2 * Mesa 3-D graphics library
4 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
5 * Copyright (C) 2009-2010 VMware, Inc. All Rights Reserved.
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THEA AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
28 * Image and pixel span packing and unpacking.
39 #include "pixeltransfer.h"
41 #include "../../gallium/auxiliary/util/u_format_rgb9e5.h"
42 #include "../../gallium/auxiliary/util/u_format_r11g11b10f.h"
47 * Normally, BYTE_TO_FLOAT(0) returns 0.00392 That causes problems when
48 * we later convert the float to a packed integer value (such as for
49 * GL_RGB5_A1) because we'll wind up with a non-zero value.
51 * We redefine the macros here so zero is handled correctly.
54 #define BYTE_TO_FLOAT(B) ((B) == 0 ? 0.0F : ((2.0F * (B) + 1.0F) * (1.0F/255.0F)))
57 #define SHORT_TO_FLOAT(S) ((S) == 0 ? 0.0F : ((2.0F * (S) + 1.0F) * (1.0F/65535.0F)))
61 /** Compute ceiling of integer quotient of A divided by B. */
62 #define CEILING( A, B ) ( (A) % (B) == 0 ? (A)/(B) : (A)/(B)+1 )
66 * Flip the 8 bits in each byte of the given array.
69 * \param n number of bytes.
71 * \todo try this trick to flip bytes someday:
73 * v = ((v & 0x55555555) << 1) | ((v >> 1) & 0x55555555);
74 * v = ((v & 0x33333333) << 2) | ((v >> 2) & 0x33333333);
75 * v = ((v & 0x0f0f0f0f) << 4) | ((v >> 4) & 0x0f0f0f0f);
79 flip_bytes( GLubyte
*p
, GLuint n
)
82 for (i
= 0; i
< n
; i
++) {
83 b
= (GLuint
) p
[i
]; /* words are often faster than bytes */
84 a
= ((b
& 0x01) << 7) |
99 * Unpack a 32x32 pixel polygon stipple from user memory using the
100 * current pixel unpack settings.
103 _mesa_unpack_polygon_stipple( const GLubyte
*pattern
, GLuint dest
[32],
104 const struct gl_pixelstore_attrib
*unpacking
)
106 GLubyte
*ptrn
= (GLubyte
*) _mesa_unpack_bitmap(32, 32, pattern
, unpacking
);
108 /* Convert pattern from GLubytes to GLuints and handle big/little
113 for (i
= 0; i
< 32; i
++) {
114 dest
[i
] = (p
[0] << 24)
126 * Pack polygon stipple into user memory given current pixel packing
130 _mesa_pack_polygon_stipple( const GLuint pattern
[32], GLubyte
*dest
,
131 const struct gl_pixelstore_attrib
*packing
)
133 /* Convert pattern from GLuints to GLubytes to handle big/little
134 * endian differences.
138 for (i
= 0; i
< 32; i
++) {
139 ptrn
[i
* 4 + 0] = (GLubyte
) ((pattern
[i
] >> 24) & 0xff);
140 ptrn
[i
* 4 + 1] = (GLubyte
) ((pattern
[i
] >> 16) & 0xff);
141 ptrn
[i
* 4 + 2] = (GLubyte
) ((pattern
[i
] >> 8 ) & 0xff);
142 ptrn
[i
* 4 + 3] = (GLubyte
) ((pattern
[i
] ) & 0xff);
145 _mesa_pack_bitmap(32, 32, ptrn
, dest
, packing
);
150 * Unpack bitmap data. Resulting data will be in most-significant-bit-first
151 * order with row alignment = 1 byte.
154 _mesa_unpack_bitmap( GLint width
, GLint height
, const GLubyte
*pixels
,
155 const struct gl_pixelstore_attrib
*packing
)
157 GLint bytes
, row
, width_in_bytes
;
158 GLubyte
*buffer
, *dst
;
163 /* Alloc dest storage */
164 bytes
= ((width
+ 7) / 8 * height
);
165 buffer
= (GLubyte
*) malloc( bytes
);
169 width_in_bytes
= CEILING( width
, 8 );
171 for (row
= 0; row
< height
; row
++) {
172 const GLubyte
*src
= (const GLubyte
*)
173 _mesa_image_address2d(packing
, pixels
, width
, height
,
174 GL_COLOR_INDEX
, GL_BITMAP
, row
, 0);
180 if ((packing
->SkipPixels
& 7) == 0) {
181 memcpy( dst
, src
, width_in_bytes
);
182 if (packing
->LsbFirst
) {
183 flip_bytes( dst
, width_in_bytes
);
187 /* handling SkipPixels is a bit tricky (no pun intended!) */
189 if (packing
->LsbFirst
) {
190 GLubyte srcMask
= 1 << (packing
->SkipPixels
& 0x7);
191 GLubyte dstMask
= 128;
192 const GLubyte
*s
= src
;
195 for (i
= 0; i
< width
; i
++) {
199 if (srcMask
== 128) {
204 srcMask
= srcMask
<< 1;
212 dstMask
= dstMask
>> 1;
217 GLubyte srcMask
= 128 >> (packing
->SkipPixels
& 0x7);
218 GLubyte dstMask
= 128;
219 const GLubyte
*s
= src
;
222 for (i
= 0; i
< width
; i
++) {
231 srcMask
= srcMask
>> 1;
239 dstMask
= dstMask
>> 1;
244 dst
+= width_in_bytes
;
255 _mesa_pack_bitmap( GLint width
, GLint height
, const GLubyte
*source
,
256 GLubyte
*dest
, const struct gl_pixelstore_attrib
*packing
)
258 GLint row
, width_in_bytes
;
264 width_in_bytes
= CEILING( width
, 8 );
266 for (row
= 0; row
< height
; row
++) {
267 GLubyte
*dst
= (GLubyte
*) _mesa_image_address2d(packing
, dest
,
268 width
, height
, GL_COLOR_INDEX
, GL_BITMAP
, row
, 0);
272 if ((packing
->SkipPixels
& 7) == 0) {
273 memcpy( dst
, src
, width_in_bytes
);
274 if (packing
->LsbFirst
) {
275 flip_bytes( dst
, width_in_bytes
);
279 /* handling SkipPixels is a bit tricky (no pun intended!) */
281 if (packing
->LsbFirst
) {
282 GLubyte srcMask
= 128;
283 GLubyte dstMask
= 1 << (packing
->SkipPixels
& 0x7);
284 const GLubyte
*s
= src
;
287 for (i
= 0; i
< width
; i
++) {
296 srcMask
= srcMask
>> 1;
298 if (dstMask
== 128) {
304 dstMask
= dstMask
<< 1;
309 GLubyte srcMask
= 128;
310 GLubyte dstMask
= 128 >> (packing
->SkipPixels
& 0x7);
311 const GLubyte
*s
= src
;
314 for (i
= 0; i
< width
; i
++) {
323 srcMask
= srcMask
>> 1;
331 dstMask
= dstMask
>> 1;
336 src
+= width_in_bytes
;
342 * Get indexes of color components for a basic color format, such as
343 * GL_RGBA, GL_RED, GL_LUMINANCE_ALPHA, etc. Return -1 for indexes
347 get_component_indexes(GLenum format
,
352 GLint
*luminanceIndex
,
353 GLint
*intensityIndex
)
359 *luminanceIndex
= -1;
360 *intensityIndex
= -1;
364 case GL_LUMINANCE_INTEGER_EXT
:
367 case GL_LUMINANCE_ALPHA
:
368 case GL_LUMINANCE_ALPHA_INTEGER_EXT
:
376 case GL_RED_INTEGER_EXT
:
380 case GL_GREEN_INTEGER_EXT
:
384 case GL_BLUE_INTEGER_EXT
:
388 case GL_ALPHA_INTEGER_EXT
:
397 case GL_RGB_INTEGER_EXT
:
403 case GL_BGR_INTEGER_EXT
:
409 case GL_RGBA_INTEGER_EXT
:
416 case GL_BGRA_INTEGER
:
434 assert(0 && "bad format in get_component_indexes()");
441 * For small integer types, return the min and max possible values.
442 * Used for clamping floats to unscaled integer types.
443 * \return GL_TRUE if type is handled, GL_FALSE otherwise.
446 get_type_min_max(GLenum type
, GLfloat
*min
, GLfloat
*max
)
453 case GL_UNSIGNED_BYTE
:
461 case GL_UNSIGNED_SHORT
:
473 * Used to pack an array [][4] of RGBA float colors as specified
474 * by the dstFormat, dstType and dstPacking. Used by glReadPixels.
475 * Historically, the RGBA values were in [0,1] and rescaled to fit
476 * into GLubytes, etc. But with new integer formats, the RGBA values
477 * may have any value and we don't always rescale when converting to
480 * Note: the rgba values will be modified by this function when any pixel
481 * transfer ops are enabled.
484 _mesa_pack_rgba_span_float(struct gl_context
*ctx
, GLuint n
, GLfloat rgba
[][4],
485 GLenum dstFormat
, GLenum dstType
,
487 const struct gl_pixelstore_attrib
*dstPacking
,
488 GLbitfield transferOps
)
491 const GLint comps
= _mesa_components_in_format(dstFormat
);
492 const GLboolean intDstFormat
= _mesa_is_integer_format(dstFormat
);
495 if (dstFormat
== GL_LUMINANCE
||
496 dstFormat
== GL_LUMINANCE_ALPHA
||
497 dstFormat
== GL_LUMINANCE_INTEGER_EXT
||
498 dstFormat
== GL_LUMINANCE_ALPHA_INTEGER_EXT
) {
499 luminance
= (GLfloat
*) malloc(n
* sizeof(GLfloat
));
501 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "pixel packing");
510 _mesa_apply_rgba_transfer_ops(ctx
, transferOps
, n
, rgba
);
514 * Component clamping (besides clamping to [0,1] in
515 * _mesa_apply_rgba_transfer_ops()).
518 /* clamping to dest type's min/max values */
520 if (get_type_min_max(dstType
, &min
, &max
)) {
521 for (i
= 0; i
< n
; i
++) {
522 rgba
[i
][RCOMP
] = CLAMP(rgba
[i
][RCOMP
], min
, max
);
523 rgba
[i
][GCOMP
] = CLAMP(rgba
[i
][GCOMP
], min
, max
);
524 rgba
[i
][BCOMP
] = CLAMP(rgba
[i
][BCOMP
], min
, max
);
525 rgba
[i
][ACOMP
] = CLAMP(rgba
[i
][ACOMP
], min
, max
);
529 else if (dstFormat
== GL_LUMINANCE
|| dstFormat
== GL_LUMINANCE_ALPHA
) {
530 /* compute luminance values */
531 if (transferOps
& IMAGE_CLAMP_BIT
) {
532 for (i
= 0; i
< n
; i
++) {
533 GLfloat sum
= rgba
[i
][RCOMP
] + rgba
[i
][GCOMP
] + rgba
[i
][BCOMP
];
534 luminance
[i
] = CLAMP(sum
, 0.0F
, 1.0F
);
538 for (i
= 0; i
< n
; i
++) {
539 luminance
[i
] = rgba
[i
][RCOMP
] + rgba
[i
][GCOMP
] + rgba
[i
][BCOMP
];
545 * Pack/store the pixels. Ugh! Lots of cases!!!
548 case GL_UNSIGNED_BYTE
:
550 GLubyte
*dst
= (GLubyte
*) dstAddr
;
554 dst
[i
] = FLOAT_TO_UBYTE(rgba
[i
][RCOMP
]);
558 dst
[i
] = FLOAT_TO_UBYTE(rgba
[i
][GCOMP
]);
562 dst
[i
] = FLOAT_TO_UBYTE(rgba
[i
][BCOMP
]);
566 dst
[i
] = FLOAT_TO_UBYTE(rgba
[i
][ACOMP
]);
570 dst
[i
] = FLOAT_TO_UBYTE(luminance
[i
]);
572 case GL_LUMINANCE_ALPHA
:
574 dst
[i
*2+0] = FLOAT_TO_UBYTE(luminance
[i
]);
575 dst
[i
*2+1] = FLOAT_TO_UBYTE(rgba
[i
][ACOMP
]);
580 dst
[i
*2+0] = FLOAT_TO_UBYTE(rgba
[i
][RCOMP
]);
581 dst
[i
*2+1] = FLOAT_TO_UBYTE(rgba
[i
][GCOMP
]);
586 dst
[i
*3+0] = FLOAT_TO_UBYTE(rgba
[i
][RCOMP
]);
587 dst
[i
*3+1] = FLOAT_TO_UBYTE(rgba
[i
][GCOMP
]);
588 dst
[i
*3+2] = FLOAT_TO_UBYTE(rgba
[i
][BCOMP
]);
593 dst
[i
*4+0] = FLOAT_TO_UBYTE(rgba
[i
][RCOMP
]);
594 dst
[i
*4+1] = FLOAT_TO_UBYTE(rgba
[i
][GCOMP
]);
595 dst
[i
*4+2] = FLOAT_TO_UBYTE(rgba
[i
][BCOMP
]);
596 dst
[i
*4+3] = FLOAT_TO_UBYTE(rgba
[i
][ACOMP
]);
601 dst
[i
*3+0] = FLOAT_TO_UBYTE(rgba
[i
][BCOMP
]);
602 dst
[i
*3+1] = FLOAT_TO_UBYTE(rgba
[i
][GCOMP
]);
603 dst
[i
*3+2] = FLOAT_TO_UBYTE(rgba
[i
][RCOMP
]);
608 dst
[i
*4+0] = FLOAT_TO_UBYTE(rgba
[i
][BCOMP
]);
609 dst
[i
*4+1] = FLOAT_TO_UBYTE(rgba
[i
][GCOMP
]);
610 dst
[i
*4+2] = FLOAT_TO_UBYTE(rgba
[i
][RCOMP
]);
611 dst
[i
*4+3] = FLOAT_TO_UBYTE(rgba
[i
][ACOMP
]);
616 dst
[i
*4+0] = FLOAT_TO_UBYTE(rgba
[i
][ACOMP
]);
617 dst
[i
*4+1] = FLOAT_TO_UBYTE(rgba
[i
][BCOMP
]);
618 dst
[i
*4+2] = FLOAT_TO_UBYTE(rgba
[i
][GCOMP
]);
619 dst
[i
*4+3] = FLOAT_TO_UBYTE(rgba
[i
][RCOMP
]);
622 case GL_RED_INTEGER_EXT
:
624 dst
[i
] = (GLubyte
) rgba
[i
][RCOMP
];
627 case GL_GREEN_INTEGER_EXT
:
629 dst
[i
] = (GLubyte
) rgba
[i
][GCOMP
];
632 case GL_BLUE_INTEGER_EXT
:
634 dst
[i
] = (GLubyte
) rgba
[i
][BCOMP
];
637 case GL_ALPHA_INTEGER_EXT
:
639 dst
[i
] = (GLubyte
) rgba
[i
][ACOMP
];
642 case GL_RGB_INTEGER_EXT
:
644 dst
[i
*3+0] = (GLubyte
) rgba
[i
][RCOMP
];
645 dst
[i
*3+1] = (GLubyte
) rgba
[i
][GCOMP
];
646 dst
[i
*3+2] = (GLubyte
) rgba
[i
][BCOMP
];
649 case GL_RGBA_INTEGER_EXT
:
651 dst
[i
*4+0] = (GLubyte
) rgba
[i
][RCOMP
];
652 dst
[i
*4+1] = (GLubyte
) rgba
[i
][GCOMP
];
653 dst
[i
*4+2] = (GLubyte
) rgba
[i
][BCOMP
];
654 dst
[i
*4+3] = (GLubyte
) rgba
[i
][ACOMP
];
657 case GL_BGR_INTEGER_EXT
:
659 dst
[i
*3+0] = (GLubyte
) rgba
[i
][BCOMP
];
660 dst
[i
*3+1] = (GLubyte
) rgba
[i
][GCOMP
];
661 dst
[i
*3+2] = (GLubyte
) rgba
[i
][RCOMP
];
664 case GL_BGRA_INTEGER_EXT
:
666 dst
[i
*4+0] = (GLubyte
) rgba
[i
][BCOMP
];
667 dst
[i
*4+1] = (GLubyte
) rgba
[i
][GCOMP
];
668 dst
[i
*4+2] = (GLubyte
) rgba
[i
][RCOMP
];
669 dst
[i
*4+3] = (GLubyte
) rgba
[i
][ACOMP
];
672 case GL_LUMINANCE_INTEGER_EXT
:
674 dst
[i
*2+0] = (GLubyte
) (rgba
[i
][RCOMP
] +
677 dst
[i
*2+1] = (GLubyte
) rgba
[i
][ACOMP
];
680 case GL_LUMINANCE_ALPHA_INTEGER_EXT
:
682 dst
[i
] = (GLubyte
) (rgba
[i
][RCOMP
] +
690 dst
[i
*2+0] = FLOAT_TO_UBYTE(rgba
[i
][RCOMP
]);
691 dst
[i
*2+1] = FLOAT_TO_UBYTE(rgba
[i
][GCOMP
]);
695 _mesa_problem(ctx
, "bad format in _mesa_pack_rgba_span\n");
701 GLbyte
*dst
= (GLbyte
*) dstAddr
;
705 dst
[i
] = FLOAT_TO_BYTE(rgba
[i
][RCOMP
]);
709 dst
[i
] = FLOAT_TO_BYTE(rgba
[i
][GCOMP
]);
713 dst
[i
] = FLOAT_TO_BYTE(rgba
[i
][BCOMP
]);
717 dst
[i
] = FLOAT_TO_BYTE(rgba
[i
][ACOMP
]);
721 dst
[i
] = FLOAT_TO_BYTE(luminance
[i
]);
723 case GL_LUMINANCE_ALPHA
:
725 dst
[i
*2+0] = FLOAT_TO_BYTE(luminance
[i
]);
726 dst
[i
*2+1] = FLOAT_TO_BYTE(rgba
[i
][ACOMP
]);
731 dst
[i
*2+0] = FLOAT_TO_BYTE(rgba
[i
][RCOMP
]);
732 dst
[i
*2+1] = FLOAT_TO_BYTE(rgba
[i
][GCOMP
]);
737 dst
[i
*3+0] = FLOAT_TO_BYTE(rgba
[i
][RCOMP
]);
738 dst
[i
*3+1] = FLOAT_TO_BYTE(rgba
[i
][GCOMP
]);
739 dst
[i
*3+2] = FLOAT_TO_BYTE(rgba
[i
][BCOMP
]);
744 dst
[i
*4+0] = FLOAT_TO_BYTE(rgba
[i
][RCOMP
]);
745 dst
[i
*4+1] = FLOAT_TO_BYTE(rgba
[i
][GCOMP
]);
746 dst
[i
*4+2] = FLOAT_TO_BYTE(rgba
[i
][BCOMP
]);
747 dst
[i
*4+3] = FLOAT_TO_BYTE(rgba
[i
][ACOMP
]);
752 dst
[i
*3+0] = FLOAT_TO_BYTE(rgba
[i
][BCOMP
]);
753 dst
[i
*3+1] = FLOAT_TO_BYTE(rgba
[i
][GCOMP
]);
754 dst
[i
*3+2] = FLOAT_TO_BYTE(rgba
[i
][RCOMP
]);
759 dst
[i
*4+0] = FLOAT_TO_BYTE(rgba
[i
][BCOMP
]);
760 dst
[i
*4+1] = FLOAT_TO_BYTE(rgba
[i
][GCOMP
]);
761 dst
[i
*4+2] = FLOAT_TO_BYTE(rgba
[i
][RCOMP
]);
762 dst
[i
*4+3] = FLOAT_TO_BYTE(rgba
[i
][ACOMP
]);
767 dst
[i
*4+0] = FLOAT_TO_BYTE(rgba
[i
][ACOMP
]);
768 dst
[i
*4+1] = FLOAT_TO_BYTE(rgba
[i
][BCOMP
]);
769 dst
[i
*4+2] = FLOAT_TO_BYTE(rgba
[i
][GCOMP
]);
770 dst
[i
*4+3] = FLOAT_TO_BYTE(rgba
[i
][RCOMP
]);
773 case GL_RED_INTEGER_EXT
:
775 dst
[i
] = (GLbyte
) rgba
[i
][RCOMP
];
778 case GL_GREEN_INTEGER_EXT
:
780 dst
[i
] = (GLbyte
) rgba
[i
][GCOMP
];
783 case GL_BLUE_INTEGER_EXT
:
785 dst
[i
] = (GLbyte
) rgba
[i
][BCOMP
];
788 case GL_ALPHA_INTEGER_EXT
:
790 dst
[i
] = (GLbyte
) rgba
[i
][ACOMP
];
793 case GL_RGB_INTEGER_EXT
:
795 dst
[i
*3+0] = (GLbyte
) rgba
[i
][RCOMP
];
796 dst
[i
*3+1] = (GLbyte
) rgba
[i
][GCOMP
];
797 dst
[i
*3+2] = (GLbyte
) rgba
[i
][BCOMP
];
800 case GL_RGBA_INTEGER_EXT
:
802 dst
[i
*4+0] = (GLbyte
) rgba
[i
][RCOMP
];
803 dst
[i
*4+1] = (GLbyte
) rgba
[i
][GCOMP
];
804 dst
[i
*4+2] = (GLbyte
) rgba
[i
][BCOMP
];
805 dst
[i
*4+3] = (GLbyte
) rgba
[i
][ACOMP
];
808 case GL_BGR_INTEGER_EXT
:
810 dst
[i
*3+0] = (GLbyte
) rgba
[i
][BCOMP
];
811 dst
[i
*3+1] = (GLbyte
) rgba
[i
][GCOMP
];
812 dst
[i
*3+2] = (GLbyte
) rgba
[i
][RCOMP
];
815 case GL_BGRA_INTEGER_EXT
:
817 dst
[i
*4+0] = (GLbyte
) rgba
[i
][BCOMP
];
818 dst
[i
*4+1] = (GLbyte
) rgba
[i
][GCOMP
];
819 dst
[i
*4+2] = (GLbyte
) rgba
[i
][RCOMP
];
820 dst
[i
*4+3] = (GLbyte
) rgba
[i
][ACOMP
];
823 case GL_LUMINANCE_INTEGER_EXT
:
825 dst
[i
*2+0] = (GLbyte
) (rgba
[i
][RCOMP
] +
828 dst
[i
*2+1] = (GLbyte
) rgba
[i
][ACOMP
];
