spirv: Add an execution environment to the options
[mesa.git] / src / mesa / main / glspirv.c
1 /*
2 * Copyright 2017 Advanced Micro Devices, Inc.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 */
23
24 #include "glspirv.h"
25 #include "errors.h"
26 #include "shaderobj.h"
27 #include "mtypes.h"
28
29 #include "compiler/nir/nir.h"
30 #include "compiler/spirv/nir_spirv.h"
31
32 #include "program/program.h"
33
34 #include "util/u_atomic.h"
35
36 void
37 _mesa_spirv_module_reference(struct gl_spirv_module **dest,
38 struct gl_spirv_module *src)
39 {
40 struct gl_spirv_module *old = *dest;
41
42 if (old && p_atomic_dec_zero(&old->RefCount))
43 free(old);
44
45 *dest = src;
46
47 if (src)
48 p_atomic_inc(&src->RefCount);
49 }
50
51 void
52 _mesa_shader_spirv_data_reference(struct gl_shader_spirv_data **dest,
53 struct gl_shader_spirv_data *src)
54 {
55 struct gl_shader_spirv_data *old = *dest;
56
57 if (old && p_atomic_dec_zero(&old->RefCount)) {
58 _mesa_spirv_module_reference(&(*dest)->SpirVModule, NULL);
59 ralloc_free(old);
60 }
61
62 *dest = src;
63
64 if (src)
65 p_atomic_inc(&src->RefCount);
66 }
67
68 void
69 _mesa_spirv_shader_binary(struct gl_context *ctx,
70 unsigned n, struct gl_shader **shaders,
71 const void* binary, size_t length)
72 {
73 struct gl_spirv_module *module;
74 struct gl_shader_spirv_data *spirv_data;
75
76 module = malloc(sizeof(*module) + length);
77 if (!module) {
78 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glShaderBinary");
79 return;
80 }
81
82 p_atomic_set(&module->RefCount, 0);
83 module->Length = length;
84 memcpy(&module->Binary[0], binary, length);
85
86 for (int i = 0; i < n; ++i) {
87 struct gl_shader *sh = shaders[i];
88
89 spirv_data = rzalloc(NULL, struct gl_shader_spirv_data);
90 _mesa_shader_spirv_data_reference(&sh->spirv_data, spirv_data);
91 _mesa_spirv_module_reference(&spirv_data->SpirVModule, module);
92
93 sh->CompileStatus = COMPILE_FAILURE;
94
95 free((void *)sh->Source);
96 sh->Source = NULL;
97 free((void *)sh->FallbackSource);
98 sh->FallbackSource = NULL;
99
100 ralloc_free(sh->ir);
101 sh->ir = NULL;
102 ralloc_free(sh->symbols);
103 sh->symbols = NULL;
104 }
105 }
106
107 /**
108 * This is the equivalent to compiler/glsl/linker.cpp::link_shaders()
109 * but for SPIR-V programs.
110 *
111 * This method just creates the gl_linked_shader structs with a reference to
112 * the SPIR-V data collected during previous steps.
113 *
114 * The real linking happens later in the driver-specifc call LinkShader().
115 * This is so backends can implement different linking strategies for
116 * SPIR-V programs.
117 */
118 void
119 _mesa_spirv_link_shaders(struct gl_context *ctx, struct gl_shader_program *prog)
120 {
121 prog->data->LinkStatus = LINKING_SUCCESS;
122 prog->data->Validated = false;
123
124 for (unsigned i = 0; i < prog->NumShaders; i++) {
125 struct gl_shader *shader = prog->Shaders[i];
126 gl_shader_stage shader_type = shader->Stage;
127
128 /* We only support one shader per stage. The gl_spirv spec doesn't seem
129 * to prevent this, but the way the API is designed, requiring all shaders
130 * to be specialized with an entry point, makes supporting this quite
131 * undefined.
132 *
133 * TODO: Turn this into a proper error once the spec bug
134 * <https://gitlab.khronos.org/opengl/API/issues/58> is resolved.
