Move compiler.h and imports.h/c from src/mesa/main into src/util
[mesa.git] / src / mesa / main / polygon.c
1 /**
2 * \file polygon.c
3 * Polygon operations.
4 */
5
6 /*
7 * Mesa 3-D graphics library
8 *
9 * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
10 *
11 * Permission is hereby granted, free of charge, to any person obtaining a
12 * copy of this software and associated documentation files (the "Software"),
13 * to deal in the Software without restriction, including without limitation
14 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
15 * and/or sell copies of the Software, and to permit persons to whom the
16 * Software is furnished to do so, subject to the following conditions:
17 *
18 * The above copyright notice and this permission notice shall be included
19 * in all copies or substantial portions of the Software.
20 *
21 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
22 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
23 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
24 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
25 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
26 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
27 * OTHER DEALINGS IN THE SOFTWARE.
28 */
29
30
31 #include "glheader.h"
32 #include "util/imports.h"
33 #include "context.h"
34 #include "image.h"
35 #include "enums.h"
36 #include "pack.h"
37 #include "pbo.h"
38 #include "polygon.h"
39 #include "mtypes.h"
40
41
42 /**
43 * Specify whether to cull front- or back-facing facets.
44 *
45 * \param mode culling mode.
46 *
47 * \sa glCullFace().
48 *
49 * Verifies the parameter and updates gl_polygon_attrib::CullFaceMode. On
50 * change, flushes the vertices and notifies the driver via
51 * the dd_function_table::CullFace callback.
52 */
53 static ALWAYS_INLINE void
54 cull_face(struct gl_context *ctx, GLenum mode, bool no_error)
55 {
56 if (ctx->Polygon.CullFaceMode == mode)
57 return;
58
59 if (!no_error &&
60 mode != GL_FRONT && mode != GL_BACK && mode != GL_FRONT_AND_BACK) {
61 _mesa_error(ctx, GL_INVALID_ENUM, "glCullFace");
62 return;
63 }
64
65 FLUSH_VERTICES(ctx, ctx->DriverFlags.NewPolygonState ? 0 : _NEW_POLYGON);
66 ctx->NewDriverState |= ctx->DriverFlags.NewPolygonState;
67 ctx->Polygon.CullFaceMode = mode;
68
69 if (ctx->Driver.CullFace)
70 ctx->Driver.CullFace(ctx, mode);
71 }
72
73
74 void GLAPIENTRY
75 _mesa_CullFace_no_error(GLenum mode)
76 {
77 GET_CURRENT_CONTEXT(ctx);
78 cull_face(ctx, mode, true);
79 }
80
81
82 void GLAPIENTRY
83 _mesa_CullFace(GLenum mode)
84 {
85 GET_CURRENT_CONTEXT(ctx);
86
87 if (MESA_VERBOSE & VERBOSE_API)
88 _mesa_debug(ctx, "glCullFace %s\n", _mesa_enum_to_string(mode));
89
90 cull_face(ctx, mode, false);
91 }
92
93
94 /**
95 * Define front- and back-facing
96 *
97 * \param mode orientation of front-facing polygons.
98 *
99 * \sa glFrontFace().
100 *
101 * Verifies the parameter and updates gl_polygon_attrib::FrontFace. On change
102 * flushes the vertices and notifies the driver via
103 * the dd_function_table::FrontFace callback.
104 */
105 static ALWAYS_INLINE void
106 front_face(struct gl_context *ctx, GLenum mode, bool no_error)
107 {
108 if (ctx->Polygon.FrontFace == mode)
109 return;
110
111 if (!no_error && mode != GL_CW && mode != GL_CCW) {
112 _mesa_error(ctx, GL_INVALID_ENUM, "glFrontFace");
113 return;
114 }
115
116 FLUSH_VERTICES(ctx, ctx->DriverFlags.NewPolygonState ? 0 : _NEW_POLYGON);
117 ctx->NewDriverState |= ctx->DriverFlags.NewPolygonState;
118 ctx->Polygon.FrontFace = mode;
119
120 if (ctx->Driver.FrontFace)
121 ctx->Driver.FrontFace(ctx, mode);
122 }
123
124
125 void GLAPIENTRY
126 _mesa_FrontFace_no_error(GLenum mode)
127 {
128 GET_CURRENT_CONTEXT(ctx);
129 front_face(ctx, mode, true);
130 }
131
132
133 void GLAPIENTRY
134 _mesa_FrontFace(GLenum mode)
135 {
136 GET_CURRENT_CONTEXT(ctx);
137
138 if (MESA_VERBOSE & VERBOSE_API)
139 _mesa_debug(ctx, "glFrontFace %s\n", _mesa_enum_to_string(mode));
140
141 front_face(ctx, mode, false);
142 }
143
144
145 /**
146 * Set the polygon rasterization mode.