831 case GL_LUMINANCE_ALPHA_INTEGER_EXT
:
833 dst
[i
] = (GLbyte
) (rgba
[i
][RCOMP
] +
841 dst
[i
*2+0] = FLOAT_TO_BYTE(rgba
[i
][RCOMP
]);
842 dst
[i
*2+1] = FLOAT_TO_BYTE(rgba
[i
][GCOMP
]);
846 _mesa_problem(ctx
, "bad format in _mesa_pack_rgba_span\n");
850 case GL_UNSIGNED_SHORT
:
852 GLushort
*dst
= (GLushort
*) dstAddr
;
856 CLAMPED_FLOAT_TO_USHORT(dst
[i
], rgba
[i
][RCOMP
]);
860 CLAMPED_FLOAT_TO_USHORT(dst
[i
], rgba
[i
][GCOMP
]);
864 CLAMPED_FLOAT_TO_USHORT(dst
[i
], rgba
[i
][BCOMP
]);
868 CLAMPED_FLOAT_TO_USHORT(dst
[i
], rgba
[i
][ACOMP
]);
872 UNCLAMPED_FLOAT_TO_USHORT(dst
[i
], luminance
[i
]);
874 case GL_LUMINANCE_ALPHA
:
876 UNCLAMPED_FLOAT_TO_USHORT(dst
[i
*2+0], luminance
[i
]);
877 CLAMPED_FLOAT_TO_USHORT(dst
[i
*2+1], rgba
[i
][ACOMP
]);
882 CLAMPED_FLOAT_TO_USHORT(dst
[i
*2+0], rgba
[i
][RCOMP
]);
883 CLAMPED_FLOAT_TO_USHORT(dst
[i
*2+1], rgba
[i
][GCOMP
]);
888 CLAMPED_FLOAT_TO_USHORT(dst
[i
*3+0], rgba
[i
][RCOMP
]);
889 CLAMPED_FLOAT_TO_USHORT(dst
[i
*3+1], rgba
[i
][GCOMP
]);
890 CLAMPED_FLOAT_TO_USHORT(dst
[i
*3+2], rgba
[i
][BCOMP
]);
895 CLAMPED_FLOAT_TO_USHORT(dst
[i
*4+0], rgba
[i
][RCOMP
]);
896 CLAMPED_FLOAT_TO_USHORT(dst
[i
*4+1], rgba
[i
][GCOMP
]);
897 CLAMPED_FLOAT_TO_USHORT(dst
[i
*4+2], rgba
[i
][BCOMP
]);
898 CLAMPED_FLOAT_TO_USHORT(dst
[i
*4+3], rgba
[i
][ACOMP
]);
903 CLAMPED_FLOAT_TO_USHORT(dst
[i
*3+0], rgba
[i
][BCOMP
]);
904 CLAMPED_FLOAT_TO_USHORT(dst
[i
*3+1], rgba
[i
][GCOMP
]);
905 CLAMPED_FLOAT_TO_USHORT(dst
[i
*3+2], rgba
[i
][RCOMP
]);
910 CLAMPED_FLOAT_TO_USHORT(dst
[i
*4+0], rgba
[i
][BCOMP
]);
911 CLAMPED_FLOAT_TO_USHORT(dst
[i
*4+1], rgba
[i
][GCOMP
]);
912 CLAMPED_FLOAT_TO_USHORT(dst
[i
*4+2], rgba
[i
][RCOMP
]);
913 CLAMPED_FLOAT_TO_USHORT(dst
[i
*4+3], rgba
[i
][ACOMP
]);
918 CLAMPED_FLOAT_TO_USHORT(dst
[i
*4+0], rgba
[i
][ACOMP
]);
919 CLAMPED_FLOAT_TO_USHORT(dst
[i
*4+1], rgba
[i
][BCOMP
]);
920 CLAMPED_FLOAT_TO_USHORT(dst
[i
*4+2], rgba
[i
][GCOMP
]);
921 CLAMPED_FLOAT_TO_USHORT(dst
[i
*4+3], rgba
[i
][RCOMP
]);
924 case GL_RED_INTEGER_EXT
:
926 dst
[i
] = (GLushort
) rgba
[i
][RCOMP
];
929 case GL_GREEN_INTEGER_EXT
:
931 dst
[i
] = (GLushort
) rgba
[i
][GCOMP
];
934 case GL_BLUE_INTEGER_EXT
:
936 dst
[i
] = (GLushort
) rgba
[i
][BCOMP
];
939 case GL_ALPHA_INTEGER_EXT
:
941 dst
[i
] = (GLushort
) rgba
[i
][ACOMP
];
944 case GL_RGB_INTEGER_EXT
:
946 dst
[i
*3+0] = (GLushort
) rgba
[i
][RCOMP
];
947 dst
[i
*3+1] = (GLushort
) rgba
[i
][GCOMP
];
948 dst
[i
*3+2] = (GLushort
) rgba
[i
][BCOMP
];
951 case GL_RGBA_INTEGER_EXT
:
953 dst
[i
*4+0] = (GLushort
) rgba
[i
][RCOMP
];
954 dst
[i
*4+1] = (GLushort
) rgba
[i
][GCOMP
];
955 dst
[i
*4+2] = (GLushort
) rgba
[i
][BCOMP
];
956 dst
[i
*4+3] = (GLushort
) rgba
[i
][ACOMP
];
959 case GL_BGR_INTEGER_EXT
:
961 dst
[i
*3+0] = (GLushort
) rgba
[i
][BCOMP
];
962 dst
[i
*3+1] = (GLushort
) rgba
[i
][GCOMP
];
963 dst
[i
*3+2] = (GLushort
) rgba
[i
][RCOMP
];
966 case GL_BGRA_INTEGER_EXT
:
968 dst
[i
*4+0] = (GLushort
) rgba
[i
][BCOMP
];
969 dst
[i
*4+1] = (GLushort
) rgba
[i
][GCOMP
];
970 dst
[i
*4+2] = (GLushort
) rgba
[i
][RCOMP
];
971 dst
[i
*4+3] = (GLushort
) rgba
[i
][ACOMP
];
974 case GL_LUMINANCE_INTEGER_EXT
:
976 dst
[i
*2+0] = (GLushort
) (rgba
[i
][RCOMP
] +
979 dst
[i
*2+1] = (GLushort
) rgba
[i
][ACOMP
];
982 case GL_LUMINANCE_ALPHA_INTEGER_EXT
:
984 dst
[i
] = (GLushort
) (rgba
[i
][RCOMP
] +
992 dst
[i
*2+0] = FLOAT_TO_USHORT(rgba
[i
][RCOMP
]);
993 dst
[i
*2+1] = FLOAT_TO_USHORT(rgba
[i
][GCOMP
]);
997 _mesa_problem(ctx
, "bad format in _mesa_pack_rgba_span\n");
1003 GLshort
*dst
= (GLshort
*) dstAddr
;
1004 switch (dstFormat
) {
1007 dst
[i
] = FLOAT_TO_SHORT(rgba
[i
][RCOMP
]);
1011 dst
[i
] = FLOAT_TO_SHORT(rgba
[i
][GCOMP
]);
1015 dst
[i
] = FLOAT_TO_SHORT(rgba
[i
][BCOMP
]);
1019 dst
[i
] = FLOAT_TO_SHORT(rgba
[i
][ACOMP
]);
1023 dst
[i
] = FLOAT_TO_SHORT(luminance
[i
]);
1025 case GL_LUMINANCE_ALPHA
:
1027 dst
[i
*2+0] = FLOAT_TO_SHORT(luminance
[i
]);
1028 dst
[i
*2+1] = FLOAT_TO_SHORT(rgba
[i
][ACOMP
]);
1033 dst
[i
*2+0] = FLOAT_TO_SHORT(rgba
[i
][RCOMP
]);
1034 dst
[i
*2+1] = FLOAT_TO_SHORT(rgba
[i
][GCOMP
]);
1039 dst
[i
*3+0] = FLOAT_TO_SHORT(rgba
[i
][RCOMP
]);
1040 dst
[i
*3+1] = FLOAT_TO_SHORT(rgba
[i
][GCOMP
]);
1041 dst
[i
*3+2] = FLOAT_TO_SHORT(rgba
[i
][BCOMP
]);
1046 dst
[i
*4+0] = FLOAT_TO_SHORT(rgba
[i
][RCOMP
]);
1047 dst
[i
*4+1] = FLOAT_TO_SHORT(rgba
[i
][GCOMP
]);
1048 dst
[i
*4+2] = FLOAT_TO_SHORT(rgba
[i
][BCOMP
]);
1049 dst
[i
*4+3] = FLOAT_TO_SHORT(rgba
[i
][ACOMP
]);
1054 dst
[i
*3+0] = FLOAT_TO_SHORT(rgba
[i
][BCOMP
]);
1055 dst
[i
*3+1] = FLOAT_TO_SHORT(rgba
[i
][GCOMP
]);
1056 dst
[i
*3+2] = FLOAT_TO_SHORT(rgba
[i
][RCOMP
]);
1061 dst
[i
*4+0] = FLOAT_TO_SHORT(rgba
[i
][BCOMP
]);
1062 dst
[i
*4+1] = FLOAT_TO_SHORT(rgba
[i
][GCOMP
]);
1063 dst
[i
*4+2] = FLOAT_TO_SHORT(rgba
[i
][RCOMP
]);
1064 dst
[i
*4+3] = FLOAT_TO_SHORT(rgba
[i
][ACOMP
]);
1069 dst
[i
*4+0] = FLOAT_TO_SHORT(rgba
[i
][ACOMP
]);
1070 dst
[i
*4+1] = FLOAT_TO_SHORT(rgba
[i
][BCOMP
]);
1071 dst
[i
*4+2] = FLOAT_TO_SHORT(rgba
[i
][GCOMP
]);
1072 dst
[i
*4+3] = FLOAT_TO_SHORT(rgba
[i
][RCOMP
]);
1075 case GL_RED_INTEGER_EXT
:
1077 dst
[i
] = (GLshort
) rgba
[i
][RCOMP
];
1080 case GL_GREEN_INTEGER_EXT
:
1082 dst
[i
] = (GLshort
) rgba
[i
][GCOMP
];
1085 case GL_BLUE_INTEGER_EXT
:
1087 dst
[i
] = (GLshort
) rgba
[i
][BCOMP
];
1090 case GL_ALPHA_INTEGER_EXT
:
1092 dst
[i
] = (GLshort
) rgba
[i
][ACOMP
];
1095 case GL_RGB_INTEGER_EXT
:
1097 dst
[i
*3+0] = (GLshort
) rgba
[i
][RCOMP
];
1098 dst
[i
*3+1] = (GLshort
) rgba
[i
][GCOMP
];
1099 dst
[i
*3+2] = (GLshort
) rgba
[i
][BCOMP
];
1102 case GL_RGBA_INTEGER_EXT
:
1104 dst
[i
*4+0] = (GLshort
) rgba
[i
][RCOMP
];
1105 dst
[i
*4+1] = (GLshort
) rgba
[i
][GCOMP
];
1106 dst
[i
*4+2] = (GLshort
) rgba
[i
][BCOMP
];
1107 dst
[i
*4+3] = (GLshort
) rgba
[i
][ACOMP
];
1110 case GL_BGR_INTEGER_EXT
:
1112 dst
[i
*3+0] = (GLshort
) rgba
[i
][BCOMP
];
1113 dst
[i
*3+1] = (GLshort
) rgba
[i
][GCOMP
];
1114 dst
[i
*3+2] = (GLshort
) rgba
[i
][RCOMP
];
1117 case GL_BGRA_INTEGER_EXT
:
1119 dst
[i
*4+0] = (GLshort
) rgba
[i
][BCOMP
];
1120 dst
[i
*4+1] = (GLshort
) rgba
[i
][GCOMP
];
1121 dst
[i
*4+2] = (GLshort
) rgba
[i
][RCOMP
];
1122 dst
[i
*4+3] = (GLshort
) rgba
[i
][ACOMP
];
1125 case GL_LUMINANCE_INTEGER_EXT
:
1127 dst
[i
*2+0] = (GLshort
) (rgba
[i
][RCOMP
] +
1130 dst
[i
*2+1] = (GLshort
) rgba
[i
][ACOMP
];
1133 case GL_LUMINANCE_ALPHA_INTEGER_EXT
:
1135 dst
[i
] = (GLshort
) (rgba
[i
][RCOMP
] +
1143 dst
[i
*2+0] = FLOAT_TO_SHORT(rgba
[i
][RCOMP
]);
1144 dst
[i
*2+1] = FLOAT_TO_SHORT(rgba
[i
][GCOMP
]);
1148 _mesa_problem(ctx
, "bad format in _mesa_pack_rgba_span\n");
1152 case GL_UNSIGNED_INT
:
1154 GLuint
*dst
= (GLuint
*) dstAddr
;
1155 switch (dstFormat
) {
1158 dst
[i
] = FLOAT_TO_UINT(rgba
[i
][RCOMP
]);
1162 dst
[i
] = FLOAT_TO_UINT(rgba
[i
][GCOMP
]);
1166 dst
[i
] = FLOAT_TO_UINT(rgba
[i
][BCOMP
]);
1170 dst
[i
] = FLOAT_TO_UINT(rgba
[i
][ACOMP
]);
1174 dst
[i
] = FLOAT_TO_UINT(luminance
[i
]);
1176 case GL_LUMINANCE_ALPHA
:
1178 dst
[i
*2+0] = FLOAT_TO_UINT(luminance
[i
]);
1179 dst
[i
*2+1] = FLOAT_TO_UINT(rgba
[i
][ACOMP
]);
1184 dst
[i
*2+0] = FLOAT_TO_UINT(rgba
[i
][RCOMP
]);
1185 dst
[i
*2+1] = FLOAT_TO_UINT(rgba
[i
][GCOMP
]);
1190 dst
[i
*3+0] = FLOAT_TO_UINT(rgba
[i
][RCOMP
]);
1191 dst
[i
*3+1] = FLOAT_TO_UINT(rgba
[i
][GCOMP
]);
1192 dst
[i
*3+2] = FLOAT_TO_UINT(rgba
[i
][BCOMP
]);
1197 dst
[i
*4+0] = FLOAT_TO_UINT(rgba
[i
][RCOMP
]);
1198 dst
[i
*4+1] = FLOAT_TO_UINT(rgba
[i
][GCOMP
]);
1199 dst
[i
*4+2] = FLOAT_TO_UINT(rgba
[i
][BCOMP
]);
1200 dst
[i
*4+3] = FLOAT_TO_UINT(rgba
[i
][ACOMP
]);
1205 dst
[i
*3+0] = FLOAT_TO_UINT(rgba
[i
][BCOMP
]);
1206 dst
[i
*3+1] = FLOAT_TO_UINT(rgba
[i
][GCOMP
]);
1207 dst
[i
*3+2] = FLOAT_TO_UINT(rgba
[i
][RCOMP
]);
1212 dst
[i
*4+0] = FLOAT_TO_UINT(rgba
[i
][BCOMP
]);
1213 dst
[i
*4+1] = FLOAT_TO_UINT(rgba
[i
][GCOMP
]);
1214 dst
[i
*4+2] = FLOAT_TO_UINT(rgba
[i
][RCOMP
]);
1215 dst
[i
*4+3] = FLOAT_TO_UINT(rgba
[i
][ACOMP
]);
1220 dst
[i
*4+0] = FLOAT_TO_UINT(rgba
[i
][ACOMP
]);
1221 dst
[i
*4+1] = FLOAT_TO_UINT(rgba
[i
][BCOMP
]);
1222 dst
[i
*4+2] = FLOAT_TO_UINT(rgba
[i
][GCOMP
]);
1223 dst
[i
*4+3] = FLOAT_TO_UINT(rgba
[i
][RCOMP
]);
1226 case GL_RED_INTEGER_EXT
:
1228 dst
[i
] = (GLuint
) rgba
[i
][RCOMP
];
1231 case GL_GREEN_INTEGER_EXT
:
1233 dst
[i
] = (GLuint
) rgba
[i
][GCOMP
];
1236 case GL_BLUE_INTEGER_EXT
:
1238 dst
[i
] = (GLuint
) rgba
[i
][BCOMP
];
1241 case GL_ALPHA_INTEGER_EXT
:
1243 dst
[i
] = (GLuint
) rgba
[i
][ACOMP
];
1246 case GL_RGB_INTEGER_EXT
:
1248 dst
[i
*3+0] = (GLuint
) rgba
[i
][RCOMP
];
1249 dst
[i
*3+1] = (GLuint
) rgba
[i
][GCOMP
];
1250 dst
[i
*3+2] = (GLuint
) rgba
[i
][BCOMP
];
1253 case GL_RGBA_INTEGER_EXT
:
1255 dst
[i
*4+0] = (GLuint
) rgba
[i
][RCOMP
];
1256 dst
[i
*4+1] = (GLuint
) rgba
[i
][GCOMP
];
1257 dst
[i
*4+2] = (GLuint
) rgba
[i
][BCOMP
];
1258 dst
[i
*4+3] = (GLuint
) rgba
[i
][ACOMP
];
1261 case GL_BGR_INTEGER_EXT
:
1263 dst
[i
*3+0] = (GLuint
) rgba
[i
][BCOMP
];
1264 dst
[i
*3+1] = (GLuint
) rgba
[i
][GCOMP
];
1265 dst
[i
*3+2] = (GLuint
) rgba
[i
][RCOMP
];
1268 case GL_BGRA_INTEGER_EXT
:
1270 dst
[i
*4+0] = (GLuint
) rgba
[i
][BCOMP
];
1271 dst
[i
*4+1] = (GLuint
) rgba
[i
][GCOMP
];
1272 dst
[i
*4+2] = (GLuint
) rgba
[i
][RCOMP
];
1273 dst
[i
*4+3] = (GLuint
) rgba
[i
][ACOMP
];
1276 case GL_LUMINANCE_INTEGER_EXT
:
1278 dst
[i
*2+0] = (GLuint
) (rgba
[i
][RCOMP
] +
1281 dst
[i
*2+1] = (GLuint
) rgba
[i
][ACOMP
];
1284 case GL_LUMINANCE_ALPHA_INTEGER_EXT
:
1286 dst
[i
] = (GLuint
) (rgba
[i
][RCOMP
] +
1294 dst
[i
*2+0] = FLOAT_TO_UINT(rgba
[i
][RCOMP
]);
1295 dst
[i
*2+1] = FLOAT_TO_UINT(rgba
[i
][GCOMP
]);
1299 _mesa_problem(ctx
, "bad format in _mesa_pack_rgba_span\n");
1305 GLint
*dst
= (GLint
*) dstAddr
;
1306 switch (dstFormat
) {
1309 dst
[i
] = FLOAT_TO_INT(rgba
[i
][RCOMP
]);
1313 dst
[i
] = FLOAT_TO_INT(rgba
[i
][GCOMP
]);
1317 dst
[i
] = FLOAT_TO_INT(rgba
[i
][BCOMP
]);
1321 dst
[i
] = FLOAT_TO_INT(rgba
[i
][ACOMP
]);
1325 dst
[i
] = FLOAT_TO_INT(luminance
[i
]);
1327 case GL_LUMINANCE_ALPHA
:
1329 dst
[i
*2+0] = FLOAT_TO_INT(luminance
[i
]);
1330 dst
[i
*2+1] = FLOAT_TO_INT(rgba
[i
][ACOMP
]);
1335 dst
[i
*2+0] = FLOAT_TO_INT(rgba
[i
][RCOMP
]);
1336 dst
[i
*2+1] = FLOAT_TO_INT(rgba
[i
][GCOMP
]);
1341 dst
[i
*3+0] = FLOAT_TO_INT(rgba
[i
][RCOMP
]);
1342 dst
[i
*3+1] = FLOAT_TO_INT(rgba
[i
][GCOMP
]);
1343 dst
[i
*3+2] = FLOAT_TO_INT(rgba
[i
][BCOMP
]);
1348 dst
[i
*4+0] = FLOAT_TO_INT(rgba
[i
][RCOMP
]);
1349 dst
[i
*4+1] = FLOAT_TO_INT(rgba
[i
][GCOMP
]);
1350 dst
[i
*4+2] = FLOAT_TO_INT(rgba
[i
][BCOMP
]);
1351 dst
[i
*4+3] = FLOAT_TO_INT(rgba
[i
][ACOMP
]);
1356 dst
[i
*3+0] = FLOAT_TO_INT(rgba
[i
][BCOMP
]);
1357 dst
[i
*3+1] = FLOAT_TO_INT(rgba
[i
][GCOMP
]);
1358 dst
[i
*3+2] = FLOAT_TO_INT(rgba
[i
][RCOMP
]);
1363 dst
[i
*4+0] = FLOAT_TO_INT(rgba
[i
][BCOMP
]);
1364 dst
[i
*4+1] = FLOAT_TO_INT(rgba
[i
][GCOMP
]);
1365 dst
[i
*4+2] = FLOAT_TO_INT(rgba
[i
][RCOMP
]);
1366 dst
[i
*4+3] = FLOAT_TO_INT(rgba
[i
][ACOMP
]);
1371 dst
[i
*4+0] = FLOAT_TO_INT(rgba
[i
][ACOMP
]);
1372 dst
[i
*4+1] = FLOAT_TO_INT(rgba
[i
][BCOMP
]);
1373 dst
[i
*4+2] = FLOAT_TO_INT(rgba
[i
][GCOMP
]);
1374 dst
[i
*4+3] = FLOAT_TO_INT(rgba
[i
][RCOMP
]);
1380 dst
[i
*2+0] = FLOAT_TO_INT(rgba
[i
][RCOMP
]);
1381 dst
[i
*2+1] = FLOAT_TO_INT(rgba
[i
][GCOMP
]);
1384 case GL_RED_INTEGER_EXT
:
1386 dst
[i
] = (GLint
) rgba
[i
][RCOMP
];
1389 case GL_GREEN_INTEGER_EXT
:
1391 dst
[i
] = (GLint
) rgba
[i
][GCOMP
];
1394 case GL_BLUE_INTEGER_EXT
:
1396 dst
[i
] = (GLint
) rgba
[i
][BCOMP
];
1399 case GL_ALPHA_INTEGER_EXT
:
1401 dst
[i
] = (GLint
) rgba
[i
][ACOMP
];
1404 case GL_RGB_INTEGER_EXT
:
1406 dst
[i
*3+0] = (GLint
) rgba
[i
][RCOMP
];
1407 dst
[i
*3+1] = (GLint
) rgba
[i
][GCOMP
];
1408 dst
[i
*3+2] = (GLint
) rgba
[i
][BCOMP
];
1411 case GL_RGBA_INTEGER_EXT
:
1413 dst
[i
*4+0] = (GLint
) rgba
[i
][RCOMP
];
1414 dst
[i
*4+1] = (GLint
) rgba
[i
][GCOMP
];
1415 dst
[i
*4+2] = (GLint
) rgba
[i
][BCOMP
];
1416 dst
[i
*4+3] = (GLint
) rgba
[i
][ACOMP
];
1419 case GL_BGR_INTEGER_EXT
:
1421 dst
[i
*3+0] = (GLint
) rgba
[i
][BCOMP
];
1422 dst
[i
*3+1] = (GLint
) rgba
[i
][GCOMP
];
1423 dst
[i
*3+2] = (GLint
) rgba
[i
][RCOMP
];
1426 case GL_BGRA_INTEGER_EXT
:
1428 dst
[i
*4+0] = (GLint
) rgba
[i
][BCOMP
];
1429 dst
[i
*4+1] = (GLint
) rgba
[i
][GCOMP
];
1430 dst
[i
*4+2] = (GLint
) rgba
[i
][RCOMP
];
1431 dst
[i
*4+3] = (GLint
) rgba
[i
][ACOMP
];
1434 case GL_LUMINANCE_INTEGER_EXT
:
1436 dst
[i
*2+0] = (GLint
) (rgba
[i
][RCOMP
] +
1439 dst
[i
*2+1] = (GLint
) rgba
[i
][ACOMP
];
1442 case GL_LUMINANCE_ALPHA_INTEGER_EXT
:
1444 dst
[i
] = (GLint
) (rgba
[i
][RCOMP
] +
1450 _mesa_problem(ctx
, "bad format in _mesa_pack_rgba_span\n");
1456 GLfloat
*dst
= (GLfloat
*) dstAddr
;
1457 switch (dstFormat
) {
1460 dst
[i
] = rgba
[i
][RCOMP
];
1464 dst
[i
] = rgba
[i
][GCOMP
];
1468 dst
[i
] = rgba
[i
][BCOMP
];
1472 dst
[i
] = rgba
[i
][ACOMP
];
1476 dst
[i
] = luminance
[i
];
1478 case GL_LUMINANCE_ALPHA
:
1480 dst
[i
*2+0] = luminance
[i
];
1481 dst
[i
*2+1] = rgba
[i
][ACOMP
];
1486 dst
[i
*2+0] = rgba
[i
][RCOMP
];
1487 dst
[i
*2+1] = rgba
[i
][GCOMP
];
1492 dst
[i
*3+0] = rgba
[i
][RCOMP
];
1493 dst
[i
*3+1] = rgba
[i
][GCOMP
];
1494 dst
[i
*3+2] = rgba
[i
][BCOMP
];
1499 dst
[i
*4+0] = rgba
[i
][RCOMP
];
1500 dst
[i
*4+1] = rgba
[i
][GCOMP
];
1501 dst
[i
*4+2] = rgba
[i
][BCOMP
];
1502 dst
[i
*4+3] = rgba
[i
][ACOMP
];
1507 dst
[i
*3+0] = rgba
[i
][BCOMP
];
1508 dst
[i
*3+1] = rgba
[i
][GCOMP
];
1509 dst
[i
*3+2] = rgba
[i
][RCOMP
];
1514 dst
[i
*4+0] = rgba
[i
][BCOMP
];
1515 dst
[i
*4+1] = rgba
[i
][GCOMP
];
1516 dst
[i
*4+2] = rgba
[i
][RCOMP
];
1517 dst
[i
*4+3] = rgba
[i
][ACOMP
];
1522 dst
[i
*4+0] = rgba
[i
][ACOMP
];
1523 dst
[i
*4+1] = rgba
[i
][BCOMP
];
1524 dst
[i
*4+2] = rgba
[i
][GCOMP
];
1525 dst
[i
*4+3] = rgba
[i
][RCOMP
];
1531 dst
[i
*2+0] = rgba
[i
][RCOMP
];
1532 dst
[i
*2+1] = rgba
[i
][GCOMP
];
1536 _mesa_problem(ctx
, "bad format in _mesa_pack_rgba_span\n");