135 */
136 if (prog->_LinkedShaders[shader_type]) {
137 ralloc_strcat(&prog->data->InfoLog,
138 "\nError trying to link more than one SPIR-V shader "
139 "per stage.\n");
140 prog->data->LinkStatus = LINKING_FAILURE;
141 return;
142 }
143
144 assert(shader->spirv_data);
145
146 struct gl_linked_shader *linked = rzalloc(NULL, struct gl_linked_shader);
147 linked->Stage = shader_type;
148
149 /* Create program and attach it to the linked shader */
150 struct gl_program *gl_prog =
151 ctx->Driver.NewProgram(ctx,
152 _mesa_shader_stage_to_program(shader_type),
153 prog->Name, false);
154 if (!gl_prog) {
155 prog->data->LinkStatus = LINKING_FAILURE;
156 _mesa_delete_linked_shader(ctx, linked);
157 return;
158 }
159
160 _mesa_reference_shader_program_data(ctx,
161 &gl_prog->sh.data,
162 prog->data);
163
164 /* Don't use _mesa_reference_program() just take ownership */
165 linked->Program = gl_prog;
166
167 /* Reference the SPIR-V data from shader to the linked shader */
168 _mesa_shader_spirv_data_reference(&linked->spirv_data,
169 shader->spirv_data);
170
171 prog->_LinkedShaders[shader_type] = linked;
172 prog->data->linked_stages |= 1 << shader_type;
173 }
174
175 int last_vert_stage =
176 util_last_bit(prog->data->linked_stages &
177 ((1 << (MESA_SHADER_GEOMETRY + 1)) - 1));
178
179 if (last_vert_stage)
180 prog->last_vert_prog = prog->_LinkedShaders[last_vert_stage - 1]->Program;
181 }
182
183 nir_shader *
184 _mesa_spirv_to_nir(struct gl_context *ctx,
185 const struct gl_shader_program *prog,
186 gl_shader_stage stage,
187 const nir_shader_compiler_options *options)
188 {
189 nir_shader *nir = NULL;
190
191 struct gl_linked_shader *linked_shader = prog->_LinkedShaders[stage];
192 assert (linked_shader);
193
194 struct gl_shader_spirv_data *spirv_data = linked_shader->spirv_data;
195 assert(spirv_data);
196
197 struct gl_spirv_module *spirv_module = spirv_data->SpirVModule;
198 assert (spirv_module != NULL);
199
200 const char *entry_point_name = spirv_data->SpirVEntryPoint;
201 assert(entry_point_name);
202
203 struct nir_spirv_specialization *spec_entries =
204 calloc(sizeof(*spec_entries),
205 spirv_data->NumSpecializationConstants);
206
207 for (unsigned i = 0; i < spirv_data->NumSpecializationConstants; ++i) {
208 spec_entries[i].id = spirv_data->SpecializationConstantsIndex[i];
209 spec_entries[i].data32 = spirv_data->SpecializationConstantsValue[i];
210 spec_entries[i].defined_on_module = false;
211 }
212
213 const struct spirv_to_nir_options spirv_options = {
214 .environment = NIR_SPIRV_OPENGL,
215 .lower_workgroup_access_to_offsets = true,
216 .lower_ubo_ssbo_access_to_offsets = true,
217 .caps = ctx->Const.SpirVCapabilities
218 };
219
220 nir_function *entry_point =
221 spirv_to_nir((const uint32_t *) &spirv_module->Binary[0],
222 spirv_module->Length / 4,
223 spec_entries, spirv_data->NumSpecializationConstants,
224 stage, entry_point_name,
225 &spirv_options,
226 options);
227 free(spec_entries);
228
229 assert (entry_point);
230 nir = entry_point->shader;
231 assert(nir->info.stage == stage);
232
233 nir->options = options;
234
235 nir->info.name =
236 ralloc_asprintf(nir, "SPIRV:%s:%d",
237 _mesa_shader_stage_to_abbrev(nir->info.stage),
238 prog->Name);
239 nir_validate_shader(nir, "after spirv_to_nir");
240
241 nir->info.separate_shader = linked_shader->Program->info.separate_shader;
242
243 /* We have to lower away local constant initializers right before we
244 * inline functions. That way they get properly initialized at the top
245 * of the function and not at the top of its caller.
246 */
247 NIR_PASS_V(nir, nir_lower_constant_initializers, nir_var_function_temp);
248 NIR_PASS_V(nir, nir_lower_returns);
249 NIR_PASS_V(nir, nir_inline_functions);
250 NIR_PASS_V(nir, nir_opt_deref);
251
252 /* Pick off the single entrypoint that we want */
253 foreach_list_typed_safe(nir_function, func, node, &nir->functions) {
254 if (func != entry_point)
255 exec_node_remove(&func->node);
256 }
257 assert(exec_list_length(&nir->functions) == 1);
258
259 /* Split member structs. We do this before lower_io_to_temporaries so that
260 * it doesn't lower system values to temporaries by accident.
