73fa90bbae934e2f3fee53f333ca77fa187945da
[mesa.git] / src / mesa / main / shaderapi.h
1 /*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 2004-2007 Brian Paul All Rights Reserved.
5 * Copyright (C) 2010 VMware, Inc. All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
21 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
22 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
23 * OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26
27 #ifndef SHADERAPI_H
28 #define SHADERAPI_H
29
30
31 #include "glheader.h"
32 #include "main/mtypes.h"
33 #include "compiler/shader_enums.h"
34
35 #ifdef __cplusplus
36 extern "C" {
37 #endif
38
39
40 struct _glapi_table;
41 struct gl_context;
42 struct gl_linked_shader;
43 struct gl_pipeline_object;
44 struct gl_program;
45 struct gl_program_resource;
46 struct gl_shader;
47 struct gl_shader_program;
48
49 extern GLbitfield
50 _mesa_get_shader_flags(void);
51
52 extern const char *
53 _mesa_get_shader_capture_path(void);
54
55 extern void
56 _mesa_copy_string(GLchar *dst, GLsizei maxLength,
57 GLsizei *length, const GLchar *src);
58
59 extern void
60 _mesa_use_shader_program(struct gl_context *ctx,
61 struct gl_shader_program *shProg);
62
63 extern void
64 _mesa_active_program(struct gl_context *ctx, struct gl_shader_program *shProg,
65 const char *caller);
66
67 extern void
68 _mesa_compile_shader(struct gl_context *ctx, struct gl_shader *sh);
69
70 extern void
71 _mesa_link_program(struct gl_context *ctx, struct gl_shader_program *sh_prog);
72
73 extern unsigned
74 _mesa_count_active_attribs(struct gl_shader_program *shProg);
75
76 extern size_t
77 _mesa_longest_attribute_name_length(struct gl_shader_program *shProg);
78
79 extern void
80 _mesa_shader_write_subroutine_indices(struct gl_context *ctx,
81 gl_shader_stage stage);
82
83 void GLAPIENTRY
84 _mesa_AttachObjectARB_no_error(GLhandleARB, GLhandleARB);
85
86 extern void GLAPIENTRY
87 _mesa_AttachObjectARB(GLhandleARB, GLhandleARB);
88
89 extern void GLAPIENTRY
90 _mesa_CompileShader(GLuint);
91
92 extern GLhandleARB GLAPIENTRY
93 _mesa_CreateProgramObjectARB(void);
94
95 GLhandleARB GLAPIENTRY
96 _mesa_CreateShaderObjectARB_no_error(GLenum type);
97
98 extern GLhandleARB GLAPIENTRY
99 _mesa_CreateShaderObjectARB(GLenum type);
100
101 extern void GLAPIENTRY
102 _mesa_DeleteObjectARB(GLhandleARB obj);
103
104 void GLAPIENTRY
105 _mesa_DetachObjectARB_no_error(GLhandleARB, GLhandleARB);
106
107 extern void GLAPIENTRY
108 _mesa_DetachObjectARB(GLhandleARB, GLhandleARB);
109
110 extern void GLAPIENTRY
111 _mesa_GetAttachedObjectsARB(GLhandleARB, GLsizei, GLsizei *, GLhandleARB *);
112
113 extern GLint GLAPIENTRY
114 _mesa_GetFragDataLocation(GLuint program, const GLchar *name);
115
116 extern GLint GLAPIENTRY
117 _mesa_GetFragDataIndex(GLuint program, const GLchar *name);
118
119 extern GLhandleARB GLAPIENTRY
120 _mesa_GetHandleARB(GLenum pname);
121
122 extern void GLAPIENTRY
123 _mesa_GetInfoLogARB(GLhandleARB, GLsizei, GLsizei *, GLcharARB *);
124
125 extern void GLAPIENTRY
126 _mesa_GetObjectParameterfvARB(GLhandleARB, GLenum, GLfloat *);
127
128 extern void GLAPIENTRY
129 _mesa_GetObjectParameterivARB(GLhandleARB, GLenum, GLint *);
130
131 extern void GLAPIENTRY
132 _mesa_GetShaderSource(GLuint, GLsizei, GLsizei *, GLchar *);
133
134 extern GLboolean GLAPIENTRY
135 _mesa_IsProgram(GLuint name);
136
137 extern GLboolean GLAPIENTRY
138 _mesa_IsShader(GLuint name);
139
140 void GLAPIENTRY
141 _mesa_LinkProgram_no_error(GLuint programObj);
142
143 extern void GLAPIENTRY
144 _mesa_LinkProgram(GLuint programObj);
145
146 void GLAPIENTRY
147 _mesa_ShaderSource_no_error(GLuint, GLsizei, const GLchar* const *,
148 const GLint *);
149
150 extern void GLAPIENTRY
151 _mesa_ShaderSource(GLuint, GLsizei, const GLchar* const *, const GLint *);
152
153 void GLAPIENTRY