147 *
148 * \param face the polygons which \p mode applies to.
149 * \param mode how polygons should be rasterized.
150 *
151 * \sa glPolygonMode().
152 *
153 * Verifies the parameters and updates gl_polygon_attrib::FrontMode and
154 * gl_polygon_attrib::BackMode. On change flushes the vertices and notifies the
155 * driver via the dd_function_table::PolygonMode callback.
156 */
157 static ALWAYS_INLINE void
158 polygon_mode(struct gl_context *ctx, GLenum face, GLenum mode, bool no_error)
159 {
160 if (MESA_VERBOSE & VERBOSE_API)
161 _mesa_debug(ctx, "glPolygonMode %s %s\n",
162 _mesa_enum_to_string(face),
163 _mesa_enum_to_string(mode));
164
165 if (!no_error) {
166 switch (mode) {
167 case GL_POINT:
168 case GL_LINE:
169 case GL_FILL:
170 break;
171 case GL_FILL_RECTANGLE_NV:
172 if (ctx->Extensions.NV_fill_rectangle)
173 break;
174 /* fall-through */
175 default:
176 _mesa_error(ctx, GL_INVALID_ENUM, "glPolygonMode(mode)");
177 return;
178 }
179 }
180
181 switch (face) {
182 case GL_FRONT:
183 if (!no_error && ctx->API == API_OPENGL_CORE) {
184 _mesa_error( ctx, GL_INVALID_ENUM, "glPolygonMode(face)" );
185 return;
186 }
187 if (ctx->Polygon.FrontMode == mode)
188 return;
189 FLUSH_VERTICES(ctx, ctx->DriverFlags.NewPolygonState ? 0 : _NEW_POLYGON);
190 ctx->NewDriverState |= ctx->DriverFlags.NewPolygonState;
191 ctx->Polygon.FrontMode = mode;
192 break;
193 case GL_FRONT_AND_BACK:
194 if (ctx->Polygon.FrontMode == mode && ctx->Polygon.BackMode == mode)
195 return;
196 FLUSH_VERTICES(ctx, ctx->DriverFlags.NewPolygonState ? 0 : _NEW_POLYGON);
197 ctx->NewDriverState |= ctx->DriverFlags.NewPolygonState;
198 ctx->Polygon.FrontMode = mode;
199 ctx->Polygon.BackMode = mode;
200 break;
201 case GL_BACK:
202 if (!no_error && ctx->API == API_OPENGL_CORE) {
203 _mesa_error( ctx, GL_INVALID_ENUM, "glPolygonMode(face)" );
204 return;
205 }
206 if (ctx->Polygon.BackMode == mode)
207 return;
208 FLUSH_VERTICES(ctx, ctx->DriverFlags.NewPolygonState ? 0 : _NEW_POLYGON);
209 ctx->NewDriverState |= ctx->DriverFlags.NewPolygonState;
210 ctx->Polygon.BackMode = mode;
211 break;
212 default:
213 if (!no_error)
214 _mesa_error( ctx, GL_INVALID_ENUM, "glPolygonMode(face)" );
215 return;
216 }
217
218 if (ctx->Driver.PolygonMode)
219 ctx->Driver.PolygonMode(ctx, face, mode);
220 }
221
222
223 void GLAPIENTRY
224 _mesa_PolygonMode_no_error(GLenum face, GLenum mode)
225 {
226 GET_CURRENT_CONTEXT(ctx);
227 polygon_mode(ctx, face, mode, true);
228 }
229
230
231 void GLAPIENTRY
232 _mesa_PolygonMode(GLenum face, GLenum mode)
233 {
234 GET_CURRENT_CONTEXT(ctx);
235 polygon_mode(ctx, face, mode, false);
236 }
237
238
239 /**
240 * Called by glPolygonStipple.
241 */
242 void GLAPIENTRY
243 _mesa_PolygonStipple(const GLubyte *pattern)
244 {
245 GET_CURRENT_CONTEXT(ctx);
246
247 if (MESA_VERBOSE & VERBOSE_API)
248 _mesa_debug(ctx, "glPolygonStipple\n");
249
250 FLUSH_VERTICES(ctx, ctx->DriverFlags.NewPolygonStipple ? 0 :
251 _NEW_POLYGONSTIPPLE);
252 ctx->NewDriverState |= ctx->DriverFlags.NewPolygonStipple;
253
254 pattern = _mesa_map_validate_pbo_source(ctx, 2,
255 &ctx->Unpack, 32, 32, 1,
256 GL_COLOR_INDEX, GL_BITMAP,
257 INT_MAX, pattern,
258 "glPolygonStipple");
259 if (!pattern)
260 return;
261
262 _mesa_unpack_polygon_stipple(pattern, ctx->PolygonStipple, &ctx->Unpack);
263
264 _mesa_unmap_pbo_source(ctx, &ctx->Unpack);
265
266 if (ctx->Driver.PolygonStipple)
267 ctx->Driver.PolygonStipple(ctx, pattern);
268 }
269
270
271 /**
272 * Called by glPolygonStipple.