261 */
262 NIR_PASS_V(nir, nir_split_var_copies);
263 NIR_PASS_V(nir, nir_split_per_member_structs);
264
265 if (nir->info.stage == MESA_SHADER_VERTEX)
266 nir_remap_dual_slot_attributes(nir, &linked_shader->Program->DualSlotInputs);
267
268 return nir;
269 }
270
271 void GLAPIENTRY
272 _mesa_SpecializeShaderARB(GLuint shader,
273 const GLchar *pEntryPoint,
274 GLuint numSpecializationConstants,
275 const GLuint *pConstantIndex,
276 const GLuint *pConstantValue)
277 {
278 GET_CURRENT_CONTEXT(ctx);
279 struct gl_shader *sh;
280 bool has_entry_point;
281 struct nir_spirv_specialization *spec_entries = NULL;
282
283 if (!ctx->Extensions.ARB_gl_spirv) {
284 _mesa_error(ctx, GL_INVALID_OPERATION, "glSpecializeShaderARB");
285 return;
286 }
287
288 sh = _mesa_lookup_shader_err(ctx, shader, "glSpecializeShaderARB");
289 if (!sh)
290 return;
291
292 if (!sh->spirv_data) {
293 _mesa_error(ctx, GL_INVALID_OPERATION,
294 "glSpecializeShaderARB(not SPIR-V)");
295 return;
296 }
297
298 if (sh->CompileStatus) {
299 _mesa_error(ctx, GL_INVALID_OPERATION,
300 "glSpecializeShaderARB(already specialized)");
301 return;
302 }
303
304 struct gl_shader_spirv_data *spirv_data = sh->spirv_data;
305
306 /* From the GL_ARB_gl_spirv spec:
307 *
308 * "The OpenGL API expects the SPIR-V module to have already been
309 * validated, and can return an error if it discovers anything invalid
310 * in the module. An invalid SPIR-V module is allowed to result in
311 * undefined behavior."
312 *
313 * However, the following errors still need to be detected (from the same
314 * spec):
315 *
316 * "INVALID_VALUE is generated if <pEntryPoint> does not name a valid
317 * entry point for <shader>.
318 *
319 * INVALID_VALUE is generated if any element of <pConstantIndex>
320 * refers to a specialization constant that does not exist in the
321 * shader module contained in <shader>."
322 *
323 * We cannot flag those errors a-priori because detecting them requires
324 * parsing the module. However, flagging them during specialization is okay,
325 * since it makes no difference in terms of application-visible state.
326 */
327 spec_entries = calloc(sizeof(*spec_entries), numSpecializationConstants);
328
329 for (unsigned i = 0; i < numSpecializationConstants; ++i) {
330 spec_entries[i].id = pConstantIndex[i];
331 spec_entries[i].data32 = pConstantValue[i];
332 spec_entries[i].defined_on_module = false;
333 }
334
335 has_entry_point =
336 gl_spirv_validation((uint32_t *)&spirv_data->SpirVModule->Binary[0],
337 spirv_data->SpirVModule->Length / 4,
338 spec_entries, numSpecializationConstants,
339 sh->Stage, pEntryPoint);
340
341 /* See previous spec comment */
342 if (!has_entry_point) {
343 _mesa_error(ctx, GL_INVALID_VALUE,
344 "glSpecializeShaderARB(\"%s\" is not a valid entry point"
345 " for shader)", pEntryPoint);
346 goto end;
347 }
348
349 for (unsigned i = 0; i < numSpecializationConstants; ++i) {
350 if (spec_entries[i].defined_on_module == false) {
351 _mesa_error(ctx, GL_INVALID_VALUE,
352 "glSpecializeShaderARB(constant \"%i\" does not exist "
353 "in shader)", spec_entries[i].id);
354 goto end;
355 }
356 }
357
358 spirv_data->SpirVEntryPoint = ralloc_strdup(spirv_data, pEntryPoint);
359
360 /* Note that we didn't make a real compilation of the module (spirv_to_nir),
361 * but just checked some error conditions. Real "compilation" will be done
362 * later, upon linking.
363 */
364 sh->CompileStatus = COMPILE_SUCCESS;
365
366 spirv_data->NumSpecializationConstants = numSpecializationConstants;
367 spirv_data->SpecializationConstantsIndex =
368 rzalloc_array_size(spirv_data, sizeof(GLuint),
369 numSpecializationConstants);
370 spirv_data->SpecializationConstantsValue =
371 rzalloc_array_size(spirv_data, sizeof(GLuint),
372 numSpecializationConstants);
373 for (unsigned i = 0; i < numSpecializationConstants; ++i) {
374 spirv_data->SpecializationConstantsIndex[i] = pConstantIndex[i];
375 spirv_data->SpecializationConstantsValue[i] = pConstantValue[i];
376 }
377
378 end:
379 free(spec_entries);
380 }