154 _mesa_UseProgram_no_error(GLuint);
155 extern void GLAPIENTRY
156 _mesa_UseProgram(GLuint);
157
158 extern void GLAPIENTRY
159 _mesa_ValidateProgram(GLuint);
160
161
162 void GLAPIENTRY
163 _mesa_BindAttribLocation_no_error(GLuint program, GLuint, const GLchar *);
164
165 extern void GLAPIENTRY
166 _mesa_BindAttribLocation(GLuint program, GLuint, const GLchar *);
167
168 extern void GLAPIENTRY
169 _mesa_BindFragDataLocation(GLuint program, GLuint colorNumber,
170 const GLchar *name);
171
172 extern void GLAPIENTRY
173 _mesa_BindFragDataLocationIndexed(GLuint program, GLuint colorNumber,
174 GLuint index, const GLchar *name);
175
176 extern void GLAPIENTRY
177 _mesa_BindFragDataLocation_no_error(GLuint program, GLuint colorNumber,
178 const GLchar *name);
179
180 extern void GLAPIENTRY
181 _mesa_BindFragDataLocationIndexed_no_error(GLuint program, GLuint colorNumber,
182 GLuint index, const GLchar *name);
183
184 extern void GLAPIENTRY
185 _mesa_GetActiveAttrib(GLuint, GLuint, GLsizei, GLsizei *, GLint *,
186 GLenum *, GLchar *);
187
188 extern GLint GLAPIENTRY
189 _mesa_GetAttribLocation(GLuint, const GLchar *);
190
191 void GLAPIENTRY
192 _mesa_AttachShader_no_error(GLuint program, GLuint shader);
193
194 extern void GLAPIENTRY
195 _mesa_AttachShader(GLuint program, GLuint shader);
196
197 GLuint GLAPIENTRY
198 _mesa_CreateShader_no_error(GLenum);
199
200 extern GLuint GLAPIENTRY
201 _mesa_CreateShader(GLenum);
202
203 extern GLuint GLAPIENTRY
204 _mesa_CreateProgram(void);
205
206 extern void GLAPIENTRY
207 _mesa_DeleteProgram(GLuint program);
208
209 extern void GLAPIENTRY
210 _mesa_DeleteShader(GLuint shader);
211
212 void GLAPIENTRY
213 _mesa_DetachShader_no_error(GLuint program, GLuint shader);
214
215 extern void GLAPIENTRY
216 _mesa_DetachShader(GLuint program, GLuint shader);
217
218 extern void GLAPIENTRY
219 _mesa_GetAttachedShaders(GLuint program, GLsizei maxCount,
220 GLsizei *count, GLuint *obj);
221
222 extern void GLAPIENTRY
223 _mesa_GetProgramiv(GLuint program, GLenum pname, GLint *params);
224
225 extern void GLAPIENTRY
226 _mesa_GetProgramInfoLog(GLuint program, GLsizei bufSize,
227 GLsizei *length, GLchar *infoLog);
228
229 extern void GLAPIENTRY
230 _mesa_GetShaderiv(GLuint shader, GLenum pname, GLint *params);
231
232 extern void GLAPIENTRY
233 _mesa_GetShaderInfoLog(GLuint shader, GLsizei bufSize,
234 GLsizei *length, GLchar *infoLog);
235
236
237 extern void GLAPIENTRY
238 _mesa_GetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype,
239 GLint *range, GLint *precision);
240
241 extern void GLAPIENTRY
242 _mesa_ReleaseShaderCompiler(void);
243
244 extern void GLAPIENTRY
245 _mesa_ShaderBinary(GLint n, const GLuint *shaders, GLenum binaryformat,
246 const void* binary, GLint length);
247
248 extern void GLAPIENTRY
249 _mesa_GetProgramBinary(GLuint program, GLsizei bufSize, GLsizei *length,
250 GLenum *binaryFormat, GLvoid *binary);
251
252 extern void GLAPIENTRY
253 _mesa_ProgramBinary(GLuint program, GLenum binaryFormat,
254 const GLvoid *binary, GLsizei length);
255
256 void GLAPIENTRY
257 _mesa_ProgramParameteri_no_error(GLuint program, GLenum pname, GLint value);
258
259 extern void GLAPIENTRY
260 _mesa_ProgramParameteri(GLuint program, GLenum pname, GLint value);
261
262 void
263 _mesa_use_program(struct gl_context *ctx, gl_shader_stage stage,
264 struct gl_shader_program *shProg, struct gl_program *prog,
265 struct gl_pipeline_object *shTarget);
266
267 extern void
268 _mesa_copy_linked_program_data(const struct gl_shader_program *src,
269 struct gl_linked_shader *dst_sh);
270
271 extern bool
272 _mesa_validate_shader_target(const struct gl_context *ctx, GLenum type);
273
274
275 /* GL_ARB_separate_shader_objects */
276 extern GLuint GLAPIENTRY
277 _mesa_CreateShaderProgramv(GLenum type, GLsizei count,