1540 case GL_HALF_FLOAT_ARB
:
1542 GLhalfARB
*dst
= (GLhalfARB
*) dstAddr
;
1543 switch (dstFormat
) {
1546 dst
[i
] = _mesa_float_to_half(rgba
[i
][RCOMP
]);
1550 dst
[i
] = _mesa_float_to_half(rgba
[i
][GCOMP
]);
1554 dst
[i
] = _mesa_float_to_half(rgba
[i
][BCOMP
]);
1558 dst
[i
] = _mesa_float_to_half(rgba
[i
][ACOMP
]);
1562 dst
[i
] = _mesa_float_to_half(luminance
[i
]);
1564 case GL_LUMINANCE_ALPHA
:
1566 dst
[i
*2+0] = _mesa_float_to_half(luminance
[i
]);
1567 dst
[i
*2+1] = _mesa_float_to_half(rgba
[i
][ACOMP
]);
1572 dst
[i
*2+0] = _mesa_float_to_half(rgba
[i
][RCOMP
]);
1573 dst
[i
*2+1] = _mesa_float_to_half(rgba
[i
][GCOMP
]);
1578 dst
[i
*3+0] = _mesa_float_to_half(rgba
[i
][RCOMP
]);
1579 dst
[i
*3+1] = _mesa_float_to_half(rgba
[i
][GCOMP
]);
1580 dst
[i
*3+2] = _mesa_float_to_half(rgba
[i
][BCOMP
]);
1585 dst
[i
*4+0] = _mesa_float_to_half(rgba
[i
][RCOMP
]);
1586 dst
[i
*4+1] = _mesa_float_to_half(rgba
[i
][GCOMP
]);
1587 dst
[i
*4+2] = _mesa_float_to_half(rgba
[i
][BCOMP
]);
1588 dst
[i
*4+3] = _mesa_float_to_half(rgba
[i
][ACOMP
]);
1593 dst
[i
*3+0] = _mesa_float_to_half(rgba
[i
][BCOMP
]);
1594 dst
[i
*3+1] = _mesa_float_to_half(rgba
[i
][GCOMP
]);
1595 dst
[i
*3+2] = _mesa_float_to_half(rgba
[i
][RCOMP
]);
1600 dst
[i
*4+0] = _mesa_float_to_half(rgba
[i
][BCOMP
]);
1601 dst
[i
*4+1] = _mesa_float_to_half(rgba
[i
][GCOMP
]);
1602 dst
[i
*4+2] = _mesa_float_to_half(rgba
[i
][RCOMP
]);
1603 dst
[i
*4+3] = _mesa_float_to_half(rgba
[i
][ACOMP
]);
1608 dst
[i
*4+0] = _mesa_float_to_half(rgba
[i
][ACOMP
]);
1609 dst
[i
*4+1] = _mesa_float_to_half(rgba
[i
][BCOMP
]);
1610 dst
[i
*4+2] = _mesa_float_to_half(rgba
[i
][GCOMP
]);
1611 dst
[i
*4+3] = _mesa_float_to_half(rgba
[i
][RCOMP
]);
1617 dst
[i
*2+0] = _mesa_float_to_half(rgba
[i
][RCOMP
]);
1618 dst
[i
*2+1] = _mesa_float_to_half(rgba
[i
][GCOMP
]);
1622 _mesa_problem(ctx
, "bad format in _mesa_pack_rgba_span\n");
1626 case GL_UNSIGNED_BYTE_3_3_2
:
1627 if (dstFormat
== GL_RGB
) {
1628 GLubyte
*dst
= (GLubyte
*) dstAddr
;
1630 dst
[i
] = (IROUND(rgba
[i
][RCOMP
] * 7.0F
) << 5)
1631 | (IROUND(rgba
[i
][GCOMP
] * 7.0F
) << 2)
1632 | (IROUND(rgba
[i
][BCOMP
] * 3.0F
) );
1636 case GL_UNSIGNED_BYTE_2_3_3_REV
:
1637 if (dstFormat
== GL_RGB
) {
1638 GLubyte
*dst
= (GLubyte
*) dstAddr
;
1640 dst
[i
] = (IROUND(rgba
[i
][RCOMP
] * 7.0F
) )
1641 | (IROUND(rgba
[i
][GCOMP
] * 7.0F
) << 3)
1642 | (IROUND(rgba
[i
][BCOMP
] * 3.0F
) << 6);
1646 case GL_UNSIGNED_SHORT_5_6_5
:
1647 if (dstFormat
== GL_RGB
) {
1648 GLushort
*dst
= (GLushort
*) dstAddr
;
1650 dst
[i
] = (IROUND(rgba
[i
][RCOMP
] * 31.0F
) << 11)
1651 | (IROUND(rgba
[i
][GCOMP
] * 63.0F
) << 5)
1652 | (IROUND(rgba
[i
][BCOMP
] * 31.0F
) );
1656 case GL_UNSIGNED_SHORT_5_6_5_REV
:
1657 if (dstFormat
== GL_RGB
) {
1658 GLushort
*dst
= (GLushort
*) dstAddr
;
1660 dst
[i
] = (IROUND(rgba
[i
][RCOMP
] * 31.0F
) )
1661 | (IROUND(rgba
[i
][GCOMP
] * 63.0F
) << 5)
1662 | (IROUND(rgba
[i
][BCOMP
] * 31.0F
) << 11);
1666 case GL_UNSIGNED_SHORT_4_4_4_4
:
1667 if (dstFormat
== GL_RGBA
) {
1668 GLushort
*dst
= (GLushort
*) dstAddr
;
1670 dst
[i
] = (IROUND(rgba
[i
][RCOMP
] * 15.0F
) << 12)
1671 | (IROUND(rgba
[i
][GCOMP
] * 15.0F
) << 8)
1672 | (IROUND(rgba
[i
][BCOMP
] * 15.0F
) << 4)
1673 | (IROUND(rgba
[i
][ACOMP
] * 15.0F
) );
1676 else if (dstFormat
== GL_BGRA
) {
1677 GLushort
*dst
= (GLushort
*) dstAddr
;
1679 dst
[i
] = (IROUND(rgba
[i
][BCOMP
] * 15.0F
) << 12)
1680 | (IROUND(rgba
[i
][GCOMP
] * 15.0F
) << 8)
1681 | (IROUND(rgba
[i
][RCOMP
] * 15.0F
) << 4)
1682 | (IROUND(rgba
[i
][ACOMP
] * 15.0F
) );
1685 else if (dstFormat
== GL_ABGR_EXT
) {
1686 GLushort
*dst
= (GLushort
*) dstAddr
;
1688 dst
[i
] = (IROUND(rgba
[i
][ACOMP
] * 15.0F
) << 12)
1689 | (IROUND(rgba
[i
][BCOMP
] * 15.0F
) << 8)
1690 | (IROUND(rgba
[i
][GCOMP
] * 15.0F
) << 4)
1691 | (IROUND(rgba
[i
][RCOMP
] * 15.0F
) );
1695 case GL_UNSIGNED_SHORT_4_4_4_4_REV
:
1696 if (dstFormat
== GL_RGBA
) {
1697 GLushort
*dst
= (GLushort
*) dstAddr
;
1699 dst
[i
] = (IROUND(rgba
[i
][RCOMP
] * 15.0F
) )
1700 | (IROUND(rgba
[i
][GCOMP
] * 15.0F
) << 4)
1701 | (IROUND(rgba
[i
][BCOMP
] * 15.0F
) << 8)
1702 | (IROUND(rgba
[i
][ACOMP
] * 15.0F
) << 12);
1705 else if (dstFormat
== GL_BGRA
) {
1706 GLushort
*dst
= (GLushort
*) dstAddr
;
1708 dst
[i
] = (IROUND(rgba
[i
][BCOMP
] * 15.0F
) )
1709 | (IROUND(rgba
[i
][GCOMP
] * 15.0F
) << 4)
1710 | (IROUND(rgba
[i
][RCOMP
] * 15.0F
) << 8)
1711 | (IROUND(rgba
[i
][ACOMP
] * 15.0F
) << 12);
1714 else if (dstFormat
== GL_ABGR_EXT
) {
1715 GLushort
*dst
= (GLushort
*) dstAddr
;
1717 dst
[i
] = (IROUND(rgba
[i
][ACOMP
] * 15.0F
) )
1718 | (IROUND(rgba
[i
][BCOMP
] * 15.0F
) << 4)
1719 | (IROUND(rgba
[i
][GCOMP
] * 15.0F
) << 8)
1720 | (IROUND(rgba
[i
][RCOMP
] * 15.0F
) << 12);
1724 case GL_UNSIGNED_SHORT_5_5_5_1
:
1725 if (dstFormat
== GL_RGBA
) {
1726 GLushort
*dst
= (GLushort
*) dstAddr
;
1728 dst
[i
] = (IROUND(rgba
[i
][RCOMP
] * 31.0F
) << 11)
1729 | (IROUND(rgba
[i
][GCOMP
] * 31.0F
) << 6)
1730 | (IROUND(rgba
[i
][BCOMP
] * 31.0F
) << 1)
1731 | (IROUND(rgba
[i
][ACOMP
] * 1.0F
) );
1734 else if (dstFormat
== GL_BGRA
) {
1735 GLushort
*dst
= (GLushort
*) dstAddr
;
1737 dst
[i
] = (IROUND(rgba
[i
][BCOMP
] * 31.0F
) << 11)
1738 | (IROUND(rgba
[i
][GCOMP
] * 31.0F
) << 6)
1739 | (IROUND(rgba
[i
][RCOMP
] * 31.0F
) << 1)
1740 | (IROUND(rgba
[i
][ACOMP
] * 1.0F
) );
1743 else if (dstFormat
== GL_ABGR_EXT
) {
1744 GLushort
*dst
= (GLushort
*) dstAddr
;
1746 dst
[i
] = (IROUND(rgba
[i
][ACOMP
] * 31.0F
) << 11)
1747 | (IROUND(rgba
[i
][BCOMP
] * 31.0F
) << 6)
1748 | (IROUND(rgba
[i
][GCOMP
] * 31.0F
) << 1)
1749 | (IROUND(rgba
[i
][RCOMP
] * 1.0F
) );
1753 case GL_UNSIGNED_SHORT_1_5_5_5_REV
:
1754 if (dstFormat
== GL_RGBA
) {
1755 GLushort
*dst
= (GLushort
*) dstAddr
;
1757 dst
[i
] = (IROUND(rgba
[i
][RCOMP
] * 31.0F
) )
1758 | (IROUND(rgba
[i
][GCOMP
] * 31.0F
) << 5)
1759 | (IROUND(rgba
[i
][BCOMP
] * 31.0F
) << 10)
1760 | (IROUND(rgba
[i
][ACOMP
] * 1.0F
) << 15);
1763 else if (dstFormat
== GL_BGRA
) {
1764 GLushort
*dst
= (GLushort
*) dstAddr
;
1766 dst
[i
] = (IROUND(rgba
[i
][BCOMP
] * 31.0F
) )
1767 | (IROUND(rgba
[i
][GCOMP
] * 31.0F
) << 5)
1768 | (IROUND(rgba
[i
][RCOMP
] * 31.0F
) << 10)
1769 | (IROUND(rgba
[i
][ACOMP
] * 1.0F
) << 15);
1772 else if (dstFormat
== GL_ABGR_EXT
) {
1773 GLushort
*dst
= (GLushort
*) dstAddr
;
1775 dst
[i
] = (IROUND(rgba
[i
][ACOMP
] * 31.0F
) )
1776 | (IROUND(rgba
[i
][BCOMP
] * 31.0F
) << 5)
1777 | (IROUND(rgba
[i
][GCOMP
] * 31.0F
) << 10)
1778 | (IROUND(rgba
[i
][RCOMP
] * 1.0F
) << 15);
1782 case GL_UNSIGNED_INT_8_8_8_8
:
1783 if (dstFormat
== GL_RGBA
) {
1784 GLuint
*dst
= (GLuint
*) dstAddr
;
1786 dst
[i
] = (IROUND(rgba
[i
][RCOMP
] * 255.F
) << 24)
1787 | (IROUND(rgba
[i
][GCOMP
] * 255.F
) << 16)
1788 | (IROUND(rgba
[i
][BCOMP
] * 255.F
) << 8)
1789 | (IROUND(rgba
[i
][ACOMP
] * 255.F
) );
1792 else if (dstFormat
== GL_BGRA
) {
1793 GLuint
*dst
= (GLuint
*) dstAddr
;
1795 dst
[i
] = (IROUND(rgba
[i
][BCOMP
] * 255.F
) << 24)
1796 | (IROUND(rgba
[i
][GCOMP
] * 255.F
) << 16)
1797 | (IROUND(rgba
[i
][RCOMP
] * 255.F
) << 8)
1798 | (IROUND(rgba
[i
][ACOMP
] * 255.F
) );
1801 else if (dstFormat
== GL_ABGR_EXT
) {
1802 GLuint
*dst
= (GLuint
*) dstAddr
;
1804 dst
[i
] = (IROUND(rgba
[i
][ACOMP
] * 255.F
) << 24)
1805 | (IROUND(rgba
[i
][BCOMP
] * 255.F
) << 16)
1806 | (IROUND(rgba
[i
][GCOMP
] * 255.F
) << 8)
1807 | (IROUND(rgba
[i
][RCOMP
] * 255.F
) );
1811 case GL_UNSIGNED_INT_8_8_8_8_REV
:
1812 if (dstFormat
== GL_RGBA
) {
1813 GLuint
*dst
= (GLuint
*) dstAddr
;
1815 dst
[i
] = (IROUND(rgba
[i
][RCOMP
] * 255.0F
) )
1816 | (IROUND(rgba
[i
][GCOMP
] * 255.0F
) << 8)
1817 | (IROUND(rgba
[i
][BCOMP
] * 255.0F
) << 16)
1818 | (IROUND(rgba
[i
][ACOMP
] * 255.0F
) << 24);
1821 else if (dstFormat
== GL_BGRA
) {
1822 GLuint
*dst
= (GLuint
*) dstAddr
;
1824 dst
[i
] = (IROUND(rgba
[i
][BCOMP
] * 255.0F
) )
1825 | (IROUND(rgba
[i
][GCOMP
] * 255.0F
) << 8)
1826 | (IROUND(rgba
[i
][RCOMP
] * 255.0F
) << 16)
1827 | (IROUND(rgba
[i
][ACOMP
] * 255.0F
) << 24);
1830 else if (dstFormat
== GL_ABGR_EXT
) {
1831 GLuint
*dst
= (GLuint
*) dstAddr
;
1833 dst
[i
] = (IROUND(rgba
[i
][ACOMP
] * 255.0F
) )
1834 | (IROUND(rgba
[i
][BCOMP
] * 255.0F
) << 8)
1835 | (IROUND(rgba
[i
][GCOMP
] * 255.0F
) << 16)
1836 | (IROUND(rgba
[i
][RCOMP
] * 255.0F
) << 24);
1840 case GL_UNSIGNED_INT_10_10_10_2
:
1841 if (dstFormat
== GL_RGBA
) {
1842 GLuint
*dst
= (GLuint
*) dstAddr
;
1844 dst
[i
] = (IROUND(rgba
[i
][RCOMP
] * 1023.0F
) << 22)
1845 | (IROUND(rgba
[i
][GCOMP
] * 1023.0F
) << 12)
1846 | (IROUND(rgba
[i
][BCOMP
] * 1023.0F
) << 2)
1847 | (IROUND(rgba
[i
][ACOMP
] * 3.0F
) );
1850 else if (dstFormat
== GL_BGRA
) {
1851 GLuint
*dst
= (GLuint
*) dstAddr
;
1853 dst
[i
] = (IROUND(rgba
[i
][BCOMP
] * 1023.0F
) << 22)
1854 | (IROUND(rgba
[i
][GCOMP
] * 1023.0F
) << 12)
1855 | (IROUND(rgba
[i
][RCOMP
] * 1023.0F
) << 2)
1856 | (IROUND(rgba
[i
][ACOMP
] * 3.0F
) );
1859 else if (dstFormat
== GL_ABGR_EXT
) {
1860 GLuint
*dst
= (GLuint
*) dstAddr
;
1862 dst
[i
] = (IROUND(rgba
[i
][ACOMP
] * 1023.0F
) << 22)
1863 | (IROUND(rgba
[i
][BCOMP
] * 1023.0F
) << 12)
1864 | (IROUND(rgba
[i
][GCOMP
] * 1023.0F
) << 2)
1865 | (IROUND(rgba
[i
][RCOMP
] * 3.0F
) );
1869 case GL_UNSIGNED_INT_2_10_10_10_REV
:
1870 if (dstFormat
== GL_RGBA
) {
1871 GLuint
*dst
= (GLuint
*) dstAddr
;
1873 dst
[i
] = (IROUND(rgba
[i
][RCOMP
] * 1023.0F
) )
1874 | (IROUND(rgba
[i
][GCOMP
] * 1023.0F
) << 10)
1875 | (IROUND(rgba
[i
][BCOMP
] * 1023.0F
) << 20)
1876 | (IROUND(rgba
[i
][ACOMP
] * 3.0F
) << 30);
1879 else if (dstFormat
== GL_BGRA
) {
1880 GLuint
*dst
= (GLuint
*) dstAddr
;
1882 dst
[i
] = (IROUND(rgba
[i
][BCOMP
] * 1023.0F
) )
1883 | (IROUND(rgba
[i
][GCOMP
] * 1023.0F
) << 10)
1884 | (IROUND(rgba
[i
][RCOMP
] * 1023.0F
) << 20)
1885 | (IROUND(rgba
[i
][ACOMP
] * 3.0F
) << 30);
1888 else if (dstFormat
== GL_ABGR_EXT
) {
1889 GLuint
*dst
= (GLuint
*) dstAddr
;
1891 dst
[i
] = (IROUND(rgba
[i
][ACOMP
] * 1023.0F
) )
1892 | (IROUND(rgba
[i
][BCOMP
] * 1023.0F
) << 10)
1893 | (IROUND(rgba
[i
][GCOMP
] * 1023.0F
) << 20)
1894 | (IROUND(rgba
[i
][RCOMP
] * 3.0F
) << 30);
1898 case GL_UNSIGNED_INT_5_9_9_9_REV
:
1900 GLuint
*dst
= (GLuint
*) dstAddr
;
1901 for (i
= 0; i
< n
; i
++) {
1902 dst
[i
] = float3_to_rgb9e5(rgba
[i
]);
1906 case GL_UNSIGNED_INT_10F_11F_11F_REV
:
1908 GLuint
*dst
= (GLuint
*) dstAddr
;
1909 for (i
= 0; i
< n
; i
++) {
1910 dst
[i
] = float3_to_r11g11b10f(rgba
[i
]);
1915 _mesa_problem(ctx
, "bad type in _mesa_pack_rgba_span_float");
1919 if (dstPacking
->SwapBytes
) {
1920 GLint swapSize
= _mesa_sizeof_packed_type(dstType
);
1921 if (swapSize
== 2) {
1922 if (dstPacking
->SwapBytes
) {
1923 _mesa_swap2((GLushort
*) dstAddr
, n
* comps
);
1926 else if (swapSize
== 4) {
1927 if (dstPacking
->SwapBytes
) {
1928 _mesa_swap4((GLuint
*) dstAddr
, n
* comps
);
1938 #define SWAP2BYTE(VALUE) \
1940 GLubyte *bytes = (GLubyte *) &(VALUE); \
1941 GLubyte tmp = bytes[0]; \
1942 bytes[0] = bytes[1]; \
1946 #define SWAP4BYTE(VALUE) \
1948 GLubyte *bytes = (GLubyte *) &(VALUE); \
1949 GLubyte tmp = bytes[0]; \
1950 bytes[0] = bytes[3]; \
1953 bytes[1] = bytes[2]; \
1959 extract_uint_indexes(GLuint n
, GLuint indexes
[],
1960 GLenum srcFormat
, GLenum srcType
, const GLvoid
*src
,
1961 const struct gl_pixelstore_attrib
*unpack
)
1963 ASSERT(srcFormat
== GL_COLOR_INDEX
|| srcFormat
== GL_STENCIL_INDEX
);
1965 ASSERT(srcType
== GL_BITMAP
||
1966 srcType
== GL_UNSIGNED_BYTE
||
1967 srcType
== GL_BYTE
||
1968 srcType
== GL_UNSIGNED_SHORT
||
1969 srcType
== GL_SHORT
||
1970 srcType
== GL_UNSIGNED_INT
||
1971 srcType
== GL_INT
||
1972 srcType
== GL_UNSIGNED_INT_24_8_EXT
||
1973 srcType
== GL_HALF_FLOAT_ARB
||
1974 srcType
== GL_FLOAT
);
1979 GLubyte
*ubsrc
= (GLubyte
*) src
;
1980 if (unpack
->LsbFirst
) {
1981 GLubyte mask
= 1 << (unpack
->SkipPixels
& 0x7);
1983 for (i
= 0; i
< n
; i
++) {
1984 indexes
[i
] = (*ubsrc
& mask
) ? 1 : 0;
1995 GLubyte mask
= 128 >> (unpack
->SkipPixels
& 0x7);
1997 for (i
= 0; i
< n
; i
++) {
1998 indexes
[i
] = (*ubsrc
& mask
) ? 1 : 0;
2010 case GL_UNSIGNED_BYTE
:
2013 const GLubyte
*s
= (const GLubyte
*) src
;
2014 for (i
= 0; i
< n
; i
++)
2021 const GLbyte
*s
= (const GLbyte
*) src
;
2022 for (i
= 0; i
< n
; i
++)
2026 case GL_UNSIGNED_SHORT
:
2029 const GLushort
*s
= (const GLushort
*) src
;
2030 if (unpack
->SwapBytes
) {
2031 for (i
= 0; i
< n
; i
++) {
2032 GLushort value
= s
[i
];
2038 for (i
= 0; i
< n
; i
++)
2046 const GLshort
*s
= (const GLshort
*) src
;
2047 if (unpack
->SwapBytes
) {
2048 for (i
= 0; i
< n
; i
++) {
2049 GLshort value
= s
[i
];
2055 for (i
= 0; i
< n
; i
++)
2060 case GL_UNSIGNED_INT
:
2063 const GLuint
*s
= (const GLuint
*) src
;
2064 if (unpack
->SwapBytes
) {
2065 for (i
= 0; i
< n
; i
++) {
2066 GLuint value
= s
[i
];
2072 for (i
= 0; i
< n
; i
++)
2080 const GLint
*s
= (const GLint
*) src
;
2081 if (unpack
->SwapBytes
) {
2082 for (i
= 0; i
< n
; i
++) {
2089 for (i
= 0; i
< n
; i
++)
2097 const GLfloat
*s
= (const GLfloat
*) src
;
2098 if (unpack
->SwapBytes
) {
2099 for (i
= 0; i
< n
; i
++) {
2100 GLfloat value
= s
[i
];
2102 indexes
[i
] = (GLuint
) value
;
2106 for (i
= 0; i
< n
; i
++)
2107 indexes
[i
] = (GLuint
) s
[i
];
2111 case GL_HALF_FLOAT_ARB
:
2114 const GLhalfARB
*s
= (const GLhalfARB
*) src
;
2115 if (unpack
->SwapBytes
) {
2116 for (i
= 0; i
< n
; i
++) {
2117 GLhalfARB value
= s
[i
];
2119 indexes
[i
] = (GLuint
) _mesa_half_to_float(value
);
2123 for (i
= 0; i
< n
; i
++)
2124 indexes
[i
] = (GLuint
) _mesa_half_to_float(s
[i
]);
2128 case GL_UNSIGNED_INT_24_8_EXT
:
2131 const GLuint
*s
= (const GLuint
*) src
;
2132 if (unpack
->SwapBytes
) {
2133 for (i
= 0; i
< n
; i
++) {
2134 GLuint value
= s
[i
];
2136 indexes
[i
] = value
& 0xff; /* lower 8 bits */
2140 for (i
= 0; i
< n
; i
++)
2141 indexes
[i
] = s
[i
] & 0xff; /* lower 8 bits */
2147 _mesa_problem(NULL
, "bad srcType in extract_uint_indexes");
2154 * Return source/dest RGBA indexes for unpacking pixels.
