c5b3209201b631268cef2239044b8ae20f552323
[mesa.git] / src / mesa / main / marshal.h
1 /*
2 * Copyright © 2012 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 /** \file marshal.h
25 *
26 * Declarations of functions related to marshalling GL calls from a client
27 * thread to a server thread.
28 */
29
30 #ifndef MARSHAL_H
31 #define MARSHAL_H
32
33 #include "main/glthread.h"
34 #include "main/context.h"
35 #include "main/macros.h"
36 #include "marshal_generated.h"
37
38 struct marshal_cmd_base
39 {
40 /**
41 * Type of command. See enum marshal_dispatch_cmd_id.
42 */
43 uint16_t cmd_id;
44
45 /**
46 * Size of command, in multiples of 4 bytes, including cmd_base.
47 */
48 uint16_t cmd_size;
49 };
50
51 typedef void (*_mesa_unmarshal_func)(struct gl_context *ctx, const void *cmd);
52 extern const _mesa_unmarshal_func _mesa_unmarshal_dispatch[NUM_DISPATCH_CMD];
53
54 static inline void *
55 _mesa_glthread_allocate_command(struct gl_context *ctx,
56 uint16_t cmd_id,
57 int size)
58 {
59 struct glthread_state *glthread = ctx->GLThread;
60 struct glthread_batch *next = &glthread->batches[glthread->next];
61 struct marshal_cmd_base *cmd_base;
62 const int aligned_size = ALIGN(size, 8);
63
64 if (unlikely(next->used + size > MARSHAL_MAX_CMD_SIZE)) {
65 _mesa_glthread_flush_batch(ctx);
66 next = &glthread->batches[glthread->next];
67 }
68
69 cmd_base = (struct marshal_cmd_base *)&next->buffer[next->used];
70 next->used += aligned_size;
71 cmd_base->cmd_id = cmd_id;
72 cmd_base->cmd_size = aligned_size;
73 return cmd_base;
74 }
75
76 /**
77 * Instead of conditionally handling marshaling immediate index data in draw
78 * calls (deprecated and removed in GL core), we just disable threading.
79 */
80 static inline bool
81 _mesa_glthread_is_non_vbo_draw_elements(const struct gl_context *ctx)
82 {
83 struct glthread_state *glthread = ctx->GLThread;
84
85 return ctx->API != API_OPENGL_CORE &&
86 (glthread->CurrentVAO->IndexBufferIsUserPointer ||
87 glthread->CurrentVAO->HasUserPointer);
88 }
89
90 static inline bool
91 _mesa_glthread_is_non_vbo_draw_arrays(const struct gl_context *ctx)
92 {
93 struct glthread_state *glthread = ctx->GLThread;
94
95 return ctx->API != API_OPENGL_CORE && glthread->CurrentVAO->HasUserPointer;
96 }
97
98 static inline bool
99 _mesa_glthread_is_non_vbo_draw_arrays_indirect(const struct gl_context *ctx)
100 {
101 struct glthread_state *glthread = ctx->GLThread;
102
103 return ctx->API != API_OPENGL_CORE &&
104 (!glthread->draw_indirect_buffer_is_vbo ||
105 glthread->CurrentVAO->HasUserPointer );
106 }
107
108 static inline bool
109 _mesa_glthread_is_non_vbo_draw_elements_indirect(const struct gl_context *ctx)
110 {
111 struct glthread_state *glthread = ctx->GLThread;
112
113 return ctx->API != API_OPENGL_CORE &&
114 (!glthread->draw_indirect_buffer_is_vbo ||