278 const GLchar* const *strings);
279
280 /* GL_ARB_program_resource_query */
281 extern const char*
282 _mesa_program_resource_name(struct gl_program_resource *res);
283
284 extern unsigned
285 _mesa_program_resource_array_size(struct gl_program_resource *res);
286
287 extern GLuint
288 _mesa_program_resource_index(struct gl_shader_program *shProg,
289 struct gl_program_resource *res);
290
291 extern struct gl_program_resource *
292 _mesa_program_resource_find_name(struct gl_shader_program *shProg,
293 GLenum programInterface, const char *name,
294 unsigned *array_index);
295
296 extern struct gl_program_resource *
297 _mesa_program_resource_find_index(struct gl_shader_program *shProg,
298 GLenum programInterface, GLuint index);
299
300 extern struct gl_program_resource *
301 _mesa_program_resource_find_active_variable(struct gl_shader_program *shProg,
302 GLenum programInterface,
303 const struct gl_uniform_block *block,
304 unsigned index);
305
306 extern bool
307 _mesa_get_program_resource_name(struct gl_shader_program *shProg,
308 GLenum programInterface, GLuint index,
309 GLsizei bufSize, GLsizei *length,
310 GLchar *name, const char *caller);
311
312 extern unsigned
313 _mesa_program_resource_name_len(struct gl_program_resource *res);
314
315 extern GLint
316 _mesa_program_resource_location(struct gl_shader_program *shProg,
317 GLenum programInterface, const char *name);
318
319 extern GLint
320 _mesa_program_resource_location_index(struct gl_shader_program *shProg,
321 GLenum programInterface, const char *name);
322
323 extern unsigned
324 _mesa_program_resource_prop(struct gl_shader_program *shProg,
325 struct gl_program_resource *res, GLuint index,
326 const GLenum prop, GLint *val, const char *caller);
327
328 extern void
329 _mesa_get_program_resourceiv(struct gl_shader_program *shProg,
330 GLenum programInterface, GLuint index,
331 GLsizei propCount, const GLenum *props,
332 GLsizei bufSize, GLsizei *length,
333 GLint *params);
334
335 /* GL_ARB_tessellation_shader */
336 void GLAPIENTRY
337 _mesa_PatchParameteri_no_error(GLenum pname, GLint value);
338
339 extern void GLAPIENTRY
340 _mesa_PatchParameteri(GLenum pname, GLint value);
341
342 extern void GLAPIENTRY
343 _mesa_PatchParameterfv(GLenum pname, const GLfloat *values);
344
345 /* GL_ARB_shader_subroutine */
346 void
347 _mesa_program_init_subroutine_defaults(struct gl_context *ctx,
348 struct gl_program *prog);
349
350 extern GLint GLAPIENTRY
351 _mesa_GetSubroutineUniformLocation(GLuint program, GLenum shadertype,
352 const GLchar *name);
353
354 extern GLuint GLAPIENTRY
355 _mesa_GetSubroutineIndex(GLuint program, GLenum shadertype,
356 const GLchar *name);
357
358 extern GLvoid GLAPIENTRY
359 _mesa_GetActiveSubroutineUniformiv(GLuint program, GLenum shadertype,
360 GLuint index, GLenum pname, GLint *values);
361
362 extern GLvoid GLAPIENTRY
363 _mesa_GetActiveSubroutineUniformName(GLuint program, GLenum shadertype,
364 GLuint index, GLsizei bufsize,
365 GLsizei *length, GLchar *name);
366
367 extern GLvoid GLAPIENTRY
368 _mesa_GetActiveSubroutineName(GLuint program, GLenum shadertype,
369 GLuint index, GLsizei bufsize,
370 GLsizei *length, GLchar *name);
371
372 extern GLvoid GLAPIENTRY
373 _mesa_UniformSubroutinesuiv(GLenum shadertype, GLsizei count,
374 const GLuint *indices);
375
376 extern GLvoid GLAPIENTRY
377 _mesa_GetUniformSubroutineuiv(GLenum shadertype, GLint location,
378 GLuint *params);
379
380 extern GLvoid GLAPIENTRY
381 _mesa_GetProgramStageiv(GLuint program, GLenum shadertype,
382 GLenum pname, GLint *values);
383
384 GLcharARB *
385 _mesa_read_shader_source(const gl_shader_stage stage, const char *source);
386
387 void
388 _mesa_dump_shader_source(const gl_shader_stage stage, const char *source);
389
390 #ifdef __cplusplus
391 }
392 #endif
393
394 #endif /* SHADERAPI_H */