273 */
274 void GLAPIENTRY
275 _mesa_GetnPolygonStippleARB( GLsizei bufSize, GLubyte *dest )
276 {
277 GET_CURRENT_CONTEXT(ctx);
278
279 if (MESA_VERBOSE&VERBOSE_API)
280 _mesa_debug(ctx, "glGetPolygonStipple\n");
281
282 dest = _mesa_map_validate_pbo_dest(ctx, 2,
283 &ctx->Pack, 32, 32, 1,
284 GL_COLOR_INDEX, GL_BITMAP,
285 bufSize, dest, "glGetPolygonStipple");
286 if (!dest)
287 return;
288
289 _mesa_pack_polygon_stipple(ctx->PolygonStipple, dest, &ctx->Pack);
290
291 _mesa_unmap_pbo_dest(ctx, &ctx->Pack);
292 }
293
294
295 void GLAPIENTRY
296 _mesa_GetPolygonStipple( GLubyte *dest )
297 {
298 _mesa_GetnPolygonStippleARB(INT_MAX, dest);
299 }
300
301 void
302 _mesa_polygon_offset_clamp(struct gl_context *ctx,
303 GLfloat factor, GLfloat units, GLfloat clamp)
304 {
305 if (ctx->Polygon.OffsetFactor == factor &&
306 ctx->Polygon.OffsetUnits == units &&
307 ctx->Polygon.OffsetClamp == clamp)
308 return;
309
310 FLUSH_VERTICES(ctx, ctx->DriverFlags.NewPolygonState ? 0 : _NEW_POLYGON);
311 ctx->NewDriverState |= ctx->DriverFlags.NewPolygonState;
312 ctx->Polygon.OffsetFactor = factor;
313 ctx->Polygon.OffsetUnits = units;
314 ctx->Polygon.OffsetClamp = clamp;
315
316 if (ctx->Driver.PolygonOffset)
317 ctx->Driver.PolygonOffset( ctx, factor, units, clamp );
318 }
319
320 void GLAPIENTRY
321 _mesa_PolygonOffset( GLfloat factor, GLfloat units )
322 {
323 GET_CURRENT_CONTEXT(ctx);
324
325 if (MESA_VERBOSE&VERBOSE_API)
326 _mesa_debug(ctx, "glPolygonOffset %f %f\n", factor, units);
327
328 _mesa_polygon_offset_clamp(ctx, factor, units, 0.0);
329 }
330
331 void GLAPIENTRY
332 _mesa_PolygonOffsetClampEXT( GLfloat factor, GLfloat units, GLfloat clamp )
333 {
334 GET_CURRENT_CONTEXT(ctx);
335
336 if (!ctx->Extensions.ARB_polygon_offset_clamp) {
337 _mesa_error(ctx, GL_INVALID_OPERATION,
338 "unsupported function (%s) called", "glPolygonOffsetClamp");
339 return;
340 }
341
342 if (MESA_VERBOSE&VERBOSE_API)
343 _mesa_debug(ctx, "glPolygonOffsetClamp %f %f %f\n", factor, units, clamp);
344
345 _mesa_polygon_offset_clamp(ctx, factor, units, clamp);
346 }
347
348 /**********************************************************************/
349 /** \name Initialization */
350 /*@{*/
351
352 /**
353 * Initialize the context polygon state.
354 *
355 * \param ctx GL context.
356 *
357 * Initializes __struct gl_contextRec::Polygon and __struct gl_contextRec::PolygonStipple
358 * attribute groups.
359 */
360 void _mesa_init_polygon( struct gl_context * ctx )
361 {
362 /* Polygon group */
363 ctx->Polygon.CullFlag = GL_FALSE;
364 ctx->Polygon.CullFaceMode = GL_BACK;
365 ctx->Polygon.FrontFace = GL_CCW;
366 ctx->Polygon.FrontMode = GL_FILL;
367 ctx->Polygon.BackMode = GL_FILL;
368 ctx->Polygon.SmoothFlag = GL_FALSE;
369 ctx->Polygon.StippleFlag = GL_FALSE;
370 ctx->Polygon.OffsetFactor = 0.0F;
371 ctx->Polygon.OffsetUnits = 0.0F;
372 ctx->Polygon.OffsetClamp = 0.0F;
373 ctx->Polygon.OffsetPoint = GL_FALSE;
374 ctx->Polygon.OffsetLine = GL_FALSE;
375 ctx->Polygon.OffsetFill = GL_FALSE;
376
377
378 /* Polygon Stipple group */
379 memset( ctx->PolygonStipple, 0xff, 32*sizeof(GLuint) );
380 }
381
382 /*@}*/