2157 get_component_mapping(GLenum format
,
2169 case GL_RED_INTEGER_EXT
:
2171 *gSrc
= *bSrc
= *aSrc
= -1;
2174 case GL_GREEN_INTEGER_EXT
:
2176 *rSrc
= *bSrc
= *aSrc
= -1;
2179 case GL_BLUE_INTEGER_EXT
:
2181 *rSrc
= *gSrc
= *aSrc
= -1;
2184 case GL_ALPHA_INTEGER_EXT
:
2185 *rSrc
= *gSrc
= *bSrc
= -1;
2189 case GL_LUMINANCE_INTEGER_EXT
:
2190 *rSrc
= *gSrc
= *bSrc
= 0;
2193 case GL_LUMINANCE_ALPHA
:
2194 case GL_LUMINANCE_ALPHA_INTEGER_EXT
:
2195 *rSrc
= *gSrc
= *bSrc
= 0;
2199 *rSrc
= *gSrc
= *bSrc
= *aSrc
= 0;
2213 case GL_RGB_INTEGER
:
2234 case GL_RGBA_INTEGER
:
2272 _mesa_problem(NULL
, "bad srcFormat %s in get_component_mapping",
2273 _mesa_lookup_enum_by_nr(format
));
2281 * This function extracts floating point RGBA values from arbitrary
2282 * image data. srcFormat and srcType are the format and type parameters
2283 * passed to glDrawPixels, glTexImage[123]D, glTexSubImage[123]D, etc.
2285 * Refering to section 3.6.4 of the OpenGL 1.2 spec, this function
2286 * implements the "Conversion to floating point", "Conversion to RGB",
2287 * and "Final Expansion to RGBA" operations.
2289 * Args: n - number of pixels
2290 * rgba - output colors
2291 * srcFormat - format of incoming data
2292 * srcType - data type of incoming data
2293 * src - source data pointer
2294 * swapBytes - perform byteswapping of incoming data?
2297 extract_float_rgba(GLuint n
, GLfloat rgba
[][4],
2298 GLenum srcFormat
, GLenum srcType
, const GLvoid
*src
,
2299 GLboolean swapBytes
)
2301 GLint rSrc
, gSrc
, bSrc
, aSrc
;
2303 GLint rDst
, bDst
, gDst
, aDst
;
2304 GLboolean intFormat
;
2305 GLfloat rs
= 1.0f
, gs
= 1.0f
, bs
= 1.0f
, as
= 1.0f
; /* scale factors */
2307 ASSERT(srcFormat
== GL_RED
||
2308 srcFormat
== GL_GREEN
||
2309 srcFormat
== GL_BLUE
||
2310 srcFormat
== GL_ALPHA
||
2311 srcFormat
== GL_LUMINANCE
||
2312 srcFormat
== GL_LUMINANCE_ALPHA
||
2313 srcFormat
== GL_INTENSITY
||
2314 srcFormat
== GL_RG
||
2315 srcFormat
== GL_RGB
||
2316 srcFormat
== GL_BGR
||
2317 srcFormat
== GL_RGBA
||
2318 srcFormat
== GL_BGRA
||
2319 srcFormat
== GL_ABGR_EXT
||
2320 srcFormat
== GL_DU8DV8_ATI
||
2321 srcFormat
== GL_DUDV_ATI
||
2322 srcFormat
== GL_RED_INTEGER_EXT
||
2323 srcFormat
== GL_GREEN_INTEGER_EXT
||
2324 srcFormat
== GL_BLUE_INTEGER_EXT
||
2325 srcFormat
== GL_ALPHA_INTEGER_EXT
||
2326 srcFormat
== GL_RGB_INTEGER_EXT
||
2327 srcFormat
== GL_RGBA_INTEGER_EXT
||
2328 srcFormat
== GL_BGR_INTEGER_EXT
||
2329 srcFormat
== GL_BGRA_INTEGER_EXT
||
2330 srcFormat
== GL_LUMINANCE_INTEGER_EXT
||
2331 srcFormat
== GL_LUMINANCE_ALPHA_INTEGER_EXT
);
2333 ASSERT(srcType
== GL_UNSIGNED_BYTE
||
2334 srcType
== GL_BYTE
||
2335 srcType
== GL_UNSIGNED_SHORT
||
2336 srcType
== GL_SHORT
||
2337 srcType
== GL_UNSIGNED_INT
||
2338 srcType
== GL_INT
||
2339 srcType
== GL_HALF_FLOAT_ARB
||
2340 srcType
== GL_FLOAT
||
2341 srcType
== GL_UNSIGNED_BYTE_3_3_2
||
2342 srcType
== GL_UNSIGNED_BYTE_2_3_3_REV
||
2343 srcType
== GL_UNSIGNED_SHORT_5_6_5
||
2344 srcType
== GL_UNSIGNED_SHORT_5_6_5_REV
||
2345 srcType
== GL_UNSIGNED_SHORT_4_4_4_4
||
2346 srcType
== GL_UNSIGNED_SHORT_4_4_4_4_REV
||
2347 srcType
== GL_UNSIGNED_SHORT_5_5_5_1
||
2348 srcType
== GL_UNSIGNED_SHORT_1_5_5_5_REV
||
2349 srcType
== GL_UNSIGNED_INT_8_8_8_8
||
2350 srcType
== GL_UNSIGNED_INT_8_8_8_8_REV
||
2351 srcType
== GL_UNSIGNED_INT_10_10_10_2
||
2352 srcType
== GL_UNSIGNED_INT_2_10_10_10_REV
||
2353 srcType
== GL_UNSIGNED_INT_5_9_9_9_REV
||
2354 srcType
== GL_UNSIGNED_INT_10F_11F_11F_REV
);
2356 get_component_mapping(srcFormat
,
2357 &rSrc
, &gSrc
, &bSrc
, &aSrc
,
2358 &rDst
, &gDst
, &bDst
, &aDst
);
2360 stride
= _mesa_components_in_format(srcFormat
);
2362 intFormat
= _mesa_is_integer_format(srcFormat
);
2364 #define PROCESS(SRC_INDEX, DST_INDEX, DEFAULT_FLT, DEFAULT_INT, TYPE, CONVERSION) \
2365 if ((SRC_INDEX) < 0) { \
2368 for (i = 0; i < n; i++) { \
2369 rgba[i][DST_INDEX] = DEFAULT_INT; \
2373 for (i = 0; i < n; i++) { \
2374 rgba[i][DST_INDEX] = DEFAULT_FLT; \
2378 else if (swapBytes) { \
2379 const TYPE *s = (const TYPE *) src; \
2381 for (i = 0; i < n; i++) { \
2382 TYPE value = s[SRC_INDEX]; \
2383 if (sizeof(TYPE) == 2) { \
2386 else if (sizeof(TYPE) == 4) { \
2390 rgba[i][DST_INDEX] = (GLfloat) value; \
2392 rgba[i][DST_INDEX] = (GLfloat) CONVERSION(value); \
2397 const TYPE *s = (const TYPE *) src; \
2400 for (i = 0; i < n; i++) { \
2401 rgba[i][DST_INDEX] = (GLfloat) s[SRC_INDEX]; \
2406 for (i = 0; i < n; i++) { \
2407 rgba[i][DST_INDEX] = (GLfloat) CONVERSION(s[SRC_INDEX]); \
2414 case GL_UNSIGNED_BYTE
:
2415 PROCESS(rSrc
, RCOMP
, 0.0F
, 0, GLubyte
, UBYTE_TO_FLOAT
);
2416 PROCESS(gSrc
, GCOMP
, 0.0F
, 0, GLubyte
, UBYTE_TO_FLOAT
);
2417 PROCESS(bSrc
, BCOMP
, 0.0F
, 0, GLubyte
, UBYTE_TO_FLOAT
);
2418 PROCESS(aSrc
, ACOMP
, 1.0F
, 255, GLubyte
, UBYTE_TO_FLOAT
);
2421 PROCESS(rSrc
, RCOMP
, 0.0F
, 0, GLbyte
, BYTE_TO_FLOAT
);
2422 PROCESS(gSrc
, GCOMP
, 0.0F
, 0, GLbyte
, BYTE_TO_FLOAT
);
2423 PROCESS(bSrc
, BCOMP
, 0.0F
, 0, GLbyte
, BYTE_TO_FLOAT
);
2424 PROCESS(aSrc
, ACOMP
, 1.0F
, 127, GLbyte
, BYTE_TO_FLOAT
);
2426 case GL_UNSIGNED_SHORT
:
2427 PROCESS(rSrc
, RCOMP
, 0.0F
, 0, GLushort
, USHORT_TO_FLOAT
);
2428 PROCESS(gSrc
, GCOMP
, 0.0F
, 0, GLushort
, USHORT_TO_FLOAT
);
2429 PROCESS(bSrc
, BCOMP
, 0.0F
, 0, GLushort
, USHORT_TO_FLOAT
);
2430 PROCESS(aSrc
, ACOMP
, 1.0F
, 0xffff, GLushort
, USHORT_TO_FLOAT
);
2433 PROCESS(rSrc
, RCOMP
, 0.0F
, 0, GLshort
, SHORT_TO_FLOAT
);
2434 PROCESS(gSrc
, GCOMP
, 0.0F
, 0, GLshort
, SHORT_TO_FLOAT
);
2435 PROCESS(bSrc
, BCOMP
, 0.0F
, 0, GLshort
, SHORT_TO_FLOAT
);
2436 PROCESS(aSrc
, ACOMP
, 1.0F
, 32767, GLshort
, SHORT_TO_FLOAT
);
2438 case GL_UNSIGNED_INT
:
2439 PROCESS(rSrc
, RCOMP
, 0.0F
, 0, GLuint
, UINT_TO_FLOAT
);
2440 PROCESS(gSrc
, GCOMP
, 0.0F
, 0, GLuint
, UINT_TO_FLOAT
);
2441 PROCESS(bSrc
, BCOMP
, 0.0F
, 0, GLuint
, UINT_TO_FLOAT
);
2442 PROCESS(aSrc
, ACOMP
, 1.0F
, 0xffffffff, GLuint
, UINT_TO_FLOAT
);
2445 PROCESS(rSrc
, RCOMP
, 0.0F
, 0, GLint
, INT_TO_FLOAT
);
2446 PROCESS(gSrc
, GCOMP
, 0.0F
, 0, GLint
, INT_TO_FLOAT
);
2447 PROCESS(bSrc
, BCOMP
, 0.0F
, 0, GLint
, INT_TO_FLOAT
);
2448 PROCESS(aSrc
, ACOMP
, 1.0F
, 2147483647, GLint
, INT_TO_FLOAT
);
2451 PROCESS(rSrc
, RCOMP
, 0.0F
, 0.0F
, GLfloat
, (GLfloat
));
2452 PROCESS(gSrc
, GCOMP
, 0.0F
, 0.0F
, GLfloat
, (GLfloat
));
2453 PROCESS(bSrc
, BCOMP
, 0.0F
, 0.0F
, GLfloat
, (GLfloat
));
2454 PROCESS(aSrc
, ACOMP
, 1.0F
, 1.0F
, GLfloat
, (GLfloat
));
2456 case GL_HALF_FLOAT_ARB
:
2457 PROCESS(rSrc
, RCOMP
, 0.0F
, 0.0F
, GLhalfARB
, _mesa_half_to_float
);
2458 PROCESS(gSrc
, GCOMP
, 0.0F
, 0.0F
, GLhalfARB
, _mesa_half_to_float
);
2459 PROCESS(bSrc
, BCOMP
, 0.0F
, 0.0F
, GLhalfARB
, _mesa_half_to_float
);
2460 PROCESS(aSrc
, ACOMP
, 1.0F
, 1.0F
, GLhalfARB
, _mesa_half_to_float
);
2462 case GL_UNSIGNED_BYTE_3_3_2
:
2464 const GLubyte
*ubsrc
= (const GLubyte
*) src
;
2471 for (i
= 0; i
< n
; i
++) {
2472 GLubyte p
= ubsrc
[i
];
2473 rgba
[i
][rDst
] = ((p
>> 5) ) * rs
;
2474 rgba
[i
][gDst
] = ((p
>> 2) & 0x7) * gs
;
2475 rgba
[i
][bDst
] = ((p
) & 0x3) * bs
;
2476 rgba
[i
][aDst
] = 1.0F
;
2480 case GL_UNSIGNED_BYTE_2_3_3_REV
:
2482 const GLubyte
*ubsrc
= (const GLubyte
*) src
;
2489 for (i
= 0; i
< n
; i
++) {
2490 GLubyte p
= ubsrc
[i
];
2491 rgba
[i
][rDst
] = ((p
) & 0x7) * rs
;
2492 rgba
[i
][gDst
] = ((p
>> 3) & 0x7) * gs
;
2493 rgba
[i
][bDst
] = ((p
>> 6) ) * bs
;
2494 rgba
[i
][aDst
] = 1.0F
;
2498 case GL_UNSIGNED_SHORT_5_6_5
:
2505 const GLushort
*ussrc
= (const GLushort
*) src
;
2507 for (i
= 0; i
< n
; i
++) {
2508 GLushort p
= ussrc
[i
];
2510 rgba
[i
][rDst
] = ((p
>> 11) ) * rs
;
2511 rgba
[i
][gDst
] = ((p
>> 5) & 0x3f) * gs
;
2512 rgba
[i
][bDst
] = ((p
) & 0x1f) * bs
;
2513 rgba
[i
][aDst
] = 1.0F
;
2517 const GLushort
*ussrc
= (const GLushort
*) src
;
2519 for (i
= 0; i
< n
; i
++) {
2520 GLushort p
= ussrc
[i
];
2521 rgba
[i
][rDst
] = ((p
>> 11) ) * rs
;
2522 rgba
[i
][gDst
] = ((p
>> 5) & 0x3f) * gs
;
2523 rgba
[i
][bDst
] = ((p
) & 0x1f) * bs
;
2524 rgba
[i
][aDst
] = 1.0F
;
2528 case GL_UNSIGNED_SHORT_5_6_5_REV
:
2535 const GLushort
*ussrc
= (const GLushort
*) src
;
2537 for (i
= 0; i
< n
; i
++) {
2538 GLushort p
= ussrc
[i
];
2540 rgba
[i
][rDst
] = ((p
) & 0x1f) * rs
;
2541 rgba
[i
][gDst
] = ((p
>> 5) & 0x3f) * gs
;
2542 rgba
[i
][bDst
] = ((p
>> 11) ) * bs
;
2543 rgba
[i
][aDst
] = 1.0F
;
2547 const GLushort
*ussrc
= (const GLushort
*) src
;
2549 for (i
= 0; i
< n
; i
++) {
2550 GLushort p
= ussrc
[i
];
2551 rgba
[i
][rDst
] = ((p
) & 0x1f) * rs
;
2552 rgba
[i
][gDst
] = ((p
>> 5) & 0x3f) * gs
;
2553 rgba
[i
][bDst
] = ((p
>> 11) ) * bs
;
2554 rgba
[i
][aDst
] = 1.0F
;
2558 case GL_UNSIGNED_SHORT_4_4_4_4
:
2560 rs
= gs
= bs
= as
= 1.0F
/ 15.0F
;
2563 const GLushort
*ussrc
= (const GLushort
*) src
;
2565 for (i
= 0; i
< n
; i
++) {
2566 GLushort p
= ussrc
[i
];
2568 rgba
[i
][rDst
] = ((p
>> 12) ) * rs
;
2569 rgba
[i
][gDst
] = ((p
>> 8) & 0xf) * gs
;
2570 rgba
[i
][bDst
] = ((p
>> 4) & 0xf) * bs
;
2571 rgba
[i
][aDst
] = ((p
) & 0xf) * as
;
2575 const GLushort
*ussrc
= (const GLushort
*) src
;
2577 for (i
= 0; i
< n
; i
++) {
2578 GLushort p
= ussrc
[i
];
2579 rgba
[i
][rDst
] = ((p
>> 12) ) * rs
;
2580 rgba
[i
][gDst
] = ((p
>> 8) & 0xf) * gs
;
2581 rgba
[i
][bDst
] = ((p
>> 4) & 0xf) * bs
;
2582 rgba
[i
][aDst
] = ((p
) & 0xf) * as
;
2586 case GL_UNSIGNED_SHORT_4_4_4_4_REV
:
2588 rs
= gs
= bs
= as
= 1.0F
/ 15.0F
;
2591 const GLushort
*ussrc
= (const GLushort
*) src
;
2593 for (i
= 0; i
< n
; i
++) {
2594 GLushort p
= ussrc
[i
];
2596 rgba
[i
][rDst
] = ((p
) & 0xf) * rs
;
2597 rgba
[i
][gDst
] = ((p
>> 4) & 0xf) * gs
;
2598 rgba
[i
][bDst
] = ((p
>> 8) & 0xf) * bs
;
2599 rgba
[i
][aDst
] = ((p
>> 12) ) * as
;
2603 const GLushort
*ussrc
= (const GLushort
*) src
;
2605 for (i
= 0; i
< n
; i
++) {
2606 GLushort p
= ussrc
[i
];
2607 rgba
[i
][rDst
] = ((p
) & 0xf) * rs
;
2608 rgba
[i
][gDst
] = ((p
>> 4) & 0xf) * gs
;
2609 rgba
[i
][bDst
] = ((p
>> 8) & 0xf) * bs
;
2610 rgba
[i
][aDst
] = ((p
>> 12) ) * as
;
2614 case GL_UNSIGNED_SHORT_5_5_5_1
:
2616 rs
= gs
= bs
= 1.0F
/ 31.0F
;
2619 const GLushort
*ussrc
= (const GLushort
*) src
;
2621 for (i
= 0; i
< n
; i
++) {
2622 GLushort p
= ussrc
[i
];
2624 rgba
[i
][rDst
] = ((p
>> 11) ) * rs
;
2625 rgba
[i
][gDst
] = ((p
>> 6) & 0x1f) * gs
;
2626 rgba
[i
][bDst
] = ((p
>> 1) & 0x1f) * bs
;
2627 rgba
[i
][aDst
] = ((p
) & 0x1) * as
;
2631 const GLushort
*ussrc
= (const GLushort
*) src
;
2633 for (i
= 0; i
< n
; i
++) {
2634 GLushort p
= ussrc
[i
];
2635 rgba
[i
][rDst
] = ((p
>> 11) ) * rs
;
2636 rgba
[i
][gDst
] = ((p
>> 6) & 0x1f) * gs
;
2637 rgba
[i
][bDst
] = ((p
>> 1) & 0x1f) * bs
;
2638 rgba
[i
][aDst
] = ((p
) & 0x1) * as
;
2642 case GL_UNSIGNED_SHORT_1_5_5_5_REV
:
2644 rs
= gs
= bs
= 1.0F
/ 31.0F
;
2647 const GLushort
*ussrc
= (const GLushort
*) src
;
2649 for (i
= 0; i
< n
; i
++) {
2650 GLushort p
= ussrc
[i
];
2652 rgba
[i
][rDst
] = ((p
) & 0x1f) * rs
;
2653 rgba
[i
][gDst
] = ((p
>> 5) & 0x1f) * gs
;
2654 rgba
[i
][bDst
] = ((p
>> 10) & 0x1f) * bs
;
2655 rgba
[i
][aDst
] = ((p
>> 15) ) * as
;
2659 const GLushort
*ussrc
= (const GLushort
*) src
;
2661 for (i
= 0; i
< n
; i
++) {
2662 GLushort p
= ussrc
[i
];
2663 rgba
[i
][rDst
] = ((p
) & 0x1f) * rs
;
2664 rgba
[i
][gDst
] = ((p
>> 5) & 0x1f) * gs
;
2665 rgba
[i
][bDst
] = ((p
>> 10) & 0x1f) * bs
;
2666 rgba
[i
][aDst
] = ((p
>> 15) ) * as
;
2670 case GL_UNSIGNED_INT_8_8_8_8
:
2672 const GLuint
*uisrc
= (const GLuint
*) src
;
2675 for (i
= 0; i
< n
; i
++) {
2676 GLuint p
= uisrc
[i
];
2677 rgba
[i
][rDst
] = (GLfloat
) ((p
) & 0xff);
2678 rgba
[i
][gDst
] = (GLfloat
) ((p
>> 8) & 0xff);
2679 rgba
[i
][bDst
] = (GLfloat
) ((p
>> 16) & 0xff);
2680 rgba
[i
][aDst
] = (GLfloat
) ((p
>> 24) );
2684 for (i
= 0; i
< n
; i
++) {
2685 GLuint p
= uisrc
[i
];
2686 rgba
[i
][rDst
] = UBYTE_TO_FLOAT((p
) & 0xff);
2687 rgba
[i
][gDst
] = UBYTE_TO_FLOAT((p
>> 8) & 0xff);
2688 rgba
[i
][bDst
] = UBYTE_TO_FLOAT((p
>> 16) & 0xff);
2689 rgba
[i
][aDst
] = UBYTE_TO_FLOAT((p
>> 24) );
2694 const GLuint
*uisrc
= (const GLuint
*) src
;
2697 for (i
= 0; i
< n
; i
++) {
2698 GLuint p
= uisrc
[i
];
2699 rgba
[i
][rDst
] = (GLfloat
) ((p
>> 24) );
2700 rgba
[i
][gDst
] = (GLfloat
) ((p
>> 16) & 0xff);
2701 rgba
[i
][bDst
] = (GLfloat
) ((p
>> 8) & 0xff);
