Merge remote-tracking branch 'mesa-public/master' into vulkan
[mesa.git] / src / mesa / main / program_resource.c
1 /*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 2015 Intel Corporation. All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22 * OTHER DEALINGS IN THE SOFTWARE.
23 *
24 */
25
26 #include "main/enums.h"
27 #include "main/macros.h"
28 #include "main/mtypes.h"
29 #include "main/shaderapi.h"
30 #include "main/shaderobj.h"
31 #include "main/context.h"
32 #include "program_resource.h"
33 #include "ir_uniform.h"
34 static bool
35 supported_interface_enum(struct gl_context *ctx, GLenum iface)
36 {
37 switch (iface) {
38 case GL_UNIFORM:
39 case GL_UNIFORM_BLOCK:
40 case GL_PROGRAM_INPUT:
41 case GL_PROGRAM_OUTPUT:
42 case GL_TRANSFORM_FEEDBACK_VARYING:
43 case GL_ATOMIC_COUNTER_BUFFER:
44 return true;
45 case GL_VERTEX_SUBROUTINE:
46 case GL_FRAGMENT_SUBROUTINE:
47 case GL_VERTEX_SUBROUTINE_UNIFORM:
48 case GL_FRAGMENT_SUBROUTINE_UNIFORM:
49 return _mesa_has_shader_subroutine(ctx);
50 case GL_GEOMETRY_SUBROUTINE:
51 case GL_GEOMETRY_SUBROUTINE_UNIFORM:
52 return _mesa_has_geometry_shaders(ctx) && _mesa_has_shader_subroutine(ctx);
53 case GL_COMPUTE_SUBROUTINE:
54 case GL_COMPUTE_SUBROUTINE_UNIFORM:
55 return _mesa_has_compute_shaders(ctx) && _mesa_has_shader_subroutine(ctx);
56 case GL_TESS_CONTROL_SUBROUTINE:
57 case GL_TESS_EVALUATION_SUBROUTINE:
58 case GL_TESS_CONTROL_SUBROUTINE_UNIFORM:
59 case GL_TESS_EVALUATION_SUBROUTINE_UNIFORM:
60 return _mesa_has_tessellation(ctx) && _mesa_has_shader_subroutine(ctx);
61 case GL_BUFFER_VARIABLE:
62 case GL_SHADER_STORAGE_BLOCK:
63 default:
64 return false;
65 }
66 }
67
68 void GLAPIENTRY
69 _mesa_GetProgramInterfaceiv(GLuint program, GLenum programInterface,
70 GLenum pname, GLint *params)
71 {
72 GET_CURRENT_CONTEXT(ctx);
73 unsigned i;
74 struct gl_shader_program *shProg =
75 _mesa_lookup_shader_program_err(ctx, program,
76 "glGetProgramInterfaceiv");
77 if (!shProg)
78 return;
79
80 if (!params) {
81 _mesa_error(ctx, GL_INVALID_OPERATION,
82 "glGetProgramInterfaceiv(params NULL)");
83 return;
84 }
85
86 /* Validate interface. */
87 if (!supported_interface_enum(ctx, programInterface)) {
88 _mesa_error(ctx, GL_INVALID_OPERATION, "glGetProgramInterfaceiv(%s)",
89 _mesa_enum_to_string(programInterface));
90 return;
91 }
92
93 /* Validate pname against interface. */
94 switch(pname) {
95 case GL_ACTIVE_RESOURCES:
96 for (i = 0, *params = 0; i < shProg->NumProgramResourceList; i++)
97 if (shProg->ProgramResourceList[i].Type == programInterface)
98 (*params)++;
99 break;
100 case GL_MAX_NAME_LENGTH:
101 if (programInterface == GL_ATOMIC_COUNTER_BUFFER) {
102 _mesa_error(ctx, GL_INVALID_OPERATION,
103 "glGetProgramInterfaceiv(%s pname %s)",
104 _mesa_enum_to_string(programInterface),
105 _mesa_enum_to_string(pname));
106 return;
107 }
108 /* Name length consists of base name, 3 additional chars '[0]' if
109 * resource is an array and finally 1 char for string terminator.
