenerateMipmap(GLenum target)
142 {
143 struct gl_texture_object *texObj;
144 GET_CURRENT_CONTEXT(ctx);
145
146 texObj = _mesa_get_current_tex_object(ctx, target);
147 if (!texObj)
148 return;
149
150 _mesa_generate_texture_mipmap(ctx, texObj, target, false);
151 }
152
153 /**
154 * Generate all the mipmap levels below the base level.
155 */
156 void GLAPIENTRY
157 _mesa_GenerateTextureMipmap(GLuint texture)
158 {
159 struct gl_texture_object *texObj;
160 GET_CURRENT_CONTEXT(ctx);
161
162 texObj = _mesa_lookup_texture_err(ctx, texture, "glGenerateTextureMipmap");
163 if (!texObj)
164 return;
165
166 _mesa_generate_texture_mipmap(ctx, texObj, texObj->Target, true);
167 }