2702 rgba
[i
][aDst
] = (GLfloat
) ((p
) & 0xff);
2706 for (i
= 0; i
< n
; i
++) {
2707 GLuint p
= uisrc
[i
];
2708 rgba
[i
][rDst
] = UBYTE_TO_FLOAT((p
>> 24) );
2709 rgba
[i
][gDst
] = UBYTE_TO_FLOAT((p
>> 16) & 0xff);
2710 rgba
[i
][bDst
] = UBYTE_TO_FLOAT((p
>> 8) & 0xff);
2711 rgba
[i
][aDst
] = UBYTE_TO_FLOAT((p
) & 0xff);
2716 case GL_UNSIGNED_INT_8_8_8_8_REV
:
2718 const GLuint
*uisrc
= (const GLuint
*) src
;
2721 for (i
= 0; i
< n
; i
++) {
2722 GLuint p
= uisrc
[i
];
2723 rgba
[i
][rDst
] = (GLfloat
) ((p
>> 24) );
2724 rgba
[i
][gDst
] = (GLfloat
) ((p
>> 16) & 0xff);
2725 rgba
[i
][bDst
] = (GLfloat
) ((p
>> 8) & 0xff);
2726 rgba
[i
][aDst
] = (GLfloat
) ((p
) & 0xff);
2730 for (i
= 0; i
< n
; i
++) {
2731 GLuint p
= uisrc
[i
];
2732 rgba
[i
][rDst
] = UBYTE_TO_FLOAT((p
>> 24) );
2733 rgba
[i
][gDst
] = UBYTE_TO_FLOAT((p
>> 16) & 0xff);
2734 rgba
[i
][bDst
] = UBYTE_TO_FLOAT((p
>> 8) & 0xff);
2735 rgba
[i
][aDst
] = UBYTE_TO_FLOAT((p
) & 0xff);
2740 const GLuint
*uisrc
= (const GLuint
*) src
;
2743 for (i
= 0; i
< n
; i
++) {
2744 GLuint p
= uisrc
[i
];
2745 rgba
[i
][rDst
] = (GLfloat
) ((p
) & 0xff);
2746 rgba
[i
][gDst
] = (GLfloat
) ((p
>> 8) & 0xff);
2747 rgba
[i
][bDst
] = (GLfloat
) ((p
>> 16) & 0xff);
2748 rgba
[i
][aDst
] = (GLfloat
) ((p
>> 24) );
2752 for (i
= 0; i
< n
; i
++) {
2753 GLuint p
= uisrc
[i
];
2754 rgba
[i
][rDst
] = UBYTE_TO_FLOAT((p
) & 0xff);
2755 rgba
[i
][gDst
] = UBYTE_TO_FLOAT((p
>> 8) & 0xff);
2756 rgba
[i
][bDst
] = UBYTE_TO_FLOAT((p
>> 16) & 0xff);
2757 rgba
[i
][aDst
] = UBYTE_TO_FLOAT((p
>> 24) );
2762 case GL_UNSIGNED_INT_10_10_10_2
:
2764 rs
= 1.0F
/ 1023.0F
;
2765 gs
= 1.0F
/ 1023.0F
;
2766 bs
= 1.0F
/ 1023.0F
;
2770 const GLuint
*uisrc
= (const GLuint
*) src
;
2772 for (i
= 0; i
< n
; i
++) {
2773 GLuint p
= uisrc
[i
];
2775 rgba
[i
][rDst
] = ((p
>> 22) ) * rs
;
2776 rgba
[i
][gDst
] = ((p
>> 12) & 0x3ff) * gs
;
2777 rgba
[i
][bDst
] = ((p
>> 2) & 0x3ff) * bs
;
2778 rgba
[i
][aDst
] = ((p
) & 0x3 ) * as
;
2782 const GLuint
*uisrc
= (const GLuint
*) src
;
2784 for (i
= 0; i
< n
; i
++) {
2785 GLuint p
= uisrc
[i
];
2786 rgba
[i
][rDst
] = ((p
>> 22) ) * rs
;
2787 rgba
[i
][gDst
] = ((p
>> 12) & 0x3ff) * gs
;
2788 rgba
[i
][bDst
] = ((p
>> 2) & 0x3ff) * bs
;
2789 rgba
[i
][aDst
] = ((p
) & 0x3 ) * as
;
2793 case GL_UNSIGNED_INT_2_10_10_10_REV
:
2795 rs
= 1.0F
/ 1023.0F
;
2796 gs
= 1.0F
/ 1023.0F
;
2797 bs
= 1.0F
/ 1023.0F
;
2801 const GLuint
*uisrc
= (const GLuint
*) src
;
2803 for (i
= 0; i
< n
; i
++) {
2804 GLuint p
= uisrc
[i
];
2806 rgba
[i
][rDst
] = ((p
) & 0x3ff) * rs
;
2807 rgba
[i
][gDst
] = ((p
>> 10) & 0x3ff) * gs
;
2808 rgba
[i
][bDst
] = ((p
>> 20) & 0x3ff) * bs
;
2809 rgba
[i
][aDst
] = ((p
>> 30) ) * as
;
2813 const GLuint
*uisrc
= (const GLuint
*) src
;
2815 for (i
= 0; i
< n
; i
++) {
2816 GLuint p
= uisrc
[i
];
2817 rgba
[i
][rDst
] = ((p
) & 0x3ff) * rs
;
2818 rgba
[i
][gDst
] = ((p
>> 10) & 0x3ff) * gs
;
2819 rgba
[i
][bDst
] = ((p
>> 20) & 0x3ff) * bs
;
2820 rgba
[i
][aDst
] = ((p
>> 30) ) * as
;
2824 case GL_UNSIGNED_INT_5_9_9_9_REV
:
2826 const GLuint
*uisrc
= (const GLuint
*) src
;
2829 for (i
= 0; i
< n
; i
++) {
2830 GLuint p
= uisrc
[i
];
2832 rgb9e5_to_float3(p
, f
);
2833 rgba
[i
][rDst
] = f
[0];
2834 rgba
[i
][gDst
] = f
[1];
2835 rgba
[i
][bDst
] = f
[2];
2836 rgba
[i
][aDst
] = 1.0F
;
2840 const GLuint
*uisrc
= (const GLuint
*) src
;
2843 for (i
= 0; i
< n
; i
++) {
2844 rgb9e5_to_float3(uisrc
[i
], f
);
2845 rgba
[i
][rDst
] = f
[0];
2846 rgba
[i
][gDst
] = f
[1];
2847 rgba
[i
][bDst
] = f
[2];
2848 rgba
[i
][aDst
] = 1.0F
;
2852 case GL_UNSIGNED_INT_10F_11F_11F_REV
:
2854 const GLuint
*uisrc
= (const GLuint
*) src
;
2857 for (i
= 0; i
< n
; i
++) {
2858 GLuint p
= uisrc
[i
];
2860 r11g11b10f_to_float3(p
, f
);
2861 rgba
[i
][rDst
] = f
[0];
2862 rgba
[i
][gDst
] = f
[1];
2863 rgba
[i
][bDst
] = f
[2];
2864 rgba
[i
][aDst
] = 1.0F
;
2868 const GLuint
*uisrc
= (const GLuint
*) src
;
2871 for (i
= 0; i
< n
; i
++) {
2872 r11g11b10f_to_float3(uisrc
[i
], f
);
2873 rgba
[i
][rDst
] = f
[0];
2874 rgba
[i
][gDst
] = f
[1];
2875 rgba
[i
][bDst
] = f
[2];
2876 rgba
[i
][aDst
] = 1.0F
;
2881 _mesa_problem(NULL
, "bad srcType in extract float data");
2888 static INLINE GLuint
2889 clamp_byte_to_uint(GLbyte b
)
2891 return b
< 0 ? 0 : b
;
2895 static INLINE GLuint
2896 clamp_short_to_uint(GLshort s
)
2898 return s
< 0 ? 0 : s
;
2902 static INLINE GLuint
2903 clamp_int_to_uint(GLint i
)
2905 return i
< 0 ? 0 : i
;
2909 static INLINE GLuint
2910 clamp_float_to_uint(GLfloat f
)
2912 return f
< 0.0F
? 0 : IROUND(f
);
2916 static INLINE GLuint
2917 clamp_half_to_uint(GLhalfARB h
)
2919 GLfloat f
= _mesa_half_to_float(h
);
2920 return f
< 0.0F
? 0 : IROUND(f
);
2925 * \sa extract_float_rgba()
2928 extract_uint_rgba(GLuint n
, GLuint rgba
[][4],
2929 GLenum srcFormat
, GLenum srcType
, const GLvoid
*src
,
2930 GLboolean swapBytes
)
2932 GLint rSrc
, gSrc
, bSrc
, aSrc
;
2934 GLint rDst
, bDst
, gDst
, aDst
;
2936 ASSERT(srcFormat
== GL_RED
||
2937 srcFormat
== GL_GREEN
||
2938 srcFormat
== GL_BLUE
||
2939 srcFormat
== GL_ALPHA
||
2940 srcFormat
== GL_LUMINANCE
||
2941 srcFormat
== GL_LUMINANCE_ALPHA
||
2942 srcFormat
== GL_INTENSITY
||
2943 srcFormat
== GL_RG
||
2944 srcFormat
== GL_RGB
||
2945 srcFormat
== GL_BGR
||
2946 srcFormat
== GL_RGBA
||
2947 srcFormat
== GL_BGRA
||
2948 srcFormat
== GL_ABGR_EXT
||
2949 srcFormat
== GL_DU8DV8_ATI
||
2950 srcFormat
== GL_DUDV_ATI
||
2951 srcFormat
== GL_RED_INTEGER_EXT
||
2952 srcFormat
== GL_GREEN_INTEGER_EXT
||
2953 srcFormat
== GL_BLUE_INTEGER_EXT
||
2954 srcFormat
== GL_ALPHA_INTEGER_EXT
||
2955 srcFormat
== GL_RGB_INTEGER_EXT
||
2956 srcFormat
== GL_RGBA_INTEGER_EXT
||
2957 srcFormat
== GL_BGR_INTEGER_EXT
||
2958 srcFormat
== GL_BGRA_INTEGER_EXT
||
2959 srcFormat
== GL_LUMINANCE_INTEGER_EXT
||
2960 srcFormat
== GL_LUMINANCE_ALPHA_INTEGER_EXT
);
2962 ASSERT(srcType
== GL_UNSIGNED_BYTE
||
2963 srcType
== GL_BYTE
||
2964 srcType
== GL_UNSIGNED_SHORT
||
2965 srcType
== GL_SHORT
||
2966 srcType
== GL_UNSIGNED_INT
||
2967 srcType
== GL_INT
||
2968 srcType
== GL_HALF_FLOAT_ARB
||
2969 srcType
== GL_FLOAT
||
2970 srcType
== GL_UNSIGNED_BYTE_3_3_2
||
2971 srcType
== GL_UNSIGNED_BYTE_2_3_3_REV
||
2972 srcType
== GL_UNSIGNED_SHORT_5_6_5
||
2973 srcType
== GL_UNSIGNED_SHORT_5_6_5_REV
||
2974 srcType
== GL_UNSIGNED_SHORT_4_4_4_4
||
2975 srcType
== GL_UNSIGNED_SHORT_4_4_4_4_REV
||
2976 srcType
== GL_UNSIGNED_SHORT_5_5_5_1
||
2977 srcType
== GL_UNSIGNED_SHORT_1_5_5_5_REV
||
2978 srcType
== GL_UNSIGNED_INT_8_8_8_8
||
2979 srcType
== GL_UNSIGNED_INT_8_8_8_8_REV
||
2980 srcType
== GL_UNSIGNED_INT_10_10_10_2
||
2981 srcType
== GL_UNSIGNED_INT_2_10_10_10_REV
||
2982 srcType
== GL_UNSIGNED_INT_5_9_9_9_REV
||
2983 srcType
== GL_UNSIGNED_INT_10F_11F_11F_REV
);
2985 get_component_mapping(srcFormat
,
2986 &rSrc
, &gSrc
, &bSrc
, &aSrc
,
2987 &rDst
, &gDst
, &bDst
, &aDst
);
2989 stride
= _mesa_components_in_format(srcFormat
);
2991 #define PROCESS(SRC_INDEX, DST_INDEX, DEFAULT, TYPE, CONVERSION) \
2992 if ((SRC_INDEX) < 0) { \
2994 for (i = 0; i < n; i++) { \
2995 rgba[i][DST_INDEX] = DEFAULT; \
2998 else if (swapBytes) { \
2999 const TYPE *s = (const TYPE *) src; \
3001 for (i = 0; i < n; i++) { \
3002 TYPE value = s[SRC_INDEX]; \
3003 if (sizeof(TYPE) == 2) { \
3006 else if (sizeof(TYPE) == 4) { \
3009 rgba[i][DST_INDEX] = CONVERSION(value); \
3014 const TYPE *s = (const TYPE *) src; \
3016 for (i = 0; i < n; i++) { \
3017 rgba[i][DST_INDEX] = CONVERSION(s[SRC_INDEX]); \
3023 case GL_UNSIGNED_BYTE
:
3024 PROCESS(rSrc
, RCOMP
, 0, GLubyte
, (GLuint
));
3025 PROCESS(gSrc
, GCOMP
, 0, GLubyte
, (GLuint
));
3026 PROCESS(bSrc
, BCOMP
, 0, GLubyte
, (GLuint
));
3027 PROCESS(aSrc
, ACOMP
, 1, GLubyte
, (GLuint
));
3030 PROCESS(rSrc
, RCOMP
, 0, GLbyte
, clamp_byte_to_uint
);
3031 PROCESS(gSrc
, GCOMP
, 0, GLbyte
, clamp_byte_to_uint
);
3032 PROCESS(bSrc
, BCOMP
, 0, GLbyte
, clamp_byte_to_uint
);
3033 PROCESS(aSrc
, ACOMP
, 1, GLbyte
, clamp_byte_to_uint
);
3035 case GL_UNSIGNED_SHORT
:
3036 PROCESS(rSrc
, RCOMP
, 0, GLushort
, (GLuint
));
3037 PROCESS(gSrc
, GCOMP
, 0, GLushort
, (GLuint
));
3038 PROCESS(bSrc
, BCOMP
, 0, GLushort
, (GLuint
));
3039 PROCESS(aSrc
, ACOMP
, 1, GLushort
, (GLuint
));
3042 PROCESS(rSrc
, RCOMP
, 0, GLshort
, clamp_short_to_uint
);
3043 PROCESS(gSrc
, GCOMP
, 0, GLshort
, clamp_short_to_uint
);
3044 PROCESS(bSrc
, BCOMP
, 0, GLshort
, clamp_short_to_uint
);
3045 PROCESS(aSrc
, ACOMP
, 1, GLshort
, clamp_short_to_uint
);
3047 case GL_UNSIGNED_INT
:
3048 PROCESS(rSrc
, RCOMP
, 0, GLuint
, (GLuint
));
3049 PROCESS(gSrc
, GCOMP
, 0, GLuint
, (GLuint
));
3050 PROCESS(bSrc
, BCOMP
, 0, GLuint
, (GLuint
));
3051 PROCESS(aSrc
, ACOMP
, 1, GLuint
, (GLuint
));
3054 PROCESS(rSrc
, RCOMP
, 0, GLint
, clamp_int_to_uint
);
3055 PROCESS(gSrc
, GCOMP
, 0, GLint
, clamp_int_to_uint
);
3056 PROCESS(bSrc
, BCOMP
, 0, GLint
, clamp_int_to_uint
);
3057 PROCESS(aSrc
, ACOMP
, 1, GLint
, clamp_int_to_uint
);
3060 PROCESS(rSrc
, RCOMP
, 0, GLfloat
, clamp_float_to_uint
);
3061 PROCESS(gSrc
, GCOMP
, 0, GLfloat
, clamp_float_to_uint
);
3062 PROCESS(bSrc
, BCOMP
, 0, GLfloat
, clamp_float_to_uint
);
3063 PROCESS(aSrc
, ACOMP
, 1, GLfloat
, clamp_float_to_uint
);
3065 case GL_HALF_FLOAT_ARB
:
3066 PROCESS(rSrc
, RCOMP
, 0, GLhalfARB
, clamp_half_to_uint
);
3067 PROCESS(gSrc
, GCOMP
, 0, GLhalfARB
, clamp_half_to_uint
);
3068 PROCESS(bSrc
, BCOMP
, 0, GLhalfARB
, clamp_half_to_uint
);
3069 PROCESS(aSrc
, ACOMP
, 1, GLhalfARB
, clamp_half_to_uint
);
3071 case GL_UNSIGNED_BYTE_3_3_2
:
3073 const GLubyte
*ubsrc
= (const GLubyte
*) src
;
3075 for (i
= 0; i
< n
; i
++) {
3076 GLubyte p
= ubsrc
[i
];
3077 rgba
[i
][rDst
] = ((p
>> 5) );
3078 rgba
[i
][gDst
] = ((p
>> 2) & 0x7);
3079 rgba
[i
][bDst
] = ((p
) & 0x3);
3084 case GL_UNSIGNED_BYTE_2_3_3_REV
:
3086 const GLubyte
*ubsrc
= (const GLubyte
*) src
;
3088 for (i
= 0; i
< n
; i
++) {
3089 GLubyte p
= ubsrc
[i
];
3090 rgba
[i
][rDst
] = ((p
) & 0x7);
3091 rgba
[i
][gDst
] = ((p
>> 3) & 0x7);
3092 rgba
[i
][bDst
] = ((p
>> 6) );
3097 case GL_UNSIGNED_SHORT_5_6_5
:
3099 const GLushort
*ussrc
= (const GLushort
*) src
;
3101 for (i
= 0; i
< n
; i
++) {
3102 GLushort p
= ussrc
[i
];
3104 rgba
[i
][rDst
] = ((p
>> 11) );
3105 rgba
[i
][gDst
] = ((p
>> 5) & 0x3f);
3106 rgba
[i
][bDst
] = ((p
) & 0x1f);
3111 const GLushort
*ussrc
= (const GLushort
*) src
;
3113 for (i
= 0; i
< n
; i
++) {
3114 GLushort p
= ussrc
[i
];
3115 rgba
[i
][rDst
] = ((p
>> 11) );
3116 rgba
[i
][gDst
] = ((p
>> 5) & 0x3f);
3117 rgba
[i
][bDst
] = ((p
) & 0x1f);
3122 case GL_UNSIGNED_SHORT_5_6_5_REV
:
3124 const GLushort
*ussrc
= (const GLushort
*) src
;
3126 for (i
= 0; i
< n
; i
++) {
3127 GLushort p
= ussrc
[i
];
3129 rgba
[i
][rDst
] = ((p
) & 0x1f);
3130 rgba
[i
][gDst
] = ((p
>> 5) & 0x3f);
3131 rgba
[i
][bDst
] = ((p
>> 11) );
3136 const GLushort
*ussrc
= (const GLushort
*) src
;
3138 for (i
= 0; i
< n
; i
++) {
3139 GLushort p
= ussrc
[i
];
3140 rgba
[i
][rDst
] = ((p
) & 0x1f);
3141 rgba
[i
][gDst
] = ((p
>> 5) & 0x3f);
3142 rgba
[i
][bDst
] = ((p
>> 11) );
3147 case GL_UNSIGNED_SHORT_4_4_4_4
:
3149 const GLushort
*ussrc
= (const GLushort
*) src
;
3151 for (i
= 0; i
< n
; i
++) {
3152 GLushort p
= ussrc
[i
];
3154 rgba
[i
][rDst
] = ((p
>> 12) );
3155 rgba
[i
][gDst
] = ((p
>> 8) & 0xf);
3156 rgba
[i
][bDst
] = ((p
>> 4) & 0xf);
3157 rgba
[i
][aDst
] = ((p
) & 0xf);
3161 const GLushort
*ussrc
= (const GLushort
*) src
;
3163 for (i
= 0; i
< n
; i
++) {
3164 GLushort p
= ussrc
[i
];
3165 rgba
[i
][rDst
] = ((p
>> 12) );
3166 rgba
[i
][gDst
] = ((p
>> 8) & 0xf);
3167 rgba
[i
][bDst
] = ((p
>> 4) & 0xf);
3168 rgba
[i
][aDst
] = ((p
) & 0xf);
3172 case GL_UNSIGNED_SHORT_4_4_4_4_REV
:
3174 const GLushort
*ussrc
= (const GLushort
*) src
;
3176 for (i
= 0; i
< n
; i
++) {
3177 GLushort p
= ussrc
[i
];
3179 rgba
[i
][rDst
] = ((p
) & 0xf);
3180 rgba
[i
][gDst
] = ((p
>> 4) & 0xf);
3181 rgba
[i
][bDst
] = ((p
>> 8) & 0xf);
3182 rgba
[i
][aDst
] = ((p
>> 12) );
3186 const GLushort
*ussrc
= (const GLushort
*) src
;
3188 for (i
= 0; i
< n
; i
++) {
3189 GLushort p
= ussrc
[i
];
3190 rgba
[i
][rDst
] = ((p
) & 0xf);
3191 rgba
[i
][gDst
] = ((p
>> 4) & 0xf);
3192 rgba
[i
][bDst
] = ((p
>> 8) & 0xf);
3193 rgba
[i
][aDst
] = ((p
>> 12) );