110 */
111 for (i = 0, *params = 0; i < shProg->NumProgramResourceList; i++) {
112 if (shProg->ProgramResourceList[i].Type != programInterface)
113 continue;
114 const char *name =
115 _mesa_program_resource_name(&shProg->ProgramResourceList[i]);
116 unsigned array_size =
117 _mesa_program_resource_array_size(&shProg->ProgramResourceList[i]);
118 *params = MAX2(*params, strlen(name) + (array_size ? 3 : 0) + 1);
119 }
120 break;
121 case GL_MAX_NUM_ACTIVE_VARIABLES:
122 switch (programInterface) {
123 case GL_UNIFORM_BLOCK:
124 for (i = 0, *params = 0; i < shProg->NumProgramResourceList; i++) {
125 if (shProg->ProgramResourceList[i].Type == programInterface) {
126 struct gl_uniform_block *block =
127 (struct gl_uniform_block *)
128 shProg->ProgramResourceList[i].Data;
129 *params = MAX2(*params, block->NumUniforms);
130 }
131 }
132 break;
133 case GL_ATOMIC_COUNTER_BUFFER:
134 for (i = 0, *params = 0; i < shProg->NumProgramResourceList; i++) {
135 if (shProg->ProgramResourceList[i].Type == programInterface) {
136 struct gl_active_atomic_buffer *buffer =
137 (struct gl_active_atomic_buffer *)
138 shProg->ProgramResourceList[i].Data;
139 *params = MAX2(*params, buffer->NumUniforms);
140 }
141 }
142 break;
143 default:
144 _mesa_error(ctx, GL_INVALID_OPERATION,
145 "glGetProgramInterfaceiv(%s pname %s)",
146 _mesa_enum_to_string(programInterface),
147 _mesa_enum_to_string(pname));
148 };
149 break;
150 case GL_MAX_NUM_COMPATIBLE_SUBROUTINES:
151 switch (programInterface) {
152 case GL_VERTEX_SUBROUTINE_UNIFORM:
153 case GL_FRAGMENT_SUBROUTINE_UNIFORM:
154 case GL_GEOMETRY_SUBROUTINE_UNIFORM:
155 case GL_COMPUTE_SUBROUTINE_UNIFORM:
156 case GL_TESS_CONTROL_SUBROUTINE_UNIFORM:
157 case GL_TESS_EVALUATION_SUBROUTINE_UNIFORM: {
158 for (i = 0, *params = 0; i < shProg->NumProgramResourceList; i++) {
159 if (shProg->ProgramResourceList[i].Type == programInterface) {
160 struct gl_uniform_storage *uni =
161 (struct gl_uniform_storage *)
162 shProg->ProgramResourceList[i].Data;
163 *params = MAX2(*params, uni->num_compatible_subroutines);
164 }
165 }
166 break;
167 }
168
169 default:
170 _mesa_error(ctx, GL_INVALID_OPERATION,
171 "glGetProgramInterfaceiv(%s pname %s)",
172 _mesa_enum_to_string(programInterface),
173 _mesa_enum_to_string(pname));
174 }
175 break;
176 default:
177 _mesa_error(ctx, GL_INVALID_OPERATION,
178 "glGetProgramInterfaceiv(pname %s)",
179 _mesa_enum_to_string(pname));
180 }
181 }
182
183 static bool
184 is_xfb_marker(const char *str)
185 {
186 static const char *markers[] = {
187 "gl_NextBuffer",
188 "gl_SkipComponents1",
189 "gl_SkipComponents2",
190 "gl_SkipComponents3",
191 "gl_SkipComponents4",
192 NULL
193 };
194 const char **m = markers;
195
196 if (strncmp(str, "gl_", 3) != 0)
197 return false;
198
199 for (; *m; m++)
200 if (strcmp(*m, str) == 0)
201 return true;
202
203 return false;
204 }
205
206 GLuint GLAPIENTRY
207 _mesa_GetProgramResourceIndex(GLuint program, GLenum programInterface,
208 const GLchar *name)
209 {
210 GET_CURRENT_CONTEXT(ctx);
211 unsigned array_index = 0;
212 struct gl_program_resource *res;
213 struct gl_shader_program *shProg =
214 _mesa_lookup_shader_program_err(ctx, program,
215 "glGetProgramResourceIndex");
216 if (!shProg || !name)
217 return GL_INVALID_INDEX;
218
219 if (!supported_interface_enum(ctx, programInterface)) {
220 _mesa_error(ctx, GL_INVALID_ENUM, "glGetProgramResourceIndex(%s)",
221 _mesa_enum_to_string(programInterface));
222 return GL_INVALID_INDEX;
223 }
224 /*
225 * For the interface TRANSFORM_FEEDBACK_VARYING, the value INVALID_INDEX
226 * should be returned when querying the index assigned to the special names
227 * "gl_NextBuffer", "gl_SkipComponents1", "gl_SkipComponents2",
228 * "gl_SkipComponents3", and "gl_SkipComponents4".
