Merge branch 'lp-offset-twoside'
[mesa.git] / src / mesa / main / renderbuffer.h
1 /*
2 * Mesa 3-D graphics library
3 * Version: 6.5
4 *
5 * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26 #ifndef RENDERBUFFER_H
27 #define RENDERBUFFER_H
28
29 #include "glheader.h"
30
31 struct gl_context;
32 struct gl_framebuffer;
33 struct gl_renderbuffer;
34
35 extern void
36 _mesa_init_renderbuffer(struct gl_renderbuffer *rb, GLuint name);
37
38 extern struct gl_renderbuffer *
39 _mesa_new_renderbuffer(struct gl_context *ctx, GLuint name);
40
41 extern void
42 _mesa_delete_renderbuffer(struct gl_renderbuffer *rb);
43
44
45 extern struct gl_renderbuffer *
46 _mesa_new_soft_renderbuffer(struct gl_context *ctx, GLuint name);
47
48
49 extern GLboolean
50 _mesa_soft_renderbuffer_storage(struct gl_context *ctx, struct gl_renderbuffer *rb,
51 GLenum internalFormat,
52 GLuint width, GLuint height);
53
54 extern GLboolean
55 _mesa_add_color_renderbuffers(struct gl_context *ctx, struct gl_framebuffer *fb,
56 GLuint rgbBits, GLuint alphaBits,
57 GLboolean frontLeft, GLboolean backLeft,
58 GLboolean frontRight, GLboolean backRight);
59
60 extern GLboolean
61 _mesa_add_alpha_renderbuffers(struct gl_context *ctx, struct gl_framebuffer *fb,
62 GLuint alphaBits,
63 GLboolean frontLeft, GLboolean backLeft,
64 GLboolean frontRight, GLboolean backRight);
65
66 extern void
67 _mesa_copy_soft_alpha_renderbuffers(struct gl_context *ctx, struct gl_framebuffer *fb);
68
69 extern GLboolean
70 _mesa_add_depth_renderbuffer(struct gl_context *ctx, struct gl_framebuffer *fb,
71 GLuint depthBits);
72
73 extern GLboolean
74 _mesa_add_stencil_renderbuffer(struct gl_context *ctx, struct gl_framebuffer *fb,
75 GLuint stencilBits);
76
77
78 extern GLboolean
79 _mesa_add_accum_renderbuffer(struct gl_context *ctx, struct gl_framebuffer *fb,
80 GLuint redBits, GLuint greenBits,
81 GLuint blueBits, GLuint alphaBits);
82
83 extern GLboolean
84 _mesa_add_aux_renderbuffers(struct gl_context *ctx, struct gl_framebuffer *fb,
85 GLuint bits, GLuint numBuffers);
86
87 extern void
88 _mesa_add_soft_renderbuffers(struct gl_framebuffer *fb,
89 GLboolean color,
90 GLboolean depth,
91 GLboolean stencil,
92 GLboolean accum,
93 GLboolean alpha,
94 GLboolean aux);
95
96 extern void
97 _mesa_add_renderbuffer(struct gl_framebuffer *fb,
98 GLuint bufferName, struct gl_renderbuffer *rb);
99
100 extern void
101 _mesa_remove_renderbuffer(struct gl_framebuffer *fb, GLuint bufferName);
102
103 extern void
104 _mesa_reference_renderbuffer(struct gl_renderbuffer **ptr,
105 struct gl_renderbuffer *rb);
106
107 extern struct gl_renderbuffer *
108 _mesa_new_depthstencil_renderbuffer(struct gl_context *ctx, GLuint name);
109
110
111 #endif /* RENDERBUFFER_H */