3197 case GL_UNSIGNED_SHORT_5_5_5_1
:
3199 const GLushort
*ussrc
= (const GLushort
*) src
;
3201 for (i
= 0; i
< n
; i
++) {
3202 GLushort p
= ussrc
[i
];
3204 rgba
[i
][rDst
] = ((p
>> 11) );
3205 rgba
[i
][gDst
] = ((p
>> 6) & 0x1f);
3206 rgba
[i
][bDst
] = ((p
>> 1) & 0x1f);
3207 rgba
[i
][aDst
] = ((p
) & 0x1 );
3211 const GLushort
*ussrc
= (const GLushort
*) src
;
3213 for (i
= 0; i
< n
; i
++) {
3214 GLushort p
= ussrc
[i
];
3215 rgba
[i
][rDst
] = ((p
>> 11) );
3216 rgba
[i
][gDst
] = ((p
>> 6) & 0x1f);
3217 rgba
[i
][bDst
] = ((p
>> 1) & 0x1f);
3218 rgba
[i
][aDst
] = ((p
) & 0x1 );
3222 case GL_UNSIGNED_SHORT_1_5_5_5_REV
:
3224 const GLushort
*ussrc
= (const GLushort
*) src
;
3226 for (i
= 0; i
< n
; i
++) {
3227 GLushort p
= ussrc
[i
];
3229 rgba
[i
][rDst
] = ((p
) & 0x1f);
3230 rgba
[i
][gDst
] = ((p
>> 5) & 0x1f);
3231 rgba
[i
][bDst
] = ((p
>> 10) & 0x1f);
3232 rgba
[i
][aDst
] = ((p
>> 15) );
3236 const GLushort
*ussrc
= (const GLushort
*) src
;
3238 for (i
= 0; i
< n
; i
++) {
3239 GLushort p
= ussrc
[i
];
3240 rgba
[i
][rDst
] = ((p
) & 0x1f);
3241 rgba
[i
][gDst
] = ((p
>> 5) & 0x1f);
3242 rgba
[i
][bDst
] = ((p
>> 10) & 0x1f);
3243 rgba
[i
][aDst
] = ((p
>> 15) );
3247 case GL_UNSIGNED_INT_8_8_8_8
:
3249 const GLuint
*uisrc
= (const GLuint
*) src
;
3251 for (i
= 0; i
< n
; i
++) {
3252 GLuint p
= uisrc
[i
];
3253 rgba
[i
][rDst
] = ((p
) & 0xff);
3254 rgba
[i
][gDst
] = ((p
>> 8) & 0xff);
3255 rgba
[i
][bDst
] = ((p
>> 16) & 0xff);
3256 rgba
[i
][aDst
] = ((p
>> 24) );
3260 const GLuint
*uisrc
= (const GLuint
*) src
;
3262 for (i
= 0; i
< n
; i
++) {
3263 GLuint p
= uisrc
[i
];
3264 rgba
[i
][rDst
] = ((p
>> 24) );
3265 rgba
[i
][gDst
] = ((p
>> 16) & 0xff);
3266 rgba
[i
][bDst
] = ((p
>> 8) & 0xff);
3267 rgba
[i
][aDst
] = ((p
) & 0xff);
3271 case GL_UNSIGNED_INT_8_8_8_8_REV
:
3273 const GLuint
*uisrc
= (const GLuint
*) src
;
3275 for (i
= 0; i
< n
; i
++) {
3276 GLuint p
= uisrc
[i
];
3277 rgba
[i
][rDst
] = ((p
>> 24) );
3278 rgba
[i
][gDst
] = ((p
>> 16) & 0xff);
3279 rgba
[i
][bDst
] = ((p
>> 8) & 0xff);
3280 rgba
[i
][aDst
] = ((p
) & 0xff);
3284 const GLuint
*uisrc
= (const GLuint
*) src
;
3286 for (i
= 0; i
< n
; i
++) {
3287 GLuint p
= uisrc
[i
];
3288 rgba
[i
][rDst
] = ((p
) & 0xff);
3289 rgba
[i
][gDst
] = ((p
>> 8) & 0xff);
3290 rgba
[i
][bDst
] = ((p
>> 16) & 0xff);
3291 rgba
[i
][aDst
] = ((p
>> 24) );
3295 case GL_UNSIGNED_INT_10_10_10_2
:
3297 const GLuint
*uisrc
= (const GLuint
*) src
;
3299 for (i
= 0; i
< n
; i
++) {
3300 GLuint p
= uisrc
[i
];
3302 rgba
[i
][rDst
] = ((p
>> 22) );
3303 rgba
[i
][gDst
] = ((p
>> 12) & 0x3ff);
3304 rgba
[i
][bDst
] = ((p
>> 2) & 0x3ff);
3305 rgba
[i
][aDst
] = ((p
) & 0x3 );
3309 const GLuint
*uisrc
= (const GLuint
*) src
;
3311 for (i
= 0; i
< n
; i
++) {
3312 GLuint p
= uisrc
[i
];
3313 rgba
[i
][rDst
] = ((p
>> 22) );
3314 rgba
[i
][gDst
] = ((p
>> 12) & 0x3ff);
3315 rgba
[i
][bDst
] = ((p
>> 2) & 0x3ff);
3316 rgba
[i
][aDst
] = ((p
) & 0x3 );
3320 case GL_UNSIGNED_INT_2_10_10_10_REV
:
3322 const GLuint
*uisrc
= (const GLuint
*) src
;
3324 for (i
= 0; i
< n
; i
++) {
3325 GLuint p
= uisrc
[i
];
3327 rgba
[i
][rDst
] = ((p
) & 0x3ff);
3328 rgba
[i
][gDst
] = ((p
>> 10) & 0x3ff);
3329 rgba
[i
][bDst
] = ((p
>> 20) & 0x3ff);
3330 rgba
[i
][aDst
] = ((p
>> 30) );
3334 const GLuint
*uisrc
= (const GLuint
*) src
;
3336 for (i
= 0; i
< n
; i
++) {
3337 GLuint p
= uisrc
[i
];
3338 rgba
[i
][rDst
] = ((p
) & 0x3ff);
3339 rgba
[i
][gDst
] = ((p
>> 10) & 0x3ff);
3340 rgba
[i
][bDst
] = ((p
>> 20) & 0x3ff);
3341 rgba
[i
][aDst
] = ((p
>> 30) );
3345 case GL_UNSIGNED_INT_5_9_9_9_REV
:
3347 const GLuint
*uisrc
= (const GLuint
*) src
;
3350 for (i
= 0; i
< n
; i
++) {
3351 GLuint p
= uisrc
[i
];
3353 rgb9e5_to_float3(p
, f
);
3354 rgba
[i
][rDst
] = clamp_float_to_uint(f
[0]);
3355 rgba
[i
][gDst
] = clamp_float_to_uint(f
[1]);
3356 rgba
[i
][bDst
] = clamp_float_to_uint(f
[2]);
3361 const GLuint
*uisrc
= (const GLuint
*) src
;
3364 for (i
= 0; i
< n
; i
++) {
3365 GLuint p
= uisrc
[i
];
3366 rgb9e5_to_float3(p
, f
);
3367 rgba
[i
][rDst
] = clamp_float_to_uint(f
[0]);
3368 rgba
[i
][gDst
] = clamp_float_to_uint(f
[1]);
3369 rgba
[i
][bDst
] = clamp_float_to_uint(f
[2]);
3374 case GL_UNSIGNED_INT_10F_11F_11F_REV
:
3376 const GLuint
*uisrc
= (const GLuint
*) src
;
3379 for (i
= 0; i
< n
; i
++) {
3380 GLuint p
= uisrc
[i
];
3382 r11g11b10f_to_float3(p
, f
);
3383 rgba
[i
][rDst
] = clamp_float_to_uint(f
[0]);
3384 rgba
[i
][gDst
] = clamp_float_to_uint(f
[1]);
3385 rgba
[i
][bDst
] = clamp_float_to_uint(f
[2]);
3390 const GLuint
*uisrc
= (const GLuint
*) src
;
3393 for (i
= 0; i
< n
; i
++) {
3394 GLuint p
= uisrc
[i
];
3395 r11g11b10f_to_float3(p
, f
);
3396 rgba
[i
][rDst
] = clamp_float_to_uint(f
[0]);
3397 rgba
[i
][gDst
] = clamp_float_to_uint(f
[1]);
3398 rgba
[i
][bDst
] = clamp_float_to_uint(f
[2]);
3404 _mesa_problem(NULL
, "bad srcType in extract uint data");
3413 * Unpack a row of color image data from a client buffer according to
3414 * the pixel unpacking parameters.
3415 * Return GLchan values in the specified dest image format.
3416 * This is used by glDrawPixels and glTexImage?D().
3417 * \param ctx - the context
3418 * n - number of pixels in the span
3419 * dstFormat - format of destination color array
3420 * dest - the destination color array
3421 * srcFormat - source image format
3422 * srcType - source image data type
3423 * source - source image pointer
3424 * srcPacking - pixel unpacking parameters
3425 * transferOps - bitmask of IMAGE_*_BIT values of operations to apply
3427 * XXX perhaps expand this to process whole images someday.
3430 _mesa_unpack_color_span_chan( struct gl_context
*ctx
,
3431 GLuint n
, GLenum dstFormat
, GLchan dest
[],
3432 GLenum srcFormat
, GLenum srcType
,
3433 const GLvoid
*source
,
3434 const struct gl_pixelstore_attrib
*srcPacking
,
3435 GLbitfield transferOps
)
3437 ASSERT(dstFormat
== GL_ALPHA
||
3438 dstFormat
== GL_LUMINANCE
||
3439 dstFormat
== GL_LUMINANCE_ALPHA
||
3440 dstFormat
== GL_INTENSITY
||
3441 dstFormat
== GL_RED
||
3442 dstFormat
== GL_RG
||
3443 dstFormat
== GL_RGB
||
3444 dstFormat
== GL_RGBA
||
3445 dstFormat
== GL_COLOR_INDEX
);
3447 ASSERT(srcFormat
== GL_RED
||
3448 srcFormat
== GL_GREEN
||
3449 srcFormat
== GL_BLUE
||
3450 srcFormat
== GL_ALPHA
||
3451 srcFormat
== GL_LUMINANCE
||
3452 srcFormat
== GL_LUMINANCE_ALPHA
||
3453 srcFormat
== GL_INTENSITY
||
3454 srcFormat
== GL_RG
||
3455 srcFormat
== GL_RGB
||
3456 srcFormat
== GL_BGR
||
3457 srcFormat
== GL_RGBA
||
3458 srcFormat
== GL_BGRA
||
3459 srcFormat
== GL_ABGR_EXT
||
3460 srcFormat
== GL_COLOR_INDEX
);
3462 ASSERT(srcType
== GL_BITMAP
||
3463 srcType
== GL_UNSIGNED_BYTE
||
3464 srcType
== GL_BYTE
||
3465 srcType
== GL_UNSIGNED_SHORT
||
3466 srcType
== GL_SHORT
||
3467 srcType
== GL_UNSIGNED_INT
||
3468 srcType
== GL_INT
||
3469 srcType
== GL_HALF_FLOAT_ARB
||
3470 srcType
== GL_FLOAT
||
3471 srcType
== GL_UNSIGNED_BYTE_3_3_2
||
3472 srcType
== GL_UNSIGNED_BYTE_2_3_3_REV
||
3473 srcType
== GL_UNSIGNED_SHORT_5_6_5
||
3474 srcType
== GL_UNSIGNED_SHORT_5_6_5_REV
||
3475 srcType
== GL_UNSIGNED_SHORT_4_4_4_4
||
3476 srcType
== GL_UNSIGNED_SHORT_4_4_4_4_REV
||
3477 srcType
== GL_UNSIGNED_SHORT_5_5_5_1
||
3478 srcType
== GL_UNSIGNED_SHORT_1_5_5_5_REV
||
3479 srcType
== GL_UNSIGNED_INT_8_8_8_8
||
3480 srcType
== GL_UNSIGNED_INT_8_8_8_8_REV
||
3481 srcType
== GL_UNSIGNED_INT_10_10_10_2
||
3482 srcType
== GL_UNSIGNED_INT_2_10_10_10_REV
||
3483 srcType
== GL_UNSIGNED_INT_5_9_9_9_REV
||
3484 srcType
== GL_UNSIGNED_INT_10F_11F_11F_REV
);
3486 /* Try simple cases first */
3487 if (transferOps
== 0) {
3488 if (srcType
== CHAN_TYPE
) {
3489 if (dstFormat
== GL_RGBA
) {
3490 if (srcFormat
== GL_RGBA
) {
3491 memcpy( dest
, source
, n
* 4 * sizeof(GLchan
) );
3494 else if (srcFormat
== GL_RGB
) {
3496 const GLchan
*src
= (const GLchan
*) source
;
3498 for (i
= 0; i
< n
; i
++) {
3509 else if (dstFormat
== GL_RGB
) {
3510 if (srcFormat
== GL_RGB
) {
3511 memcpy( dest
, source
, n
* 3 * sizeof(GLchan
) );
3514 else if (srcFormat
== GL_RGBA
) {
3516 const GLchan
*src
= (const GLchan
*) source
;
3518 for (i
= 0; i
< n
; i
++) {
3528 else if (dstFormat
== srcFormat
) {
3529 GLint comps
= _mesa_components_in_format(srcFormat
);
3531 memcpy( dest
, source
, n
* comps
* sizeof(GLchan
) );
3536 * Common situation, loading 8bit RGBA/RGB source images
3537 * into 16/32 bit destination. (OSMesa16/32)
3539 else if (srcType
== GL_UNSIGNED_BYTE
) {
3540 if (dstFormat
== GL_RGBA
) {
3541 if (srcFormat
== GL_RGB
) {
3543 const GLubyte
*src
= (const GLubyte
*) source
;
3545 for (i
= 0; i
< n
; i
++) {
3546 dst
[0] = UBYTE_TO_CHAN(src
[0]);
3547 dst
[1] = UBYTE_TO_CHAN(src
[1]);
3548 dst
[2] = UBYTE_TO_CHAN(src
[2]);
3555 else if (srcFormat
== GL_RGBA
) {
3557 const GLubyte
*src
= (const GLubyte
*) source
;
3559 for (i
= 0; i
< n
; i
++) {
3560 dst
[0] = UBYTE_TO_CHAN(src
[0]);
3561 dst
[1] = UBYTE_TO_CHAN(src
[1]);
3562 dst
[2] = UBYTE_TO_CHAN(src
[2]);
3563 dst
[3] = UBYTE_TO_CHAN(src
[3]);
3570 else if (dstFormat
== GL_RGB
) {
3571 if (srcFormat
== GL_RGB
) {
3573 const GLubyte
*src
= (const GLubyte
*) source
;
3575 for (i
= 0; i
< n
; i
++) {
3576 dst
[0] = UBYTE_TO_CHAN(src
[0]);
3577 dst
[1] = UBYTE_TO_CHAN(src
[1]);
3578 dst
[2] = UBYTE_TO_CHAN(src
[2]);
3584 else if (srcFormat
== GL_RGBA
) {
3586 const GLubyte
*src
= (const GLubyte
*) source
;
3588 for (i
= 0; i
< n
; i
++) {
3589 dst
[0] = UBYTE_TO_CHAN(src
[0]);
3590 dst
[1] = UBYTE_TO_CHAN(src
[1]);
3591 dst
[2] = UBYTE_TO_CHAN(src
[2]);
3602 /* general solution begins here */
3604 GLint dstComponents
;
3605 GLint rDst
, gDst
, bDst
, aDst
, lDst
, iDst
;
3606 GLfloat (*rgba
)[4] = (GLfloat (*)[4]) malloc(4 * n
* sizeof(GLfloat
));
3609 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "pixel unpacking");
3613 dstComponents
= _mesa_components_in_format( dstFormat
);
3614 /* source & dest image formats should have been error checked by now */
3615 assert(dstComponents
> 0);
3618 * Extract image data and convert to RGBA floats
3620 if (srcFormat
== GL_COLOR_INDEX
) {
3621 GLuint
*indexes
= (GLuint
*) malloc(n
* sizeof(GLuint
));
3624 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "pixel unpacking");
3628 extract_uint_indexes(n
, indexes
, srcFormat
, srcType
, source
,
3631 if (dstFormat
== GL_COLOR_INDEX
) {
3633 _mesa_apply_ci_transfer_ops(ctx
, transferOps
, n
, indexes
);
3634 /* convert to GLchan and return */
3635 for (i
= 0; i
< n
; i
++) {
3636 dest
[i
] = (GLchan
) (indexes
[i
] & 0xff);
3643 /* Convert indexes to RGBA */
3644 if (transferOps
& IMAGE_SHIFT_OFFSET_BIT
) {
3645 _mesa_shift_and_offset_ci(ctx
, n
, indexes
);
3647 _mesa_map_ci_to_rgba(ctx
, n
, indexes
, rgba
);
3650 /* Don't do RGBA scale/bias or RGBA->RGBA mapping if starting
3651 * with color indexes.
3653 transferOps
&= ~(IMAGE_SCALE_BIAS_BIT
| IMAGE_MAP_COLOR_BIT
);
3658 /* non-color index data */
3659 extract_float_rgba(n
, rgba
, srcFormat
, srcType
, source
,
3660 srcPacking
->SwapBytes
);
3663 /* Need to clamp if returning GLubytes or GLushorts */
3664 #if CHAN_TYPE != GL_FLOAT
3665 transferOps
|= IMAGE_CLAMP_BIT
;
3669 _mesa_apply_rgba_transfer_ops(ctx
, transferOps
, n
, rgba
);
3672 get_component_indexes(dstFormat
,
3673 &rDst
, &gDst
, &bDst
, &aDst
, &lDst
, &iDst
);
3675 /* Now return the GLchan data in the requested dstFormat */
3679 for (i
= 0; i
< n
; i
++) {
3680 CLAMPED_FLOAT_TO_CHAN(dst
[rDst
], rgba
[i
][RCOMP
]);
3681 dst
+= dstComponents
;
3688 for (i
= 0; i
< n
; i
++) {
3689 CLAMPED_FLOAT_TO_CHAN(dst
[gDst
], rgba
[i
][GCOMP
]);
3690 dst
+= dstComponents
;
3697 for (i
= 0; i
< n
; i
++) {
3698 CLAMPED_FLOAT_TO_CHAN(dst
[bDst
], rgba
[i
][BCOMP
]);
3699 dst
+= dstComponents
;
3706 for (i
= 0; i
< n
; i
++) {
3707 CLAMPED_FLOAT_TO_CHAN(dst
[aDst
], rgba
[i
][ACOMP
]);
3708 dst
+= dstComponents
;
3716 assert(dstComponents
== 1);
3717 for (i
= 0; i
< n
; i
++) {
3718 /* Intensity comes from red channel */
3719 CLAMPED_FLOAT_TO_CHAN(dst
[i
], rgba
[i
][RCOMP
]);
3727 for (i
= 0; i
< n
; i
++) {
3728 /* Luminance comes from red channel */
3729 CLAMPED_FLOAT_TO_CHAN(dst
[0], rgba
[i
][RCOMP
]);
3730 dst
+= dstComponents
;
3740 * Same as _mesa_unpack_color_span_chan(), but return GLfloat data
3741 * instead of GLchan.