229 */
230 if (programInterface == GL_TRANSFORM_FEEDBACK_VARYING &&
231 is_xfb_marker(name))
232 return GL_INVALID_INDEX;
233
234 switch (programInterface) {
235 case GL_TESS_CONTROL_SUBROUTINE:
236 case GL_TESS_CONTROL_SUBROUTINE_UNIFORM:
237 case GL_TESS_EVALUATION_SUBROUTINE:
238 case GL_TESS_EVALUATION_SUBROUTINE_UNIFORM:
239 case GL_COMPUTE_SUBROUTINE:
240 case GL_COMPUTE_SUBROUTINE_UNIFORM:
241 case GL_GEOMETRY_SUBROUTINE:
242 case GL_GEOMETRY_SUBROUTINE_UNIFORM:
243 case GL_VERTEX_SUBROUTINE:
244 case GL_FRAGMENT_SUBROUTINE:
245 case GL_VERTEX_SUBROUTINE_UNIFORM:
246 case GL_FRAGMENT_SUBROUTINE_UNIFORM:
247 case GL_PROGRAM_INPUT:
248 case GL_PROGRAM_OUTPUT:
249 case GL_UNIFORM:
250 case GL_TRANSFORM_FEEDBACK_VARYING:
251 case GL_UNIFORM_BLOCK:
252 res = _mesa_program_resource_find_name(shProg, programInterface, name,
253 &array_index);
254 if (!res || array_index > 0)
255 return GL_INVALID_INDEX;
256
257 return _mesa_program_resource_index(shProg, res);
258 case GL_ATOMIC_COUNTER_BUFFER:
259 default:
260 _mesa_error(ctx, GL_INVALID_ENUM, "glGetProgramResourceIndex(%s)",
261 _mesa_enum_to_string(programInterface));
262 }
263
264 return GL_INVALID_INDEX;
265 }
266
267 void GLAPIENTRY
268 _mesa_GetProgramResourceName(GLuint program, GLenum programInterface,
269 GLuint index, GLsizei bufSize, GLsizei *length,
270 GLchar *name)
271 {
272 GET_CURRENT_CONTEXT(ctx);
273 struct gl_shader_program *shProg =
274 _mesa_lookup_shader_program_err(ctx, program,
275 "glGetProgramResourceName");
276
277 if (!shProg || !name)
278 return;
279
280 if (programInterface == GL_ATOMIC_COUNTER_BUFFER ||
281 !supported_interface_enum(ctx, programInterface)) {
282 _mesa_error(ctx, GL_INVALID_ENUM, "glGetProgramResourceName(%s)",
283 _mesa_enum_to_string(programInterface));
284 return;
285 }
286
287 _mesa_get_program_resource_name(shProg, programInterface, index, bufSize,
288 length, name, "glGetProgramResourceName");
289 }
290
291 void GLAPIENTRY
292 _mesa_GetProgramResourceiv(GLuint program, GLenum programInterface,
293 GLuint index, GLsizei propCount,
294 const GLenum *props, GLsizei bufSize,
295 GLsizei *length, GLint *params)
296 {
297 GET_CURRENT_CONTEXT(ctx);
298 struct gl_shader_program *shProg =
299 _mesa_lookup_shader_program_err(ctx, program, "glGetProgramResourceiv");
300
301 if (!shProg || !params)
302 return;
303
304 /* The error INVALID_VALUE is generated if <propCount> is zero.