115 glthread->CurrentVAO->IndexBufferIsUserPointer ||
116 glthread->CurrentVAO->HasUserPointer);
117 }
118
119
120 struct _glapi_table *
121 _mesa_create_marshal_table(const struct gl_context *ctx);
122
123 void
124 _mesa_glthread_BindBuffer(struct gl_context *ctx, GLenum target, GLuint buffer);
125
126 static inline unsigned
127 _mesa_buffer_enum_to_count(GLenum buffer)
128 {
129 switch (buffer) {
130 case GL_COLOR:
131 return 4;
132 case GL_DEPTH_STENCIL:
133 return 2;
134 case GL_STENCIL:
135 case GL_DEPTH:
136 return 1;
137 default:
138 return 0;
139 }
140 }
141
142 static inline unsigned
143 _mesa_tex_param_enum_to_count(GLenum pname)
144 {
145 switch (pname) {
146 case GL_TEXTURE_MIN_FILTER:
147 case GL_TEXTURE_MAG_FILTER:
148 case GL_TEXTURE_WRAP_S:
149 case GL_TEXTURE_WRAP_T:
150 case GL_TEXTURE_WRAP_R:
151 case GL_TEXTURE_BASE_LEVEL:
152 case GL_TEXTURE_MAX_LEVEL:
153 case GL_GENERATE_MIPMAP_SGIS:
154 case GL_TEXTURE_COMPARE_MODE_ARB:
155 case GL_TEXTURE_COMPARE_FUNC_ARB:
156 case GL_DEPTH_TEXTURE_MODE_ARB:
157 case GL_DEPTH_STENCIL_TEXTURE_MODE:
158 case GL_TEXTURE_SRGB_DECODE_EXT:
159 case GL_TEXTURE_CUBE_MAP_SEAMLESS:
160 case GL_TEXTURE_SWIZZLE_R:
161 case GL_TEXTURE_SWIZZLE_G:
162 case GL_TEXTURE_SWIZZLE_B:
163 case GL_TEXTURE_SWIZZLE_A:
164 case GL_TEXTURE_MIN_LOD:
165 case GL_TEXTURE_MAX_LOD:
166 case GL_TEXTURE_PRIORITY:
167 case GL_TEXTURE_MAX_ANISOTROPY_EXT:
168 case GL_TEXTURE_LOD_BIAS:
169 case GL_TEXTURE_TILING_EXT:
170 return 1;
171 case GL_TEXTURE_CROP_RECT_OES:
172 case GL_TEXTURE_SWIZZLE_RGBA:
173 case GL_TEXTURE_BORDER_COLOR:
174 return 4;
175 default:
176 return 0;
177 }
178 }
179
180 static inline unsigned
181 _mesa_fog_enum_to_count(GLenum pname)
182 {
183 switch (pname) {
184 case GL_FOG_MODE:
185 case GL_FOG_DENSITY:
186 case GL_FOG_START:
187 case GL_FOG_END:
188 case GL_FOG_INDEX:
189 case GL_FOG_COORDINATE_SOURCE_EXT:
190 case GL_FOG_DISTANCE_MODE_NV:
191 return 1;
192 case GL_FOG_COLOR:
193 return 4;
194 default:
195 return 0;
196 }
197 }
198
199 static inline unsigned
200 _mesa_light_enum_to_count(GLenum pname)
201 {
202 switch (pname) {
203 case GL_AMBIENT:
204 case GL_DIFFUSE:
205 case GL_SPECULAR:
206 case GL_POSITION:
207 return 4;
208 case GL_SPOT_DIRECTION:
209 return 3;
210 case GL_SPOT_EXPONENT:
211 case GL_SPOT_CUTOFF:
212 case GL_CONSTANT_ATTENUATION:
213 case GL_LINEAR_ATTENUATION:
214 case GL_QUADRATIC_ATTENUATION:
215 return 1;
216 default:
217 return 0;
218 }
219 }
220
221 static inline unsigned
222 _mesa_light_model_enum_to_count(GLenum pname)
223 {
224 switch (pname) {
225 case GL_LIGHT_MODEL_AMBIENT:
226 return 4;
227 case GL_LIGHT_MODEL_LOCAL_VIEWER:
228 case GL_LIGHT_MODEL_TWO_SIDE:
229 case GL_LIGHT_MODEL_COLOR_CONTROL:
230 return 1;
231 default:
232 return 0;
233 }
234 }
235
236 static inline unsigned
237 _mesa_texenv_enum_to_count(GLenum pname)
238 {