3744 _mesa_unpack_color_span_float( struct gl_context
*ctx
,
3745 GLuint n
, GLenum dstFormat
, GLfloat dest
[],
3746 GLenum srcFormat
, GLenum srcType
,
3747 const GLvoid
*source
,
3748 const struct gl_pixelstore_attrib
*srcPacking
,
3749 GLbitfield transferOps
)
3751 ASSERT(dstFormat
== GL_ALPHA
||
3752 dstFormat
== GL_LUMINANCE
||
3753 dstFormat
== GL_LUMINANCE_ALPHA
||
3754 dstFormat
== GL_INTENSITY
||
3755 dstFormat
== GL_RED
||
3756 dstFormat
== GL_RG
||
3757 dstFormat
== GL_RGB
||
3758 dstFormat
== GL_RGBA
||
3759 dstFormat
== GL_COLOR_INDEX
);
3761 ASSERT(srcFormat
== GL_RED
||
3762 srcFormat
== GL_GREEN
||
3763 srcFormat
== GL_BLUE
||
3764 srcFormat
== GL_ALPHA
||
3765 srcFormat
== GL_LUMINANCE
||
3766 srcFormat
== GL_LUMINANCE_ALPHA
||
3767 srcFormat
== GL_INTENSITY
||
3768 srcFormat
== GL_RG
||
3769 srcFormat
== GL_RGB
||
3770 srcFormat
== GL_BGR
||
3771 srcFormat
== GL_RGBA
||
3772 srcFormat
== GL_BGRA
||
3773 srcFormat
== GL_ABGR_EXT
||
3774 srcFormat
== GL_RED_INTEGER_EXT
||
3775 srcFormat
== GL_GREEN_INTEGER_EXT
||
3776 srcFormat
== GL_BLUE_INTEGER_EXT
||
3777 srcFormat
== GL_ALPHA_INTEGER_EXT
||
3778 srcFormat
== GL_RGB_INTEGER_EXT
||
3779 srcFormat
== GL_RGBA_INTEGER_EXT
||
3780 srcFormat
== GL_BGR_INTEGER_EXT
||
3781 srcFormat
== GL_BGRA_INTEGER_EXT
||
3782 srcFormat
== GL_LUMINANCE_INTEGER_EXT
||
3783 srcFormat
== GL_LUMINANCE_ALPHA_INTEGER_EXT
||
3784 srcFormat
== GL_COLOR_INDEX
);
3786 ASSERT(srcType
== GL_BITMAP
||
3787 srcType
== GL_UNSIGNED_BYTE
||
3788 srcType
== GL_BYTE
||
3789 srcType
== GL_UNSIGNED_SHORT
||
3790 srcType
== GL_SHORT
||
3791 srcType
== GL_UNSIGNED_INT
||
3792 srcType
== GL_INT
||
3793 srcType
== GL_HALF_FLOAT_ARB
||
3794 srcType
== GL_FLOAT
||
3795 srcType
== GL_UNSIGNED_BYTE_3_3_2
||
3796 srcType
== GL_UNSIGNED_BYTE_2_3_3_REV
||
3797 srcType
== GL_UNSIGNED_SHORT_5_6_5
||
3798 srcType
== GL_UNSIGNED_SHORT_5_6_5_REV
||
3799 srcType
== GL_UNSIGNED_SHORT_4_4_4_4
||
3800 srcType
== GL_UNSIGNED_SHORT_4_4_4_4_REV
||
3801 srcType
== GL_UNSIGNED_SHORT_5_5_5_1
||
3802 srcType
== GL_UNSIGNED_SHORT_1_5_5_5_REV
||
3803 srcType
== GL_UNSIGNED_INT_8_8_8_8
||
3804 srcType
== GL_UNSIGNED_INT_8_8_8_8_REV
||
3805 srcType
== GL_UNSIGNED_INT_10_10_10_2
||
3806 srcType
== GL_UNSIGNED_INT_2_10_10_10_REV
||
3807 srcType
== GL_UNSIGNED_INT_5_9_9_9_REV
||
3808 srcType
== GL_UNSIGNED_INT_10F_11F_11F_REV
);
3810 /* general solution, no special cases, yet */
3812 GLint dstComponents
;
3813 GLint rDst
, gDst
, bDst
, aDst
, lDst
, iDst
;
3814 GLfloat (*rgba
)[4] = (GLfloat (*)[4]) malloc(4 * n
* sizeof(GLfloat
));
3817 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "pixel unpacking");
3821 dstComponents
= _mesa_components_in_format( dstFormat
);
3822 /* source & dest image formats should have been error checked by now */
3823 assert(dstComponents
> 0);
3826 * Extract image data and convert to RGBA floats
3828 if (srcFormat
== GL_COLOR_INDEX
) {
3829 GLuint
*indexes
= (GLuint
*) malloc(n
* sizeof(GLuint
));
3832 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "pixel unpacking");
3837 extract_uint_indexes(n
, indexes
, srcFormat
, srcType
, source
,
3840 if (dstFormat
== GL_COLOR_INDEX
) {
3842 _mesa_apply_ci_transfer_ops(ctx
, transferOps
, n
, indexes
);
3843 /* convert to GLchan and return */
3844 for (i
= 0; i
< n
; i
++) {
3845 dest
[i
] = (GLchan
) (indexes
[i
] & 0xff);
3852 /* Convert indexes to RGBA */
3853 if (transferOps
& IMAGE_SHIFT_OFFSET_BIT
) {
3854 _mesa_shift_and_offset_ci(ctx
, n
, indexes
);
3856 _mesa_map_ci_to_rgba(ctx
, n
, indexes
, rgba
);
3859 /* Don't do RGBA scale/bias or RGBA->RGBA mapping if starting
3860 * with color indexes.
3862 transferOps
&= ~(IMAGE_SCALE_BIAS_BIT
| IMAGE_MAP_COLOR_BIT
);
3867 /* non-color index data */
3868 extract_float_rgba(n
, rgba
, srcFormat
, srcType
, source
,
3869 srcPacking
->SwapBytes
);
3873 _mesa_apply_rgba_transfer_ops(ctx
, transferOps
, n
, rgba
);
3876 get_component_indexes(dstFormat
,
3877 &rDst
, &gDst
, &bDst
, &aDst
, &lDst
, &iDst
);
3879 /* Now pack results in the requested dstFormat */
3881 GLfloat
*dst
= dest
;
3883 for (i
= 0; i
< n
; i
++) {
3884 dst
[rDst
] = rgba
[i
][RCOMP
];
3885 dst
+= dstComponents
;
3890 GLfloat
*dst
= dest
;
3892 for (i
= 0; i
< n
; i
++) {
3893 dst
[gDst
] = rgba
[i
][GCOMP
];
3894 dst
+= dstComponents
;
3899 GLfloat
*dst
= dest
;
3901 for (i
= 0; i
< n
; i
++) {
3902 dst
[bDst
] = rgba
[i
][BCOMP
];
3903 dst
+= dstComponents
;
3908 GLfloat
*dst
= dest
;
3910 for (i
= 0; i
< n
; i
++) {
3911 dst
[aDst
] = rgba
[i
][ACOMP
];
3912 dst
+= dstComponents
;
3917 GLfloat
*dst
= dest
;
3920 assert(dstComponents
== 1);
3921 for (i
= 0; i
< n
; i
++) {
3922 /* Intensity comes from red channel */
3923 dst
[i
] = rgba
[i
][RCOMP
];
3928 GLfloat
*dst
= dest
;
3931 for (i
= 0; i
< n
; i
++) {
3932 /* Luminance comes from red channel */
3933 dst
[0] = rgba
[i
][RCOMP
];
3934 dst
+= dstComponents
;
3944 * Same as _mesa_unpack_color_span_chan(), but return GLuint data
3945 * instead of GLchan.
3946 * No pixel transfer ops are applied.
3949 _mesa_unpack_color_span_uint(struct gl_context
*ctx
,
3950 GLuint n
, GLenum dstFormat
, GLuint
*dest
,
3951 GLenum srcFormat
, GLenum srcType
,
3952 const GLvoid
*source
,
3953 const struct gl_pixelstore_attrib
*srcPacking
)
3955 GLuint (*rgba
)[4] = (GLuint (*)[4]) malloc(n
* 4 * sizeof(GLfloat
));
3958 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "pixel unpacking");
3962 ASSERT(dstFormat
== GL_ALPHA
||
3963 dstFormat
== GL_LUMINANCE
||
3964 dstFormat
== GL_LUMINANCE_ALPHA
||
3965 dstFormat
== GL_INTENSITY
||
3966 dstFormat
== GL_RED
||
3967 dstFormat
== GL_RG
||
3968 dstFormat
== GL_RGB
||
3969 dstFormat
== GL_RGBA
);
3971 ASSERT(srcFormat
== GL_RED
||
3972 srcFormat
== GL_GREEN
||
3973 srcFormat
== GL_BLUE
||
3974 srcFormat
== GL_ALPHA
||
3975 srcFormat
== GL_LUMINANCE
||
3976 srcFormat
== GL_LUMINANCE_ALPHA
||
3977 srcFormat
== GL_INTENSITY
||
3978 srcFormat
== GL_RG
||
3979 srcFormat
== GL_RGB
||
3980 srcFormat
== GL_BGR
||
3981 srcFormat
== GL_RGBA
||
3982 srcFormat
== GL_BGRA
||
3983 srcFormat
== GL_ABGR_EXT
||
3984 srcFormat
== GL_RED_INTEGER_EXT
||
3985 srcFormat
== GL_GREEN_INTEGER_EXT
||
3986 srcFormat
== GL_BLUE_INTEGER_EXT
||
3987 srcFormat
== GL_ALPHA_INTEGER_EXT
||
3988 srcFormat
== GL_RGB_INTEGER_EXT
||
3989 srcFormat
== GL_RGBA_INTEGER_EXT
||
3990 srcFormat
== GL_BGR_INTEGER_EXT
||
3991 srcFormat
== GL_BGRA_INTEGER_EXT
||
3992 srcFormat
== GL_LUMINANCE_INTEGER_EXT
||
3993 srcFormat
== GL_LUMINANCE_ALPHA_INTEGER_EXT
);
3995 ASSERT(srcType
== GL_UNSIGNED_BYTE
||
3996 srcType
== GL_BYTE
||
3997 srcType
== GL_UNSIGNED_SHORT
||
3998 srcType
== GL_SHORT
||
3999 srcType
== GL_UNSIGNED_INT
||
4000 srcType
== GL_INT
||
4001 srcType
== GL_HALF_FLOAT_ARB
||
4002 srcType
== GL_FLOAT
||
4003 srcType
== GL_UNSIGNED_BYTE_3_3_2
||
4004 srcType
== GL_UNSIGNED_BYTE_2_3_3_REV
||
4005 srcType
== GL_UNSIGNED_SHORT_5_6_5
||
4006 srcType
== GL_UNSIGNED_SHORT_5_6_5_REV
||
4007 srcType
== GL_UNSIGNED_SHORT_4_4_4_4
||
4008 srcType
== GL_UNSIGNED_SHORT_4_4_4_4_REV
||
4009 srcType
== GL_UNSIGNED_SHORT_5_5_5_1
||
4010 srcType
== GL_UNSIGNED_SHORT_1_5_5_5_REV
||
4011 srcType
== GL_UNSIGNED_INT_8_8_8_8
||
4012 srcType
== GL_UNSIGNED_INT_8_8_8_8_REV
||
4013 srcType
== GL_UNSIGNED_INT_10_10_10_2
||
4014 srcType
== GL_UNSIGNED_INT_2_10_10_10_REV
||
4015 srcType
== GL_UNSIGNED_INT_5_9_9_9_REV
||
4016 srcType
== GL_UNSIGNED_INT_10F_11F_11F_REV
);
4019 /* Extract image data as uint[4] pixels */
4020 extract_uint_rgba(n
, rgba
, srcFormat
, srcType
, source
,
4021 srcPacking
->SwapBytes
);
4023 if (dstFormat
== GL_RGBA
) {
4025 memcpy(dest
, rgba
, 4 * sizeof(GLuint
) * n
);
4029 GLint rDst
, gDst
, bDst
, aDst
, lDst
, iDst
;
4030 GLint dstComponents
= _mesa_components_in_format( dstFormat
);
4032 assert(dstComponents
> 0);
4034 get_component_indexes(dstFormat
,
4035 &rDst
, &gDst
, &bDst
, &aDst
, &lDst
, &iDst
);
4037 /* Now pack values in the requested dest format */
4041 for (i
= 0; i
< n
; i
++) {
4042 dst
[rDst
] = rgba
[i
][RCOMP
];
4043 dst
+= dstComponents
;
4050 for (i
= 0; i
< n
; i
++) {
4051 dst
[gDst
] = rgba
[i
][GCOMP
];
4052 dst
+= dstComponents
;
4059 for (i
= 0; i
< n
; i
++) {
4060 dst
[bDst
] = rgba
[i
][BCOMP
];
4061 dst
+= dstComponents
;
4068 for (i
= 0; i
< n
; i
++) {
4069 dst
[aDst
] = rgba
[i
][ACOMP
];
4070 dst
+= dstComponents
;
4078 assert(dstComponents
== 1);
4079 for (i
= 0; i
< n
; i
++) {
4080 /* Intensity comes from red channel */
4081 dst
[i
] = rgba
[i
][RCOMP
];
4089 for (i
= 0; i
< n
; i
++) {
4090 /* Luminance comes from red channel */
4091 dst
[0] = rgba
[i
][RCOMP
];
4092 dst
+= dstComponents
;
4103 * Similar to _mesa_unpack_color_span_float(), but for dudv data instead of rgba,
4104 * directly return GLbyte data, no transfer ops apply.
4107 _mesa_unpack_dudv_span_byte( struct gl_context
*ctx
,
4108 GLuint n
, GLenum dstFormat
, GLbyte dest
[],
4109 GLenum srcFormat
, GLenum srcType
,
4110 const GLvoid
*source
,
4111 const struct gl_pixelstore_attrib
*srcPacking
,
4112 GLbitfield transferOps
)
4114 ASSERT(dstFormat
== GL_DUDV_ATI
);
4115 ASSERT(srcFormat
== GL_DUDV_ATI
||
4116 srcFormat
== GL_DU8DV8_ATI
);
4118 ASSERT(srcType
== GL_UNSIGNED_BYTE
||
4119 srcType
== GL_BYTE
||
4120 srcType
== GL_UNSIGNED_SHORT
||
4121 srcType
== GL_SHORT
||
4122 srcType
== GL_UNSIGNED_INT
||
4123 srcType
== GL_INT
||
4124 srcType
== GL_HALF_FLOAT_ARB
||
4125 srcType
== GL_FLOAT
);
4127 /* general solution */
4129 GLint dstComponents
;
4132 GLfloat (*rgba
)[4] = (GLfloat (*)[4]) malloc(4 * n
* sizeof(GLfloat
));
4135 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "pixel unpacking");
4139 dstComponents
= _mesa_components_in_format( dstFormat
);
4140 /* source & dest image formats should have been error checked by now */
4141 assert(dstComponents
> 0);
4144 * Extract image data and convert to RGBA floats
4146 extract_float_rgba(n
, rgba
, srcFormat
, srcType
, source
,
4147 srcPacking
->SwapBytes
);
4150 /* Now determine which color channels we need to produce.
4151 * And determine the dest index (offset) within each color tuple.
4154 /* Now pack results in the requested dstFormat */
4155 for (i
= 0; i
< n
; i
++) {
4156 /* not sure - need clamp[-1,1] here? */
4157 dst
[0] = FLOAT_TO_BYTE(rgba
[i
][RCOMP
]);
4158 dst
[1] = FLOAT_TO_BYTE(rgba
[i
][GCOMP
]);
4159 dst
+= dstComponents
;
4167 * Unpack a row of color index data from a client buffer according to
4168 * the pixel unpacking parameters.
4169 * This is (or will be) used by glDrawPixels, glTexImage[123]D, etc.
4171 * Args: ctx - the context
4172 * n - number of pixels
4173 * dstType - destination data type
4174 * dest - destination array
4175 * srcType - source pixel type
4176 * source - source data pointer
4177 * srcPacking - pixel unpacking parameters
4178 * transferOps - the pixel transfer operations to apply
4181 _mesa_unpack_index_span( struct gl_context
*ctx
, GLuint n
,
4182 GLenum dstType
, GLvoid
*dest
,
4183 GLenum srcType
, const GLvoid
*source
,
4184 const struct gl_pixelstore_attrib
*srcPacking
,
4185 GLbitfield transferOps
)
4187 ASSERT(srcType
== GL_BITMAP
||
4188 srcType
== GL_UNSIGNED_BYTE
||
4189 srcType
== GL_BYTE
||
4190 srcType
== GL_UNSIGNED_SHORT
||
4191 srcType
== GL_SHORT
||
4192 srcType
== GL_UNSIGNED_INT
||
4193 srcType
== GL_INT
||
4194 srcType
== GL_HALF_FLOAT_ARB
||
4195 srcType
== GL_FLOAT
);
4197 ASSERT(dstType
== GL_UNSIGNED_BYTE
||
4198 dstType
== GL_UNSIGNED_SHORT
||
4199 dstType
== GL_UNSIGNED_INT
);
4202 transferOps
&= (IMAGE_MAP_COLOR_BIT
| IMAGE_SHIFT_OFFSET_BIT
);
4205 * Try simple cases first
4207 if (transferOps
== 0 && srcType
== GL_UNSIGNED_BYTE
4208 && dstType
== GL_UNSIGNED_BYTE
) {
4209 memcpy(dest
, source
, n
* sizeof(GLubyte
));
4211 else if (transferOps
== 0 && srcType
== GL_UNSIGNED_INT
4212 && dstType
== GL_UNSIGNED_INT
&& !srcPacking
->SwapBytes
) {
4213 memcpy(dest
, source
, n
* sizeof(GLuint
));
4219 GLuint
*indexes
= (GLuint
*) malloc(n
* sizeof(GLuint
));
4222 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "pixel unpacking");
4226 extract_uint_indexes(n
, indexes
, GL_COLOR_INDEX
, srcType
, source
,
4230 _mesa_apply_ci_transfer_ops(ctx
, transferOps
, n
, indexes
);
4232 /* convert to dest type */
4234 case GL_UNSIGNED_BYTE
:
4236 GLubyte
*dst
= (GLubyte
*) dest
;
4238 for (i
= 0; i
< n
; i
++) {
4239 dst
[i
] = (GLubyte
) (indexes
[i
] & 0xff);
4243 case GL_UNSIGNED_SHORT
:
4245 GLuint
*dst
= (GLuint
*) dest
;
4247 for (i
= 0; i
< n
; i
++) {
4248 dst
[i
] = (GLushort
) (indexes
[i
] & 0xffff);
4252 case GL_UNSIGNED_INT
:
4253 memcpy(dest
, indexes
, n
* sizeof(GLuint
));
4256 _mesa_problem(ctx
, "bad dstType in _mesa_unpack_index_span");
4265 _mesa_pack_index_span( struct gl_context
*ctx
, GLuint n
,
4266 GLenum dstType
, GLvoid
*dest
, const GLuint
*source
,
4267 const struct gl_pixelstore_attrib
*dstPacking
,
4268 GLbitfield transferOps
)
4270 GLuint
*indexes
= (GLuint
*) malloc(n
* sizeof(GLuint
));
4273 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "pixel packing");
4277 transferOps
&= (IMAGE_MAP_COLOR_BIT
| IMAGE_SHIFT_OFFSET_BIT
);
4279 if (transferOps
& (IMAGE_MAP_COLOR_BIT
| IMAGE_SHIFT_OFFSET_BIT
)) {
4280 /* make a copy of input */
4281 memcpy(indexes
, source
, n
* sizeof(GLuint
));
4282 _mesa_apply_ci_transfer_ops(ctx
, transferOps
, n
, indexes
);
4287 case GL_UNSIGNED_BYTE
:
4289 GLubyte
*dst
= (GLubyte
*) dest
;
4291 for (i
= 0; i
< n
; i
++) {
4292 *dst
++ = (GLubyte
) source
[i
];
4298 GLbyte
*dst
= (GLbyte
*) dest
;
4300 for (i
= 0; i
< n
; i
++) {
4301 dst
[i
] = (GLbyte
) source
[i
];
4305 case GL_UNSIGNED_SHORT
:
4307 GLushort
*dst
= (GLushort
*) dest
;
4309 for (i
= 0; i
< n
; i
++) {
4310 dst
[i
] = (GLushort
) source
[i
];
4312 if (dstPacking
->SwapBytes
) {
4313 _mesa_swap2( (GLushort
*) dst
, n
);
4319 GLshort
*dst
= (GLshort
*) dest
;
4321 for (i
= 0; i
< n
; i
++) {
4322 dst
[i
] = (GLshort
) source
[i
];
4324 if (dstPacking
->SwapBytes
) {
4325 _mesa_swap2( (GLushort
*) dst
, n
);
4329 case GL_UNSIGNED_INT
:
4331 GLuint
*dst
= (GLuint
*) dest
;
4333 for (i
= 0; i
< n
; i
++) {
4334 dst
[i
] = (GLuint
) source
[i
];
4336 if (dstPacking
->SwapBytes
) {
4337 _mesa_swap4( (GLuint
*) dst
, n
);
4343 GLint
*dst
= (GLint
*) dest
;
4345 for (i
= 0; i
< n
; i
++) {
4346 dst
[i
] = (GLint
) source
[i
];
4348 if (dstPacking
->SwapBytes
) {
4349 _mesa_swap4( (GLuint
*) dst
, n
);
4355 GLfloat
*dst
= (GLfloat
*) dest
;
4357 for (i
= 0; i
< n
; i
++) {
4358 dst
[i
] = (GLfloat
) source
[i
];
4360 if (dstPacking
->SwapBytes
) {
4361 _mesa_swap4( (GLuint
*) dst
, n
);
4365 case GL_HALF_FLOAT_ARB
:
4367 GLhalfARB
*dst
= (GLhalfARB
*) dest
;
4369 for (i
= 0; i
< n
; i
++) {
4370 dst
[i
] = _mesa_float_to_half((GLfloat
) source
[i
]);
4372 if (dstPacking
->SwapBytes
) {
4373 _mesa_swap2( (GLushort
*) dst
, n
);
4378 _mesa_problem(ctx
, "bad type in _mesa_pack_index_span");
4386 * Unpack a row of stencil data from a client buffer according to
4387 * the pixel unpacking parameters.
4388 * This is (or will be) used by glDrawPixels
4390 * Args: ctx - the context
4391 * n - number of pixels
4392 * dstType - destination data type
4393 * dest - destination array
4394 * srcType - source pixel type
4395 * source - source data pointer
4396 * srcPacking - pixel unpacking parameters
4397 * transferOps - apply offset/bias/lookup ops?
