glapi / teximage: implement EGLImageTargetTexStorageEXT
[mesa.git] / src / mesa / main / multisample.h
1 /*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22 * OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26 #ifndef MULTISAMPLE_H
27 #define MULTISAMPLE_H
28
29 #include "glheader.h"
30
31 struct gl_context;
32
33 extern void GLAPIENTRY
34 _mesa_SampleCoverage(GLclampf value, GLboolean invert);
35
36
37 extern void
38 _mesa_init_multisample(struct gl_context *ctx);
39
40
41 extern void GLAPIENTRY
42 _mesa_GetMultisamplefv(GLenum pname, GLuint index, GLfloat* val);
43
44 void GLAPIENTRY
45 _mesa_SampleMaski_no_error(GLuint index, GLbitfield mask);
46
47 extern void GLAPIENTRY
48 _mesa_SampleMaski(GLuint index, GLbitfield mask);
49
50 void GLAPIENTRY
51 _mesa_MinSampleShading_no_error(GLclampf value);
52
53 extern void GLAPIENTRY
54 _mesa_MinSampleShading(GLclampf value);
55
56 extern GLenum
57 _mesa_check_sample_count(struct gl_context *ctx, GLenum target,
58 GLenum internalFormat, GLsizei samples,
59 GLsizei storageSamples);
60
61 #endif