239 switch (pname) {
240 case GL_TEXTURE_ENV_MODE:
241 case GL_COMBINE_RGB:
242 case GL_COMBINE_ALPHA:
243 case GL_SOURCE0_RGB:
244 case GL_SOURCE1_RGB:
245 case GL_SOURCE2_RGB:
246 case GL_SOURCE3_RGB_NV:
247 case GL_SOURCE0_ALPHA:
248 case GL_SOURCE1_ALPHA:
249 case GL_SOURCE2_ALPHA:
250 case GL_SOURCE3_ALPHA_NV:
251 case GL_OPERAND0_RGB:
252 case GL_OPERAND1_RGB:
253 case GL_OPERAND2_RGB:
254 case GL_OPERAND3_RGB_NV:
255 case GL_OPERAND0_ALPHA:
256 case GL_OPERAND1_ALPHA:
257 case GL_OPERAND2_ALPHA:
258 case GL_OPERAND3_ALPHA_NV:
259 case GL_RGB_SCALE:
260 case GL_ALPHA_SCALE:
261 case GL_TEXTURE_LOD_BIAS_EXT:
262 case GL_COORD_REPLACE_NV:
263 return 1;
264 case GL_TEXTURE_ENV_COLOR:
265 return 4;
266 default:
267 return 0;
268 }
269 }
270
271 static inline unsigned
272 _mesa_texgen_enum_to_count(GLenum pname)
273 {
274 switch (pname) {
275 case GL_TEXTURE_GEN_MODE:
276 return 1;
277 case GL_OBJECT_PLANE:
278 case GL_EYE_PLANE:
279 return 4;
280 default:
281 return 0;
282 }
283 }
284
285 static inline unsigned
286 _mesa_material_enum_to_count(GLenum pname)
287 {
288 switch (pname) {
289 case GL_EMISSION:
290 case GL_AMBIENT:
291 case GL_DIFFUSE:
292 case GL_SPECULAR:
293 case GL_AMBIENT_AND_DIFFUSE:
294 return 4;
295 case GL_COLOR_INDEXES:
296 return 3;
297 case GL_SHININESS:
298 return 1;
299 default:
300 return 0;
301 }
302 }
303
304 static inline unsigned
305 _mesa_point_param_enum_to_count(GLenum pname)
306 {
307 switch (pname) {
308 case GL_DISTANCE_ATTENUATION_EXT:
309 return 3;
310 case GL_POINT_SIZE_MIN_EXT:
311 case GL_POINT_SIZE_MAX_EXT:
312 case GL_POINT_FADE_THRESHOLD_SIZE_EXT:
313 case GL_POINT_SPRITE_R_MODE_NV:
314 case GL_POINT_SPRITE_COORD_ORIGIN:
315 return 1;
316 default:
317 return 0;
318 }
319 }
320
321 static inline unsigned
322 _mesa_calllists_enum_to_count(GLenum type)
323 {
324 switch (type) {
325 case GL_BYTE:
326 case GL_UNSIGNED_BYTE:
327 return 1;
328 case GL_SHORT:
329 case GL_UNSIGNED_SHORT:
330 case GL_2_BYTES:
331 return 2;
332 case GL_3_BYTES:
333 return 3;
334 case GL_INT:
335 case GL_UNSIGNED_INT:
336 case GL_FLOAT:
337 case GL_4_BYTES:
338 return 4;
339 default:
340 return 0;
341 }
342 }
343
344 static inline unsigned
345 _mesa_patch_param_enum_to_count(GLenum pname)
346 {
347 switch (pname) {
348 case GL_PATCH_DEFAULT_OUTER_LEVEL:
349 return 4;
350 case GL_PATCH_DEFAULT_INNER_LEVEL:
351 return 2;
352 default:
353 return 0;
354 }
355 }
356
357 static inline unsigned
358 _mesa_memobj_enum_to_count(GLenum pname)
359 {
360 switch (pname) {
361 case GL_DEDICATED_MEMORY_OBJECT_EXT:
362 return 1;
363 default:
364 return 0;
365 }
366 }
367
368 static inline unsigned
369 _mesa_semaphore_enum_to_count(GLenum pname)
370 {
371 switch (pname) {
372 /* EXT_semaphore and EXT_semaphore_fd define no parameters */
373 default:
374 return 0;
375 }
376 }
377
378 #endif /* MARSHAL_H */