4400 _mesa_unpack_stencil_span( struct gl_context
*ctx
, GLuint n
,
4401 GLenum dstType
, GLvoid
*dest
,
4402 GLenum srcType
, const GLvoid
*source
,
4403 const struct gl_pixelstore_attrib
*srcPacking
,
4404 GLbitfield transferOps
)
4406 ASSERT(srcType
== GL_BITMAP
||
4407 srcType
== GL_UNSIGNED_BYTE
||
4408 srcType
== GL_BYTE
||
4409 srcType
== GL_UNSIGNED_SHORT
||
4410 srcType
== GL_SHORT
||
4411 srcType
== GL_UNSIGNED_INT
||
4412 srcType
== GL_INT
||
4413 srcType
== GL_UNSIGNED_INT_24_8_EXT
||
4414 srcType
== GL_HALF_FLOAT_ARB
||
4415 srcType
== GL_FLOAT
);
4417 ASSERT(dstType
== GL_UNSIGNED_BYTE
||
4418 dstType
== GL_UNSIGNED_SHORT
||
4419 dstType
== GL_UNSIGNED_INT
);
4421 /* only shift and offset apply to stencil */
4422 transferOps
&= IMAGE_SHIFT_OFFSET_BIT
;
4425 * Try simple cases first
4427 if (transferOps
== 0 &&
4428 !ctx
->Pixel
.MapStencilFlag
&&
4429 srcType
== GL_UNSIGNED_BYTE
&&
4430 dstType
== GL_UNSIGNED_BYTE
) {
4431 memcpy(dest
, source
, n
* sizeof(GLubyte
));
4433 else if (transferOps
== 0 &&
4434 !ctx
->Pixel
.MapStencilFlag
&&
4435 srcType
== GL_UNSIGNED_INT
&&
4436 dstType
== GL_UNSIGNED_INT
&&
4437 !srcPacking
->SwapBytes
) {
4438 memcpy(dest
, source
, n
* sizeof(GLuint
));
4444 GLuint
*indexes
= (GLuint
*) malloc(n
* sizeof(GLuint
));
4447 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "stencil unpacking");
4451 extract_uint_indexes(n
, indexes
, GL_STENCIL_INDEX
, srcType
, source
,
4454 if (transferOps
& IMAGE_SHIFT_OFFSET_BIT
) {
4455 /* shift and offset indexes */
4456 _mesa_shift_and_offset_ci(ctx
, n
, indexes
);
4459 if (ctx
->Pixel
.MapStencilFlag
) {
4460 /* Apply stencil lookup table */
4461 const GLuint mask
= ctx
->PixelMaps
.StoS
.Size
- 1;
4463 for (i
= 0; i
< n
; i
++) {
4464 indexes
[i
] = (GLuint
)ctx
->PixelMaps
.StoS
.Map
[ indexes
[i
] & mask
];
4468 /* convert to dest type */
4470 case GL_UNSIGNED_BYTE
:
4472 GLubyte
*dst
= (GLubyte
*) dest
;
4474 for (i
= 0; i
< n
; i
++) {
4475 dst
[i
] = (GLubyte
) (indexes
[i
] & 0xff);
4479 case GL_UNSIGNED_SHORT
:
4481 GLuint
*dst
= (GLuint
*) dest
;
4483 for (i
= 0; i
< n
; i
++) {
4484 dst
[i
] = (GLushort
) (indexes
[i
] & 0xffff);
4488 case GL_UNSIGNED_INT
:
4489 memcpy(dest
, indexes
, n
* sizeof(GLuint
));
4492 _mesa_problem(ctx
, "bad dstType in _mesa_unpack_stencil_span");
4501 _mesa_pack_stencil_span( struct gl_context
*ctx
, GLuint n
,
4502 GLenum dstType
, GLvoid
*dest
, const GLstencil
*source
,
4503 const struct gl_pixelstore_attrib
*dstPacking
)
4505 GLstencil
*stencil
= (GLstencil
*) malloc(n
* sizeof(GLstencil
));
4508 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "stencil packing");
4512 if (ctx
->Pixel
.IndexShift
|| ctx
->Pixel
.IndexOffset
||
4513 ctx
->Pixel
.MapStencilFlag
) {
4514 /* make a copy of input */
4515 memcpy(stencil
, source
, n
* sizeof(GLstencil
));
4516 _mesa_apply_stencil_transfer_ops(ctx
, n
, stencil
);
4521 case GL_UNSIGNED_BYTE
:
4522 if (sizeof(GLstencil
) == 1) {
4523 memcpy( dest
, source
, n
);
4526 GLubyte
*dst
= (GLubyte
*) dest
;
4529 dst
[i
] = (GLubyte
) source
[i
];
4535 GLbyte
*dst
= (GLbyte
*) dest
;
4538 dst
[i
] = (GLbyte
) (source
[i
] & 0x7f);
4542 case GL_UNSIGNED_SHORT
:
4544 GLushort
*dst
= (GLushort
*) dest
;
4547 dst
[i
] = (GLushort
) source
[i
];
4549 if (dstPacking
->SwapBytes
) {
4550 _mesa_swap2( (GLushort
*) dst
, n
);
4556 GLshort
*dst
= (GLshort
*) dest
;
4559 dst
[i
] = (GLshort
) source
[i
];
4561 if (dstPacking
->SwapBytes
) {
4562 _mesa_swap2( (GLushort
*) dst
, n
);
4566 case GL_UNSIGNED_INT
:
4568 GLuint
*dst
= (GLuint
*) dest
;
4571 dst
[i
] = (GLuint
) source
[i
];
4573 if (dstPacking
->SwapBytes
) {
4574 _mesa_swap4( (GLuint
*) dst
, n
);
4580 GLint
*dst
= (GLint
*) dest
;
4583 dst
[i
] = (GLint
) source
[i
];
4585 if (dstPacking
->SwapBytes
) {
4586 _mesa_swap4( (GLuint
*) dst
, n
);
4592 GLfloat
*dst
= (GLfloat
*) dest
;
4595 dst
[i
] = (GLfloat
) source
[i
];
4597 if (dstPacking
->SwapBytes
) {
4598 _mesa_swap4( (GLuint
*) dst
, n
);
4602 case GL_HALF_FLOAT_ARB
:
4604 GLhalfARB
*dst
= (GLhalfARB
*) dest
;
4607 dst
[i
] = _mesa_float_to_half( (float) source
[i
] );
4609 if (dstPacking
->SwapBytes
) {
4610 _mesa_swap2( (GLushort
*) dst
, n
);
4615 if (dstPacking
->LsbFirst
) {
4616 GLubyte
*dst
= (GLubyte
*) dest
;
4619 for (i
= 0; i
< n
; i
++) {
4622 *dst
|= ((source
[i
] != 0) << shift
);
4631 GLubyte
*dst
= (GLubyte
*) dest
;
4634 for (i
= 0; i
< n
; i
++) {
4637 *dst
|= ((source
[i
] != 0) << shift
);
4647 _mesa_problem(ctx
, "bad type in _mesa_pack_index_span");
4653 #define DEPTH_VALUES(GLTYPE, GLTYPE2FLOAT) \
4656 const GLTYPE *src = (const GLTYPE *)source; \
4657 for (i = 0; i < n; i++) { \
4658 GLTYPE value = src[i]; \
4659 if (srcPacking->SwapBytes) { \
4660 if (sizeof(GLTYPE) == 2) { \
4662 } else if (sizeof(GLTYPE) == 4) { \
4666 depthValues[i] = GLTYPE2FLOAT(value); \
4672 * Unpack a row of depth/z values from memory, returning GLushort, GLuint
4673 * or GLfloat values.
4674 * The glPixelTransfer (scale/bias) params will be applied.
4676 * \param dstType one of GL_UNSIGNED_SHORT, GL_UNSIGNED_INT, GL_FLOAT
4677 * \param depthMax max value for returned GLushort or GLuint values
4678 * (ignored for GLfloat).
4681 _mesa_unpack_depth_span( struct gl_context
*ctx
, GLuint n
,
4682 GLenum dstType
, GLvoid
*dest
, GLuint depthMax
,
4683 GLenum srcType
, const GLvoid
*source
,
4684 const struct gl_pixelstore_attrib
*srcPacking
)
4686 GLfloat
*depthTemp
= NULL
, *depthValues
;
4687 GLboolean needClamp
= GL_FALSE
;
4689 /* Look for special cases first.
4690 * Not only are these faster, they're less prone to numeric conversion
4691 * problems. Otherwise, converting from an int type to a float then
4692 * back to an int type can introduce errors that will show up as
4693 * artifacts in things like depth peeling which uses glCopyTexImage.
4695 if (ctx
->Pixel
.DepthScale
== 1.0 && ctx
->Pixel
.DepthBias
== 0.0) {
4696 if (srcType
== GL_UNSIGNED_INT
&& dstType
== GL_UNSIGNED_SHORT
) {
4697 const GLuint
*src
= (const GLuint
*) source
;
4698 GLushort
*dst
= (GLushort
*) dest
;
4700 for (i
= 0; i
< n
; i
++) {
4701 dst
[i
] = src
[i
] >> 16;
4705 if (srcType
== GL_UNSIGNED_SHORT
4706 && dstType
== GL_UNSIGNED_INT
4707 && depthMax
== 0xffffffff) {
4708 const GLushort
*src
= (const GLushort
*) source
;
4709 GLuint
*dst
= (GLuint
*) dest
;
4711 for (i
= 0; i
< n
; i
++) {
4712 dst
[i
] = src
[i
] | (src
[i
] << 16);
4716 if (srcType
== GL_UNSIGNED_INT_24_8
4717 && dstType
== GL_UNSIGNED_INT
4718 && depthMax
== 0xffffff) {
4719 const GLuint
*src
= (const GLuint
*) source
;
4720 GLuint
*dst
= (GLuint
*) dest
;
4722 for (i
= 0; i
< n
; i
++) {
4723 dst
[i
] = src
[i
] >> 8;
4727 /* XXX may want to add additional cases here someday */
4730 /* general case path follows */
4732 if (dstType
== GL_FLOAT
) {
4733 depthValues
= (GLfloat
*) dest
;
4736 depthTemp
= (GLfloat
*) malloc(n
* sizeof(GLfloat
));
4738 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "pixel unpacking");
4742 depthValues
= depthTemp
;
4745 /* Convert incoming values to GLfloat. Some conversions will require
4750 DEPTH_VALUES(GLbyte
, BYTE_TO_FLOAT
);
4751 needClamp
= GL_TRUE
;
4753 case GL_UNSIGNED_BYTE
:
4754 DEPTH_VALUES(GLubyte
, UBYTE_TO_FLOAT
);
4757 DEPTH_VALUES(GLshort
, SHORT_TO_FLOAT
);
4758 needClamp
= GL_TRUE
;
4760 case GL_UNSIGNED_SHORT
:
4761 DEPTH_VALUES(GLushort
, USHORT_TO_FLOAT
);
4764 DEPTH_VALUES(GLint
, INT_TO_FLOAT
);
4765 needClamp
= GL_TRUE
;
4767 case GL_UNSIGNED_INT
:
4768 DEPTH_VALUES(GLuint
, UINT_TO_FLOAT
);
4770 case GL_UNSIGNED_INT_24_8_EXT
: /* GL_EXT_packed_depth_stencil */
4771 if (dstType
== GL_UNSIGNED_INT_24_8_EXT
&&
4772 depthMax
== 0xffffff &&
4773 ctx
->Pixel
.DepthScale
== 1.0 &&
4774 ctx
->Pixel
.DepthBias
== 0.0) {
4775 const GLuint
*src
= (const GLuint
*) source
;
4776 GLuint
*zValues
= (GLuint
*) dest
;
4778 for (i
= 0; i
< n
; i
++) {
4779 GLuint value
= src
[i
];
4780 if (srcPacking
->SwapBytes
) {
4783 zValues
[i
] = value
& 0xffffff00;
4789 const GLuint
*src
= (const GLuint
*) source
;
4790 const GLfloat scale
= 1.0f
/ 0xffffff;
4792 for (i
= 0; i
< n
; i
++) {
4793 GLuint value
= src
[i
];
4794 if (srcPacking
->SwapBytes
) {
4797 depthValues
[i
] = (value
>> 8) * scale
;
4802 DEPTH_VALUES(GLfloat
, 1*);
4803 needClamp
= GL_TRUE
;
4805 case GL_HALF_FLOAT_ARB
:
4808 const GLhalfARB
*src
= (const GLhalfARB
*) source
;
4809 for (i
= 0; i
< n
; i
++) {
4810 GLhalfARB value
= src
[i
];
4811 if (srcPacking
->SwapBytes
) {
4814 depthValues
[i
] = _mesa_half_to_float(value
);
4816 needClamp
= GL_TRUE
;
4820 _mesa_problem(NULL
, "bad type in _mesa_unpack_depth_span()");
4825 /* apply depth scale and bias */
4827 const GLfloat scale
= ctx
->Pixel
.DepthScale
;
4828 const GLfloat bias
= ctx
->Pixel
.DepthBias
;
4829 if (scale
!= 1.0 || bias
!= 0.0) {
4831 for (i
= 0; i
< n
; i
++) {
4832 depthValues
[i
] = depthValues
[i
] * scale
+ bias
;
4834 needClamp
= GL_TRUE
;
4838 /* clamp to [0, 1] */
4841 for (i
= 0; i
< n
; i
++) {
4842 depthValues
[i
] = (GLfloat
)CLAMP(depthValues
[i
], 0.0, 1.0);
4847 * Convert values to dstType
4849 if (dstType
== GL_UNSIGNED_INT
) {
4850 GLuint
*zValues
= (GLuint
*) dest
;
4852 if (depthMax
<= 0xffffff) {
4853 /* no overflow worries */
4854 for (i
= 0; i
< n
; i
++) {
4855 zValues
[i
] = (GLuint
) (depthValues
[i
] * (GLfloat
) depthMax
);
4859 /* need to use double precision to prevent overflow problems */
4860 for (i
= 0; i
< n
; i
++) {
4861 GLdouble z
= depthValues
[i
] * (GLfloat
) depthMax
;
4862 if (z
>= (GLdouble
) 0xffffffff)
4863 zValues
[i
] = 0xffffffff;
4865 zValues
[i
] = (GLuint
) z
;
4869 else if (dstType
== GL_UNSIGNED_SHORT
) {
4870 GLushort
*zValues
= (GLushort
*) dest
;
4872 ASSERT(depthMax
<= 0xffff);
4873 for (i
= 0; i
< n
; i
++) {
4874 zValues
[i
] = (GLushort
) (depthValues
[i
] * (GLfloat
) depthMax
);
4878 ASSERT(dstType
== GL_FLOAT
);
4879 /*ASSERT(depthMax == 1.0F);*/
4887 * Pack an array of depth values. The values are floats in [0,1].
4890 _mesa_pack_depth_span( struct gl_context
*ctx
, GLuint n
, GLvoid
*dest
,
4891 GLenum dstType
, const GLfloat
*depthSpan
,
4892 const struct gl_pixelstore_attrib
*dstPacking
)
4894 GLfloat
*depthCopy
= (GLfloat
*) malloc(n
* sizeof(GLfloat
));
4896 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "pixel packing");
4900 if (ctx
->Pixel
.DepthScale
!= 1.0 || ctx
->Pixel
.DepthBias
!= 0.0) {
4901 memcpy(depthCopy
, depthSpan
, n
* sizeof(GLfloat
));
4902 _mesa_scale_and_bias_depth(ctx
, n
, depthCopy
);
4903 depthSpan
= depthCopy
;
4907 case GL_UNSIGNED_BYTE
:
4909 GLubyte
*dst
= (GLubyte
*) dest
;
4911 for (i
= 0; i
< n
; i
++) {
4912 dst
[i
] = FLOAT_TO_UBYTE( depthSpan
[i
] );
4918 GLbyte
*dst
= (GLbyte
*) dest
;
4920 for (i
= 0; i
< n
; i
++) {
4921 dst
[i
] = FLOAT_TO_BYTE( depthSpan
[i
] );
4925 case GL_UNSIGNED_SHORT
:
4927 GLushort
*dst
= (GLushort
*) dest
;
4929 for (i
= 0; i
< n
; i
++) {
4930 CLAMPED_FLOAT_TO_USHORT(dst
[i
], depthSpan
[i
]);
4932 if (dstPacking
->SwapBytes
) {
4933 _mesa_swap2( (GLushort
*) dst
, n
);
4939 GLshort
*dst
= (GLshort
*) dest
;
4941 for (i
= 0; i
< n
; i
++) {
4942 dst
[i
] = FLOAT_TO_SHORT( depthSpan
[i
] );
4944 if (dstPacking
->SwapBytes
) {
4945 _mesa_swap2( (GLushort
*) dst
, n
);
4949 case GL_UNSIGNED_INT
:
4951 GLuint
*dst
= (GLuint
*) dest
;
4953 for (i
= 0; i
< n
; i
++) {
4954 dst
[i
] = FLOAT_TO_UINT( depthSpan
[i
] );
4956 if (dstPacking
->SwapBytes
) {
4957 _mesa_swap4( (GLuint
*) dst
, n
);
4963 GLint
*dst
= (GLint
*) dest
;
4965 for (i
= 0; i
< n
; i
++) {
4966 dst
[i
] = FLOAT_TO_INT( depthSpan
[i
] );
4968 if (dstPacking
->SwapBytes
) {
4969 _mesa_swap4( (GLuint
*) dst
, n
);
4975 GLfloat
*dst
= (GLfloat
*) dest
;
4977 for (i
= 0; i
< n
; i
++) {
4978 dst
[i
] = depthSpan
[i
];
4980 if (dstPacking
->SwapBytes
) {
4981 _mesa_swap4( (GLuint
*) dst
, n
);
4985 case GL_HALF_FLOAT_ARB
:
4987 GLhalfARB
*dst
= (GLhalfARB
*) dest
;
4989 for (i
= 0; i
< n
; i
++) {
4990 dst
[i
] = _mesa_float_to_half(depthSpan
[i
]);
4992 if (dstPacking
->SwapBytes
) {
4993 _mesa_swap2( (GLushort
*) dst
, n
);
4998 _mesa_problem(ctx
, "bad type in _mesa_pack_depth_span");
5007 * Pack depth and stencil values as GL_DEPTH_STENCIL/GL_UNSIGNED_INT_24_8.
5010 _mesa_pack_depth_stencil_span(struct gl_context
*ctx
, GLuint n
, GLuint
*dest
,
5011 const GLfloat
*depthVals
,
5012 const GLstencil
*stencilVals
,
5013 const struct gl_pixelstore_attrib
*dstPacking
)
5015 GLfloat
*depthCopy
= (GLfloat
*) malloc(n
* sizeof(GLfloat
));
5016 GLstencil
*stencilCopy
= (GLstencil
*) malloc(n
* sizeof(GLstencil
));
5019 if (!depthCopy
|| !stencilCopy
) {
5020 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "pixel packing");
5026 if (ctx
->Pixel
.DepthScale
!= 1.0 || ctx
->Pixel
.DepthBias
!= 0.0) {
5027 memcpy(depthCopy
, depthVals
, n
* sizeof(GLfloat
));
5028 _mesa_scale_and_bias_depth(ctx
, n
, depthCopy
);
5029 depthVals
= depthCopy
;
5032 if (ctx
->Pixel
.IndexShift
||
5033 ctx
->Pixel
.IndexOffset
||
5034 ctx
->Pixel
.MapStencilFlag
) {
5035 memcpy(stencilCopy
, stencilVals
, n
* sizeof(GLstencil
));
5036 _mesa_apply_stencil_transfer_ops(ctx
, n
, stencilCopy
);
5037 stencilVals
= stencilCopy
;
5040 for (i
= 0; i
< n
; i
++) {
5041 GLuint z
= (GLuint
) (depthVals
[i
] * 0xffffff);
5042 dest
[i
] = (z
<< 8) | (stencilVals
[i
] & 0xff);
5045 if (dstPacking
->SwapBytes
) {
5046 _mesa_swap4(dest
, n
);
5057 * Unpack image data. Apply byte swapping, byte flipping (bitmap).
5058 * Return all image data in a contiguous block. This is used when we
5059 * compile glDrawPixels, glTexImage, etc into a display list. We
5060 * need a copy of the data in a standard format.
5063 _mesa_unpack_image( GLuint dimensions
,
5064 GLsizei width
, GLsizei height
, GLsizei depth
,
5065 GLenum format
, GLenum type
, const GLvoid
*pixels
,
5066 const struct gl_pixelstore_attrib
*unpack
)
5068 GLint bytesPerRow
, compsPerRow
;
5069 GLboolean flipBytes
, swap2
, swap4
;
5072 return NULL
; /* not necessarily an error */
5074 if (width
<= 0 || height
<= 0 || depth
<= 0)
5075 return NULL
; /* generate error later */
5077 if (type
== GL_BITMAP
) {
5078 bytesPerRow
= (width
+ 7) >> 3;
5079 flipBytes
= unpack
->LsbFirst
;
5080 swap2
= swap4
= GL_FALSE
;
5084 const GLint bytesPerPixel
= _mesa_bytes_per_pixel(format
, type
);
5085 GLint components
= _mesa_components_in_format(format
);
5088 if (_mesa_type_is_packed(type
))
5091 if (bytesPerPixel
<= 0 || components
<= 0)
5092 return NULL
; /* bad format or type. generate error later */
5093 bytesPerRow
= bytesPerPixel
* width
;
5094 bytesPerComp
= bytesPerPixel
/ components
;
5095 flipBytes
= GL_FALSE
;
5096 swap2
= (bytesPerComp
== 2) && unpack
->SwapBytes
;
5097 swap4
= (bytesPerComp
== 4) && unpack
->SwapBytes
;
5098 compsPerRow
= components
* width
;
5099 assert(compsPerRow
>= width
);
5104 = (GLubyte
*) malloc(bytesPerRow
* height
* depth
);
5108 return NULL
; /* generate GL_OUT_OF_MEMORY later */
5111 for (img
= 0; img
< depth
; img
++) {
5112 for (row
= 0; row
< height
; row
++) {
5113 const GLvoid
*src
= _mesa_image_address(dimensions
, unpack
, pixels
,
5114 width
, height
, format
, type
, img
, row
, 0);
5116 if ((type
== GL_BITMAP
) && (unpack
->SkipPixels
& 0x7)) {
5118 flipBytes
= GL_FALSE
;
5119 if (unpack
->LsbFirst
) {
5120 GLubyte srcMask
= 1 << (unpack
->SkipPixels
& 0x7);
5121 GLubyte dstMask
= 128;
5122 const GLubyte
*s
= src
;
5125 for (i
= 0; i
< width
; i
++) {
5129 if (srcMask
== 128) {
5134 srcMask
= srcMask
<< 1;
5142 dstMask
= dstMask
>> 1;
5147 GLubyte srcMask
= 128 >> (unpack
->SkipPixels
& 0x7);
5148 GLubyte dstMask
= 128;
5149 const GLubyte
*s
= src
;
5152 for (i
= 0; i
< width
; i
++) {
5161 srcMask
= srcMask
>> 1;
5169 dstMask
= dstMask
>> 1;
5175 memcpy(dst
, src
, bytesPerRow
);
5178 /* byte flipping/swapping */
5180 flip_bytes((GLubyte
*) dst
, bytesPerRow
);
5183 _mesa_swap2((GLushort
*) dst
, compsPerRow
);
5186 _mesa_swap4((GLuint
*) dst
, compsPerRow
);