305 * Note that we check < 0 here because it makes sense to bail early.
306 */
307 if (propCount <= 0) {
308 _mesa_error(ctx, GL_INVALID_VALUE,
309 "glGetProgramResourceiv(propCount <= 0)");
310 return;
311 }
312
313 /* No need to write any properties, user requested none. */
314 if (bufSize == 0)
315 return;
316
317 _mesa_get_program_resourceiv(shProg, programInterface, index,
318 propCount, props, bufSize, length, params);
319 }
320
321 static struct gl_shader_program *
322 lookup_linked_program(GLuint program, const char *caller)
323 {
324 GET_CURRENT_CONTEXT(ctx);
325 struct gl_shader_program *prog =
326 _mesa_lookup_shader_program_err(ctx, program, caller);
327
328 if (!prog)
329 return NULL;
330
331 if (prog->LinkStatus == GL_FALSE) {
332 _mesa_error(ctx, GL_INVALID_OPERATION, "%s(program not linked)",
333 caller);
334 return NULL;
335 }
336 return prog;
337 }
338
339 GLint GLAPIENTRY
340 _mesa_GetProgramResourceLocation(GLuint program, GLenum programInterface,
341 const GLchar *name)
342 {
343 GET_CURRENT_CONTEXT(ctx);
344 struct gl_shader_program *shProg =
345 lookup_linked_program(program, "glGetProgramResourceLocation");
346
347 if (!shProg || !name)
348 return -1;
349
350 /* Validate programInterface. */
351 switch (programInterface) {
352 case GL_UNIFORM:
353 case GL_PROGRAM_INPUT:
354 case GL_PROGRAM_OUTPUT:
355 break;
356
357 case GL_VERTEX_SUBROUTINE_UNIFORM:
358 case GL_FRAGMENT_SUBROUTINE_UNIFORM:
359 if (!_mesa_has_shader_subroutine(ctx))
360 goto fail;
361 break;
362 case GL_GEOMETRY_SUBROUTINE_UNIFORM:
363 if (!_mesa_has_geometry_shaders(ctx) || !_mesa_has_shader_subroutine(ctx))
364 goto fail;
365 break;
366 case GL_COMPUTE_SUBROUTINE_UNIFORM:
367 if (!_mesa_has_compute_shaders(ctx) || !_mesa_has_shader_subroutine(ctx))
368 goto fail;
369 break;
370 case GL_TESS_CONTROL_SUBROUTINE_UNIFORM:
371 case GL_TESS_EVALUATION_SUBROUTINE_UNIFORM:
372 if (!_mesa_has_tessellation(ctx) || !_mesa_has_shader_subroutine(ctx))
373 goto fail;
374 break;
375 default:
376 goto fail;
377 }
378
379 return _mesa_program_resource_location(shProg, programInterface, name);
380 fail:
381 _mesa_error(ctx, GL_INVALID_ENUM, "glGetProgramResourceLocation(%s %s)",
382 _mesa_enum_to_string(programInterface), name);
383 return -1;
384 }
385
386 /**
387 * Returns output index for dual source blending.
388 */
389 GLint GLAPIENTRY
390 _mesa_GetProgramResourceLocationIndex(GLuint program, GLenum programInterface,
391 const GLchar *name)
392 {
393 GET_CURRENT_CONTEXT(ctx);
394 struct gl_shader_program *shProg =
395 lookup_linked_program(program, "glGetProgramResourceLocationIndex");
396
397 if (!shProg || !name)
398 return -1;
399
400 /* From the GL_ARB_program_interface_query spec:
401 *
402 * "For GetProgramResourceLocationIndex, <programInterface> must be
403 * PROGRAM_OUTPUT."
404 */
405 if (programInterface != GL_PROGRAM_OUTPUT) {
406 _mesa_error(ctx, GL_INVALID_ENUM,
407 "glGetProgramResourceLocationIndex(%s)",
408 _mesa_enum_to_string(programInterface));
409 return -1;
410 }
411
412 return _mesa_program_resource_location_index(shProg, GL_PROGRAM_OUTPUT,
413 name);
414 }